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Experimental Evaluation of User Interfaces for Visual Indoor Navigation

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Mobile location recognition by capturing images of the environment (visual localization) is a promising technique for indoor navigation in arbitrary surroundings. However, it has barely been investigated so far how the user interface (UI) can cope with the challenges of the vision-based localization technique, such as varying quality of the query images. We implemented a novel UI for visual localization, consisting of Virtual Reality (VR) and Augmented Reality (AR) views that actively communicate and ensure localization accuracy. If necessary, the system encourages the user to point the smartphone at distinctive regions to improve localization quality. We evaluated the UI in an experimental navigation task with a prototype, informed by initial evaluation results using design mockups. We found that VR can contribute to efficient and effective indoor navigation even at unreliable location and ori- entation accuracy. We discuss identified challenges and share lessons learned as recommendations for future work.
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EXPERIMENTAL EVALUATION OF USER INTERFACES FOR VISUAL INDOOR NAVIGATION Andreas Möller , Matthias Kranz , Stefan Diewald , Luis Roalter , Robert Huitl , Tobias Stockinger , Marion Koelle , Patrick Lindemann Technische Universität München, Germany Universität Passau, Germany
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Page 1: Experimental Evaluation of User Interfaces for Visual Indoor Navigation

EXPERIMENTAL EVALUATION OF USER INTERFACES FOR VISUAL INDOOR NAVIGATION

Andreas Möller ✽, Matthias Kranz ❖, Stefan Diewald ✽, Luis Roalter ✽, Robert Huitl ✽,

Tobias Stockinger ❖, Marion Koelle ❖, Patrick Lindemann ❖ !

✽ Technische Universität München, Germany ❖ Universität Passau, Germany

Page 2: Experimental Evaluation of User Interfaces for Visual Indoor Navigation

VISION-BASED NAVIGATION

Send query image to server

Database of images with known position

Return position and orientation of most similar

reference image

Page 3: Experimental Evaluation of User Interfaces for Visual Indoor Navigation

■ Advantages □ No infrastructure □ Centimeter-level accuracy (Schroth et al. 2011)

■ But: query images impact localization quality □ Image distinctiveness □ Motion blur □ Pose

MOTIVATION

✘✔✘✘

Page 4: Experimental Evaluation of User Interfaces for Visual Indoor Navigation

■ Advantages □ No infrastructure □ Centimeter-level accuracy (Schroth et al. 2011)

■ But: query images impact localization quality □ Image distinctiveness □ Motion blur □ Pose

MOTIVATION

✘✔✘✘□ Traditional user interfaces usually require a high degree of accuracy, e.g. maps (Kray et al. 2003) or Augmented Reality (Liu et al. 2008)

Page 5: Experimental Evaluation of User Interfaces for Visual Indoor Navigation

■ User interface concept for visual localization that copes with inaccuracy, and UI elements to improve query images

■ First experimental evaluation

MAIN CONTRIBUTION

Augmented Reality (AR)

Virtual Reality(VR)

Page 6: Experimental Evaluation of User Interfaces for Visual Indoor Navigation

USER STUDY

3 Experiments

Navigation Time

Distraction

AR/VR

METHOD !12 Participants

!Wizard of Oz

Accuracy Perception Preferences

EffectivenessUI

ELEMENTS

RESEARCH QUESTIONS

Page 7: Experimental Evaluation of User Interfaces for Visual Indoor Navigation

EXPERIMENT 1: VR/AR COMPARISON■ Task: Navigate in building with AR and VR mode ■ Simulation of varying localization accuracy ■ Hypotheses: VR is faster, seems more accurate

and is more popular

AR VR

Live video Panorama

Page 8: Experimental Evaluation of User Interfaces for Visual Indoor Navigation

EXPERIMENT 1: VR/AR COMPARISON■ Task: Navigate in building with AR and VR mode ■ Simulation of varying localization accuracy ■ Hypotheses: VR is faster, seems more accurate

and is more popular

AR VR

Live video Panorama

Page 9: Experimental Evaluation of User Interfaces for Visual Indoor Navigation

■ AR: users were slower in error conditions ■ VR: no differences between conditions

m:ssuntil destination

(average)

EXPERIMENT 1: VR/AR COMPARISON

2:393:04 AR

VR

Navigation time

Page 10: Experimental Evaluation of User Interfaces for Visual Indoor Navigation

EXPERIMENT 1: VR/AR COMPARISONGuidance quality

3 VR

1 AR -3 = worst

3 = best

position error

2 VR

1 AR

orientation error

VR 2.5

AR 2

no errors

Page 11: Experimental Evaluation of User Interfaces for Visual Indoor Navigation

EXPERIMENT 1: VR/AR COMPARISONUser preferences

VR 50%

AR 33%

Undecided 17%

„Carrying the phone was convenient“

2 VR

0 AR -3 = strongly disagree

3 = strongly agree

Page 12: Experimental Evaluation of User Interfaces for Visual Indoor Navigation

■ Hypothesis: indicator increases average number of features visible in the image

■ 3 random appearances of indicator during navigation task

EXPERIMENT 2: FEATURE INDICATOR

Page 13: Experimental Evaluation of User Interfaces for Visual Indoor Navigation

EXPERIMENT 2: FEATURE INDICATOR

Features per frame(average)

% of frameswith >150 features

42

8.1%

101

20.7%

Effectiveness

without FI

with FI

Page 14: Experimental Evaluation of User Interfaces for Visual Indoor Navigation

EXPERIMENT 3: OBJECT HIGHLIGHTING■ Hypothesis: Soft border leads to less distraction

than Frame ■ Evaluation on Likert Scale

Page 15: Experimental Evaluation of User Interfaces for Visual Indoor Navigation

EXPERIMENT 3: OBJECT HIGHLIGHTING

Soft Border

1„Aroused my attention“

„Distracted during navigation task“

!Frame

3

1 Frame

-1 Soft

Border

-3 = strongly disagree3 = strongly agree

Page 16: Experimental Evaluation of User Interfaces for Visual Indoor Navigation

AR

FI

DISCUSSION■ VR as primary visualization ■ AR and indicators improve localization ■ Automatic switching between VR and AR ■ Future Work: live system, env. transformations

AR VR

+

accurate inaccurate

after (re-)localization navigation location estimate

too unreliable

Location Estimate

Page 17: Experimental Evaluation of User Interfaces for Visual Indoor Navigation

SUMMARY■ Novel UI for visual localization ■ Faster & more popular than AR ■ Increases perceived and

system localization accuracy

Page 18: Experimental Evaluation of User Interfaces for Visual Indoor Navigation

Contact: [email protected] www.eislab.net

Page 19: Experimental Evaluation of User Interfaces for Visual Indoor Navigation

Contact: [email protected] www.eislab.net

Page 20: Experimental Evaluation of User Interfaces for Visual Indoor Navigation

REFERENCES■ Slide 2: Measurement image: MS Office Clipart ■ Slide 4: Paper References:

Schroth, Georg, et al. "Mobile visual location recognition." Signal Processing Magazine, IEEE 28.4 (2011): 77-89. Kray, Chris, et al. "Presenting route instructions on mobile devices." Proc. of the 8th Intl. Conf. on Intelligent User Interfaces (IUI), ACM (2003), 117–124.Liu, A., et al. "Indoor wayfinding: Developing a functional interface for individuals with cognitive impairments." Disability & Rehabilitation: Assistive Technology 3, 1-2 (2008): 69–81. !!

■ All other photos and graphics: own material by Andreas Mölleror TU München or Universität Passau

Page 21: Experimental Evaluation of User Interfaces for Visual Indoor Navigation

■ Please cite this work as follows: Andreas Möller, Matthias Kranz, Stefan Diewald, Luis Roalter, Robert Huitl, Tobias Stockinger, Marion Koelle, and Patrick A. Lindemann. 2014. Experimental evaluation of user interfaces for visual indoor navigation. In Proceedings of the 32nd annual ACM conference on Human factors in computing systems (CHI '14). ACM, New York, NY, USA, 3607-3616. !■ If you use BibTex: @inproceedings{Moller:2014:EEU:2611222.2557003,! author = {M\"{o}ller, Andreas and Kranz, Matthias and Diewald, Stefan and Roalter, Luis and Huitl, Robert and Stockinger, Tobias and Koelle, Marion and Lindemann, Patrick A.},! title = {Experimental Evaluation of User Interfaces for Visual Indoor Navigation},! booktitle = {Proceedings of the 32Nd Annual ACM Conference on Human Factors in Computing Systems},! series = {CHI '14},! year = {2014},! isbn = {978-1-4503-2473-1},! location = {Toronto, Ontario, Canada},! pages = {3607--3616},! numpages = {10},! publisher = {ACM},! address = {New York, NY, USA},!}


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