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Exer-station 2007
Quang Bui Derrick Newsome
Exercise peripheral for gaming
Group 27
Sponsor
• Proposed by Marshall Summar• Associate Professor in
Pediatrics who is specialized in dealing withdisabled children
• Ken Roberts• Experienced Engineer, MBA student with
youth exercise interests
Project Background
• Parents cannot motivate their kids to exercise
• Kids willing to game but not exercise
• Some of the kids have disabilities that make it difficult to exercise
Market Background
• Device is for kids who have an unhealthy amount of body fat
• Obesity caused from physical disabilities such as down syndrome
Market Potential
• The product will be targeted toward disabled and obese children
• Doctors and pediatricians
• Rehabilitation centers
• Kid friendly fitness centers
Project Overview Goals
• Require exercise to function
• Useable while sitting
• Burn 100 calories per 35 minutes– 20 minutes of moderate dancing– 12 minute jog in place
• Be kid-proof
• Present to tech transfer
Project Overview Goals (cont)
• First prototype - first week of February
• Refined prototype - end of February
Features
• Integrate Pedal or stepping as exercise
• Disconnect or continue play?
• Variable resistance
• Playstation and Resistance Lock system
Previous Project 2003
• Wired a unicycle to control the up and down arrows.
• Only worked for games that focus on holding up to play
• Use current generator to measure motion
• Finished only a very basic prototype
Work Completed
• Determined needed features and specs
• Determined 2 circuitry methods to wire controller
• Ordered parts for initial prototype
• Designed kid proof lock
Current Work
• Meet with Tech Transfer
• Assemble first prototype
• Find parts for kid proof lock
Future Work
• Analyzing the circuitry of other consoles
• Determine changes for refined prototype
• Test effectiveness of machine by measuring calorie burn
• Test functionality on different game types
=D