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By Richard Banfield Enterprise Design Sprints
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  • By Richard Banfield

    Enterprise Design Sprints

  • Discover. Learn. Elevate.Introducing the best practices, stories, and insights from

    the world’s top design leaders. Loaded with in-depth books,

    podcasts, and more, DesignBetter.Co is your essential guide to

    building remarkable products and teams.

    Check out the rest of the DesignBetter.co library

    Design Systems Handbook

    Design Leadership Handbook

    Design Thinking Handbook

    Principles of Product Design

    https://www.designbetter.co/design-systems-handbookhttps://www.designbetter.co/design-leadership-handbookhttps://www.designbetter.co/design-thinkinghttps://www.designbetter.co/principles-of-product-design

  • Enterprise Design Sprints

    A Design Sprint provides a simple, timeboxed problem-solving framework for product teams to get answers quickly and effectively. The exercises embedded in the five phases are designed to reduce politics, increase collaboration across functions and put the focus on answers (outcomes) and not just assets (outputs).

  • ContentsWhat Design Sprints Do for Enterprises Get ready to sprint

    When to SprintIs it time?

    Getting Senior Buy-in And SupportOn your mark...

    Planning Your Design SprintA team sport

    The Design SprintLet’s Go

    Beyond the Five-PhasesHow’d you place?

    AppendixThe cool down

  • Chapter—01

    What Design Sprints Do for Enterprises Get ready to sprint By Richard Banfield

  • The design sprint has become a trusted format for problem-

    solving at many large companies, but there’s still concern

    amongst some enterprise organizations that it’s not

    appropriate for their needs. The evidence is mounting to

    the contrary as massive organizations, public enterprises

    and government agencies rack up successes using sprints

    to overcome design and product roadblocks. This book will

    explore their stories and address the specific challenges

    enterprise organizations face in preparing, running and

    implementing the findings of design sprints.

    I first heard of design sprints in early 2014 during a lunch

    with Google Ventures (GV) advisor, Rich Minor. During the

    lunch, Rich told me about a designer, named Jake Knapp, who

    had been leading exciting work with some of GV’s portfolio

    companies. As Rich described it, Jake’s design group at GV

    was achieving meaningful design wins in a week or less. I was

    skeptical at first. But by the time he had finished describing

    the five-phase process, my love affair with design sprints had

    begun.

    Over the months that followed we started using the design-

    sprint methodology on internal projects at my design firm,

    Fresh Tilled Soil, and with some adventurous clients. The more

    we used design sprints, the more impressed we became with

    http://gv.com/https://www.gv.com/team/rich-miner/http://www.freshtilledsoil.com/

  • the rapid results and the enthusiastic reception from clients.

    We weren’t the only ones diving in. Dozens of startups

    and design studios around the world also were trying to

    understand how, when and why a design sprint should be used.

    I frequently heard from product and design teams that a design

    sprint could solve all problems, and admittedly, I shared their

    optimism.

    Throughout those early months, we tried hard to make the

    design sprint a starting point for every new project, and we

    learned a lot of valuable (and tough) lessons, including when to

    do a design sprint and when to do something else. As powerful

    as the design sprint process can be, it’s not appropriate for

    every project. (More on this later.)

    In 2015, I published Design Sprint: A Practical Guidebook for

    Building Great Digital Products with C. Todd Lombardo and

    Trace Wax in an effort to share best practices we discovered

    with the entire design and product community. Since then, I’ve

    worked alongside my own team and enterprise teams to apply

    the design sprint methodology to hundreds of UX, product and

    design problems. The most exciting new discovery is the fact

    that design sprints are as useful to enterprise organizations as

    they are to startups. I’ve interviewed hundreds of enterprise

    https://www.amazon.com/Design-Sprint-Practical-Guidebook-Building/dp/1491923172/ref=sr_1_2?ie=UTF8&qid=1530666849&sr=8-2&keywords=design+sprint+book&dpID=51rr3EbaKTL&preST=_SX258_BO1,204,203,200_QL70_&dpSrc=srchhttps://www.amazon.com/Design-Sprint-Practical-Guidebook-Building/dp/1491923172/ref=sr_1_2?ie=UTF8&qid=1530666849&sr=8-2&keywords=design+sprint+book&dpID=51rr3EbaKTL&preST=_SX258_BO1,204,203,200_QL70_&dpSrc=srch

  • product and design leaders on their experiences with design

    sprints and this guide aims to bring best practices up to date

    with information specifically relevant to teams and facilitators

    operating within the complex worlds of large organizations.

    How Enterprises Benefit from Design SprintsDesign sprints are for small, nimble teams, not large

    enterprises. This is both fact and myth.

    It’s true you cannot run a design sprint with 3,000 participants.

    Or 100. Or even 50. However, if you conduct it with the right

    dozen participants, you can bring rapid strategic results to an

    organization with thousands of employees.

    Greg Storey, executive director of design at USAA and

    previously incubator program lead at IBM, says momentum is

    perhaps the biggest value that design sprints bring to a large

    enterprise. Storey emphasized the value of speed, “I think what

    makes them unique, and why we’re still using them, is we would

    hear [from senior leadership], ‘I can’t believe you got this much

  • work done in this short amount of time.’”

    For many large companies, momentum is difficult to build,

    making design sprints an attractive approach for high priority

    projects. Product managers find sprints especially useful

    in meeting their responsibilities to increase the speed of

    discovery and delivery.

    Even when sprints take longer than average to execute, they

    get the attention of decision makers, because they produce

    actionable results and provide answers to momentum-

    scrubbing problems. Design sprints are an excellent way for

    groups to get unstuck and find a path of tangible progress for

    their companies.

    Sustaining the momentum after the dust of a sprint has settled

    is a different challenge all together. But we’ll talk about how

    to do that in Chapter 6: Beyond The Five Phases. For now,

    let’s look at some of the other enterprise-specific benefits

    generated by design sprints.

    Unpacks the complexity of the problem – When approaching

    innovation or problem solving, bigger companies often

    have more considerations to contend with than smaller

    organizations. More technology, more people and more

  • customers. The design sprint methodology helps to unravel

    the complexity by unpacking the various components, testing

    them and validating or invalidating each one.

    Reduces risk by providing deeper insight into the scope

    of a potential project – Knowing where to place your bets

    is a challenge all companies face, so bets must be carefully

    calculated. Too big, and you lose precious capital. Too small,

    and you lose impact. The exercises underpinning design

    sprints break apart a project so it can be scoped with clarity.

    They act like a zoom lens that can be aimed at any part of the

    project to reveal more detail or determine the level of risk.

    Increases collaboration and understanding – The

    participatory nature of design sprints increase opportunities

    for communication between team members, and between

    teams and users. In fact, the human collision points are often

    the creative tension that drives innovation as the design

    sprint process innately shifts the mindset from arguing over

    solutions, towards exploration and discovery.

    Demystifies the work of the design and dev teams –

    Organizational silos often make it harder for functional groups

    in an enterprise, like designers and developers, to understand

    each other’s work. Design sprints put these people together in

  • ways that promote understanding and empathy.

    Diminishes organizational politics in decision-making

    – Politics in a large organization typically boil down to

    competition for resources and influence. It doesn’t have to be

    maliciously motivated to derail a well-intentioned project. In

    contrast to these cultural norms, design sprints democratize

    decision-making by emphasizing facts and evidence over

    assumptions and opinion. Testing ideas and prioritizing

    customer feedback forms the core of the process.

    Highlights what knowledge gaps exist in your team – Design

    sprints spend a lot of time bringing clarity to the problem.

    (This is different from many other business processes that

    focus most of their efforts on the solution.) When discussing

    assumptions as a group, it becomes undeniably clear what the

    team knows and what it doesn’t know.

    Gets people talking – A design sprint often brings different

    functional representatives, departments, vendors, and

    domain experts together. For many of these people, they

    will be collaborating or meeting each other for the first time.

    New connections mean new ideas and possibilities. “If these

    folks have never met before, then we’re really benefiting and

    learning from them,” says Founder & President of Voltage

  • Control Douglas Ferguson. “They’re definitely going to have

    experiences we’ve never had.” Simply getting people talking,

    who are disconnected by an organization’s complex structure,

    is an undervalued part of the design-sprint process.

    Provides unbiased language for strategic discussions – A

    design sprint can give an enterprise the language it needs to

    share ideas and discuss problems without bias. The individual

    exercises focus teams on empathetic communication,

    elevating facts over opinions and breaking big problems into

    manageable pieces. Pulling problems apart with the right

    communication tools makes them seem less overwhelming

    and solutions become emergent, rather than dictated.

    Ferguson shares an interesting anecdote about these last two

    benefits of design sprints. “I was working with a VP of product

    for a large company. Historically, he was able to just say ‘jump’

    and people would jump. He built the roadmap, he defined the

    requirements, and people would go build.”

    During the design sprint, the VP expressed a desire to return

    some authority to the team, but he kept falling back on old

    communication habits. Ferguson suggests it was because

    he lacked a new language to match his intentions. “Through

    running a design sprint, I saw him adapt and change to the

  • point where you could see he was starting to really see the

    value in it. The biggest part of it was just learning to work in a

    new way. He reprogrammed how he thought and behaved.”

    Transformations like this are common in design sprints.

    Participants receive new tools, in the form of language

    and behaviors, that set them up for more empathetic and

    collaborative engagements. I saw it first-hand when the CEO

    and COO of OfferLogic joined their product team during a

    design sprint I was facilitating.

    When these senior leaders saw their ideas objectively scrutinized without personal bias, they realized just how opinion-based their viewpoints were. We all watched in surprise as they expressed delight in having their minds changed.

    Richard Banfield — FRESH TILLED SOIL

    “We’re not leading our people by selling our ideas to them.

    We’re actually restricting people’s creativity by doing that,”

    said OfferLogic co-founder, Doug Mitchell. This awakening

  • happens when teams are provided with new tools to interact

    and collaborate.

    Design Sprints 101The purpose of the design sprint is to get answers to a set of

    vital questions, not just to produce the prototype for the next

    version of your solution. A designer should always prioritize

    answers over prototypes. Put another way: outcomes over

    outputs.

    To understand the true value of outcomes over outputs, it’s

    useful to see the distinction through the lens of the enterprise

    customer and end-user. Outputs are the features and benefits

    of a service or product. Outcomes are the meaningful

    experiences customers receive when those services or

    products are put to work.

    Consider the manufacturing enterprise that builds family cars.

    Their output is shaped metal and plastic. However, customers

    see more than just that. The customers see a way to get their

    families safely from one place to the next. They’re looking for

  • the peace of mind that comes from being good protectors to

    their families. That’s the outcome. Outcomes convey meaning

    and relationship value, and they reflect the brand promises.

    I’ve come to love design sprints for the simple reason that they

    focus people on valuing outcomes. Even when a sprint fails to

    provide a specific solution, the net effect is a team that’s more

    aligned on the big picture, which increases trust and brings

    barriers down.

    The 5 Day Design Sprint

    Five Phases in Five Days

    The design sprint framework is broken into five stages,

    typically delivered over five days: Understand, Diverge,

  • Converge, Prototype, and Test. Design sprints align the team

    around a real or hypothetical problem, design an experiment

    to test this hypothesis and then focus everyone’s efforts

    toward a mutual goal of discovering a solution. This alignment,

    scrutiny and validation improves the chances of making

    something people want.

    By adhering to a strict schedule, there’s little or no waste in

    design sprints. Each phase has been carefully crafted to allow

    for enough time to do the exercises, but not so much time

    that teams can get lost in over-analyzing their ideas. The five

    phases also are crafted to reduce misunderstandings. First,

    by walking a team through the process of diagnosing a crucial

    problem to be solved, then by shifting the team’s attention to

    identifying as many possible solutions, and finally by zeroing

    in on the concept that has the most value to users. Let’s take a

    look at the questions each phase forces us to answer:

    • Understand: What is the problem we’re trying to solve?

    Is this a real or imagined problem? Who is this problem

    relevant to and why do they care to have it solved?

    • Diverge: What hypothetical solutions might exist to solve

  • these problems? What are all the creative ways we could

    approach this problem? What are the boundaries that are

    either constraining us or helping us find a solution?

    • Converge: Which of our ideas might work best to test our

    hypothesis? How can we select good solutions without

    being biased or presumptive?

    • Prototype: What will we need to build to run an

    experiment? How will we conduct this experiment to get

    the answers we need?

    • Test: Who will be the best people to experiment with? How

    will we find them and include them in our tests without

    influencing their choices or feedback?

    Flexible Time-frame

    One of the most frequent questions I hear is, “Do we really

    need to do the design sprint in five days?” In most cases the

    answer is simply, “yes.” However, in some cases the best

    answer is, “It depends.”

  • It’s tough to carve out the time, especially at larger

    organizations. But doing so allows teams to really focus and go

    deep in critical areas. Before you completely dismiss the idea

    of dedicating five straight days, consider this: A client recently

    told my team it ordinarily would have taken her company a year

    to achieve as much as they did in a one-week design sprint.

    With that said, teams that absolutely can’t dedicate a full work-

    week should aim to complete all five phases over a period of

    time that delivers the same value. For some organizations that

    may mean breaking up the five phases of a sprint and doing

    them as single days spread across several weeks, or longer.

    Alternatively, some organizations choose to complete an

    entire sprint in less than five days. A small team can often

    get through the exercises quickly, if they stay focused. (I’ve

    facilitated design sprints in periods ranging from three to four

    days.) The tradeoff is that as you shorten the duration of a

    design sprint, the depth of each phase becomes unavoidably

    more shallow, but that’s not necessarily a bad thing.

    At The Home Depot, the team running design sprints, lead by

    Brooke Creef and Ryan Johnson, discovered they could get

    the best results by creating different time-boxed sprints for

    different outcomes. Their team has created three options: a

    https://www.slideshare.net/brookecreef/how-the-home-depot-is-scaling-design-sprints-to-drive-design-transformation-106759550

  • one-day problem framing, a three-day design sprint and the

    standard five-day sprint.

    “We were thinking, how can we take this across the organization…into enterprise, into HR, into finance…”

    Paul Stonick — THE HOME DEPOT

    Brook Creef, Paul Stonick and Cliff Sexton discuss how design sprints

    came to The Home Depot and how they are spreading across the

    organization.

    If a problem needs extra research to determine whether or

    not it’s worth solving, Home Depot begins with the one-day

    process. “The one-day problem framing is when a product

    partner comes to us, and they potentially want to do some

    ideation around an idea or a hypothesis,” explains Creef.

    “Here there might not be any research, and so we don’t want

    to necessarily turn those partners away, but we want to make

    sure that we are protecting the integrity of the problem space.”

    During the one-day framing process Creef and Johnson’s team

    takes participants through the first three phases of a design

    https://invisionapp.wistia.com/medias/7db4pioam0https://invisionapp.wistia.com/medias/7db4pioam0https://invisionapp.wistia.com/medias/7db4pioam0

  • sprint. “At the end of the problem framing, we usually come out

    with anywhere from three to five sketches or wire frames that

    the team will then bring up in fidelity and test after the design

    sprint,” Creef says.

    Make It Work

    Johnson and Creef also developed a three-day design sprint

    that appears to work well for Home Depot’s design-culture

    needs and fast-paced work environment. The three-day

    agenda goes through each of the five phases in a condensed

    timeline.

    To ensure success, Creef and Johnson front load the three-

    day process with a generous amount of user research.

    “Research inputs for this sprint are three or more of the

    following: user-testing protocol, survey data, customer

    insights, data analytics and a cautious value-proposition

    canvas,” Creef says. “At the end of the sprint, the team

    delivers low-fidelity prototypes or wires [wireframes], value

    assessment and a level-of-effort assessment, a roadmap

    prioritization and debrief deck.” Creef’s team named this

    upfront research the “Understand phase” and renamed the

    https://www.youtube.com/watch?v=ReM1uqmVfP0https://www.youtube.com/watch?v=ReM1uqmVfP0

  • first phase of participant work (typically called Understand) to

    the “Investigate phase.”

    The Home Depot’s 3-Day Design Sprint

    “We’re really excited about the design-sprint opportunity, and

    working with our store partners,” says Paul Stonick, director

    of online user experience for Home Depot. “We have the

    benefit of 2,200 stores around the country, and Puerto Rico

    and Canada and Mexico. So we have an opportunity to take

    the design sprint in a different direction where we partner with

    our in-store partners, and we walk out at the end of the week

    with a digital prototype and a store prototype.” By leveraging

    what Home Depot is doing across interconnected retail they

    have become a $7 billion e-commerce site. “We feel there’s

    an enormous opportunity right there to really change the

  • business, and really make a difference.”

    We have the benefit of 2,200 stores around the country, and Puerto Rico and Canada and Mexico. So we have an opportunity to take the design sprint in a different direction where we partner with our in-store partners, and we walk out at the end of the week with a digital prototype and a store prototype.” Leveraging what Home Depot is doing across interconnected retail they have become a $7 billion e-commerce site. “We feel there’s an enormous opportunity right there to really change the business, and really make a difference.

    Paul Stonick — HOME DEPOT

    Thinking About Shortening Your Design Sprint?

    Home Depot has developed a way to make shorter sprint

    processes work for their needs. But before you decide to

  • condense a design sprint for your organization, ask yourself

    two questions:

    01. How much work are you going to otherwise accomplish in

    those five days that’s mission-critical to your business?

    02. Would your business be at risk if you worked on only one

    thing for five days?

    “A Design Sprint is already a compressed design cycle,

    so when you do it in fewer than five days you are asking to

    compress it even further,” says master design-sprint facilitator,

    Jill Starett. “If a 500-meter dash feels too long, and you claim

    to only have time for a 50-meter dash, you will still run a race,

    but a very different one. And no matter how you slice it you will

    not cover the same distance.”

    Lastly, I’d urge facilitators to limit each phase to no more than

    a single day, because the time constraint acts as a forcing

    function to produce results. We’ll discuss this topic in more

    detail in Chapters 4 and 5.

    A Design Sprint is already a compressed design cycle, so when you do it in fewer than five days you are asking to compress it even

  • further. If a 500-meter dash feels too long, and you claim to only have time for a 50-meter dash, you will still run a race, but a very different one. And no matter how you slice it you will not cover the same distance.

    Jill Starett — FRESH TILLED SOIL

    Design Sprints and Organizational MaturityThe challenges of planning a design sprint will vary from

    organization to organization. We’ll examine different tactical

    approaches in chapters 3 and 4, but let’s first discuss the

    strategic considerations of culture and organizational

    structure in planning a sprint.

    The maturity of an organization determines in large part how

    it will embrace design and its rewards. Using Noel Burch’s

    Four Stages of Learning as a framework, we can predict how

    a company may or may not recognize the value of a design

    https://en.wikipedia.org/wiki/Four_stages_of_competence

  • sprint. These stages are even more relevant when applied to

    teams and individuals. Take a minute to consider where your

    organization or team lives.

    Organizational stages of maturity

    If your company is at stage 1 or 2, you’ll be better off bringing

    in an expert to facilitate the design sprint. By doing this you’ll

    accelerate the learning process and provide an objective

    facilitator to manage the team. If you’re at a stage 3 company

    that’s already experimenting with innovation projects inside

    the business, you may want a member of your staff to lead

    the design sprint, but under the mentorship or guidance of a

    seasoned facilitator. Stage 4 companies should be able to run

    all design-related exercises internally.

    https://articles.uie.com/four_stages_competence/https://articles.uie.com/four_stages_competence/

  • Use the matrix below to further analyze where your team or

    company is right now. Naturally, there will be shades of grey

    where your organization may have teams in different stages of

    learning. Don’t try to match your entire organization to a stage,

    rather use it a guide for your specific project and design-sprint

    planning.

    Also, don’t be tempted to overestimate where your company

    or team sits in this continuum. It’s more important to honestly

    identify your strengths and weaknesses.

    A design maturity model

    If You’re at Stage 1…

  • This stage is characterized by a culture that’s short on vision

    and strong on sales. In other words, customers call the shots

    by demanding new features, and the company simply responds

    without thinking of the long-term impacts.

    If you’re at this stage, it will be necessary to do more

    preparation before starting a design sprint. Preparation will

    anticipate some of the push-back you’re likely to receive from

    team members who are unfamiliar with inventive, design-

    orientated sessions. The language of design sprints, and thus

    design thinking, will be new to your organization. Providing

    the team opportunities to discuss their fears, concerns or

    assumptions before the design sprint starts is critical to

    success.

    “In more and more of our design sprints with larger companies,

    we run a framing session beforehand which is a one day

    opportunity for them to not only discover which problems

    they want to prioritize and focus on but really get clear on why

    it’s important,” says Jay Melone co-founder of New Haircut, a

    New York- and Berlin-based firm specializing in design-sprint

    facilitation. “Ultimately we’re after that really clearly defined

    problem statement that sets up a really well-articulated sprint.”

    Preparing for a design sprint in a company environment that’s

    https://designsprint.newhaircut.com/

  • new to design-lead practices also means being aware of how

    it’s positioned. Know your audience and prepare accordingly.

    This may include giving your design sprint a different name

    that’s a better fit for your culture (more about this in chapter

    3). You’re also going to be better off with a seasoned facilitator

    to help you plan and run the sessions. If you don’t have the

    budget to hire a facilitator, then we suggest investing in the

    appropriate training.

    If you’re at Stage 2…

    Organizations at this stage are often aware of the advantages

    of design-lead solutions but haven’t developed the internal

    skills to run these sessions alone. There also may be pressure

    from the larger organization to focus on company-level

    financial metrics when assessing the effectiveness of a design

    sprint. While there’s nothing wrong with including high-level

    financial goals in the conversation, the design sprint outcomes

    probably won’t have an immediate impact on metrics like

    share price and quarterly profits. It’s more realistic to focus

    outcomes on qualitative customer feedback and actionable

    insights.

    https://www.designbetter.co/workshops

  • Companies at stage 2 often have a strong process culture

    (e.g. Agile, Lean, etc.) but they’re still struggling to link these

    processes to outcomes that move the customer experience

    forward. This adherence to process can slow improvements

    and innovations down. The design sprint can be a low-risk

    bridge between rigid process and flexible collaborative

    techniques. By running a design sprint you’ll give your team a

    taste of what it’s like to make quick progress on problems that

    have become roadblocks to progress. Once your team sees

    the advantages of a design sprint, it’s less likely to be drowned

    out by the tide of arbitrary schedules, meetings and check-ins

    so common with processes like Agile.

    “Provide an introduction of what is design, what is user-

    centered design, why are we here today, how has this been

    used in other applications that they can relate an emotional

    story to,” says New Haircut’s Melone. “We try to find stories

    that anyone can resonate with and feel some kind of

    connection to and awaken the mindset.”

    In companies at early stages of maturity, there’s also a

    tendency to pigeonhole design sprints as an exclusive design-

    team activity. But designers are not the only people who need

    to be involved in the design sprint. As digital transformation

    expert, Jose Coronado says, “In the design continuum, all

    http://www.newhaircut.com/https://www.linkedin.com/in/josecoronado

  • decisions that impact the product or service are design

    decisions, regardless of the roles or responsibilities of people

    who make them.”

    Coronado’s experience at Accenture and McKinsey & Co. gave

    him access to dozens of enterprise design sprints. His work

    with McKinsey’s enterprise clients reinforced his perspective

    that an organization’s bias towards what is or isn’t design can

    result in only designers being invited to the design sprint.

    Avoid excluding non-designers by inviting all the relevant

    functional teams to an info session on design sprints. At my

    firm we call these “DNA sessions.” This stands for Discovery

    Needs Assessment and includes several people from

    different, influential parts of the organization. To ensure

    these sessions are successful in gathering information and

    aligning people on the goals of the upcoming design sprint, it’s

    important to include influencers who may not attend the actual

    design sprint, but have the power or authority to approve it or

    decide its necessary.

    If You’re at Stage 3…

    In most stage-3 organizations, delivery of design and UX

  • services is delivered on a project basis. Design engagements

    tend to be discrete and focused on improving the unit

    economics of a product or service. As organizations adopt

    stage-3 thinking they begin to see design as a mindset for

    solving a wide range of problems. I like to say that these

    organizations have moved from design with a little “d” to

    Design with a big “D”.

    ServiceNow, a cloud-based software company with dozens

    of locations around the world, is an example of a stage-3

    company that has dedicated design and UX resources in the

    business, but those resources aren’t yet integrated into cross-

    functional product teams.

    “We have a three-legged stool of architecture, design, and

    development that we’ll bring in on a pre-sales engagement,

    so we’re not a billable team. We’re not a paid service,” explains

    AJ Siegel, UX/UI Manager at ServiceNow. “We’re a cost of sale

    for ServiceNow to help get customers excited about investing

    in our platform. And so, we’ll engage over a very short period

    of time. This is perfect for things like design sprints, because

    we’re going to engage for anywhere from one to six weeks with

    a customer depending on the depth that we need to go.”

    Given the structure of ServiceNow’s organization, this use

  • case makes perfect sense. Their UX/UI capabilities are treated

    like an internal agency for other departments to use on

    demand. Design sprints are considered a tool offered by this

    agency-styled service, and thus it makes sense that Siegel’s

    team would be the facilitators and coaches of a design sprint

    for their own organization.

    Alignment around goals is another characteristic of

    enterprises becoming stage-3 organizations. For these

    companies to make a successful transition to this stage,

    particular attention needs to be given to ensuring all functional

    teams or departments are working towards the same

    outcomes. While strategic and product-vision alignment are

    the cornerstone of this transition, design sprints can serve

    to align teams in a very practical way, especially during the

    prototype phase. “It’s a form of requirements alignment,”

    says Douglas Ferguson, “Not only are they converting their

    requirements into a potential solution, but they’re also getting

    their team aligned on these requirements.”

    The hands-on dynamics of a design sprint give teams tangible

    experience with design thinking. Thinking by doing is a

    powerful way to teach teams and organizations new skills.

    Ferguson says the prototype serves two functions. Firstly, it’s

    a “concrete thing” everyone can understand, because it’s right

  • there in front of them. Secondly, when the ambiguity of what

    they’re building has been removed, the questions about what

    to test become a lot more specific. More specific questions

    result in better experiment design. A general question, like

    “What do our customers want?” is hard to test, because

    answers can include a wide variety of preferences and

    choices. A very specific question, like “Will a new customer

    prefer to receive account confirmation by email or text?” is

    significantly easier to test.

    If You’re at Stage 4…

    For the company that’s entered stage-4 thinking, the customer

    appears at the center of every conversation and metric.

    Company-centric measurements are replaced with metrics

    that measure customer satisfaction and happiness. This aligns

    well with the user-centric nature of design sprints. Validating

    whether or not the customer values a certain product or

    feature is the cornerstone of the design-sprint process.

    When combined with a company-wide appreciation of design’s

    ability to solve problems, the design sprint can help reinforce

    a learning culture. “Ideally you want to get your company to the

  • point where it’s always in a hyper-learning phase,” says Nate

    Walkingshaw, CXO of Pluralsight, one of the world’s largest

    online-learning companies with hundreds of employees spread

    across the world. Because a company like this needs ongoing

    insights from customers to drive innovation, the design sprint

    is valuable for facilitating discovery. Walkingshaw describes

    this always-curious state, “Assume you have a lot more to

    learn. Structuring teams around that assumption gives you the

    organizational mindset to always be pushing forward.”

    Stage-4 companies, like Pluralsight, nurture a culture

    focused on understanding. This culture turns the gaze of the

    organization to the customer’s needs and pain-points. Teams

    spend significant time with customers trying to understand

    what drives them, and metrics also are focused on customer

    outcomes, not just internal economics.

    For enterprises to transition to stage 4, they need to adopt

    processes and tools—like design sprints—that force

    them to validate new ideas with customers. Jay Melone

    describes how Rosetta Stone, the global language-learning

    company, used design sprints to help establish this mindset

    while simultaneously solving problems relating to a recent

    acquisition. “They were coming together to solve problems in

    a new customer segment and also to do it together [with the

  • newly acquired team] for the first time where Rosetta Stone

    would be selling as a B2B play.” Melone says they used the

    design sprint as a way to get the teams talking and to further

    understand how it might be used in other applications. “They

    wanted to use this sprint as a way to really learn the process

    and the tools. They also wanted to figure out who should be in

    the room and the thinking behind the exercises,” he says.

    It benefits an enterprise to identify where they are on the

    learning continuum and then plan accordingly to take the next

    step towards greater design and user-experience fluency.

    Assuming the organization will automatically make these steps

    in growth is a mistake. The identification and learning process

    needs to be deliberate and meaningful because the velocity of

    a product organization is highly dependent on the ability of its

    individuals and teams to learn new skills.

    If your teams cannot assimilate the most up-to-date design

    techniques and processes, they will slow down the entire

    organization. One of the most important techniques is the

    design sprint. In the following chapter we’ll discuss the

    dynamics of the design sprint and when it’s most appropriate

    to use.

  • Further readingVisual explanation of a design sprint

    What happens before a design sprint

    How design sprints are used for requirements alignment

    List of hacks to further improve your design sprint

    Design Sprint: A Practical Guidebook for Building Great Digital

    Products

    Sprint: How To Solve Big Problems and Test New Ideas in Just

    Five Days

    http://www.xplane.com/designsprintshttps://designsprint.newhaircut.com/what-happens-before-a-design-sprint-v2-b69056f187d1https://voltagecontrol.co/design-sprints-for-rapid-requirements-acceptance-9ef59139dc0ehttps://voltagecontrol.co/our-top-7-design-sprint-hacks-f6a089ec51f9https://www.amazon.com/Design-Sprint-Practical-Guidebook-Building/dp/1491923172/ref=sr_1_2?ie=UTF8&qid=1530666849&sr=8-2&keywords=design+sprint+book&dpID=51rr3EbaKTL&preST=_SX258_BO1,204,203,200_QL70_&dpSrc=srchhttps://www.amazon.com/Design-Sprint-Practical-Guidebook-Building/dp/1491923172/ref=sr_1_2?ie=UTF8&qid=1530666849&sr=8-2&keywords=design+sprint+book&dpID=51rr3EbaKTL&preST=_SX258_BO1,204,203,200_QL70_&dpSrc=srchhttps://www.amazon.com/Sprint-Solve-Problems-Test-Ideas/dp/0593076117/ref=tmm_pap_swatch_0?_encoding=UTF8&qid=1518707468&sr=1-1&dpID=51piBEV0clL&preST=_SY344_BO1,204,203,200_QL70_&dpSrc=detailhttps://www.amazon.com/Sprint-Solve-Problems-Test-Ideas/dp/0593076117/ref=tmm_pap_swatch_0?_encoding=UTF8&qid=1518707468&sr=1-1&dpID=51piBEV0clL&preST=_SY344_BO1,204,203,200_QL70_&dpSrc=detail

  • Chapter—02

    When to SprintIs it time?

    by Richard Banfield

  • When design sprints were first introduced, they got significant

    traction in the digital-products space. However, the framework

    can be tailored to fit almost any problem-solving effort.

    Enterprises now use the design sprint to explore solutions for

    everything from logistics systems to sales scripts.

    The design sprint is best used when you need an answer to

    an important question. Think of a design sprint as a validation

    machine. You insert questions in one end and you extract

    answers from the other. Questions can range from the

    strategic to the tactical.

    Whether or not to run a design sprint depends on two

    important questions:

    01. Is this a problem worth solving?

    02. Do the important decision-makers in your company know

    this is a problem worth solving?

    Answering these questions can be tougher than you might

    imagine. The world is littered with solutions that didn’t have a

    problem worth solving because too many companies regularly

    make the mistake of prioritizing solutions that customers

    aren’t willing to pay for. Our goal is to discover what customers

  • need so that marketers don’t have to make them want

    something they don’t need.

    For Customer-Driven Questions

    Amazon recently entered the same-day shipping market to

    respond to the needs of their customers. This sent a ripple

    through the logistics industry, and FedEx Ground contacted

    my team to explore the question: “How could we support

    same-day shipping in response to changing customer

    expectations?” As customers expect faster shipping options,

    FedEx needs to stay ahead of the curve with new solutions

    or be out-maneuvered by competitors. Customer-driven

    questions like these are ideal for the design sprint.

    What was most obvious in this particular design sprint was

    how organizational assumptions can act as biases towards

    certain solutions. One common assumption with enterprises

    is the sunk-cost fallacy. As enterprises like FedEx grow, they

    accumulate significant infrastructure resources. Trucks,

    airplanes, airports, etc. Typically these are assets, but as we

    move to a sharing economy where almost any service can

    be outsourced to a local provider, these assets start to look

    https://www.behavioraleconomics.com/resources/mini-encyclopedia-of-be/sunk-cost-fallacy/

  • like liabilities. Because these resources required massive

    investments of time and money, few leaders want to walk away

    from them even when they should. This is called the sunk-cost

    fallacy.

    Questions in situations like these abound. What assets do

    we have that can be reused in a new paradigm? How will we

    balance our current operational needs with those of the

    future? Who will deliver these new services? How will we

    interact with the customer? What new infrastructure do we

    need to support these new systems?

    For Risks and Assumptions

    Our design sprint work at FedEx Ground was aimed to validate

    potential solutions. They already had some solutions in mind

    and were seeking to understand which of these options

    would work best and what the customer would consider

    valuable. In cases like these, the first round of design-sprint

    work is focused on separating assumptions from facts.

    By nature, facts are lower risk than assumptions, because

    they have evidence to back them up. Assumptions might

    only be supported by opinion, anecdotes, and out-of-date

  • experiences.

    If you know in advance that it is going to work, it is not an experiment.

    Jeff Bezos — AMAZON

    Assumptions can send an enterprise off a cliff. Kodak

    discovered this when the company assumed digital cameras

    would take decades to catch on. This assumption ignored

    evidence, and the company paid the ultimate price. For

    this reason big, scary problems deserve design sprints. By

    comparison, low-risk ideas with high confidence don’t need

    the attention and structure that a design sprint provides.

    The purpose of a repeatable process is to add efficiency and

    velocity to behaviors that might otherwise be unpredictable

    and unreliable. Without something like a design sprint, the

    vacuum left by a question might be filled with opinions. Or,

    out of a desire to maintain velocity, teams might substitute

    company mythology or widely held assumptions for real

    answers.

  • Answers are the fuel for decisions, and since answers are the

    primary output of a design sprint, it’s necessary to first unpack

    and test the assumptions. Any assumptions that are high

    risk and low confidence need to be addressed. This can be

    politically difficult, because some assumptions may be upheld

    by senior opinions. We’ve all heard the phrases, “We’ve always

    done it like that,” or “I wouldn’t do that.”

    In the next section, we’ll explore how assumptions, opinions,

    and capabilities can act as biased roadmaps for projects, and

    how design sprints can reduce the impact of internal politics,

    identify risks, and provide clearer direction.

    What Design Sprints are Good ForUnderstanding why you might employ a design sprint to

    solve a problem or validate an idea is both important for the

    participating team, and for the people that will provide support

    and resources. Practitioners with design-sprint experience

    know how the process works to create business value, but

    for those who are new to the approach, there are always

  • reasonable doubts.

    One of the questions I’m asked frequently is, “How can a

    design sprint achieve in five days something that we haven’t

    been able to do in months or years?” To validate the high speed

    of a design sprint relative to the expectation that it takes a

    long time to create enterprise value, we need to explain how a

    design sprint delivers value.

    The design sprint looks forward and thus can serve as a

    portal into the future. “We wanted to go blue sky and revamp

    an entire product,” Scott Yim, Senior Product Manager at

    Northwestern Mutual, says of how they applied the design

    sprint in response to feedback from the field. “We used the

    design sprint at the beginning of the project to define what the

    future could look like, and amongst the team, create a shared

    vision.”

    It bears repeating that a design sprint is an ideal mechanism

    for uncovering customers’ needs. If you’re seeking answers

    about customer needs and potential solutions, a design sprint

    can do the job. Beyond identifying customers’ pain points,

    design sprints also are good for reducing risk, clearing up

    ambiguity and unpacking complex problems.

  • Reducing Risk

    In effect, the design sprint is a lens. It focuses attention on the

    highest risks and simultaneously aims to reduce the number

    of unknowns within a problem area. This extends to political

    obstacles, too. Knowing who is standing in the way of progress

    and what their motivations are, will provide a path to resolution

    that allows everyone to score a win.

    Low risk, high risk

    Clearing Up Ambiguity

    Design sprints are ideal for clearing up the ambiguity that

    may be holding back decisions and progress. Use a design

    sprint when you have an unanswered question (or even several

    questions) that will increase risk if left unanswered. Because

    the design sprint approach is very similar to the scientific

    method, which prioritizes objective facts over opinions, it can

    https://en.wikipedia.org/wiki/Scientific_methodhttps://en.wikipedia.org/wiki/Scientific_method

  • be leveraged to separate fact from assumption. This makes it

    attractive to smart business leaders who seek evidence-based

    answers to drive innovation or improvement.

    Many unknowns, high familiarity

    Discovering User Needs

    In the Understand phase, the first of the five phases, design

    sprints are about building a case around what your user’s

    pain might be. It’s important to note that traditional research

    alone won’t always give decision makers the insights they

    need. In traditional research approaches, there’s a risk

    that organizations will value data that supports an existing

    solution over contradictory data. Design sprints are very

    useful in aligning potential solutions to user pains. However,

    it’s important to note that feasibility and usability (two other

    important product characteristics) are not the domain of the

    design sprint.

  • Desirability, feasibility, usability

    Unpacking Complexity

    Design sprints are also great for unpacking complexity.

    Enterprises are often complex by nature. This complexity

    is necessary for the business to deliver value and remain

    competitive, but it also means there are lots of dependencies

    and connections to each area of the business. A design sprint

    focuses on the human or customer experience making it easier

    to pinpoint the real pain point that needs to be solved.

    Low complexity, high complexity

  • Satisfying Multiple Stakeholders

    The more stakeholders a solution is trying to solve for, or

    the more complex stakeholder needs are, the more suited

    a problem is for the rigor of a design sprint. Design sprint

    exercises allow participants to peel back the complexities with

    discrete thought experiments. This gives stakeholders more

    visibility into the nuances of the problem and the workings

    of the potential solution. The more visibility, the more likely a

    proposed solution will get support from all involved.

    Although a design sprint can examine the needs of many

    stakeholders, it’s worth noting that it’s still a good idea to

    prioritize your outcome for a primary stakeholder to ensure

    your efforts aren’t too diluted.

    Few stakeholders, many stakeholders

    Gathering Proof for Decision-Makers

  • Big companies often mean more gateways, influencers, and

    decision-points. A single successful design sprint will not

    get you through all the decision-maker tolls on your journey

    to shipping a new product or feature. It will, however, provide

    proof points and evidence that you can use to gather the

    approvals you need at each decision point.

    Neeta Goplani, a Senior Director of Experience Design at

    Manulife / John Hancock, the financial services giant with

    thousands of employees, conducted several design sprints,

    which she renamed Spark Sessions, to establish proof points

    for future product discovery conversations. Given the highly

    regulated nature of financial services, Goplani was incentivized

    to reduce risk and seek validation for all UX projects. By

    seeking customer validated answers before she met with

    senior leaders she was prepared for the inevitable questions.

    Following Goplani’s efforts, Design Sprints have become a

    popular way to fill the gaps in enterprise knowledge.

    Home Depot’s UX team takes a similar approach. They

    consider the outcomes of each design sprint opportunities to

    gather further leadership support. “We go out a week and a

    half after the design sprint and we meet with our core team,”

    says Brooke Creef, UX Manager, Design Sprints at Home

    Depot. “Then additionally we present out to our stakeholders

  • and leadership. We have something called office hours, where

    we meet with our VP. He was our first executive supporter of

    the program.”

    “Once we started to get the grassroots support, we were able to make a lot of progress really quickly.”

    Ryan Johnson — HOME DEPOT

    Ryan Johnson and Jay Dicenso discuss some of the challenges and

    opportunities in getting non-designers to participate in sprints, and

    some of the tactics they use to engage them.

    Creef points out that by closing the loop and showing senior

    leaders what has been achieved, the leaders see the value

    more easily and become excited about the work. As a result,

    Home Depot’s leadership has embraced design sprints and

    given them a “top-down push.”

    Focusing on Tough Questions

    The ultimate goal of using the design sprint is to adapt the

    https://invisionapp.wistia.com/medias/v3v0pewlyghttps://invisionapp.wistia.com/medias/v3v0pewlyghttps://invisionapp.wistia.com/medias/v3v0pewlyg

  • mindset of the team from just shipping deliverables to getting

    into the habit of answering tough questions. This switch in

    behavior won’t come at the same speed for each participant.

    Expect some pushback and even some misunderstanding.

    It’s better to be prepared for the naysayers than be caught off

    guard by their questions or frustrations.

    While surprisingly useful as a driver of business value, a design

    sprint can’t be expected to solve every problem the enterprise

    will face. In the next section, we’ll discuss the scenarios when a

    design sprint is not a good choice.

    What A Design Sprint CAN’T DoThe original design-sprint format popularized by the Google

    Ventures team has been interpreted by some as a one-size-

    fits-all model. This was never the intention, and it’s definitely

    not the case for enterprise-level projects. Although UX,

    design and product teams have adapted sprints to find new

    applications for its prototyping value, it can’t be used in every

    situation.

  • Below are some situations in which a design sprint is not useful

    for enterprises. (It’s worth noting that this list is specific to

    enterprises. In some startups or small innovation groups, a

    design sprint might be the appropriate tool in these situations.)

    For small iterative changes to an existing feature(s)

    If you have an established product and you’re making small

    iterative updates, a design sprint is going to be too much tool.

    Rather, use one of the many exercises in the design sprint

    repertoire to answer a specific question. A quick prototype of a

    new improvement doesn’t need five days to prepare. Mock up

    a rough version and get it under the noses of customers that

    same day.

    To update a prototype that’s already generating feedback

    Once you have a prototype out in the wild and you’re receiving

    feedback from customers, it’s not necessary to do an entire

    design sprint before making refinements. Simply determine

  • the questions you’re seeking to answer, identify the relevant

    feedback you’ve received, and make adjustments. If you want

    a more formal process, consider doing the just the last three

    phases of the design sprint (Converge, Build and Test).

    Whenever there is no research

    When planning a new project initiative or innovation, it’s best to

    already have research about what problems are worth solving

    (see chapter 1). Although the exercises in a design sprint help

    reveal a customer pain point and potential solution, they’re not

    ideal for establishing whether a market exists for that, or any,

    solution. Fundamental research is necessary for enterprises to

    discover opportunities that can then be validated with a design

    sprint. Don’t skip the research. Solutions without markets are

    destined to fail.

    When seeking a high fidelity design output

    A design sprint intentionally doesn’t provide high fidelity

    designs that you can immediately use in final product design.

    Remember, the purpose of a design sprint is to provide

  • answers and direct your team’s attention to potentially viable

    solutions. The final design of your product or feature probably

    won’t look anything like the prototype you made to test your

    hypothesis. Keep your expectations real and you’ll be fine.

    As a replacement for iterative workflow

    Workflow considerations are slightly different from the

    iterative feature changes listed above. A feature change is

    often a discrete update, while iterative workflow is a choice of

    methodology (i.e. Lean). While a design sprint can be valuable

    to test feature changes, it won’t be a substitute for the daily

    design and dev backlog. In enterprises where waterfall is still

    the preferred methodology for processing this daily work,

    the cadence of a design sprint is going to feel much faster.

    But that’s not a problem as long as you run the design sprint

    in parallel to your backlog of design and dev work. Stopping

    regularly scheduled work to do a design sprint, however, can

    be more disruptive than helpful in waterfall environments.

    When looking for evidence of product-market fit

  • Finally, there is little evidence that evidence from a design

    sprint also confirms a product-market fit. Unless you are

    also testing pricing and benchmarking competitive offers,

    you’ll find it very difficult to know if your validated prototype

    is something people will pay for or switch over to from a

    competitive option. You’ll need to do further testing and

    possibly even ship an MVP to establish whether your market

    even wants your lovely new solution.

    Like personas, JTBD ( jobs to be done) and experience maps,

    the design sprint is just one of the many tools available to the

    designer and the broader product team. So it’s important to

    make sure you’re applying a design sprint to a design-sprint

    job. It’s also wise to remember a design sprint can invalidate an

    idea as easily as validate it. This sometimes means you’ll get an

    answer you don’t expect.

    In a recent enterprise-client engagement, we were faced

    with a situation where a senior manager was convinced his

    product needed a significant redesign. It likely would have cost

    several hundred thousand dollars considering the complexity

    of the product. However, the team learned on the first day

    (Understand phase) that a redesign wasn’t a problem in need

    of solving. We pivoted to focus on the real issue affecting

  • sales: The lack of a clear value proposition with accompanying

    language and sales collateral.

    Here’s an Unfortunate Truth…

    Even if you do a design sprint correctly, you’re still likely to

    have lots of unanswered questions.

    The very nature of this type of inquiry is that it reveals potential

    problems that need solving. Expecting your design sprint to

    be the endpoint for research is a recipe for disappointment.

    Instead, look for the doors that open through the process, and

    use your new insight to define additional research and data-

    gathering efforts. Establish this expectation with participants

    throughout the design sprint so you’re not asked to answer

    awkward questions at the end of the process.

    The design sprint is a powerful tool with wide appeal and

    application. But it’s not going to solve every problem.

    Whenever you’re considering a design sprint, come back to

    these last few sections and confirm you’re setting yourself up

    for success. It’s also useful to know the exercises inside the

    design sprint, as each has the ability to be used discreetly.

    Understanding the value of each exercise will help you decide

  • if you need to run an entire design sprint, or just a few of the

    phases.

    I like to think of a design sprint like a superhero’s utility belt.

    Sometimes you need all the tools in the belt, and sometimes

    just one or two will do. Chapter 5 will examine the tools in the

    design-sprint belt. The guidelines follow directly from your

    decision to move ahead and will provide you with a detailed

    plan for your design sprint.

    Further readingUnited Nations: Increasing food donations with design sprints

    The Value of Balancing Desirability, Feasibility, and Viability

    https://blog.ajsmart.com/united-nations-increasing-food-donations-with-design-sprints-876c09259f9bhttps://crowdfavorite.com/the-value-of-balancing-desirability-feasibility-and-viability/

  • Chapter—03

    Getting Senior Buy-in And SupportOn your mark...

    by Richard Banfield

  • James Bull, a senior leader of R&D programs at Shopify, set up

    a design sprint workshop to spotlight different exercises, and

    he invited his senior leadership to participate. Following the

    workshop he sent this by email: “The team is so hyped on the

    design sprint. The fact that our chief design officer and co-

    founder were there was even better. They’re thinking, ‘Hey, if

    the senior folks are there then it must be worthwhile’. Huge win

    for us this week.”

    Including senior leaders in a handful of exercises could be

    all that’s required to get their buy-in and enthusiasm, which

    is hugely important. If your leadership can’t see the value in

    what you’re doing, the project likely won’t get far. It’s been

    my experience that organizers who spend time rallying their

    leaders’ support for a design sprint are more successful

    than those who leave the preparation and communication to

    chance.

    Leaders are often tasked to make decisions regarding

    resource allocation, planning choices, and talent acquisition.

    To get a leader’s support for the resources and access your

    design sprint requires, you need to put yourself in their shoes

    and imagine what they require to feel excited about the sprint.

    The more relevant information you can provide them, the more

    likely you’ll get their blessing.

  • PRO TIP — Sprint Before Sprinting

    If you have a particularly difficult political environment or

    a complicated organizational structure, consider running

    a small internally focused sprint before your actual design

    sprint. In this exercise, your organization’s decision makers

    and influencers are your customers. Using their personal

    motivations and pains as your problem statements, you can

    work to find potential answers to their arguments before

    you even engage them. This way you’ll have evidence-based

    answers to their push-back or opinions well before you need

    them. And you’ll definitely need them.

    When communicating with leaders, or anyone who has an

    interest in your design sprint, consider their motivations and

    priorities. Being empathetic and thoughtful about their needs

    gives you the perspective to help make your work relevant to

    their goals. In some cases you might be able to connect the

    outcomes of the design sprint to a person’s Key Performance

    Indicators (KPIs) or Objectives and Key Results (OKRs).

    Frequently these outcomes need to be balanced by the risk

    of doing the additional work required by a design sprint.

    Anytime a team is engaged on a design sprint they will not be

    working on other work. In cases like these, asking for a little

  • space to experiment with design sprints goes a long way.

    Justin Sachtleben, Design Director of USAA, explains how this

    worked for his team. “We approached the senior leadership

    and said, ‘look we’ll do whatever you want after a couple of

    weeks, but just like let us do a design sprint and show you the

    results first.’”

    USAA is a massive financial services organization with 30,000

    employees and 30,000 external partners. Those two weeks of

    experimentation gave the design team the wins they needed to

    create trust with the leaders. “It was wildly successful and we

    all had some great ideas, now our leaders want us to go work

    on those things for the next year or so,” says Sachtleben.

    Related to this is that most leaders hate surprises. Their jobs

    require them to be informed, so the more you can prepare

    them with knowledge and understanding, the better their

    chances of looking good. If they look good, then that smooths

    the path for your design sprint. The best receptions for design

    sprints are fostered when both top-down and bottom-up

    approaches are run simultaneously. Having a senior leader

    champion design-thinking techniques will grease the wheels,

    while actively involving your colleagues in workshops and

    design sprints will convert them to believers.

    https://www.invisionapp.com/enterprise/design-genome/report/usaa

  • While the “ask forgiveness, not permission” strategy might

    appear to be the way to go for some of you, the benefits to

    getting senior buy-in are far greater. “The biggest piece of

    all this is the transformational way we work, and the cultural

    shift in how we work,” says Home Depot’s Creef, about getting

    buy-in from the top. “Even our CMO has been exposed to what

    design sprints can do, and the benefits of it. Basically, he’s like,

    ‘We should be working like this all the time.’”

    “When we bring people together who are working on different products, it’s a really great opportunity for people to…cross pollinate.”

    Kai Haley — GOOGLE

    Kai Haley, Marta Rey Babarro, and Jenny Gove from Google speak

    about the history of design sprints at Google and how the process

    spread into teams like Corporate Engineering.

    More Tips for Greasing the Wheels

    https://invisionapp.wistia.com/medias/f5muomyfr3https://invisionapp.wistia.com/medias/f5muomyfr3https://invisionapp.wistia.com/medias/f5muomyfr3

  • “Most of our ideas are wrongheaded,” says Lean Enterprise

    author and facilitator, Barry O’Reilly. “In fact, 60–90 percent

    of ideas do not improve the metric they were intended to

    improve. You can invest in convincing people why your idea is

    the best, or you can invest that time in testing it to find out.”

    Chances are your organization has lots of ideas or potential

    solutions for the problems it faces. Ideas tend to be a dime a

    dozen. The challenge is creating a reliable way to test ideas to

    determine if they’re worth following through on. That’s what

    design sprints do well.

    Here are several suggestions for helping your team and

    leadership buy into the design-sprint process and not get

    bogged down in assumptions and opinions.

    01. Start to prepare long before the sessions are scheduled.

    Share info and insights about design thinking with

    influencers for several weeks. That way they aren’t

    surprised by your request for a workshop when the time

    comes.

    02. Make any design thinking workshop about them—your

    leaders. Do your research and find out what they’re

    working on and what’s a priority for them. Then you can

    https://www.amazon.com/Lean-Enterprise-Performance-Organizations-Innovate/dp/1449368425

  • include those insights into the outcomes/goals when you

    request their time for a workshop or session.

    03. Educate each participant about the session before they

    arrive. Nobody likes to look stupid, so invest time making

    them feel comfortable. You can do this with one-on-one’s

    or by sharing materials on what to expect.

    04. Focus the team on outcomes that are aligned with their

    goals. Give them something meaningful to work towards

    and don’t get too distracted by the “how.”

    05. Start each session with some ‘openers’ instead of

    icebreakers. Get them to open up and share some recent

    embarrassing or vulnerable moments with each other.

    Research shows this type of sharing helps people trust

    others more and increases brainstorming creativity by up

    to 26 percent. This also sets the tone for the rest of the

    session by making everyone more receptive to difficult

    conversations.

    06. If senior leaders are reluctant to support something that

    sounds like it’s only relevant to designers, then consider

    changing the name of the design sprint to something that

  • aligns with your organization’s culture and goals. (More on

    this in the next chapter.)

    Sometimes designers see themselves as the owners of the design truth. However, designers cannot work in isolation, as they need their business partners to succeed. Designers need to learn how to communicate effectively with other people and areas of the organization.

    Jose Coronado — MCKINSEY & COMPANY

    Greasing the wheels is not a one-and-done effort. Sharing the

    value of a design sprint is an ongoing effort and can be done

    informally and formally.

    Paul Stonick says there’s an opportunity to further establish

    design thinking at Home Depot by sharing the value of

    design sprint work. “We’ve done a considerable amount of

    socialization outside with the articles we’re writing, and how

    we’re going to be partnering with conferences,” he says. “We’re

    also going to be working closely with our internal groups,

    like our HR team, in terms of internal learning, continuing

  • education. So we’ve launched a new program called Degreed,

    which is a learning platform, which allows people to pick

    specific tracks that they might be interested in.”

    Working With and Around Research Departments

    Enterprise research departments are often stretched thin, a

    situation that can compromise a future design sprint through a

    lack of relevant data.

    Renda Morton, VP of design for The New York Times, explains

    how the organization deals with the situation. “The qualitative

    team on its insights is struggling to keep up with the demand

    across the whole product and design team, so we really have

    to prioritize what type of work they can take on,” she says.

    To get around this obstacle, Morton suggests a DIY approach

    to qualitative research. Her team simply goes downstairs to

    42nd street and talks to people on the street. Or they ask

    random people in the building’s cafeteria. However, Morton

    understands this type of research is limited. “You can’t really

    get to the larger why questions or uncover emotional needs,

    but it’s a good start.”

  • Merging Design Sprints With Agile, Lean and Design ThinkingFor enterprises, knowing how a design sprint fits with waterfall,

    Agile or Lean process is important. Although Agile, Lean and

    design sprints are complementary, interrupting the daily

    schedule to host a five-day session can be challenging. So

    let’s discuss the ways these processes can blend together to

    deliver value to the teams that use them.

    PRO TIP — Agile and Lean

    Agile and Lean coaches or consultants might give enterprises

    the impression that these development methodologies are

    an elixir for all problems. That is definitely not the case. The

    guiding principles behind these processes are extremely

    useful, but because every company is different, generic

    solutions should be approached with caution.

    Agile

  • The primary advantage of using an Agile framework is the

    confidence it gives a team in knowing what to build next. Agile

    provides a way to deal with ambiguity by reducing the need to

    scope and define an entire product upfront and instead deal

    with the highest priorities first. Working in short bursts, or

    Agile sprints gives the team an opportunity to course-correct

    before it’s too late.

    Design sprints work well to add another layer of confidence

    to the prioritization by answering tough questions quickly

    and turning assumptions into facts. Both types of sprints

    are valuable, timebox elements that provide guardrails and

    discipline to the work of product, design and dev teams. The

    design sprint suggests what to build, while the Agile sprint

    suggests how you’ll build it.

    The traditional Agile sprint was the inspiration for the design

    sprint, and thus the timebox of a design sprint nests into

    Agile methodology with relative ease. Done at the beginning

    of a project, a design sprint can provide the answers that a

    delivery-centric Agile process needs to be effective.

  • Design sprints in an Agile process

    There is no clear answer to the question, “Should I run my

    design sprint in parallel or interrupt my Agile sprints?” Design

    sprints that are run in parallel to an existing Agile sprint

    schedule tend to be effective when the answer you’re seeking

    is discrete enough that it doesn’t need the entire team’s

    attention. However, if you’re trying to solve a big problem that’s

    holding up further progress on your project, then interrupt the

    schedule and get the answers that are blocking your team’s

    progress. This interruption will pay dividends throughout the

    rest of the delivery cycle.

    More reading on this topic.

    Lean UX For Enterprise

    https://voltagecontrol.co/friends-not-enemies-89d067db37da

  • Fundamentally, the Lean UX framework is similar to the design

    sprint. Both follow the scientific method of establishing a

    hypothesis and then testing that hypothesis in an effort to

    reduce risk and maximize understanding. This is good news for

    Lean organizations because your design sprint participants

    will feel at home with the process.

    What will be even more familiar to Lean practitioners is the

    emphasis on testing ideas and “getting out of the building” to

    talk to customers. In no way is a design sprint a replacement

    for the Lean methodology, a process which incorporates

    several aspects of discovery, development and delivery.

    Ian Armstrong, principal UX designer at Dell EMC, describes

    the relationship between the Design Sprint and the Lean UX

    approach like this, “Lean UX follows a build > test > iterate

    loop. The idea is to get a product in front of real people, learn

    from them, then improve it. The problem with lean UX is that

    users aren’t very forgiving and they aren’t big on second

    chances if we piss them off. Design Sprints are part of a dual-

    track agile methodology. They follow an unpack > ideate >

    evaluate > test > refine pattern that results in a user-validated

    (but rough) draft in a short span of time. It’s a non-standard

    sprint, executed with the express purpose of defining a robust

    agile backlog for design and development.”

  • The opportunity for Lean teams is that the design sprint will

    formalize the interview and qualitative data gathering a little

    further by providing a very specific hypothesis to test against.

    If you are using Lean as your primary delivery process my

    recommendation is to use the design sprint as a way to reduce

    initial risk on new initiatives or as a way to get answers to big

    questions.

    Ultimately talking to customers is a priority in any investigation

    of what works and what doesn’t. Agile, Lean and design

    sprints all put an emphasis on testing assumptions with real

    users. If you’re already doing this as part of your design and

    development work, then you’ll find it very easy to get support

    from your team for the testing that’s part of a design sprint.

  • A decision tree on when to talk to customers. Source Joe Pour.

    Design Thinking

    In essence, Design Thinking is the umbrella under

    which the methodologies of Lean UX and design sprints

    reside. Therefore, fitting a design sprint into a culture of

    Design Thinking is generally easy as there will be a deep

    understanding of the principles that guide the process. In

    spite of that understanding, there might still be resistance to

    the specific exercises or rigid five-day schedule of a design

    https://www.designbetter.co/design-thinking

  • sprint. In these cases, I recommend showing how the flow of

    the design sprint matches the double-diamond flow of the

    traditional Design Thinking methodologies.

    The double diamond approach to design

    Common Questions and Answers for LeadersHere are some common questions or push-backs senior

    managers have when asked to give up time for a design sprint:

    Q: What is a design sprint and why do I need to be

  • part of it?

    A: The design sprint is a customer-focused method used

    to unpack problems, get answers, and validate potential

    solutions. It’s become a popular way to efficiently and

    collaboratively jumpstart a project or initiative. Your

    involvement will increase the chance of us discovering

    answers to some of the tough questions we’re dealing with.

    Without your involvement, our progress won’t be as significant

    or we may miss something important.

    Q: That’s nice but I’m not a “designer.” Is this workshop still right for me?

    A: Design sprints aren’t just for designers. They’re actually

    most successful when cross-functional teams work together

    to uncover and test a problem or set of problems. The focus

    is on understanding problems and developing solutions, not

    on design. Design sprints are frequently applied to challenges

    within all facets of business including product design,

    marketing and operations.

  • Q: My team is already represented at this workshop. Why do I need to be there too?

    A: If your representative has the authority to make decisions

    on your behalf, then you won’t need to be there. However,

    if you’re concerned they might lack important insights or

    perspectives that will impact the outcomes, I’d recommend

    you personally participate.

    Q: What can I expect to get out of this?

    A: We will actively solve problems that are holding your

    team back. Common outcomes include getting answers to

    tough questions, validating solutions, removing obstacles

    in understanding, and increasing team motivation and

    momentum.

    Q: I can’t be there for the full 5 days.

    A: Ideally, we’d like you there for each day, but we can make

    some adjustments. If we can’t have you for all five days please

    join us for the first two phases and the final phase. This is when

  • we’ll agree on the problem area that needs the most attention,

    and when we’ll test the solutions with actual customers. On

    the days in between, we’ll make decisions on the solutions and

    how to test. If you want to be part of that, you could call in for

    certain exercises.

    Q: Do I need to prepare for this?

    A: No prep work is required for participants except to consider

    that this is a proven approach to answering tough questions.

    All you need to do on the days of the design sprint is show up

    ready to collaborate, participate and have fun. If there’s any

    research we feel you should read before the start, we’ll send

    you a summary to review.

    Ultimately talking to customers is a priority in any investigation

    of what works and what doesn’t. Agile, Lean and design

    sprints all put an emphasis on testing assumptions with real

    users. If you’re already doing this as part of your design and

    development work, then you’ll find it very easy to get support

    from your team for the testing that’s part of a design sprint.

  • Further readingFostering a Culture of Innovation

    Lean Enterprise: How High Performance Organizations

    Innovate at Scale

    https://medium.com/@brookecreef/fostering-a-culture-of-innovation-fe35469edd65https://www.amazon.com/Lean-Enterprise-Performance-Organizations-Innovate/dp/1449368425https://www.amazon.com/Lean-Enterprise-Performance-Organizations-Innovate/dp/1449368425

  • Chapter—04

    Planning Your Design SprintA team sport

    by Richard Banfield

  • Starting Before You StartIn the first two chapters, we emphasized the need to prepare

    appropriately to ensure success. This preparation sometimes

    referred to as “phase zero,” can be easily overlooked in the

    rush to get started. I strongly suggest giving phase zero

    the attention it deserves beginning several weeks before a

    design sprint. Even more time will be necessary for projects

    that involve senior team members and/or hard-to-tie-down

    customers.

    Getting prepared involves inviting the right people, finding a

    good place to work uninterrupted, having the right supplies

    and, most importantly, setting up customer interviews. These

    are all related but independent tasks, so it might be necessary

    to delegate to your team. We’ll detail each of these tasks, and

    more, in this chapter.

    “For me as a researcher, the planning phase is extremely important…what is the information the team has around the user?”

    Marta Rey Babarro — GOOGLE

    https://invisionapp.wistia.com/medias/v70znn3qa1https://invisionapp.wistia.com/medias/v70znn3qa1https://invisionapp.wistia.com/medias/v70znn3qa1

  • Marta Rey Babarro, Kai Haley, and Jenny Gove from Google discuss

    some of the planning and preparation that go into running a good

    Sprint, including Sprint Briefs and Lightning Talks.

    Setting a Goal

    One of the first things to establish in phase zero is the

    purpose of the design sprint. The previous chapter outlined

    what sprints are and aren’t good for, so I won’t go back over

    that but know that phase zero is the time to make those

    determinations. Founder & President of Voltage Control,

    Douglas Ferguson suggests having the end in mind as you

    plan your sprint, “While I don’t advocate that teams lock their

    goal in stone prior to the sprint, it is helpful to explore the goal

    and have a thoughtful perspective on where you’re generally

    pointed.” A goal also aligns the group and helps them see the

    meaning in their participation.

    Naming your design sprint

    One of the frustrations design sprint organizers experience

    is convincing their colleagues to participate in something

  • with the name “design sprint.” To the uninitiated, it sounds like

    something only designers should be attending.

    If you encounter this bias, consider renaming the session

    something that will resonate positively with participants.

    Innovation Bootcamp, Spark Sessions, Discovery Sprint and

    Deep Dives are just some of the names you could use. Neeta

    Goplani, who I introduced in chapter 2, says renaming design

    sprints to Spark Sessions immediately changed the attitude of

    her senior managers at Manulife / John Hancock and gave her

    the buy-in she needed.

    Goplani isn’t the only one who’s used this tactic. “As a veteran

    ed tech development director and product manager, I have

    worked through the development process using many different

    approaches and techniques, some worked well and others

    did not,” says Christine Sandvik, product manager at Imagine

    Learning in Provo, Utah. “While working as a consultant, I

    started using design sprints, which I called ‘concept sprints,’ to

    help clients understand why they needed to build a product or

    feature. The word ‘concept’ better described where I needed

    to concentrate most of our time—at the very beginning.”

    https://www.imaginelearning.com/https://www.imaginelearning.com/

  • Establishing if you’re sprint-ready

    In enterprises with siloed functions, it’s important to confirm

    that the group knows why they are about to embark on the

    design-sprint journey. Even if you have an enthusiastic group

    of people, a facilitator, and you believe you have a good

    problem to solve, you might still not have the ingredients for a

    successful session.

    Jay Melone poses two questions to help ensure you’re “sprint-

    ready”:

    01. Does everyone involved in, and impacted by this problem,

    understand why this is a problem that needs attention?

    02. Is this a problem worth solving?

    Melone cautions, “If the answer to either of these is no,

    you cannot begin a design sprint. Well, you can, but don’t

    expect it to go well.” It’s better to postpone than attempt to

    muddle through. The most common misunderstanding is that

    understanding the problem translates to having a goal to

    achieve. Goals are not problems.

    If you’re in any doubt, Melone suggests conducting a framing

    https://designsprint.newhaircut.com/problem-framing-part-2-of-3-681616fcdfee

  • session before deciding to do a design sprint. The purpose of

    the framing session is to avoid “asking 7-10 people to spend

    five days (not including travel) running a full design sprint”.

    The framing session normally only requires a few hours and

    aims to separate the organization’s goals from the real pain

    points experienced by the customer. For example, “Launch

    new single sign-on feature” is an organizational goal, but

    without evidence that the customer needs this feature, it’s

    unclear if it’s a problem worth solving. Participants of a framing

    session each make a list of all their goals (individual and

    organizational), they then work as a group to discuss which of

    these goals are motivated by customer problems or by internal

    desires. Eliminate duplicates, merge similar challenges or

    create themes. Finally, discuss and prioritize the issue that will

    have the most impact, based on the resources (time, people,

    budget) at your disposal.

    If you’re struggling to include the right people, even at this

    early stage, or if you can’t decide if this is a problem worth

    solving, take a step back. Rushing into a design sprint can

    backfire if you don’t have support, so rather take it a bit slower.

    In my experience, getting buy-in in larger organizations is the

    hard part, but it has to be done.

    https://designsprint.newhaircut.


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