Date post: | 28-Jan-2015 |
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Technology |
Upload: | alexander-schulze |
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hand gesture
depth image sequence
hand 1: U movehand 2: show 5
position tracking
hand gesture
depth image sequence
gesture description
gesture recognition
Experiment: Gestures based interfaces Which gestures are suitable to control a computer?
Conclusion for gesture interfaces Do gestures in"uence future interactions?
Agenda
Range-imaging technologies How can a depth map be computed?
Range-imaging technologies
Range-imaging for gesture interfaces § What are suitable devices for gesture interfaces
to be widely used?
a#ordable
Range-imaging for gesture interfaces § What are suitable devices for gesture interfaces
to be widely used?
a#ordable compact
Range-imaging for gesture interfaces § What are suitable devices for gesture interfaces
to be widely used?
a#ordable compact mobile
Range-imaging for gesture interfaces § What are suitable devices for gesture interfaces
to be widely used?
a#ordable compact mobile markerless
Range-imaging for gesture interfaces § What are suitable devices for gesture interfaces
to be widely used?
Range-imaging technologies
Structured light Time of "ight Amplitude modulation
Range-imaging technologies
Structured light Time of "ight Amplitude modulation
Range-imaging technologies
Structured light Time of "ight Amplitude modulation
Triangulation Geometric distance computation
Structured Light Parallel light sources
Time of "ight Light distance di#erences
Amplitude modulation Sending light waves coherent light source signal amplitude modulated light
Comparison Suitable depth cameras Range Accuracy Image resolution
Structured light
Time of "ight
Amplitude modulation <
<
<
Structured light
Time of "ight
Amplitude modulation
Time of "ight
Amplitude modulation
Structured light
Comparison Suitable depth cameras § Depth resolution and range
§ Update rate and latency
§ Robustness
§ Spatial resolution of depth image
0.01mm
Experiment: Gesture based interfaces
Semiotic gestures Navigation
ZoomingRotation
Selecting Dragging
Dropping Flipping
Pseudo-ergotic gestures Manipulation
Results Times for traditional and gesture input
0
5
10
15
20
25
30
35
Mouse Gesture
time [min]
Results Further results from questionnaires § Gesture input is more fun, but less e$cient and
accurate
§ Correlation between participants who never played
physical LEGO and long construction times for gesture interface
§ Semiotic gestures are easy to use
§ Most participants prefer a combination of gesture input
together with traditional input
Conclusion for gesture interfaces
Navigation Accuracy and precision § Imprecise actions can be controlled by gestures
§ Gestures might support creativity
Manipulation Accuracy and precision § Gesture input cannot replace precise mouse and
keyboard input
Conclusion Gesture Interpretation § Most current gesture interfaces are built for controlling
the computer; however, gestures are a subconscious expression of human feelings
§ Experience of haptic feedback in ergotic physical
gestures is helpful for simulating the haptic feedback in related pseudo-ergotic gestures
Questions?
http://www.vriendinnen.be/user%les/images/maatschappij/
2011/april2011/interactiefwinkelraam.jpg
http://static.giantbomb.com/uploads/original/
8/86760/1804618-image_kinect_fun_lab_15890_2316_0007.jpg
https://www.leapmotion.com/media/leap_motion_media.zip
http://media.salon.com/2013/01/gadget-show-
intel.jpeg1-1280x960.jpg
Photos
http://www.misure.unisa.it/uploads/2814/scanner_struct.jpg
http://miac.unibas.ch/PMI/04-BasicsOfUltrasound-media/%gs/
time-of-"ight.png
https://www.leapmotion.com/media/leap_motion_media.zip
http://images.businessweek.com/ss/
06/11/1129_makingof_lego/image/intro.jpg
Photos