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Evolution of computers

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Evolution of Computers… !!!
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Evolution of Computers!!!

Evolution of Computers!!!

THE EARLY YEARS..In early years ,before the computer was invented, there were several inventions of counting machine..200 BC Chinese Abacus500 BC Egyptian Abacus1620 Napiers Bone1653 - Pascaline

THE FIRST GENERATION COMPUTERS..(1940-1956)The first computers used vacuum tubes for circuitry and magnetic drums for memory, and were often enormous, taking up entire rooms. They were very expensive to operate and in addition to using a great deal of electricity, generated a lot of heat, which was often the cause of malfunctions.First generation computers relied on machine language, the lowest-level programming language understood by computers, to perform operations, and they could only solve one problem at a time. Input was based on punched cards and paper tape, and output was displayed on printouts.The UNIVAC and ENIAC computers are examples of first-generation computing devices. The UNIVAC was the first commercial computer delivered to a business client, the U.S. Census Bureau in 1951.

1941

Konrad Zuse finishes the Z3 computer. The Z3 was an early computer built by German engineer Konrad Zuse working in complete isolation from developments elsewhere. Using 2,300 relays, the Z3 used floating point binary arithmetic and had a 22-bit word length. The original Z3 was destroyed in a bombing raid of Berlin in late 1943. However, Zuse later supervised a reconstruction of the Z3 in the 1960s which is currently on display at the Deutsches Museum in Munich.

Zuse Z3 Computer

1944

Harvard Mark-1 is completed. Conceived by Harvard professor Howard Aiken, and designed and built by IBM, the Harvard Mark-1 was a room-sized, relay-based calculator. The machine had a fifty-foot long camshaft that synchronized the machines thousands of component parts. The Mark-1 was used to produce mathematical tables but was soon superseded by stored program computers.Harvard mark 1

1949

Technology:vacuum tubesMemory:1K words, 17 bits, mercury delay lineSpeed:714 operations per second

Maurice Wilkes assembled the EDSAC, the first practical stored-program computer, at Cambridge University. His ideas grew out of the Moore School lectures he had attended three years earlier.For progamming the EDSAC, Wilkes established a library of short programs called subroutines stored on punched paper tapes. EDSAC

1956

MIT researchers built the TX-0, the first general-purpose, programmable computer built with transistors. For easy replacement, designers placed each transistor circuit inside a "bottle," similar to a vacuum tube. Constructed at MITs Lincoln Laboratory, the TX-0 moved to the MIT Research Laboratory of Electronics, where it hosted some early imaginative tests of programming, including a Western movie shown on TV, 3-D tic-tac-toe, and a maze in which mouse found martinis and became increasingly inebriated.

MIT TX0

THE SECOND GENERATION COMPUTERS..(1956-1963)Transistors replaced vacuum tubes and ushered in the second generation of computers. The transistor was invented in 1947 but did not see widespread use in computers until the late 1950s. The transistor was far superior to the vacuum tube, allowing computers to become smaller, faster, cheaper, more energy-efficient and more reliable than their first-generation predecessors. Though the transistor still generated a great deal of heat that subjected the computer to damage, it was a vast improvement over the vacuum tube. Second-generation computers still relied on punched cards for input and printouts for output.Second-generation computers moved from cryptic binary machine language to symbolic, or assembly, languages, which allowed programmers to specify instructions in words. High-level programming languages were also being developed at this time, such as early versions of COBOL and FORTRAN. These were also the first computers that stored their instructions in their memory, which moved from a magnetic drum to magnetic core technology.The first computers of this generation were developed for the atomic energy industry.

1959

IBMs 7000 series mainframes were the companys first transistorized computers. At the top of the line of computers all of which emerged significantly faster and more dependable than vacuum tube machines sat the 7030, also known as the "Stretch." Nine of the computers, which featured a 64-bit word and other innovations, were sold to national laboratories and other scientific users. L. R. Johnson first used the term "architecture" in describing the Stretch.

IBM STRECH

1961

According to Datamation magazine, IBM had an 81.2-percent share of the computer market in 1961, the year in which it introduced the 1400 Series. The 1401 mainframe, the first in the series, replaced the vacuum tube with smaller, more reliable transistors and used a magnetic core memory.

Demand called for more than 12,000 of the 1401 computers, and the machines success made a strong case for using general-purpose computers rather than specialized systems.IBM 1401

1963

IBM announced the System/360, a family of six mutually compatible computers and 40 peripherals that could work together. The initial investment of $5 billion was quickly returned as orders for the system climbed to 1,000 per month within two years. At the time IBM released the System/360, the company was making a transition from discrete transistors to integrated circuits, and its major source of revenue moved from punched-card equipment to electronic computer systems.IBM 360

THE THIRD GENERATION COMPUTERS..(1964-1971)The development of the integrated circuit was the hallmark of the third generation of computers. Transistors were miniaturized and placed on silicon chips, called semiconductors, which drastically increased the speed and efficiency of computers.Instead of punched cards and printouts, users interacted with third generation computers through keyboards and monitors and interfaced with an operating system, which allowed the device to run many different applications at one time with a central program that monitored the memory. Computers for the first time became accessible to a mass audience because they were smaller and cheaper than their predecessors.

1965

Digital Equipment Corp. introduced the PDP-8, the first commercially successful minicomputer. The PDP-8 sold for $18,000, one-fifth the price of a small IBM 360 mainframe. The speed, small size, and reasonable cost enabled the PDP-8 to go into thousands of manufacturing plants, small businesses, and scientific laboratories.DEC PDP-8

1968

The Apollo Guidance Computer made its debut orbiting the Earth on Apollo 7. A year later, it steered Apollo 11 to the lunar surface. Astronauts communicated with the computer by punching two-digit codes and the appropriate syntactic category into the display and keyboard unit.APOLLO GUIDANCE

1971

The Kenbak-1, the first personal computer, advertised for $750 in Scientific American. Designed by John V. Blankenbaker using standard medium-scale and small-scale integrated circuits, the Kenbak-1 relied on switches for input and lights for output from its 256-byte memory. In 1973, after selling only 40 machines, Kenbak Corp. closed its doors.KENBAk -1

THE FOURTH GENERATION COMPUTERS..(1971-Present)The microprocessor brought the fourth generation of computers, as thousands of integrated circuits were built onto a single silicon chip. What in the first generation filled an entire room could now fit in the palm of the hand. The Intel 4004 chip, developed in 1971, located all the components of the computerfrom the central processing unit and memory to input/output controlson a single chip.In 1981 IBM introduced its first computer for the home user, and in 1984 Apple introduced the Macintosh. Microprocessors also moved out of the realm of desktop computers and into many areas of life as more and more everyday products began to use microprocessors.As these small computers became more powerful, they could be linked together to form networks, which eventually led to the development of the Internet. Fourth generation computers also saw the development of GUIs, the mouse and handheld devices.

1974

Researchers at the Xerox Palo Alto Research Center designed the Alto the first work station with a built-in mouse for input. The Alto stored several files simultaneously in windows, offered menus and icons, and could link to a local area network. Although Xerox never sold the Alto commercially, it gave a number of them to universities. Engineers later incorporated its features into work stations and personal computers.Xerox Alto

1981

The Apple II is an 8-bit home computer, one of the first highly successful mass-produced microcomputer products, designed primarily by Steve Wozniak, manufactured by Apple Computer and introduced in 1977. It is the first model in a series of computers which were produced until Apple IIe production ceased in November 1993.APPLE II

1989

Apple Computer launched the Macintosh, the first successful mouse-driven computer with a graphic user interface, with a single $1.5 million commercial during the 1989 Super Bowl. Based on the Motorola 68000 microprocessor, the Macintosh included many of the Lisas features at a much more affordable price: $2,500.

Apples commercial played on the theme of George Orwells "1984" and featured the destruction of Big Brother with the power of personal computing found in a Macintosh. Applications that came as part of the package included MacPaint, which made use of the mouse, and MacWrite, which demonstrated WYSIWYG (WhatYouSeeIsWhatYouGet) word processing.

Apple Macintosh

1992

IBM introduced its PS/2 machines, which made the 3 1/2-inch floppy disk drive and video graphics array standard for IBM computers. The first IBMs to include Intels 80386 chip, the company had shipped more than 1 million units by the end of the year. IBM released a new operating system, OS/2, at the same time, allowing the use of a mouse with IBMs for the first time.IBM PS / 2

NEW ERA COMPUTERSSUPER COMPUTERS

MAINFRAME

PERSONAL COMPUTER

MOBIE COMPUTERS

OVERVIEW

THE FIFTH GENERATION COMPUTERS..(PRESENT & BEYOND)The technology are more advanced and still being developed so that it is more efficient

THE FIFTH generation computers are such as :

SILICON CHIPSPROCESSORROBOTICSVIRTUAL REALITYINTELLIGENT SYSTEMSPROGRAMS which translate LANGUAGES

Silicon chipsAn integrated circuit or monolithic integrated circuit (also referred to as an IC, a chip, or a microchip) is a set of electronic circuits on one small plate ("chip") of semiconductor material, normally silicon. This can be made much smaller than a discrete circuit made from independent components. ICs can be made very compact, having up to several billion transistors and other electronic components in an area the size of a fingernail. The width of each conducting line in a circuit can be made smaller and smaller as the technology advances; in 2008 it dropped below 100 nanometer,[1] and now it is tens of nanometer.[2]ICs were made possible by experimental discoveries showing that semiconductor devices could perform the functions of vacuum tubes and by mid-20th-century technology advancements in semiconductor device fabrication. The integration of large numbers of tiny transistors into a small chip was an enormous improvement over the manual assembly of circuits using discrete electronic components. The integrated circuit's mass production capability, reliability, and building-block approach to circuit design ensured the rapid adoption of standardized integrated circuits in place of designs using discrete transistors.

PROCESSSORA microprocessor incorporates the functions of a computer's central processing unit (CPU) on a single integrated circuit (IC),[1] or at most a few integrated circuits.[2] All modern CPUs are microprocessors making the micro- prefix redundant. The microprocessor is a multipurpose, programmable device that accepts digital data as input, processes it according to instructions stored in its memory, and provides results as output. It is an example of sequential digital logic, as it has internal memory. Microprocessors operate on numbers and symbols represented in the binary numeral system.The integration of a whole CPU onto a single chip or on a few chips greatly reduced the cost of processing power. The integrated circuit processor was produced in large numbers by highly automated processes, so unit cost was low. Single-chip processors increase reliability as there are many fewer electrical connections to fail. As microprocessor designs get faster, the cost of manufacturing a chip (with smaller components built on a semiconductor chip the same size) generally stays the same

ROBOTICSRobotics is the branch of mechanical engineering, electrical engineering and computer science that deals with the design, construction, operation, and application of robots,[1] as well as computer systems for their control, sensory feedback, and information processing. These technologies deal with automated machines that can take the place of humans in dangerous environments or manufacturing processes, or resemble humans in appearance, behavior, and/or cognition. Many of today's robots are inspired by nature contributing to the field of bio-inspired robotics.The concept of creating machines that can operate autonomously dates back to classical times, but research into the functionality and potential uses of robots did not grow substantially until the 20th century.[2] Throughout history, robotics has been often seen to mimic human behavior, and often manage tasks in a similar fashion. Today, robotics is a rapidly growing field, as technological advances continue, research, design, and building new robots serve various practical purposes, whether domestically, commercially, or militarily. Many robots do jobs that are hazardous to people such as defusing bombs, mines and exploring shipwrecks.

VIRTUAL REALITYVirtual reality (VR), sometimes referred to as immersive multimedia, is a computer-simulated environment that can simulate physical presence in places in the real world or imagined worlds. Virtual reality can recreate sensory experiences, including virtual taste, sight, smell, sound, touch, etc.Most current virtual reality environments are primarily visual experiences, displayed either on a computer screen or through special stereoscopic displays, but some simulations include additional sensory information, such as sound through speakers or headphones. Some advanced, haptic systems now include tactile information, generally known as force feedback in medical, gaming and military applications. Furthermore, virtual reality covers remote communication environments which provide virtual presence of users with the concepts of telepresence and telexistence or a virtual artifact (VA) either through the use of standard input devices such as a keyboard and mouse, or through multimodal devices such as a wired glove, the Polhemus, and omnidirectional treadmills. The simulated environment can be similar to the real world in order to create a lifelike experiencefor example, in simulations for pilot or combat trainingor it can differ significantly from reality, such as in VR games. In practice, it is currently very difficult to create a high-fidelity virtual reality experience, because of technical limitations on processing power, image resolution, and communication bandwidth. However, the technology's proponents hope that such limitations will be overcome as processor, imaging, and data communication technologies become more powerful and cost-effective over time.


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