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    Finite Element Analysis

    in PracticeInstructor Manual

    Based on:  Autodesk® Algor® SimulationProfessional 2011 

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    II  FEA in Practice – Instructor Manual – Autodesk ® Algor ® Simulation Professional 2011 4/30/2010

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      FEA in Practice – Instructor Manual – Autodesk ® Algor ® Simulation Professional 2011 4/30/2010 III 

    © 2010 Autodesk, Inc. All rights reserved.

    Finite Element Analysis in Practice – Instructor Manual

    Based on: Autodesk® Algor® Simulation Professional 2011

    Except as otherwise permitted by Autodesk, Inc., this publication, or parts thereof, may not be

    reproduced in any form, by any method, for any purpose.

    Certain materials included in this publication are reprinted with the permission of the copyrightholder.

    Trademarks

    The following are registered trademarks or trademarks of Autodesk, Inc., in the USA and othercountries: 3DEC (design/ logo), 3December, 3December.com, 3ds Max, ADI, Alias, Alias (swirldesign/logo), AliasStudio, Alias|Wavefront (design/ logo), Algor, ATC, AUGI, AutoCAD, AutoCADLearning Assistance, AutoCAD LT, AutoCAD Simulator, AutoCAD SQL Extension, AutoCAD SQLInterface, Autodesk, Autodesk Envision, Autodesk Insight, Autodesk Intent, Autodesk Inventor,

     Autodesk Map, Autodesk MapGuide, Autodesk Streamline, AutoLISP, AutoSnap, AutoSketch,

     AutoTrack, Backdraft, Built with ObjectARX (logo), Burn, Buzzsaw, CAiCE, Can You Imagine,Character Studio, Cinestream, Civil 3D, Cleaner, Cleaner Central, ClearScale, Colour Warper,Combustion, Communication Specification, Constructware, Content Explorer,Create>what’s>Next> (design/logo), Dancing Baby (image), DesignCenter, Design Doctor,Designer’s Toolkit, DesignKids, DesignProf, DesignServer, DesignStudio, Design|Studio(design/logo), Design Web Format, Discreet, DWF, DWG, DWG (logo), DWG Extreme, DWGTrueConvert, DWG TrueView, DXF, Ecotect, Exposure, Extending the Design Team, Face Robot,FBX, FEMPRO, Filmbox, Fire, Flame, Flint, FMDesktop, Freewheel, Frost, GDX Driver, Gmax,Green Building Studio, Heads-up Design, Heidi, HumanIK, IDEA Server, i-drop, ImageModeler,iMOUT, Incinerator, Inferno, Inventor, Inventor LT, Kaydara, Kaydara (design/logo), Kynapse,Kynogon, LandXplorer, LocationLogic, Lustre, Matchmover, Maya, Mechanical Desktop,Moldflow, Moonbox, MotionBuilder, Movimento, Mudbox, NavisWorks, ObjectARX, ObjectDBX,Open Reality, Opticore, Opticore Opus, PIPEPLUS, PolarSnap, PortfolioWall, Powered with

     Autodesk Technology, Productstream, ProjectPoint, ProMaterials, RasterDWG, Reactor,RealDWG, Real-time Roto, REALVIZ, Recognize, Render Queue, Retimer, Reveal, Revit,Showcase, ShowMotion, SketchBook, Smoke, Softimage, Softimage|XSI (design/logo),SteeringWheels, Stitcher, Stone, StudioTools, Topobase, Toxik, TrustedDWG, ViewCube, Visual,Visual Construction, Visual Drainage, Visual Landscape, Visual Survey, Visual Toolbox, VisualLISP, Voice Reality, Volo, Vtour, Wire, Wiretap, WiretapCentral, XSI, and XSI (design/ logo).

    The following are registered trademarks or trademarks of Autodesk Canada Co. in the USAand/or Canada and other countries: Backburner, Multi-Master Editing, River, and Sparks.

    Disclaimer

    THIS PUBLICATION AND THE INFORMATION CONTAINED HEREIN IS MADE AVAILABLE BY AUTODESK, INC. “AS IS.” AUTODESK, INC. DISCLAIMS ALL WARRANTIES, EITHEREXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO ANY IMPLIED WARRANTIES OFMERCHANTABILITY OR FITNESS FOR A PARTICULAR PURPOSE REGARDING THESEMATERIALS.

    Published by: Autodesk, Inc.111 Mclnnis ParkwaySan Rafael, CA 94903, USA

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    IV FEA in Practice – Instructor Manual – Autodesk ® Algor ® Simulation Professional 2011 4/30/2010 

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      FEA in Practice – Instructor Manual – Autodesk ® Algor ® Simulation Professional 2011 4/30/2010 V 

    COURSE INTRODUCTION:

    Overview .....................................................................................................VII 

    Software Installation, Services, and Support ..............................................VII Installing and Running Autodesk® Algor® Simulation ........................................VII 

    System Requirements ....................................................................................VIII 

     Autodesk Algor Simulation Help ...................................................................... IX 

    Subscription Center ......................................................................................... X 

    Web Links ........................................................................................................ X 

    Tutorials .......................................................................................................... XI 

    Webcasts and Web Courses ........................................................................... XI 

    How to Receive Technical Support ................................................................. XI 

    Updates ..........................................................................................................XII 

    Navigating the User Interface .....................................................................XII Toolbars........................................................................................................ XIV 

    Using the Keyboard and Mouse ..................................................................... XV 

    Introduction to the ViewCube ........................................................................ XVI 

     Additional View Controls .............................................................................. XVII 

    Legacy View Controls in Autodesk Algor Simulation ................................... XVIII 

    Notes Concerning the “Steps for Exercises” Section .............................. XVIII 

    PRESENTATION SLIDESHOW:

    Introduction ................................................................................................... 3FEA Overview and Examples using Autodesk® Algor® Simulation ................. 8

    Introductory Example .................................................................................. 12

    FEA Concepts ............................................................................................. 16

    Exercise A - FEA Example by Hand ..............................................................25 

     Analysis Options ......................................................................................... 30

    Element Options ......................................................................................... 36

    Meshing and Modeling ................................................................................ 37

    Loads and Constraints ................................................................................ 41

    Truss Elements ........................................................................................... 49

    Exercise B - Truss Frame Model....................................................................50

    Beam Elements .......................................................................................... 51

    Exercise C - Support Beam Under Gravity .....................................................53 

    TABLE OF CONTENTS 

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    VI FEA in Practice – Instructor Manual – Autodesk ® Algor ® Simulation Professional 2011 4/30/2010 

    2-D Elements .............................................................................................. 54

    Exercise D - Axisymmetric Thick-walled Cylinder ...........................................56

    Plate/Shell Elements ................................................................................... 56

    Exercise E - Plate Under Uniform Pressure ...................................................59

    Brick Elements ............................................................................................ 59Exercise F - Cantilever Beam Model ..............................................................60

    Comparing Element Types ......................................................................... 61

    Exercise G - Comparing Element Types ........................................................61

    Mesh Convergence ..................................................................................... 62

    Exercise H - Mesh Convergence....................................................................64

    Meshing CAD Solid Models ........................................................................ 65

    Exercise I - Bracket Model .............................................................................67

    Exercise J - Hanger Assembly Model ............................................................69

    Combining Element Types .......................................................................... 69

    Contact ....................................................................................................... 71

    Exercise K - Linear Contact Model .................................................................72

    Solving Options ........................................................................................... 73

    Results Evaluation ...................................................................................... 74

    Presentation of Results ............................................................................... 77

    Other Analysis Types .................................................................................. 80

    Thermal Analysis ................................................................................... 81

    Exercise L - Thermal Model .....................................................................85

    Electrostatic Analysis ............................................................................. 86

    Fluid Flow Analysis ................................................................................ 89

    Mechanical Event Simulation (MES) ..................................................... 92

    Exercise M - Nonlinear Material Model .................................................. 101

    Combining Analysis Types (Multiphysics) ................................................. 103Material Models ........................................................................................ 105

    Exercise N - Mechanical Event Simulation, Geneva Mechanism ................ 107

    STEPS FOR EXERCISES .......................................................... SE.1 

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    FEA in Practice – Instructor Manual – Autodesk ® Algor ® Simulation Professional 2011 4/30/2010 VII 

    Course Introduction

    Overview

    This course will introduce the students to the analysis products available within Autodesk®

    Algor® Simulation Professional and the proper usage of these tools. The program

    capabilities include static stress with linear and nonlinear material models, mechanical event

    simulation, heat transfer, fluid flow, linear dynamics, natural frequency (modal) analysis with

    nonlinear materials, transient mass transfer, and electrostatics analyses. The course will

    utilize hand-built models and those originating from CAD solid modeling programs. The

    students will learn basic Finite Element Analysis (FEA) theory, the various meshing options,

    available load and constraint options, and how to create results presentations (including

    images, animations, and HTML reports). The Finite Element Analysis in Action  course

    curriculum is organized into three main sections, as follows.

    •  This Course Introduction section contains necessary prerequisite information concerningsoftware installation and configuration, how to obtain updates and technical support, and

     basics concerning the user interface. The program emulates the view orientations and

    mouse actions of many popular CAD packages. However, the procedures detailed within

    this course are all based on the default Algor Simulation settings for the views and mouse

    functions.  Please ensure that all student workstations are set up accordingly so that the

     software behavior will be consistent with the text. 

    •  The  Presentation Slideshow  is provided in two forms. Within the second section of this Instructor Manual, the slides are presented in handout fashion, two per page. In addition, a

    separate Microsoft® PowerPoint® presentation is included for classroom projection. 

    •  The Steps for Exercises  section includes descriptions of all of the exercises included

    within the slideshow presentation along with keystroke-specific procedures for correctlycompleting the exercises. 

    Software Installation, Services, and Support

    Installing and Running Autodesk® Algor® Simulation

    The simulation software is distributed on DVDs with the exception of software for the Linux

     platform, which is distributed on CDs. In addition, the software may be downloaded from the

    Autodesk website. When you place the software DVD into a DVD-ROM drive, a launch

    dialog having four options will appear. If you want to set up the software on a client

    workstation, whether you will be using a license locked to a single computer or a networklicense, press the "Install Products"  button. If using a network license, you must already

    have the license server software installed to a computer on the network. If you wish to create

     pre-configured deployments for installing the product on multiple client workstations, choose

    the "Create Deployments" command. If you want to set up the computer as a license server

    to control the number of concurrent users through a network, or, if you wish to install optional

    reporting tools, press the "Install Tools and Utilities" command. Finally, a fourth command

    on the launch screen, "Read the Documentation,"  leads to a screen from which you can

    access a ReadMe file and other installation and licensing guides.

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    Course Introduction

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    During the product installation process, you will need to specify your name, the name of your

    organization. You will also need to enter the product serial number and the product key.

    Otherwise, you will be limited to a 30-day trial period. To customize the installation location

    on your computer, the components to be installed, and/or to specify a network license server,

    you will have to press the "Configuration" button that appears on one of the screens during

    the installation process. Then, follow the prompts, provide the required information, and click

    the "Configuration Complete" button to continue the installation process.

    Any time after the installation, you will be able to start the software by using the available

    shortcut found in the "Start"  menu folder, "All Programs: Autodesk: Autodesk Algor

    Simulation."  The version number is included in the start menu folder name and shortcut.

    The name of the shortcut will depend upon which package has been purchased ("Simulation,"

    "…Simulation MES," "…Simulation CFD,"   or "…Simulation Professional" ). In the dialog

    that appears when the program is launched, you will be able to open an existing model or

     begin a new model. The simulation software will be used to create, analyze, and review the

    results of an analysis within a single user interface, regardless of the analysis type.

    System Requirements

    We recommend the following system specifications for a Microsoft Windows® platformrunning Autodesk Algor Simulation. These specifications will allow you to achieve the best

     performance for large models and advanced analysis types.

    32-Bit 

    •  Dual Core or Dual Processor Intel® 64 orAMD 64, 3 GHz or higher

    64-Bit * 

    •  2 GB RAM or higher (3 GB for MES andCFD applications)

    •  30 GB of free disk space or higher

    •  256 MB or higher OpenGL acceleratedgraphics card

    •  DVD-ROM drive

    •  Dual Core or Dual Processor Intel 64or AMD 64, 3 GHz or higher

    •  8 GB RAM or higher

    •  100 GB of free disk space or higher

    •  512 MB or higher OpenGL

    accelerated graphics card

    •  DVD-ROM drive

    Supported Operating Systems:

    •  Microsoft Windows 7 (32-bit and 64-bit editions)

    •  Microsoft Vista™ (32-bit and 64-bit editions)

    •  Microsoft Windows Server 2003 and Windows Server 2008

    •  Microsoft Windows XP (32-bit and 64-bit editions)

    •  Linux **

    Other Requirements (All Platforms):

    •  Mouse or pointing device

    •  Sound card and speakers ***

    •  Internet connection ***

    •  Web browser with Adobe Flash Player 10 (or higher) plug-in ***

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      Course Introduction

    FEA in Practice – Instructor Manual – Autodesk ® Algor ® Simulation Professional 2011 4/30/2010 IX 

    Notes Concerning System Requirements:

    *  We recommend usage of a 64-bit version of the operating system to run large models of any

    analysis type and for Mechanical Event Simulation, CFD, and Multiphysics analyses.

    While a 32-bit machine can be configured for larger system memory sizes, architectural

    issues of the operating system limit the benefit of the additional memory.

    **  Linux may be used as a platform for running the solution phase of the analysis only. It

    may be used for a distributed processing (or clustering) platform. However, pre- and

     post-processing is done in the graphical user interface, which must be installed and run

    on a Microsoft Windows platform.

    ***  These requirements are due to the use of multimedia in our product line and the

    availability of distance learning webcasts, software demos, and related media.

    Minimum system requirements and additional recommendations for Linux platforms may be

    found on the Autodesk website. To navigate to the Autodesk Algor Simulation web page,

    access the HELP pull-down menu within the user interface, select the "Web Links" pull-out

    menu, and choose the "Autodesk Algor Simulation" link.

    Autodesk Algor Simulation Help, often referred to as the Help files or user’s guide, contains

    the following information:

    Autodesk Algor Simulation Help

    •  Documentation for all of the model creation options within the user interface•  Documentation for all of the Autodesk Algor Simulation analysis types•  Documentation for all of the result options available within the user interface•  Step-by-step examples that illustrate many modeling and analysis options

    How to Access the Help Files

    •  From the user interface, access the HELP pull-down menu and select the "Contents" command. The Autodesk Algor Simulation Help title page of will appear.

    •  You can navigate through the user's guide via the table of contents to the left or by usingthe "Search" or "Index" tabs.

    Features of the Help Files

    •  Autodesk Algor Simulation Help is a set of compiled help files that are installed with thesoftware but are also accessible from the Autodesk website.

    •  Hyperlinks and a table of contents make it easy to move quickly from topic to topic.

    •  The Help window contains a standard Internet browser toolbar, so you can move forwardand backward and print with ease.

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    Course Introduction

    X FEA in Practice – Instructor Manual – Autodesk ® Algor ® Simulation Professional 2011 4/30/2010 

    Figure 1: Autodesk Algor Simulation User’s Guide

    Search the Help Files using Keywords

    •  All of the pages in the Help files can be searched based on keywords.

    •  The keywords are entered at the top of the "Search"  tab on the left side of the User’sGuide screen. Topics that match the search criteria are listed below.

    •  Keywords are used to search the Help files. You may use single or multiple keywords.

    •  Boolean operators (AND, OR, NEAR, and NOT) are available to enhance the search utility.Also, phrases may be enclosed in quotes to search only for a specific series of words.

    Subscription Center

    Along with your Autodesk Algor Simulation software purchase, you have the option of

     purchasing various levels of Subscription Center access and support. The Subscription Center

    is accessible via the " key"  icon near the right end of the program title bar and also via the

    "Help: Web Links" menu.

    Through the Subscription Center, you can download software updates, service packs, and add-

    on applications. You can access training media, such as topical webcasts. Finally, you can

    also submit technical support requests via the Subscription Center.

    Web LinksWithin the HELP pull-down menu of the Autodesk Algor Simulation user interface, there is a

    "Web Links" pull-out menu. The following content can be accessed via the web links within

    this menu:

    •  Autodesk Algor Simulation product page•  Subscription Center •  Services and Support information

    •  Discussion Group

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      Course Introduction

    FEA in Practice – Instructor Manual – Autodesk ® Algor ® Simulation Professional 2011 4/30/2010 XI 

    •  Training course information•  Autodesk Labs – where you may obtain free tools and explore developing technologies

    •  Manufacturing Community 

    Tutorials

    Tutorials are available that demonstrate many of the capabilities of the Autodesk AlgorSimulation software. Each analysis is presented through step-by-step instructions with

    illustrations to assist the user. The tutorials are accessed from the "Help: Tutorials" 

    command and the associated model files are in the "\Tutorials\Models" subdirectory within

    the program installation folder. The tutorials will appear next to the user interface. You will

     be able to follow the steps using the software without switching between the two windows.

    Webcasts and Web Courses

    Webcasts focus on the capabilities and features of the software, on new functionality, on

    accuracy verification examples, and on interoperability with various CAD solid modeling

     packages. These streaming media presentations are available for on-demand viewing from

    the Subscription Center via your web browser. Similarly, web courses are also available for

    on-demand viewing. Web courses are typically longer in duration than webcasts and focus onmore in-depth training regarding the effective usage of your simulation software. The topics

    cover a wide variety of application scenarios.

    For a list of available webcasts and web courses, follow the "Training" link from the home

     page of the Subscription Center. Choose the "Autodesk Algor Simulation" product in the

    "Browse the Catalog" list. This leads to the Autodesk Algor Simulation e-Learning page, in

    which the available webcasts and web courses are listed according to topic. 

    How to Receive Technical Support

    Technical support is reachable through several contact methods. The means you can use may

    depend upon the level of support that was purchased. For example, customers with "Silver"

    support must obtain their technical support from the reseller that sold them the software.

    "Gold" subscription customers may obtain support directly from Autodesk.

    Five ways to contact Technical Support:

    •  Reseller: Obtain phone, fax, and/or e-mail information from your reseller.

    •  Subscription Center: Access the Subscription Center from the link provided in the programinterface. Click the Tech Support link on the left side of the page

    and then click on the "Request Support" link.

    •  Autodesk Phone: (412) 967-2700 [or in USA/Canada: (800) 482-5467]

    •  Autodesk Fax: (412) 967-2781

    •  Autodesk E-mail: [email protected]

    When contacting Technical Support:

    •  Have your contract number ready before contacting Technical Support.

    •  Know the current version number of your software.

    •  Have specific questions ready.

    •  Remember, Technical Support personnel cannot perform, comment on, or make judgments regarding the validity of engineering work.

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    Course Introduction

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    Updates

    The software is updated with new functionality on a continual basis. The following threetypes of releases are provided:

    1.  A major version:  Indicated by the four-digit year of the software release (based upon

    the Autodesk fiscal year, not the calendar year)2.  A "subscription" version:  Customers with a current maintenance subscription are

    eligible for additional releases that may be made available between major product versionreleases. These are designated by the addition of the word "Subscription" after the major

    version number.

    3.  A service pack:  Incorporates minor improvements to a major or subscription release andis indicated by the letters "SP" and a service pack number after the major or subscriptionversion number.

    How to Determine the Software Version

    Access the HELP pull-down menu in the user interface and select the "About" command.This dialog will display the version that you are using. In addition, the program title bar and

    the splash screen that appears at each program launch will indicate the major version numberof the software. However, as with the start menu group name and program shortcut, it willnot indicate the subscription and service pack variants.

    How to Obtain an Update

    Update notifications are provided via the "Communication Center" within the user interface.The Communication Center icon is located at the right end of the program window title bar.The state of the Communication Center icon changes whenever new information is available.The Communication Center provides up-to-date product support information, software patches, subscription announcements, articles, and other product information through a

    connection to the Internet. Users may specify how frequently the Live Update informationwill be polled—on-demand, daily, weekly, or monthly. When a program update notification

    is received, the user will be given the option of downloading and installing it.

    Navigating the User Interface

    In this section, we will introduce you to the Autodesk Algor Simulation user interface. Thisinterface is the same for each of the available packages, including the foundational Algor

    Simulation product and the Algor Simulation CFD, MES, and Professional products. Theonly difference will be with regard to which advanced features or capabilities are enabled.

    We will begin with an overview of the major components of the graphical user interface.Then, we will discuss the toolbars, keyboard, mouse, ViewCube, and additional viewcontrols. Please note that the behavior of the keyboard, mouse, and ViewCube – as discussed

    within this manual – are based on the default program settings for a clean installation of the product. Many of the features to be discussed are customizable via tabs and settings withinthe "Options" dialog, reachable via the "Tools: Options" pull-down menu command.

    Figure 2 on the next page, along with the legend that follows it, introduces the majorcomponents of the user interface. This manual is based on Autodesk Algor Simulation

    Professional 2011. Users of other versions may encounter differences between their versionand the interface described herein.

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    Figure 2: Autodesk Algor Simulation User Interface

    Interface Legend:

    A. Title Bar: The title bar displays the program name and version as well as providing links to theAutodesk Subscription Center and Communication Center.

    B. Menu Bar: The menu bar is located just below the title bar and contains the pull-down menus.

    C. Toolbars: The toolbars provide the user with quick access to many commands.

    D. Tree View: The tree view has unique contents for each environment of the user interface. For the

    FEA Editor, it shows the parts list and the units, various properties, and loads that will be used for

    the analysis. In the Results environment, you will see a list of results presentations and other post-

     processing-specific content. The components of the analysis report will be listed in the tree view

    within the Report environment.

    E. ViewCube and Additional View Controls: These tools are used to manipulate the model display

     position, rotation, zoom, display pivot point, and so on. There is also an optional Compass feature

    that can be activated, providing a compass heading ring around the base of the ViewCube. 

    F. Display Area: The display area is where the modeling activity takes place. The title bar of thewindow displays the current environment and the model name. The FEA Editor environment is used to

    create the model, add the loads and constraints and perform the analysis. The Results environment is

    used to view results and to create images, graphs, and animations. The Report environment will be

    used to produce a formal report of the analysis, including desired results presentations.

    G. Miniaxis and Scale Ruler: The miniaxis shows your viewpoint with respect to the three-

    dimensional working area. The scale ruler gives you a sense of the model size,

    H. Status Bar: The status bar displays important messages.

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    Toolbars

    Autodesk Algor Simulation accesses program functions through pull-down menus, context

    menus, and toolbars. The available toolbars and menus vary for each program environment

    (FEA Editor, Results, and Report). By default, the toolbars are positioned at the top of the

    screen, just under the pull-down menus. As is true for the menus, commands are logically

    grouped into a number of different toolbars. For example, one toolbar includes predefinedview orientations, another includes various selection tools, still another includes structured

    meshing tools, and so on. These may be displayed, hidden, or repositioned as desired.

    Most of the toolbars and pull-down menus will not appear until an existing model is opened

    or a new model is created. To see the toolbars of the FEA Editor at this time, start the

     program. Dismiss the "What's New" screen if it appears, select the "New" icon in the initial

    dialog ("Open" / "New"), and click the "New" button. Navigate to a working folder, type in

    the name of your choice in the "File name:" field, and click the "Save" button.

    How to Display or Hide Specific Toolbars

    To display or hide toolbars or to adjust the icon size or style, access the TOOLS pull-down

    menu and select the "View Toolbars..." command. To display another toolbar activate thecheckbox for that toolbar. Deactivate the checkbox for each toolbar that you prefer to hide.

    Additional checkboxes are provided for the toolbar size and style options. Press the "Close" 

     button to exit the "Toolbars" screen.

    How to Dock Toolbars

    Toolbars can be docked on the top, bottom, and/or sides of the display area. To dock a

    toolbar, first click on the title bar and drag it toward one of the edges of the display area.

    Once you reach the edge, the shape will change to signify that you are at a location where the

    toolbar may be docked. Release the mouse and the toolbar will dock at the location of the

    mouse. That is, it will snap to the docked position and the title bar will disappear. This is

    illustrated in the following images.

    Figure 3: Steps to Dock a Toolbar 

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      Course Introduction

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    Using the Keyboard and Mouse

    The keyboard and mouse will both be used to operate within the user interface. The keyboard

    will be used to enter the required data for loads, constraints, material properties, and so on. It

    will also be used to modify the behavior of particular mouse operations. That is, certain

    keyboard keys, when held down, will change the behavior of the mouse.

    The software supports a number of different mouse configurations. This document assumes

    that the default template for a new installation is in effect. However, user settings, or those

    retained from a prior Autodesk Algor Simulation installation, may cause the behavior to differ

    from that described herein. To ensure that your mouse actions follow the descriptions in this

     book, access the "Tools: Options: Mouse Options"  dialog and choose the "Algor

    Simulation" template.

    The left mouse button will be used to select items. How items are selected will depend upon

    the selection mode chosen in the "Selection: Shape" pull-out menu or toolbar. The type of

    objects that are selected (such as lines, vertices, surfaces, parts, edges, or elements) will

    depend upon the selection mode chosen in the "Selection: Select" pull-out menu or toolbar.

    Hold down the   key while left-clicking an object to toggle the selection state of theclicked object. That is, unselected objects will be added to the selection set and previously

    selected items will be removed from the selection set. Holding down the  key while

    left-clicking will only add clicked objects to the selection set (this will have no effect on

    already selected items). Finally, holding both and    while left-clicking will

    only remove clicked objects from the selection set (this will have no effect on items that are

    not already part of the current selection set).

    Pressing the right mouse button with the cursor hovering over items in the tree view will

    access a context menu with commands relevant to the item under the cursor. When items are

    currently selected, either within the tree view or display area, the right-click context menu

    will display commands and options that are specifically relevant to the selected items. For

    example, if a surface is selected, only surface-based commands will appear in the context

    menu. You may right-click anywhere in the display area when items are selected to access

    the context menu. However, to access the context menu within the tree view area, you must

    right-click with the cursor positioned on one of the selected headings.

    If a mouse has a wheel, rolling the wheel will zoom in or out on the model. Holding down the

    middle mouse button or wheel and dragging the mouse will rotate the model. Press the

      key while holding the middle button and dragging the mouse to pan the model,

    moving it within the display area. Press the  key while dragging the mouse with the

    middle button down to zoom in and out, making the model larger as the mouse is moved

    upward and smaller as it is moved downward. You will likely find the use of the middle

    mouse button and wheel to be more convenient than choosing a command like "Rotate" or

    "Pan," clicking and dragging the mouse, and then pressing to exit the command.

    Finally, the X, Y, or Z key on the keyboard may be held down while dragging the mouse with

    the middle button held down. Doing so will rotate the model, as before, but constraining the

    rotation to be only about the corresponding X, Y, or Z global axis direction. You may also

    use the left and right cursor keys on the keyboard while holding down X, Y, or Z to rotate

    about these axes in fixed increments (15 degrees by default). The rotation increment is

    customizable via the "Tools: Options: Graphics: Miscellaneous" dialog.

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    Introduction to the ViewCube

    As is true for the mouse, the software also supports a number of different view configurations.

    This document assumes that the default view options template and view navigation settings

    for a new installation are in effect. However, user settings, or settings retained from a prior

    Autodesk Algor Simulation installation, may cause the view orientations and behavior to

    differ from those described throughout this document. To ensure that your view commandsfollow the descriptions in this book, access the "Tools: Options: Views Options" dialog and

    choose the "Algor Simulation" template.

     Next, access the "Graphics" tab of the same "Options" dialog, select "Navigation Tools" from

    the items listed on the left side of the dialog, and click on the "View Cube" button. Click the

    "Restore Defaults" button followed by “OK” to exit the "ViewCube Properties" dialog.

    Finally, click the "Steering Wheel" button. Click the "Restore Defaults" button followed by

    “OK” to exit the "SteeringWheels Properties" dialog. Click “OK” to exit the "Options" dialog.

    The ViewCube will be located in the upper right corner of the display by default but may be

    relocated. The appearance will change depending upon whether the view is aligned with a

    global plane and whether the cursor is near the cube or not. The ViewCube, in its variousappearances, is shown in Figure 4.

    Figure 4: ViewCube Appearance

    The six standard view names, as labeled on the cube faces, are the Top, Bottom, Front, Back,

    Left, and Right. These may be selected by clicking near visible face names on the cube, as

    shown in Figure 4 (b) or by clicking the triangular arrows pointing towards the adjacent faces, as

    shown in Figure 4 (c), which shows the cursor pointing to the arrow for the Bottom view.

    In addition, there are clickable zones at each corner and along each edge of the ViewCube.

    Clicking on a corner will produce an isometric view in which that particular corner is

     positioned near the center and towards you. Clicking an edge will produce an oblique view,

    rotated 45 degrees, half-way between the views represented by the two adjacent faces.

    When the cursor is near the ViewCube, a "Home" icon will appear above it and to the left,

     providing easy access to the home view. This is an isometric view having the corner betweenthe Front, Right, and Top Faces centrally positioned and towards you by default. The home

    view may be redefined by right-clicking the Home icon and choosing the "Set Current View

    as Home" command while viewing the model positioned as desired.

    When one of the six standard views is active and the cursor is near the ViewCube, two curved

    arrows will appear above and to the right of the cube, as seen in Figure 4 (c). These are used

    to rotate the model to one of the four possible variants of the particular standard view. Each

    click of an arrow will rotate the model 90 degrees in the selected direction.

    (a)  Cursor not near the

    ViewCube

    (b)  Cursor on ViewCube

    (view not aligned to a

    standard face)

    (c)  Cursor on ViewCube

    (standard face view)

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    When the face being viewed is changed via the ViewCube, the model may move to the

    selected view in the manner that requires the least amount of motion. For example, say we

    are first looking at the Right view, with the word "Right" positioned upright (that is in the

    normal reading position). Now, if we click the downward arrow above the cube, the model

    will rotate 90 degrees to reveal the top face. The Top view will be rotated 90 degrees

    clockwise from the upright orientation (that is, the word "Top" will read in the vertically

    downward direction). Activating the "Keep scene upright"  option will cause the Front,Back, Left, and Right views to automatically be oriented in the upright position (Top above,

    Bottom below) when changing to any of these views. You may, however, rotate the view

    after initial selection, if desired. Go to "Tools: Options: Graphics: Navigation Tools:

    View Cube" to locate the "Keep scene upright"  setting. It is activated by default.

    The point of this discussion is that whenever a new face is selected using the ViewCube, the

    resultant view rotation may differ, depending upon the prior position of the model. If the resultant

    orientation is not what is desired, simply click one of the curved arrows to rotate the view.

    Additional View Controls

    Immediately below the ViewCube is a pallet of additional view controls. This

    consists of seven tools, each of which may be individually enabled or disabled.All are on by default. Figure 5 shows the view control pallet.

    From top to bottom, the seven tools are as follows:

    •  SteeringWheels•  Pan•  Zoom•  Orbit•  Center•  Previous View•   Next View

    Each of these icons, except for the Previous and Next commands, function as a

    toggle—clicking it once to activate a command and again to deactivate it.

    Several of these tools, such as Pan, Previous, and Next are self-explanatory.

    The "Zoom" tool includes a fly-out menu allowing the choice of one of four different zooming

    modes—Zoom, Zoom (Fit All), Zoom (Selected), and Zoom (Window). The first of these

    causes the model to become larger as the cursor is moved upward in the display area and smaller

    when it is moved downward. The Fit (All) mode encloses the extents of the whole model. After

    selecting objects in the display area, the Zoom (Selected) tool fits the selected items into the

    display area. Finally, after selecting the Zoom (Window) tool, you can click and drag the mouse

    to draw a window defining the area you wish to expand to fill the display area.

    The "Orbit"  tool has two variants, selectable via a fly-out menu—Orbit, and Orbit(Constrained). The former allows the model to be rotated freely in any direction. The

    Constrained option causes the model to rotate only about the global Z-axis, similar to pressing

    the Z key while dragging the mouse with the middle button depressed.

    The "Center" tool is used to center a point on the model within the display area. Click with

    the mouse to specify the desired center point after selecting the Center command. This point

    also becomes the display pivot point, about which the model pivots when being rotated.

       F   i  g  u  r  e   5  :   A   d   d   i   t   i  o  n  a   l   V   i  e  w    C

      o  n   t  r  o   l  s   P  a   l   l  e   t

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    The "SteeringWheels"  tool is customizable and, in its default setting, produces the Full

     Navigation Wheel shown in Figure 6. The full navigation wheel floats above the model view,

    following the cursor position. It provides an additional access method for several functions

    found elsewhere on the view tools pallet as well as a few additional functions.

    Figure 6: Full Navigation Wheel

    The "Rewind" button on the navigation wheel presents a timeline of thumbnails representing

    various views that have been used during the modeling session. Simply release the mouse

     button with the cursor positioned at the thumbnail representing the view to which you wish to

     jump. This is more convenient than pressing the previous or next view buttons multiple times.

    For additional information concerning these view controls, consult the User's Guide.

    Legacy View Controls in Autodesk Algor Simulation

    Traditional view controls and options are also provided via the pull-down menus and toolbars

    at the top of the user interface window. Options for displaying or hiding the mesh or model

    shading may be found here as well as eight pre-defined, standard view orientations. The

    orientations will depend upon the currently active views options template (previously

    discussed in the "Introduction to the ViewCube"  section of this introduction).

    There is also a "User-defined Views"  dialog that may be used to save, modify, or restore

    custom views. Additional capabilities include a local zoom feature and display toggles for thescale ruler, miniaxis, and perspective mode.

    The "Local Zoom" feature displays a small rectangle that represents the area to be

    magnified. A larger rectangle shows an overlay of the magnified region. You may click on

    and drag the local zoom window to position it anywhere on the model within the display area.

    The size of the local zoom area and magnified overlay and also the zoom level can be

    customized via the "Tools: Options: Graphics: Local Zoom" dialog.

    For additional information concerning the legacy view controls, consult the Help files.

    Notes Concerning the ”Steps for Exercises”  Section

    Exercise descriptions and step-by-step solutions are provided in a separate section at the back

    of this Instructor Manual. Excerpts from the Steps for Exercises section may be printed and

    distributed to the students as desired.

    In addition, please refer to the Forward  portion of the Steps for Exercises section for detailed

    information regarding the necessary program setup parameters. Using the specified

    configuration at each workstation will ensure the expected software behavior for instructor

    and student alike.

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    http://www.algor.com/products/analysis_replays/default.asp

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    © 2010 Autodesk, Inc. All rights reserved.

    NOTE: For details concerning beam element

    orientation, access the “Contents” tab of

    the Help files, go to “ Autodesk Algor

    Simulation: Setting Up and Performing

    the Analysis: Setting Up Part 1: Linear:

    Element Types and Parameters: BeamElements.” Scroll down the resultant page,

    and click on the “ Beam Element

    Orientation” heading.

    Beam Elements (continued)

     

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    Slide 157:

    © 2010 Autodesk, Inc. All rights reserved.

    Thermal

     Analyses

    Other Analysis Types

     

    Slide 158:

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    Thermal Analyses

    • Steady-State Heat Transfer 

    • Transient Heat Transfer 

    The follow ing two types of thermal analysis

    are available:

     

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    Slide 159:

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    Thermal Elements

    • Thermal elements are geometricallyidentical to the corresponding structural

    elements. The available types are:

     – Rod (this is a line element) – 2-D – Plate – Brick

     

    Slide 160:

    © 2010 Autodesk, Inc. All rights reserved.

    Thermal Nodal Loads

    • Initial Temperature – Specify the temperature of a node(s) at the

    beginning of the analysis (transient analysis).

    •  Applied Temperature

     – Specify a temperature at which a node(s) will beheld during the analysis. A stiffness value specifiesthe amount of thermal energy (heat source or heat

    sink) available for maintaining the temperature.

     

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    Slide 161:

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    Thermal Surface Loads

    • Convection –  Assign a convection coefficient and the ambient

    temperature.

    • Radiation –  Assign the radiation function and the ambient

    temperature.

    • Heat Flux –  Assign the amount of heat added or removed perunit area.

     

    Slide 162:

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    Thermal Element Loads

    • Heat Generation – Enter the amount of volumetric heat generated in a

    given part.

     

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    Body-to-Body Radiation

    • Define the surfaces that wi ll exchange heatthrough radiation and assign emissivity

    values.

    • Define body-to-body radiation enclosures(i.e., groups of surfaces that wil l radiate

    to/from each other).

    • The processor wil l automatically calculatethe view factors between elements.

     

    Slide 164:

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    Thermal Contact

    • Used to simulate imperfect thermal conductionbetween two parts or the resistance of a

    substance that is not modeled (such as epoxy)

    between two parts.

    • Define contact pairs in the FEA Editorenvironment.

    • Define the resistance value between thesurfaces.

    •  Applicable to 3D CAD, hand-built, and 2-Dmodels.

     

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    Slide 165:

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    Thermal Results

    • Temperature• Heat flux (energy / time / length2)• Heat rate of face (energy / time)

     

    Slide 166:

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    Exercise L - Thermal Model

    • Objective: Analyzethe thermal effects of a material containinghot and cold water passages. Use a meshsize of 80% of default.

    • Material: Steel (ASTM - A514)

    • Loads: – Largest Hole: Convection coefficient = 1.4

     Ambient temperature= 65°F

     – Second Largest Hole: Convection coefficient = 2.8 Ambient temperature = 180°F

    Fsecin

    lbsin2 °

    Fsecin

    lbsin2 °

     

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    Electrostatic

     Analyses

    Other Analysis Types

     

    Slide 168:

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    Electrostatic Analyses

    • Electrostatic Field Strength and Voltage

    • Electrostatic Current and Coltage

    The following two types of electrostatic

    analysis are available:

     

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    Electrostatic Elements

    • Electrostatic 2-D and brick elements aregeometrically identical to the analogous

    structural elements.

     

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    Electrostatic Nodal Loads

    •  Applied Voltages – Specify a certain voltage at which a node(s) will

    be held, due to a voltage source.

    • Temperatures – Specify the temperature of a node(s) to influence

    the electrostatic results when temperature-

    dependent material properties are being used.

     

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    Electrostatic Results• Voltage (Volts or mV)• Current (Amps or mA / length2)• Current Rate of Face (Amps or mA)• Electric field (voltage/length)• Displacement field (force/voltage * length)

    •Electrostatic force

    • Electrostatic charge (current * time)

     

    Slide 172:

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    Electrostatic Analysis Exercise

    Refer to the software’s “ Help: Tutorials” menu

    command. Follow the “ Radial Comb Motor

    Electrostatic Analysis” tutorial listed under

    “ Analyzing and Evaluating Results Tutorials”

    for further information on performing anelectrostatic analysis.

     

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    Fluid Flow

     Analyses

    Other Analysis Types

     

    Slide 174:

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    Fluid Flow Analyses

    • Steady Fluid Flow• Unsteady Fluid Flow

    • Flow Through Porous Media• Open Channel Flow

    The following four types of fluid flow analysis

    are available:

     

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    Fluid Flow Elements

    • The fluid flow 2-D and brick elements aregeometrically identical to the analogous

    structural elements.

     

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    Fluid Flow Loads

    • Prescribed Veloci ty – Can be used to specify an inlet velocity or zero

    velocity along a wall.

    • Surface Prescr ibed Inlet/Outlet• Fan Curves

     – Can be used to model flow generated by intake,exhaust or internal fans.

    • Rotating Frames of Reference – Can be used to model flow in rotating machinery.

    • Gravity

     

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    Fluid Flow Loads (continued)

    • Pressure/Traction –  Applied normal to the edge of 2-D elements (selected

    as surfaces since the edges represent surfaces).

     –  Applied normal to the face of 3-D elements. –  Applied in a specified vector direction to the edge

    surface of 2-D elements or the face of 3-D elements.

    • Buoyancy Force –  Apply thermal results from a steady-state heat

    transfer analysis to a steady fluid flow analysis.

    • Surface Prescribed Turbulence Condition• Surface Prescribed Wall Roughness

     

    Slide 178:

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    Fluid Flow Results

    • Velocity (length/time)• Pressure (force/length2)• Stress tensors (force/length2)

    • Reaction forces

     

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    Fluid Flow Analysis

    Refer to the software’s “ Help: Tutorials” menu

    command. Follow the “ Ball Valve Fluid Flow

     Analysis” tutorial l isted under “ Analyzing and

    Evaluating Results Tutorials” for further

    information on performing a fluid flow analysis.

     

    Slide 180:

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    Mechanical

    Event

    Simulation(MES)

    Other Analysis Types

     

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    Slide 181:

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    Mechanical Event Simulation (MES)

    MES overcomes many limitations of static stress

    analysis by account ing for…

    • Geometric nonlinearity (large deformations that changethe load and/or constraint posit ions and directions)

    •  Acceleration/inertia• Damping• Motion-enabled contact or impact (that is, surface-to-

    surface contact that changes over time due to motion orcomponent deformation)

    • Nonlinear material behavior (such as plastic deformationdue to exceeding the material yield st rength).

     

    Slide 182:

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    Mechanical Event Simulation (MES)(continued)

    Other MES characteristics:

    • Loads and results are time-dependent, providingmany instantaneous results “ snapshots” over auser-defined period of time.

    • Load curves are used to define how the givenloads vary over time.

    • Multiple results t ime steps are provided for post-processing.

    • Results may be graphed versus time. The integraland first or second derivative of the results mayalso be graphed.

     

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    Slide 183:

    © 2010 Autodesk, Inc. All rights reserved.

    Comparison of Linear Static Stress and MES

    {f} = [K] {d}

    Where: {f} = force vector, [K] = stiffness matrix, {d} = displacement vector 

    Previously, we introduced the following governing

    equation for static stress analysis:

    For MES, additional terms are included, resulting

    in the following equation:

    { }   [ ]{ }   [ ]{ } }]{[ dmdcdKf      ++=Where: [c] = damping matrix, [m] = mass matrix,

    = velocity vector (first derivative of displacement),

    = acceleration vector (second derivative of displacement)

    { }dd

     

    Slide 184:

    © 2010 Autodesk, Inc. All rights reserved.

    MES – Shell Elements

    • MES shell elements are similar tolinear plate elements. They are

    triangular or quadrilateral, are

    planar (or nearly planar), and have

    three or four corner nodes.

    • There are several availableformulations (consult the Help f ilesfor more information).

    • Composites are a subset of shellelements in MES, rather than a

    separate element type.

     

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    Slide 185:

    © 2010 Autodesk, Inc. All rights reserved.

    MES – Kinematic Elements

    • Kinematic elements can be either 2-D or3-D elements.

    • Kinematic elements do not experience strainsand do not report stresses. Otherwise, these

    elements behave just like flexible brick

    elements.

    • They have an advantage over conventionalbrick elements because of their smallcontribution to the size of the global stiffness

    matrix. This results in faster run times.

     

    Slide 186:

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    MES – Contact Elements

    • Contact elements can havedifferent sti ffness values in

    compression and tension.

    • These elements can also have abreaking stress at which point

    the stif fness will be zero.

    • These elements can be used tosimulate cables.

     

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    © 2010 Autodesk, Inc. All rights reserved.

    MES – Coupling Elements

    • Coupling elements aid in thesimulation of parts that "couple"

    at a known length.

    • This coupling is modeled byintroducing a stiffness when it

    reaches this length. This

    stiffness is calculated using the

    modulus of elasticity, a couplingarea, and the length of the

    element.

    Slide 188:

    © 2010 Autodesk, Inc. All rights reserved.

    MES – Dashpot Elements

    • Dashpot elements can be usedto apply local damping to a

    model.

    • You can specify a dampingcoefficient that will control howmuch these elements affect

    motion.

     

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    Slide 189:

    © 2010 Autodesk, Inc. All rights reserved.

    MES – Actuator Elements

    •  Actuator elements are lineelements whose lengths can

    change over t ime.

    • They are used to simulatedefined movement of a part

    (such as hydraulic cylinders orsolenoids).

     

    Slide 190:

    © 2010 Autodesk, Inc. All rights reserved.

    MES – Slider Elements

    •  A slider element consists of twocollinear lines connected at one

    node.

    • The node in the middle will beallowed to move along the linedefined by the other two points,

    letting the node “ slide” such as

    if it were in a guide or slot.

     

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    MES – Pulley Elements

    • Pulley elements consistof three nodes: driver,pivot, and slack.

    •  As the driver nodemoves toward or awayfrom the pivot , the slacknode will move in the

    opposite direction by aset relationship.

     

    Slide 192:

    © 2010 Autodesk, Inc. All rights reserved.

    MES – Pipe Elements

    • Pipe elements allow you tomodel piping systems under

    internal pressure loads.

    • The pipe elements can be eitherstraight sections or bends.

     

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    Slide 193:

    © 2010 Autodesk, Inc. All rights reserved.

    MES – Hydrodynamic Elements

    • Hydrodynamic elementscan be either 2-D or 3-D

    elements.

    • These elements allow forthe simulation of the

    interaction of f luids with

    solids without consideringthe details of the flow.

    Slide 194:

    © 2010 Autodesk, Inc. All rights reserved.

    MES – Impact Planes

    • Specify a wall, floor, or ceiling parallel tothe global X, Y and Z axes.

    • Objects will not be able to pass through thisplane.

     

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    MES – Surface-to-Surface Contact• Specify two or more surfaces that may come

    into contact during the event duration.

    • Can include static and dynamic fr iction effects.•  A “ slide, no bounce” option is available to

    prevent objects from separating once they’ve

    come into contact.

    • Consult the Help f iles for more informationconcerning the various surface contact options

    and parameters.

     

    Slide 196:

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    Mechanical Event Simulation Example

    For an introductory level mechanical event

    simulation (MES) example, refer to the

    software’s “ Help: Tutorials” menu command.

    Follow the “ Piston Mechanical Event

    Simulation” tutorial listed under “ Analyzing

    and Evaluating Results Tutorials.”

     Also, refer to “ Example M” (next slide) for a

    more complex and challenging MES example

    involv ing surface number reassignment and

    surface-to-surface contact.

     

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