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to Learn Software Engineering Programming Techniques: a Collaborative and Social Interaction Approach August 2015 Enhancing Students’ Motivation Ricardo Rodrigues Nunes 1,2 , Daniela Pedrosa 1,3 , Benjamim Fonseca 1,2 , Hugo Paredes 1,2 , José Cravino 1,3 , Leonel Morgado 4,2 , Paulo Martins 1,2 1 Universidade de Trás-os-Montes e Alto Douro (UTAD) 2 INESC TEC 3 Research Centre Didactics and Technology in Education of Trainers (CIDTFF) 4 Universidade Aberta (UAb)
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to Learn Software Engineering Programming Techniques:

a Collaborative and Social Interaction Approach

August 2015

Enhancing Students’ Motivation

Ricardo Rodrigues Nunes1,2, Daniela Pedrosa1,3, Benjamim Fonseca1,2, Hugo Paredes1,2,

José Cravino1,3, Leonel Morgado4,2, Paulo Martins1,2

1 Universidade de Trás-os-Montes e Alto Douro (UTAD)

2 INESC TEC

3 Research Centre Didactics and Technology in Education of Trainers (CIDTFF)

4 Universidade Aberta (UAb)

Peter J. Denning, 1992.

Beginner

Programmer

Autonomous

Programmer

Novice

Advanced Beginner

Proficient

Competent

Expert Relevant

Focus

Considers

Everything

Metacognitive

Ability

Doesn't Know

What Doesn't Know

Intuition

Rules

Communities of practice

Problem-Based Learning (PBL)

The student Motivation has been

investigated as an important factor in

learning. There is accumulated knowledge

and practical recommendations about it.

How to bring this

knowledge on motivation

for engineering education

in basic to advanced

programming transition?

Research approache: Qualitative research

Research design: Descriptive research

Research method: Action research

Collected data: Interviews, questionnaires, audio and

video recordings, students reports, direct observation

Groups Description

G1 Write a detailed document explaining how to use the MVC architectural style to

develop applications using OpenSimulator and/or Second Life virtual worlds as a user

interface employing the libOpenMetaverse library. The document should include specific

examples of implementations to illustrate the explanation.

G2 Write a detailed document explaining how to use the MVC architectural style to

develop applications using the Windows Phone Application Platform employing the XNA

framework. The document should include specific examples of implementations to

illustrate the explanation.

G3 Identical to Group 2, but with the Silverlight framework.

(...) (...)

Identified problems:

lack of motivation;

lack of feedback;

lack of time;

poor engagement in the communities of practice;

very low performance in learning tasks;

no groups developed a basic coding for discussing.

Research

about topic

Debate within

communities of

practice

Final report

Presentation

Morgado, L.; Fonseca, B.; Martins, P.; Paredes, H.; Cruz, G.; Maia, A. M.; Nunes, R. R.; Santos, A. (2012). Social networks,microblogging, virtual worlds, and Web 2.0 in the teaching of programing techniques for software engineering: a trial combiningcollaboration and social interaction beyond college. In IEEE Engineering Education 2012 - Collaborative Learning & NewPedagogic Approaches in Engineering Education - Proceedings, Marrakesh.

Research

about topic

Debate within

communities of

practice

Final report

& presentation

Extra activities:

Identified problems:

lack of motivation;

lack of feedback;

lack of time;

poor engagement in the communities of practice;

very low performance in learning tasks;

no groups developed a basic coding for discussing.

Talk show Alumni Presentation Engaging group activity

Project management

Teamwork CoachingSocialization

Business-like environment

Continual feedback

to Learn Software Engineering Programming Techniques:

a Collaborative and Social Interaction Approach

August 2015

Enhancing Students’ Motivation

Questions? For more questions

please contact

Ricardo Rodrigues Nunes

[email protected]


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