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Everything Old is New Again PRINCIPLES OF NEW MEDIA.

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Everything Old is New Again PRINCIPLES OF NEW MEDIA
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Page 1: Everything Old is New Again PRINCIPLES OF NEW MEDIA.

Everything Old is New

Again

PRINCIPLES OF NEW MEDIA

Page 2: Everything Old is New Again PRINCIPLES OF NEW MEDIA.

We lack a quality record of the wide-spreading changes to culture brought on by the early days of cinema.

We’re in an even more drastic cultural shift with new media/computers and we’re also failing to document those changes.

To use my metaphor: we’ve switched to a crayon culture in the past 30 years and we’re not stopping to notice how this changes everything.

BOOK’S CENTRAL PREMISE

Page 3: Everything Old is New Again PRINCIPLES OF NEW MEDIA.

THE PRINTING PRESS

Affected:

• The distribution of media

• Preservation of knowledge

• Literacy rates

Page 4: Everything Old is New Again PRINCIPLES OF NEW MEDIA.

THE CAMERA

Affected:

• The still image• The integration of

image with text

Page 5: Everything Old is New Again PRINCIPLES OF NEW MEDIA.

DIGITALITY

Affected:

• Acquisition• Manipulation• Storage• Distribution

• Text• Still Images• Moving Images• Sound• Spatial

Construction

Page 6: Everything Old is New Again PRINCIPLES OF NEW MEDIA.

#1 NUMERICAL REPRESENTATION

Any New Media object is composed of code that is numerical and algorithmic in nature.

Media becomes programmable and subject to evolution/change

You can’t change a printed book.You can’t change a painting.You can’t change analog photography.You can’t change a sculpture.

. . . OK, you could write in the margins, vandalize the painting, or break the sculpture, but you get the point.

Page 7: Everything Old is New Again PRINCIPLES OF NEW MEDIA.

MEDIA FORMS REFLECT CULTURAL VALUES OF THE TIME THEY

DEVELOPED

• Standardization of Parts• Production Process as

Simple, Repetitive, Sequential Steps

Modern Media follows this same factory logic:

• Division of labor to produce (Hollywood films)

• Typesetting machines• Cinema: size, ratio,

contrast• Television: genre and

formatting

Page 8: Everything Old is New Again PRINCIPLES OF NEW MEDIA.

“[New] media elements . . . Are represented as collections of discrete samples (pixels, polygons, characters, scripts). These elements are assembled into larger-scale objects but continue to remain their separate identities.”

“Because all elements are stored independently, they can be modified at any time.”

(Manovich 30)

#2: MODULARITY

Page 9: Everything Old is New Again PRINCIPLES OF NEW MEDIA.

WEBSITES

Page 10: Everything Old is New Again PRINCIPLES OF NEW MEDIA.

MUSIC

Page 11: Everything Old is New Again PRINCIPLES OF NEW MEDIA.

IMAGES & FILM

Page 12: Everything Old is New Again PRINCIPLES OF NEW MEDIA.

“The numerical coding of media (principle 1) and the modular structure of media object (principle 2) allow for the automation of many operations involved in media creation, manipulation, and access. This human intentionality can be removed from the creative process, at least in part.”

(Manovich 32)

#3 AUTOMATION

Page 13: Everything Old is New Again PRINCIPLES OF NEW MEDIA.

I may have typed this here and changed the font size, but the aesthetics and layout of the slide were a pre-programmed selection.

TEMPLATES

Page 14: Everything Old is New Again PRINCIPLES OF NEW MEDIA.

FILTERS

Original Photo and Same Photo with Photoshop “Plastic Wrap” Filter.Time to Accomplish: 2 seconds

Page 15: Everything Old is New Again PRINCIPLES OF NEW MEDIA.

AFTER & BEFORE PHOTOSHOP

Page 16: Everything Old is New Again PRINCIPLES OF NEW MEDIA.

VIDEO GAMES

Page 18: Everything Old is New Again PRINCIPLES OF NEW MEDIA.

34 Gigapixel image of Tokoyo

Can we consider what these people are doing to be “art?”

Are they “artists?”

ART & ARTISTS

Page 19: Everything Old is New Again PRINCIPLES OF NEW MEDIA.

PHOTO MANIPULATION

Page 20: Everything Old is New Again PRINCIPLES OF NEW MEDIA.

Evolution of Beauty

What are some of the cultural ramifications/changes of a hyper-remediated world?

BEAUTY

Page 21: Everything Old is New Again PRINCIPLES OF NEW MEDIA.

WEB TEMPLATES

Why Are You Here? There’s a million templates out there.

Page 22: Everything Old is New Again PRINCIPLES OF NEW MEDIA.

“A new media object is not something fixed once and for all, but something that can exist in diff erent, potentially infinite versions.”

“With old media . . . Numerous copies could be run from a master, and, in perfect correspondence with the logic of an industrial society, they were all identical.”

(Manovich 36)

“Changes in media technologies are correlated with social change. If the logic of old media corresponded to the logic of industrial mass society, the logic of new media fi ts the logic of postindustrial society, which values individuality over conformity”

(Manovich 41)

#4 VARIABILITY

Page 23: Everything Old is New Again PRINCIPLES OF NEW MEDIA.

ANDY WARHOL

Page 24: Everything Old is New Again PRINCIPLES OF NEW MEDIA.

WEBSITES

“Light” Version

“Heavy” Version

Page 25: Everything Old is New Again PRINCIPLES OF NEW MEDIA.

SOFTWARE

Microsoft Word with all menus visible.

Page 26: Everything Old is New Again PRINCIPLES OF NEW MEDIA.

HYPERLINKING

When hyperlinks are offered, the decision of whether or not to follow them creates a different version of the document for every reader.

Page 27: Everything Old is New Again PRINCIPLES OF NEW MEDIA.

THEORY OF PROTOTYPES

Star Wars is prototype for infinite versions and references.

Page 28: Everything Old is New Again PRINCIPLES OF NEW MEDIA.

“Cultural categories and concepts are substituted, on the level of meaning and/or language, by new ones that derive from the computer’s ontology, epistemology, and pragmatics. New media thus acts as a forerunner of this more general process of cultural reconceptualization.”

(Manovich 47)

In English: old media and new media affect each other back and forth. Computers make us look at old cultural forms and habits differently, while old cultural forms and habits find their way into computer culture.

#5 TRANSCODING

Page 29: Everything Old is New Again PRINCIPLES OF NEW MEDIA.

OLD TO NEW: INTERFACE

Page 30: Everything Old is New Again PRINCIPLES OF NEW MEDIA.

OLD TO NEW: CONTROL

Page 31: Everything Old is New Again PRINCIPLES OF NEW MEDIA.

“Just Google it.”“I can’t process this.”Text speak (LOL, BRB, TMI)“I need some down time.”“I’m an excellent multitasker.”“Going camping. I need to unplug.”“That girl is nothing but eye candy.”“That’s not for me; I’m gonna opt-out.”“That pic is obviously Photoshopped.”

NEW TO OLD: DAILY LINGO

Page 32: Everything Old is New Again PRINCIPLES OF NEW MEDIA.

NEW TO OLD: CATEGORIZATION OF ENTERTAINMENT

Page 33: Everything Old is New Again PRINCIPLES OF NEW MEDIA.

Identify and note the signifi cance of a few more examples of modularity than I discussed here. More interestingly, note some examples of the value of modularity playing out in the non-digital. Think, the rise of IKEA and modular living design versus an old

skool focus on sets and matching pieces

Identify and note the signifi cance of a few more examples of variability than I discussed here. More interestingly, note some examples of the value of variability playing out in the non-digital. Think, (from what the kids tell me) less emphasis on a set

sub-group or style (goth, punk, grunge, jock, etc.) and increased acceptance of playing with varying identity roles

HAPPY BLOG GROUPS TALK TO EACH OTHER F2F


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