exec Function calls
Used to begin a processes execution.
Accomplished by overwriting process imaged of caller with that of called.
Several flavors, use the one most suited to needs.
exec Function calls
int execv( char *path, char *argv[]) ;
path: directory path to executable image. Can be your program, or system program.
argv: Array of pointers to null terminated strings. These are the arguments to the program being executed.
exec Function calls
two conventions with argv:
1) argv[0] should hold the name of the program to be executed.2) The last element must be NULL.
main (int argc, *argv[])
{ int pid ; char *args[2] ; pid = fork() ; if (pid ==0)
{ args[0] = “./a.out” ; All executed by args[1] = NULL ; child process i = execv(“./aout”, args) ; printf(“OOOpppssss.\n”) ;}
elseprintf(“Not a problem!\n”) ; Executed by parent
}
int pid ;char *args[2] ;pid = fork() ;
int pid ;char *args[2] ;pid = ?
fork
Parent
int pid ; char *args[2] ;
pid = 0
Child
Child
int pid ;
char *args[2] ;
pid = fork()
if (pid == 0) {args[0] = “./a.out” ; args[1] = NULL ; i = execv(“./aout”, args) ; printf(“OOOpppssss.\n”) ; }else printf(“Not ….”);
Parent
int pid ;
char *args[2] ;
pid = fork()
if (pid == 0) {args[0] = “./a.out” ; args[1] = NULL ; i = execv(“./aout”, args) ; printf(“OOOpppssss.\n”) ; }else printf(“Not ….”);
Parent
int pid ;
char *args[2] ;
pid = fork()
if (pid == 0) {args[0] = “./a.out” ; args[1] = NULL ; i = execv(“./aout”, args) ; printf(“OOOpppssss.\n”) ; }else printf(“Not ….”);
Child
int pid ;
char *args[2] ;
pid = fork()
if (pid == 0) {args[0] = “./a.out” ; args[1] = NULL ; i = execv(“./aout”, args) ; printf(“OOOpppssss.\n”) ; }else printf(“Not ….”);
Parent
int pid ;
char *args[2] ;
pid = fork()
if (pid == 0) {args[0] = “./a.out” ; args[1] = NULL ; i = execv(“./aout”, args) ; printf(“OOOpppssss.\n”) ; }else printf(“Not ….”);
a.out
Processes: program + execution state Pseudoparallelism Multiprogramming
Many processes active at once With switching:
process execution is not repeatable processes should make no assumptions about
timing Process consists of:
Process’ core image: program, data, run-time stack Program counter, registers, stack pointer OS bookkeeping information
Process State As a process executes, it changes state
new: The process is being created. running: Instructions are being executed. waiting: The process is waiting for some event to
occur. ready: The process is waiting to be assigned to a
process. terminated: The process has finished execution.
Diagram of Process State
Diagram of Process State
X
Diagram of Process State
XX
Diagram of Process State
XX
X
Process Table
One entry per process.
PCB PCB PCBPCB PCB
Pr 0 Pr 1 Pr 2 Pr 4 …..Pr N
PCB: Process Management
registers, program counter, program status word, stack pointer
process state time process started, CPU time used,
children’s CPU time used alarm clock setting pending signal bits pid message queue pointers, other flag bits
PCB: Memory-Related Information
pointers to text Data stack segments
Pointer to page table
PCB: File-Related Information
root, working directory file descriptors User ID Group ID
Process Control Block (PCB)
Context Switch (or Process Switch)
Currently executing process looses control of CPU
Its “context” must be saved (if not terminated) into PCS.
New process is chosen for execution. New process context is restored. New process is given control of the CPU.
CPU Switch From Process to Process
Process Scheduling Queues
Job queue – set of all processes in the system. Ready queue – set of all processes residing in main
memory, ready and waiting to execute. Device queues – set of processes waiting for an I/O
device. Process migration between the various queues.
Ready Queue And Various I/O Device Queues
Representation of Process Scheduling
Low Level Interrupt Processing
Each HW device has slot in interrupt vector (IV). On interrupt, HW pushes PC, PSW, one or more registers. Loads in new PC from IV. END OF HW Assembly code to save registers and info on stack (to
PCB). Assembly sets up new stack for handling process. Calls C interrupt handling routing to complete interrupt
processing. Scheduler is called and determines next process to run. Assembly language restores registers and other
necessary items (e.g., memory map) of selected process and begins its execution.
Schedulers
Long-term scheduler (or job scheduler) – selects which processes should be brought into the ready queue.
Short-term scheduler (or CPU scheduler) – selects which process should be executed next and allocates CPU.
Schedulers (Cont.)
Short-term scheduler is invoked very frequently (milliseconds) (must be fast).
Long-term scheduler is invoked very infrequently (seconds, minutes) (may be slow).
The long-term scheduler controls the degree of multiprogramming.
Schedulers (Cont.)
Processes can be described as either: I/O-bound process – spends more
time doing I/O than computations, many short CPU bursts.
CPU-bound process – spends more time doing computations; few very long CPU bursts.
Context Switch When CPU switches to another process, the
system must save the state of the old process and load the saved state for the new process.
Context-switch time is overhead; the system does no useful work while switching.
Time dependent on hardware support.
#include <unistd.h>#include <stdio.h>main()
{ char *ptr ;
char input[1024] ;
char *tmp, *tmp1 ; int i ;
while(1)
{ i = read(0, input, 512) ; printf("Ret %d\n", i) ;
ptr = input ; while (*ptr != '\n') { if (*ptr == ' ') printf("Space!\n") ; else printf("Read %c\n", *ptr) ; ptr++ ; } }}