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Digital Media MRP FY14 – FY16 Presented July 17, 2012
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Page 1: Digital Media MRP FY14 – FY16 07 16v2.pptx.pdf · Leverage Crackle's multi-device clients by publishing to our own instances and modifying for authentication and pay gating. TV

D i g i t a l M e d i aM R P F Y 1 4 – F Y 1 6

P r e s e n t e d J u l y 1 7 , 2 0 1 2

Page 2: Digital Media MRP FY14 – FY16 07 16v2.pptx.pdf · Leverage Crackle's multi-device clients by publishing to our own instances and modifying for authentication and pay gating. TV

2

Summary overview

Situation Regions are not investing in content. Website traffic is flat or in decline. Carriers yield influence over Networks to be the TV Everywhere provider in many

regions. What this means Websites are used more for marketing purposes and alone are not attractive to

advertisers, but bundle well with linear sponsorships.- Without good content, website traffic will remain low.

Our Networks risk lagging behind in product offerings, technology advances and customer expectations as demand evolves toward content anywhere anytime.

What we should do Continue to support websites, but begin to shift priority towards using the CMS as a

content syndication tool to develop better mobile/tablet browsing/apps. Continue to build “show-based” products, but shift to target super users by

developing new content for second screen experiences to grow loyalty and create buzz.

Look at launching new video services in key growth markets. Provide best practices (R&D) to SPT Networks.

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Building blocks

3

90+ WEBSITESNEW PRODUCT

DEVICES TVE

CONTENT DEVELOPMENT

Technology & Engineering

Site Operations New Channels New Graphics Package Feature Development

Programming Priorities- Original: Hannibal- Global Acquisitions

VIDEO NETWORKS

Animax

Ad Platforms

Social TV

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Websites are important for linear channels despite low growth and slow revenues. Value includes:

Bundles well with TV ad packages

Provides direct revenues from traffic

Drives tune-in and direct views to linear channel

Reinforces brand promises through interactive and video experiences

Fulfills marketing obligation to Carriers

The key will be to develop a sustained video strategy unencumbered by the TV season.

Immediate growth can happen by using 100% of existing catch-up rights; 25% increase in unique users month-over-month occurred when the addition of full-length subtitled episodes appeared the ONE website.

websites

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Website Ad Opportunity

4066440695

4072540756

4078740817

4084840878

4090940940

4096941000

41030

0

2,000,000

4,000,000

6,000,000

8,000,000

10,000,000

12,000,000

14,000,000

Ad Impressions

Sold Ad Impressions

Continue to leverage in-house sales teams to enhance on-air bundle packages. Some regional sites will introduce local ad networks.

Opportunity

Ad impressions do not currently accommodate the high bulk needs of advertisers.

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Video Content Requirements

CASE STUDY SET UK has long form video content restrictions

resulting in low video ad impressions despite high visibility on Sky and Virgin.

Whereas Crackle invests in content with no marketing and generates significant sellable ad impressions consistently year round.

UK Video Ad Impressions June 2012 Snapshot

0

200,000

400,000

600,000

800,000

1,000,000

1,200,000

1,400,000

1.42MM

536

Without marketing a video library can drive pageviews and ad impressions.

PLAN Push to exploit catch-up on licensed

shows Leverage content from original series

and produce web-centric video content

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TACTICS

FY 14 – FY 15 Launch 100% of websites on Common Platform 3.0 Continue to provide services to new Channel Launches and graphics packages Migrate ad operation duties to regions, but retain technology support. Bill back costs to

regions. Integrate Common Platform with Sony systems: GPMS Provide video services where speed to market and paywalls are needed, i.e. Animax

SVOD Integrate with Broadcast Operations to consolidate video source: MAM Provide Global Ad Sales production and sales package support

BY FY16 Upgrade to Drupal 8 or equivalent and/or migrate to proprietary CMS Explore idea of licensing CMS to 3rd parties Work with Crackle's team on shared services opportunities

- Consolidate QA

WEBSITES

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Devices

80% of smartphone and tablet owners access the web during a TV program.

Creating content and second screen experiences for viewers will become an important strategy for the linear TV business.

Source: Razorfish & Yahoo report 2011

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Devices

TACTICS

FY 14 – 15 Unify Mobile/Tablet Experience through the use of the new Common Platform 3.0 Syndicate video and show content via APIs to mobile, tablet, smart TV, and OTT Migrate from Brightcove to new Video provider to accommodate device fragmentation and stay

ahead of the market Shift content and product development to second screen experiences for global shows such

as Hannibal, ControlTV and Breakout Brazil in order to capitalize on new sponsorship dollars, social chatter and industry buzz.

Billback expense of incremental product development to Regions

FY 16 Leverage Crackle's multi-device clients by publishing to our own instances and modifying for

authentication and pay gating.

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TV Everywhere TREND: The use of STBs to access pay-TV channels will drop to 51% in 2015.* DEVICES: The next generation of video services will trend towards the ability to

access subscriptions on any connected device. FRAGMENTATION: The TVE model is fragmented and no TV Network or Carrier is

offering the same solution.

Source: IHS Screen Digest

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TACTICS

Technology Continue to evaluate and sustain relationship with technology partners i.e. Adobe and own the

development relationship globally Lead and disseminate strategic information as regions build plans with Carriers Stay on top of the latest ad platforms for video delivery Clearly define the opportunities to work with existing Sony contracts (Akamai) and Sony systems

(MAM)

Product Keep the design of sites and device UI ready for TVE integration

Represent SPTN and lead platform and product reviews as the opportunity to form a consortium with HBO/Ole is formed.300K projected unique users in the first year.

Not ready for D2C TVE, but will provide best practices and different digital models to support their efforts to provide a simulcast of the Channel directly to Carrier’s digital platforms.

TV Everywhere

LATIN AMERICA ASIA

Led product discussions with Astro and PCCW. Need to shift strategy based on MVPD play.

Support unauthenticated catch-up through ONE.

EMEA

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Video Networks

Regions have shown interest in growing Video Networks outside of the Crackle brand and FVOD strategies.

Carriers such as BSkyB will begin to capitalized on the opportunity to create video services over the top.

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Video NetworksTACTICS

UNITED KINGDOMAnimax SVOD will be the first to experiment with digital subscriptions and rentals.

Lead technology efforts for the first online subscription service under SPTN Provide foundation to grow these types of services into other regions (i.e. Animax

Japan)

BBC’s iPlayer is the world’s leading catch-up service. iPlayer has expanded internationally by selling subscriptions for $10 USD/mo.

Source: Generator Research 2012; OPA 2011

FACTS

Page 14: Digital Media MRP FY14 – FY16 07 16v2.pptx.pdf · Leverage Crackle's multi-device clients by publishing to our own instances and modifying for authentication and pay gating. TV

Investment in digital-specific content for an enhanced second screen experience will bring additional sponsorship dollars where websites cannot.

Programming & Content development

Page 15: Digital Media MRP FY14 – FY16 07 16v2.pptx.pdf · Leverage Crackle's multi-device clients by publishing to our own instances and modifying for authentication and pay gating. TV

TACTICS FY14

Produce launch and sustain experiences that take advantage of the concept of synced TV watching

To scale, we must focus on creating re-usable engines that support multiple priorities shared across regions and business units.

To monetize above sponsorship deals, encourage the use of catch-up rights across platforms.

FY 15 - 16

Produce digital products for 3 Original Shows a year

Produce or localize products for multi-regional acquired shows

Evolve casual gaming strategy to support original & acquired shows

Programming & Content development

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Social TV

Source: Bluefin Labs; Data for 1-1-2011 – 12-31-2011Primetime only; New and repeat telecasts included

SOCIAL MEDIA COMMENTARYTop performers in online comments

The X-Factor/Fox 3.8 M

Glee/Fox 2.4 M

Jersey Shore/MTV

2.3 M

Dancing with Stars/ABC 1 M

American Idol/Fox 886

K

The Voice/NBC 866

K

Real Housewives/Bravo 732

K

Beyond Scared Straight/A&E 624

K

Basketball Wives/VH1

563 K

Pretty Little Liars/ABC Family

556 K

Nielsen states that a 9% increase in social buzz correlates to a 1% increase in TV ratings.

Source: Nielsen’s study “TV Viewers Get Social” October 2011

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TACTICS

Implement Gigya to provide an easy way to sign up for contests, sweepstakes or newsletters using a social account

Integrate social with all plans and create an episodic conversation with viewers, coinciding with a second screen experience for shows like Hannibal

Lead monthly tactical meetings with all regions through our relationships with Facebook, Twitter, YouTube, GetGlue, Pinterest and up and coming social networks

Social TV

Source: Facebook

The LATAM/BR Facebook pages are the most “liked” SPTN channels. Have hired NoBox to help Implement and expand social media tools.

5 of the top 10 markets for Facebook penetration are in Latin America.

CE has started to explore commenting and will introduce editorial focused sites FY13

Europe has some of the most socially engaged countries.

LATIN AMERICA ASIA

Hired manager concentrating on Social efforts. Provide guidance and support to increase growth.

EMEA

SPT Networks are “liked” by over 2.9MM Facebook users. Our growth means that our viewers are actively engaged and a robust social strategy could influence the success of a show.

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Video Networks

Devices

Websites

Common Platform SUPPORT

Video Networks

Video NetworksDevicesWebsites

Multi-Site Drupal Installation and common themes used to increase speed to market and cost efficiencies. Regions do not need a backend tech team.

Unified platform of global tools and systems of record.• Drupal 7• Brightcove• Gigya• DFP• Hosting Environment• Legal Compliance

3rd party CMS such as Mobile Roadie. RSS feeds out to other mobile apps.

The Common Platform will serve as the future foundation for new OTT businesses i.e. Animax SVOD U.K.

THE COMMON PLATFORM

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P&L Overview$ in thousands

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Revenue Overview$ in thousands

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Headcount requirements

TITLE LEVEL RESPONSIBLE

Product Manager, Video Manager

Leads migration from Brightcove to new OVP Expert Video Manager, leads operations and best practices Responsible for management of global video product for SPT on all

digital platforms. e.g. SVOD Animax Key video point person for all regional teams Digitize and upload multi-regional video content i.e. Hannibal

Product Manager Manager

Social Media global expert for all of SPTN Develop Social best practices and strategy, dealing with the global

presence of SPTN products Key partner relationships: Facebook, Twitter, YouTube, Gigya, Pinterest,

Get Glue Support regions by disseminating information about new contract

agreements, products enhancements and U.S. strategies

Anticipates international growth to affect video and social media technologies for new video businesses and Original Programming content development.

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China German Language Italy Poland Czech Republic Hong Kong Singapore Portugal0

1000

2000

3000

4000

5000

6000

7000

8000

9000

10000

11000

12000

13000

14000

15000

16000

17000

WHERE DO WE LOOK FOR MORE GROWTH?

Online

Mobile

2016 E Online & Mobile Advertising(U.S. not included)

(MM)

Top 9 Regions have $1B+ Markets

(78% of WW Market)

English speaking countries include:UK, Canada, Netherlands, Australia, NZ, Ireland

Spanish speaking countries include:Spain, Argentina, Mexico, Venezuela, Chile

Source: PwC June 2012

Page 23: Digital Media MRP FY14 – FY16 07 16v2.pptx.pdf · Leverage Crackle's multi-device clients by publishing to our own instances and modifying for authentication and pay gating. TV

On

line

Ad

Mar

ket

(Exc

lud

ing

Sea

rch

)

2016 Broadband Penetration Forecast

UK

Germany

ItalyRussia

SpainPoland

Brazil

IndonesiaIndia Philippines

So. Africa Romania Malaysia

Czech Republic

Taiwan

Portugal

Hungary

DIGITAL LANDSCAPE FUTURE (excluding United States)

Turkey

(MM)

Pan LatAm

• Broadband is projected to grow over 10% in all but 4 countries (and those 4 countries already have HH penetration over 70%).

• Online Advertising is projected to grow over 30% in all countries.

Source: PwC June 2012; 2016 U.S. Projections: 85% broadband penetration, $72B Online Ad

Joint Venture

Owned & Operated

Canada

Australia

Top 5> $500MM & 30%

Japan

HK Singapore

So. Korea

50% 55% 60% 65% 70% 75% 80% 85% 90% 95% 100%0

2000

4000

6000

8000

10000

12000

Page 24: Digital Media MRP FY14 – FY16 07 16v2.pptx.pdf · Leverage Crackle's multi-device clients by publishing to our own instances and modifying for authentication and pay gating. TV

Appendix

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Sony Pictures TelevisionNetworks Websites

2012 MRPOperating Expense Summary

($ in thousands)

FY'14 FY'15 FY'16

Dept 2011 MRP 2012 MRP 2011 MRP 2012 MRP 2012 MRP

Ad Operations $300 $20 $350 $20 $30

Hosting 400 $400 450 $450 $500

Video Platform 350 $400 400 $450 $500

Development Team 1,100 $1,398 1,200 $1,665 $ 1,805

Platform Development 600 $600 700 $700 $970

Wiki 15 $15 15 $15 $15

Security 50 $50 50 $50 $150

Domains 50 $50 60 $60 $70

Content Data Network (CDN) 40 $10 50 $15 $20

Analytics 60 $60 70 $70 $80

Translation 30 $15 40 $15 $15

Moderation 72 $72 72 $80 $85

Community Design 100 $100 100 $100 $150

Social Networking 200 $200 200 $200 $250

Games 0 $60 0 $60 $70

Mobile 0 $0 0 $0 $70

QA 50 $50 50 $50 $70

Total Operating Expense $3,417 $3,500 $3,807 $4,000 $4,850

Operating Expense

Page 26: Digital Media MRP FY14 – FY16 07 16v2.pptx.pdf · Leverage Crackle's multi-device clients by publishing to our own instances and modifying for authentication and pay gating. TV

Technology & Engineering Backend Operations

Hired Technical Producer

Security

100% remediation rate for InfoSec notifications.

Hosting

In FY11 mini-outages comprised 68.5 hours of aggregated downtime with 310 outages logged during. FY12 we completed the site stability project to identify the source and eliminate mini-outages achieving 100% uptime.

Started next-gen hardware architecture planning which would increase server capacity by another 100%

Product Site Operations

Hired Site Operations Producer

225% increase in productivity! 2,311 Tickets Closed FY12 vs. 711 Tickets in FY11.

24 sites, 17 Themes launched

15 new sites added to portfolio (24% increase)

Platform enhancements

Video interface, Schedule grid, Games section, Enhanced show pages, “Lite” site platform

Social

Platform integration of social features

Teen Wolf, and Pan Am Facebook Apps

The Firm Social Strategy

New Product Development

New game engines (Spot the diff)

Top 5 Module enhancements

Quiz/Contest enhancements

Programming support

Teen Wolf , The Firm (Largest rollout to date)

Next Gen Platform Planning

Began upgrade to Drupal 7

Discovery, Requirements, and IA

FY12 successes

Page 27: Digital Media MRP FY14 – FY16 07 16v2.pptx.pdf · Leverage Crackle's multi-device clients by publishing to our own instances and modifying for authentication and pay gating. TV

FY12 Successes

Ad Operations• Statistics

• 131MM ad impressions delivered

• 510 Ad Campaigns

• 2 Ad Networks

• New Packages

• Introduced new ad opportunities such as clickable backgrounds

• Developed new ad packages for shows such as The Firm

• Identified new social ad opportunities through the Teenwolf, Missing and Pan Am Facebook apps.

• Operations

• Trained 12 New Staff for Ad Trafficking

• Global Ad Sales Support

• Men in Black 3 Trailer Syndication

• SkyFalls Trailer Syndication

Emerging Platforms

• TV Everywhere Technology scope and business planning in Asia and LATAM

• Gigya Agreement Closed

• Mobile Roadie Agreement Closed LATAM Apps launched

• Animax SVOD Business Plan

Page 28: Digital Media MRP FY14 – FY16 07 16v2.pptx.pdf · Leverage Crackle's multi-device clients by publishing to our own instances and modifying for authentication and pay gating. TV

FY13 Priorities

• New Channels

• Movies4Men

• Turbo (Russia)

• Turkey Acquisition

• Animax SVOD UK

• Migration and upgrade sites to Common Platform 3.0

• Content Development

• Hannibal

• Control TV

• Breakout Brazil

• From the Basement

• Multi-Regional Shows

• Video

• Video Authentication in LATAM and Asia

• Social

• Integrate Social Sign-On

• Mobile Apps

• LATAM/BR – AXN, SET

Page 29: Digital Media MRP FY14 – FY16 07 16v2.pptx.pdf · Leverage Crackle's multi-device clients by publishing to our own instances and modifying for authentication and pay gating. TV

REGION• A

d Sales

• Content

• Implementation

• Marketing

• Social Media

HOME OFFICE• C

ommon Platform

• Licenses

• Engineering

• Operations

• Strategy & Best Practices

Home Office + Region

●Social Media●Marketing●ContentREGION●Ad Sales●Implementation

●Common Platform●Licenses●Engineering●Operations●Strategy & Best PracticesHOME OFFICE

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Social Strategies5 of the top 10 markets for Facebook penetration are in Latin America.

TV EverywhereBy 2016 there will be 70MM subs and over 65% broadband penetration, creating the need to access channels across devices.

Migrate Sites to Common Platform in order to service new devices and second screen experiences.

The LATAM/BR Facebook pages are the most “liked” SPTN channels. Implement and expand social media tools such as Gigya.

Authenticated Catch-up will eventually roll out with projected unique users of 300K in the first year. We will provide U.S. Best Practices, technology support and recommendations.

Latin America/Brazil prioritiesWebsite & Connected

DevicesBy 2015, Latam will have a mobile penetration rate of 130% (more than one device per person).In Brazil by 2016, video is estimated to reach 76% of all mobile traffic.

Source: GSMA Report 2012; Cisco 2012; comScore 2011

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On

line

Ad

Mar

ket

(Exc

lud

ing

Sea

rch

)

2016 Broadband Penetration Forecast

IndonesiaIndia Philippines

Malaysia Taiwan

(MM)

• Southeast Asian countries challenged by online ad market below $500MM.

• South Korea and Japan are in the top 5 for growth in both ad market and broadband penetration.

Source: PwC June 2012

Top 5

Joint Venture

Owned & Operated

> $500MM & 30%

50% 55% 60% 65% 70% 75% 80% 85% 90% 95% 100%0

2000

4000

6000

8000

10000

12000

HK Singapore

So. Korea

Japan

Asia & korea growth opportunities

100% E Advertising Growth109% E Advertising Growth

39% E Advertising Growth

71% E Advertising Growth

58% E Advertising Growth

26% E Advertising Growth

114% E Advertising Growth

49% E Advertising Growth127% E Advertising Growth

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Websites, Mobile, Connected

DevicesBy 2016, Asia Pacific

will account for 40% of the world’s mobile

traffic.

New Businesses94% of South Koreans

have high speed internet. Of those 44% have fiber

optic connections.

TV EverywhereFrom 2012 to 2016, Asia

Pacific pay-TV is expected to grow 27%.

Migrate Sites to Common Platform in order to service new devices and second screen experiences.

Authenticated catch-up will most likely be offered through MVPD only. Continue to advise business models and technology. Support unauthenticated catch-up through ONE.

asia & Korea priorities

Social Strategies

Mobile social gaming in Japan generates over $2b USD. 87% of S. Korean internet users utilize social

media.

Hired manager concentrating on Social

efforts. Provide guidance and support

to increase growth.

Source: Cisco 2012; PwC 2012; Generator Research 2012

Explore opportunity for a South Korean Video Network.

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50% 55% 60% 65% 70% 75% 80% 85% 90% 95% 100%0

2000

4000

6000

8000

10000

12000

On

line

Ad

Mar

ket

(Exc

lud

ing

Sea

rch

)

2016 Broadband Penetration Forecast

UK

Germany

ItalyRussia

SpainPoland

So. Africa Romania

Czech Republic Portugal

Hungary

Turkey

(MM)

Source: PwC June 2012

Joint Venture

Owned & Operated

79% E Advertising Growth

171% E Advertising Growth

82% E Advertising Growth

70% E Advertising Growth

47% E Advertising Growth

52% E Advertising Growth

94% E Advertising Growth

42% E Advertising Growth

113% E Advertising Growth87% E Advertising Growth

57% E Advertising Growth

48% E Advertising Growth

> $500MM & 30%

EMEA growth opportunities

Page 34: Digital Media MRP FY14 – FY16 07 16v2.pptx.pdf · Leverage Crackle's multi-device clients by publishing to our own instances and modifying for authentication and pay gating. TV

Continue to develop the

Common Platform and extend out to multiple devices.

Create second

screen experiences.

Implement Social plug-ins and assist in the

development of social strategies that sustain

the “buzz”.

Support the launch of Animax SVOD, OTT

Service in Spain, Catch up where

applicable.

Concentrate TV Everywhere efforts on

simulcasts with MVPDs and continue

to pass best practices.

EMEA PrioritiesContent

In 2011, 72% of Europeans downloaded

or watched a video online. Of those, 14%

have paid to watch a full length movie.

Develop series sustain support plans vs. launch.

Would only like digital content for TV shows in

second season (e.g., Firm, PanAM).

Website & Connected

DevicesIn 2012, 50% of Spain’s internet use was accessed via mobile.

In 2011, 32% of Poland’s TV sales were Connected TVs.

TV Everywhere

BBC’s iPlayer is the world’s leading catch-up service. iPlayer has expanded internationally by selling subscriptions for $10 USD/mo.

Social StrategiesRussia has the most socially engaged population – double the global average. (9.8 hrs./mo.)

Source: Generator Research 2012; OPA 2011


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