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Edu Cat en v5f Ff v5r16 Lesson06 Toprint

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 Student Notes: CATIA V5 Fundamentals - Lesson 6: Reusing Data Copyright DASSAULT SYSTEMES  Lesson Content    C   o   p   y   r    i   g    h    t    D    A    S    S    A    U    L    T    S    Y    S    T    E    M    E    S Lesson 6: Reusing Data In this lesson, you will learn how to create parts by reusing existing data instead of creating new features. Lesson content: Case Study: Engine Design Intent Stages in the Process Duplicate Features Transform a Body Copy and Paste Data Insert Data From a Catalog Duration: Approximately 0.5 day 
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  • Student Notes:

    CATIA V5 Fundamentals - Lesson 6: Reusing Data

    Copyright DASSAULT SYSTEMES

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    Lesson 6: Reusing Data

    In this lesson, you will learn how to create parts by reusing existing data instead of creating new features.

    Lesson content:Case Study: EngineDesign IntentStages in the ProcessDuplicate FeaturesTransform a BodyCopy and Paste DataInsert Data From a Catalog

    Duration: Approximately 0.5 day

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    CATIA V5 Fundamentals - Lesson 6: Reusing Data

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    Case Study: Reusing DataCo

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    Case Study: Reusing Data

    The case study for this lesson is the Engine used in the Drill Press assembly (shown below). The engine is part of the Bloc Engine sub-assembly. This case study focuses on incorporating the design intent requirements in the creation of the part.

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    Case Study: Reusing DataCo

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    Design Intent

    The engine must meet the following design intent requirements:

    The side fins should be created using a rectangular pattern.

    This avoids having to create and sketch each pocket individually.

    The hole pattern should be created using a user-defined pattern.

    This feature can also be created as a rectangular pattern; however, a user-defined pattern will enable you to customize the hole locations.

    The model should be partially created by copying and pasting features.

    This is one way of quickly recreating duplicate features.

    The model should include features from a catalog.

    This is a typical way to retrieve data from a source that is accessible to everyone.

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    Case Study: Reusing DataCo

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    Stages in the Process

    The following steps are used to create the engine:

    1. Duplicate features.2. Transform a body.3. Copy and paste data.4. Insert data from a catalog.

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    Step 1 - Duplicate FeaturesCo

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    Step 1: Duplicate features. In this section, you will understand what duplicate features are and how to create them within a part.

    To create the Engine, use the following steps:

    1. Duplicate features. 2. Transform a body.3. Copy and paste data.4. Insert data from a catalog.

    Reusing Data

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    Introduction to Duplicating Features

    CATIA allows the creation of various types of features; however, some features always occur multiple times in a model. In order to avoid having to create each one individually, duplication tools are used. Two types are discussed in this lesson:

    A. Mirror Using the Mirror tool, you can create

    one half of a symmetrical part and duplicate the opposite side about some reference.

    B. Pattern Patterns enable you to create several

    identical features from an existing one, and to simultaneously position them on a part.

    Mirror Rectangularpattern

    A B

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    Mirror

    When designing parts, it is a good idea to identify any areas of symmetry before beginning to model. This enables you to plan and reduce the amount of work needed by only building half of the part, then using the Mirror tool to build the other side. You can also mirror individual features.

    Use the following steps to create a mirror feature:

    1. Select the Mirror icon.2. Select a datum plane or planar surface that

    will be the plane of symmetry.3. Select OK.

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    Patterns

    CATIA allows you to define three different types of patterns within the Part Design workbench:

    A. Rectangular patternB. Circular patternC. User pattern

    BA C

    C

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    Rectangular Patterns (1/2)Rectangular patterns are linear and can be created in two directions.

    Use the following steps to create a rectangular pattern:

    1. Select the Rectangular Pattern icon.2. Select the feature to be patterned. In this

    example, a pocket is selected.3. Select the Parameters type from the pull-

    down menu to define how the instances of the pattern are defined.

    a. There are three Parameters options to define a pattern.

    4. Click inside the Reference element field and select a reference (i.e., an axis, plane, line, planar surface) to define the first direction of the pattern.

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    Rectangular Patterns (2/2)Use the following steps to create a rectangular pattern (continued):

    5. Select Second Direction tab and define the pattern in this direction using the same steps.

    6. Select OK.

    5

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    Circular Patterns (1/3)Circular patterns are radial and defined about an axis. The axis reference can also be defined by an edge or a normal vector off a planar surface or datum plane.

    Use the following steps to create a circular pattern:

    1. Select the feature to be patterned. In this example, a pad is selected.

    2. Select the Circular Pattern icon. 3. Select the Parameters type from the pull-

    down menu to define how the instances of the pattern are defined.

    a. There are four Parameters options to define a pattern.

    4. Click inside the Reference element field and select the direction reference(an axis, plane, line, planar surface). In this example the face of the pad is the reference element.

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    Circular Patterns (2/3)Use the following steps to create a circular pattern (continued):

    5. Specify the number of instances and angular spacing.

    6. Select OK to create the pattern.5

    6

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    Circular Patterns (3/3)The Crown Definition tab allows the feature(s) to be patterned in a radial direction as well as around an axis. There are three Parameters options to define the crown.

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    User Patterns (1/2)User patterns use an existing sketch of points to define the location of the instances.

    Use the following steps to create a user pattern:

    1. Select the feature(s) to be patterned. In this example, the Stiffener feature is patterned.

    2. Select the User Pattern icon.3. Pick a sketch of points to define the

    instance positions.

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    User Patterns (2/2)Use the following steps to create a user pattern (continued):

    4. Select OK.

    4

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    Recommendations for Patterns

    In this section, you will find some useful information regarding pattern creation.

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    Exploding a Pattern

    After a pattern is created, individual instances may need to be modified such that they are independent from each other and the original source feature. The instances of the pattern can be separated into individual features using the Explode option.

    Use the following steps to explode a pattern:

    1. Select the pattern in the specification tree.2. Click the right mouse button.3. Select object > Explode

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    Removing Individual Instances in a Pattern

    When you create a pattern, CATIA gives you the option to remove individual instances before the pattern is completed.

    While the Pattern definition window is open, click on the centers of the instances that you do not want to keep. To activate an instance you removed, click on its center again.

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    Keep Specification

    When you pattern a feature, the pattern instances appear identical to the original feature. Use the Keep specifications option to maintain the design intent of the original.

    In the example below, the pad is created with an Up to Surface depth. If the Keep specificationsoption is not selected, the pattern instances retain the state of the original feature during pattern creation.

    Without the option set With the option set

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    CATIA V5 Fundamentals - Lesson 6: Reusing Data

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    Exercise 6ACo

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    Exercise 6A

    In this exercise, you will create a part that will contain a circular pattern and a user pattern. The part will be mirrored to create a symmetrical model. Detailed instructions for this exercise are provided.

    By the end of this exercise you will be able to: Create a circular pattern Create a user pattern Create a mirror feature

    30 min

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    Exercise 6ACo

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    Exercise 6A (1/10) 1. Create a new part.

    To create a new part file select Part from the New dialog box.

    a. Click File > New.b. Choose Part from the New dialog box.c. Select OK.d. Accept the default file name and select

    OK.

    2. Launch the Sketcher workbench. Sketches are created in the Sketcher

    workbench. It is accessed by choosing a sketch support and selecting the Sketcher icon.

    a. Select plane ZX as the sketch support.b. Select the Sketcher icon.

    2b

    1b

    1c

    2a

    1d

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    Exercise 6ACo

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    Exercise 6A (2/10) 3. Sketch the profile.

    This sketch is used as the profile for a shaftfeature.a. Select the Profile icon.b. Sketch and constrain the profile as

    shown below.c. Exit Sketcher.

    3b

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    Exercise 6ACo

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    Exercise 6A (3/10) 4. Create a shaft.

    Use the sketch as the profile for a shaft feature.a. Highlight the sketch created in step 3.b. Select the Shaft icon.c. Enter in [360] for the First angle.d. Select OK.

    3b

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    CATIA V5 Fundamentals - Lesson 6: Reusing Data

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    Exercise 6ACo

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    Exercise 6A (4/10) 5. Create a hole.

    Using a hole feature instead of a pocket gives you more flexibility in terms of type and thread definition.a. Select the Hole icon.b. Multi-select the surface and the edge as

    shown.c. Set the depth to Up to Next.d. Enter [16] as the diameter.e. Select the Type tab and set to

    Countersunk.f. Enter [4] and [50] for the depth and

    angle.g. Select OK.

    5a

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    5d5e

    5f

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    Exercise 6ACo

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    Exercise 6A (5/10) 6. Create a hole.

    Create a hole that will be patterned later.a. Select the Hole icon.b. Select the surface shown.c. Set the definition as shown.d. Constrain the position sketch as shown.e. Select OK.

    6a

    6d

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    Exercise 6ACo

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    Exercise 6A (6/10) 7. Create a circular pattern.

    Create a circular pattern of the hole feature.a. Select the hole feature.b. Select the Circular Pattern icon.c. Enter [4] for the number of instances.d. Enter [90] for the angular spacing.e. Click inside the Reference Element field

    and select the shaft face as the reference element.

    f. Select OK.

    7b

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    Exercise 6ACo

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    Exercise 6A (7/10) 8. Create a sketch.

    Create a sketch of points that will be used as a reference for a User Pattern later.a. Select the Sketcher icon.b. Select the surface to define the sketch

    support.c. Create and constrain three points as

    shown. d. Exit sketcher.

    8a

    8b

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    Exercise 6ACo

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    Exercise 6A (8/10) 9. Create a pocket.

    Create a pocket to define the feature that will be duplicated with a user pattern. This could have also been created using a hole feature.a. Select the Sketcher icon.b. Select the surface.c. Create and constrain the profile.d. Select the Pocket icon.e. Set the following pocket definitionf. Select OK.

    9b9a

    9d

    9f

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    Exercise 6ACo

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    Exercise 6A (9/10) 10.Create a user pattern.

    Use the sketch of points to define the location of the pockets.a. Select the pocket.b. Select the User Pattern icon.c. Select the sketch of points.d. Select OK.

    10b

    10d

    10c

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    Exercise 6ACo

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    Exercise 6A (10/10) 11.Create a mirror feature

    Mirror the entire part to create a symmetrical model. a. Select the Mirror icon.b. Select the yz plane.c. Select OK.

    12.Save and close the file.

    11a

    11b

    11c

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    Exercise 6ACo

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    Exercise 6A: Recap

    Create a circular pattern Create a user pattern Create a mirror feature

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    Exercise 6BCo

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    Exercise 6B

    In this exercise, you will practice creating and manipulating patterns. High-level instruction for this exercise is provided.

    By the end of the exercise you will be able to: Create a rectangular pattern Remove instances from a pattern Explode a pattern Modify an instance of the pattern

    15 min

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    Exercise 6BCo

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    Exercise 6B (1/3) You will be opening up an existing part, creating a rectangular pattern, removing some instances, exploding the pattern, and modifying some instances of the pattern.

    1. Open the file Ex6B.CATPart.2. Create a rectangular pattern of

    Pocket.1.

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    Exercise 6BCo

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    Exercise 6B (2/3) 3. Remove the following instances from

    the pattern.

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    Exercise 6BCo

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    Exercise 6B (3/3) 4. Explode the pattern.

    5. Modify the two pockets as per the following sketch.

    6. Save and close the file.

    4

    5

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    Exercise 6BCo

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    Exercise 6B: Recap

    Create a rectangular pattern Remove instances from a pattern Explode a pattern Modify an instance of the pattern

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    Exercise 6CCo

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    Exercise 6C

    In this exercise, you will use the new skills you have gained to create a part containing a circular pattern. You will use the tools used in previous exercises to complete this exercise with no detailed instruction.

    By the end of the exercise you will be able to: Create a new part Create a circular pattern

    25 min

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    Exercise 6CCo

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    Exercise 6C

    Create the part below:

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    Exercise 6CCo

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    Exercise 6C: Recap

    Create a new part Create a circular

    pattern

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    Step 2 - Transform a BodyCo

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    To create the Engine, use the following steps:

    1. Duplicate features.

    2. Transform a body.3. Copy and paste data.4. Insert data from a catalog.

    Step 2: Transform a Body. In this section, you will understand what transformations are and how to apply them to features in a part.

    Reusing Data

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    Step 2 - Transform a BodyCo

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    Introduction to Transformation Features (1/2)As you create a model, you may need to occasionally move features. This is accomplished using transformation features. These features enable you to move a body by translating it along an axis, rotating it round an axis, or moving it symmetrically about a plane.

    There are three types of transformations features:

    A. TranslateB. RotateC. Symmetry

    A B C

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    Step 2 - Transform a BodyCo

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    Introduction to Transformation Features (2/2)The Translate, Rotate, and Symmetry transformation features do not modify the geometry as it moves; it only affects the location. The Scaling transformation feature, however, scales the geometry using a center point and a ratio value.

    Scaling

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    Step 2 - Transform a BodyCo

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    Using Transformation Features

    Transformations are useful when you have created some geometry and you decide that it needs to be moved or rotated into a specific position.

    There are some cases where it is not easy to create geometry in the expected plane because it requires the use of geometry not in that plane. You can create the geometry in a different plane, then rotate or translate it to its required position.

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    Step 2 - Transform a BodyCo

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    Translation (1/2)The Translation tool allows you to move a body in a linear direction. You may define the translation vector in the following three ways:

    A. Direction, distance Moves the body a distance along a linear

    direction defined by a reference, such as an edge or plane.

    B. Point to point Moves the body from one point to

    another. The relative position of the body with respect to the end point is the same as it was with respect to the start point.

    C. Coordinates Moves the body with respect to a

    Cartesian coordinate system.

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    Translation (2/2)Use the following steps to perform a Direction, distance translation:

    1. Select the Translation icon.2. A warning message appears. Select Yes.3. Define a direction by selecting an axis, line,

    plane, or planar surface. For this example, the indicated edge was selected to define the direction.

    4. Enter a distance value.5. Select OK.

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    Rotation

    An axis and an angle are required to define a Rotate transformation.

    Use the following steps to rotate a body:

    1. Select the Rotation icon. 2. A warning message appears.Select Yes3. Define the Axis reference by selecting a

    line or axis. For example, the indicated edge was selected as the rotation axis.

    4. Enter the rotation angle.5. Select OK.

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    Symmetry (1/2)The Symmetry option enables you to mirror a body without duplication. To apply the feature it only requires one reference to mirror about.

    Any of the following may be used as a reference:

    A. Plane or plane surfaceB. PointC. Segment

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    Step 2 - Transform a BodyCo

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    Symmetry (2/2)Use the following steps to apply symmetry on a body:

    1. Select the Symmetry icon.2. A warning message appears. Select Yes.3. Select a reference. In this example, a

    plane was selected.4. Select OK.

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    Scaling

    The Scaling option allows the ability to shrink or expand an entire body based on a single point as a reference. Use the following steps to create a Scaling feature:

    1. Select the Scaling icon.2. Select the reference point.3. Modify the scaling ratio. 4. Select OK.

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    Recommendations for Transformations

    You will learn about specific methods and recommendations on Transformations.

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    Differences in Transformations

    Transforming a body can be done using the transformations tools or using the compass. Using the compass to move items is discussed in an upcoming lesson.

    Immediately upon selecting any transformation tool a Question panel appears, as shown below.

    Selecting Yes will proceed to the use of the Transformation as selected. The message in the panel reminds you that you can also transform a body by using the Compass. This is useful since you cannot use a Transformation to transform sketched geometry, but you can using the Compass.

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    Scaling the Part to Define Mold Shrink

    A part gets scaled differently depending on the type of element used as the reference.If a point is used, the scaling is done using the same scaling ratio in all three directions.

    In the design of the model for an injection molded plastic part, the design part will often be scaled up to account for material shrinkage upon cooling. Depending on the material, the part may shrink by different amounts in each direction.

    In these situations, you cannot use a point as the reference. You must use a plane or planar face features. This will scale the part only in a direction normal to that plane. You can then do three separate scaling transformations in each of three directions which will properly define the shrink in all three directions.

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    Contextual Menus

    As mentioned in previous lessons CATIA has contextual pop-up menus. Here are some examples available when creating transformations:

    A. You can define the Direction of transformation using the contextual menu on the Direction field.

    B. You can define the Reference of symmetry using the contextual menu on the Reference field.

    C. You can define the Axis of Rotation using the contextual menu on the Axis field.

    A

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    Step 3 - Copy and Paste DataCo

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    To create the Engine, use the following steps:

    1. Duplicate features. 2. Transform a body.

    3. Copy and paste data.4. Insert data from a catalog.

    Step 3: Copy and Paste Data. In this section, you will learn how to use the copy and paste commands to duplicate features from within a model and from one model to another.

    Reusing Data

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    Step 3 - Copy and Paste DataCo

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    Copy and Paste (1/4)Features can also be duplicated by copying and pasting them within a part. The pasted feature is identical and completely independent of the original feature.

    Use the following steps to perform a copy and paste:

    1. Select the feature to be copied.2. Click the right mouse button.3. Select Copy.

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    Copy and Paste (2/4)Use the following steps to perform a copy and paste (continued):

    4. Select the Part body in which to paste the feature.

    5. Click the right mouse button.6. Select Paste. As mentioned previously,

    the pasted feature is an exact duplicate of the original feature, including its placement on the model. Therefore, its position needs to be modified.

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    Copy and Paste (3/4)Use the following steps to perform a copy and paste (continued):

    7. Double-click sketch.3.8. Modify its position.9. Exit Sketcher.

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    Copy and Paste (4/4)Features can also be copied between separate part files. The procedure is the same as copying and pasting within a single part.To perform this operation, you need to pay attention to the references that were used to construct the original feature. In order for the paste to be successful, the same type of references must also exist in the target part file; otherwise the pasted feature will fail.

    Some references are considered equivalent. For example, instead of selecting a face on the PartBody in the target part to paste the pad feature, you can select a surface to paste to. What this does is change the sketch support of the pads sketch to the surface you just selected.

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    Step 4 - Insert Data from a CatalogCo

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    To create the Engine, use the following steps:

    1. Duplicate features. 2. Transform a body.3. Copy and paste data.

    4. Insert data from a catalog.

    Step 4: Insert Data from a Catalog. In this section, you will learn how to insert data from a catalog.

    Reusing Data

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    Step 4 - Insert Data from a CatalogCo

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    Introduction to Catalogs (1/2)Catalogs are sets of features or components that are designed to be used as a library of information. You can retrieve these stored items and avoid having to recreate geometry that is frequently used.

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    Step 4 - Insert Data from a CatalogCo

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    Introduction to Catalogs (2/2)In Part mode, features can be stored as power copies or user features.

    A User Feature is a group of feature(s) that exist as one entity. When placed in a model it is represented by a single feature.

    A Power copy is also a group of feature(s) that exist as one entity. However when placed in a model the original order and state of the features are preserved. This gives better flexibility in terms of modifiability after placement of the power copy.

    These two are stored in the part they were created in, but also can be saved into a catalog. Instantiating the items can be done from the stored catalog or the part the power copy and user feature were created in.

    User Feature placed in a model

    power copy placed in a model

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    Power Copy (1/3)A power copy can consist of a feature or group of features. It differs from a typical copy because it allows the user to address references of the copied features when pasting it into its new location. The references are controlled through inputs and parameters.

    Use the following steps to create a power copy within a part:

    1. Click Insert > Knowledge Templates > power copy.

    2. The Powercopy Definition window opens at the Definition tab where you can customize the name of the power copy and select the features to include.

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    Power Copy (2/3)Use the following steps to create a power copy within a part (continued):

    3. Select the features to include in the power copy from the specification tree. As you select features, they appear on the selected components window. Their respective references determine the inputs that are required to place the power copy.

    4. On the Inputs tab, you can create custom names for the inputs. Descriptive names can make placing the power copy more intuitive.

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    Power Copy (3/3)Use the following steps to create a power copy within a part (continued):

    5. On the Parameters tab, you can specify variable parameters. These are parameter values that you wish to make modifiable when placing the power copy. To make a parameter variable, select the parameter in the list and select thePublished option.

    6. On the Icon tab, you have the ability to customize the particular type of icon that appears next to the power copy feature in the specification tree. As well, you can add a preview of the power copy to help identify the geometry.

    6

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    User Feature

    The process used to create user features is also used to create a power copy; however, more tabs are available in the UserfeatureDefinition window.

    The Outputs tab enables you to specify which feature is the main output result of the user feature. You can also add a separate feature to be included along with the main result.

    The Type tab enables you to assign a particular type to the user feature so that it behaves like any other type, and can be searched for in the specification tree.

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    Catalog Creation

    Once a power copy or user feature is created, it can be stored in the form of a catalog, outside the part file in which it was created.

    Use the following steps to create a catalog of a power copy:

    1. Select the power copy feature in the tree.2. Click Insert > Knowledge Templates >Save in

    Catalog.3. Specify a name and location for the catalog.4. Select OK.

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    Inserting Catalog Items (1/3)Once a catalog is created, its contents can be inserted into any document as long as the input requirements are met.

    Use the following steps to insert a catalog item:

    1. Select the Catalog icon.2. Select the Browse another catalog icon.

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    Inserting Catalog Items (2/3)Use the following steps to insert a catalog item (continued):

    3. Locate the catalog file that contains the power copy you wish to place.

    4. Select Open.5. Open the catalog (e.g., PowerCopy).6. Open the chapter (e.g., 1 input).7. Double-click on the power copy (e.g.,

    PowerCopy1.).

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    Inserting Catalog Items (3/3)Use the following steps to insert a catalog item (continued):

    8. The Insert Object window opens. The inputs required to place the power copy are listed, and a preview of the previous reference is displayed.

    9. For this example, the required reference is a surface. Select the corresponding face on the current model.

    10. Select OK.

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    To Sum Up

    Using the knowledge learned in this lesson, you should be able to create the Engine.

    The engine will require the following:

    Creation of features through Duplication Transformation of a body Copying and Pasting data Insert data from a catalog.

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    Exercise 6DCo

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    Exercise 6D

    In this exercise, you will use the transformation techniques learned in this chapter to manipulate a robot hand part. The part body will be transformed relative to the part origin. You will also add features from other models using the copy and paste technique and catalogs. Detailed instruction for this exercise is provide.

    By the end of this exercise you will be able to: Create a part symmetry Create a part rotation Create a part scale Cut and paste a feature between two parts Add a feature from a catalog

    15 min

  • Student Notes:

    CATIA V5 Fundamentals - Lesson 6: Reusing Data

    Copyright DASSAULT SYSTEMES

    Exercise 6DCo

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    Exercise 6D (1/9) 1. Open the file Ex6D.CATPart.

    Start this exercise by opening an existing part that contains a model of a right robot hand.

    a. Click File > Open.b. Browse to the exercise file directory.c. Select Ex6D.CATPart.d. Select Open to open the file.

    2. Perform a Symmetry operation. Use the Symmetry tool to create a left hand from the

    existing part. Use the zx plane as the symmetry plane.a. Select the Symmetry icon.b. Select Yes from the prompt that asks if you want

    to keep the transformation specifications.

    1a

    2a

    2b

  • Student Notes:

    CATIA V5 Fundamentals - Lesson 6: Reusing Data

    Copyright DASSAULT SYSTEMES

    Exercise 6DCo

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    Exercise 6D (2/9) 2. Perform a Symmetry operation (continued).

    c. Right-click on the reference field of the Symmetry Definition window and select ZX Plane.

    d. Select OK to complete the symmetry.

    2c

  • Student Notes:

    CATIA V5 Fundamentals - Lesson 6: Reusing Data

    Copyright DASSAULT SYSTEMES

    Exercise 6DCo

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    Exercise 6D (3/9) 3. Perform a Rotation operation.

    Rotate the left robot hand to point the thumb upwards.a. Select the Rotation icon.b. Select Yes from the prompt that asks if you

    want to keep the transformation specifications.c. Right-click on the Axis field of the Rotate

    Definition window and click X Axis.d. Enter [180deg] for the rotation angle.e. Select OK to complete the rotation.

    3a

    3c

  • Student Notes:

    CATIA V5 Fundamentals - Lesson 6: Reusing Data

    Copyright DASSAULT SYSTEMES

    Exercise 6DCo

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    Exercise 6D (4/9) 4. Copy and paste a feature from another model.

    Open another part and copy the mounting pocket feature. Paste it into the current model.a. Click File > Open and select the file

    Ex6Dreference.CATPart.b. From the specification tree, select the Pocket.1

    feature and click Copy from the right mouse button pop-up menu.

    c. Switch windows and make Ex6D.CATPart active.d. Select the mounting surface of the robot hand and

    click Paste from the right mouse button pop-up menu.

    e. Select the Update icon if necessary to see the copied feature.

    4b

    4e 4d4d

  • Student Notes:

    CATIA V5 Fundamentals - Lesson 6: Reusing Data

    Copyright DASSAULT SYSTEMES

    Exercise 6DCo

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    Exercise 6D (5/9) 5. Perform a Scale operation.

    Double the size of the robot hand using the Scale tool.a. Select on the Scale icon.b. Select the coordinate system origin as the

    scaling reference.c. Enter [2] for the scaling Ratio.d. Select OK to complete the Scale.

    5a 5b

    5c

  • Student Notes:

    CATIA V5 Fundamentals - Lesson 6: Reusing Data

    Copyright DASSAULT SYSTEMES

    Exercise 6DCo

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    Exercise 6D (6/9) 6. Insert a feature from a catalog.

    Open an existing catalog that contains a hole feature. Placed the hole feature onto the robot mounting surface by selecting the prompted references.a. Select the Catalog icon.b. Select the Open icon and browse to the exercise

    files folder.c. Select MountingHoles.catalog and select Open.d. Double-click on PowerCopy in the catalog windowe. Double-click on 3 inputs.f. Double-click on MountingHoles and a Insert

    Object window opens.

    6a

    6d

    6b

    6e

    6f

  • Student Notes:

    CATIA V5 Fundamentals - Lesson 6: Reusing Data

    Copyright DASSAULT SYSTEMES

    Exercise 6DCo

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    Exercise 6D (7/9) 6. Insert a feature from a catalog (continued).

    g. Select the robot hand mounting surface as the Holeplacementface reference.

    h. Select the the z axis as the vertical reference.i. Select the top circular edge of the mounting surface

    as the circular reference.j. Toggle the reference direction on the circular

    reference by clicking on the green arrow.

    6h

    6g

    6i

  • Student Notes:

    CATIA V5 Fundamentals - Lesson 6: Reusing Data

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    Exercise 6DCo

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    Exercise 6D (8/9) 6. Insert a feature from a catalog (continued).

    k. Select OK to finish placing the catalog hole.l. In the catalog window, double-click on the

    MountingHole feature again and place another hole on the other side of the robot mounting surface.

    m. Select on the robot hand mounting surface as the Holeplacementface reference.

    n. Select the z axis as the vertical reference.o. Toggle the direction of the z axis by clicking the

    green arrow.

    6m

    6n

  • Student Notes:

    CATIA V5 Fundamentals - Lesson 6: Reusing Data

    Copyright DASSAULT SYSTEMES

    Exercise 6DCo

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    Exercise 6D (9/9) 7. Insert a feature from a catalog (continued).

    p. Select the bottom circular edge of the mounting surface as the circular reference.

    q. Toggle the reference direction on the circular reference by clicking on the green arrow.

    r. Select OK to finish placing the catalog hole.s. Select Close on the catalog window.

    8. Save and close the file.

    6p

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    CATIA V5 Fundamentals - Lesson 6: Reusing Data

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    Exercise 6DCo

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    Exercise 6D: Recap

    Perform a symmetry on a part. Copy and Paste a feature from another part. Perform a rotation on the part. Scale the part Place a feature from a catalog

  • Student Notes:

    CATIA V5 Fundamentals - Lesson 6: Reusing Data

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    Exercise 6ECo

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    Exercise 6E

    In this exercise, you will modify an existing pattern by exploding and removing instances. You will also copy and paste one of the exploded instances and make changes to the copied feature. High-level instruction for this exercise is provided.

    By the end of this exercise you will be able to: Explode a pattern Remove instances of the pattern Copy and paste features Modify copied features.

    10 min

  • Student Notes:

    CATIA V5 Fundamentals - Lesson 6: Reusing Data

    Copyright DASSAULT SYSTEMES

    Exercise 6ECo

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    Exercise 6E (1/3) In this exercise, you will open an existing part file and manipulate instances of a pattern.

    1. Open Ex6Econeholder.CATPart. Open an existing part file using the Open

    tool and investigate the features in the specification tree.

    2. Edit the pattern and remove instances. Remove two instances of the pattern by

    clicking on the pattern instance dots. Note that the fillet feature will fail because it was created after the pattern feature. Removing instances of the pattern also removes references for the fillet feature. Select Edgefillet.10, select Edit, and select OK to remove the missing references. Select OK to the Edge Fillet definition dialog box.

    1

    2

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    CATIA V5 Fundamentals - Lesson 6: Reusing Data

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    Exercise 6ECo

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    Exercise 6E (2/3) 3. Explode the pattern.

    Explode the pattern and notice that the fillet and shell feature, that were created after the pattern, are not deleted.

    4. Copy and paste an instance. Copy Pad.2 and paste it into the same part.

    5. Modify the copied instance. Edit the sketch for the copied pad and move

    the sketch towards the middle of the part. Change the pad length to [100mm].

    3

    54

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    CATIA V5 Fundamentals - Lesson 6: Reusing Data

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    Exercise 6ECo

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    Exercise 6E (3/3) 6. Add a draft and fillet to the instance.

    Add an [8 degree] draft draft and [5mm] fillets to the copied instance.

    7. Save and close the part.

    6

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    CATIA V5 Fundamentals - Lesson 6: Reusing Data

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    Exercise 6ECo

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    Exercise 6E: Recap

    Remove pattern instances Explode pattern Copy and paste a pad instance Modify the copied pad Create a draft and fillets

  • Student Notes:

    CATIA V5 Fundamentals - Lesson 6: Reusing Data

    Copyright DASSAULT SYSTEMES

    Exercise 6FCo

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    Exercise 6F

    In this exercise, you will create a phone model. You will use the tools you have learned in this lesson to complete the exercise with no detailed instruction.

    By the end of the exercise you will be able to: Create a pattern Remove instances of a pattern Insert a feature from a catalog Create a symmetry transformation

    30 min

  • Student Notes:

    CATIA V5 Fundamentals - Lesson 6: Reusing Data

    Copyright DASSAULT SYSTEMES

    Exercise 6FCo

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    Exercise 6F

    Z

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    CATIA V5 Fundamentals - Lesson 6: Reusing Data

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    Exercise 6FCo

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    Exercise 6F: Recap

    Create symmetry part Create a pattern Remove instances of a

    pattern Insert a pocket feature

    from a catalog

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    CATIA V5 Fundamentals - Lesson 6: Reusing Data

    Copyright DASSAULT SYSTEMES

    Case Study: Reusing DataCo

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    Case Study: Reusing DataYou will practice what you learned by completing the case study model using only a detailed drawing and hints as guidance.

    In this exercise, you will create the case study model. Recall the design intent of this model: The side fins should be created by a rectangular pattern. The hole pattern should be created by a user pattern The model should be partially created by copying and pasting features The model should include features from a catalog.

    Using the techniques you have learned in this and previous lessons, create the model without detailed instruction.

    35 min

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    CATIA V5 Fundamentals - Lesson 6: Reusing Data

    Copyright DASSAULT SYSTEMES

    Case Study: Reusing DataCo

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    Do It Yourself: Drawing of the Engine (1/3)The following steps offer useful hints to guide you through the creation of the engine part:

    1. Open CaseStudy.CATPart.2. Create a rectangular pattern for the side

    fins.3. Create a user pattern for the hole pattern.

  • Student Notes:

    CATIA V5 Fundamentals - Lesson 6: Reusing Data

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    Case Study: Reusing DataCo

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    Do It Yourself: Drawing of the Engine (2/3)The following steps offer useful hints to guide you through the creation of the engine part (continued):

    4. Create copies of Pad.3, Pad.5 and Hole.1 one after the other and paste them one by one into the model.

    5. Move the pasted features into a separate body by selecting the features, and selecting Insert into new from the right mouse button pop-up menu.

    6. Translate the body a distance of [40] in the X direction.

    5

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    CATIA V5 Fundamentals - Lesson 6: Reusing Data

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    Case Study: Reusing DataCo

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    Do It Yourself: Drawing of the Engine (3/3)The following steps offer useful hints to guide you through the creation of the engine part (continued):

    7. Insert data from the supplied CaseStudy.catalog.

    8. Reorder the catalog Shaft feature to occur before Pocket.4 in order to have the pocket feature applied to the catalog geometry.

  • Student Notes:

    CATIA V5 Fundamentals - Lesson 6: Reusing Data

    Copyright DASSAULT SYSTEMES

    Case Study: Reusing DataCo

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    Case Study: Engine Recap

    The side fins should be created by a rectangular pattern.

    The hole pattern should be created by a user defined pattern.

    The model should be partially created by copying and pasting features.

    The model should include features from a catalog.


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