Target Market• Fans of story-heavy tabletop RPGs• Fans of existing Fate-system games
like Spirit of the Century and the Dresden Files RPG
• Fans looking for a game based on their favorite book/movie/tv show that isn’t yet available
Up-Sells & Cross-Sells• Fate Accelerated Edition (EHP0002),
Fate Worlds (EHP0003 & EHP0004), Fate System Toolkit (EHP0005), Atomic Robo: The Roleplaying Game (EHP0006)
• The Dresden Files RPG: Your Story and Our World (EHP3001 & EHP3002), Spirit of the Century (EHP2000), Diaspora (EHP7004)
• Fate Dice™, Deck of Fate™, and Fudge Dice
Selling Points• For 3-6 players, ages 12 and up• Flexible system that works with any
setting of your choice• Character generation system creates
instant group dynamics and story hooks
• System allows for pick-up games with little advance planning
• Ties together with existing Fate-system games like Spirit of the Century and the Dresden Files RPG
• Strong online community support—over 10,000 confirmed members and growing
The Ten-Second PitchFate Core is a tabletop roleplaying game with a flexible yet strong system designed to support your setting of choice.
FATE COREGrab your plasma rifles, spell components, and jetpacks! Name your game; Fate Core is the foundation that can make it happen. Fate Core is a flexible system that can support whatever worlds you dream up.
Have you always wanted to play a post-apocalyptic spaghetti west-ern with tentacle monsters? Swords and sorcery in space? Wish there was a game based on your favorite series of books, film, or television, but it never happened? Fate Core is your answer.
Fate Core is a tabletop roleplaying game about proactive, capable people who lead dramatic lives. Create your characters and develop instant group dynamics with our unique phased char gen system. Use those characters as a springboard to storytelling in our GM worldbuilding chapters.
For the Fate-familiar, take advantage of the new and improved ap-proaches to character actions, aspects, compels, and more. With Fate Core, your story is up to you. But whatever you choose, you can expect a fun storytelling experience full of twists…of fate.
THIS FILE WAS LAST UPDATED DEcEmbEr 4 2013. ©2013 Evil Hat Productions, LLC. All Rights Reserved.
All other product titles and logos are trademarks of Evil Hat Productions.
Fate: Core SystemRole Playing GameISBN 978-1-61317-029-8MSRP $25.00Format 6”x9” black &
white hardcover, 308 pages
Product# EHP0001Release July 2013
EHP0001
LEONARD
BALSERABRIAN
ENGARDJEREMY KELLER
RYAN MACKLIN
MIKE OLSON
CHARACTERS LIVE AT THE
CORE OF FATEA High Priestess of the barbarian hordes,
an undead Wild West gunslinger, and a
Second Lieutenant of the Intergalactic
Security Forces are about as diff erent
as they come, but they’ve got one thing
in common: they need a strong engine
to drive their stories.
Fate Core is that engine.
Fate Core is the latest evolution of the
award-winning Fate roleplaying game
system from Evil Hat Productions.
We’ve streamlined and clarifi ed the
rules while maintaining the system’s
trademark fl exibility. Name your game;
Fate Core can make it happen.
Inside, you’ll discover:
➤ Easy-to-follow rules for character
and world creation.
➤ Rock-solid storytelling advice for
players and GMs to produce the best
play experience.
➤ Clearly-defi ned systems to guide
players both new and old.
➤ New and improved approaches to
character actions, aspects, compels…
and more!
TELL YOUR TALE. ROLL THE DICE.
EMBRACE YOUR FATE!
FATE • C
OR
E SYSTEM
EHP0
00
1
EHP0001 • ISBN 978-1-61317-029-8 • $25.00 US
www.evilhat.com • @EvilHatOffi cial
facebook.com/EvilHatProductions
Fate Core is a popular tabletop roleplaying game designed to support your setting of choice.
Target Market• Fans of Fate Core• New gamers looking for an easy in to
the hobby• Experienced gamers looking to
introduce their kids to RPGs• Consumers looking for a grab-and-go
game at a great price
Up-Sells & Cross-Sells• Fate Core (EHP0001), Fate Worlds
(EHP0003 & EHP0004), Fate System Toolkit (EHP0005)
• Atomic Robo: The Roleplaying Game (EHP0006), The Dresden Files RPG: Your Story and Our World (EHP3001 & EHP3002), Spirit of the Century (EHP2000), Diaspora (EHP7004)
• Fate Dice, Deck of Fate, Fudge Dice
Selling Points• For 3-6 players, ages 8 and up• Super affordability: only five bucks• 48 page core book allows for quick
reading and startup• System built for pick-up games with
little advance planning• Flexible system that works with any
setting of your choice• Fast, fun character generation system
creates instant group dynamics and story hooks
• Family friendly art and accessible language make this ideal for young gamers
• Strong online community support—over 10,000 confirmed members and growing
The Ten-Second PitchFate Accelerated Edition is a condensed version of the popular Fate Core System that allows for a fast, fun play experience.
FATE ACCELERATED EDITIONLet’s face it: most roleplaying games aren’t grab-and-go. Giant books and prep work out the ying-yang can be fun if you’ve got the time, but what if you don’t? What if you’re looking for a last minute game? What if you’re new to the RPG world and want a no hassle way to try one out? What if you’re introducing your kids to RPGs and want some-thing easily accessible for them that won’t bore you to tears? We’ve got a solution: Fate Accelerated Edition.
Fate Accelerated, or FAE, is a condensed version of the popular Fate Core system that brings all the flexibility and power of Fate in an easily digestible—and quickly read—package. With FAE, you and your friends can step into the world of your favorite books, movies, and TV or you can create a world of your own. And set up is simple—you can be playing in minutes. Whether you’re new to RPGs or an expert gamer, FAE brings something special to the table.
Fate Accelerated Edition. Your story—full speed ahead.
THIS FILE WAS LAST UPDATED DEcEmbEr 4 2013. ©2013 Evil Hat Productions, LLC. All Rights Reserved.
All other product titles and logos are trademarks of Evil Hat Productions.
Fate AcceleratedRole Playing GameISBN 978-1-61317-047-2MSRP $5.00Format 6”x9” black &
white softcover, 48 pages
Product# EHP0002Release July 2013
EHP0002
CLARKVALENTINE
LEONARD
BALSERA
FRED HICKS
MIKEOLSON
AMANDA
VALENTINE
ONLY$5
With only a few minutes of prep,
you could be exploring the universe
with your favorite sci-fi characters,
fi ghting the forces of evil with a
party of talking chimps, or
setting up shop as a modern
day sorceress specializing in
love potions. Maybe you’re looking
for the ideal pickup roleplaying
game. Or you’re a fi rst-time gamer
looking to try something new
without investing hours of your
time. Regardless, Fate Accelerated
Edition will bring something special
to your table.
Fate Accelerated, or FAE, is a
condensed version of the popular
Fate Core roleplaying game that
brings all the fl exibility and power
of Fate in a shorter format. Inside,
you’ll fi nd a method for making fast,
fun characters and simple systems
to support whatever story you can
dream up on the fl y. With FAE, you
can be playing in minutes.
3… 2… 1… GAME ON!
YOUR STORYFULL SPEED AHEAD!
EHP0002 • ISBN 978-1-61317-047-2 • $5.00 US
www.evilhat.com • @EvilHatOffi cial
facebook.com/EvilHatProductions
EH
P0
00
2
FAT
E A
CC
EL
ER
AT
ED
EV
IL H
AT
PR
OD
UC
TIO
NS
Fate Accelerated Edition is a super-affordable entry point to the Fate roleplaying system using any setting.
Target Market• Fate Core fans looking for the option
of a more grab-and-go gaming experience
• Fate Accelerated Edition fans• Gamers looking for one of the
covered genres
Up-Sells & Cross-Sells• Fate Core System (EHP0001)• Fate Accelerated Edition (EHP0002)• Fate Worlds Volume 2: Worlds in
Shadow (EHP0004)• Fate System Toolkit (EHP0005)• Fate Dice, Deck of Fate, Fudge Dice
Selling Points• Offers story starters to inspire Fate
Core/FAE games• Allows grab-and-go gaming in a
variety of favorite genres• Great choice for people looking for
variety in their games• Covers the following topics for
people looking for a specific type of game:
• High fantasy adventure• Witches and witchcraft• Firefighting/modern day heroism• Alt-history/wargame• Post-apocalyptic survival• Paranormal western
• Strong online community support—over 10,000 confirmed members and growing
The Ten-Second PitchFate Worlds: Worlds on Fire is the first in a two volume series of story settings designed to support your Fate Core campaign
FATE WORLDS: WORLDS ON FIREFlexible RPG systems like Fate Core are terrific if you have the time and en-
ergy to put into building a world. But we also realize that sometimes extensive
prep just isn’t feasible. The good news? You can still experience the Fate awe-
someness with the help of the Fate Worlds expansion.
Fate Worlds Volume 1: Worlds on Fire is the first in a two-volume set. In
Worlds on Fire, you get six rich story settings. Each setting includes custom
mechanics, NPCs, and story elements—all ready to go using the system pro-
vided in Fate Core. We’ve got you covered regardless of your flavor of RPG
choice. Divest an evil cult of a powerful idol in Tower of the Serpents, or
experience the small town supernatural in White Picket Witches. Explore
the lives, loves, and losses of fire fighters in Fight Fire, or take on a horde
of WWI mechanical monstrosities in Kriegszeppelin Valkyrie.
Whether you stick with one world or go on a grand tour, Fate Worlds
will provide everything you need to develop your Fate Core adventure
except the snacks.
Fate Worlds. All the worlds. Your stage.
THIS FILE WAS LAST UPDATED DEcEmbEr 4 2013. ©2013 Evil Hat Productions, LLC. All Rights Reserved.
All other product titles and logos are trademarks of Evil Hat Productions.
Fate Worlds Volume 1: Worlds on Fire
Role Playing SupplementISBN 978-1-61317-048-9MSRP $15.00Format 6”x9” black &
white softcover, 280 pages
Product# EHP0003Release November 2013
EHP0003
JOHN ADAMUS
LEONARD BALSERA
TOM CADORETTE
AMANDA VALENTINE
MATTHEW BOWMAN
VOLUME ONE: WORLDS ON FIRE
BRENNAN TAYLOR
FILAMENA YOUNG
JASON
MORNINGSTARCLARK
VALENTINESARAH
NEWTON
BRIAN ENGARD
Flexible RPG systems like Fate Core are
terrifi c if you have the time and energy
to put into building a world. But we also
realize that sometimes extensive prep just
isn’t feasible. The good news? You can still
experience the Fate awesomeness with
the help of the Fate Worlds expansion.
Fate Worlds Volume 1: Worlds on Fire is
the fi rst in a two-volume set. In Worlds
on Fire, you get six rich story settings.
Each setting includes custom mechanics,
NPCs, and story elements—all ready to
go using the system provided in Fate
Core. We’ve got you covered regardless
of your fl avor of RPG choice. Divest an
evil cult of a powerful idol in Tower of the
Serpents, or experience the small town
supernatural in White Picket Witches.
Explore the lives, loves, and losses of fi re
fi ghters in Fight Fire, or take on a horde
of WWI mechanical monstrosities in
Kriegszeppelin Valkyrie.
Whether you stick with one world or go
on a grand tour, Fate Worlds will provide
everything you need to develop your
Fate Core adventure except the snacks.
Fate Worlds. All the worlds. Your stage.LEONARD
BALSERA
BRIAN
ENGARD
JEREMY
KELLER
RYAN
MACKLIN
MIKE
OLSON
FATE • C
OR
E SYSTEM
EHP0
00
1
CHARACTERS LIVE AT THE
CORE OF FATE
A High Priestess of the barbarian hordes,
an undead Wild West gunslinger, and a
Second Lieutenant of the Intergalactic
Security Forces are about as diff erent
as they come, but they’ve got one thing
in common: they need a strong engine
to drive their stories.
Fate Core is that engine.
Fate Core is the latest evolution of the
award-winning Fate roleplaying game
system from Evil Hat Productions.
We’ve streamlined and clarifi ed the
rules while maintaining the system’s
trademark fl exibility. Name your game;
Fate Core can make it happen.
Inside, you’ll discover:
➤ Easy-to-follow rules for character
and world creation.
➤ Rock-solid storytelling advice for
players and GMs to produce the best
play experience.
➤ Clearly-defi ned systems to guide
players both new and old.
➤ New and improved approaches to
character actions, aspects, compels…
and more!
TELL YOUR TALE. ROLL THE DICE.
EMBRACE YOUR FATE!
EHP0001 • ISBN 978-1-61317-029-8 • $25.00 US
www.evilhat.com • @EvilHatOffi cial
facebook.com/EvilHatProductions
FOR USE WITH
FATE CORE
EHP0003 • ISBN 978-1-61317-048-9 • US $15.00
www.evilhat.com • @EvilHatO� cial
facebook.com/EvilHatProductions
FATE W
OR
LDS • W
OR
LDS O
N FIR
E
EHP0
00
3
Fate Worlds Volume 1: Worlds on Fire is a 6-setting supplement for Fate Core.
Target Market• Fate Core fans looking for the option
of a more grab-and-go gaming experience
• Fate Accelerated Edition fans• Gamers looking for one of the
covered genres
Up-Sells & Cross-Sells• Fate Core System (EHP0001)• Fate Accelerated Edition (EHP0002)• Fate Worlds Volume 1: Worlds on
Fire (EHP0003)• Fate System Toolkit (EHP0005)• Fate Dice, Deck of Fate, Fudge Dice
Selling Points• Offers story starters to inspire Fate
Core/FAE games• Allows grab-and-go gaming in a
variety of favorite genres• Great choice for people looking for
variety in their games• Covers the following topics for
people looking for a specific type of game:
• Crime caper• Time travel• Historical spy adventure• Psychological horror• Court politics or aliens• Arthurian myth or mechs
• Strong online community support—over 10,000 confirmed members and growing
The Ten-Second PitchFate Worlds: Worlds in Shadow is the second in a two volume series of story settings designed to support your Fate Core campaign
FATE WORLDS: WORLDS IN SHADOWFlexible RPG systems like Fate Core are terrific if you have the time and en-
ergy to put into building a world. But we also realize that sometimes exten-
sive prep just isn’t feasible. The good news? You can still experience the Fate
awesomeness with the help of the Fate Worlds expansion.
Fate Worlds Volume 2: Worlds in Shadow is the second in a two-volume
set. In Worlds on Fire, you get six rich story settings. Each setting includes
custom mechanics, NPCs, and story elements—all ready to go using the
system provided in Fate Core. We’ve got you covered regardless of your
flavor of RPG choice. Be a knight in a giant robot suit in Camelot Trigger,
or get on the grift with CrimeWorld. Fight off alien invaders in the court
of Louis XV in Court/Ship, or indulge your time travel fantasies in
Timeworks.
Whether you stick with one world or go on a grand tour, Fate Worlds
will provide everything you need to develop your Fate Core adventure
except the snacks.
Fate Worlds. All the worlds. Your stage.
THIS FILE WAS LAST UPDATED DEcEmbEr 4 2013. ©2013 Evil Hat Productions, LLC. All Rights Reserved.
All other product titles and logos are trademarks of Evil Hat Productions.
Fate Worlds Volume 2: Worlds in Shadow
Role Playing SupplementISBN 978-1-61317-049-6MSRP $15.00Format 6”x9” black &
white softcover, 264 pages
Product# EHP0004Release November 2013
EHP0004
JOHN ADAMUS
TOM CADORETTE
MANDACOLLIS
SEAN NITTNER
KAREN TWELVES
BRIANENGARD
MIKEOLSON
VOLUME TWO: WORLDS IN SHADOW
JOHNROGERS
MARK DIAZ TRUMAN
LISASTEELE
SHOSHANA KESSOCK
J.R. BLACKWELL
ROBERTWIELAND
Flexible RPG systems like Fate Core are
terrifi c if you have the time and energy
to put into building a world. But we
also realize that sometimes extensive
prep just isn’t feasible. The good
news? You can still experience the Fate
awesomeness with the help of the Fate
Worlds expansion.
Fate Worlds Volume 2: Worlds in
Shadow is the second in a two-volume
set. In Worlds in Shadow, you get
six rich story settings. Each setting
includes custom mechanics, NPCs, and
story elements—all ready to go using
the system provided in Fate Core.
We’ve got you covered regardless of
your fl avor of RPG choice. Be a knight
in a giant robot suit in Camelot Trigger,
or get on the grift with CrimeWorld.
Fight o� alien invaders in the court of
Louis XV in Court/Ship, or indulge your
time travel fantasies in Timeworks.
Whether you stick with one world or go
on a grand tour, Fate Worlds will provide
everything you need to develop your
Fate Core adventure except the snacks.
Fate Worlds. All the worlds. Your stage.
EHP0004 • ISBN 978-1-61317-049-6 • US $15.00
www.evilhat.com • @EvilHatO� cial
facebook.com/EvilHatProductions
FATE W
OR
LDS • W
OR
LDS IN
SHA
DO
W
EHP0
00
4
LEONARD
BALSERA
BRIAN
ENGARD
JEREMY
KELLER
RYAN
MACKLIN
MIKE
OLSON
FATE • C
OR
E SYSTEM
EHP0
00
1
CHARACTERS LIVE AT THE
CORE OF FATE
A High Priestess of the barbarian hordes,
an undead Wild West gunslinger, and a
Second Lieutenant of the Intergalactic
Security Forces are about as diff erent
as they come, but they’ve got one thing
in common: they need a strong engine
to drive their stories.
Fate Core is that engine.
Fate Core is the latest evolution of the
award-winning Fate roleplaying game
system from Evil Hat Productions.
We’ve streamlined and clarifi ed the
rules while maintaining the system’s
trademark fl exibility. Name your game;
Fate Core can make it happen.
Inside, you’ll discover:
➤ Easy-to-follow rules for character
and world creation.
➤ Rock-solid storytelling advice for
players and GMs to produce the best
play experience.
➤ Clearly-defi ned systems to guide
players both new and old.
➤ New and improved approaches to
character actions, aspects, compels…
and more!
TELL YOUR TALE. ROLL THE DICE.
EMBRACE YOUR FATE!
EHP0001 • ISBN 978-1-61317-029-8 • $25.00 US
www.evilhat.com • @EvilHatOffi cial
facebook.com/EvilHatProductions
FOR USE WITH
FATE CORE
Fate Worlds Volume 2: Worlds in Shadow is a 6-setting supplement for Fate Core.
Target Market• Fans of Fate Core, the Dresden Files
RPG, or Spirit of the Century• Fans of system-heavy RPGs• Fans looking for inspiration or advice
on how to design their Fate campaign• Fans looking to answer the question,
“How do I do X with Fate Core?”
Up-Sells & Cross-Sells• Fate Core System (EHP0001)• Fate Accelerated Edition (EHP0002)• Fate Worlds Volume 1: Worlds on
Fire (EHP0003)• Fate Worlds Volume 2: Worlds in
Shadow (EHP0004)• Fate Dice, Deck of Fate, Fudge Dice
Selling Points• Offers a variety of rules and system
advice useful in any Fate Core game• Provides system hack advice for
gamers who like to tweak their RPGs• Offers general system advice
(on aspects, compels, character generation, etc.) as well as genre-specific ideas (on magic systems, gear and technology, building races, etc.)
• Can be combined with the Fate Worlds supplements to create a true grab-and-go Fate experience
• Strong online community support—over 10,000 confirmed members and growing
The Ten-Second PitchFate System Toolkit is a system-rich resource full of optional rules and guidelines to be used with the Fate Core book. FATE SYSTEM TOOLKIT
Rules, glorious rules!
The Fate Core system is flexible, hackable, and adaptable to any world you
can dream up. This Fate System Toolkit is packed with system ideas to bring
those dreams to life.
Learn how to hack the skill system to better suit your terraforming campaign.
Get ideas on how to create races and societies for your woodland elves,
subterranean aliens, or afterlife police force. Customize our magic starters
to create your own system, and use our gadget starters to bring your gear to
life (only not literally).
Whatever genre you’re gaming, you’ll find a wide array of customizable
concepts and optional rules in the Fate System Toolkit to take your
campaign to the next level.
Fate System Toolkit.
Raise your game!
THIS FILE WAS LAST UPDATED DEcEmbEr 4 2013. ©2013 Evil Hat Productions, LLC. All Rights Reserved.
All other product titles and logos are trademarks of Evil Hat Productions.
Fate System ToolkitRole Playing SupplementISBN 978-1-61317-050-2MSRP $20.00Format 6”x9” black &
white hardcover, 184 pages
Product# EHP0005Release November 2013
EHP0005
ROBERT
DONOGHUE
BRIAN ENGARD
MIKE OLSON
BRENNAN
TAYLOR
MARK DIAZ
TRUMAN
MATTHEW
GANDY
RULES, GLORIOUS RULES!
The Fate Core system is fl exible,
hackable, and adaptable to
any world you can dream up.
This Fate System Toolkit is
packed with system ideas to
bring those dreams to life.
Learn how to hack the skill system
to better suit your terraforming
campaign. Get ideas on how to
create races and societies for your
woodland elves, subterranean
aliens, or afterlife police force.
Customize our magic starters to
create your own system, and use
our gadget starters to bring your
gear to life (only not literally).
Whatever genre you’re gaming,
you’ll fi nd a wide array of custom-
izable concepts and optional rules
in the Fate System Toolkit to take
your campaign to the next level.
Fate System Toolkit.
Raise your game!
EHP0005 • ISBN 978-1-61317-050-2 • $20.00 US
www.evilhat.com • @EvilHatOffi cial
facebook.com/EvilHatProductions
LEONARD
BALSERA
BRIAN
ENGARD
JEREMY
KELLER
RYAN
MACKLIN
MIKE
OLSON
FATE • C
OR
E SYSTEM
EHP0
00
1
CHARACTERS LIVE AT THE
CORE OF FATE
A High Priestess of the barbarian hordes,
an undead Wild West gunslinger, and a
Second Lieutenant of the Intergalactic
Security Forces are about as diff erent
as they come, but they’ve got one thing
in common: they need a strong engine
to drive their stories.
Fate Core is that engine.
Fate Core is the latest evolution of the
award-winning Fate roleplaying game
system from Evil Hat Productions.
We’ve streamlined and clarifi ed the
rules while maintaining the system’s
trademark fl exibility. Name your game;
Fate Core can make it happen.
Inside, you’ll discover:
➤ Easy-to-follow rules for character
and world creation.
➤ Rock-solid storytelling advice for
players and GMs to produce the best
play experience.
➤ Clearly-defi ned systems to guide
players both new and old.
➤ New and improved approaches to
character actions, aspects, compels…
and more!
TELL YOUR TALE. ROLL THE DICE.
EMBRACE YOUR FATE!
EHP0001 • ISBN 978-1-61317-029-8 • $25.00 US
www.evilhat.com • @EvilHatOffi cial
facebook.com/EvilHatProductions
FOR USE WITH
FATE CORE
FAT
E SY
STE
M TO
OLK
IT
EHP0
00
5
Fate System Toolkit is a rules-expanding supplement for the Fate Core system.
Target Market• Fans of Freeport looking to
experience a new take on the City of Adventure
• Fate Core gamers looking for a fully developed fantasy world
Up-Sells & Cross-Sells• Green Ronin’s entire Freeport
product line• Fate Core System (EHP0001)• Fate Accelerated Edition (EHP0002)• Fate Dice, Deck of Fate, Fudge Dice
Selling Points• Merges two very popular games into
one complete product• Provides Fate Core gamers all the
support they need to run a fantasy game with a well supported setting
• Fate Core system hacks for magic, character races, armor, and more!
• Adventure! Monsters! Lovecraftian insanity!
• Includes Fury of Freeport, a starter adventure
• Strong online community support—over 10,000 confirmed members and growing
The Ten-Second PitchThe Fate Freeport Companion is a supplement that merges Green Ronin’s Freeport setting with the Fate Core system.
Welcome to the Fate Freeport Companion! For over a decade, Freeport has stood
as one of fantasy gaming’s most distinctive cities. Home to pirates, foul cults, ter-
rifying monsters, vicious gangs, crime lords, and a whole host of corrupt politicians,
Freeport is a dynamic setting, offering a unique blend of high adventure and cosmic
horror.
Inside these packed covers, you’ll find:
• Rules design by noted Fate Core authorities Brian Engard and Clark Valentine.
• A new skill system for Fate Core that utilizes six base skills: Strength, Dexter-
ity, Constitution, Intelligence, Wisdom, and Charisma.
• A brand-new magic system that melds classic fantasy RPG flavor with Fate Core rules.
• An all-new sanity and madness system to evoke the popular Lovecraftian overtones of the City of
Adventure.
• Rules for using weapons, armor, magic items, and even firearms!
• Fate Core stats for Freeport monsters, including the freakish blemmyae and the dreaded burnlings.
• Details on the core races and how they fit in the city, as well as rules for implementing character race in
Fate Core.
• Statistics for over 75 heroic allies and terrible villains described in The Pirate’s Guide to Freeport.
• Fury in Freeport: A new adventure to help you launch a brand-new Freeport campaign!
The Fate Freeport Companion is your rules guide to exploring Green Ronin Publishing’s Freeport, whether
as a daring hero looking for adventure, or as a Gamemaster seeking new worlds to explore, this sourcebook is
an indispensible accessory for fans of both Freeport and the Fate Core system!
THIS FILE WAS LAST UPDATED DEcEmbEr 4 2013. ©2013 Evil Hat Productions, LLC. All Rights Reserved. Freeport Companion, Green Ronin, Freeport, and their associated logos are
trademarks of Green Ronin Publishing, LLC. All other product titles and logos are trademarks of Evil Hat Productions.
Fate Freeport Companion
Role Playing SupplementISBN 978-1-61317-078-6MSRP $20.00Format 6”x9” black &
white softcover, 192 pages
Product# EHP0007Release January 2014
EHP0007
Fate FreeportFate Freeport
FA
TE
• FR
EE
PO
RT
CO
MP
AN
ION
Welcome to the Fate Freeport Companion! For
over a decade, Freeport has stood as one of fantasy
gaming’s most distinctive cities. Home to pirates, foul
cults, terrifying monsters, vicious gangs, crime lords,
and a whole host of corrupt politicians, Freeport is
a dynamic setting, offering a unique blend of high
adventure and cosmic horror. Inside these packed
covers, you’ll find:
• Rules design by noted Fate Core
authorities Brian Engard and Clark
Valentine.
• A new skill system for Fate Core that
utilizes six base skills: Strength, Dexterity,
Constitution, Intelligence, Wisdom, and
Charisma.
• A brand-new magic system that melds
classic fantasy RPG flavor with Fate Core
rules.
• An all-new insanity and madness system
to evoke the popular Lovecraftian
overtones of the City of Adventure.
• Rules for using weapons, armor, magic
items, and even firearms!
• Fate Core stats for Freeport monsters,
including the freakish blemmyae and the
dreaded burnlings.
• Details on the core races and how
they fit in the city, as well as rules for
implementing player character race in
Fate.
• Statistics for over 75 heroic allies and and
terrible villains described in The Pirate’s
Guide to Freeport.
• Fury in Freeport: A new adventure to
help you launch a brand-new Freeport
campaign!
The Fate Freeport Companion is your rules guide
to exploring Green Ronin Publishing’s Freeport,
whether as a daring hero looking for adventure, or
as a Gamemaster seeking new worlds to explore,
this sourcebook is an indispensable accessory for
fans of both Freeport and the Fate Core System!
THE CITY OF ADVENTURE SOURCEBOOK FOR THE FATE CORE SYSTEM
BY BRIAN ENGARD AND CLARK VALENTINE
TheThe
companioncompanionCLASSIC FREEPORT ADVENTURE
FATE CORE STYLE
EHP0007 • ISBN 978-1-61317-078-6 • $20.00 US
www.evilhat.com • @EvilHatOfficial
facebook.com/EvilHatProductions
EH
P0
00
7
Fate Freeport Companion contains all the rules you need to run the Freeport setting with the Fate Core system.
Target Market• Fiction fans interested in
psychological or surreal urban fantasy and horror.
• Gamers interested in fiction tie-ins.• Customers who’ve previously bought
Don’t Rest Your Head ... or are looking for an intro to its world.
Up-Sells & Cross-Sells• Don’t Rest Your Head [EHP1000]• Don’t Lose Your Mind [EHP1001]• Other horror-themed books and
games, particularly those concerned with madness.
Selling Points• Offers a unique setting that resonates
with the “geek” set: Insomnia gives you superpowers. Nightmares can eat your face.
• Impressive list of authors (see description below) from both inside and outside of gaming.
• Backed by Bits & Mortar initiative: buy the softcover from a brick & mortar retailer, customer gets the e-books as well free of charge. (Visit www.bits-and-mortar.com for more.)Compatibility
Don’t Rest Your Head uses an original system. It has one supplement, Don’t Lose Your Mind [EHP1001], which expands on the setting and the game’s idea of madness.
Down a lonely alleyway, under a starless sky, lies a city that never was, yet is: the Mad City, where nightmares walk the streets, and a good night’s sleep can get you killed.
Here, then, is a book from that place. Within these recovered pages are the tales of the Awake, insomniacs who’ve walked those perilous streets, bringing a bit of the power of dream with them to fight back the night—always at a terrible cost.
For many, it will not end well. For a few, they might just become heroes—or at least find their way back home.
For you, a choice. Turn away. Don’t read this book. And maybe you’ll con-tinue to rest easy. Or open the cover and enter a world unlike any you’ve ever dared to imagine...
Edited by Chuck Wendig and featuring the stories of...
Stephen Blackmoore
Harry Connolly
Rich Dansky
Matt Forbeck
Laura Anne Gilman
Will Hindmarch
Mur Lafferty
Robin D. Laws
Ryan Macklin
C. E. Murphy
Josh Roby
Greg Stolze
Monica Valentinelli
THIS FILE WAS LAST UPDATED DEcEmbEr 4 2013. © 2010 Evil Hat Productions, LLC. All Rights Reserved.
All product titles and logos are trademarks of Evil Hat Productions.
Don’t Read This BookFiction BookISBN 978-1-61317-012-0MSRP $15.00Pages 200
[softcover, 5.5”x8.5”]Product# EHP1002 Release June 2012
EHP1002
EHP1002 • ISBN 978-1-61317-012-0
$15.00 USD • WWW.EVILHAT.COM
EDITED BY
CHUCK WENDIG
AND FEATURING
THE STORIES OF
STEPHEN BLACKMOORE
HARRY CONNOLLY
RICH DANSKY
MATT FORBECK
LAURA ANNE GILMAN
WILL HINDMARCH
MUR LAFFERTY
ROBIN D. LAWS
RYAN MACKLIN
C. E. MURPHY
JOSH ROBY
GREG STOLZE
MONICA VALENTINELLI
don’t REaD
This BoOKBoOK13 FORBIDDEN TALES
FROM THE MAD CITY
Down a lonely alleyway, under a starless sky, lies
a city that never was, yet is: the Mad City, where
nightmares walk the streets, and a good night's
sleep can get you killed.
Here, then, is a book from that place. Within
these recovered pages are the tales of the Awake,
insomniacs who've walked those perilous streets,
bringing a bit of the power of dream with them
to fi ght back the night—always at a terrible cost.
For many, it will not end well. For a few, they
might just become heroes—or at least fi nd their
way back home.
For you, a choice. Turn away. Don't read this
book. And maybe you'll continue to rest easy.
Or open the cover and enter a world unlike any
you've ever dared to imagine...
DO
N’T
RE
AD
TH
IS B
OO
KE
DIT
ED
BY
CH
UC
K W
END
IG
EHP1002
Cover.indd 1
4/20/2012 10:45:22 AM
Don’t Read This Book is a fiction anthology set in the world of the Don’t Rest Your Head role-playing game.
Target Market• Fans of pulp fiction, both old and new.• Gamers who like to read fiction that
ties into their favorite games.• Spirit of the Century™ fans.
Up-Sells & Cross-Sells• The Spirit of the Century™ RPG
[EHP2000].• The Race to Adventure!™ board
game, coming soon from Evil Hat.• Other pulp-themed books and games.
Selling Points• Dinosaurs!• Talking apes!• Flying jet-men!• Stalwart heroes and clever heroines!• Ties together with the Spirit of the
Century™ role-playing game, as well as other Spirit of the Century™ products from Evil Hat.
• A great way to get your gaming group “on the same page” with the setting.
CompatibilityDinocalypse Now is a novel set in the Spirit of the Century™ universe. Spirit of the Century™ is a roleplaying game published by Evil Hat.
Spirit of the Century™ presents: Dinocalypse NowWhen the Century Club is called in to prevent the assassination of FDR, it’s just another day on the job—but what they discover puts not just the President, but the entire world in jeopardy.
With psychic dinosaurs taking over Manhattan and beyond, it’s up to Sally Slick, Jet Black, Mack Silver, and the other Centurions to save humanity—from extinction!
“A fun pulp-style romp. Wish I’d thought of it first!”
— Brian Clevinger author of Atomic Robo
“Thrills! Chills! Stalwart heroes! Mad geniuses! A Conqueror Ape! And a whole lotta dinosaurs! Chuck Wendig’s Dinocalypse Now takes on the Golden Age of pulps and beats it at its own game.”
— Stephen Blackmoore, author of City of the Lost
THIS FILE WAS LAST UPDATED DEcEmbEr 4 2013. © 2010 Evil Hat Productions, LLC. All Rights Reserved.
All other product titles and logos are trademarks of Evil Hat Productions.
Dinocalypse NowFiction BookISBN 978-1-61317-003-8MSRP $15.00Pages 240
[b&w, softcover, 6”x9”]Product# EHP2002 Release June 2012
EHP2002
NOW
SPIRIT OF THE CENTURY™
PRESENTS
CHUCK WENDIG
When the Century Club is called in to prevent the
assassination of FDR, it’s just another day on the job—
but what they discover puts not just the President,
but the entire world in jeopardy.
With psychic dinosaurs taking over Manhattan and
beyond, it’s up to Sally Slick, Jet Black, Mack Silver,
and the other Centurions to save humanity—from
extinction!
“Thrills! Chills! Stalwart heroes! Mad
geniuses! A Conqueror Ape! And a
whole lotta dinosaurs! Chuck Wendig’s
Dinocalypse Now takes on the Golden
Age of pulps and beats it at its own
game.”— Stephen Blackmoore,
author of City of the Lost“A fun pulp-style romp.
Wish I’d thought of it � rst!”
— Brian Clevinger,
author of Atomic Robo
AN INVASION... FROM PREHISTORY!
EHP2002 • ISBN 978-1-61317-003-8 • US $15.00
www.evilhat.com
Dinocalypse Now is the first novel in a trilogy set in the Spirit of the Century universe.
Target Market• Board game fans looking for a family-
friendly light strategy game.• Fans of the pulp genre.• Spirit of the Century™ fans.
Up-Sells & Cross-Sells• The Spirit of the Century™ RPG
[EHP2000].• The Sprit of the Century™ Presents
novels such as Dinocalypse Now [EHP2002].
• Other pulp-themed books and games.
Selling Points• For 2-5 players, ages 8 & up• Family-friendly: Light strategy rules
easily learned by the whole family.• Modular board means the game never
plays the same way twice.• Gorgeously detailed art on every
component.• Jet packs! Biplanes! Zeppelins!
Lightning Guns! Global travel!• Ties together with the Spirit of the
Century™ role-playing game, as well as other Spirit of the Century™ products from Evil Hat.
The Ten-Second PitchRace to Adventure!™ is a light strategy, modular board, variable phase order, pulp-themed board game with a family friendly feel, for players ages 8 & up!
RACE TO ADVENTURE!™The Spirit of the Century™ Exploration Game
Strap on your rocket pack and get your biplane ready for flight! It’s time to embark on a whirl-wind scavenger hunt adventure with members of the famed Century Club. Every year, the greatest heroes travel the world in search of excitement and treasure, while evading and outsmarting the evil Shadow Cen-turions along the way. Be the first to get your passport stamped and cross the finish line in Race to Adventure!
Race to Adventure! is a family-friendly pulp-themed board game that can be played in 20-30 minutes. Choose from six items to help you on your journey as you race around the globe, visiting ex-otic locales and battling hidden villainy. Your goal: be the first to return to the Empire State Building with your passport fully stamped! Where will you begin your Race? Seeking the gold-en eagle egg in the snowy Himalayas? Saving your friend from the dungeons of Atlantis? Each game brings a new map, new obstacles, and tons of fun for family and friends!
LEARN HOW TO PLAY IN JUST TEN MINUTES!
http://youtu.be/ViJZkpuz1E8
THIS FILE WAS LAST UPDATED DEcEmbEr 4 2013. ©2012 Evil Hat Productions, LLC. All Rights Reserved.
All other product titles and logos are trademarks of Evil Hat Productions.
Race to Adventure!™
Board GameISBN 978-1-61317-008-3MSRP $30.00Format 8”x6”x2” box
1.5 poundsProduct# EHP2003Release April 2013
EHP2003
Race to Adventure!™ is a light strategy modular board game from the Spirit of the Century™ universe.
Target Market• Fans of pulp fiction, both old and new.• Gamers who like to read fiction that
ties into their favorite games.• Spirit of the Century™ fans.
Up-Sells & Cross-Sells• Dinocalypse Now [EHP2002].• The Spirit of the Century™ RPG
[EHP2000].• The Race to Adventure!™ board
game [EHP2003].
Selling Points• Dinosaurs! Talking apes!• Flying jet-men! Stalwart heroes and
clever heroines!• Ties together with the Spirit of the
Century™ role-playing game, as well as other Spirit of the Century™ products from Evil Hat.
• Pulse-pounding sequel to Dinocalypse Now!
• A great way to get your gaming group “on the same page” with the setting.Compatibility
Beyond Dinocalypse is a novel set in the Spirit of the Century™ universe. Spirit of the Century™ is a roleplaying game published by Evil Hat.
Spirit of the Century™ presents: Beyond DinocalypseThrown through time and space, Jet Black and his friends find themselves in a future that has changed everything they’ve ever known.
Hunted, exhausted, and desperate to return home, they must stay one step ahead of the conquering psycho-saurs who have taken over the world and enslaved humanity!
But as the world changed, so did the people they left behind. Bitter enemies turn into vital allies and old friends sacrifice their ideals to seek victory by any means necessary in this fast-paced sequel to Dinocalypse Now!
“A fun pulp-style romp. Wish I’d thought of it first!”
— Brian Clevinger author of Atomic Robo
“Thrills! Chills! Stalwart heroes! Mad geniuses! A Conqueror Ape! And a whole lotta dinosaurs! Chuck Wendig’s Dinocalypse Now takes on the Golden Age of pulps and beats it at its own game.”
— Stephen Blackmoore, author of City of the Lost
THIS FILE WAS LAST UPDATED DEcEmbEr 4 2013. © 2010 Evil Hat Productions, LLC. All Rights Reserved.
All other product titles and logos are trademarks of Evil Hat Productions.
Beyond DinocalypseFiction BookISBN 978-1-61317-016-8MSRP $15.00Pages 240
[b&w, softcover, 6”x9”]Product# EHP2004 Release June 18, 2013
EHP2004
BEYONDSPIRIT OF THE CENTURY™
PRESENTS
CHUCK WENDIG
Thrown through time and space, Jet Black and
his friends � nd themselves in a future that has
changed everything they’ve ever known. Hunted,
exhausted, and desperate to return home, they
must stay one step ahead of the conquering
psychosaurs who have taken over the world and
enslaved humanity!
But as the world changed, so did the people they
left behind. Bitter enemies turn into vital allies and
old friends sacri� ce their ideals to seek victory by
any means necessary in this fast-paced sequel to
Dinocalypse Now!
NOW
SPIRIT OF THE CENTURY™
PRESENTS
CHUCK WENDIG
When the Century Club is called in to prevent the
assassination of FDR, it’s just another day on the job—
but what they discover puts not just the President,
but the entire world in jeopardy.
With psychic dinosaurs taking over Manhattan and
beyond, it’s up to Sally Slick, Jet Black, Mack Silver,
and the other Centurions to save humanity—from
extinction!
“Thrills! Chills! Stalwart heroes! Mad
geniuses! A Conqueror Ape! And a
whole lotta dinosaurs! Chuck Wendig’s
Dinocalypse Now takes on the Golden
Age of pulps and beats it at its o
wn
game.”— Stephen Blackmoore,
author of City of the Lost
“A fun pulp-style romp.
Wish I’d thought of it � rst!”
— Brian Clevinger,
author of Atomic Robo
AN INVASION...
FROM PREHISTORY!
EHP2002 • ISBN 978-1-61317-003-8 • US $15.00
www.evilhat.com
DIN
OC
ALY
PSE
NO
WC
HU
CK
WE
ND
IG
EHP2002
THE
DINOCALYPSE TRILOGY
BEGINS WITH
DINOCALYPSE NOW!
ON THE RUN IN A
TERRIFYING FUTURE!
EHP2004 • ISBN 978-1-61317-016-8 • US $15.00
www.evilhat.com • @EvilHatOffi cial
facebook.com/EvilHatProductions
BE
YO
ND
DIN
OC
ALY
PS
EC
HU
CK
WE
ND
IG
EHP2004
BOOK TWO OF THE
DINOCALYPSE TRILOGY
“A raging � ood of
heroic pulp action!”
— GeekDad,
Wired Magazine
Beyond Dinocalypse is the second novel in a trilogy set in the Spirit of the Century universe.
Target Market• Fans of pulp fiction, both old and new.• Gamers who like to read fiction that
ties into their favorite games.• Spirit of the Century™ fans.
Up-Sells & Cross-Sells• Dinocalypse Now [EHP2002],
Beyond Dinocalypse [EHP2004].• The Spirit of the Century™ RPG
[EHP2000].• The Race to Adventure!™ board
game [EHP2003].
Selling Points• Talking apes! Planetary romance!
Martians! Ray-guns! Wild adventure!• Flying jet-men! Stalwart heroes and
clever heroines!• Ties together with the Spirit of the
Century™ role-playing game, as well as other Spirit of the Century™ products from Evil Hat.
• Spins off a fan-favorite character from Dinocalypse Now!
• A great way to get your gaming group “on the same page” with the setting.
CompatibilityKhan of Mars is a novel set in the Spirit of the Century™ universe. Spirit of the Century™ is a roleplaying game published by Evil Hat.
Spirit of the Century™ presents:
Khan of MarsLOST ON THE RED PLANET!
When erudite ape Professor Khan and rough-and-
tumble cowboy Bulls-Eye Gutierrez are zapped away
on a one way trip to Mars they are thrown into a world in chaos.
Under the malevolent gaze of the Weather Witch, Princess Cyclone, our
heroes face the intrigue and war raging across an alien world.
Will they survive long enough for the other Centurions to build a way
back home, or will they perish upon the shifting sands of the Red Planet,
never to be seen again?
“Who would have thought a four hundred pound gorilla could be so agile?
Khan of Mars moves with the speed and whiplash reverses of a hunting
hawk, yet packs the punch of a rampaging Yeti. Engaging characters,
endless invention, and a breakneck plot that never lets you catch your
breath —Stephen Blackmoore must have that ape by the short hairs to
make him hop around like that.”
— Nathan Long, author of Jane Carver of Waar
THIS FILE WAS LAST UPDATED DEcEmbEr 4 2013. © 2010 Evil Hat Productions, LLC. All Rights Reserved.
All other product titles and logos are trademarks of Evil Hat Productions.
Khan of MarsFiction BookISBN 978-1-61317-018-2MSRP $15.00Pages 224
[b&w, softcover, 6”x9”]Product# EHP2005 Release August 20, 2013
EHP2005
SPIRIT OF THE CENTURY™
PRESENTS
When erudite ape Professor Khan
and rough-and-tumble cowboy Bulls-
Eye Gutierrez are zapped away on
a one way trip to Mars they are
thrown into a world in chaos.
Under the malevolent gaze of the
Weather Witch, Princess Cyclone,
our heroes face the intrigue and war
raging across an alien world.
Will they survive long enough for
the other Centurions to build a way
back home, or will they perish upon
the shifting sands of the Red Planet,
never to be seen again?
LOST ON THE RED PLANET!
EHP2005 • ISBN 978-1-61317-018-2 • US $15.00
www.evilhat.com • @EvilHatOffi cial
facebook.com/EvilHatProductions
KH
AN
OF M
AR
SST
EP
HE
N B
LAC
KM
OO
RE
EHP2005
“Who would have thought a four hundred pound gorilla could
be so agile? Khan of Mars moves with the speed and whiplash
reverses of a hunting hawk, yet packs the punch of a rampaging
Yeti. Engaging characters, endless invention, and a breakneck plot
that never lets you catch your breath —Stephen Blackmoore must
have that ape by the short hairs to make him hop around like that.”
— Nathan Long, author of
Jane Carver of Waar
KHAN OF MARS
STEPHEN BLACKMOORE
“Engaging characters,
endless invention, and a
breakneck plot that never
lets you catch your breath ...”
— Nathan Long
NOW
SPIRIT OF THE CENTURY™
PRESENTS
CHUCK WENDIG
When the Century Club is called in to prevent the
assassination of FDR, it’s just another day on the job—
but what they discover puts not just the President,
but the entire world in jeopardy.
With psychic dinosaurs taking over Manhattan and
beyond, it’s up to Sally Slick, Jet Black, Mack Silver,
and the other Centurions to save humanity—from
extinction!
“Thrills! Chills! Stalwart heroes! Mad
geniuses! A Conqueror Ape! And a
whole lotta dinosaurs! Chuck Wendig’s
Dinocalypse Now takes on the Golden
Age of pulps and beats it at its o
wn
game.”— Stephen Blackmoore,
author of City of the Lost
“A fun pulp-style romp.
Wish I’d thought of it � rst!”
— Brian Clevinger,
author of Atomic Robo
AN INVASION...
FROM PREHISTORY!
EHP2002 • ISBN 978-1-61317-003-8 • US $15.00
www.evilhat.com
DIN
OC
ALY
PSE
NO
WC
HU
CK
WE
ND
IG
EHP2002
SPINNING OFF FROM THE
ADVENTURES OF THE
DINOCALYPSE TRILOGY!
Khan of Mars is a spin-off, stand-alone novel set in the Spirit of the Century universe.
Spirit of the Century™ presents:
King Khan by Harry Connolly, author of CHILD OF FIRE, a
Publishers Weekly Book of the Year
THIS TOWN’S GOING APE!
Professor Khan, learned ape, has traveled through time, fought psychic dinosaurs and shark-men, visited Atlantis, and battled across the sands of Mars.
He has seen it all—until an arrow shooting out of the sky sends him to the strangest place yet…
Hollywood!
Target Market• Fans of pulp fiction, both old and new.• Gamers who like to read fiction that
ties into their favorite games.• Spirit of the Century™ fans.
Up-Sells & Cross-Sells• The Spirit of the Century Presents
novel series.• The Spirit of the Century™ RPG
[EHP2000].• The Race to Adventure!™ board
game [EHP2003].
Selling Points• Talking apes! Noir Hollywood!
Luchadores! Walking dead! Super-science gadgetry!
• Ties together with the Spirit of the Century™ role-playing game, as well as other Spirit of the Century™ products from Evil Hat.
• Part of a series, but stands alone for people who haven’t read Khan of Mars
• Spins off a fan-favorite character from Dinocalypse Now!
• A great way to get your gaming group “on the same page” with the setting.
THIS FILE WAS LAST UPDATED DEcEmbEr 4 2013. © 2010 Evil Hat Productions, LLC. All Rights Reserved.
All other product titles and logos are trademarks of Evil Hat Productions.
King KhanFiction BookISBN 978-1-61317-019-9MSRP $15.00Pages 264
[b&w, softcover, 6”x9”]Product# EHP2006 Release October 8, 2013
EHP2006
KINGKHANSPIRIT OF THE CENTURY™
PRESENTS
HARRY CONNOLLY
Professor Khan, learned ape, has traveled through time,
fought psychic dinosaurs and shark-men, visited Atlantis,
and battled across the sands of Mars.
He has seen it all —until an arrow shooting out of the sky
sends him to the strangest place yet...
Hollywood!
THIS TOWN’S GOING APE!
EHP2006 • ISBN 978-1-61317-019-9 • US $15.00
www.evilhat.com • @EvilHatOffi cial
facebook.com/EvilHatProductions
KIN
G K
HA
NH
AR
RY
CO
NN
OLLY
EHP2006
AUTHOR OF CHILD OF FIRE
A PUBLISHERS WEEKLY BEST BOOK OF THE YEAR
NOW
SPIRIT OF THE CENTURY™
PRESENTS
CHUCK WENDIG
When the Century Club is called in to prevent the
assassination of FDR, it’s just another day on the job—
but what they discover puts not just the President,
but the entire world in jeopardy.
With psychic dinosaurs taking over Manhattan and
beyond, it’s up to Sally Slick, Jet Black, Mack Silver,
and the other Centurions to save humanity—from
extinction!
“Thrills! Chills! Stalwart heroes! Mad
geniuses! A Conqueror Ape! And a
whole lotta dinosaurs! Chuck Wendig’s
Dinocalypse Now takes on the Golden
Age of pulps and beats it at its o
wn
game.”— Stephen Blackmoore,
author of City of the Lost
“A fun pulp-style romp.
Wish I’d thought of it � rst!”
— Brian Clevinger,
author of Atomic Robo
AN INVASION...
FROM PREHISTORY!
EHP2002 • ISBN 978-1-61317-003-8 • US $15.00
www.evilhat.com
DIN
OC
ALY
PSE
NO
WC
HU
CK
WE
ND
IG
EHP2002
SPINNING OFF FROM THE
ADVENTURES OF THE
DINOCALYPSE TRILOGY!
SPIRIT OF THE CENTURY™
PRESENTS
When erudite ape Professor Khan
and rough-and-tumble cowboy Bulls-
Eye Gutierrez are zapped away on
a one way trip to Mars they are
thrown into a world in chaos.
Under the malevolent gaze of the
Weather Witch, Princess Cyclone,
our heroes face the intrigue and war
raging across an alien world.
Will they survive long enough for
the other Centurions to build a way
back home, or will they perish upon
the shifting sands of the Red Planet,
never to be seen again?
LOST ON THE RED PLANET!
EHP2005 • ISBN 978-1-61317-018-2 • US $15.00
www.evilhat.com • @EvilHatOffi cial
facebook.com/EvilHatProductions
KH
AN
OF M
AR
SST
EP
HE
N B
LAC
KM
OO
RE
EHP2005
“Who would have thought a four hundred pound gorilla could
be so agile? Khan of Mars moves with the speed and whiplash
reverses of a hunting hawk, yet packs the punch of a rampaging
Yeti. Engaging characters, endless invention, and a breakneck plot
that never lets you catch your breath —Stephen Blackmoore must
have that ape by the short hairs to make him hop around like that.”
— Nathan Long, author of
Jane Carver of Waar
KHAN OF MARS
STEPHEN BLACKMOORE
“Engaging characters,
endless invention, and a
breakneck plot that never
lets you catch your breath ...”
— Nathan Long
NOWSPIRIT OF THE CENTURY™
PRESENTS
CHUCK WENDIG
When the Century Club is ca
lled in to prevent the
assassination of FDR, it’s just another day on the job—
but what they discover puts not just the President,
but the entire world in jeopardy.
With psychic dinosaurs taking over Manhattan and
beyond, it’s up to Sally Slick, Jet Black, Mack Silver,
and the other Centurions to save humanity—from
extinction!
“Thrills! Chills!
Stalwart heroes! Mad
geniuses! A Conqueror Ape! And a
whole lotta dinosaurs! Chuck Wendig’s
Dinocalypse Now takes on the Golden
Age of pulps and beats it at its
own
game.” — Stephen Blackmoore,
author of City of the Lost
“A fun pulp-style romp.
Wish I’d thought of it � rst!”
— Brian Clevinger,
author of Atomic Robo
AN INVASION...
FROM PREHISTORY!
EHP2002 • ISBN 978-1-61317-003-8 • US $15.00
www.evilhat.com
DIN
OC
ALY
PSE NO
WC
HU
CK
WEN
DIG
EHP2002
SPINNING OFF FROM THE
ADVENTURES OF THE
DINOCALYPSE TRILOGY!
CONTINUING THE SAGA OF
PROFESSOR KHAN FROM
KHAN OF MARS!
King Khan is a spin-off, stand-alone novel set in the Spirit of the Century universe.
The Ten-Second PitchKing Khan is a novel set in the Spirit of the Century™ universe. Spirit of the Century™ is a roleplaying game published by Evil Hat.
SPIRIT OF THE CENTURY™PRESENTS
When erudite ape Professor Khan
and rough-and-tumble cowboy Bulls-
Eye Gutierrez are zapped away on
a one way trip to Mars they are
thrown into a world in chaos.
Under the malevolent gaze of the
Weather Witch, Princess Cyclone,
our heroes face the intrigue and war
raging across an alien world.
Will they survive long enough for
the other Centurions to build a way
back home, or will they perish upon
the shifting sands of the Red Planet,
never to be seen again?
LOST ON THE RED PLANET!
EHP2005 • ISBN 978-1-61317-018-2 • US $15.00
www.evilhat.com • @EvilHatOffi cial
facebook.com/EvilHatProductions
KH
AN
OF M
AR
SST
EP
HE
N B
LAC
KM
OO
RE
EHP2005
“Who would have thought a four hundred pound gorilla could
be so agile? Khan of Mars moves with the speed and whiplash
reverses of a hunting hawk, yet packs the punch of a rampaging
Yeti. Engaging characters, endless invention, and a breakneck plot
that never lets you catch your breath —Stephen Blackmoore must
have that ape by the short hairs to make him hop around like that.”
— Nathan Long, author of
Jane Carver of Waar
KHAN OF MARS
STEPHEN BLACKMOORE
“Engaging characters,
endless invention, and a
breakneck plot that never
lets you catch your breath ...”
— Nathan Long
NOW
SPIRIT OF THE CENTURY™
PRESENTS
CHUCK WENDIG
When the Century Club is called in to prevent the
assassination of FDR, it’s just another day on the job—
but what they discover puts not just the President,
but the entire world in jeopardy.
With psychic dinosaurs taking over Manhattan and
beyond, it’s up to Sally Slick, Jet Black, Mack Silver,
and the other Centurions to save humanity—from
extinction!
“Thrills! Chills! Stalwart heroes! Mad
geniuses! A Conqueror Ape! And a
whole lotta dinosaurs! Chuck Wendig’s
Dinocalypse Now takes on the Golden
Age of pulps and beats it at its own
game.”— Stephen Blackmoore,
author of City of the Lost “A fun pulp-style romp.
Wish I’d thought of it � rst!”
— Brian Clevinger,
author of Atomic Robo
AN INVASION... FROM PREHISTORY!
EHP2002 • ISBN 978-1-61317-003-8 • US $15.00
www.evilhat.com
DIN
OC
ALY
PS
E N
OW
CH
UC
K W
EN
DIG
EHP2002
SPINNING OFF FROM THE
ADVENTURES OF THE
DINOCALYPSE TRILOGY!
CONTINUING THE SAGA OF
PROFESSOR KHAN FROM
KHAN OF MARS!
Target Market• Fans of pulp fiction, both old and new.• Gamers who like to read fiction that
ties into their favorite games.• Spirit of the Century™ fans.• Parents looking to get their kids into
RPGs by way of tie-in fiction.
Up-Sells & Cross-Sells• The Spirit of the Century Presents
novel series.• The Spirit of the Century™ RPG
[EHP2000].• The Race to Adventure!™ board
game [EHP2003].• The Fate Accelerated Edition RPG
[EHP0002] and the upcoming Young Centurions RPG.
Selling Points• Begins a new line of pulp-themed
young adult novels in the Young Centurions series.
• Teenage hero Sally Slick and her friend Jet Black are smart, brave role-models as kids who will some day change the world for the better.
• Author Carrie Harris is an established author in the young adult field with novels like Bad Taste in Boys, Bad Hair Day, and more.
• Ties together with the Spirit of the Century™ role-playing game, as well as other Spirit of the Century™ products from Evil Hat.
A Tale of the Young Centurions Sally Slick and the Steel SyndicateEvery hero has a story. This one starts with a girl and a racing tractor.
Sally Slick knows she’s meant to be more than a Midwestern farm girl. What she wants more than anything is to be an inventor when she grows up—and she has the custom-built racing tractor to prove it.
But good girls in 1914 don’t go off to the city in search of adventure. Every-thing changes when Sally’s big brother comes back from Chicago with a robot in hand and mobsters on his heels.
With the help of her friend, wannabe hero Jet Black, Sally will risk everything to protect the people she loves.
Those big-city bad guys are about to get a giant wrench thrown right into their plans.
“Sally Slick is a pulp hero for all ages! Whether she’s hauling her brothers out of trouble, cracking-wise with gangsters or fighting alongside kung-fu masters, Sally never fails to deliver adventure. Carrie Harris has crafted a story full of heart, intrigue and a healthy heaping of two-fisted justice!”
— Matthew Cody, author of POWERLESS and WILL IN SCARLET
The Ten-Second PitchSally Slick and the Steel Syndicate is the first in a series of middle-grade/young-adult fiction novels set in the Spirit of the Century universe.
THIS FILE WAS LAST UPDATED DEcEmbEr 4 2013. © 2010 Evil Hat Productions, LLC. All Rights Reserved.
All other product titles and logos are trademarks of Evil Hat Productions.
Sally Slick and the Steel Syndicate
Fiction BookISBN 978-1-61317-063-2MSRP $15.00Pages 192
[b&w, softcover, 6”x9”]Product# EHP2010 Release December 2013
EHP2010
Every hero has a story.
� is one starts with a girl
and a racing tractor.
Sally Slick knows she’s meant to be more
than a Midwestern farm girl. What she wants
more than anything is to be an inventor when
she grows up—and she has the custom-built
racing tractor to prove it.
But good girls in 1914 don’t go o� to
the city in search of adventure. Everything
changes when Sally’s big brother comes
back from Chicago with a robot in hand and
mobsters on his heels.
With the help of her friend, wannabe
hero Jet Black, Sally will risk everything to
protect the people she loves.
� ose big-city bad guys are about to get a
giant wrench thrown right into their plans.
“Sally Slick is a pulp hero for all ages!
Whether she’s hauling her brothers out of
trouble, cracking-wise with gangsters or � ght-
ing alongside kung-fu masters, Sally never
fails to deliver adventure. Carrie Harris has
cra� ed a story full of heart, intrigue and a
healthy heaping of two-� sted justice!”
— Matthew Cody, author of
POWERLESS and WILL IN SCARLET
EHP2010 • ISBN 978-1-61317-063-2 • US $15.00
www.evilhat.com • @EvilHatOffi cial
facebook.com/EvilHatProductions
SaLLY SLIC
K aN
D THE ST
EEL SY
NDIC
aTE
CaR
RIE
HaR
RIS
EHP2010
Sally Slick and the Steel Syndicate is a young adult novel set in the Spirit of the Century universe.
Target Market• Spirit of the Century™ fans• Fan of classic pulp fiction or new pulp• Fate gamers looking for new
inspiration for a campaign
Up-Sells & Cross-Sells• The Spirit of the Century™ RPG
[EHP2000].• The Race to Adventure!™ board
game [EHP2003] and expansion [EHP2008]
• The Spirit of the Century Presents series of novels.
• Fate Core System [EHP0001]• Fate Accelerated Edition [EHP0002]• Fate Dice
Selling Points• Ties together with the Spirit of the
Century™ role-playing game, as well as other Spirit of the Century™ products from Evil Hat
• Also compatible with Fate Core or Fate Accelerated Edition
• Written by superstar historian Jess Nevins, whose titles include the Encyclopedia of Fantastic Victoriana, Encyclopedia of Pulp Heroes, and Encyclopedia of Golden Age Superheroes
• Offers a general introduction to pulp as well as campaign resources that include a world overview, character concepts, and new pulptastic stunts
• Strong online community support—over 10,000 confirmed members and growing
Strange Tales of the CenturyTRAVEL THE GLOBE... UNCOVER HIDDEN EVILS... THEN PUNCH THEM!
Join superstar pulp historian Jess Nevins as he takes you on a wild tour through the early decades of the Spirit of the Century world... and our own!
Inside this book you’ll find the condensed history of the world, 1935-1951, with story hooks for high-flying global adventure at every turn. Across the world and through the years, you’ll discover a rogue’s gallery of pulp hero archetypes ripe for populating your own worlds of imagination —from the Brain in a Jar to the Über-mensch and everything in between. Then round it out with dozens of new stunts to add to your Spirit of the Century or Fate Core games.
Wheels up, folks—it’s time to tell your own strange tale ... of adventure!
THIS FILE WAS LAST UPDATED DEcEmbEr 4 2013. © 2010 Evil Hat Productions, LLC. All Rights Reserved.
All other product titles and logos are trademarks of Evil Hat Productions.
Strange Tales of the Century
RPG SupplementISBN 978-1-61317-064-9MSRP $40.00Pages 520
[b&w, softcover, 6”x9”]Product# EHP2011 Release November 2013
EHP2011
NOW WITH
MORE APES!SPIRIT O
F THE CENTURY™ PRESENTS
AN EXPLORATION OF PULP ACROSS THE
GLOBE
AND THROUGH THE DECADES WITH
JESS NEVINS
TRAVEL THE GLOBE...
UNCOVER HIDDEN EVILS...
THEN PUNCH THEM!
JESS NEVINS STRANGE TALES OF THE CENTURY
EHP2011
EHP2011 • ISBN 978-1-61317-064-9 • $40.00 US
www.evilhat.com • @EvilHatOffi cial
facebook.com/EvilHatProductions
Join superstar pulp historian
Jess Nevins as he takes you on a
wild tour through the early decades
of the Spirit of the Century world...
and our own!
Inside this book you’ll � nd the
condensed history of the world,
1935-1951, with story hooks for
high-� ying global adventure at
every turn. Across the world and
through the years, you’ll discover
a rogue’s gallery of pulp hero
archetypes ripe for populating
your own worlds of imagination —
from the Brain in a Jar to the
Übermensch and everything in
between. Then round it out with
dozens of new stunts to add to
your Spirit of the Century or Fate
Core games.
Wheels up, folks—it’s time to
tell your own strange tale ... of
adventure!
Strange Tales of the Century is a world-spanning pulp setting supplement for the Spirit of the Century RPG.
The Ten-Second PitchStrange Tales of the Century is a massive setting expansion for use with the Spirit of the Century RPG. An appendix ensures compatibility with Fate Core.
Target Market• Fans of NYT bestselling author Jim
Butcher’s Dresden Files series.• Any role-playing gamers interested in
modern, urban-fantasy gaming.• Current Spirit of the Century players
and gamemasters.
Up-Sells & Cross-Sells• The Dresden Files RPG Volume Two:
Our World [EHP3002]. Customers wanting a “complete game” should get both EHP3001 and EHP3002.
• Spirit of the Century [EHP2000]• Fudge Dice
(from Grey Ghost Games)• Dresden Files books, comics, and
graphic novels.• Fate Dice
Selling Points• Offers a fun and gameable setting
based on the Dresden Files, a popular series of novels with tie-ins to a comic book and TV series.
• Provides rules for players to play normal and supernatural heroes of all varieties: wizards, werewolves, holy warriors, changelings, vampires, and more.
• Drives play with combat system that is fast, dangerous, and gritty, and a spellcasting system ripped straight from the source material.
• Details rules for transforming any city into a supernatural setting ripe for adventure.
• Updates and improves the Fate system from Spirit of the Century.
• Gives all the rules for play in Vol. 1 for system-focused customers.
CompatibilityThe Dresden Files RPG is based on the Fate system, which is also based on Fudge. Fate is an open system found in several other products on the market.
Beneath the “normal” surface of the world are things and people which most of us don’t want to know about, and will do our best to forget about if we ever come near them. People won’t see what they don’t want to see.
But that’s most of us. And you—you’re not most of us.
What’s Your Story?
Whether you’re a champion of God, changeling, vampire, werewolf, wizard, or plain “vanilla” mortal human being, this volume of The Dresden Files RPG gives you all the rules you need to build characters and tell your own stories in the Dresdenverse. Inside, you’ll uncover the secrets of spellcasting, the extents of mortal and supernatural power, and the hidden occult reality of the unfamiliar city you call home.
Together with Volume Two: Our World, The Dresden Files RPG: Your Story gives you everything you need to make your own adventures in the thrilling and dangerous world of New York Times best-selling author Jim Butcher’s Dresden Files series!
THIS FILE WAS LAST UPDATED DEcEmbEr 4 2013. © 2010 Evil Hat Productions, LLC. All Rights Reserved. Fudge Dice are a trademark of
Grey Ghost Games. All other product titles and logos are trademarks of Evil Hat Productions. Based on the original works in the Dresden Files series by Jim Butcher as published by the Roc imprint of
Penguin Group (USA) Inc. Arranged through the author’s agent: Jennifer Jackson, Donald Maass Literary Agency. The Dresden Files, all of the Dresden Files book titles, all of the characters, descriptions, and plots from the Dresden Files
books and stories, and all quoted material from the Dresden Files books are ©2000-2010 Jim Butcher.
The Dresden Files Roleplaying GameVolume One: Your StoryRole Playing GameISBN 978-0-9771534-7-3MSRP $49.99Pages 400
[est, color, hardcover]Product# EHP3001Release Late June 2010
EHP3001
Your Story is the first of two core books for the Dresden Files RPG. The second core book is Our World [EHP3002].
Target Market• Fans of NYT bestselling author Jim
Butcher’s Dresden Files series.• Any role-playing gamers interested in
modern, urban-fantasy gaming.• Current Spirit of the Century players
and gamemasters.
Up-Sells & Cross-Sells• The Dresden Files RPG Volume One:
Your Story [EHP3001]. Customers wanting a “complete game” should get both EHP3001 and EHP3002.
• Spirit of the Century [EHP2000]• Fudge Dice
(from Grey Ghost Games)• Dresden Files books, comics, and
graphic novels.
Selling Points• Contains an extensive “setting
bible” for fans of the Dresden Files, covering multiple short stories, comic books, & the first 10 novels. This makes it a good sell to series fans who are not “gamers”.
• Provides over 200 creature and character write-ups, including “stat blocks” for popular series characters.
• Offers a detailed chapter on Occult Chicago written by Kenneth Hite.
• Explores the complex politics and factions of the Dresden Files supernatural community.
• Gives the majority of setting information in Vol. 2 for setting-focused customers.
CompatibilityThe Dresden Files RPG is based on the Fate system, which is also based on Fudge. Fate is an open system found in several other products on the market.
We are wizards, cops, mechanics, werewolves, doctors, fairies, mobsters, report-ers, holy warriors, and vampires.
We call upon the dark powers of the Never never—or the darkness in human nature.
We are the monsters living next door or lurking behind a friendly face.
This is the Dresdenverse.
This is Our World.
This volume of The Dresden Files RPG gives you extensive detail on the factions, creatures, foes, and allies of the Dresdenverse. You’ll find over 200 creatures and characters complete with all the information you’ll need to bring them into your own game, as well as a detailed chapter on modern-day Occult Chicago and an original short story by Jim Butcher.
Together with Volume One: Your Story, The Dresden Files RPG: Our World gives you everything you need to make your own adventures in the thrilling and dangerous world of New York Times best-selling author Jim Butcher’s Dresden Files series!
THIS FILE WAS LAST UPDATED DEcEmbEr 4 2013. © 2010 Evil Hat Productions, LLC. All Rights Reserved. Fudge Dice are a trademark of
Grey Ghost Games. All other product titles and logos are trademarks of Evil Hat Productions. Based on the original works in the Dresden Files series by Jim Butcher as published by the Roc imprint of
Penguin Group (USA) Inc. Arranged through the author’s agent: Jennifer Jackson, Donald Maass Literary Agency. The Dresden Files, all of the Dresden Files book titles, all of the characters, descriptions, and plots from the Dresden Files
books and stories, and all quoted material from the Dresden Files books are ©2000-2010 Jim Butcher.
The Dresden Files Roleplaying GameVolume Two: Our World
Role Playing SupplementISBN 978-0-9771534-8-0MSRP $39.99Pages 270
[est, color, hardcover]Product# EHP3002 Release Late June 2010
EHP3002
Our World is the second of two core books for the Dresden Files RPG. The first core book is Your Story [EHP3001].
Target Market• Fans of existing Fate-system games
like Fate Core, Spirit of the Century and the Dresden Files RPG
• Players of other RPGs that use Fudge Dice
Selling Points• Smart hang tag or shelf-stable stand-
up packaging. Display it how you like!• Fun, thematic set that can fit a
specific character or campaign• Exciting, vibrant colors that have
never been seen in Fudge Dice.• Great heft, properly aligned symbols
Up-Sells & Cross-Sells• Fate Core System (EHP0001) and
Fate Accelerated Edition (EHP0002) • Atomic Robo: The Roleplaying Game
(EHP0006)• The Dresden Files RPG: Your
Story and Our World (EHP3001 & EHP3002)
• Spirit of the Century (EHP2000)• Diaspora (EHP7004)
FATE DICE: CORE DICETwelve iridescent dice in three cool colors, inspired by the Fate Core system.
• 4 iridescent blue Fate Dice with white ink
• 4 iridescent green Fate Dice with white ink
• 4 iridescent purple Fate Dice with white ink
Add color and excitement to your Fate and Fudge games with Fate Dice™! Fate Dice™ are a premium line of Fudge Dice. Each package contains three sets of four 16mm fudge dice each (12 dice total). We’ve gotten right down into the details and rethought everything about Fudge Dice. We’ve made the symbols larger and wider, so they’re easier to read. We’ve given the symbols more personality than before, with rounded, flared ends and a gentle curve expressed throughout the stroke. We’re using materials and color combina-tions that have never been on the market before for Fudge Dice.
For sale in game stores everywhere, we’ve designed the packaging to stand upright on its own, lay flat, or hang from a hook for an ideal range of display options. For our customers, we’ve put a “surprise” image behind the dice to give you an extra smile and thank-you from us here at the Hat.
When it comes right down to it, these are dice that you can display proudly alongside all the other fancy dice in your collection (we know you have one) giving your Fate and Fudge games an extra dose of style. Top to bottom, these are Fudge Dice reimagined—Fate Dice™!
THIS FILE WAS LAST UPDATED DEcEmbEr 4 2013. ©2013 Evil Hat Productions, LLC. All Rights Reserved.
All other product titles and logos are trademarks of Evil Hat Productions.
Fate Dice: Core DiceDice AccessoryISBN 978-1-61317-040-3MSRP $15.00Format 2oz package of
12 dice suitable for hanging or stand-ing display
Product# EHP9003Release September 2013
EHP9003
Fate Dice are a line of premium Fudge Dice for use with Fate and Fudge system games.
Target Market• Fans of existing Fate-system games
like Fate Core, Spirit of the Century and the Dresden Files RPG
• Players of other RPGs that use Fudge Dice
Selling Points• Smart hang tag or shelf-stable stand-
up packaging. Display it how you like!• Fun, thematic set that can fit a
specific character or campaign• Exciting, vibrant colors that have
never been seen in Fudge Dice.• Great heft, properly aligned symbols
Up-Sells & Cross-Sells• Fate Core System (EHP0001) and
Fate Accelerated Edition (EHP0002) • The Dresden Files RPG: Your
Story and Our World (EHP3001 & EHP3002)
• Atomic Robo: The Roleplaying Game (EHP0006)
• Spirit of the Century (EHP2000)• Diaspora (EHP7004)
FATE DICE: DRESDEN FILES: WINTER KNIGHT DICETwelve dice inspired by the Dresden Files novel series and RPG.
• 4 pearlized “winter chill” blue Fate Dice with silver ink
• 4 pearlized “pyrofuego” orange Fate Dice with yellow ink
• 4 iridescent “winter ice” pale blue Fate Dice with white ink
Add color and excitement to your Fate and Fudge games with Fate Dice™! Fate Dice™ are a premium line of Fudge Dice. Each package contains three sets of four 16mm fudge dice each (12 dice total). We’ve gotten right down into the details and rethought everything about Fudge Dice. We’ve made the symbols larger and wider, so they’re easier to read. We’ve given the symbols more personality than before, with rounded, flared ends and a gentle curve expressed throughout the stroke. We’re using materials and color combina-tions that have never been on the market before for Fudge Dice.
For sale in game stores everywhere, we’ve designed the packaging to stand upright on its own, lay flat, or hang from a hook for an ideal range of display options. For our customers, we’ve put a “surprise” image behind the dice to give you an extra smile and thank-you from us here at the Hat.
When it comes right down to it, these are dice that you can display proudly alongside all the other fancy dice in your collection (we know you have one) giving your Fate and Fudge games an extra dose of style. Top to bottom, these are Fudge Dice reimagined—Fate Dice™!
THIS FILE WAS LAST UPDATED DEcEmbEr 4 2013. ©2013 Evil Hat Productions, LLC. All Rights Reserved.
All other product titles and logos are trademarks of Evil Hat Productions.
Fate Dice: Dresden Files: Winter Knight Dice
Dice AccessoryISBN 978-1-61317-041-0MSRP $18.00Format 2oz package of
12 dice suitable for hanging or stand-ing display
Product# EHP9004Release September 2013
EHP9004
Fate Dice are a line of premium Fudge Dice for use with Fate and Fudge system games.
Target Market• Fans of existing Fate-system games
like Fate Core, Spirit of the Century and the Dresden Files RPG
• Players of other RPGs that use Fudge Dice
Selling Points• Smart hang tag or shelf-stable stand-
up packaging. Display it how you like!• Fun, thematic set that can fit a
specific character or campaign• Exciting, vibrant colors that have
never been seen in Fudge Dice.• Great heft, properly aligned symbols
Up-Sells & Cross-Sells• Fate Core System (EHP0001) and
Fate Accelerated Edition (EHP0002) • Spirit of the Century (EHP2000)• Atomic Robo: The Roleplaying Game
(EHP0006)• The Dresden Files RPG: Your
Story and Our World (EHP3001 & EHP3002)
• Diaspora (EHP7004)
FATE DICE: CENTURION DICETwelve pearlized dice in three high contrast, high flying styles, inspired by Spirit of the Century™.
• 4 pearlized black Fate Dice with yellow ink
• 4 pearlized burgundy Fate Dice with white ink
• 4 pearlized golden yellow Fate Dice with black ink
Add color and excitement to your Fate and Fudge games with Fate Dice™! Fate Dice™ are a premium line of Fudge Dice. Each package contains three sets of four 16mm fudge dice each (12 dice total). We’ve gotten right down into the details and rethought everything about Fudge Dice. We’ve made the symbols larger and wider, so they’re easier to read. We’ve given the symbols more personality than before, with rounded, flared ends and a gentle curve expressed throughout the stroke. We’re using materials and color combina-tions that have never been on the market before for Fudge Dice.
For sale in game stores everywhere, we’ve designed the packaging to stand upright on its own, lay flat, or hang from a hook for an ideal range of display options. For our customers, we’ve put a “surprise” image behind the dice to give you an extra smile and thank-you from us here at the Hat.
When it comes right down to it, these are dice that you can display proudly alongside all the other fancy dice in your collection (we know you have one) giving your Fate and Fudge games an extra dose of style. Top to bottom, these are Fudge Dice reimagined—Fate Dice™!
THIS FILE WAS LAST UPDATED DEcEmbEr 4 2013. ©2013 Evil Hat Productions, LLC. All Rights Reserved.
All other product titles and logos are trademarks of Evil Hat Productions.
Fate Dice: Centurion Dice
Dice AccessoryISBN 978-1-61317-042-7MSRP $15.00Format 2oz package of
12 dice suitable for hanging or stand-ing display
Product# EHP9005Release September 2013
EHP9005
Fate Dice are a line of premium Fudge Dice for use with Fate and Fudge system games.
Target Market• Fans of existing Fate-system games
like Fate Core, Spirit of the Century and the Dresden Files RPG
• Players of other RPGs that use Fudge Dice
Selling Points• Smart hang tag or shelf-stable stand-
up packaging. Display it how you like!• Fun, thematic set that can fit a
specific character or campaign• Exciting, vibrant colors that have
never been seen in Fudge Dice.• Great heft, properly aligned symbols
Up-Sells & Cross-Sells• Atomic Robo: The Roleplaying Game
(EHP0006)• Fate Core System (EHP0001) and
Fate Accelerated Edition (EHP0002) • The Dresden Files RPG: Your
Story and Our World (EHP3001 & EHP3002)
• Spirit of the Century (EHP2000)• Diaspora (EHP7004)
FATE DICE: ATOMIC ROBO DICETwelve dice inspired by the Atomic Robo graphic novel series and RPG.
• 4 translucent “Robo eyes” blue Fate Dice with white ink
• 4 pearlized “Robo armor” grey Fate Dice with blue ink
• 4 translucent “action science” green Fate Dice with white ink
Add color and excitement to your Fate and Fudge games with Fate Dice™! Fate Dice™ are a premium line of Fudge Dice. Each package contains three sets of four 16mm fudge dice each (12 dice total). We’ve gotten right down into the details and rethought everything about Fudge Dice. We’ve made the symbols larger and wider, so they’re easier to read. We’ve given the symbols more personality than before, with rounded, flared ends and a gentle curve expressed throughout the stroke. We’re using materials and color combina-tions that have never been on the market before for Fudge Dice.
For sale in game stores everywhere, we’ve designed the packaging to stand upright on its own, lay flat, or hang from a hook for an ideal range of display options. For our customers, we’ve put a “surprise” image behind the dice to give you an extra smile and thank-you from us here at the Hat.
When it comes right down to it, these are dice that you can display proudly alongside all the other fancy dice in your collection (we know you have one) giving your Fate and Fudge games an extra dose of style. Top to bottom, these are Fudge Dice reimagined—Fate Dice™!
THIS FILE WAS LAST UPDATED DEcEmbEr 4 2013. ©2013 Evil Hat Productions, LLC. All Rights Reserved.
All other product titles and logos are trademarks of Evil Hat Productions.
Fate Dice: Atomic Robo Dice
Dice AccessoryISBN 978-1-61317-043-4MSRP $15.00Format 2oz package of
12 dice suitable for hanging or stand-ing display
Product# EHP9006Release September 2013
EHP9006
Fate Dice are a line of premium Fudge Dice for use with Fate and Fudge system games.
Target Market• Fans of existing Fate-system games
like Fate Core, Spirit of the Century and the Dresden Files RPG
• Players of other RPGs that use Fudge Dice
Selling Points• Smart hang tag or shelf-stable stand-
up packaging. Display it how you like!• Fun, thematic set that can fit a
specific character or campaign• Exciting, vibrant colors that have
never been seen in Fudge Dice.• Great heft, properly aligned symbols
Up-Sells & Cross-Sells• Fate Core System (EHP0001) and
Fate Accelerated Edition (EHP0002) • Atomic Robo: The Roleplaying Game
(EHP0006)• The Dresden Files RPG: Your
Story and Our World (EHP3001 & EHP3002)
• Spirit of the Century (EHP2000)• Diaspora (EHP7004)• Other Fate and Fudge system games
FATE DICE: VALENTINE DICETwelve dice in three styles for that special character in your life.
• 4 translucent magenta Fate Dice with white ink
• 4 pearlized white Fate Dice with red ink
• 4 translucent purple Fate Dice with white ink
Add color and excitement to your Fate and Fudge games with Fate Dice™! Fate Dice™ are a premium line of Fudge Dice. Each package contains three sets of four 16mm fudge dice each (12 dice total). We’ve gotten right down into the details and rethought everything about Fudge Dice. We’ve made the symbols larger and wider, so they’re easier to read. We’ve given the symbols more personality than before, with rounded, flared ends and a gentle curve expressed throughout the stroke. We’re using materials and color combina-tions that have never been on the market before for Fudge Dice.
For sale in game stores everywhere, we’ve designed the packaging to stand upright on its own, lay flat, or hang from a hook for an ideal range of display options. For our customers, we’ve put a “surprise” image behind the dice to give you an extra smile and thank-you from us here at the Hat.
When it comes right down to it, these are dice that you can display proudly alongside all the other fancy dice in your collection (we know you have one) giving your Fate and Fudge games an extra dose of style. Top to bottom, these are Fudge Dice reimagined—Fate Dice™!
THIS FILE WAS LAST UPDATED DEcEmbEr 4 2013. ©2013 Evil Hat Productions, LLC. All Rights Reserved.
All other product titles and logos are trademarks of Evil Hat Productions.
Fate Dice: Valentine DiceDice AccessoryISBN 978-1-61317-059-5MSRP $15.00Format 2oz package of
12 dice suitable for hanging or stand-ing display
Product# EHP9010Release December 2013
EHP9010
Fate Dice are a line of premium Fudge Dice for use with Fate and Fudge system games.
Target Market• Fans of existing Fate-system games
like Fate Core, Spirit of the Century and the Dresden Files RPG
• Players of other RPGs that use Fudge Dice
Selling Points• Smart hang tag or shelf-stable stand-
up packaging. Display it how you like!• Fun, thematic set that can fit a
specific character or campaign• Exciting, vibrant colors that have
never been seen in Fudge Dice.• Great heft, properly aligned symbols
Up-Sells & Cross-Sells• Fate Core System (EHP0001) and
Fate Accelerated Edition (EHP0002) • Atomic Robo: The Roleplaying Game
(EHP0006)• The Dresden Files RPG: Your
Story and Our World (EHP3001 & EHP3002)
• Spirit of the Century (EHP2000)• Diaspora (EHP7004)• Other Fate and Fudge system games
FATE DICE: VAMPIRE DICETwelve dice in three lurid colors, inspired by the Fate Core system.
• 4 pearlized purple Fate Dice with white ink
• 4 pearlized red Fate Dice with black ink
• 4 pearlized black-purple Fate Dice with white ink
Add color and excitement to your Fate and Fudge games with Fate Dice™! Fate Dice™ are a premium line of Fudge Dice. Each package contains three sets of four 16mm fudge dice each (12 dice total). We’ve gotten right down into the details and rethought everything about Fudge Dice. We’ve made the symbols larger and wider, so they’re easier to read. We’ve given the symbols more personality than before, with rounded, flared ends and a gentle curve expressed throughout the stroke. We’re using materials and color combina-tions that have never been on the market before for Fudge Dice.
For sale in game stores everywhere, we’ve designed the packaging to stand upright on its own, lay flat, or hang from a hook for an ideal range of display options. For our customers, we’ve put a “surprise” image behind the dice to give you an extra smile and thank-you from us here at the Hat.
When it comes right down to it, these are dice that you can display proudly
alongside all the other fancy dice in your collection (we know you have one)
giving your Fate and Fudge games an extra dose of style. Top to bottom, these
are Fudge Dice reimagined—Fate Dice™!
THIS FILE WAS LAST UPDATED DEcEmbEr 4 2013. ©2013 Evil Hat Productions, LLC. All Rights Reserved.
All other product titles and logos are trademarks of Evil Hat Productions.
Fate Dice: Vampire DiceDice AccessoryISBN 978-1-61317-060-1MSRP $15.00Format 2oz package of
12 dice suitable for hanging or stand-ing display
Product# EHP9011Release December 2013
EHP9011
Fate Dice are a line of premium Fudge Dice for use with Fate and Fudge system games.
Target Market• Fans of existing Fate-system games
like Fate Core, Spirit of the Century and the Dresden Files RPG
• Players of other RPGs that use Fudge Dice
Selling Points• Smart hang tag or shelf-stable stand-
up packaging. Display it how you like!• Fun, thematic set that can fit a
specific character or campaign• Exciting, vibrant colors that have
never been seen in Fudge Dice.• Great heft, properly aligned symbols
Up-Sells & Cross-Sells• Fate Core System (EHP0001) and
Fate Accelerated Edition (EHP0002) • Atomic Robo: The Roleplaying Game
(EHP0006)• The Dresden Files RPG: Your
Story and Our World (EHP3001 & EHP3002)
• Spirit of the Century (EHP2000)• Diaspora (EHP7004)• Other Fate and Fudge system games
FATE DICE: ELDRITCH DICETwelve dice in three dark styles, sure to drive you mad!
• 4 pearlized dark green Fate Dice with glow-in-the-dark white ink
• 4 pearlized grey Fate Dice with glow-in-the-dark white ink
• 4 pearlized green/yellow-green Fate Dice with glow-in-the-dark white ink
Add color and excitement to your Fate and Fudge games with Fate Dice™! Fate Dice™ are a premium line of Fudge Dice. Each package contains three sets of four 16mm fudge dice each (12 dice total). We’ve gotten right down into the details and rethought everything about Fudge Dice. We’ve made the symbols larger and wider, so they’re easier to read. We’ve given the symbols more personality than before, with rounded, flared ends and a gentle curve expressed throughout the stroke. We’re using materials and color combina-tions that have never been on the market before for Fudge Dice.
For sale in game stores everywhere, we’ve designed the packaging to stand upright on its own, lay flat, or hang from a hook for an ideal range of display options. For our customers, we’ve put a “surprise” image behind the dice to give you an extra smile and thank-you from us here at the Hat.
When it comes right down to it, these are dice that you can display proudly alongside all the other fancy dice in your collection (we know you have one) giving your Fate and Fudge games an extra dose of style. Top to bottom, these are Fudge Dice reimagined—Fate Dice™!
THIS FILE WAS LAST UPDATED DEcEmbEr 4 2013. ©2013 Evil Hat Productions, LLC. All Rights Reserved.
All other product titles and logos are trademarks of Evil Hat Productions.
Fate Dice: Eldritch DiceDice AccessoryISBN 978-1-61317-061-8MSRP $15.00Format 2oz package of
12 dice suitable for hanging or stand-ing display
Product# EHP9012Release December 2013
EHP9012
Fate Dice are a line of premium Fudge Dice for use with Fate and Fudge system games.
Target Market• Fans of existing Fate-system games
like Fate Core, Spirit of the Century and the Dresden Files RPG
• Players of other RPGs that use Fudge Dice
Selling Points• Smart hang tag or shelf-stable stand-
up packaging. Display it how you like!• Fun, thematic set that can fit a
specific character or campaign• Exciting, vibrant colors that have
never been seen in Fudge Dice.• Great heft, properly aligned symbols
Up-Sells & Cross-Sells• Fate Core System (EHP0001) and
Fate Accelerated Edition (EHP0002) • Atomic Robo: The Roleplaying Game
(EHP0006)• The Dresden Files RPG: Your
Story and Our World (EHP3001 & EHP3002)
• Spirit of the Century (EHP2000)• Diaspora (EHP7004)• Other Fate and Fudge system games
FATE DICE: ANTIQUITY DICETwelve dice in three classic styles, for the steampunk and space cowboy in all of us.
• 4 pearlized wood-brown Fate Dice with white ink
• 4 pearlized aged pearl Fate Dice with brown ink
• 4 pearlized copper Fate Dice with ivory ink
Add color and excitement to your Fate and Fudge games with Fate Dice™! Fate Dice™ are a premium line of Fudge Dice. Each package contains three sets of four 16mm fudge dice each (12 dice total). We’ve gotten right down into the details and rethought everything about Fudge Dice. We’ve made the symbols larger and wider, so they’re easier to read. We’ve given the symbols more personality than before, with rounded, flared ends and a gentle curve expressed throughout the stroke. We’re using materials and color combina-tions that have never been on the market before for Fudge Dice.
For sale in game stores everywhere, we’ve designed the packaging to stand upright on its own, lay flat, or hang from a hook for an ideal range of display options. For our customers, we’ve put a “surprise” image behind the dice to give you an extra smile and thank-you from us here at the Hat.
When it comes right down to it, these are dice that you can display proudly alongside all the other fancy dice in your collection (we know you have one) giving your Fate and Fudge games an extra dose of style. Top to bottom, these are Fudge Dice reimagined—Fate Dice™!
THIS FILE WAS LAST UPDATED DEcEmbEr 4 2013. ©2013 Evil Hat Productions, LLC. All Rights Reserved.
All other product titles and logos are trademarks of Evil Hat Productions.
Fate Dice: Antiquity DiceDice AccessoryISBN 978-1-61317-062-5MSRP $15.00Format 2oz package of
12 dice suitable for hanging or stand-ing display
Product# EHP9013Release December 2013
EHP9013
Fate Dice are a line of premium Fudge Dice for use with Fate and Fudge system games.