Essential Understandings for Number and Numeration: PreK-2 (NCTM, 2010)
#1 Number is an extension of more basic ideas about relationships between quantities.
• Quantities can be compared without assigning numerical values to them.
• Physical objects are not in themselves quantities. All quantitative comparisons involve selecting particular attributes of objects or materials to
compare.
• The relation between one quantity and another quantity can be an equality or inequality relation.
• Two important properties of equality and order relations are conservation and transitivity.
• The equality relation between two quantities remains unchanged when one or both quantities are decomposed into parts and when one of the quantities is combined with another quantity to form a larger quantity.
#2 The selection of a unit makes it possible to use numbers in comparing quantities.
• Using numbers to describe relationships between or among quantities depends on identifying a unit.
• The size of a unit determines the number of times that it must be iterated to
count or measure a quantity.
• Quantities represented by numbers can be decomposed (or composed) into
part-whole relationships.
#3 Meaningful counting integrates different aspects of number and sets, such as sequence, order, one-to-one correspondence, ordinality, and
cardinality.
• The number-word sequence, combined with the order inherent in the natural
numbers, can be used as a foundation for counting.
• Counting includes one-to-one correspondence, regardless of the kind of
objects in the set and the order in which they are counted.
• Counting includes cardinality and ordinality of sets of objects.
• Counting strategies are based on order and hierarchical inclusion of numbers.
(NOTE: Number items are for workshop purposes and do not indicate priority)
More or Less Materials
• Ten Connecting Cubes per Student• Recording Chart• Spinner – More or Less
Directions
1. Put students in partners.
2. Each student takes ten cubes, connects them, and hides the rowbehind his/her back.
3. Break the cubes apart. Student brings out one hand of cubes andshows partner.
4. Spin the spinner. If the spinner says MORE, the student with moregets a point. If the spinner says LESS, the student with less gets apoint.
5. If students have the same amount both get a point.
6. Repeat steps 1-4 for 10 spins.
7. Once students the recording sheet, each partner counts her/his totalpoints.
8. Spin the spinner to find out which partner won!
© 2015 National Council of Teachers of Mathematicswww.nctm.org/profdev
NAME _____________________
More or Less Recording Sheet
Spin Partner 1 Partner 2 1
2
3
4
5
6
7
8
9
10
More or Less Additional Spinners
NAME _____________________
Hundred Chart
Numeral Comparing Game
Materials:
Deck of numeral cards 1-50 https://docs.google.com/file/d/0B-
v3m4ZgPmyCZTlhNWVmMzUtODdmMi00YTU2LWI5ZmItY2E5ODE2MW
U3ZTQz/edit?authkey=CLaqxYYG&hl=en# Number line from 1 to 100, Number line from 1 to 50, and/or Hundred
Chart Counters
Grade Level:
Kindergarten (use only numerals 1 – 25)
First and Second Grade (use all numerals 1 – 50)
Directions:
Kindergarten and First Grade Single Version:
a. Cards are shuffled and distributed between the two players face down.
b. Each player turns ONE card face up. The player who has the largest
number collects both cards IF they can prove it by finding both numbers on the hundreds board OR the number line.
c. The player with the most cards at the end wins the game.
First and Second Grade Double Version:
a. Cards are shuffled and distributed between the two players face down.
b. Each player turns TWO cards face up. The player who has the largest TOTAL number collects both cards IF he/she can prove it by finding
both totals on the hundreds board OR the number line.
c. The player with the most cards at the end wins the game.
Example from Second Grade
Player ONE - 35 and 22
Player TWO – 28 and 7
Player ONE has the larger total.
Number Line (1-50) (Numeral Comparing Game)
0 10 20 30 40 50
© 2015 National Council of Teachers of Mathematics www.nctm.org/profdev
Number Line (1-100) (Numeral Comparing Game)
0 10 20 30 40 50 60 70 80 90 100
Counting and Data
Materials:
Small index cards (3 x 5)
Poster paper for dichotomous graph
Large number line representation for numbers 0 to 100,
Crayons or drawing material.
Grade Level:
Dichotomous graph PreK – 2nd grade
Number Line representation (K to 2nd grade)
Directions:
1. Write your name on a small index card and add it to the
dichotomous graph with the question, “Have your ever taught 1st grade?”
2. Select a second index card. Draw a picture of one button you have on your clothing. Write a numeral to tell the total number of buttons you have on your clothing. Place it on the large number line in the most accurate place.
Days in School
NOTE: This activity is an alternative to calendar activities.
Materials:
Large 100s board grid (empty or complete with numbers); Poster paper (for manipulatives)
Index cards (for book representations) Manipulatives - ten frames (plastic or paper); counters; popsicle
sticks, dominoes; connecting tiles for arrays; paper grids or representations
Scissors and glue
Grade Level: PreK – 2nd grade, differentiated with a variety of
representations; PreK – K – use manipulative representations; 1st and 2nd grade - use book representations and manipulatives of your choice.
Directions:
This is an activity to be used everyday children spend in school. Beginning with the first day of school, a child or group of children
make representations for the specific day in school, e.g., on the tenth day of school, students would be making representations for ten.
These representations can be made with manipulatives and/or a more abstract model such as paper or drawings. In addition, these
representations should be displayed on a grid, in a book, or some other visual.
The representations should eventually include the following:
o Multiple ten frames o Popsicle sticks to represent tallies
o Base ten blocks o Dominoes
o Arrays shown with connecting square tile o Handprints
1. Select one day from the hundreds board and represent it with one
manipulative and one paper example.
2. Place the manipulative example on the large piece of butcher paper
and label it.
3. Place the paper example on an index card, label it, and post it on the
large 100s chart.
Connecting the representation of 100 to literacy and the word wall
Bean Out Directions for the Teacher
The Task
Either working independently or with a partner, students will match a numeral
with a number, a number with a number, a numeral with a number word, or a
numeral with the tally marks that represent this amount.
Directions
1. This early learning activity is meant to give students practice with
identifying (recognizing) numerals, numbers, number words, and tally marks
as representations of quantities. Students will be given a sheet with one of
these representations on it. Then they toss either a decahedron die or a
hexahedron die (number/numeral cube) and place a bean over the top of the
number or numeral that matches.
2. If this is an independent activity, model what students are to do by tossing
the number generator, identifying what is on the die, and placing a bean
somewhere on the game board. Students play the game until all of their
numbers or numerals are covered by beans.
3. If this is a paired activity, students can use bi-colored beans or bi-colored
discs. They take turns with the number generators and see who has the most
of their color once every numeral or number has been covered. If a student
tosses the number generator and cannot cover a place on the game board,
the student loses his or her turn and gives the number generator to his or
her partner.
4. This can also be a teacher-directed activity with a small group of students
who may need additional supervision or assistance.
Materials
• Bean Out game board (either numerals, numbers, tally marks, or number
words)
• Kidney beans (if played independently)
• Bi-colored beans or discs (if played with a partner)
• Number or numeral die (hexahedron or decahedron)
• Cup with a lid to put the die inside (so it doesn’t fall to the floor)
May be copied for classroom use. © 2007 by Honi J. Bamberger and Christine Oberdorf from Introduction to Connections:
Grades PreK–2 (Heinemann: Portsmouth, NH).
Talk About It
• Before playing the game, ask students to look at the numeral/number
generators and think of things to say about these.
• Have them do the same thing with the Bean Out game board.
• Ask students whether they see the same numerals/numbers more than one
time.
• Ask them how many total places there are on the game board.
• Ask them to talk about how they will take turns with their partner (if they
are playing this as pairs)
Write About It
• Because this game is geared more toward prekindergarten and kindergarten
students, it is unlikely that students will be writing about this activity.
• Instead of a written exercise, ask students to create a “Learning Experience
Story” to share how they liked playing the game and what they learned while
they played it.
Tiered Learning
• This activity is differentiated by virtue of the fact that the different game
boards work on different levels of understanding. If you have students who
just need to match a numeral with a numeral or a number with a number, give
them the game board that has the same things on it as the dice have on
them. If the die has “pip” arrangements, the game board should also have
“pip” arrangements. This is also true if you want students to match a numeral
with another numeral.
• At the second level of difficulty, students will match the numeral with a
number. So the die could have “pips” and the game board could have
numerals.
• At the third level of difficulty, students match numerals or “pips” with
number words.
• For a fourth level of difficulty, use a decahedron die and ask students to
match the numeral on the die with the tally mark arrangements.
© 2007 by Honi J. Bamberger and Christine Oberdorf from Introduction to Connections: Grades PreK–2 (Heinemann: Portsmouth, NH).
Bean Out
© 2007 by Honi J. Bamberger and Christine Oberdorf from Introduction to Connections: Grades PreK–2 (Heinemann: Portsmouth, NH).
Bean Out
six
three
five
one
6
two
one
four
six
Sorting Dominoes Turn the set of dominos over so you cannot see the pips. Take one domino and place it on start. Take turns picking dominos and placing them in the LESS than Start, EQUAL to Start, and MORE than Start columns.
START
LESS than Start EQUAL to Start MORE than Start
NAME _____________________
Finding Dominoes For each clue, find a domino whose total matches the clue. Draw a picture of the domino.
The total number of pips is an even number.
The total number of pips is an odd number.
The total number of pips is less than 8.
The total number of pips is more than 10.
Use three dominos to make a sum that is more than 30. ! ! !
Use three dominos to make a sum between 15 and 24
Use three dominos to make a sum that is less than 30 but more than 20.
!
Before and After
Crossing the decade, the century, or the millennium presents problems for many students. Students know the pattern of counting 1-10 but then often skip numbers.
Decide whether students need to focus on two-digit numbers,
three-digit numbers, or four digit numbers. This will determine
how many dice to use.
Materials:
2 - 4 Dice or place value dice (see above)
Recording sheet
Directions:
Roll the dice and create a number. Write the number in the
box.
Write the three numbers that come before your number on the blanks preceding the box. Write the three numbers that come after your number on the blanks following the box.
Before and After Recording Sheet
1. ______ ______ ______ ______ ______ ______
2. ______ ______ ______ ______ ______ ______
3. ______ ______ ______ ______ ______ ______
4. ______ ______ ______ ______ ______ ______
5. ______ ______ ______ ______ ______ ______
6. ______ ______ ______ ______ ______ ______
7. ______ ______ ______ ______ ______ ______
8. ______ ______ ______ ______ ______ ______
9. ______ ______ ______ ______ ______ ______
10. ______ ______ ______ ______ ______ _____
Out for the Count by Ian Thompson
Counts objects accurately
Associated
knowledge and
skills
Errors and
misconceptions
Questions to identify errors
and misconceptions
Teaching to address the errors and
misconceptions
Next steps in moving towards the
Key Objective
Count along and back
on a number track to
and from a given
position.
Count objects set out
in different
arrangements;
begin to recognize
small numbers without
counting and that the
number of objects is
not affected by their
position.
Count objects that are
out of reach.
1 YR
Can only begin counting
at one; inaccurately
counts objects when
rearranged; has no
consistent recognition of
small numbers of
objects; lacks systematic
approaches.
1 YR +/-
Ask the child to choose a starting
number.
What are the next two numbers?
What number comes after the
third number?
What comes before your starting
number?
The contents panel says there are
twelve. Let's check. Tip them out
and put them back. How many
are there now?
Can you tell me how many
sweets there are here without
counting them?
How many spots are in this
picture?
Throw a small number of objects
onto the table.
Can you count them without
touching them?
How did you do it?
How do you know you're correct?
Children walk forwards and backwards
along a large number track, along a number
line, on a snakes and ladders board,
counting aloud. Start from different
positions; use digit cards or dice to select
start and to move one forwards, two
backwards, etc.
Using sets of mixed objects to count and
rearrange, ask children to estimate and
check after each rearrangement.
Put small numbers of objects in familiar and
unfamiliar patterns and compare with known
patterns such as spots on dice, displays on
wall, etc.
Count sounds such as drum beats or coins
dropping into a money box; provide
counters or pencils to record marks as they
count; count counters or their marks on a
sheet; compare ways to systematically
count particular arrangements, for example
window panes, squares on a grid, chairs
around a table.
Cover up selected numbers for children to
identify as they count; move forward and
backwards from different starting points;
count aloud and silently to determine
position after a move.
Arrange a known number of objects into two
or more groups to establish that the total
remains the same; count in twos; count
objects arranged in pairs; use recognisable
patterns of small numbers, such as 3 and 4,
to introduce counting in threes and fours.
Estimate the number of objects that can be
counted reliably; check by counting, first
touching objects then without touching.
http://www.teachfind.com/national-strategies/errors-and-misconceptions-reception-addition-and-subtraction
Finding one more or one less than a given number
Associated
knowledge and
skills
Errors and
misconceptions
Questions to identify errors
and misconceptions
Teaching to address the errors and
misconceptions
Next steps in moving towards the
Key Objective
Find one more and one
less than a given
number.
2 YR
Misunderstands
meaning of ‘one more’
and ‘one less’; does not
consistently identify the
number before or after a
given number.
2 YR +/-
Here are four counters. How
many will you have if I give you
one more?
There are six spots showing on
my dice. Imagine there is one less
spot. How many spots would
there be?
What is one more than seven? …
one less than seven?
The child counts aloud from a given starting
number, stopping at particular numbers.
What number comes next? What number
comes before?
Relate counting to a set of objects, add one
more and ask children to identify how many,
similarly one less; arrange objects alongside
a number track and keep taking one away
to link one less to the number before and
similarly one more to the next number.
What is one less than six? …one more than
four?
Ask me another pair of these questions with
the same answer.
Count every other number; identify odd and
even numbers; count in twos; add and take
away two objects and find two more and two
less than a given number; build on pattern
recognition to introduce three more, three
less, etc.