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EFFECTS of Role Play March2011 Final

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    EFFECTS of

    ROLE-PLAY

    Experimental Research Design

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    EFFECT of ROLE-PLAY

    Laura - Soo Li Jia (PGA100096)

    Amy - Leong Wan Wan (PGA100073)

    Bahar - Bahar Haghighat (PGA100106)

    Bian - Bian Wen Jie (PGA100138)

    Wendy - Wong Shu Woon (PGA100072)

    Clare - Tan Hwei Ping (PGA090001)

    Group 2 Members

    PXGZ Research in Education Assignment 2 March 11 2

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    EFFECT of ROLE-PLAY

    The Effect of Role-Play Approach on Form Two Students'

    English Proficiency in urban area of Selangor.

    Title of Research

    PXGZ Research in Education Assignment 2 March 11 3

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    EFFECT of ROLE-PLAYSTATEMENT OF THE PROBLEM

    There is a significant decline in the standard of English among

    school children in the past decade.

    Educators need to find newer and more effective classroom

    activities which facilitate language learning

    Activities & methods such as - dialogues, open-ended scenarios,

    and role plays.

    Several studies have proven that that role-play has positive effect

    on students speaking skills.

    Role playing activities offer opportunities for real use of the

    language (David-Phillips, 1995)

    Role-playing is more likely to promote active learningamongst

    students (Schaap, 2005, p. 46 )

    The RESEARCH PROBLEM:

    PXGZ Research in Education Assignment 2 March 11 4

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    EFFECT of ROLE-PLAYJUSTIFICATION OF THE IMPORTANCE OFTHE PROBLEM Poor proficiency in the English language is probably due to a

    lack of attention or focusgiven in preparing studentstoacquire speaking and listening skills

    Speaking(in English) is the weakest skill among the four

    language skills.

    The topic of role-play should be explored further, to produceeven more beneficial techniquesfor the classroom teacher andhelpful learning aids for the student (Johansen, 2010).

    There are no existing research related to the use of role-playmethod in improving listening skills, therefore we would like toinvestigate this area of language skills.

    PXGZ Research in Education Assignment 2 March 11 5

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    EFFECT of ROLE-PLAYDEFICIENCIES IN WHAT WE KNOW

    Countries Malaysia Indonesia USA Germany Hungary Greece Iran

    Sources Lee, 1991 Susanti,

    2007

    Schick, 2008;

    Johansen, 2010;

    Andresen,

    2005

    Halpi and

    Saunders, 2002

    Kormos, 1999;

    Magos and

    Politi, 2008

    Hayati, 2006

    Grade (Level)

    of subjectsJunior High

    school

    Senior High

    Middle school

    Preschool University Adult

    Learning

    University

    Context /

    Areas of

    research

    conducted

    Activities

    involved in

    role-play

    Advantages

    and

    disadvantages

    Advantages

    and

    disadvantag

    es

    Language

    socialization

    (Schick)

    RPG and

    students

    attitudes

    towards English(Johansen)

    Language

    development

    Students

    perception of

    role-play activity

    (Halpi and

    Saunders)

    Role-play

    in teaching

    second

    language

    Effects of

    role-play

    technique -

    one group

    Different

    areas of

    language

    competency

    Improving

    reading skills

    (Johansen)

    Oral proficiency

    exams and

    interview format

    (Kormos)

    Improving oral

    skills

    Existing Research on Role-Play

    PXGZ Research in Education Assignment 2 March 11 6

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    EFFECT of ROLE-PLAYDEFICIENCIES IN WHAT WE KNOW

    The effect of using role play on secondary school students

    English proficiency in Malaysia secondary schools has not beenstudied to the best of our knowledge.

    A research paper written by Lee (1991) in Malaysia, onlyaddressed the activities involved in role play, advantages anddisadvantages of using role-play as a teaching technique.

    We were not able to discover any research that:

    compares the role-play method of teaching to any othermethod of teaching.

    connects the use of role-play to improving listening skills.

    In summary, What is Missing

    PXGZ Research in Education Assignment 2 March 11 7

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    EFFECT of ROLE-PLAYBACKGROUND RESEARCH / LITERATURE REVIEW

    Studies on fluencyand accuracyinspoken English( Lim, 1994)

    Overall decline(Guadart, 1987)

    84.1% teachersagree - learnerswere not able tospeak Englishwell

    Speaking skillsis the weakest

    Classroom practices

    Possible cause

    Motor-perceptivenature of speakingactivities likereading aloud anddrilling

    Use of Malay inteacher-talk

    Use of mothertongue in peerinteraction

    Current level of

    English proficiency

    in Malaysia

    PXGZ Research in Education Assignment 2 March 11 8

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    EFFECT of ROLE-PLAYBACKGROUND RESEARCH / LITERATURE REVIEW

    Current Practices in Teaching English (Malaysia)

    KBSM - Curriculum

    Language development in 4 areas:

    Reading Writing SpeakingListening

    LiteracyOracy

    PXGZ Research in Education Assignment 2 March 11 9

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    EFFECT of ROLE-PLAYBACKGROUND RESEARCH / LITERATURE REVIEW

    Current Practices: Factors affecting the Deterioration of ESL :

    Skills andGrammar

    1. Conflict between

    (Pillay and North, 1997)

    Topic orTheme

    examination syllabus

    official syllabus

    textbook syllabusStresses

    Stresses

    2. 69.4% of the Secondary school teachers in Selangor felt that thesyllabus would enable the learners to achieve a minimum

    competencyin English (Ratnawati, 1996)

    PXGZ Research in Education Assignment 2 March 11 10

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    EFFECT of ROLE-PLAYBACKGROUND RESEARCH / LITERATURE REVIEW

    Current Practices: Factors affecting the Deterioration of ESL :

    3. teachers under the pressure to increase theirdependency on

    teacher-centered instructional practices - superficial coverage

    of content driven textbooks (Vogler and Virtue, 2007, p56).

    4. Exam orientated systemteachers will only teach what the

    exam covers (Lewey, 1977).

    PXGZ Research in Education Assignment 2 March 11 11

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    EFFECT of ROLE-PLAYBACKGROUND RESEARCH / LITERATURE REVIEW

    Role Play in Teaching

    Role-play is important in teaching because it:

    Gives students an opportunity to practice communicating in

    different social contexts and in different social roles (Wan, 1990)

    Allows students to be creative and to put themselves in another

    persons place (Lee, 1991)

    Stimulate a conversation situation hence giving the students the

    opportunity to develop their communication skill (Susanti, 2007)

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    EFFECT of ROLE-PLAYBACKGROUND RESEARCH / LITERATURE REVIEW

    Simulating real-lifesituations

    FORMS of Role-play

    RPGRole Playing Game

    Players assume the roles ofcharacters in a fictional setting

    (Cover, 2010)

    Literal acting

    Structured decision making

    Character development

    Introduce student toreal-world situations

    (Oberle, 2004)

    PXGZ Research in Education Assignment 2 March 11 13

    Pen-and-paperrole-playinggame /tabletoprole-playing

    Participantsdescribe theircharacters' actions

    through speech

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    EFFECT of ROLE-PLAYBACKGROUND RESEARCH / LITERATURE REVIEW

    LanguageDevelopment

    - improving oralcommunication(Lee B. H, 1991;

    Dougill, 1987;

    Early &Tarlington1982))

    Reinforcing alanguage learnt(Mordecai, 1985;Fernandez and

    CoIl, 1986)

    Develop languageresources

    (Mordecai, 1985;Fernandez and

    CoIl, 1986)

    LanguageSocialization(Schieffelin and

    Ochs 1986, citedin Schick, 2008)

    Opportunity givento use & express

    individualpersonalities

    (Maley and Duff,1978)

    Encourages active

    interaction betweenthe members(Schieffelin and Ochs1986, cited in Schick,

    2008)

    PXGZ Research in Education Assignment 2 March 11 14

    USES of Role-play

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    EFFECT of ROLE-PLAYBACKGROUND RESEARCH / LITERATURE REVIEWPositive significant relationshipbetween playing role playing

    games and students attitudes(Johansen, Q. (2010)

    Survey suggest that role-playing isbeneficial as well as enjoyable

    for the (student) respondents(Graves, 2008)

    Students became highlymotivated to communicate in

    the English language(Hayati, 2006)

    72% of the students between 17-18 years said that they retained

    more information from role-playing than any other method

    (Graves, 2008)

    PXGZ Research in Education Assignment 2 March 11 15

    EFFECTIVENESS of Role-play

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    EFFECT of ROLE-PLAYTHE PURPOSE STATEMENT

    The main objectives for this study:-

    1. To compare the effect of role-play approach to mix-mode

    approach on form two students' English proficiency in urban area

    of Selangor.

    2. To examine whether role-play approach has a more positive

    significant effect on form-two students' English proficiency in

    urban area of Selangor compared to mix-mode approach.

    PXGZ Research in Education Assignment 2 March 11 16

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    EFFECT of ROLE-PLAYRESEARCH QUESTIONSThis study addresses three research questions which are: -

    1. Do form two students' English proficiency in urban area of

    Selangor vary under different approaches of role-play

    and mix-mode?

    2. Would form two students in urban area of Selangor who aretaught by role-play approach achieve higher oral examination

    scores in PMR than those who are taught by mix-mode

    approach? (hypothesis: yes/no)

    3. Would form two students in urban area of Selangor who aretaught by role-play approach achieve higher listening

    examination scores in PMR than those who are taught by mix-

    mode approach?

    PXGZ Research in Education Assignment 2 March 11 17

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    EFFECT of ROLE-PLAYMETHODOLGY: Experimental Design

    Group A

    [ExperimentalGroup]

    Group B

    [Control Group ]

    Method A:

    Role Play

    Method B:

    Mix Mode

    Apply Teaching Method

    Compare

    Test Scores

    PMR English Test

    Pretest & Posttest

    Testing the proficiency of: speaking

    listening

    EFFECT

    Between-group design

    True Experimental Design

    Both groups will be

    taught the same

    content using

    different methods

    PXGZ Research in Education Assignment 2 March 11 18

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    EFFECT of ROLE-PLAY

    The population that we are conducting our research on are FormTwo Secondary School students in urban, Selangor.

    The subjects in this study are:

    o 80-100 in number

    o Form 2 secondary school students (mean age=14 years) in

    English class

    o from 4-5 schools in Selangor, that is representative of the

    population

    o who have varying degrees of English proficiency

    Subjects

    PXGZ Research in Education Assignment 2 March 11 20

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    EFFECT of ROLE-PLAY

    We will identify and contact four to five (4-5) SMK (Sekolah

    Menengah Kebangsaan / National Secondary School) schools that

    represent the typical secondary schools located in the urban area of

    Selangor.

    SMK schools make the best choice to represent the population as it

    makes up 87% of the total number of secondary schools in urban,

    Selangor.

    Identify Representative Schools

    PXGZ Research in Education Assignment 2 March 11 21

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    EFFECT of ROLE-PLAY

    These schools must have:

    1. A majority of students that are of similar social strata (middle

    class income),

    2. ALL of the three major ethnic groups (i.e. Malay, Chinese and

    Indian), and

    3. BOTH genders are studying in these schools.

    4. At least four Form 2 classes

    Most of the SMK (National Secondary School) structure assigns classes

    according to level of achievement (e.g. Class A (Excellent Performers),

    Class B (Fairly High Performers), Class C (Moderate Performers) and

    Class D (Poor Performers).

    A selection will be made from middle level classes (i.e. Class B & Class

    C)middle rank (class ranking)

    Identify Representative Schools

    PXGZ Research in Education Assignment 2 March 11 22

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    EFFECT of ROLE-PLAYStratified Random Sampling

    PXGZ Research in Education Assignment 2 March 11 23

    First, divide (stratify) the population into groups (stratum)according to:

    Gender: boys / girl

    Ethnic groups: Malay, Chinese and Indian

    Social strata: middle class

    Class ranking: Middle rank

    Lastly, randomly select 80-100 samples/students from each

    group according to the (stratum) ratio of the population.

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    EFFECT of ROLE-PLAYRandom Assignment

    PXGZ Research in Education Assignment 2 March 11 24

    The total numbers of subjects/participants will be

    randomly assigned into two groupsExperimental

    group and Control group;

    ensuring that the participants are equally distributed,

    according to the ratio of ethnic groups and genders.

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    EFFECT of ROLE-PLAYControl Over Extraneous Variables Matching of Participants

    o Assigning students equally into two groups according to their

    genders and ethnicity.

    o This controls the potential influence of gender or ethnicity on the test

    results.

    Pretest & Posttest

    o Measuring the achievement scores (PMR Test) before and after the

    treatment (Teaching Method)

    o To determine if there is a change in the performance

    o More accurate reading of the level of achievement

    PXGZ Research in Education Assignment 2 March 11 25

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    EFFECT of ROLE-PLAYCovariates

    PXGZ Research in Education Assignment 2 March 11 26

    Independent

    Variable:Type ofInstruction

    Dependent

    Variable:EnglishProficiency

    Covariate 1:Parents who areEnglish Teachers

    [Illustration, based on Creswell (2008), p.303]

    Covariate 2:Taking extraEnglish classes

    during the periodof experiment

    Variance in English proficiency oral & listening

    Unexplained variance (error)

    Varianceremovedstatistically

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    EFFECT of ROLE-PLAYThreats to Internal ValidityAddressing Internal threats related toPARTICIPANTS(Creswell, 2008)

    PXGZ Research in Education Assignment 2 March 11 27

    History: Ensuring that all of the participants experience the same

    course content

    Maturation: Sample are students from the same grade (Form 2)

    Regression and Selection: Stratified Random Sampling eliminate

    individuals who are more likely to achieve extreme scores and

    extreme (high/low) achievers. The discrepancies (proficiency and

    attitudes) - reduced.

    Mortality: Control the dropout rate by getting the parents to sign anagreement form stating that they will allow their children to participate

    in this experiment for the full duration

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    EFFECT of ROLE-PLAYThreats to Internal ValidityAddressing Internal threats related toTREATMENTS (Creswell, 2008)

    PXGZ Research in Education Assignment 2 March 11 28

    Diffusion of treatment: Each group consist of participants from

    different schools - participants do NOT get to compare notes.

    Compensatory equalization: Equality is achieved when both

    groups (control group and experimental group) receives equalbenefits (i.e. free English lessons).

    Compensatory rivalry: Participants come from different schools and

    will be placed in separate groups eliminate the competitive spirit.

    Resentful demoralization: The participants will be told that they areparticipating in an experiment but they will not be told about the

    specific differences in the treatment. Anticipation of certain activities

    will not occur - disappointment and demoralization will not occur.

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    EFFECT of ROLE-PLAYThreats to External Validity(Cook and Campbell, 1979, cited in Creswell, 2008)

    PXGZ Research in Education Assignment 2 March 11 29

    Interaction of selection treatment: Generalizability is possible due

    to the Stratified Random sampling procedure. The experiment is also

    made convenient for the participants because we will select a centre

    (for the teaching methods to be administered) at an accessible area.

    Interaction of setting and treatment: The setting from which we

    select our participants is appropriate as the SMK schools makes up

    an 87% of the total urban secondary schools in Selangor.

    Interaction of history and treatment (Difficulty in generalizing the

    findings to past & future times): To address this particular threat, we

    will replicate the study at a later time.

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    EFFECT of ROLE-PLAY

    INDEPENDENTVariable

    DEPENDENTVariable

    Collaborative learning

    Visual supportHuman coders:

    Amount of ideas brainstormed

    Caused or probably caused

    INFLUENCED

    CONCEPTUAL FRAMEWORK

    PXGZ Research in Education Assignment 2 March 11 30

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    EFFECT of ROLE-PLAYIndependent Variable Mix-mode

    MIX-MODEmethod

    cognitive approach

    Focuses on many topics related to

    the language that may not appeal tothe learners (Mora, 1999)

    audio lingual method

    Encourages mimicry

    by requiring the

    learners to listen to

    recordings of native

    speakers and try to

    emulate them

    direct methodGrammar is taught by immersing the

    learners in the language (Mora, 1999)

    PXGZ Research in Education Assignment 2 March 11 31

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    EFFECT of ROLE-PLAYIndependent Variable Role-Play Participants accept the duties and responsibilities of their roles and

    functions (Jones, 1982)

    Students must relate to others in the simulation/ role-play, utilizing

    effective social skills (Thomkins, 1998).

    a. meaning is primary

    convergent model

    (Christopher & Smith, 1990)

    ROLE-PLAYCommunicative method

    b. there is a goal which

    needs to be worked

    towards

    c. the activity is

    outcome-evaluated

    d. there is a real-world

    relationship

    Corresponds toSkehans four criteria

    for task-based

    instruction (1998b)

    PXGZ Research in Education Assignment 2 March 11 32

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    EFFECT of ROLE-PLAYIndependent Variable Role-Play

    PXGZ Research in Education Assignment 2 March 11 33

    Example of Activities

    The teacher tells the class that they are extraterrestrials who, for the

    first time, are coming into contact with earthly objects such as

    toothbrushes, watches, lightbulbs and keys. (goal)Without reference to

    human civilization, the participants must draw conclusions about the

    objects' function. These type of activities, will stimulate students to usetheir imagination and challenge them to think and speak as well.

    (Sadow, 1987)

    The teacher might:

    o Have the students read a case study defining the situation, or

    o Distribute role play cards which describe the role which the student is to

    play

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    EFFECT of ROLE-PLAY

    PXGZ Research in Education Assignment 2 March 11 34

    Penilaian Menengah Rendah (commonly abbreviated as PMR; Malay for

    Lower Secondary Assessment)

    Malaysian public (National) examination taken by all Form Three

    students in both government and private schools throughout the country

    (since 1993)

    English Language is one of the subjects being tested in this examination. The English language consist of:

    o oral examination - testing the students' proficiency in speaking

    the language,

    o listening comprehension examination - testing the students' ability to

    comprehend speech in daily situations,

    o written examination testing the student's composition skills, and

    o written examination testing the student's knowledge in grammar

    and vocabulary

    Test Instrument PMR

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    EFFECT of ROLE-PLAYTest Instrument - Oral Exam

    ORAL EXAM

    Oral exam 1

    Interpret an illustration

    Oral exam 2 Student are required to memorise a

    passage and present it in front of the

    class (Duration: 5mins)

    Oral exam 3

    Two (2) students are required to

    strike up a conversation with each

    other (Duration: 5mins)

    PXGZ Research in Education Assignment 2 March 11 35

    Give an impromptu speech on a

    given topic (Duration: 3mins)

    30 marks in

    total

    10-15mins

    per student

    Answer questions posed by the

    examiner

    (10 marks)

    (10 marks)

    (10 marks)

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    EFFECT of ROLE-PLAY

    PXGZ Research in Education Assignment 2 March 11 36

    This examination: (10 marks)

    test the students' ability to comprehend the spoken English

    language in various daily situations

    requires the student to answer subjective questions which is

    based on the information contained in the audio (recording)played to the students

    Test Instrument Listening Comprehension Exam

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    EFFECT of ROLE-PLAY

    INDEPENDENTVariable

    establish Cause & Effect

    DEPENDENTVariable

    Instructional Method

    Role-Play

    Mix Mode

    Test Scores

    PMR English Test

    Caused or probably caused

    INFLUENCED

    VariablesExperimental Design

    PXGZ Research in Education Assignment 2 March 11 37

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    EFFECT of ROLE-PLAYMETHODOLGY: Experimental Design

    Group A

    [Experimental

    Group]

    Group B

    [Control Group ]

    Method A:

    Role Play

    Method B:

    Mix Mode

    Apply Teaching Method

    Compare

    Test Scores

    PMR English Test

    Pretest & PosttestTesting the proficiency of:

    speaking

    listening

    EFFECT

    Between-group design

    True Experimental Design

    Both groups will be

    taught the same

    content using

    different methods

    PXGZ Research in Education Assignment 2 March 11 38

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    EFFECT of ROLE-PLAY

    Statistical program:

    Statistical Package for the Social Sciences (SPSS).

    Preparation for Data Analysis

    Analysing the Data:

    Parametric / Nonparametric we can not determine whether

    the data is sampled from a Gaussian (normal distribution) orNon-Gaussian distribution

    Paired Pretest and Posttest

    ttest & Wilcoxon test use to make a comparisons

    Inferential Statistics

    The statistical tests that we will probably apply are:

    o Parametric (paired ttest) and/or

    o Nonparametric (Wilcoxon test) procedures on the data


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