Date post: | 06-Apr-2018 |
Category: |
Documents |
Upload: | premchandran |
View: | 218 times |
Download: | 6 times |
of 27
8/3/2019 Experience Pro to Typing Techniques 1197135425509028 3
1/27
INTERACTION DESIGN: PRINCIPLES & PRACTICES
(or how to make stuff that people will need, want, and love)
ADS 560, VISC 560, INDD 578 (3 credits), Fall 2007
Tuesday, Thursday 7:00p
Location, Lawrence Campus, Art & Design Bldg. Rm 313
*
Wk 13 - Experience Prototyping Techniques (Nov 13, 15)
8/3/2019 Experience Pro to Typing Techniques 1197135425509028 3
2/27
COURSE OUTLINE
Wk 01 - Whats IxD? Starting Points (Aug 16, 21, 23)Wk 02 - Interaction Design Basics, Users (Aug 28, 30)Wk 03 - Evidence-based Design & Context of use (Sep 4, 6)Wk 04 - Design Research (Sep 11, 13)Wk 05 - The Craft of Interaction Design (Sep 18, 20)Wk 06 - Interface Design Basics (Sep 25, 27)Wk 07 - Smart Applications & Clever Devices (Oct 2, 4)
Wk 08 - Multisensory and Multimedia (Oct 9, 11)*
MID TERM
Wk 09 - Classes cancelled (Oct 16, 18)*Wk 10 - Multisensory and Multimedia (Oct 23, 25)Wk 11 - Service Design, (Oct 30, Nov 1)Wk 12 - IxD Futures, Alternative Nows (Nov 6, 8)
Wk 13 - Experience Prototyping Techniques (Nov 13, 15)Wk 14 - Latent Needs & Desires (Nov 20)Wk 15 - Big D IxD (Nov 27, 29)Wk 16 - Spimes and emerging technologies (Dec 4, 6)Wk 17 - FINAL: Group Presentations (Dec 11, 7:30p)
READINGS
THIS WEEKPeople & Prototypes
Chapter 10, Moggridge
http://www.designinginteractions.com/
http://www.designinginteractions.com/http://www.designinginteractions.com/http://www.designinginteractions.com/http://www.designinginteractions.com/8/3/2019 Experience Pro to Typing Techniques 1197135425509028 3
3/27
Play
research
discovery&
8/3/2019 Experience Pro to Typing Techniques 1197135425509028 3
4/27
Play
IxD application
representation
N
ov1
N
ov6
N
ov8
N
ov13
N
ov15
N
ov20
N
ov22
N
ov27
N
ov29
D
ec4
D
ec6
D
ec11
iBar
playful add-on
performance prototyping
playful skill-building
PT2
8/3/2019 Experience Pro to Typing Techniques 1197135425509028 3
5/27
Play
The prototype
The name
The presentation
Project management:Roles & responsibilitiesScheduling
Division of laborTasks & deliverables
Reliability-contributions
8/3/2019 Experience Pro to Typing Techniques 1197135425509028 3
6/27
pro-to-type n. 1. An original type, form, or instance that
serves as a model on which later stages are based or judged
American Heritage Dictionary
8/3/2019 Experience Pro to Typing Techniques 1197135425509028 3
7/27 HumanCentered 2004, All Rights Reserved HumanCentered 2007, All Rights Reserved
What I hear. I forget.
What I see, I remember.What I do, I understand.
Lao Tse
8/3/2019 Experience Pro to Typing Techniques 1197135425509028 3
8/27 HumanCentered 2004, All Rights Reserved HumanCentered 2007, All Rights Reserved
Designers achieve dramatic breakthroughs by
generating their ideas every day and advancing themby a combination of prototyping and user evaluation.
Bill Moggridge
8/3/2019 Experience Pro to Typing Techniques 1197135425509028 3
9/27
The process does not look like a linear system diagram,nor even a revolving wheel of iteration, but is more likeplaying with a pinball machine, where one bouncesrapidly in unexpected directions.
8/3/2019 Experience Pro to Typing Techniques 1197135425509028 3
10/27
Five Core Skills of Design
1. To synthesize a solution from all of the relevant constraints,
understanding everything that will make a difference to theresult
2. To frame, or reframe, the problem and objective
3. To create and envision alternatives
4. To select from those alternatives, knowing intuitively how tochoose the best approach
5. To visualize and prototype the intended solution
8/3/2019 Experience Pro to Typing Techniques 1197135425509028 3
11/27
Experience Prototype:
A representation of adesign, made before
the final solution exists Bill Moggridge
8/3/2019 Experience Pro to Typing Techniques 1197135425509028 3
12/27
Experience Prototype is any
kind of representation, in any
medium, that is designed to
understand, explore or
communicate what it mightbe like to engage with the
product, space or system we
are designingJane Fulton Suri
8/3/2019 Experience Pro to Typing Techniques 1197135425509028 3
13/27
HumanCentered 2006, All Rights Reserved
The perfect is the enemy of the good.(mock up and repeat)
8/3/2019 Experience Pro to Typing Techniques 1197135425509028 3
14/27 HumanCentered 2004, All Rights Reserved
1. explore/conceive/prototype new concepts
2. prototype new integrated strategies
3. imagine/prototype new brand directions
4. improve/invent experiences
5. reduce costs/reinvent processes
6. improve functions & features
Design ofers new opportunities forvalue-creation in business
8/3/2019 Experience Pro to Typing Techniques 1197135425509028 3
15/27
What is "Experience Prototyping"?
First, lets think for a moment about what we mean by "experience." With respect
to prototyping, our understanding of "experience" is close to what Houde and Hill
call the "look and feel" of a product or system, that is "the concrete sensory
experience of using an artifact what the user looks at, feels and hears while
using it."
8/3/2019 Experience Pro to Typing Techniques 1197135425509028 3
16/27
8/3/2019 Experience Pro to Typing Techniques 1197135425509028 3
17/27
Increasingly, as designers of interactive systems (spaces, processes and
products for people), we find ourselves stretching the limits of prototyping
tools to explore and communicate what it will be like to interact with the things
we design.
8/3/2019 Experience Pro to Typing Techniques 1197135425509028 3
18/27
HumanCentered 2004, All Rights Reserved HumanCentered 2005, All Rights Reserved
Designers get the love because we control the part that people
want. I feel privileged to be a designer, because people like
what I do (if I do it well). I also feel a little embarrassed to
accept the accolades and the appreciation, as I know that I
rely on all the other people who contribute the information
that makes the successful synthesis possible.
Bill Moggridge
8/3/2019 Experience Pro to Typing Techniques 1197135425509028 3
19/27
HumanCentered 2004, All Rights Reserved HumanCentered 2005, All Rights Reserved
Forget your ego, and leave your discipline behind.Lets do this together!
8/3/2019 Experience Pro to Typing Techniques 1197135425509028 3
20/27
experience prototyping
Experience is, by its nature, subjective and the best way to understand theexperiential qualities of an interaction is to experience it subjectively.
8/3/2019 Experience Pro to Typing Techniques 1197135425509028 3
21/27
1. Understand the experience
2. Explore the experiencewhats it like? who uses it? what
does it require of people? what are
the barriers?
3. Communicate the experiencedescribe it, diagram it, model it
how persuasive it it?
YOUR DESIGN
(High Fidelity)
(Low Fidelity)
8/3/2019 Experience Pro to Typing Techniques 1197135425509028 3
22/27
www.youtube.com/watch?v=JvLW51zLTVg
http://news.google.com/nwshp?hl=en&tab=wn&q=http://news.google.com/nwshp?hl=en&tab=wn&q=http://www.youtube.com/watch?v=JvLW51zLTVghttp://www.youtube.com/watch?v=JvLW51zLTVg8/3/2019 Experience Pro to Typing Techniques 1197135425509028 3
23/27
A true Experience Prototype for users--providing a really relevant
experience--seems to require a level of resolution and functionality such that
it can be let loose into an everyday context and more fully integrated into
peoples lives.
As an observer of user evaluations, one knows very quickly if the designed
experience is a good one. If it is, people get so involved in the experience
that they forget about the limitations of the prototype.
8/3/2019 Experience Pro to Typing Techniques 1197135425509028 3
24/27
Experience prototyping requires hybrid and overlapping skill-sets such
that it is not exclusive to any single design discipline. As such, it offers an
opportunity for all types of designers to supplement their traditional
discipline skills in an effective and broadening way.
Experience Prototyping isnt about a toolkit of techniques, but rather
developing an attitude and language to solve design problems.
Get really good at lo-fi prototypes. Thats where the real learning
(i.e., understanding, exploring) happens.
8/3/2019 Experience Pro to Typing Techniques 1197135425509028 3
25/27
www.youtube.com/watch?v=D3dF44XtHek
http://www.youtube.com/watch?v=D3dF44XtHekhttp://www.youtube.com/watch?v=D3dF44XtHek8/3/2019 Experience Pro to Typing Techniques 1197135425509028 3
26/27
INTERACTION DESIGN: PRINCIPLES & PRACTICES
(or how to make stuff that people will need, want, and love)
ADS 560, VISC 560, INDD 578 (3 credits), Fall 2007
Tuesday, Thursday 7:00p
Location, Lawrence Campus, Art & Design Bldg. Rm 313
*
Wk 13 - Experience Prototyping Techniques (Nov 13, 15)
8/3/2019 Experience Pro to Typing Techniques 1197135425509028 3
27/27
HumanCentered 2005 All Rights Reserved
once upon a time
simulationskind fidelity benefits liabilities
physical model low to highvisual-touchpersistent
mute, static
digital model low to hightime, cost,
reconfigurablereproducible
distancednon-hand shaped
concept model distilled ecient abstract
report simple to dense content richmute
efort to read
speech short to long real-time transitory
play low to highreal-life
theatricaltransitory
digital movie low to high
multi-sensoryreiteratively-
persistent
human story-drivenlicense to entertain
resource
digital animation low to highmulti-sensoryreiteratively-
persistentlife abstracted