+ All Categories
Home > Education > Experiencing Systems at the Art Museum

Experiencing Systems at the Art Museum

Date post: 21-Jan-2018
Category:
Upload: paul-fishwick
View: 469 times
Download: 5 times
Share this document with a friend
43
Experiencing Systems at the Art Museum Paul Fishwick, University of Texas at Dallas Distinguished University Chair, Arts, Technology, and Emerging Communication (ATEC) Professor, Computer Science C R E A T I V E --- A U T O M A T A . C O M
Transcript
Page 1: Experiencing Systems at the Art Museum

Experiencing Systems at the Art MuseumPaul Fishwick, University of Texas at Dallas

Distinguished University Chair, Arts, Technology, and Emerging Communication (ATEC)

Professor, Computer Science

C R E A T I V E --- A U T O M A T A . C O M

Page 2: Experiencing Systems at the Art Museum

A T E C

@ UTD

Page 3: Experiencing Systems at the Art Museum

The System as a Quest for

Transdisciplinary

Unification Concept of “general system” emerged in 1950s

Norbert Wiener: Science and control and

communication in animal + machine

[Cybernetics]

Ludwig von Bertalanffy: “A set of elements

standing in interrelations” [General Systems

Theory]

Jay Forrester: System Dynamics (method

informing policy making) – from engineering to

social.

Kenneth Boulding [General Systems Theory]

Page 4: Experiencing Systems at the Art Museum

Importance of System in

Computer Science &

Engineering

Page 5: Experiencing Systems at the Art Museum

Systems Thinking Needs

ModelingModeling Data

Data structures, Data bases, entity-relationships, schemas

Modeling Information

Semantic Networks, XML, Topic Maps

Modeling Geometry

1D, 2D, 3D meshes and Scale models

Modeling Process/Dynamics/Behavior: Modeling & Simulation

Page 6: Experiencing Systems at the Art Museum

Technology

Science Engineering

Mathematics

Culture

Arts

My Story

Page 7: Experiencing Systems at the Art Museum

Simulation Digest

Modelingforeveryone.com

Page 8: Experiencing Systems at the Art Museum

Modeling and Simulation

(M&S)Analog Computing:

Modeling & Simulation began with tally sticks and bones (Lebombo Bone: a baboon fibula): 44,200 years old. Modeling: lunar phase?

Antikythera Mechanism: 100 to 205 BCE. Modeling: celestial motion of 5 known planets, sun, moon (w/ phase)

Digital Computing:

ENIAC: 1946. Modeling: Army ballistics, hydrogen bomb (Metropolis)

1950s to present: Discrete-Event, Continuous-Time/Space, Agent-Based. Modeling: everything, complex systems

Society for Modeling & Simulation International (SCSI), ACM SIGSIM, IEEE TCSIM, Multiple Conferences

Page 9: Experiencing Systems at the Art Museum

Everyone should know

M&S because…Its relevance in society to solve the world’s most

complex and pressing problems

Its current role in systems thinking, which spans

multiple disciplines

Its potential role in framing computer science as

a systems discipline

Page 10: Experiencing Systems at the Art Museum

Our Strategy

Experience M&S in the Art

Museum

Page 11: Experiencing Systems at the Art Museum

DMA

Established in 1903

Located in the Arts District, downtown Dallas,

Texas

Over 24,000 works of art in the collection

Number of visitors per year (~ 1 million)

Promotes learning and creativity (Center for

Creative Connections)

Page 12: Experiencing Systems at the Art Museum

Why?

To promote STEAM: Science, Technology,

Engineering, Art, and Mathematics

To increase numbers of people who can think

across disciplinary boundaries: systems thinking

& science

To broaden diversity of M&S population: consider

demographics from the DMA visitor surveys

To strengthen the STEM bridges from other UTD

Schools to ATEC

Page 13: Experiencing Systems at the Art Museum

Inca Tunic (1476-1534)

M&S Related Questions:

1 How was the tunic woven?

2 How would the tunic be woven today?

3 Can a program reproduce the pattern?

4 How was the red fabric dyed?

5 What are the population dynamics of the llama?

6 Can the motifs be used to encode information?

7 What were the behaviors of the tunic wearer?

8 How was the exhibit installed in the museum?

9 What workflow process can visualize all DMA tunics?

10 What is a global timeline for tunics across major museums?

Page 14: Experiencing Systems at the Art Museum

Simulated Tunic. . . . Code excerpt . . . .

void drawTunic(int val) {

num_reds = max-val;

num_bw = val;

if (val > max/2) {

/* Left columns */

column++;

for (int i=0;i<num_reds;i++)

redMotif(i);

for (int i=0;i<num_bw;i++)

if (i%2 == 0)

blackMotif(i,num_reds);

else

whiteMotif(i,num_reds);

val--;

drawTunic(val);

num_reds = max-val-1;

num_bw = val;

Page 15: Experiencing Systems at the Art Museum

Let’s Make System Models

Page 16: Experiencing Systems at the Art Museum

Narrative Model

An Inca woman would first shear the alpaca

when the coat is full. The wool would be

cleaned and spun into yarn. Then using

either a backstrap or vertical loom, she

weaves the yarn into a fine checkered

tunic.

Page 17: Experiencing Systems at the Art Museum

Concept Model

weavin

g

spinning

Concept Map Map Media Links

Page 18: Experiencing Systems at the Art Museum

State Transition Model

Shearing Spinning Weaving

Page 19: Experiencing Systems at the Art Museum

Functional Model

ShearBreed Spin Weavetunicyarnwool

shorn

alpaca

alpaca

Page 20: Experiencing Systems at the Art Museum

Workflow Modeling for Tunics @ DMA

Page 21: Experiencing Systems at the Art Museum

Quipu/Khipu (1476-1534)

Page 22: Experiencing Systems at the Art Museum

Max/Msp Quipu Simulation

Page 23: Experiencing Systems at the Art Museum

Lamp (Designer: Isamu Noguchi): 1945

Page 24: Experiencing Systems at the Art Museum

Miniature: Cup Shaped

Automaton (1315)

From Keir Collection

of Islamic Art

Page from:

The Book of Knowledge

of Ingenious Mechanical

Devices, al Jazari

Page 25: Experiencing Systems at the Art Museum

Conceptual Model

“…Lid s is lifted with valve m closed, and the wine

is poured into opening s until it fills dome e…”

“…Then the wine flows through valve m onto the

vanes of the water wheel. Its axle rotates together

with the duck. The wine is sucked down into the

end y of the channel, and comes out of the

other end, displacing the air in the goblet which

is expelled through pipe x into ball n…”

From: The Book of Knowledge of

Ingenious Mechanical Devices, Ibn al-Razzaz

al-Jazari translated and annotated by D. R.

Hill, Chartered Engineer, Reidel Pub, 1974, p. 98.

Page 26: Experiencing Systems at the Art Museum

Another al Jazari mechanism:

The Castle Clock Model

Page 27: Experiencing Systems at the Art Museum

al Jazari Castle Clock

(1206)

Page 28: Experiencing Systems at the Art Museum
Page 29: Experiencing Systems at the Art Museum

Fox in the Snow

Gustave Courbet, 1860

Page 30: Experiencing Systems at the Art Museum

Conceptual Model

Gustave Courbet’s "Fox in the Snow"

depicts the animal mauling its prey, the

rodent’s blood spilling onto the blanket

of snow. The brutality of this image is

intensified by the brilliance and

directness of Courbet’s brushstroke.

The artist deftly wields brush and

palette knife, differentiating the

softness of the animal’s fur and the

crispness of the frozen ground. This

painting is a quintessential example of

Courbet’s realism; he refused to depict

traditional subjects of mythology or

history and was instead intensely

fascinated with subjects of everyday

life.

Page 31: Experiencing Systems at the Art Museum

Lotka-Volterra Dynamics

ModelsWolfram Systems Modeler Max/Msp

Page 32: Experiencing Systems at the Art Museum

Eating Each Other: An Endless Cycle

Prototype #1 (2015 ATEC Art Fair)

Credits: David Vega & Michael Howell

Page 33: Experiencing Systems at the Art Museum

Final Exhibit

Credits: David Vega & Michael Howell

Page 34: Experiencing Systems at the Art Museum

Brass Clock, 17th Century

Page 35: Experiencing Systems at the Art Museum

Max/Msp

Analog Clock

Model

Page 36: Experiencing Systems at the Art Museum

Composition with Large Blue Plane, Red, Black,

Yellow, and Gray, Piet Mondrian, 1921.

Page 37: Experiencing Systems at the Art Museum

P Day 2015 Martin Krzywinski

Page 38: Experiencing Systems at the Art Museum

Piet Programming

Language

Hello World

Program

Page 39: Experiencing Systems at the Art Museum

Libraries also contain

cultural artifacts re: M&S

click to retrieve interactive codices

Page 40: Experiencing Systems at the Art Museum

Codex Madrid: Leonardo da Vinci

1490 – 1505

Figure 1: Da Vinci’s original cam hammer design (left) and wooden model (right).

.

Figure 2. Da Vinci’s cam hammer in pseudocode.

.

Figure 3. Flowchart model corresponding to Figure 1.

.

Page 41: Experiencing Systems at the Art Museum

STEM in the Art Museum

STEM

M&S

What we

covered

(mostly)

Page 42: Experiencing Systems at the Art Museum

Acknowledgments

Bonnie Pitman, Former Director of DMA &

Distinguished Scholar in Residence, UT Dallas

Rob Stein, Deputy Director, DMA

Kimberly Jones, The Ellen and Harry S. Parker III

Assistant Curator of the Arts of the Americas,

DMA

Shyam Oberoi, Director of Technology & Digital

Media, DMA

Carlos Arroyo, Senior Software Developer, DMA

Page 43: Experiencing Systems at the Art Museum

What do I (think) I said?

M&S in the Art MuseumStart with a cultural space

Explore M&S and Systems Thinking from within

Result…..

S T E A M


Recommended