SIGGRAPH 2012
Frank Crow Philipp Slusallek
Intel Labs Intel Corporation August 8th 2012
Future of Visual Computing as viewed by Intel Visual Computing Research Centers
httpucoweb01intel-researchnet
Intel Visual Computing Centers 2
Intel Labs Justin Rattner
Intel Science and Technology
Center for Visual Computing Engaging Academic Thought Leaders Within
North America and Europe to Drive Visual
Computing Advancement
Saarland
Intel Visual Computing Institute
SIGGRAPH IMPACT
~ 25 of Siggraph 2012 technical papers authored by participants in
one of the Visual Computing centers
3 httpvisualstanfordedublog
4 4 Intel Science and Technology Center for Visual Computing Stanford (Levoy Levis Hanrahan Fedkiw Koltun Horowitz Ousterhout Rosenblum )
UC Davis (Owens) UC Berkeley
(Agrawala Ramamoorthi OrsquoBrien Malik Shewchuk Zakhor)
Harvard (Pfister)
UWash (Popovic Seitz Curless Mones)
Cornell (D James Snavely Bala Marschner Greenberg)
Princeton (Funkhouser Rusinkeiwicz Finkelstein Freedman)
Content Creation Theme lead M Agrawala
1 ndash Data-Driven Modeling lead Vladlen Koltun
2 - Game-driven Creation lead Zoran Popovic
3 ndashRapid Animation lead Maneesh Agrawala
Graphics Systems Theme lead John Owens
1 ndash Computational Photography lead Marc Levoy
2 ndash Heterogeneous Pipelines lead John Owens
3 ndash Cloud-Scale Visual Game Support lead Philip Levis
4 ndash Exascale Visualization lead Hanspeter Pfister
Simulation Theme lead Doug James
1 ndash Scalable Visual Rendering lead R Ramamoorthi K Bala
2 ndash Real-time Physical Simulation lead Ron Fedkiw
3 ndash Physically Based Sound lead Doug James
4 ndash Simulated Virtual Characters a Appearance ndash lead Marschner b Performance - lead Koltun c Integration ndash lead OrsquoBrien
Perception Theme lead S Seitz
1 ndash Interior Capture and Modeling lead Noah Snavely
2 ndash Urban Semantic Capture Modeling lead Tom Funkhouser
3 ndash People Poses in Photos lead Jitendra Malik
4 ndash People Actions in Video lead Deva Ramanan
UC Irvine (Ramanan)
httpvisualstanfordedu
SIMULATED VIRTUAL CHARACTERS
bull Goal Dramatically advance the fidelity and behavior of virtual characters so that they look and perform believably in real-time simulated environments
bull Currently attacking two aspects bull Appearance (skin hair clothing) bull Control (autonomous motion
reaction interaction)
ISTC-VC website visualstanfordedu
Appearance of Virtual Characters Knit Woven Clothing
- Goal Build up physical model of cloth to support physically correct appearance and motion - PIs Steve Marschner Kavita Bala Doug James (Cornell) James OrsquoBrien (Berkeley)
Siggraph 2012 Papers - Stitch Meshes for Modeling Knitted Clothing With Yarn-level Detail Yuksel et al - Structure-Aware Synthesis for Predictive Woven Fabric Appearance Zhao et al
httpvisualstanfordedu
Appearance of Virtual Characters Knit Woven Clothing
Siggraph 2012 Papers - Stitch Meshes for Modeling Knitted Clothing With Yarn-level Detail Yuksel et al - Structure-Aware Synthesis for Predictive Woven Fabric Appearance Zhao et al
- Goal Build up physical model of cloth to support physically correct appearance and motion - PIs Steve Marschner Kavita Bala Doug James (Cornell) James OrsquoBrien (Berkeley)
httpvisualstanfordedu
Control of Virtual Characters Autonomous Behavior
- Goal Automate low-level actions such as walking carrying things dealing with obstacles etc - PIs Vladlen Koltun (Stanford) Zoran Popovic (UW)
Siggraph 2012 Papers - Optimizing Locomotion Controllers Using Biologically-Based Actuators and Objectives Wang et al - Discovery of Complex Behaviors through Contact-Invariant Optimization Mordatch et al
httpvisualstanfordedu
Control of Virtual Characters Autonomous Behavior
- Goal Automate low-level actions such as walking carrying things dealing with obstacles etc - Investigators Vladlen Koltun (Stanford) Zoran Popovic (UW)
Siggraph 2012 Papers - Optimizing Locomotion Controllers Using Biologically-Based Actuators and Objectives Wang et al - Discovery of Complex Behaviors through Contact-Invariant Optimization Mordatch et al - Continuous Character Control With Low-Dimensional Embeddings Levine et al
httpvisualstanfordedu
Physically-Based Sound
Widely reported in popular scientific media (NPR Science Friday BBC hellip)
bull Goal automatically generate sounds due to object interactions in the physical simulation of a virtual environment
bull PI Doug James (Cornell)
Siggraph 2012 Papers - Motion-Driven Concatenative Synthesis of Cloth Sounds An et al - Precomputed Acceleration Noise for Improved Rigid-Body Sound Chadwick et al
Data-Driven Modeling
Siggraph 2012 Papers - A Probabilistic Model for Component-Based Shape Synthesis Kalogerakis et al - An Algebraic Model for Parameterized Shape Editing Bokeloh et al
httpvisualstanfordedu
- Goal Capture the nature of a chair or an animal by analyzing large databases of similar objects to allow working with parts rather than polygons Make tools that enable users of all skill levels to produce custom high-quality content for virtual worlds - PIs Vladlen Koltun (Stanford) Tom Funkhouser (Princeton) Pat Hanrahan (Stanford)
Data-Driven Modeling
Siggraph 2012 Papers - A Probabilistic Model for Component-Based Shape Synthesis Kalogerakis et al - An Algebraic Model for Parameterized Shape Editing Bokeloh et al
httpvisualstanfordedu
- Goal Capture the nature of a chair or an animal by analyzing large databases of similar objects to allow working with parts rather than polygons Make tools that enable users of all skill levels to produce custom high-quality content for virtual worlds - PIs Vladlen Koltun (Stanford) Tom Funkhouser (Princeton) Pat Hanrahan (Stanford)
Intel Visual Computing Institute
httpswwwintel-university-collaborationnetpage_id=998
Saarbruumlcken Germany
An Open Collaborative Research Institute at the Saarland Campus
Multimodal
Computing
and
Interaction
IVCI Mission Facilitate the progress of Visual Computing research and be a driver towards highest
quality image real-time processing and interactive visualization
Virtual Worlds (Model-based)
Multimodal Scene Analysis amp Interaction
Real Worlds (Sample-based)
Intel VCI Vision Scalable Algorithms for
Real Time Realistic
Rendering
Compiler Support for
High Performance
Graphics
Collaborative Distributed Molecular
Modeling and Visualization
Efficient High Quality
Rendering Using Sample-based
Representations
Scalable Hybrid Rendering for
Large Scale Visualization
Marker-free Performance
Capture
Algorithms for Low Cost Depth
Imaging
Visualization and editing of light
transport
Internet Transport and Coding for 3D
HD-TV
Software- innovation for the Digital Enterprise
Kusanagi Coding and
Interaction for Networked Games
Multi Touch Interaction
Techniques for Mixed 2D and 3D Graphics Displays
Advanced Ray Tracing and Data-Flow
Processing for the 3D Internet
Intel VCI Projects-Based Organization
ECOUSS Efficient and open Compiler-
Framework for parallel Simulations
SCENE Novel Scene Representations for Rich
Networked Media
VERVE Vanquishing fear and apathy
through E-inclusion
Large Scale Visualization in the Internet of Displays
User-centric Video
Processing
Local Dimming for Edge-lit LED LCD-Monitors
SCI Institute Utah USA
Stanford University California USA
Research Collaboration
Consortium Members
User-Centric Video Processing Jan Kautz Christian Theobalt
bull Objective ndash Create new user experiences for capturing
editing and browsing
ndash Targets amateur video creators
bull Approach ndash Automatically identify spationdashtemporal and
semantic relationships withinbetween videos
ndash Leverage graph of these to drive UI and video processing
bull Expected results Capturing automatic stabilization and
enhancement
Editing edit semantic objects in videos
Browsing find semantically related videos
Remove the person in white
Video Inpainting in Dynamic Scenes amp Videoscape for moving through Internet Videos
Efficient High-Quality Rendering Using Sample-based Representations Elmar Eisemann
bull Realistic Rendering ndash Lens Flare [Siggraphrsquo11]
ndash Depth-of-field [Eurographics lsquo11]
ndash Global Illumination [PGrsquo11]
bull Perceptual Rendering ndash Stereo
ndash High Dynamic Range
bull Alternative representations ndash Voxel Data
ndash Height Fields
3D Internet Interactive 3D Content on the Web Philipp Slusallek
bull XML3D Scene Description ndash HTML-5 extension for interactive graphics
ndash JS implementation amp built into the browser
ndash Reuses Web Technology (DOM CSS JS)
bull XFLOW Parallel Processing ndash Data-parallel flowgraph for XML3D
ndash Animations image amp geometry processing
ndash Configuration within the DOM
bull Results ndash W3C standardization ldquoDeclarative 3D for the Webrdquo
ndash Rich media apps for BMW SLS-Museum hellip
3D-Internet Apps SLS-Museum 3D-Installation amp Museum with Interactive Virtual Characters
3D-Internet Apps Using OpenStreetMap-3D as Shared Virtual Worlds
Fully automatically generated from OpenStreet Map Taking semantic data into acount
Marker-free Performance Capture Christian Theobalt
bull Reconstruction of detailed human animation models ndash In Multi-view video without markers
ndash Out Detailed motion shape and appearance
ndash General clothing modifiable performances new animations
bull Real-time performance capture ndash Fast full-body motion estimation from depth
cameras
ndash Interaction
ndash Collaboration with Intel Magic Mirror project
[ICCV 2011]
[SIGGRAPH Asia 2010]
Markerless Motion Capture of Interacting Characters Using Multi-view Image Segmentation
Articulated Models Input silhouettes Segmentation Contour labels Estimated surface Estimated 3D models
Handling Intersections
Improved segmentation with 3D shape priors Excellent performance when evaluated against marker-based system
bull Interactive inspection of light transport in virtual scenes ndash You can only manipulate what you see
ndash First prototypal light manipulation tools
bull Efficient global illumination ndash Otherwise no interactive
visualization nor manipulation
ndash Improvements on many-lights methods and progressive photon mapping
bull Results ndash Demonstrator Maya plugin ndash Collaboration with local film academy
Visualization and Editing of Light Transport Carsten Dachsbacher
Advanced Real-Time Ray Tracing Techniques Philipp Slusallek
bull Perfect importance sampling and caching ndash Sparse but perfect importance sampling
ndash Caching and interpolation [Eurographics`12]
bull Unifying Photon-Mapping amp Monte-Carlo ndash Formulating PM as a MC process
ndash Per pixel combination using MIS
bull Data-parallel implementations
ndash Efficiency and performance
bull Integration into XML3D
ndash Provide ldquocorrectrdquo results by default
Vertex Merging with Multiple Importance Sampling Photon-Mapping as a Monte-Carlo Process
BPT
PPM Progressive Photon-Mapping (PPM)
Bidirectional Path Tracing (BPT)
bull Whole-Function Vectorization ndash Restore scalar computations
ndash LLVM platform-independent
ndash RenderMan frontend OpenCL driver
bull Vector Programming ndash Formalized C extension for portable
effective SIMD programming
ndash Type system triggers vectorization
ndash Data layout adaption
bull New Programming Models for High-Performance Graphics
bull Results ndash Demonstrators for shaders and HPC code
ndash CC++-Extensions (with Intel)
ndash OpenCL compiler (CPU)
Compiler Support for High-Performance Graphics Sebastian Hack
bull Hybrid Rendering ndash Client amp Server Model
ndash Smartphone to Mainframe
bull Large Data Processing ndash Scalable Hierarchical
RW Data Structures
bull Results ndash ZAPP displaywall demonstrator
ndash ImageVis3D (Mobile) demonstrator
ndash Practically use in hospitals
Scalable Hybrid Rendering for Large Scale Visualization Jens Kruumlger
Displays as a Service Large Scale Visualization Alexander Loumlffler
bull Virtualization of Displays ndash Virtual Framebuffer and Displays exposed to Internet
ndash Replacing cables by switched IP network
ndash Internet standards for video encoding and streaming
bull Fully Synchronized ndash 120 Hz active stereo sync over IP
ndash Accuracy of ~100us in software
ndash Drives GPU displays output
bull Results ndash 20-screen wall demonstrator
ndash 3-screen wall (thin-bezel)
ndash CE4100 based SW synchronization
SIGGRAPH 2012
Backup
The Intel Science and Technology Center (ISTC) and Intel Collaborative Research Institute (ICRI) Programs
35
The modern economy is an information economy and one that is driven by innovations that enhance productivity as well as create new modes of entertainment We need to invest in the basic research that will inspire future products and services and ensure long term health of our information economy Government and private foundations are helping but corporate America needs to step up and increase commitments to university research - Justin Rattner ndash Intel CTO
$140M investment over 5 years announced by Intel in 2011 and 2012
Centers of Excellence bull Each ISTC and ICRI will focus on one
research area eg visual computing secure computing
bull The ISTCs and ICRIs are meant to bring the best and brightest researchers across the US together
bull Each ISTC and ICRI will be led by a host university and will include thought leaders from other schools
Breaking Barriers to Collaboration
bull Open IP models and open source software to encourage free information exchange (In most of the Centers)
bull Favor projects that span multiple institutions to encourage collaboration among universities
bull Intel researches per center assigned to work on-campus to encourage collaboration between Intel and academia
Greater Impact to Future Tech bull Center research themes to
address essential needs of computing technology
bull Research agendas jointly defined and co-led by an Intel and a University Principal Investigator
bull After completing 3-5 year charters new ISTCs and ICRIs can be formed to respond to changing tech environment
httpfolditportal
Serious Gaming pplied to Content Creation
Highlighted by President Obama Winner of most-significant new visualization tool (NSF)
Goal Create high-quality content by casting creation activities as games in which large numbers of people are incentivized to perform simple tasks which in combination yield sophisticated content PIs Zoran Popovic (UW) Noah Snavely (Cornell) Maneesh Agrawala(Berkeley)
Determining the structure of retroviral protease (HIV)
Video Frank to add Papers Frank to add
Extracting Structure and Semantics
CAD Model Points
Structures
People
Goals Enable context aware computing and automated content creation through the capture analysis and manipulation of real-world visual data PIs Steve Seitz (UW) Noah Snavely (Cornell) Tom Funkhouser (Princeton) Vladlen Koltun (Stanford) Jitendra Malik (Berkeley) Deva Ramanan (UV Irvine)
Video Frank to add Papers Frank to add
httpvisualstanfordedu
Computational Photography (Franken Camera)
Being adopted as a standard API for cellphone camera systems (Apple Android)
bull Goal Develop algorithms languages architectures and prototypes demonstrating the use of computation in the process of image capture and display
bull PIs Marc Levoy (Stanford) Mark Horowitz (Stanford) Pat Hanrahan (Stanford)
Video Frank to add Papers Frank to add
ISTC-VC SIGGRAPH Papers
Character Locomotion Monday 6 August 900 AM - 1030 AM Optimizing Locomotion Controllers Using Biologically Based Actuators and Objectives Jack M Wang Samuel R Hamner Scott L Delp Vladlen Koltun Continuous Character Control With Low-Dimensional Embeddings Sergey Levine Jack M Wang Alexis Haraux Zoran Popović Vladlen Koltun Shape Analysis Monday 6 August 900 AM - 1030 AM Schelling Points on 3D Surface Meshes Xiaobai Chen Abulhair Saparov Bill Pang Thomas Funkhouser Shape Transformation Wednesday 8 August 900 - 1030 AM An Algebraic Model for Parameterized Shape Editing Martin Bokeloh Michael Wand Hans-Peter Seidel Vladlen Koltun
42
ISTC-VC SIGGRAPH Papers
Image Processing Monday 6 August 2- 330 pm Decoupling Algorithms From Schedules for Easy Optimization of Image-Processing Pipelines Jonathan Ragan-Kelley Andrew Adams Sylvain Paris Marc Levoy Saman Amarasinghe Freacutedo Durand
Cloth
Monday 6 August 2-330 pm Specular Reflection From Woven Cloth Piti Irawan Steve Marschner Stitch Meshes for Modeling Knitted Clothing With Yarn-level Detail Cem Yuksel Jonathan M Kaldor Doug L James Steve Marschner
Appearance
Monday 6 August 345-535 pm Printing Spatially Varying Reflectance for Reproducing HDR Images Yue Dong Xin Tong Fabio Pellacini Baining Guo
43
ISTC-VC SIGGRAPH Papers (cont)
Hand Eye and Face Monday 6 August 345-535 pm Session Chair - Vladlen Koltun Discovery of Complex Behaviors through Contact-Invariant Optimization Igor Mordatch Emanuel Todorov Zoran Popovi1049029 Sketching Monday 6 August 345-535 pm HelpingHand Example-Based Stroke Stylization Jingwan Lu Fisher Yu Adam Finkelstein Stephen DiVerdi Fabrication Tuesday 7 August 9-1030 am Fabricating Articulated Characters From Skinned Meshes Moritz Baumlcher Bernd Bickel Doug L James Hanspeter Pfister
44
Sampling Reconstructing and Filtering Light Tuesday 7 August 1045 am-1215 pm A Theory of Monte Carlo Visibility Sampling Ravi Ramamoorthi John Anderson Mark Meyer Derek Nowrouzezahrai Reconstructing the Indirect Light Field for Global Illumination Jaakko Lehtinen Timo Aila Samuli Laine Freacutedo Durand
Geometry Reconstruction amp Tracking
Tuesday 7 August 1045 am-1215 pm Temporally Coherent Completion of Dynamic Shapes Hao Li Linjie Luo Daniel Vlasic Pieter Peers Jovan Popovic Mark Pauly Szymon Rusinkiewicz
Sets of Shapes
Tuesday 7 August 2-330 pm Exploring Collections of 3D Models Using Fuzzy Correspondence Vladimir G Kim Wilmot Li Niloy J Mitra Stephen DiVerdi Thomas Funkhouser A Probabilistic Model for Component-Based Shape Synthesis Evangelos Kalogerakis Siddhartha Chaudhuri Daphne Koller Vladlen Koltun
45
ISTC-VC SIGGRAPH Papers (cont)
Light Rays Tuesday 7 August 2-330 pm Manifold Exploration A Markov Chain Monte Carlo Technique for Rendering Scenes With Difficult Specular Transport Wenzel Jakob Steve Marschner Bidirectional Lightcuts Bruce Walter Pramook Khungurn Kavita Bala
Fun With Video
Tuesday 7 August 345-535 pm Session Chair Noah Snavely Video Deblurring for Hand-Held Cameras Using Patch-Based Synthesis Sunghyun Cho Jue Wang Seungyong Lee Eulerian Video Magnification for Revealing Subtle Changes in the World Hao-Yu Wu Michael Rubinstein Eugene Shih John Guttag Freacutedo Durand William T Freeman Selectively De-Animating Video Jiamin Bai Aseem Agarwala Maneesh Agrawala Ravi Ramamoorthi Tools for Placing Cuts and Transitions in Interview Video Floraine Berthouzoz Wilmot Li Maneesh Agrawala
46
ISTC-VC SIGGRAPH Papers (cont)
Noise and Texture Tuesday 7 August 345-535 pm Structure-Aware Synthesis for Predictive Woven Fabric Appearance Shuang Zhao Kavita Bala Steve Marschner Wenzel Jakob Symmetry-Guided Texture Synthesis and Manipulation Vladimir Kim Yaron Lipman Thomas Funkhouser
Shape Transformation Wednesday 8 August 900 - 1030 AM An Algebraic Model for Parameterized Shape Editing Martin Bokeloh Michael Wand Hans-Peter Seidel Vladlen Koltun
Stitching
Wednesday 8 August 1045 am-1215 pm Exposing Photo Manipulation With Inconsistent Reflections James F OrsquoBrien Hany Farid
47
ISTC-VC SIGGRAPH Papers (cont)
Maps Surfaces and Shapes
Wednesday 8 August 1045 am-1215 pm Simple Formulas For Quasiconformal Plane Deformations Yaron Lipman Vladimir G Kim Thomas Funkhouser
Interactive Systems amp Hardware Wednesday 8 August 2-330 pm Position-Correcting Tools for 2D Digital Fabrication Alec Rivers Ilan E Moyer Freacutedo Durand
48
ISTC-VC SIGGRAPH Papers (cont)
Collisions Wednesday 8 August 345-535 pm Energy-Based Self-Collision Culling for Arbitrary Mesh Deformations Changxi Zheng Doug L James
All About Images
Thursday 9 August 9-1030 am A Framework for Content-Adaptive Photo Manipulation Macros Application to Face Landscape and Global Manipulations Floraine Berthouzoz Wilmot Li Mira Dontcheva Maneesh Agrawala
Sound and Elements
Thursday 9 August 9-1030 am Motion-Driven Concatenative Synthesis of Cloth Sounds Steven S An Doug L James Steve Marschner Precomputed Acceleration Noise for Improved Rigid-Body Sound Jeffrey N Chadwick Changxi Zheng Doug L James Interactive Sound Propagation Using Compact Acoustic Transfer Operators Lakulish Antani Anish Chandak Lauri Savioja Dinesh Manocha Updated Sparse Cholesky Factors for Corotational Elastodynamics Florian Hecht Yeon Jin Lee Jonathan R Shewchuk James F OrsquoBrien
49
ISTC-VC SIGGRAPH Papers (cont)
Geometry amp Viewing Thursday 9 August 2-330 pm Perceptual Models of Viewpoint Preference Adrian Secordm Jingwan Lu Adam Finkelstein Manish Singh Andrew Nealen
Faces and Hair [Closing Session]
Thursday 9 August 345-515 pm Coupled 3D Reconstruction of Sparse Facial Hair and Skin Thabo Beeler Bernd Bickel Gioacchino Noris Paul Beardsley Steve Marschner Robert W Sumner Markus Gross Physical Face Cloning Bernd Bickel Peter Kaufmann Melina Skouras Bernhard Thomaszewski Derek Bradley Thabo Beeler Philip Jackson Steve Marschner Wojciech Matusik Markus Gross
50
ISTC-VC SIGGRAPH Papers (cont)
Siggraph Courses Optimizing Realistic Rendering With Many-Light Methods Sunday 5 August 2-515 pm Jaroslav Krivanek Milos Hasan Adam Arbree Carsten Dachsbacher Alexander Keller Bruce Walter State of the Art in Photon-Density Estimation Thursday 9 August 2-515 pm Toshiya Hachisuka Wojciech Jarosz Guillaume Bouchard Per Christensen Jeppe Revall Frisvad Wenzel Jakob Henrik Wann Jensen Jared M Johnson Michael Kaschalk Claude Knaus Andrew Selle Ben Spencer
Siggraph Talks
Silence Eliminate the Noise Thursday 9 August 9-1030 am Importance Sampling for Hair Scattering Jiawei Ou Feng Xie Parashar Krishnamachari Fabio Pellacini
Siggraph Exhibitor Sessions
Intel Corporation Wednesday 8 August 430-530 pm room 402B The Future of Visual Computing as Viewed by Intel Visual Computing Research Centers
51
Other ISTC-VC SIGGRAPH Participation
Intel Visual Computing Centers 2
Intel Labs Justin Rattner
Intel Science and Technology
Center for Visual Computing Engaging Academic Thought Leaders Within
North America and Europe to Drive Visual
Computing Advancement
Saarland
Intel Visual Computing Institute
SIGGRAPH IMPACT
~ 25 of Siggraph 2012 technical papers authored by participants in
one of the Visual Computing centers
3 httpvisualstanfordedublog
4 4 Intel Science and Technology Center for Visual Computing Stanford (Levoy Levis Hanrahan Fedkiw Koltun Horowitz Ousterhout Rosenblum )
UC Davis (Owens) UC Berkeley
(Agrawala Ramamoorthi OrsquoBrien Malik Shewchuk Zakhor)
Harvard (Pfister)
UWash (Popovic Seitz Curless Mones)
Cornell (D James Snavely Bala Marschner Greenberg)
Princeton (Funkhouser Rusinkeiwicz Finkelstein Freedman)
Content Creation Theme lead M Agrawala
1 ndash Data-Driven Modeling lead Vladlen Koltun
2 - Game-driven Creation lead Zoran Popovic
3 ndashRapid Animation lead Maneesh Agrawala
Graphics Systems Theme lead John Owens
1 ndash Computational Photography lead Marc Levoy
2 ndash Heterogeneous Pipelines lead John Owens
3 ndash Cloud-Scale Visual Game Support lead Philip Levis
4 ndash Exascale Visualization lead Hanspeter Pfister
Simulation Theme lead Doug James
1 ndash Scalable Visual Rendering lead R Ramamoorthi K Bala
2 ndash Real-time Physical Simulation lead Ron Fedkiw
3 ndash Physically Based Sound lead Doug James
4 ndash Simulated Virtual Characters a Appearance ndash lead Marschner b Performance - lead Koltun c Integration ndash lead OrsquoBrien
Perception Theme lead S Seitz
1 ndash Interior Capture and Modeling lead Noah Snavely
2 ndash Urban Semantic Capture Modeling lead Tom Funkhouser
3 ndash People Poses in Photos lead Jitendra Malik
4 ndash People Actions in Video lead Deva Ramanan
UC Irvine (Ramanan)
httpvisualstanfordedu
SIMULATED VIRTUAL CHARACTERS
bull Goal Dramatically advance the fidelity and behavior of virtual characters so that they look and perform believably in real-time simulated environments
bull Currently attacking two aspects bull Appearance (skin hair clothing) bull Control (autonomous motion
reaction interaction)
ISTC-VC website visualstanfordedu
Appearance of Virtual Characters Knit Woven Clothing
- Goal Build up physical model of cloth to support physically correct appearance and motion - PIs Steve Marschner Kavita Bala Doug James (Cornell) James OrsquoBrien (Berkeley)
Siggraph 2012 Papers - Stitch Meshes for Modeling Knitted Clothing With Yarn-level Detail Yuksel et al - Structure-Aware Synthesis for Predictive Woven Fabric Appearance Zhao et al
httpvisualstanfordedu
Appearance of Virtual Characters Knit Woven Clothing
Siggraph 2012 Papers - Stitch Meshes for Modeling Knitted Clothing With Yarn-level Detail Yuksel et al - Structure-Aware Synthesis for Predictive Woven Fabric Appearance Zhao et al
- Goal Build up physical model of cloth to support physically correct appearance and motion - PIs Steve Marschner Kavita Bala Doug James (Cornell) James OrsquoBrien (Berkeley)
httpvisualstanfordedu
Control of Virtual Characters Autonomous Behavior
- Goal Automate low-level actions such as walking carrying things dealing with obstacles etc - PIs Vladlen Koltun (Stanford) Zoran Popovic (UW)
Siggraph 2012 Papers - Optimizing Locomotion Controllers Using Biologically-Based Actuators and Objectives Wang et al - Discovery of Complex Behaviors through Contact-Invariant Optimization Mordatch et al
httpvisualstanfordedu
Control of Virtual Characters Autonomous Behavior
- Goal Automate low-level actions such as walking carrying things dealing with obstacles etc - Investigators Vladlen Koltun (Stanford) Zoran Popovic (UW)
Siggraph 2012 Papers - Optimizing Locomotion Controllers Using Biologically-Based Actuators and Objectives Wang et al - Discovery of Complex Behaviors through Contact-Invariant Optimization Mordatch et al - Continuous Character Control With Low-Dimensional Embeddings Levine et al
httpvisualstanfordedu
Physically-Based Sound
Widely reported in popular scientific media (NPR Science Friday BBC hellip)
bull Goal automatically generate sounds due to object interactions in the physical simulation of a virtual environment
bull PI Doug James (Cornell)
Siggraph 2012 Papers - Motion-Driven Concatenative Synthesis of Cloth Sounds An et al - Precomputed Acceleration Noise for Improved Rigid-Body Sound Chadwick et al
Data-Driven Modeling
Siggraph 2012 Papers - A Probabilistic Model for Component-Based Shape Synthesis Kalogerakis et al - An Algebraic Model for Parameterized Shape Editing Bokeloh et al
httpvisualstanfordedu
- Goal Capture the nature of a chair or an animal by analyzing large databases of similar objects to allow working with parts rather than polygons Make tools that enable users of all skill levels to produce custom high-quality content for virtual worlds - PIs Vladlen Koltun (Stanford) Tom Funkhouser (Princeton) Pat Hanrahan (Stanford)
Data-Driven Modeling
Siggraph 2012 Papers - A Probabilistic Model for Component-Based Shape Synthesis Kalogerakis et al - An Algebraic Model for Parameterized Shape Editing Bokeloh et al
httpvisualstanfordedu
- Goal Capture the nature of a chair or an animal by analyzing large databases of similar objects to allow working with parts rather than polygons Make tools that enable users of all skill levels to produce custom high-quality content for virtual worlds - PIs Vladlen Koltun (Stanford) Tom Funkhouser (Princeton) Pat Hanrahan (Stanford)
Intel Visual Computing Institute
httpswwwintel-university-collaborationnetpage_id=998
Saarbruumlcken Germany
An Open Collaborative Research Institute at the Saarland Campus
Multimodal
Computing
and
Interaction
IVCI Mission Facilitate the progress of Visual Computing research and be a driver towards highest
quality image real-time processing and interactive visualization
Virtual Worlds (Model-based)
Multimodal Scene Analysis amp Interaction
Real Worlds (Sample-based)
Intel VCI Vision Scalable Algorithms for
Real Time Realistic
Rendering
Compiler Support for
High Performance
Graphics
Collaborative Distributed Molecular
Modeling and Visualization
Efficient High Quality
Rendering Using Sample-based
Representations
Scalable Hybrid Rendering for
Large Scale Visualization
Marker-free Performance
Capture
Algorithms for Low Cost Depth
Imaging
Visualization and editing of light
transport
Internet Transport and Coding for 3D
HD-TV
Software- innovation for the Digital Enterprise
Kusanagi Coding and
Interaction for Networked Games
Multi Touch Interaction
Techniques for Mixed 2D and 3D Graphics Displays
Advanced Ray Tracing and Data-Flow
Processing for the 3D Internet
Intel VCI Projects-Based Organization
ECOUSS Efficient and open Compiler-
Framework for parallel Simulations
SCENE Novel Scene Representations for Rich
Networked Media
VERVE Vanquishing fear and apathy
through E-inclusion
Large Scale Visualization in the Internet of Displays
User-centric Video
Processing
Local Dimming for Edge-lit LED LCD-Monitors
SCI Institute Utah USA
Stanford University California USA
Research Collaboration
Consortium Members
User-Centric Video Processing Jan Kautz Christian Theobalt
bull Objective ndash Create new user experiences for capturing
editing and browsing
ndash Targets amateur video creators
bull Approach ndash Automatically identify spationdashtemporal and
semantic relationships withinbetween videos
ndash Leverage graph of these to drive UI and video processing
bull Expected results Capturing automatic stabilization and
enhancement
Editing edit semantic objects in videos
Browsing find semantically related videos
Remove the person in white
Video Inpainting in Dynamic Scenes amp Videoscape for moving through Internet Videos
Efficient High-Quality Rendering Using Sample-based Representations Elmar Eisemann
bull Realistic Rendering ndash Lens Flare [Siggraphrsquo11]
ndash Depth-of-field [Eurographics lsquo11]
ndash Global Illumination [PGrsquo11]
bull Perceptual Rendering ndash Stereo
ndash High Dynamic Range
bull Alternative representations ndash Voxel Data
ndash Height Fields
3D Internet Interactive 3D Content on the Web Philipp Slusallek
bull XML3D Scene Description ndash HTML-5 extension for interactive graphics
ndash JS implementation amp built into the browser
ndash Reuses Web Technology (DOM CSS JS)
bull XFLOW Parallel Processing ndash Data-parallel flowgraph for XML3D
ndash Animations image amp geometry processing
ndash Configuration within the DOM
bull Results ndash W3C standardization ldquoDeclarative 3D for the Webrdquo
ndash Rich media apps for BMW SLS-Museum hellip
3D-Internet Apps SLS-Museum 3D-Installation amp Museum with Interactive Virtual Characters
3D-Internet Apps Using OpenStreetMap-3D as Shared Virtual Worlds
Fully automatically generated from OpenStreet Map Taking semantic data into acount
Marker-free Performance Capture Christian Theobalt
bull Reconstruction of detailed human animation models ndash In Multi-view video without markers
ndash Out Detailed motion shape and appearance
ndash General clothing modifiable performances new animations
bull Real-time performance capture ndash Fast full-body motion estimation from depth
cameras
ndash Interaction
ndash Collaboration with Intel Magic Mirror project
[ICCV 2011]
[SIGGRAPH Asia 2010]
Markerless Motion Capture of Interacting Characters Using Multi-view Image Segmentation
Articulated Models Input silhouettes Segmentation Contour labels Estimated surface Estimated 3D models
Handling Intersections
Improved segmentation with 3D shape priors Excellent performance when evaluated against marker-based system
bull Interactive inspection of light transport in virtual scenes ndash You can only manipulate what you see
ndash First prototypal light manipulation tools
bull Efficient global illumination ndash Otherwise no interactive
visualization nor manipulation
ndash Improvements on many-lights methods and progressive photon mapping
bull Results ndash Demonstrator Maya plugin ndash Collaboration with local film academy
Visualization and Editing of Light Transport Carsten Dachsbacher
Advanced Real-Time Ray Tracing Techniques Philipp Slusallek
bull Perfect importance sampling and caching ndash Sparse but perfect importance sampling
ndash Caching and interpolation [Eurographics`12]
bull Unifying Photon-Mapping amp Monte-Carlo ndash Formulating PM as a MC process
ndash Per pixel combination using MIS
bull Data-parallel implementations
ndash Efficiency and performance
bull Integration into XML3D
ndash Provide ldquocorrectrdquo results by default
Vertex Merging with Multiple Importance Sampling Photon-Mapping as a Monte-Carlo Process
BPT
PPM Progressive Photon-Mapping (PPM)
Bidirectional Path Tracing (BPT)
bull Whole-Function Vectorization ndash Restore scalar computations
ndash LLVM platform-independent
ndash RenderMan frontend OpenCL driver
bull Vector Programming ndash Formalized C extension for portable
effective SIMD programming
ndash Type system triggers vectorization
ndash Data layout adaption
bull New Programming Models for High-Performance Graphics
bull Results ndash Demonstrators for shaders and HPC code
ndash CC++-Extensions (with Intel)
ndash OpenCL compiler (CPU)
Compiler Support for High-Performance Graphics Sebastian Hack
bull Hybrid Rendering ndash Client amp Server Model
ndash Smartphone to Mainframe
bull Large Data Processing ndash Scalable Hierarchical
RW Data Structures
bull Results ndash ZAPP displaywall demonstrator
ndash ImageVis3D (Mobile) demonstrator
ndash Practically use in hospitals
Scalable Hybrid Rendering for Large Scale Visualization Jens Kruumlger
Displays as a Service Large Scale Visualization Alexander Loumlffler
bull Virtualization of Displays ndash Virtual Framebuffer and Displays exposed to Internet
ndash Replacing cables by switched IP network
ndash Internet standards for video encoding and streaming
bull Fully Synchronized ndash 120 Hz active stereo sync over IP
ndash Accuracy of ~100us in software
ndash Drives GPU displays output
bull Results ndash 20-screen wall demonstrator
ndash 3-screen wall (thin-bezel)
ndash CE4100 based SW synchronization
SIGGRAPH 2012
Backup
The Intel Science and Technology Center (ISTC) and Intel Collaborative Research Institute (ICRI) Programs
35
The modern economy is an information economy and one that is driven by innovations that enhance productivity as well as create new modes of entertainment We need to invest in the basic research that will inspire future products and services and ensure long term health of our information economy Government and private foundations are helping but corporate America needs to step up and increase commitments to university research - Justin Rattner ndash Intel CTO
$140M investment over 5 years announced by Intel in 2011 and 2012
Centers of Excellence bull Each ISTC and ICRI will focus on one
research area eg visual computing secure computing
bull The ISTCs and ICRIs are meant to bring the best and brightest researchers across the US together
bull Each ISTC and ICRI will be led by a host university and will include thought leaders from other schools
Breaking Barriers to Collaboration
bull Open IP models and open source software to encourage free information exchange (In most of the Centers)
bull Favor projects that span multiple institutions to encourage collaboration among universities
bull Intel researches per center assigned to work on-campus to encourage collaboration between Intel and academia
Greater Impact to Future Tech bull Center research themes to
address essential needs of computing technology
bull Research agendas jointly defined and co-led by an Intel and a University Principal Investigator
bull After completing 3-5 year charters new ISTCs and ICRIs can be formed to respond to changing tech environment
httpfolditportal
Serious Gaming pplied to Content Creation
Highlighted by President Obama Winner of most-significant new visualization tool (NSF)
Goal Create high-quality content by casting creation activities as games in which large numbers of people are incentivized to perform simple tasks which in combination yield sophisticated content PIs Zoran Popovic (UW) Noah Snavely (Cornell) Maneesh Agrawala(Berkeley)
Determining the structure of retroviral protease (HIV)
Video Frank to add Papers Frank to add
Extracting Structure and Semantics
CAD Model Points
Structures
People
Goals Enable context aware computing and automated content creation through the capture analysis and manipulation of real-world visual data PIs Steve Seitz (UW) Noah Snavely (Cornell) Tom Funkhouser (Princeton) Vladlen Koltun (Stanford) Jitendra Malik (Berkeley) Deva Ramanan (UV Irvine)
Video Frank to add Papers Frank to add
httpvisualstanfordedu
Computational Photography (Franken Camera)
Being adopted as a standard API for cellphone camera systems (Apple Android)
bull Goal Develop algorithms languages architectures and prototypes demonstrating the use of computation in the process of image capture and display
bull PIs Marc Levoy (Stanford) Mark Horowitz (Stanford) Pat Hanrahan (Stanford)
Video Frank to add Papers Frank to add
ISTC-VC SIGGRAPH Papers
Character Locomotion Monday 6 August 900 AM - 1030 AM Optimizing Locomotion Controllers Using Biologically Based Actuators and Objectives Jack M Wang Samuel R Hamner Scott L Delp Vladlen Koltun Continuous Character Control With Low-Dimensional Embeddings Sergey Levine Jack M Wang Alexis Haraux Zoran Popović Vladlen Koltun Shape Analysis Monday 6 August 900 AM - 1030 AM Schelling Points on 3D Surface Meshes Xiaobai Chen Abulhair Saparov Bill Pang Thomas Funkhouser Shape Transformation Wednesday 8 August 900 - 1030 AM An Algebraic Model for Parameterized Shape Editing Martin Bokeloh Michael Wand Hans-Peter Seidel Vladlen Koltun
42
ISTC-VC SIGGRAPH Papers
Image Processing Monday 6 August 2- 330 pm Decoupling Algorithms From Schedules for Easy Optimization of Image-Processing Pipelines Jonathan Ragan-Kelley Andrew Adams Sylvain Paris Marc Levoy Saman Amarasinghe Freacutedo Durand
Cloth
Monday 6 August 2-330 pm Specular Reflection From Woven Cloth Piti Irawan Steve Marschner Stitch Meshes for Modeling Knitted Clothing With Yarn-level Detail Cem Yuksel Jonathan M Kaldor Doug L James Steve Marschner
Appearance
Monday 6 August 345-535 pm Printing Spatially Varying Reflectance for Reproducing HDR Images Yue Dong Xin Tong Fabio Pellacini Baining Guo
43
ISTC-VC SIGGRAPH Papers (cont)
Hand Eye and Face Monday 6 August 345-535 pm Session Chair - Vladlen Koltun Discovery of Complex Behaviors through Contact-Invariant Optimization Igor Mordatch Emanuel Todorov Zoran Popovi1049029 Sketching Monday 6 August 345-535 pm HelpingHand Example-Based Stroke Stylization Jingwan Lu Fisher Yu Adam Finkelstein Stephen DiVerdi Fabrication Tuesday 7 August 9-1030 am Fabricating Articulated Characters From Skinned Meshes Moritz Baumlcher Bernd Bickel Doug L James Hanspeter Pfister
44
Sampling Reconstructing and Filtering Light Tuesday 7 August 1045 am-1215 pm A Theory of Monte Carlo Visibility Sampling Ravi Ramamoorthi John Anderson Mark Meyer Derek Nowrouzezahrai Reconstructing the Indirect Light Field for Global Illumination Jaakko Lehtinen Timo Aila Samuli Laine Freacutedo Durand
Geometry Reconstruction amp Tracking
Tuesday 7 August 1045 am-1215 pm Temporally Coherent Completion of Dynamic Shapes Hao Li Linjie Luo Daniel Vlasic Pieter Peers Jovan Popovic Mark Pauly Szymon Rusinkiewicz
Sets of Shapes
Tuesday 7 August 2-330 pm Exploring Collections of 3D Models Using Fuzzy Correspondence Vladimir G Kim Wilmot Li Niloy J Mitra Stephen DiVerdi Thomas Funkhouser A Probabilistic Model for Component-Based Shape Synthesis Evangelos Kalogerakis Siddhartha Chaudhuri Daphne Koller Vladlen Koltun
45
ISTC-VC SIGGRAPH Papers (cont)
Light Rays Tuesday 7 August 2-330 pm Manifold Exploration A Markov Chain Monte Carlo Technique for Rendering Scenes With Difficult Specular Transport Wenzel Jakob Steve Marschner Bidirectional Lightcuts Bruce Walter Pramook Khungurn Kavita Bala
Fun With Video
Tuesday 7 August 345-535 pm Session Chair Noah Snavely Video Deblurring for Hand-Held Cameras Using Patch-Based Synthesis Sunghyun Cho Jue Wang Seungyong Lee Eulerian Video Magnification for Revealing Subtle Changes in the World Hao-Yu Wu Michael Rubinstein Eugene Shih John Guttag Freacutedo Durand William T Freeman Selectively De-Animating Video Jiamin Bai Aseem Agarwala Maneesh Agrawala Ravi Ramamoorthi Tools for Placing Cuts and Transitions in Interview Video Floraine Berthouzoz Wilmot Li Maneesh Agrawala
46
ISTC-VC SIGGRAPH Papers (cont)
Noise and Texture Tuesday 7 August 345-535 pm Structure-Aware Synthesis for Predictive Woven Fabric Appearance Shuang Zhao Kavita Bala Steve Marschner Wenzel Jakob Symmetry-Guided Texture Synthesis and Manipulation Vladimir Kim Yaron Lipman Thomas Funkhouser
Shape Transformation Wednesday 8 August 900 - 1030 AM An Algebraic Model for Parameterized Shape Editing Martin Bokeloh Michael Wand Hans-Peter Seidel Vladlen Koltun
Stitching
Wednesday 8 August 1045 am-1215 pm Exposing Photo Manipulation With Inconsistent Reflections James F OrsquoBrien Hany Farid
47
ISTC-VC SIGGRAPH Papers (cont)
Maps Surfaces and Shapes
Wednesday 8 August 1045 am-1215 pm Simple Formulas For Quasiconformal Plane Deformations Yaron Lipman Vladimir G Kim Thomas Funkhouser
Interactive Systems amp Hardware Wednesday 8 August 2-330 pm Position-Correcting Tools for 2D Digital Fabrication Alec Rivers Ilan E Moyer Freacutedo Durand
48
ISTC-VC SIGGRAPH Papers (cont)
Collisions Wednesday 8 August 345-535 pm Energy-Based Self-Collision Culling for Arbitrary Mesh Deformations Changxi Zheng Doug L James
All About Images
Thursday 9 August 9-1030 am A Framework for Content-Adaptive Photo Manipulation Macros Application to Face Landscape and Global Manipulations Floraine Berthouzoz Wilmot Li Mira Dontcheva Maneesh Agrawala
Sound and Elements
Thursday 9 August 9-1030 am Motion-Driven Concatenative Synthesis of Cloth Sounds Steven S An Doug L James Steve Marschner Precomputed Acceleration Noise for Improved Rigid-Body Sound Jeffrey N Chadwick Changxi Zheng Doug L James Interactive Sound Propagation Using Compact Acoustic Transfer Operators Lakulish Antani Anish Chandak Lauri Savioja Dinesh Manocha Updated Sparse Cholesky Factors for Corotational Elastodynamics Florian Hecht Yeon Jin Lee Jonathan R Shewchuk James F OrsquoBrien
49
ISTC-VC SIGGRAPH Papers (cont)
Geometry amp Viewing Thursday 9 August 2-330 pm Perceptual Models of Viewpoint Preference Adrian Secordm Jingwan Lu Adam Finkelstein Manish Singh Andrew Nealen
Faces and Hair [Closing Session]
Thursday 9 August 345-515 pm Coupled 3D Reconstruction of Sparse Facial Hair and Skin Thabo Beeler Bernd Bickel Gioacchino Noris Paul Beardsley Steve Marschner Robert W Sumner Markus Gross Physical Face Cloning Bernd Bickel Peter Kaufmann Melina Skouras Bernhard Thomaszewski Derek Bradley Thabo Beeler Philip Jackson Steve Marschner Wojciech Matusik Markus Gross
50
ISTC-VC SIGGRAPH Papers (cont)
Siggraph Courses Optimizing Realistic Rendering With Many-Light Methods Sunday 5 August 2-515 pm Jaroslav Krivanek Milos Hasan Adam Arbree Carsten Dachsbacher Alexander Keller Bruce Walter State of the Art in Photon-Density Estimation Thursday 9 August 2-515 pm Toshiya Hachisuka Wojciech Jarosz Guillaume Bouchard Per Christensen Jeppe Revall Frisvad Wenzel Jakob Henrik Wann Jensen Jared M Johnson Michael Kaschalk Claude Knaus Andrew Selle Ben Spencer
Siggraph Talks
Silence Eliminate the Noise Thursday 9 August 9-1030 am Importance Sampling for Hair Scattering Jiawei Ou Feng Xie Parashar Krishnamachari Fabio Pellacini
Siggraph Exhibitor Sessions
Intel Corporation Wednesday 8 August 430-530 pm room 402B The Future of Visual Computing as Viewed by Intel Visual Computing Research Centers
51
Other ISTC-VC SIGGRAPH Participation
SIGGRAPH IMPACT
~ 25 of Siggraph 2012 technical papers authored by participants in
one of the Visual Computing centers
3 httpvisualstanfordedublog
4 4 Intel Science and Technology Center for Visual Computing Stanford (Levoy Levis Hanrahan Fedkiw Koltun Horowitz Ousterhout Rosenblum )
UC Davis (Owens) UC Berkeley
(Agrawala Ramamoorthi OrsquoBrien Malik Shewchuk Zakhor)
Harvard (Pfister)
UWash (Popovic Seitz Curless Mones)
Cornell (D James Snavely Bala Marschner Greenberg)
Princeton (Funkhouser Rusinkeiwicz Finkelstein Freedman)
Content Creation Theme lead M Agrawala
1 ndash Data-Driven Modeling lead Vladlen Koltun
2 - Game-driven Creation lead Zoran Popovic
3 ndashRapid Animation lead Maneesh Agrawala
Graphics Systems Theme lead John Owens
1 ndash Computational Photography lead Marc Levoy
2 ndash Heterogeneous Pipelines lead John Owens
3 ndash Cloud-Scale Visual Game Support lead Philip Levis
4 ndash Exascale Visualization lead Hanspeter Pfister
Simulation Theme lead Doug James
1 ndash Scalable Visual Rendering lead R Ramamoorthi K Bala
2 ndash Real-time Physical Simulation lead Ron Fedkiw
3 ndash Physically Based Sound lead Doug James
4 ndash Simulated Virtual Characters a Appearance ndash lead Marschner b Performance - lead Koltun c Integration ndash lead OrsquoBrien
Perception Theme lead S Seitz
1 ndash Interior Capture and Modeling lead Noah Snavely
2 ndash Urban Semantic Capture Modeling lead Tom Funkhouser
3 ndash People Poses in Photos lead Jitendra Malik
4 ndash People Actions in Video lead Deva Ramanan
UC Irvine (Ramanan)
httpvisualstanfordedu
SIMULATED VIRTUAL CHARACTERS
bull Goal Dramatically advance the fidelity and behavior of virtual characters so that they look and perform believably in real-time simulated environments
bull Currently attacking two aspects bull Appearance (skin hair clothing) bull Control (autonomous motion
reaction interaction)
ISTC-VC website visualstanfordedu
Appearance of Virtual Characters Knit Woven Clothing
- Goal Build up physical model of cloth to support physically correct appearance and motion - PIs Steve Marschner Kavita Bala Doug James (Cornell) James OrsquoBrien (Berkeley)
Siggraph 2012 Papers - Stitch Meshes for Modeling Knitted Clothing With Yarn-level Detail Yuksel et al - Structure-Aware Synthesis for Predictive Woven Fabric Appearance Zhao et al
httpvisualstanfordedu
Appearance of Virtual Characters Knit Woven Clothing
Siggraph 2012 Papers - Stitch Meshes for Modeling Knitted Clothing With Yarn-level Detail Yuksel et al - Structure-Aware Synthesis for Predictive Woven Fabric Appearance Zhao et al
- Goal Build up physical model of cloth to support physically correct appearance and motion - PIs Steve Marschner Kavita Bala Doug James (Cornell) James OrsquoBrien (Berkeley)
httpvisualstanfordedu
Control of Virtual Characters Autonomous Behavior
- Goal Automate low-level actions such as walking carrying things dealing with obstacles etc - PIs Vladlen Koltun (Stanford) Zoran Popovic (UW)
Siggraph 2012 Papers - Optimizing Locomotion Controllers Using Biologically-Based Actuators and Objectives Wang et al - Discovery of Complex Behaviors through Contact-Invariant Optimization Mordatch et al
httpvisualstanfordedu
Control of Virtual Characters Autonomous Behavior
- Goal Automate low-level actions such as walking carrying things dealing with obstacles etc - Investigators Vladlen Koltun (Stanford) Zoran Popovic (UW)
Siggraph 2012 Papers - Optimizing Locomotion Controllers Using Biologically-Based Actuators and Objectives Wang et al - Discovery of Complex Behaviors through Contact-Invariant Optimization Mordatch et al - Continuous Character Control With Low-Dimensional Embeddings Levine et al
httpvisualstanfordedu
Physically-Based Sound
Widely reported in popular scientific media (NPR Science Friday BBC hellip)
bull Goal automatically generate sounds due to object interactions in the physical simulation of a virtual environment
bull PI Doug James (Cornell)
Siggraph 2012 Papers - Motion-Driven Concatenative Synthesis of Cloth Sounds An et al - Precomputed Acceleration Noise for Improved Rigid-Body Sound Chadwick et al
Data-Driven Modeling
Siggraph 2012 Papers - A Probabilistic Model for Component-Based Shape Synthesis Kalogerakis et al - An Algebraic Model for Parameterized Shape Editing Bokeloh et al
httpvisualstanfordedu
- Goal Capture the nature of a chair or an animal by analyzing large databases of similar objects to allow working with parts rather than polygons Make tools that enable users of all skill levels to produce custom high-quality content for virtual worlds - PIs Vladlen Koltun (Stanford) Tom Funkhouser (Princeton) Pat Hanrahan (Stanford)
Data-Driven Modeling
Siggraph 2012 Papers - A Probabilistic Model for Component-Based Shape Synthesis Kalogerakis et al - An Algebraic Model for Parameterized Shape Editing Bokeloh et al
httpvisualstanfordedu
- Goal Capture the nature of a chair or an animal by analyzing large databases of similar objects to allow working with parts rather than polygons Make tools that enable users of all skill levels to produce custom high-quality content for virtual worlds - PIs Vladlen Koltun (Stanford) Tom Funkhouser (Princeton) Pat Hanrahan (Stanford)
Intel Visual Computing Institute
httpswwwintel-university-collaborationnetpage_id=998
Saarbruumlcken Germany
An Open Collaborative Research Institute at the Saarland Campus
Multimodal
Computing
and
Interaction
IVCI Mission Facilitate the progress of Visual Computing research and be a driver towards highest
quality image real-time processing and interactive visualization
Virtual Worlds (Model-based)
Multimodal Scene Analysis amp Interaction
Real Worlds (Sample-based)
Intel VCI Vision Scalable Algorithms for
Real Time Realistic
Rendering
Compiler Support for
High Performance
Graphics
Collaborative Distributed Molecular
Modeling and Visualization
Efficient High Quality
Rendering Using Sample-based
Representations
Scalable Hybrid Rendering for
Large Scale Visualization
Marker-free Performance
Capture
Algorithms for Low Cost Depth
Imaging
Visualization and editing of light
transport
Internet Transport and Coding for 3D
HD-TV
Software- innovation for the Digital Enterprise
Kusanagi Coding and
Interaction for Networked Games
Multi Touch Interaction
Techniques for Mixed 2D and 3D Graphics Displays
Advanced Ray Tracing and Data-Flow
Processing for the 3D Internet
Intel VCI Projects-Based Organization
ECOUSS Efficient and open Compiler-
Framework for parallel Simulations
SCENE Novel Scene Representations for Rich
Networked Media
VERVE Vanquishing fear and apathy
through E-inclusion
Large Scale Visualization in the Internet of Displays
User-centric Video
Processing
Local Dimming for Edge-lit LED LCD-Monitors
SCI Institute Utah USA
Stanford University California USA
Research Collaboration
Consortium Members
User-Centric Video Processing Jan Kautz Christian Theobalt
bull Objective ndash Create new user experiences for capturing
editing and browsing
ndash Targets amateur video creators
bull Approach ndash Automatically identify spationdashtemporal and
semantic relationships withinbetween videos
ndash Leverage graph of these to drive UI and video processing
bull Expected results Capturing automatic stabilization and
enhancement
Editing edit semantic objects in videos
Browsing find semantically related videos
Remove the person in white
Video Inpainting in Dynamic Scenes amp Videoscape for moving through Internet Videos
Efficient High-Quality Rendering Using Sample-based Representations Elmar Eisemann
bull Realistic Rendering ndash Lens Flare [Siggraphrsquo11]
ndash Depth-of-field [Eurographics lsquo11]
ndash Global Illumination [PGrsquo11]
bull Perceptual Rendering ndash Stereo
ndash High Dynamic Range
bull Alternative representations ndash Voxel Data
ndash Height Fields
3D Internet Interactive 3D Content on the Web Philipp Slusallek
bull XML3D Scene Description ndash HTML-5 extension for interactive graphics
ndash JS implementation amp built into the browser
ndash Reuses Web Technology (DOM CSS JS)
bull XFLOW Parallel Processing ndash Data-parallel flowgraph for XML3D
ndash Animations image amp geometry processing
ndash Configuration within the DOM
bull Results ndash W3C standardization ldquoDeclarative 3D for the Webrdquo
ndash Rich media apps for BMW SLS-Museum hellip
3D-Internet Apps SLS-Museum 3D-Installation amp Museum with Interactive Virtual Characters
3D-Internet Apps Using OpenStreetMap-3D as Shared Virtual Worlds
Fully automatically generated from OpenStreet Map Taking semantic data into acount
Marker-free Performance Capture Christian Theobalt
bull Reconstruction of detailed human animation models ndash In Multi-view video without markers
ndash Out Detailed motion shape and appearance
ndash General clothing modifiable performances new animations
bull Real-time performance capture ndash Fast full-body motion estimation from depth
cameras
ndash Interaction
ndash Collaboration with Intel Magic Mirror project
[ICCV 2011]
[SIGGRAPH Asia 2010]
Markerless Motion Capture of Interacting Characters Using Multi-view Image Segmentation
Articulated Models Input silhouettes Segmentation Contour labels Estimated surface Estimated 3D models
Handling Intersections
Improved segmentation with 3D shape priors Excellent performance when evaluated against marker-based system
bull Interactive inspection of light transport in virtual scenes ndash You can only manipulate what you see
ndash First prototypal light manipulation tools
bull Efficient global illumination ndash Otherwise no interactive
visualization nor manipulation
ndash Improvements on many-lights methods and progressive photon mapping
bull Results ndash Demonstrator Maya plugin ndash Collaboration with local film academy
Visualization and Editing of Light Transport Carsten Dachsbacher
Advanced Real-Time Ray Tracing Techniques Philipp Slusallek
bull Perfect importance sampling and caching ndash Sparse but perfect importance sampling
ndash Caching and interpolation [Eurographics`12]
bull Unifying Photon-Mapping amp Monte-Carlo ndash Formulating PM as a MC process
ndash Per pixel combination using MIS
bull Data-parallel implementations
ndash Efficiency and performance
bull Integration into XML3D
ndash Provide ldquocorrectrdquo results by default
Vertex Merging with Multiple Importance Sampling Photon-Mapping as a Monte-Carlo Process
BPT
PPM Progressive Photon-Mapping (PPM)
Bidirectional Path Tracing (BPT)
bull Whole-Function Vectorization ndash Restore scalar computations
ndash LLVM platform-independent
ndash RenderMan frontend OpenCL driver
bull Vector Programming ndash Formalized C extension for portable
effective SIMD programming
ndash Type system triggers vectorization
ndash Data layout adaption
bull New Programming Models for High-Performance Graphics
bull Results ndash Demonstrators for shaders and HPC code
ndash CC++-Extensions (with Intel)
ndash OpenCL compiler (CPU)
Compiler Support for High-Performance Graphics Sebastian Hack
bull Hybrid Rendering ndash Client amp Server Model
ndash Smartphone to Mainframe
bull Large Data Processing ndash Scalable Hierarchical
RW Data Structures
bull Results ndash ZAPP displaywall demonstrator
ndash ImageVis3D (Mobile) demonstrator
ndash Practically use in hospitals
Scalable Hybrid Rendering for Large Scale Visualization Jens Kruumlger
Displays as a Service Large Scale Visualization Alexander Loumlffler
bull Virtualization of Displays ndash Virtual Framebuffer and Displays exposed to Internet
ndash Replacing cables by switched IP network
ndash Internet standards for video encoding and streaming
bull Fully Synchronized ndash 120 Hz active stereo sync over IP
ndash Accuracy of ~100us in software
ndash Drives GPU displays output
bull Results ndash 20-screen wall demonstrator
ndash 3-screen wall (thin-bezel)
ndash CE4100 based SW synchronization
SIGGRAPH 2012
Backup
The Intel Science and Technology Center (ISTC) and Intel Collaborative Research Institute (ICRI) Programs
35
The modern economy is an information economy and one that is driven by innovations that enhance productivity as well as create new modes of entertainment We need to invest in the basic research that will inspire future products and services and ensure long term health of our information economy Government and private foundations are helping but corporate America needs to step up and increase commitments to university research - Justin Rattner ndash Intel CTO
$140M investment over 5 years announced by Intel in 2011 and 2012
Centers of Excellence bull Each ISTC and ICRI will focus on one
research area eg visual computing secure computing
bull The ISTCs and ICRIs are meant to bring the best and brightest researchers across the US together
bull Each ISTC and ICRI will be led by a host university and will include thought leaders from other schools
Breaking Barriers to Collaboration
bull Open IP models and open source software to encourage free information exchange (In most of the Centers)
bull Favor projects that span multiple institutions to encourage collaboration among universities
bull Intel researches per center assigned to work on-campus to encourage collaboration between Intel and academia
Greater Impact to Future Tech bull Center research themes to
address essential needs of computing technology
bull Research agendas jointly defined and co-led by an Intel and a University Principal Investigator
bull After completing 3-5 year charters new ISTCs and ICRIs can be formed to respond to changing tech environment
httpfolditportal
Serious Gaming pplied to Content Creation
Highlighted by President Obama Winner of most-significant new visualization tool (NSF)
Goal Create high-quality content by casting creation activities as games in which large numbers of people are incentivized to perform simple tasks which in combination yield sophisticated content PIs Zoran Popovic (UW) Noah Snavely (Cornell) Maneesh Agrawala(Berkeley)
Determining the structure of retroviral protease (HIV)
Video Frank to add Papers Frank to add
Extracting Structure and Semantics
CAD Model Points
Structures
People
Goals Enable context aware computing and automated content creation through the capture analysis and manipulation of real-world visual data PIs Steve Seitz (UW) Noah Snavely (Cornell) Tom Funkhouser (Princeton) Vladlen Koltun (Stanford) Jitendra Malik (Berkeley) Deva Ramanan (UV Irvine)
Video Frank to add Papers Frank to add
httpvisualstanfordedu
Computational Photography (Franken Camera)
Being adopted as a standard API for cellphone camera systems (Apple Android)
bull Goal Develop algorithms languages architectures and prototypes demonstrating the use of computation in the process of image capture and display
bull PIs Marc Levoy (Stanford) Mark Horowitz (Stanford) Pat Hanrahan (Stanford)
Video Frank to add Papers Frank to add
ISTC-VC SIGGRAPH Papers
Character Locomotion Monday 6 August 900 AM - 1030 AM Optimizing Locomotion Controllers Using Biologically Based Actuators and Objectives Jack M Wang Samuel R Hamner Scott L Delp Vladlen Koltun Continuous Character Control With Low-Dimensional Embeddings Sergey Levine Jack M Wang Alexis Haraux Zoran Popović Vladlen Koltun Shape Analysis Monday 6 August 900 AM - 1030 AM Schelling Points on 3D Surface Meshes Xiaobai Chen Abulhair Saparov Bill Pang Thomas Funkhouser Shape Transformation Wednesday 8 August 900 - 1030 AM An Algebraic Model for Parameterized Shape Editing Martin Bokeloh Michael Wand Hans-Peter Seidel Vladlen Koltun
42
ISTC-VC SIGGRAPH Papers
Image Processing Monday 6 August 2- 330 pm Decoupling Algorithms From Schedules for Easy Optimization of Image-Processing Pipelines Jonathan Ragan-Kelley Andrew Adams Sylvain Paris Marc Levoy Saman Amarasinghe Freacutedo Durand
Cloth
Monday 6 August 2-330 pm Specular Reflection From Woven Cloth Piti Irawan Steve Marschner Stitch Meshes for Modeling Knitted Clothing With Yarn-level Detail Cem Yuksel Jonathan M Kaldor Doug L James Steve Marschner
Appearance
Monday 6 August 345-535 pm Printing Spatially Varying Reflectance for Reproducing HDR Images Yue Dong Xin Tong Fabio Pellacini Baining Guo
43
ISTC-VC SIGGRAPH Papers (cont)
Hand Eye and Face Monday 6 August 345-535 pm Session Chair - Vladlen Koltun Discovery of Complex Behaviors through Contact-Invariant Optimization Igor Mordatch Emanuel Todorov Zoran Popovi1049029 Sketching Monday 6 August 345-535 pm HelpingHand Example-Based Stroke Stylization Jingwan Lu Fisher Yu Adam Finkelstein Stephen DiVerdi Fabrication Tuesday 7 August 9-1030 am Fabricating Articulated Characters From Skinned Meshes Moritz Baumlcher Bernd Bickel Doug L James Hanspeter Pfister
44
Sampling Reconstructing and Filtering Light Tuesday 7 August 1045 am-1215 pm A Theory of Monte Carlo Visibility Sampling Ravi Ramamoorthi John Anderson Mark Meyer Derek Nowrouzezahrai Reconstructing the Indirect Light Field for Global Illumination Jaakko Lehtinen Timo Aila Samuli Laine Freacutedo Durand
Geometry Reconstruction amp Tracking
Tuesday 7 August 1045 am-1215 pm Temporally Coherent Completion of Dynamic Shapes Hao Li Linjie Luo Daniel Vlasic Pieter Peers Jovan Popovic Mark Pauly Szymon Rusinkiewicz
Sets of Shapes
Tuesday 7 August 2-330 pm Exploring Collections of 3D Models Using Fuzzy Correspondence Vladimir G Kim Wilmot Li Niloy J Mitra Stephen DiVerdi Thomas Funkhouser A Probabilistic Model for Component-Based Shape Synthesis Evangelos Kalogerakis Siddhartha Chaudhuri Daphne Koller Vladlen Koltun
45
ISTC-VC SIGGRAPH Papers (cont)
Light Rays Tuesday 7 August 2-330 pm Manifold Exploration A Markov Chain Monte Carlo Technique for Rendering Scenes With Difficult Specular Transport Wenzel Jakob Steve Marschner Bidirectional Lightcuts Bruce Walter Pramook Khungurn Kavita Bala
Fun With Video
Tuesday 7 August 345-535 pm Session Chair Noah Snavely Video Deblurring for Hand-Held Cameras Using Patch-Based Synthesis Sunghyun Cho Jue Wang Seungyong Lee Eulerian Video Magnification for Revealing Subtle Changes in the World Hao-Yu Wu Michael Rubinstein Eugene Shih John Guttag Freacutedo Durand William T Freeman Selectively De-Animating Video Jiamin Bai Aseem Agarwala Maneesh Agrawala Ravi Ramamoorthi Tools for Placing Cuts and Transitions in Interview Video Floraine Berthouzoz Wilmot Li Maneesh Agrawala
46
ISTC-VC SIGGRAPH Papers (cont)
Noise and Texture Tuesday 7 August 345-535 pm Structure-Aware Synthesis for Predictive Woven Fabric Appearance Shuang Zhao Kavita Bala Steve Marschner Wenzel Jakob Symmetry-Guided Texture Synthesis and Manipulation Vladimir Kim Yaron Lipman Thomas Funkhouser
Shape Transformation Wednesday 8 August 900 - 1030 AM An Algebraic Model for Parameterized Shape Editing Martin Bokeloh Michael Wand Hans-Peter Seidel Vladlen Koltun
Stitching
Wednesday 8 August 1045 am-1215 pm Exposing Photo Manipulation With Inconsistent Reflections James F OrsquoBrien Hany Farid
47
ISTC-VC SIGGRAPH Papers (cont)
Maps Surfaces and Shapes
Wednesday 8 August 1045 am-1215 pm Simple Formulas For Quasiconformal Plane Deformations Yaron Lipman Vladimir G Kim Thomas Funkhouser
Interactive Systems amp Hardware Wednesday 8 August 2-330 pm Position-Correcting Tools for 2D Digital Fabrication Alec Rivers Ilan E Moyer Freacutedo Durand
48
ISTC-VC SIGGRAPH Papers (cont)
Collisions Wednesday 8 August 345-535 pm Energy-Based Self-Collision Culling for Arbitrary Mesh Deformations Changxi Zheng Doug L James
All About Images
Thursday 9 August 9-1030 am A Framework for Content-Adaptive Photo Manipulation Macros Application to Face Landscape and Global Manipulations Floraine Berthouzoz Wilmot Li Mira Dontcheva Maneesh Agrawala
Sound and Elements
Thursday 9 August 9-1030 am Motion-Driven Concatenative Synthesis of Cloth Sounds Steven S An Doug L James Steve Marschner Precomputed Acceleration Noise for Improved Rigid-Body Sound Jeffrey N Chadwick Changxi Zheng Doug L James Interactive Sound Propagation Using Compact Acoustic Transfer Operators Lakulish Antani Anish Chandak Lauri Savioja Dinesh Manocha Updated Sparse Cholesky Factors for Corotational Elastodynamics Florian Hecht Yeon Jin Lee Jonathan R Shewchuk James F OrsquoBrien
49
ISTC-VC SIGGRAPH Papers (cont)
Geometry amp Viewing Thursday 9 August 2-330 pm Perceptual Models of Viewpoint Preference Adrian Secordm Jingwan Lu Adam Finkelstein Manish Singh Andrew Nealen
Faces and Hair [Closing Session]
Thursday 9 August 345-515 pm Coupled 3D Reconstruction of Sparse Facial Hair and Skin Thabo Beeler Bernd Bickel Gioacchino Noris Paul Beardsley Steve Marschner Robert W Sumner Markus Gross Physical Face Cloning Bernd Bickel Peter Kaufmann Melina Skouras Bernhard Thomaszewski Derek Bradley Thabo Beeler Philip Jackson Steve Marschner Wojciech Matusik Markus Gross
50
ISTC-VC SIGGRAPH Papers (cont)
Siggraph Courses Optimizing Realistic Rendering With Many-Light Methods Sunday 5 August 2-515 pm Jaroslav Krivanek Milos Hasan Adam Arbree Carsten Dachsbacher Alexander Keller Bruce Walter State of the Art in Photon-Density Estimation Thursday 9 August 2-515 pm Toshiya Hachisuka Wojciech Jarosz Guillaume Bouchard Per Christensen Jeppe Revall Frisvad Wenzel Jakob Henrik Wann Jensen Jared M Johnson Michael Kaschalk Claude Knaus Andrew Selle Ben Spencer
Siggraph Talks
Silence Eliminate the Noise Thursday 9 August 9-1030 am Importance Sampling for Hair Scattering Jiawei Ou Feng Xie Parashar Krishnamachari Fabio Pellacini
Siggraph Exhibitor Sessions
Intel Corporation Wednesday 8 August 430-530 pm room 402B The Future of Visual Computing as Viewed by Intel Visual Computing Research Centers
51
Other ISTC-VC SIGGRAPH Participation
4 4 Intel Science and Technology Center for Visual Computing Stanford (Levoy Levis Hanrahan Fedkiw Koltun Horowitz Ousterhout Rosenblum )
UC Davis (Owens) UC Berkeley
(Agrawala Ramamoorthi OrsquoBrien Malik Shewchuk Zakhor)
Harvard (Pfister)
UWash (Popovic Seitz Curless Mones)
Cornell (D James Snavely Bala Marschner Greenberg)
Princeton (Funkhouser Rusinkeiwicz Finkelstein Freedman)
Content Creation Theme lead M Agrawala
1 ndash Data-Driven Modeling lead Vladlen Koltun
2 - Game-driven Creation lead Zoran Popovic
3 ndashRapid Animation lead Maneesh Agrawala
Graphics Systems Theme lead John Owens
1 ndash Computational Photography lead Marc Levoy
2 ndash Heterogeneous Pipelines lead John Owens
3 ndash Cloud-Scale Visual Game Support lead Philip Levis
4 ndash Exascale Visualization lead Hanspeter Pfister
Simulation Theme lead Doug James
1 ndash Scalable Visual Rendering lead R Ramamoorthi K Bala
2 ndash Real-time Physical Simulation lead Ron Fedkiw
3 ndash Physically Based Sound lead Doug James
4 ndash Simulated Virtual Characters a Appearance ndash lead Marschner b Performance - lead Koltun c Integration ndash lead OrsquoBrien
Perception Theme lead S Seitz
1 ndash Interior Capture and Modeling lead Noah Snavely
2 ndash Urban Semantic Capture Modeling lead Tom Funkhouser
3 ndash People Poses in Photos lead Jitendra Malik
4 ndash People Actions in Video lead Deva Ramanan
UC Irvine (Ramanan)
httpvisualstanfordedu
SIMULATED VIRTUAL CHARACTERS
bull Goal Dramatically advance the fidelity and behavior of virtual characters so that they look and perform believably in real-time simulated environments
bull Currently attacking two aspects bull Appearance (skin hair clothing) bull Control (autonomous motion
reaction interaction)
ISTC-VC website visualstanfordedu
Appearance of Virtual Characters Knit Woven Clothing
- Goal Build up physical model of cloth to support physically correct appearance and motion - PIs Steve Marschner Kavita Bala Doug James (Cornell) James OrsquoBrien (Berkeley)
Siggraph 2012 Papers - Stitch Meshes for Modeling Knitted Clothing With Yarn-level Detail Yuksel et al - Structure-Aware Synthesis for Predictive Woven Fabric Appearance Zhao et al
httpvisualstanfordedu
Appearance of Virtual Characters Knit Woven Clothing
Siggraph 2012 Papers - Stitch Meshes for Modeling Knitted Clothing With Yarn-level Detail Yuksel et al - Structure-Aware Synthesis for Predictive Woven Fabric Appearance Zhao et al
- Goal Build up physical model of cloth to support physically correct appearance and motion - PIs Steve Marschner Kavita Bala Doug James (Cornell) James OrsquoBrien (Berkeley)
httpvisualstanfordedu
Control of Virtual Characters Autonomous Behavior
- Goal Automate low-level actions such as walking carrying things dealing with obstacles etc - PIs Vladlen Koltun (Stanford) Zoran Popovic (UW)
Siggraph 2012 Papers - Optimizing Locomotion Controllers Using Biologically-Based Actuators and Objectives Wang et al - Discovery of Complex Behaviors through Contact-Invariant Optimization Mordatch et al
httpvisualstanfordedu
Control of Virtual Characters Autonomous Behavior
- Goal Automate low-level actions such as walking carrying things dealing with obstacles etc - Investigators Vladlen Koltun (Stanford) Zoran Popovic (UW)
Siggraph 2012 Papers - Optimizing Locomotion Controllers Using Biologically-Based Actuators and Objectives Wang et al - Discovery of Complex Behaviors through Contact-Invariant Optimization Mordatch et al - Continuous Character Control With Low-Dimensional Embeddings Levine et al
httpvisualstanfordedu
Physically-Based Sound
Widely reported in popular scientific media (NPR Science Friday BBC hellip)
bull Goal automatically generate sounds due to object interactions in the physical simulation of a virtual environment
bull PI Doug James (Cornell)
Siggraph 2012 Papers - Motion-Driven Concatenative Synthesis of Cloth Sounds An et al - Precomputed Acceleration Noise for Improved Rigid-Body Sound Chadwick et al
Data-Driven Modeling
Siggraph 2012 Papers - A Probabilistic Model for Component-Based Shape Synthesis Kalogerakis et al - An Algebraic Model for Parameterized Shape Editing Bokeloh et al
httpvisualstanfordedu
- Goal Capture the nature of a chair or an animal by analyzing large databases of similar objects to allow working with parts rather than polygons Make tools that enable users of all skill levels to produce custom high-quality content for virtual worlds - PIs Vladlen Koltun (Stanford) Tom Funkhouser (Princeton) Pat Hanrahan (Stanford)
Data-Driven Modeling
Siggraph 2012 Papers - A Probabilistic Model for Component-Based Shape Synthesis Kalogerakis et al - An Algebraic Model for Parameterized Shape Editing Bokeloh et al
httpvisualstanfordedu
- Goal Capture the nature of a chair or an animal by analyzing large databases of similar objects to allow working with parts rather than polygons Make tools that enable users of all skill levels to produce custom high-quality content for virtual worlds - PIs Vladlen Koltun (Stanford) Tom Funkhouser (Princeton) Pat Hanrahan (Stanford)
Intel Visual Computing Institute
httpswwwintel-university-collaborationnetpage_id=998
Saarbruumlcken Germany
An Open Collaborative Research Institute at the Saarland Campus
Multimodal
Computing
and
Interaction
IVCI Mission Facilitate the progress of Visual Computing research and be a driver towards highest
quality image real-time processing and interactive visualization
Virtual Worlds (Model-based)
Multimodal Scene Analysis amp Interaction
Real Worlds (Sample-based)
Intel VCI Vision Scalable Algorithms for
Real Time Realistic
Rendering
Compiler Support for
High Performance
Graphics
Collaborative Distributed Molecular
Modeling and Visualization
Efficient High Quality
Rendering Using Sample-based
Representations
Scalable Hybrid Rendering for
Large Scale Visualization
Marker-free Performance
Capture
Algorithms for Low Cost Depth
Imaging
Visualization and editing of light
transport
Internet Transport and Coding for 3D
HD-TV
Software- innovation for the Digital Enterprise
Kusanagi Coding and
Interaction for Networked Games
Multi Touch Interaction
Techniques for Mixed 2D and 3D Graphics Displays
Advanced Ray Tracing and Data-Flow
Processing for the 3D Internet
Intel VCI Projects-Based Organization
ECOUSS Efficient and open Compiler-
Framework for parallel Simulations
SCENE Novel Scene Representations for Rich
Networked Media
VERVE Vanquishing fear and apathy
through E-inclusion
Large Scale Visualization in the Internet of Displays
User-centric Video
Processing
Local Dimming for Edge-lit LED LCD-Monitors
SCI Institute Utah USA
Stanford University California USA
Research Collaboration
Consortium Members
User-Centric Video Processing Jan Kautz Christian Theobalt
bull Objective ndash Create new user experiences for capturing
editing and browsing
ndash Targets amateur video creators
bull Approach ndash Automatically identify spationdashtemporal and
semantic relationships withinbetween videos
ndash Leverage graph of these to drive UI and video processing
bull Expected results Capturing automatic stabilization and
enhancement
Editing edit semantic objects in videos
Browsing find semantically related videos
Remove the person in white
Video Inpainting in Dynamic Scenes amp Videoscape for moving through Internet Videos
Efficient High-Quality Rendering Using Sample-based Representations Elmar Eisemann
bull Realistic Rendering ndash Lens Flare [Siggraphrsquo11]
ndash Depth-of-field [Eurographics lsquo11]
ndash Global Illumination [PGrsquo11]
bull Perceptual Rendering ndash Stereo
ndash High Dynamic Range
bull Alternative representations ndash Voxel Data
ndash Height Fields
3D Internet Interactive 3D Content on the Web Philipp Slusallek
bull XML3D Scene Description ndash HTML-5 extension for interactive graphics
ndash JS implementation amp built into the browser
ndash Reuses Web Technology (DOM CSS JS)
bull XFLOW Parallel Processing ndash Data-parallel flowgraph for XML3D
ndash Animations image amp geometry processing
ndash Configuration within the DOM
bull Results ndash W3C standardization ldquoDeclarative 3D for the Webrdquo
ndash Rich media apps for BMW SLS-Museum hellip
3D-Internet Apps SLS-Museum 3D-Installation amp Museum with Interactive Virtual Characters
3D-Internet Apps Using OpenStreetMap-3D as Shared Virtual Worlds
Fully automatically generated from OpenStreet Map Taking semantic data into acount
Marker-free Performance Capture Christian Theobalt
bull Reconstruction of detailed human animation models ndash In Multi-view video without markers
ndash Out Detailed motion shape and appearance
ndash General clothing modifiable performances new animations
bull Real-time performance capture ndash Fast full-body motion estimation from depth
cameras
ndash Interaction
ndash Collaboration with Intel Magic Mirror project
[ICCV 2011]
[SIGGRAPH Asia 2010]
Markerless Motion Capture of Interacting Characters Using Multi-view Image Segmentation
Articulated Models Input silhouettes Segmentation Contour labels Estimated surface Estimated 3D models
Handling Intersections
Improved segmentation with 3D shape priors Excellent performance when evaluated against marker-based system
bull Interactive inspection of light transport in virtual scenes ndash You can only manipulate what you see
ndash First prototypal light manipulation tools
bull Efficient global illumination ndash Otherwise no interactive
visualization nor manipulation
ndash Improvements on many-lights methods and progressive photon mapping
bull Results ndash Demonstrator Maya plugin ndash Collaboration with local film academy
Visualization and Editing of Light Transport Carsten Dachsbacher
Advanced Real-Time Ray Tracing Techniques Philipp Slusallek
bull Perfect importance sampling and caching ndash Sparse but perfect importance sampling
ndash Caching and interpolation [Eurographics`12]
bull Unifying Photon-Mapping amp Monte-Carlo ndash Formulating PM as a MC process
ndash Per pixel combination using MIS
bull Data-parallel implementations
ndash Efficiency and performance
bull Integration into XML3D
ndash Provide ldquocorrectrdquo results by default
Vertex Merging with Multiple Importance Sampling Photon-Mapping as a Monte-Carlo Process
BPT
PPM Progressive Photon-Mapping (PPM)
Bidirectional Path Tracing (BPT)
bull Whole-Function Vectorization ndash Restore scalar computations
ndash LLVM platform-independent
ndash RenderMan frontend OpenCL driver
bull Vector Programming ndash Formalized C extension for portable
effective SIMD programming
ndash Type system triggers vectorization
ndash Data layout adaption
bull New Programming Models for High-Performance Graphics
bull Results ndash Demonstrators for shaders and HPC code
ndash CC++-Extensions (with Intel)
ndash OpenCL compiler (CPU)
Compiler Support for High-Performance Graphics Sebastian Hack
bull Hybrid Rendering ndash Client amp Server Model
ndash Smartphone to Mainframe
bull Large Data Processing ndash Scalable Hierarchical
RW Data Structures
bull Results ndash ZAPP displaywall demonstrator
ndash ImageVis3D (Mobile) demonstrator
ndash Practically use in hospitals
Scalable Hybrid Rendering for Large Scale Visualization Jens Kruumlger
Displays as a Service Large Scale Visualization Alexander Loumlffler
bull Virtualization of Displays ndash Virtual Framebuffer and Displays exposed to Internet
ndash Replacing cables by switched IP network
ndash Internet standards for video encoding and streaming
bull Fully Synchronized ndash 120 Hz active stereo sync over IP
ndash Accuracy of ~100us in software
ndash Drives GPU displays output
bull Results ndash 20-screen wall demonstrator
ndash 3-screen wall (thin-bezel)
ndash CE4100 based SW synchronization
SIGGRAPH 2012
Backup
The Intel Science and Technology Center (ISTC) and Intel Collaborative Research Institute (ICRI) Programs
35
The modern economy is an information economy and one that is driven by innovations that enhance productivity as well as create new modes of entertainment We need to invest in the basic research that will inspire future products and services and ensure long term health of our information economy Government and private foundations are helping but corporate America needs to step up and increase commitments to university research - Justin Rattner ndash Intel CTO
$140M investment over 5 years announced by Intel in 2011 and 2012
Centers of Excellence bull Each ISTC and ICRI will focus on one
research area eg visual computing secure computing
bull The ISTCs and ICRIs are meant to bring the best and brightest researchers across the US together
bull Each ISTC and ICRI will be led by a host university and will include thought leaders from other schools
Breaking Barriers to Collaboration
bull Open IP models and open source software to encourage free information exchange (In most of the Centers)
bull Favor projects that span multiple institutions to encourage collaboration among universities
bull Intel researches per center assigned to work on-campus to encourage collaboration between Intel and academia
Greater Impact to Future Tech bull Center research themes to
address essential needs of computing technology
bull Research agendas jointly defined and co-led by an Intel and a University Principal Investigator
bull After completing 3-5 year charters new ISTCs and ICRIs can be formed to respond to changing tech environment
httpfolditportal
Serious Gaming pplied to Content Creation
Highlighted by President Obama Winner of most-significant new visualization tool (NSF)
Goal Create high-quality content by casting creation activities as games in which large numbers of people are incentivized to perform simple tasks which in combination yield sophisticated content PIs Zoran Popovic (UW) Noah Snavely (Cornell) Maneesh Agrawala(Berkeley)
Determining the structure of retroviral protease (HIV)
Video Frank to add Papers Frank to add
Extracting Structure and Semantics
CAD Model Points
Structures
People
Goals Enable context aware computing and automated content creation through the capture analysis and manipulation of real-world visual data PIs Steve Seitz (UW) Noah Snavely (Cornell) Tom Funkhouser (Princeton) Vladlen Koltun (Stanford) Jitendra Malik (Berkeley) Deva Ramanan (UV Irvine)
Video Frank to add Papers Frank to add
httpvisualstanfordedu
Computational Photography (Franken Camera)
Being adopted as a standard API for cellphone camera systems (Apple Android)
bull Goal Develop algorithms languages architectures and prototypes demonstrating the use of computation in the process of image capture and display
bull PIs Marc Levoy (Stanford) Mark Horowitz (Stanford) Pat Hanrahan (Stanford)
Video Frank to add Papers Frank to add
ISTC-VC SIGGRAPH Papers
Character Locomotion Monday 6 August 900 AM - 1030 AM Optimizing Locomotion Controllers Using Biologically Based Actuators and Objectives Jack M Wang Samuel R Hamner Scott L Delp Vladlen Koltun Continuous Character Control With Low-Dimensional Embeddings Sergey Levine Jack M Wang Alexis Haraux Zoran Popović Vladlen Koltun Shape Analysis Monday 6 August 900 AM - 1030 AM Schelling Points on 3D Surface Meshes Xiaobai Chen Abulhair Saparov Bill Pang Thomas Funkhouser Shape Transformation Wednesday 8 August 900 - 1030 AM An Algebraic Model for Parameterized Shape Editing Martin Bokeloh Michael Wand Hans-Peter Seidel Vladlen Koltun
42
ISTC-VC SIGGRAPH Papers
Image Processing Monday 6 August 2- 330 pm Decoupling Algorithms From Schedules for Easy Optimization of Image-Processing Pipelines Jonathan Ragan-Kelley Andrew Adams Sylvain Paris Marc Levoy Saman Amarasinghe Freacutedo Durand
Cloth
Monday 6 August 2-330 pm Specular Reflection From Woven Cloth Piti Irawan Steve Marschner Stitch Meshes for Modeling Knitted Clothing With Yarn-level Detail Cem Yuksel Jonathan M Kaldor Doug L James Steve Marschner
Appearance
Monday 6 August 345-535 pm Printing Spatially Varying Reflectance for Reproducing HDR Images Yue Dong Xin Tong Fabio Pellacini Baining Guo
43
ISTC-VC SIGGRAPH Papers (cont)
Hand Eye and Face Monday 6 August 345-535 pm Session Chair - Vladlen Koltun Discovery of Complex Behaviors through Contact-Invariant Optimization Igor Mordatch Emanuel Todorov Zoran Popovi1049029 Sketching Monday 6 August 345-535 pm HelpingHand Example-Based Stroke Stylization Jingwan Lu Fisher Yu Adam Finkelstein Stephen DiVerdi Fabrication Tuesday 7 August 9-1030 am Fabricating Articulated Characters From Skinned Meshes Moritz Baumlcher Bernd Bickel Doug L James Hanspeter Pfister
44
Sampling Reconstructing and Filtering Light Tuesday 7 August 1045 am-1215 pm A Theory of Monte Carlo Visibility Sampling Ravi Ramamoorthi John Anderson Mark Meyer Derek Nowrouzezahrai Reconstructing the Indirect Light Field for Global Illumination Jaakko Lehtinen Timo Aila Samuli Laine Freacutedo Durand
Geometry Reconstruction amp Tracking
Tuesday 7 August 1045 am-1215 pm Temporally Coherent Completion of Dynamic Shapes Hao Li Linjie Luo Daniel Vlasic Pieter Peers Jovan Popovic Mark Pauly Szymon Rusinkiewicz
Sets of Shapes
Tuesday 7 August 2-330 pm Exploring Collections of 3D Models Using Fuzzy Correspondence Vladimir G Kim Wilmot Li Niloy J Mitra Stephen DiVerdi Thomas Funkhouser A Probabilistic Model for Component-Based Shape Synthesis Evangelos Kalogerakis Siddhartha Chaudhuri Daphne Koller Vladlen Koltun
45
ISTC-VC SIGGRAPH Papers (cont)
Light Rays Tuesday 7 August 2-330 pm Manifold Exploration A Markov Chain Monte Carlo Technique for Rendering Scenes With Difficult Specular Transport Wenzel Jakob Steve Marschner Bidirectional Lightcuts Bruce Walter Pramook Khungurn Kavita Bala
Fun With Video
Tuesday 7 August 345-535 pm Session Chair Noah Snavely Video Deblurring for Hand-Held Cameras Using Patch-Based Synthesis Sunghyun Cho Jue Wang Seungyong Lee Eulerian Video Magnification for Revealing Subtle Changes in the World Hao-Yu Wu Michael Rubinstein Eugene Shih John Guttag Freacutedo Durand William T Freeman Selectively De-Animating Video Jiamin Bai Aseem Agarwala Maneesh Agrawala Ravi Ramamoorthi Tools for Placing Cuts and Transitions in Interview Video Floraine Berthouzoz Wilmot Li Maneesh Agrawala
46
ISTC-VC SIGGRAPH Papers (cont)
Noise and Texture Tuesday 7 August 345-535 pm Structure-Aware Synthesis for Predictive Woven Fabric Appearance Shuang Zhao Kavita Bala Steve Marschner Wenzel Jakob Symmetry-Guided Texture Synthesis and Manipulation Vladimir Kim Yaron Lipman Thomas Funkhouser
Shape Transformation Wednesday 8 August 900 - 1030 AM An Algebraic Model for Parameterized Shape Editing Martin Bokeloh Michael Wand Hans-Peter Seidel Vladlen Koltun
Stitching
Wednesday 8 August 1045 am-1215 pm Exposing Photo Manipulation With Inconsistent Reflections James F OrsquoBrien Hany Farid
47
ISTC-VC SIGGRAPH Papers (cont)
Maps Surfaces and Shapes
Wednesday 8 August 1045 am-1215 pm Simple Formulas For Quasiconformal Plane Deformations Yaron Lipman Vladimir G Kim Thomas Funkhouser
Interactive Systems amp Hardware Wednesday 8 August 2-330 pm Position-Correcting Tools for 2D Digital Fabrication Alec Rivers Ilan E Moyer Freacutedo Durand
48
ISTC-VC SIGGRAPH Papers (cont)
Collisions Wednesday 8 August 345-535 pm Energy-Based Self-Collision Culling for Arbitrary Mesh Deformations Changxi Zheng Doug L James
All About Images
Thursday 9 August 9-1030 am A Framework for Content-Adaptive Photo Manipulation Macros Application to Face Landscape and Global Manipulations Floraine Berthouzoz Wilmot Li Mira Dontcheva Maneesh Agrawala
Sound and Elements
Thursday 9 August 9-1030 am Motion-Driven Concatenative Synthesis of Cloth Sounds Steven S An Doug L James Steve Marschner Precomputed Acceleration Noise for Improved Rigid-Body Sound Jeffrey N Chadwick Changxi Zheng Doug L James Interactive Sound Propagation Using Compact Acoustic Transfer Operators Lakulish Antani Anish Chandak Lauri Savioja Dinesh Manocha Updated Sparse Cholesky Factors for Corotational Elastodynamics Florian Hecht Yeon Jin Lee Jonathan R Shewchuk James F OrsquoBrien
49
ISTC-VC SIGGRAPH Papers (cont)
Geometry amp Viewing Thursday 9 August 2-330 pm Perceptual Models of Viewpoint Preference Adrian Secordm Jingwan Lu Adam Finkelstein Manish Singh Andrew Nealen
Faces and Hair [Closing Session]
Thursday 9 August 345-515 pm Coupled 3D Reconstruction of Sparse Facial Hair and Skin Thabo Beeler Bernd Bickel Gioacchino Noris Paul Beardsley Steve Marschner Robert W Sumner Markus Gross Physical Face Cloning Bernd Bickel Peter Kaufmann Melina Skouras Bernhard Thomaszewski Derek Bradley Thabo Beeler Philip Jackson Steve Marschner Wojciech Matusik Markus Gross
50
ISTC-VC SIGGRAPH Papers (cont)
Siggraph Courses Optimizing Realistic Rendering With Many-Light Methods Sunday 5 August 2-515 pm Jaroslav Krivanek Milos Hasan Adam Arbree Carsten Dachsbacher Alexander Keller Bruce Walter State of the Art in Photon-Density Estimation Thursday 9 August 2-515 pm Toshiya Hachisuka Wojciech Jarosz Guillaume Bouchard Per Christensen Jeppe Revall Frisvad Wenzel Jakob Henrik Wann Jensen Jared M Johnson Michael Kaschalk Claude Knaus Andrew Selle Ben Spencer
Siggraph Talks
Silence Eliminate the Noise Thursday 9 August 9-1030 am Importance Sampling for Hair Scattering Jiawei Ou Feng Xie Parashar Krishnamachari Fabio Pellacini
Siggraph Exhibitor Sessions
Intel Corporation Wednesday 8 August 430-530 pm room 402B The Future of Visual Computing as Viewed by Intel Visual Computing Research Centers
51
Other ISTC-VC SIGGRAPH Participation
SIMULATED VIRTUAL CHARACTERS
bull Goal Dramatically advance the fidelity and behavior of virtual characters so that they look and perform believably in real-time simulated environments
bull Currently attacking two aspects bull Appearance (skin hair clothing) bull Control (autonomous motion
reaction interaction)
ISTC-VC website visualstanfordedu
Appearance of Virtual Characters Knit Woven Clothing
- Goal Build up physical model of cloth to support physically correct appearance and motion - PIs Steve Marschner Kavita Bala Doug James (Cornell) James OrsquoBrien (Berkeley)
Siggraph 2012 Papers - Stitch Meshes for Modeling Knitted Clothing With Yarn-level Detail Yuksel et al - Structure-Aware Synthesis for Predictive Woven Fabric Appearance Zhao et al
httpvisualstanfordedu
Appearance of Virtual Characters Knit Woven Clothing
Siggraph 2012 Papers - Stitch Meshes for Modeling Knitted Clothing With Yarn-level Detail Yuksel et al - Structure-Aware Synthesis for Predictive Woven Fabric Appearance Zhao et al
- Goal Build up physical model of cloth to support physically correct appearance and motion - PIs Steve Marschner Kavita Bala Doug James (Cornell) James OrsquoBrien (Berkeley)
httpvisualstanfordedu
Control of Virtual Characters Autonomous Behavior
- Goal Automate low-level actions such as walking carrying things dealing with obstacles etc - PIs Vladlen Koltun (Stanford) Zoran Popovic (UW)
Siggraph 2012 Papers - Optimizing Locomotion Controllers Using Biologically-Based Actuators and Objectives Wang et al - Discovery of Complex Behaviors through Contact-Invariant Optimization Mordatch et al
httpvisualstanfordedu
Control of Virtual Characters Autonomous Behavior
- Goal Automate low-level actions such as walking carrying things dealing with obstacles etc - Investigators Vladlen Koltun (Stanford) Zoran Popovic (UW)
Siggraph 2012 Papers - Optimizing Locomotion Controllers Using Biologically-Based Actuators and Objectives Wang et al - Discovery of Complex Behaviors through Contact-Invariant Optimization Mordatch et al - Continuous Character Control With Low-Dimensional Embeddings Levine et al
httpvisualstanfordedu
Physically-Based Sound
Widely reported in popular scientific media (NPR Science Friday BBC hellip)
bull Goal automatically generate sounds due to object interactions in the physical simulation of a virtual environment
bull PI Doug James (Cornell)
Siggraph 2012 Papers - Motion-Driven Concatenative Synthesis of Cloth Sounds An et al - Precomputed Acceleration Noise for Improved Rigid-Body Sound Chadwick et al
Data-Driven Modeling
Siggraph 2012 Papers - A Probabilistic Model for Component-Based Shape Synthesis Kalogerakis et al - An Algebraic Model for Parameterized Shape Editing Bokeloh et al
httpvisualstanfordedu
- Goal Capture the nature of a chair or an animal by analyzing large databases of similar objects to allow working with parts rather than polygons Make tools that enable users of all skill levels to produce custom high-quality content for virtual worlds - PIs Vladlen Koltun (Stanford) Tom Funkhouser (Princeton) Pat Hanrahan (Stanford)
Data-Driven Modeling
Siggraph 2012 Papers - A Probabilistic Model for Component-Based Shape Synthesis Kalogerakis et al - An Algebraic Model for Parameterized Shape Editing Bokeloh et al
httpvisualstanfordedu
- Goal Capture the nature of a chair or an animal by analyzing large databases of similar objects to allow working with parts rather than polygons Make tools that enable users of all skill levels to produce custom high-quality content for virtual worlds - PIs Vladlen Koltun (Stanford) Tom Funkhouser (Princeton) Pat Hanrahan (Stanford)
Intel Visual Computing Institute
httpswwwintel-university-collaborationnetpage_id=998
Saarbruumlcken Germany
An Open Collaborative Research Institute at the Saarland Campus
Multimodal
Computing
and
Interaction
IVCI Mission Facilitate the progress of Visual Computing research and be a driver towards highest
quality image real-time processing and interactive visualization
Virtual Worlds (Model-based)
Multimodal Scene Analysis amp Interaction
Real Worlds (Sample-based)
Intel VCI Vision Scalable Algorithms for
Real Time Realistic
Rendering
Compiler Support for
High Performance
Graphics
Collaborative Distributed Molecular
Modeling and Visualization
Efficient High Quality
Rendering Using Sample-based
Representations
Scalable Hybrid Rendering for
Large Scale Visualization
Marker-free Performance
Capture
Algorithms for Low Cost Depth
Imaging
Visualization and editing of light
transport
Internet Transport and Coding for 3D
HD-TV
Software- innovation for the Digital Enterprise
Kusanagi Coding and
Interaction for Networked Games
Multi Touch Interaction
Techniques for Mixed 2D and 3D Graphics Displays
Advanced Ray Tracing and Data-Flow
Processing for the 3D Internet
Intel VCI Projects-Based Organization
ECOUSS Efficient and open Compiler-
Framework for parallel Simulations
SCENE Novel Scene Representations for Rich
Networked Media
VERVE Vanquishing fear and apathy
through E-inclusion
Large Scale Visualization in the Internet of Displays
User-centric Video
Processing
Local Dimming for Edge-lit LED LCD-Monitors
SCI Institute Utah USA
Stanford University California USA
Research Collaboration
Consortium Members
User-Centric Video Processing Jan Kautz Christian Theobalt
bull Objective ndash Create new user experiences for capturing
editing and browsing
ndash Targets amateur video creators
bull Approach ndash Automatically identify spationdashtemporal and
semantic relationships withinbetween videos
ndash Leverage graph of these to drive UI and video processing
bull Expected results Capturing automatic stabilization and
enhancement
Editing edit semantic objects in videos
Browsing find semantically related videos
Remove the person in white
Video Inpainting in Dynamic Scenes amp Videoscape for moving through Internet Videos
Efficient High-Quality Rendering Using Sample-based Representations Elmar Eisemann
bull Realistic Rendering ndash Lens Flare [Siggraphrsquo11]
ndash Depth-of-field [Eurographics lsquo11]
ndash Global Illumination [PGrsquo11]
bull Perceptual Rendering ndash Stereo
ndash High Dynamic Range
bull Alternative representations ndash Voxel Data
ndash Height Fields
3D Internet Interactive 3D Content on the Web Philipp Slusallek
bull XML3D Scene Description ndash HTML-5 extension for interactive graphics
ndash JS implementation amp built into the browser
ndash Reuses Web Technology (DOM CSS JS)
bull XFLOW Parallel Processing ndash Data-parallel flowgraph for XML3D
ndash Animations image amp geometry processing
ndash Configuration within the DOM
bull Results ndash W3C standardization ldquoDeclarative 3D for the Webrdquo
ndash Rich media apps for BMW SLS-Museum hellip
3D-Internet Apps SLS-Museum 3D-Installation amp Museum with Interactive Virtual Characters
3D-Internet Apps Using OpenStreetMap-3D as Shared Virtual Worlds
Fully automatically generated from OpenStreet Map Taking semantic data into acount
Marker-free Performance Capture Christian Theobalt
bull Reconstruction of detailed human animation models ndash In Multi-view video without markers
ndash Out Detailed motion shape and appearance
ndash General clothing modifiable performances new animations
bull Real-time performance capture ndash Fast full-body motion estimation from depth
cameras
ndash Interaction
ndash Collaboration with Intel Magic Mirror project
[ICCV 2011]
[SIGGRAPH Asia 2010]
Markerless Motion Capture of Interacting Characters Using Multi-view Image Segmentation
Articulated Models Input silhouettes Segmentation Contour labels Estimated surface Estimated 3D models
Handling Intersections
Improved segmentation with 3D shape priors Excellent performance when evaluated against marker-based system
bull Interactive inspection of light transport in virtual scenes ndash You can only manipulate what you see
ndash First prototypal light manipulation tools
bull Efficient global illumination ndash Otherwise no interactive
visualization nor manipulation
ndash Improvements on many-lights methods and progressive photon mapping
bull Results ndash Demonstrator Maya plugin ndash Collaboration with local film academy
Visualization and Editing of Light Transport Carsten Dachsbacher
Advanced Real-Time Ray Tracing Techniques Philipp Slusallek
bull Perfect importance sampling and caching ndash Sparse but perfect importance sampling
ndash Caching and interpolation [Eurographics`12]
bull Unifying Photon-Mapping amp Monte-Carlo ndash Formulating PM as a MC process
ndash Per pixel combination using MIS
bull Data-parallel implementations
ndash Efficiency and performance
bull Integration into XML3D
ndash Provide ldquocorrectrdquo results by default
Vertex Merging with Multiple Importance Sampling Photon-Mapping as a Monte-Carlo Process
BPT
PPM Progressive Photon-Mapping (PPM)
Bidirectional Path Tracing (BPT)
bull Whole-Function Vectorization ndash Restore scalar computations
ndash LLVM platform-independent
ndash RenderMan frontend OpenCL driver
bull Vector Programming ndash Formalized C extension for portable
effective SIMD programming
ndash Type system triggers vectorization
ndash Data layout adaption
bull New Programming Models for High-Performance Graphics
bull Results ndash Demonstrators for shaders and HPC code
ndash CC++-Extensions (with Intel)
ndash OpenCL compiler (CPU)
Compiler Support for High-Performance Graphics Sebastian Hack
bull Hybrid Rendering ndash Client amp Server Model
ndash Smartphone to Mainframe
bull Large Data Processing ndash Scalable Hierarchical
RW Data Structures
bull Results ndash ZAPP displaywall demonstrator
ndash ImageVis3D (Mobile) demonstrator
ndash Practically use in hospitals
Scalable Hybrid Rendering for Large Scale Visualization Jens Kruumlger
Displays as a Service Large Scale Visualization Alexander Loumlffler
bull Virtualization of Displays ndash Virtual Framebuffer and Displays exposed to Internet
ndash Replacing cables by switched IP network
ndash Internet standards for video encoding and streaming
bull Fully Synchronized ndash 120 Hz active stereo sync over IP
ndash Accuracy of ~100us in software
ndash Drives GPU displays output
bull Results ndash 20-screen wall demonstrator
ndash 3-screen wall (thin-bezel)
ndash CE4100 based SW synchronization
SIGGRAPH 2012
Backup
The Intel Science and Technology Center (ISTC) and Intel Collaborative Research Institute (ICRI) Programs
35
The modern economy is an information economy and one that is driven by innovations that enhance productivity as well as create new modes of entertainment We need to invest in the basic research that will inspire future products and services and ensure long term health of our information economy Government and private foundations are helping but corporate America needs to step up and increase commitments to university research - Justin Rattner ndash Intel CTO
$140M investment over 5 years announced by Intel in 2011 and 2012
Centers of Excellence bull Each ISTC and ICRI will focus on one
research area eg visual computing secure computing
bull The ISTCs and ICRIs are meant to bring the best and brightest researchers across the US together
bull Each ISTC and ICRI will be led by a host university and will include thought leaders from other schools
Breaking Barriers to Collaboration
bull Open IP models and open source software to encourage free information exchange (In most of the Centers)
bull Favor projects that span multiple institutions to encourage collaboration among universities
bull Intel researches per center assigned to work on-campus to encourage collaboration between Intel and academia
Greater Impact to Future Tech bull Center research themes to
address essential needs of computing technology
bull Research agendas jointly defined and co-led by an Intel and a University Principal Investigator
bull After completing 3-5 year charters new ISTCs and ICRIs can be formed to respond to changing tech environment
httpfolditportal
Serious Gaming pplied to Content Creation
Highlighted by President Obama Winner of most-significant new visualization tool (NSF)
Goal Create high-quality content by casting creation activities as games in which large numbers of people are incentivized to perform simple tasks which in combination yield sophisticated content PIs Zoran Popovic (UW) Noah Snavely (Cornell) Maneesh Agrawala(Berkeley)
Determining the structure of retroviral protease (HIV)
Video Frank to add Papers Frank to add
Extracting Structure and Semantics
CAD Model Points
Structures
People
Goals Enable context aware computing and automated content creation through the capture analysis and manipulation of real-world visual data PIs Steve Seitz (UW) Noah Snavely (Cornell) Tom Funkhouser (Princeton) Vladlen Koltun (Stanford) Jitendra Malik (Berkeley) Deva Ramanan (UV Irvine)
Video Frank to add Papers Frank to add
httpvisualstanfordedu
Computational Photography (Franken Camera)
Being adopted as a standard API for cellphone camera systems (Apple Android)
bull Goal Develop algorithms languages architectures and prototypes demonstrating the use of computation in the process of image capture and display
bull PIs Marc Levoy (Stanford) Mark Horowitz (Stanford) Pat Hanrahan (Stanford)
Video Frank to add Papers Frank to add
ISTC-VC SIGGRAPH Papers
Character Locomotion Monday 6 August 900 AM - 1030 AM Optimizing Locomotion Controllers Using Biologically Based Actuators and Objectives Jack M Wang Samuel R Hamner Scott L Delp Vladlen Koltun Continuous Character Control With Low-Dimensional Embeddings Sergey Levine Jack M Wang Alexis Haraux Zoran Popović Vladlen Koltun Shape Analysis Monday 6 August 900 AM - 1030 AM Schelling Points on 3D Surface Meshes Xiaobai Chen Abulhair Saparov Bill Pang Thomas Funkhouser Shape Transformation Wednesday 8 August 900 - 1030 AM An Algebraic Model for Parameterized Shape Editing Martin Bokeloh Michael Wand Hans-Peter Seidel Vladlen Koltun
42
ISTC-VC SIGGRAPH Papers
Image Processing Monday 6 August 2- 330 pm Decoupling Algorithms From Schedules for Easy Optimization of Image-Processing Pipelines Jonathan Ragan-Kelley Andrew Adams Sylvain Paris Marc Levoy Saman Amarasinghe Freacutedo Durand
Cloth
Monday 6 August 2-330 pm Specular Reflection From Woven Cloth Piti Irawan Steve Marschner Stitch Meshes for Modeling Knitted Clothing With Yarn-level Detail Cem Yuksel Jonathan M Kaldor Doug L James Steve Marschner
Appearance
Monday 6 August 345-535 pm Printing Spatially Varying Reflectance for Reproducing HDR Images Yue Dong Xin Tong Fabio Pellacini Baining Guo
43
ISTC-VC SIGGRAPH Papers (cont)
Hand Eye and Face Monday 6 August 345-535 pm Session Chair - Vladlen Koltun Discovery of Complex Behaviors through Contact-Invariant Optimization Igor Mordatch Emanuel Todorov Zoran Popovi1049029 Sketching Monday 6 August 345-535 pm HelpingHand Example-Based Stroke Stylization Jingwan Lu Fisher Yu Adam Finkelstein Stephen DiVerdi Fabrication Tuesday 7 August 9-1030 am Fabricating Articulated Characters From Skinned Meshes Moritz Baumlcher Bernd Bickel Doug L James Hanspeter Pfister
44
Sampling Reconstructing and Filtering Light Tuesday 7 August 1045 am-1215 pm A Theory of Monte Carlo Visibility Sampling Ravi Ramamoorthi John Anderson Mark Meyer Derek Nowrouzezahrai Reconstructing the Indirect Light Field for Global Illumination Jaakko Lehtinen Timo Aila Samuli Laine Freacutedo Durand
Geometry Reconstruction amp Tracking
Tuesday 7 August 1045 am-1215 pm Temporally Coherent Completion of Dynamic Shapes Hao Li Linjie Luo Daniel Vlasic Pieter Peers Jovan Popovic Mark Pauly Szymon Rusinkiewicz
Sets of Shapes
Tuesday 7 August 2-330 pm Exploring Collections of 3D Models Using Fuzzy Correspondence Vladimir G Kim Wilmot Li Niloy J Mitra Stephen DiVerdi Thomas Funkhouser A Probabilistic Model for Component-Based Shape Synthesis Evangelos Kalogerakis Siddhartha Chaudhuri Daphne Koller Vladlen Koltun
45
ISTC-VC SIGGRAPH Papers (cont)
Light Rays Tuesday 7 August 2-330 pm Manifold Exploration A Markov Chain Monte Carlo Technique for Rendering Scenes With Difficult Specular Transport Wenzel Jakob Steve Marschner Bidirectional Lightcuts Bruce Walter Pramook Khungurn Kavita Bala
Fun With Video
Tuesday 7 August 345-535 pm Session Chair Noah Snavely Video Deblurring for Hand-Held Cameras Using Patch-Based Synthesis Sunghyun Cho Jue Wang Seungyong Lee Eulerian Video Magnification for Revealing Subtle Changes in the World Hao-Yu Wu Michael Rubinstein Eugene Shih John Guttag Freacutedo Durand William T Freeman Selectively De-Animating Video Jiamin Bai Aseem Agarwala Maneesh Agrawala Ravi Ramamoorthi Tools for Placing Cuts and Transitions in Interview Video Floraine Berthouzoz Wilmot Li Maneesh Agrawala
46
ISTC-VC SIGGRAPH Papers (cont)
Noise and Texture Tuesday 7 August 345-535 pm Structure-Aware Synthesis for Predictive Woven Fabric Appearance Shuang Zhao Kavita Bala Steve Marschner Wenzel Jakob Symmetry-Guided Texture Synthesis and Manipulation Vladimir Kim Yaron Lipman Thomas Funkhouser
Shape Transformation Wednesday 8 August 900 - 1030 AM An Algebraic Model for Parameterized Shape Editing Martin Bokeloh Michael Wand Hans-Peter Seidel Vladlen Koltun
Stitching
Wednesday 8 August 1045 am-1215 pm Exposing Photo Manipulation With Inconsistent Reflections James F OrsquoBrien Hany Farid
47
ISTC-VC SIGGRAPH Papers (cont)
Maps Surfaces and Shapes
Wednesday 8 August 1045 am-1215 pm Simple Formulas For Quasiconformal Plane Deformations Yaron Lipman Vladimir G Kim Thomas Funkhouser
Interactive Systems amp Hardware Wednesday 8 August 2-330 pm Position-Correcting Tools for 2D Digital Fabrication Alec Rivers Ilan E Moyer Freacutedo Durand
48
ISTC-VC SIGGRAPH Papers (cont)
Collisions Wednesday 8 August 345-535 pm Energy-Based Self-Collision Culling for Arbitrary Mesh Deformations Changxi Zheng Doug L James
All About Images
Thursday 9 August 9-1030 am A Framework for Content-Adaptive Photo Manipulation Macros Application to Face Landscape and Global Manipulations Floraine Berthouzoz Wilmot Li Mira Dontcheva Maneesh Agrawala
Sound and Elements
Thursday 9 August 9-1030 am Motion-Driven Concatenative Synthesis of Cloth Sounds Steven S An Doug L James Steve Marschner Precomputed Acceleration Noise for Improved Rigid-Body Sound Jeffrey N Chadwick Changxi Zheng Doug L James Interactive Sound Propagation Using Compact Acoustic Transfer Operators Lakulish Antani Anish Chandak Lauri Savioja Dinesh Manocha Updated Sparse Cholesky Factors for Corotational Elastodynamics Florian Hecht Yeon Jin Lee Jonathan R Shewchuk James F OrsquoBrien
49
ISTC-VC SIGGRAPH Papers (cont)
Geometry amp Viewing Thursday 9 August 2-330 pm Perceptual Models of Viewpoint Preference Adrian Secordm Jingwan Lu Adam Finkelstein Manish Singh Andrew Nealen
Faces and Hair [Closing Session]
Thursday 9 August 345-515 pm Coupled 3D Reconstruction of Sparse Facial Hair and Skin Thabo Beeler Bernd Bickel Gioacchino Noris Paul Beardsley Steve Marschner Robert W Sumner Markus Gross Physical Face Cloning Bernd Bickel Peter Kaufmann Melina Skouras Bernhard Thomaszewski Derek Bradley Thabo Beeler Philip Jackson Steve Marschner Wojciech Matusik Markus Gross
50
ISTC-VC SIGGRAPH Papers (cont)
Siggraph Courses Optimizing Realistic Rendering With Many-Light Methods Sunday 5 August 2-515 pm Jaroslav Krivanek Milos Hasan Adam Arbree Carsten Dachsbacher Alexander Keller Bruce Walter State of the Art in Photon-Density Estimation Thursday 9 August 2-515 pm Toshiya Hachisuka Wojciech Jarosz Guillaume Bouchard Per Christensen Jeppe Revall Frisvad Wenzel Jakob Henrik Wann Jensen Jared M Johnson Michael Kaschalk Claude Knaus Andrew Selle Ben Spencer
Siggraph Talks
Silence Eliminate the Noise Thursday 9 August 9-1030 am Importance Sampling for Hair Scattering Jiawei Ou Feng Xie Parashar Krishnamachari Fabio Pellacini
Siggraph Exhibitor Sessions
Intel Corporation Wednesday 8 August 430-530 pm room 402B The Future of Visual Computing as Viewed by Intel Visual Computing Research Centers
51
Other ISTC-VC SIGGRAPH Participation
Appearance of Virtual Characters Knit Woven Clothing
- Goal Build up physical model of cloth to support physically correct appearance and motion - PIs Steve Marschner Kavita Bala Doug James (Cornell) James OrsquoBrien (Berkeley)
Siggraph 2012 Papers - Stitch Meshes for Modeling Knitted Clothing With Yarn-level Detail Yuksel et al - Structure-Aware Synthesis for Predictive Woven Fabric Appearance Zhao et al
httpvisualstanfordedu
Appearance of Virtual Characters Knit Woven Clothing
Siggraph 2012 Papers - Stitch Meshes for Modeling Knitted Clothing With Yarn-level Detail Yuksel et al - Structure-Aware Synthesis for Predictive Woven Fabric Appearance Zhao et al
- Goal Build up physical model of cloth to support physically correct appearance and motion - PIs Steve Marschner Kavita Bala Doug James (Cornell) James OrsquoBrien (Berkeley)
httpvisualstanfordedu
Control of Virtual Characters Autonomous Behavior
- Goal Automate low-level actions such as walking carrying things dealing with obstacles etc - PIs Vladlen Koltun (Stanford) Zoran Popovic (UW)
Siggraph 2012 Papers - Optimizing Locomotion Controllers Using Biologically-Based Actuators and Objectives Wang et al - Discovery of Complex Behaviors through Contact-Invariant Optimization Mordatch et al
httpvisualstanfordedu
Control of Virtual Characters Autonomous Behavior
- Goal Automate low-level actions such as walking carrying things dealing with obstacles etc - Investigators Vladlen Koltun (Stanford) Zoran Popovic (UW)
Siggraph 2012 Papers - Optimizing Locomotion Controllers Using Biologically-Based Actuators and Objectives Wang et al - Discovery of Complex Behaviors through Contact-Invariant Optimization Mordatch et al - Continuous Character Control With Low-Dimensional Embeddings Levine et al
httpvisualstanfordedu
Physically-Based Sound
Widely reported in popular scientific media (NPR Science Friday BBC hellip)
bull Goal automatically generate sounds due to object interactions in the physical simulation of a virtual environment
bull PI Doug James (Cornell)
Siggraph 2012 Papers - Motion-Driven Concatenative Synthesis of Cloth Sounds An et al - Precomputed Acceleration Noise for Improved Rigid-Body Sound Chadwick et al
Data-Driven Modeling
Siggraph 2012 Papers - A Probabilistic Model for Component-Based Shape Synthesis Kalogerakis et al - An Algebraic Model for Parameterized Shape Editing Bokeloh et al
httpvisualstanfordedu
- Goal Capture the nature of a chair or an animal by analyzing large databases of similar objects to allow working with parts rather than polygons Make tools that enable users of all skill levels to produce custom high-quality content for virtual worlds - PIs Vladlen Koltun (Stanford) Tom Funkhouser (Princeton) Pat Hanrahan (Stanford)
Data-Driven Modeling
Siggraph 2012 Papers - A Probabilistic Model for Component-Based Shape Synthesis Kalogerakis et al - An Algebraic Model for Parameterized Shape Editing Bokeloh et al
httpvisualstanfordedu
- Goal Capture the nature of a chair or an animal by analyzing large databases of similar objects to allow working with parts rather than polygons Make tools that enable users of all skill levels to produce custom high-quality content for virtual worlds - PIs Vladlen Koltun (Stanford) Tom Funkhouser (Princeton) Pat Hanrahan (Stanford)
Intel Visual Computing Institute
httpswwwintel-university-collaborationnetpage_id=998
Saarbruumlcken Germany
An Open Collaborative Research Institute at the Saarland Campus
Multimodal
Computing
and
Interaction
IVCI Mission Facilitate the progress of Visual Computing research and be a driver towards highest
quality image real-time processing and interactive visualization
Virtual Worlds (Model-based)
Multimodal Scene Analysis amp Interaction
Real Worlds (Sample-based)
Intel VCI Vision Scalable Algorithms for
Real Time Realistic
Rendering
Compiler Support for
High Performance
Graphics
Collaborative Distributed Molecular
Modeling and Visualization
Efficient High Quality
Rendering Using Sample-based
Representations
Scalable Hybrid Rendering for
Large Scale Visualization
Marker-free Performance
Capture
Algorithms for Low Cost Depth
Imaging
Visualization and editing of light
transport
Internet Transport and Coding for 3D
HD-TV
Software- innovation for the Digital Enterprise
Kusanagi Coding and
Interaction for Networked Games
Multi Touch Interaction
Techniques for Mixed 2D and 3D Graphics Displays
Advanced Ray Tracing and Data-Flow
Processing for the 3D Internet
Intel VCI Projects-Based Organization
ECOUSS Efficient and open Compiler-
Framework for parallel Simulations
SCENE Novel Scene Representations for Rich
Networked Media
VERVE Vanquishing fear and apathy
through E-inclusion
Large Scale Visualization in the Internet of Displays
User-centric Video
Processing
Local Dimming for Edge-lit LED LCD-Monitors
SCI Institute Utah USA
Stanford University California USA
Research Collaboration
Consortium Members
User-Centric Video Processing Jan Kautz Christian Theobalt
bull Objective ndash Create new user experiences for capturing
editing and browsing
ndash Targets amateur video creators
bull Approach ndash Automatically identify spationdashtemporal and
semantic relationships withinbetween videos
ndash Leverage graph of these to drive UI and video processing
bull Expected results Capturing automatic stabilization and
enhancement
Editing edit semantic objects in videos
Browsing find semantically related videos
Remove the person in white
Video Inpainting in Dynamic Scenes amp Videoscape for moving through Internet Videos
Efficient High-Quality Rendering Using Sample-based Representations Elmar Eisemann
bull Realistic Rendering ndash Lens Flare [Siggraphrsquo11]
ndash Depth-of-field [Eurographics lsquo11]
ndash Global Illumination [PGrsquo11]
bull Perceptual Rendering ndash Stereo
ndash High Dynamic Range
bull Alternative representations ndash Voxel Data
ndash Height Fields
3D Internet Interactive 3D Content on the Web Philipp Slusallek
bull XML3D Scene Description ndash HTML-5 extension for interactive graphics
ndash JS implementation amp built into the browser
ndash Reuses Web Technology (DOM CSS JS)
bull XFLOW Parallel Processing ndash Data-parallel flowgraph for XML3D
ndash Animations image amp geometry processing
ndash Configuration within the DOM
bull Results ndash W3C standardization ldquoDeclarative 3D for the Webrdquo
ndash Rich media apps for BMW SLS-Museum hellip
3D-Internet Apps SLS-Museum 3D-Installation amp Museum with Interactive Virtual Characters
3D-Internet Apps Using OpenStreetMap-3D as Shared Virtual Worlds
Fully automatically generated from OpenStreet Map Taking semantic data into acount
Marker-free Performance Capture Christian Theobalt
bull Reconstruction of detailed human animation models ndash In Multi-view video without markers
ndash Out Detailed motion shape and appearance
ndash General clothing modifiable performances new animations
bull Real-time performance capture ndash Fast full-body motion estimation from depth
cameras
ndash Interaction
ndash Collaboration with Intel Magic Mirror project
[ICCV 2011]
[SIGGRAPH Asia 2010]
Markerless Motion Capture of Interacting Characters Using Multi-view Image Segmentation
Articulated Models Input silhouettes Segmentation Contour labels Estimated surface Estimated 3D models
Handling Intersections
Improved segmentation with 3D shape priors Excellent performance when evaluated against marker-based system
bull Interactive inspection of light transport in virtual scenes ndash You can only manipulate what you see
ndash First prototypal light manipulation tools
bull Efficient global illumination ndash Otherwise no interactive
visualization nor manipulation
ndash Improvements on many-lights methods and progressive photon mapping
bull Results ndash Demonstrator Maya plugin ndash Collaboration with local film academy
Visualization and Editing of Light Transport Carsten Dachsbacher
Advanced Real-Time Ray Tracing Techniques Philipp Slusallek
bull Perfect importance sampling and caching ndash Sparse but perfect importance sampling
ndash Caching and interpolation [Eurographics`12]
bull Unifying Photon-Mapping amp Monte-Carlo ndash Formulating PM as a MC process
ndash Per pixel combination using MIS
bull Data-parallel implementations
ndash Efficiency and performance
bull Integration into XML3D
ndash Provide ldquocorrectrdquo results by default
Vertex Merging with Multiple Importance Sampling Photon-Mapping as a Monte-Carlo Process
BPT
PPM Progressive Photon-Mapping (PPM)
Bidirectional Path Tracing (BPT)
bull Whole-Function Vectorization ndash Restore scalar computations
ndash LLVM platform-independent
ndash RenderMan frontend OpenCL driver
bull Vector Programming ndash Formalized C extension for portable
effective SIMD programming
ndash Type system triggers vectorization
ndash Data layout adaption
bull New Programming Models for High-Performance Graphics
bull Results ndash Demonstrators for shaders and HPC code
ndash CC++-Extensions (with Intel)
ndash OpenCL compiler (CPU)
Compiler Support for High-Performance Graphics Sebastian Hack
bull Hybrid Rendering ndash Client amp Server Model
ndash Smartphone to Mainframe
bull Large Data Processing ndash Scalable Hierarchical
RW Data Structures
bull Results ndash ZAPP displaywall demonstrator
ndash ImageVis3D (Mobile) demonstrator
ndash Practically use in hospitals
Scalable Hybrid Rendering for Large Scale Visualization Jens Kruumlger
Displays as a Service Large Scale Visualization Alexander Loumlffler
bull Virtualization of Displays ndash Virtual Framebuffer and Displays exposed to Internet
ndash Replacing cables by switched IP network
ndash Internet standards for video encoding and streaming
bull Fully Synchronized ndash 120 Hz active stereo sync over IP
ndash Accuracy of ~100us in software
ndash Drives GPU displays output
bull Results ndash 20-screen wall demonstrator
ndash 3-screen wall (thin-bezel)
ndash CE4100 based SW synchronization
SIGGRAPH 2012
Backup
The Intel Science and Technology Center (ISTC) and Intel Collaborative Research Institute (ICRI) Programs
35
The modern economy is an information economy and one that is driven by innovations that enhance productivity as well as create new modes of entertainment We need to invest in the basic research that will inspire future products and services and ensure long term health of our information economy Government and private foundations are helping but corporate America needs to step up and increase commitments to university research - Justin Rattner ndash Intel CTO
$140M investment over 5 years announced by Intel in 2011 and 2012
Centers of Excellence bull Each ISTC and ICRI will focus on one
research area eg visual computing secure computing
bull The ISTCs and ICRIs are meant to bring the best and brightest researchers across the US together
bull Each ISTC and ICRI will be led by a host university and will include thought leaders from other schools
Breaking Barriers to Collaboration
bull Open IP models and open source software to encourage free information exchange (In most of the Centers)
bull Favor projects that span multiple institutions to encourage collaboration among universities
bull Intel researches per center assigned to work on-campus to encourage collaboration between Intel and academia
Greater Impact to Future Tech bull Center research themes to
address essential needs of computing technology
bull Research agendas jointly defined and co-led by an Intel and a University Principal Investigator
bull After completing 3-5 year charters new ISTCs and ICRIs can be formed to respond to changing tech environment
httpfolditportal
Serious Gaming pplied to Content Creation
Highlighted by President Obama Winner of most-significant new visualization tool (NSF)
Goal Create high-quality content by casting creation activities as games in which large numbers of people are incentivized to perform simple tasks which in combination yield sophisticated content PIs Zoran Popovic (UW) Noah Snavely (Cornell) Maneesh Agrawala(Berkeley)
Determining the structure of retroviral protease (HIV)
Video Frank to add Papers Frank to add
Extracting Structure and Semantics
CAD Model Points
Structures
People
Goals Enable context aware computing and automated content creation through the capture analysis and manipulation of real-world visual data PIs Steve Seitz (UW) Noah Snavely (Cornell) Tom Funkhouser (Princeton) Vladlen Koltun (Stanford) Jitendra Malik (Berkeley) Deva Ramanan (UV Irvine)
Video Frank to add Papers Frank to add
httpvisualstanfordedu
Computational Photography (Franken Camera)
Being adopted as a standard API for cellphone camera systems (Apple Android)
bull Goal Develop algorithms languages architectures and prototypes demonstrating the use of computation in the process of image capture and display
bull PIs Marc Levoy (Stanford) Mark Horowitz (Stanford) Pat Hanrahan (Stanford)
Video Frank to add Papers Frank to add
ISTC-VC SIGGRAPH Papers
Character Locomotion Monday 6 August 900 AM - 1030 AM Optimizing Locomotion Controllers Using Biologically Based Actuators and Objectives Jack M Wang Samuel R Hamner Scott L Delp Vladlen Koltun Continuous Character Control With Low-Dimensional Embeddings Sergey Levine Jack M Wang Alexis Haraux Zoran Popović Vladlen Koltun Shape Analysis Monday 6 August 900 AM - 1030 AM Schelling Points on 3D Surface Meshes Xiaobai Chen Abulhair Saparov Bill Pang Thomas Funkhouser Shape Transformation Wednesday 8 August 900 - 1030 AM An Algebraic Model for Parameterized Shape Editing Martin Bokeloh Michael Wand Hans-Peter Seidel Vladlen Koltun
42
ISTC-VC SIGGRAPH Papers
Image Processing Monday 6 August 2- 330 pm Decoupling Algorithms From Schedules for Easy Optimization of Image-Processing Pipelines Jonathan Ragan-Kelley Andrew Adams Sylvain Paris Marc Levoy Saman Amarasinghe Freacutedo Durand
Cloth
Monday 6 August 2-330 pm Specular Reflection From Woven Cloth Piti Irawan Steve Marschner Stitch Meshes for Modeling Knitted Clothing With Yarn-level Detail Cem Yuksel Jonathan M Kaldor Doug L James Steve Marschner
Appearance
Monday 6 August 345-535 pm Printing Spatially Varying Reflectance for Reproducing HDR Images Yue Dong Xin Tong Fabio Pellacini Baining Guo
43
ISTC-VC SIGGRAPH Papers (cont)
Hand Eye and Face Monday 6 August 345-535 pm Session Chair - Vladlen Koltun Discovery of Complex Behaviors through Contact-Invariant Optimization Igor Mordatch Emanuel Todorov Zoran Popovi1049029 Sketching Monday 6 August 345-535 pm HelpingHand Example-Based Stroke Stylization Jingwan Lu Fisher Yu Adam Finkelstein Stephen DiVerdi Fabrication Tuesday 7 August 9-1030 am Fabricating Articulated Characters From Skinned Meshes Moritz Baumlcher Bernd Bickel Doug L James Hanspeter Pfister
44
Sampling Reconstructing and Filtering Light Tuesday 7 August 1045 am-1215 pm A Theory of Monte Carlo Visibility Sampling Ravi Ramamoorthi John Anderson Mark Meyer Derek Nowrouzezahrai Reconstructing the Indirect Light Field for Global Illumination Jaakko Lehtinen Timo Aila Samuli Laine Freacutedo Durand
Geometry Reconstruction amp Tracking
Tuesday 7 August 1045 am-1215 pm Temporally Coherent Completion of Dynamic Shapes Hao Li Linjie Luo Daniel Vlasic Pieter Peers Jovan Popovic Mark Pauly Szymon Rusinkiewicz
Sets of Shapes
Tuesday 7 August 2-330 pm Exploring Collections of 3D Models Using Fuzzy Correspondence Vladimir G Kim Wilmot Li Niloy J Mitra Stephen DiVerdi Thomas Funkhouser A Probabilistic Model for Component-Based Shape Synthesis Evangelos Kalogerakis Siddhartha Chaudhuri Daphne Koller Vladlen Koltun
45
ISTC-VC SIGGRAPH Papers (cont)
Light Rays Tuesday 7 August 2-330 pm Manifold Exploration A Markov Chain Monte Carlo Technique for Rendering Scenes With Difficult Specular Transport Wenzel Jakob Steve Marschner Bidirectional Lightcuts Bruce Walter Pramook Khungurn Kavita Bala
Fun With Video
Tuesday 7 August 345-535 pm Session Chair Noah Snavely Video Deblurring for Hand-Held Cameras Using Patch-Based Synthesis Sunghyun Cho Jue Wang Seungyong Lee Eulerian Video Magnification for Revealing Subtle Changes in the World Hao-Yu Wu Michael Rubinstein Eugene Shih John Guttag Freacutedo Durand William T Freeman Selectively De-Animating Video Jiamin Bai Aseem Agarwala Maneesh Agrawala Ravi Ramamoorthi Tools for Placing Cuts and Transitions in Interview Video Floraine Berthouzoz Wilmot Li Maneesh Agrawala
46
ISTC-VC SIGGRAPH Papers (cont)
Noise and Texture Tuesday 7 August 345-535 pm Structure-Aware Synthesis for Predictive Woven Fabric Appearance Shuang Zhao Kavita Bala Steve Marschner Wenzel Jakob Symmetry-Guided Texture Synthesis and Manipulation Vladimir Kim Yaron Lipman Thomas Funkhouser
Shape Transformation Wednesday 8 August 900 - 1030 AM An Algebraic Model for Parameterized Shape Editing Martin Bokeloh Michael Wand Hans-Peter Seidel Vladlen Koltun
Stitching
Wednesday 8 August 1045 am-1215 pm Exposing Photo Manipulation With Inconsistent Reflections James F OrsquoBrien Hany Farid
47
ISTC-VC SIGGRAPH Papers (cont)
Maps Surfaces and Shapes
Wednesday 8 August 1045 am-1215 pm Simple Formulas For Quasiconformal Plane Deformations Yaron Lipman Vladimir G Kim Thomas Funkhouser
Interactive Systems amp Hardware Wednesday 8 August 2-330 pm Position-Correcting Tools for 2D Digital Fabrication Alec Rivers Ilan E Moyer Freacutedo Durand
48
ISTC-VC SIGGRAPH Papers (cont)
Collisions Wednesday 8 August 345-535 pm Energy-Based Self-Collision Culling for Arbitrary Mesh Deformations Changxi Zheng Doug L James
All About Images
Thursday 9 August 9-1030 am A Framework for Content-Adaptive Photo Manipulation Macros Application to Face Landscape and Global Manipulations Floraine Berthouzoz Wilmot Li Mira Dontcheva Maneesh Agrawala
Sound and Elements
Thursday 9 August 9-1030 am Motion-Driven Concatenative Synthesis of Cloth Sounds Steven S An Doug L James Steve Marschner Precomputed Acceleration Noise for Improved Rigid-Body Sound Jeffrey N Chadwick Changxi Zheng Doug L James Interactive Sound Propagation Using Compact Acoustic Transfer Operators Lakulish Antani Anish Chandak Lauri Savioja Dinesh Manocha Updated Sparse Cholesky Factors for Corotational Elastodynamics Florian Hecht Yeon Jin Lee Jonathan R Shewchuk James F OrsquoBrien
49
ISTC-VC SIGGRAPH Papers (cont)
Geometry amp Viewing Thursday 9 August 2-330 pm Perceptual Models of Viewpoint Preference Adrian Secordm Jingwan Lu Adam Finkelstein Manish Singh Andrew Nealen
Faces and Hair [Closing Session]
Thursday 9 August 345-515 pm Coupled 3D Reconstruction of Sparse Facial Hair and Skin Thabo Beeler Bernd Bickel Gioacchino Noris Paul Beardsley Steve Marschner Robert W Sumner Markus Gross Physical Face Cloning Bernd Bickel Peter Kaufmann Melina Skouras Bernhard Thomaszewski Derek Bradley Thabo Beeler Philip Jackson Steve Marschner Wojciech Matusik Markus Gross
50
ISTC-VC SIGGRAPH Papers (cont)
Siggraph Courses Optimizing Realistic Rendering With Many-Light Methods Sunday 5 August 2-515 pm Jaroslav Krivanek Milos Hasan Adam Arbree Carsten Dachsbacher Alexander Keller Bruce Walter State of the Art in Photon-Density Estimation Thursday 9 August 2-515 pm Toshiya Hachisuka Wojciech Jarosz Guillaume Bouchard Per Christensen Jeppe Revall Frisvad Wenzel Jakob Henrik Wann Jensen Jared M Johnson Michael Kaschalk Claude Knaus Andrew Selle Ben Spencer
Siggraph Talks
Silence Eliminate the Noise Thursday 9 August 9-1030 am Importance Sampling for Hair Scattering Jiawei Ou Feng Xie Parashar Krishnamachari Fabio Pellacini
Siggraph Exhibitor Sessions
Intel Corporation Wednesday 8 August 430-530 pm room 402B The Future of Visual Computing as Viewed by Intel Visual Computing Research Centers
51
Other ISTC-VC SIGGRAPH Participation
Appearance of Virtual Characters Knit Woven Clothing
Siggraph 2012 Papers - Stitch Meshes for Modeling Knitted Clothing With Yarn-level Detail Yuksel et al - Structure-Aware Synthesis for Predictive Woven Fabric Appearance Zhao et al
- Goal Build up physical model of cloth to support physically correct appearance and motion - PIs Steve Marschner Kavita Bala Doug James (Cornell) James OrsquoBrien (Berkeley)
httpvisualstanfordedu
Control of Virtual Characters Autonomous Behavior
- Goal Automate low-level actions such as walking carrying things dealing with obstacles etc - PIs Vladlen Koltun (Stanford) Zoran Popovic (UW)
Siggraph 2012 Papers - Optimizing Locomotion Controllers Using Biologically-Based Actuators and Objectives Wang et al - Discovery of Complex Behaviors through Contact-Invariant Optimization Mordatch et al
httpvisualstanfordedu
Control of Virtual Characters Autonomous Behavior
- Goal Automate low-level actions such as walking carrying things dealing with obstacles etc - Investigators Vladlen Koltun (Stanford) Zoran Popovic (UW)
Siggraph 2012 Papers - Optimizing Locomotion Controllers Using Biologically-Based Actuators and Objectives Wang et al - Discovery of Complex Behaviors through Contact-Invariant Optimization Mordatch et al - Continuous Character Control With Low-Dimensional Embeddings Levine et al
httpvisualstanfordedu
Physically-Based Sound
Widely reported in popular scientific media (NPR Science Friday BBC hellip)
bull Goal automatically generate sounds due to object interactions in the physical simulation of a virtual environment
bull PI Doug James (Cornell)
Siggraph 2012 Papers - Motion-Driven Concatenative Synthesis of Cloth Sounds An et al - Precomputed Acceleration Noise for Improved Rigid-Body Sound Chadwick et al
Data-Driven Modeling
Siggraph 2012 Papers - A Probabilistic Model for Component-Based Shape Synthesis Kalogerakis et al - An Algebraic Model for Parameterized Shape Editing Bokeloh et al
httpvisualstanfordedu
- Goal Capture the nature of a chair or an animal by analyzing large databases of similar objects to allow working with parts rather than polygons Make tools that enable users of all skill levels to produce custom high-quality content for virtual worlds - PIs Vladlen Koltun (Stanford) Tom Funkhouser (Princeton) Pat Hanrahan (Stanford)
Data-Driven Modeling
Siggraph 2012 Papers - A Probabilistic Model for Component-Based Shape Synthesis Kalogerakis et al - An Algebraic Model for Parameterized Shape Editing Bokeloh et al
httpvisualstanfordedu
- Goal Capture the nature of a chair or an animal by analyzing large databases of similar objects to allow working with parts rather than polygons Make tools that enable users of all skill levels to produce custom high-quality content for virtual worlds - PIs Vladlen Koltun (Stanford) Tom Funkhouser (Princeton) Pat Hanrahan (Stanford)
Intel Visual Computing Institute
httpswwwintel-university-collaborationnetpage_id=998
Saarbruumlcken Germany
An Open Collaborative Research Institute at the Saarland Campus
Multimodal
Computing
and
Interaction
IVCI Mission Facilitate the progress of Visual Computing research and be a driver towards highest
quality image real-time processing and interactive visualization
Virtual Worlds (Model-based)
Multimodal Scene Analysis amp Interaction
Real Worlds (Sample-based)
Intel VCI Vision Scalable Algorithms for
Real Time Realistic
Rendering
Compiler Support for
High Performance
Graphics
Collaborative Distributed Molecular
Modeling and Visualization
Efficient High Quality
Rendering Using Sample-based
Representations
Scalable Hybrid Rendering for
Large Scale Visualization
Marker-free Performance
Capture
Algorithms for Low Cost Depth
Imaging
Visualization and editing of light
transport
Internet Transport and Coding for 3D
HD-TV
Software- innovation for the Digital Enterprise
Kusanagi Coding and
Interaction for Networked Games
Multi Touch Interaction
Techniques for Mixed 2D and 3D Graphics Displays
Advanced Ray Tracing and Data-Flow
Processing for the 3D Internet
Intel VCI Projects-Based Organization
ECOUSS Efficient and open Compiler-
Framework for parallel Simulations
SCENE Novel Scene Representations for Rich
Networked Media
VERVE Vanquishing fear and apathy
through E-inclusion
Large Scale Visualization in the Internet of Displays
User-centric Video
Processing
Local Dimming for Edge-lit LED LCD-Monitors
SCI Institute Utah USA
Stanford University California USA
Research Collaboration
Consortium Members
User-Centric Video Processing Jan Kautz Christian Theobalt
bull Objective ndash Create new user experiences for capturing
editing and browsing
ndash Targets amateur video creators
bull Approach ndash Automatically identify spationdashtemporal and
semantic relationships withinbetween videos
ndash Leverage graph of these to drive UI and video processing
bull Expected results Capturing automatic stabilization and
enhancement
Editing edit semantic objects in videos
Browsing find semantically related videos
Remove the person in white
Video Inpainting in Dynamic Scenes amp Videoscape for moving through Internet Videos
Efficient High-Quality Rendering Using Sample-based Representations Elmar Eisemann
bull Realistic Rendering ndash Lens Flare [Siggraphrsquo11]
ndash Depth-of-field [Eurographics lsquo11]
ndash Global Illumination [PGrsquo11]
bull Perceptual Rendering ndash Stereo
ndash High Dynamic Range
bull Alternative representations ndash Voxel Data
ndash Height Fields
3D Internet Interactive 3D Content on the Web Philipp Slusallek
bull XML3D Scene Description ndash HTML-5 extension for interactive graphics
ndash JS implementation amp built into the browser
ndash Reuses Web Technology (DOM CSS JS)
bull XFLOW Parallel Processing ndash Data-parallel flowgraph for XML3D
ndash Animations image amp geometry processing
ndash Configuration within the DOM
bull Results ndash W3C standardization ldquoDeclarative 3D for the Webrdquo
ndash Rich media apps for BMW SLS-Museum hellip
3D-Internet Apps SLS-Museum 3D-Installation amp Museum with Interactive Virtual Characters
3D-Internet Apps Using OpenStreetMap-3D as Shared Virtual Worlds
Fully automatically generated from OpenStreet Map Taking semantic data into acount
Marker-free Performance Capture Christian Theobalt
bull Reconstruction of detailed human animation models ndash In Multi-view video without markers
ndash Out Detailed motion shape and appearance
ndash General clothing modifiable performances new animations
bull Real-time performance capture ndash Fast full-body motion estimation from depth
cameras
ndash Interaction
ndash Collaboration with Intel Magic Mirror project
[ICCV 2011]
[SIGGRAPH Asia 2010]
Markerless Motion Capture of Interacting Characters Using Multi-view Image Segmentation
Articulated Models Input silhouettes Segmentation Contour labels Estimated surface Estimated 3D models
Handling Intersections
Improved segmentation with 3D shape priors Excellent performance when evaluated against marker-based system
bull Interactive inspection of light transport in virtual scenes ndash You can only manipulate what you see
ndash First prototypal light manipulation tools
bull Efficient global illumination ndash Otherwise no interactive
visualization nor manipulation
ndash Improvements on many-lights methods and progressive photon mapping
bull Results ndash Demonstrator Maya plugin ndash Collaboration with local film academy
Visualization and Editing of Light Transport Carsten Dachsbacher
Advanced Real-Time Ray Tracing Techniques Philipp Slusallek
bull Perfect importance sampling and caching ndash Sparse but perfect importance sampling
ndash Caching and interpolation [Eurographics`12]
bull Unifying Photon-Mapping amp Monte-Carlo ndash Formulating PM as a MC process
ndash Per pixel combination using MIS
bull Data-parallel implementations
ndash Efficiency and performance
bull Integration into XML3D
ndash Provide ldquocorrectrdquo results by default
Vertex Merging with Multiple Importance Sampling Photon-Mapping as a Monte-Carlo Process
BPT
PPM Progressive Photon-Mapping (PPM)
Bidirectional Path Tracing (BPT)
bull Whole-Function Vectorization ndash Restore scalar computations
ndash LLVM platform-independent
ndash RenderMan frontend OpenCL driver
bull Vector Programming ndash Formalized C extension for portable
effective SIMD programming
ndash Type system triggers vectorization
ndash Data layout adaption
bull New Programming Models for High-Performance Graphics
bull Results ndash Demonstrators for shaders and HPC code
ndash CC++-Extensions (with Intel)
ndash OpenCL compiler (CPU)
Compiler Support for High-Performance Graphics Sebastian Hack
bull Hybrid Rendering ndash Client amp Server Model
ndash Smartphone to Mainframe
bull Large Data Processing ndash Scalable Hierarchical
RW Data Structures
bull Results ndash ZAPP displaywall demonstrator
ndash ImageVis3D (Mobile) demonstrator
ndash Practically use in hospitals
Scalable Hybrid Rendering for Large Scale Visualization Jens Kruumlger
Displays as a Service Large Scale Visualization Alexander Loumlffler
bull Virtualization of Displays ndash Virtual Framebuffer and Displays exposed to Internet
ndash Replacing cables by switched IP network
ndash Internet standards for video encoding and streaming
bull Fully Synchronized ndash 120 Hz active stereo sync over IP
ndash Accuracy of ~100us in software
ndash Drives GPU displays output
bull Results ndash 20-screen wall demonstrator
ndash 3-screen wall (thin-bezel)
ndash CE4100 based SW synchronization
SIGGRAPH 2012
Backup
The Intel Science and Technology Center (ISTC) and Intel Collaborative Research Institute (ICRI) Programs
35
The modern economy is an information economy and one that is driven by innovations that enhance productivity as well as create new modes of entertainment We need to invest in the basic research that will inspire future products and services and ensure long term health of our information economy Government and private foundations are helping but corporate America needs to step up and increase commitments to university research - Justin Rattner ndash Intel CTO
$140M investment over 5 years announced by Intel in 2011 and 2012
Centers of Excellence bull Each ISTC and ICRI will focus on one
research area eg visual computing secure computing
bull The ISTCs and ICRIs are meant to bring the best and brightest researchers across the US together
bull Each ISTC and ICRI will be led by a host university and will include thought leaders from other schools
Breaking Barriers to Collaboration
bull Open IP models and open source software to encourage free information exchange (In most of the Centers)
bull Favor projects that span multiple institutions to encourage collaboration among universities
bull Intel researches per center assigned to work on-campus to encourage collaboration between Intel and academia
Greater Impact to Future Tech bull Center research themes to
address essential needs of computing technology
bull Research agendas jointly defined and co-led by an Intel and a University Principal Investigator
bull After completing 3-5 year charters new ISTCs and ICRIs can be formed to respond to changing tech environment
httpfolditportal
Serious Gaming pplied to Content Creation
Highlighted by President Obama Winner of most-significant new visualization tool (NSF)
Goal Create high-quality content by casting creation activities as games in which large numbers of people are incentivized to perform simple tasks which in combination yield sophisticated content PIs Zoran Popovic (UW) Noah Snavely (Cornell) Maneesh Agrawala(Berkeley)
Determining the structure of retroviral protease (HIV)
Video Frank to add Papers Frank to add
Extracting Structure and Semantics
CAD Model Points
Structures
People
Goals Enable context aware computing and automated content creation through the capture analysis and manipulation of real-world visual data PIs Steve Seitz (UW) Noah Snavely (Cornell) Tom Funkhouser (Princeton) Vladlen Koltun (Stanford) Jitendra Malik (Berkeley) Deva Ramanan (UV Irvine)
Video Frank to add Papers Frank to add
httpvisualstanfordedu
Computational Photography (Franken Camera)
Being adopted as a standard API for cellphone camera systems (Apple Android)
bull Goal Develop algorithms languages architectures and prototypes demonstrating the use of computation in the process of image capture and display
bull PIs Marc Levoy (Stanford) Mark Horowitz (Stanford) Pat Hanrahan (Stanford)
Video Frank to add Papers Frank to add
ISTC-VC SIGGRAPH Papers
Character Locomotion Monday 6 August 900 AM - 1030 AM Optimizing Locomotion Controllers Using Biologically Based Actuators and Objectives Jack M Wang Samuel R Hamner Scott L Delp Vladlen Koltun Continuous Character Control With Low-Dimensional Embeddings Sergey Levine Jack M Wang Alexis Haraux Zoran Popović Vladlen Koltun Shape Analysis Monday 6 August 900 AM - 1030 AM Schelling Points on 3D Surface Meshes Xiaobai Chen Abulhair Saparov Bill Pang Thomas Funkhouser Shape Transformation Wednesday 8 August 900 - 1030 AM An Algebraic Model for Parameterized Shape Editing Martin Bokeloh Michael Wand Hans-Peter Seidel Vladlen Koltun
42
ISTC-VC SIGGRAPH Papers
Image Processing Monday 6 August 2- 330 pm Decoupling Algorithms From Schedules for Easy Optimization of Image-Processing Pipelines Jonathan Ragan-Kelley Andrew Adams Sylvain Paris Marc Levoy Saman Amarasinghe Freacutedo Durand
Cloth
Monday 6 August 2-330 pm Specular Reflection From Woven Cloth Piti Irawan Steve Marschner Stitch Meshes for Modeling Knitted Clothing With Yarn-level Detail Cem Yuksel Jonathan M Kaldor Doug L James Steve Marschner
Appearance
Monday 6 August 345-535 pm Printing Spatially Varying Reflectance for Reproducing HDR Images Yue Dong Xin Tong Fabio Pellacini Baining Guo
43
ISTC-VC SIGGRAPH Papers (cont)
Hand Eye and Face Monday 6 August 345-535 pm Session Chair - Vladlen Koltun Discovery of Complex Behaviors through Contact-Invariant Optimization Igor Mordatch Emanuel Todorov Zoran Popovi1049029 Sketching Monday 6 August 345-535 pm HelpingHand Example-Based Stroke Stylization Jingwan Lu Fisher Yu Adam Finkelstein Stephen DiVerdi Fabrication Tuesday 7 August 9-1030 am Fabricating Articulated Characters From Skinned Meshes Moritz Baumlcher Bernd Bickel Doug L James Hanspeter Pfister
44
Sampling Reconstructing and Filtering Light Tuesday 7 August 1045 am-1215 pm A Theory of Monte Carlo Visibility Sampling Ravi Ramamoorthi John Anderson Mark Meyer Derek Nowrouzezahrai Reconstructing the Indirect Light Field for Global Illumination Jaakko Lehtinen Timo Aila Samuli Laine Freacutedo Durand
Geometry Reconstruction amp Tracking
Tuesday 7 August 1045 am-1215 pm Temporally Coherent Completion of Dynamic Shapes Hao Li Linjie Luo Daniel Vlasic Pieter Peers Jovan Popovic Mark Pauly Szymon Rusinkiewicz
Sets of Shapes
Tuesday 7 August 2-330 pm Exploring Collections of 3D Models Using Fuzzy Correspondence Vladimir G Kim Wilmot Li Niloy J Mitra Stephen DiVerdi Thomas Funkhouser A Probabilistic Model for Component-Based Shape Synthesis Evangelos Kalogerakis Siddhartha Chaudhuri Daphne Koller Vladlen Koltun
45
ISTC-VC SIGGRAPH Papers (cont)
Light Rays Tuesday 7 August 2-330 pm Manifold Exploration A Markov Chain Monte Carlo Technique for Rendering Scenes With Difficult Specular Transport Wenzel Jakob Steve Marschner Bidirectional Lightcuts Bruce Walter Pramook Khungurn Kavita Bala
Fun With Video
Tuesday 7 August 345-535 pm Session Chair Noah Snavely Video Deblurring for Hand-Held Cameras Using Patch-Based Synthesis Sunghyun Cho Jue Wang Seungyong Lee Eulerian Video Magnification for Revealing Subtle Changes in the World Hao-Yu Wu Michael Rubinstein Eugene Shih John Guttag Freacutedo Durand William T Freeman Selectively De-Animating Video Jiamin Bai Aseem Agarwala Maneesh Agrawala Ravi Ramamoorthi Tools for Placing Cuts and Transitions in Interview Video Floraine Berthouzoz Wilmot Li Maneesh Agrawala
46
ISTC-VC SIGGRAPH Papers (cont)
Noise and Texture Tuesday 7 August 345-535 pm Structure-Aware Synthesis for Predictive Woven Fabric Appearance Shuang Zhao Kavita Bala Steve Marschner Wenzel Jakob Symmetry-Guided Texture Synthesis and Manipulation Vladimir Kim Yaron Lipman Thomas Funkhouser
Shape Transformation Wednesday 8 August 900 - 1030 AM An Algebraic Model for Parameterized Shape Editing Martin Bokeloh Michael Wand Hans-Peter Seidel Vladlen Koltun
Stitching
Wednesday 8 August 1045 am-1215 pm Exposing Photo Manipulation With Inconsistent Reflections James F OrsquoBrien Hany Farid
47
ISTC-VC SIGGRAPH Papers (cont)
Maps Surfaces and Shapes
Wednesday 8 August 1045 am-1215 pm Simple Formulas For Quasiconformal Plane Deformations Yaron Lipman Vladimir G Kim Thomas Funkhouser
Interactive Systems amp Hardware Wednesday 8 August 2-330 pm Position-Correcting Tools for 2D Digital Fabrication Alec Rivers Ilan E Moyer Freacutedo Durand
48
ISTC-VC SIGGRAPH Papers (cont)
Collisions Wednesday 8 August 345-535 pm Energy-Based Self-Collision Culling for Arbitrary Mesh Deformations Changxi Zheng Doug L James
All About Images
Thursday 9 August 9-1030 am A Framework for Content-Adaptive Photo Manipulation Macros Application to Face Landscape and Global Manipulations Floraine Berthouzoz Wilmot Li Mira Dontcheva Maneesh Agrawala
Sound and Elements
Thursday 9 August 9-1030 am Motion-Driven Concatenative Synthesis of Cloth Sounds Steven S An Doug L James Steve Marschner Precomputed Acceleration Noise for Improved Rigid-Body Sound Jeffrey N Chadwick Changxi Zheng Doug L James Interactive Sound Propagation Using Compact Acoustic Transfer Operators Lakulish Antani Anish Chandak Lauri Savioja Dinesh Manocha Updated Sparse Cholesky Factors for Corotational Elastodynamics Florian Hecht Yeon Jin Lee Jonathan R Shewchuk James F OrsquoBrien
49
ISTC-VC SIGGRAPH Papers (cont)
Geometry amp Viewing Thursday 9 August 2-330 pm Perceptual Models of Viewpoint Preference Adrian Secordm Jingwan Lu Adam Finkelstein Manish Singh Andrew Nealen
Faces and Hair [Closing Session]
Thursday 9 August 345-515 pm Coupled 3D Reconstruction of Sparse Facial Hair and Skin Thabo Beeler Bernd Bickel Gioacchino Noris Paul Beardsley Steve Marschner Robert W Sumner Markus Gross Physical Face Cloning Bernd Bickel Peter Kaufmann Melina Skouras Bernhard Thomaszewski Derek Bradley Thabo Beeler Philip Jackson Steve Marschner Wojciech Matusik Markus Gross
50
ISTC-VC SIGGRAPH Papers (cont)
Siggraph Courses Optimizing Realistic Rendering With Many-Light Methods Sunday 5 August 2-515 pm Jaroslav Krivanek Milos Hasan Adam Arbree Carsten Dachsbacher Alexander Keller Bruce Walter State of the Art in Photon-Density Estimation Thursday 9 August 2-515 pm Toshiya Hachisuka Wojciech Jarosz Guillaume Bouchard Per Christensen Jeppe Revall Frisvad Wenzel Jakob Henrik Wann Jensen Jared M Johnson Michael Kaschalk Claude Knaus Andrew Selle Ben Spencer
Siggraph Talks
Silence Eliminate the Noise Thursday 9 August 9-1030 am Importance Sampling for Hair Scattering Jiawei Ou Feng Xie Parashar Krishnamachari Fabio Pellacini
Siggraph Exhibitor Sessions
Intel Corporation Wednesday 8 August 430-530 pm room 402B The Future of Visual Computing as Viewed by Intel Visual Computing Research Centers
51
Other ISTC-VC SIGGRAPH Participation
Control of Virtual Characters Autonomous Behavior
- Goal Automate low-level actions such as walking carrying things dealing with obstacles etc - PIs Vladlen Koltun (Stanford) Zoran Popovic (UW)
Siggraph 2012 Papers - Optimizing Locomotion Controllers Using Biologically-Based Actuators and Objectives Wang et al - Discovery of Complex Behaviors through Contact-Invariant Optimization Mordatch et al
httpvisualstanfordedu
Control of Virtual Characters Autonomous Behavior
- Goal Automate low-level actions such as walking carrying things dealing with obstacles etc - Investigators Vladlen Koltun (Stanford) Zoran Popovic (UW)
Siggraph 2012 Papers - Optimizing Locomotion Controllers Using Biologically-Based Actuators and Objectives Wang et al - Discovery of Complex Behaviors through Contact-Invariant Optimization Mordatch et al - Continuous Character Control With Low-Dimensional Embeddings Levine et al
httpvisualstanfordedu
Physically-Based Sound
Widely reported in popular scientific media (NPR Science Friday BBC hellip)
bull Goal automatically generate sounds due to object interactions in the physical simulation of a virtual environment
bull PI Doug James (Cornell)
Siggraph 2012 Papers - Motion-Driven Concatenative Synthesis of Cloth Sounds An et al - Precomputed Acceleration Noise for Improved Rigid-Body Sound Chadwick et al
Data-Driven Modeling
Siggraph 2012 Papers - A Probabilistic Model for Component-Based Shape Synthesis Kalogerakis et al - An Algebraic Model for Parameterized Shape Editing Bokeloh et al
httpvisualstanfordedu
- Goal Capture the nature of a chair or an animal by analyzing large databases of similar objects to allow working with parts rather than polygons Make tools that enable users of all skill levels to produce custom high-quality content for virtual worlds - PIs Vladlen Koltun (Stanford) Tom Funkhouser (Princeton) Pat Hanrahan (Stanford)
Data-Driven Modeling
Siggraph 2012 Papers - A Probabilistic Model for Component-Based Shape Synthesis Kalogerakis et al - An Algebraic Model for Parameterized Shape Editing Bokeloh et al
httpvisualstanfordedu
- Goal Capture the nature of a chair or an animal by analyzing large databases of similar objects to allow working with parts rather than polygons Make tools that enable users of all skill levels to produce custom high-quality content for virtual worlds - PIs Vladlen Koltun (Stanford) Tom Funkhouser (Princeton) Pat Hanrahan (Stanford)
Intel Visual Computing Institute
httpswwwintel-university-collaborationnetpage_id=998
Saarbruumlcken Germany
An Open Collaborative Research Institute at the Saarland Campus
Multimodal
Computing
and
Interaction
IVCI Mission Facilitate the progress of Visual Computing research and be a driver towards highest
quality image real-time processing and interactive visualization
Virtual Worlds (Model-based)
Multimodal Scene Analysis amp Interaction
Real Worlds (Sample-based)
Intel VCI Vision Scalable Algorithms for
Real Time Realistic
Rendering
Compiler Support for
High Performance
Graphics
Collaborative Distributed Molecular
Modeling and Visualization
Efficient High Quality
Rendering Using Sample-based
Representations
Scalable Hybrid Rendering for
Large Scale Visualization
Marker-free Performance
Capture
Algorithms for Low Cost Depth
Imaging
Visualization and editing of light
transport
Internet Transport and Coding for 3D
HD-TV
Software- innovation for the Digital Enterprise
Kusanagi Coding and
Interaction for Networked Games
Multi Touch Interaction
Techniques for Mixed 2D and 3D Graphics Displays
Advanced Ray Tracing and Data-Flow
Processing for the 3D Internet
Intel VCI Projects-Based Organization
ECOUSS Efficient and open Compiler-
Framework for parallel Simulations
SCENE Novel Scene Representations for Rich
Networked Media
VERVE Vanquishing fear and apathy
through E-inclusion
Large Scale Visualization in the Internet of Displays
User-centric Video
Processing
Local Dimming for Edge-lit LED LCD-Monitors
SCI Institute Utah USA
Stanford University California USA
Research Collaboration
Consortium Members
User-Centric Video Processing Jan Kautz Christian Theobalt
bull Objective ndash Create new user experiences for capturing
editing and browsing
ndash Targets amateur video creators
bull Approach ndash Automatically identify spationdashtemporal and
semantic relationships withinbetween videos
ndash Leverage graph of these to drive UI and video processing
bull Expected results Capturing automatic stabilization and
enhancement
Editing edit semantic objects in videos
Browsing find semantically related videos
Remove the person in white
Video Inpainting in Dynamic Scenes amp Videoscape for moving through Internet Videos
Efficient High-Quality Rendering Using Sample-based Representations Elmar Eisemann
bull Realistic Rendering ndash Lens Flare [Siggraphrsquo11]
ndash Depth-of-field [Eurographics lsquo11]
ndash Global Illumination [PGrsquo11]
bull Perceptual Rendering ndash Stereo
ndash High Dynamic Range
bull Alternative representations ndash Voxel Data
ndash Height Fields
3D Internet Interactive 3D Content on the Web Philipp Slusallek
bull XML3D Scene Description ndash HTML-5 extension for interactive graphics
ndash JS implementation amp built into the browser
ndash Reuses Web Technology (DOM CSS JS)
bull XFLOW Parallel Processing ndash Data-parallel flowgraph for XML3D
ndash Animations image amp geometry processing
ndash Configuration within the DOM
bull Results ndash W3C standardization ldquoDeclarative 3D for the Webrdquo
ndash Rich media apps for BMW SLS-Museum hellip
3D-Internet Apps SLS-Museum 3D-Installation amp Museum with Interactive Virtual Characters
3D-Internet Apps Using OpenStreetMap-3D as Shared Virtual Worlds
Fully automatically generated from OpenStreet Map Taking semantic data into acount
Marker-free Performance Capture Christian Theobalt
bull Reconstruction of detailed human animation models ndash In Multi-view video without markers
ndash Out Detailed motion shape and appearance
ndash General clothing modifiable performances new animations
bull Real-time performance capture ndash Fast full-body motion estimation from depth
cameras
ndash Interaction
ndash Collaboration with Intel Magic Mirror project
[ICCV 2011]
[SIGGRAPH Asia 2010]
Markerless Motion Capture of Interacting Characters Using Multi-view Image Segmentation
Articulated Models Input silhouettes Segmentation Contour labels Estimated surface Estimated 3D models
Handling Intersections
Improved segmentation with 3D shape priors Excellent performance when evaluated against marker-based system
bull Interactive inspection of light transport in virtual scenes ndash You can only manipulate what you see
ndash First prototypal light manipulation tools
bull Efficient global illumination ndash Otherwise no interactive
visualization nor manipulation
ndash Improvements on many-lights methods and progressive photon mapping
bull Results ndash Demonstrator Maya plugin ndash Collaboration with local film academy
Visualization and Editing of Light Transport Carsten Dachsbacher
Advanced Real-Time Ray Tracing Techniques Philipp Slusallek
bull Perfect importance sampling and caching ndash Sparse but perfect importance sampling
ndash Caching and interpolation [Eurographics`12]
bull Unifying Photon-Mapping amp Monte-Carlo ndash Formulating PM as a MC process
ndash Per pixel combination using MIS
bull Data-parallel implementations
ndash Efficiency and performance
bull Integration into XML3D
ndash Provide ldquocorrectrdquo results by default
Vertex Merging with Multiple Importance Sampling Photon-Mapping as a Monte-Carlo Process
BPT
PPM Progressive Photon-Mapping (PPM)
Bidirectional Path Tracing (BPT)
bull Whole-Function Vectorization ndash Restore scalar computations
ndash LLVM platform-independent
ndash RenderMan frontend OpenCL driver
bull Vector Programming ndash Formalized C extension for portable
effective SIMD programming
ndash Type system triggers vectorization
ndash Data layout adaption
bull New Programming Models for High-Performance Graphics
bull Results ndash Demonstrators for shaders and HPC code
ndash CC++-Extensions (with Intel)
ndash OpenCL compiler (CPU)
Compiler Support for High-Performance Graphics Sebastian Hack
bull Hybrid Rendering ndash Client amp Server Model
ndash Smartphone to Mainframe
bull Large Data Processing ndash Scalable Hierarchical
RW Data Structures
bull Results ndash ZAPP displaywall demonstrator
ndash ImageVis3D (Mobile) demonstrator
ndash Practically use in hospitals
Scalable Hybrid Rendering for Large Scale Visualization Jens Kruumlger
Displays as a Service Large Scale Visualization Alexander Loumlffler
bull Virtualization of Displays ndash Virtual Framebuffer and Displays exposed to Internet
ndash Replacing cables by switched IP network
ndash Internet standards for video encoding and streaming
bull Fully Synchronized ndash 120 Hz active stereo sync over IP
ndash Accuracy of ~100us in software
ndash Drives GPU displays output
bull Results ndash 20-screen wall demonstrator
ndash 3-screen wall (thin-bezel)
ndash CE4100 based SW synchronization
SIGGRAPH 2012
Backup
The Intel Science and Technology Center (ISTC) and Intel Collaborative Research Institute (ICRI) Programs
35
The modern economy is an information economy and one that is driven by innovations that enhance productivity as well as create new modes of entertainment We need to invest in the basic research that will inspire future products and services and ensure long term health of our information economy Government and private foundations are helping but corporate America needs to step up and increase commitments to university research - Justin Rattner ndash Intel CTO
$140M investment over 5 years announced by Intel in 2011 and 2012
Centers of Excellence bull Each ISTC and ICRI will focus on one
research area eg visual computing secure computing
bull The ISTCs and ICRIs are meant to bring the best and brightest researchers across the US together
bull Each ISTC and ICRI will be led by a host university and will include thought leaders from other schools
Breaking Barriers to Collaboration
bull Open IP models and open source software to encourage free information exchange (In most of the Centers)
bull Favor projects that span multiple institutions to encourage collaboration among universities
bull Intel researches per center assigned to work on-campus to encourage collaboration between Intel and academia
Greater Impact to Future Tech bull Center research themes to
address essential needs of computing technology
bull Research agendas jointly defined and co-led by an Intel and a University Principal Investigator
bull After completing 3-5 year charters new ISTCs and ICRIs can be formed to respond to changing tech environment
httpfolditportal
Serious Gaming pplied to Content Creation
Highlighted by President Obama Winner of most-significant new visualization tool (NSF)
Goal Create high-quality content by casting creation activities as games in which large numbers of people are incentivized to perform simple tasks which in combination yield sophisticated content PIs Zoran Popovic (UW) Noah Snavely (Cornell) Maneesh Agrawala(Berkeley)
Determining the structure of retroviral protease (HIV)
Video Frank to add Papers Frank to add
Extracting Structure and Semantics
CAD Model Points
Structures
People
Goals Enable context aware computing and automated content creation through the capture analysis and manipulation of real-world visual data PIs Steve Seitz (UW) Noah Snavely (Cornell) Tom Funkhouser (Princeton) Vladlen Koltun (Stanford) Jitendra Malik (Berkeley) Deva Ramanan (UV Irvine)
Video Frank to add Papers Frank to add
httpvisualstanfordedu
Computational Photography (Franken Camera)
Being adopted as a standard API for cellphone camera systems (Apple Android)
bull Goal Develop algorithms languages architectures and prototypes demonstrating the use of computation in the process of image capture and display
bull PIs Marc Levoy (Stanford) Mark Horowitz (Stanford) Pat Hanrahan (Stanford)
Video Frank to add Papers Frank to add
ISTC-VC SIGGRAPH Papers
Character Locomotion Monday 6 August 900 AM - 1030 AM Optimizing Locomotion Controllers Using Biologically Based Actuators and Objectives Jack M Wang Samuel R Hamner Scott L Delp Vladlen Koltun Continuous Character Control With Low-Dimensional Embeddings Sergey Levine Jack M Wang Alexis Haraux Zoran Popović Vladlen Koltun Shape Analysis Monday 6 August 900 AM - 1030 AM Schelling Points on 3D Surface Meshes Xiaobai Chen Abulhair Saparov Bill Pang Thomas Funkhouser Shape Transformation Wednesday 8 August 900 - 1030 AM An Algebraic Model for Parameterized Shape Editing Martin Bokeloh Michael Wand Hans-Peter Seidel Vladlen Koltun
42
ISTC-VC SIGGRAPH Papers
Image Processing Monday 6 August 2- 330 pm Decoupling Algorithms From Schedules for Easy Optimization of Image-Processing Pipelines Jonathan Ragan-Kelley Andrew Adams Sylvain Paris Marc Levoy Saman Amarasinghe Freacutedo Durand
Cloth
Monday 6 August 2-330 pm Specular Reflection From Woven Cloth Piti Irawan Steve Marschner Stitch Meshes for Modeling Knitted Clothing With Yarn-level Detail Cem Yuksel Jonathan M Kaldor Doug L James Steve Marschner
Appearance
Monday 6 August 345-535 pm Printing Spatially Varying Reflectance for Reproducing HDR Images Yue Dong Xin Tong Fabio Pellacini Baining Guo
43
ISTC-VC SIGGRAPH Papers (cont)
Hand Eye and Face Monday 6 August 345-535 pm Session Chair - Vladlen Koltun Discovery of Complex Behaviors through Contact-Invariant Optimization Igor Mordatch Emanuel Todorov Zoran Popovi1049029 Sketching Monday 6 August 345-535 pm HelpingHand Example-Based Stroke Stylization Jingwan Lu Fisher Yu Adam Finkelstein Stephen DiVerdi Fabrication Tuesday 7 August 9-1030 am Fabricating Articulated Characters From Skinned Meshes Moritz Baumlcher Bernd Bickel Doug L James Hanspeter Pfister
44
Sampling Reconstructing and Filtering Light Tuesday 7 August 1045 am-1215 pm A Theory of Monte Carlo Visibility Sampling Ravi Ramamoorthi John Anderson Mark Meyer Derek Nowrouzezahrai Reconstructing the Indirect Light Field for Global Illumination Jaakko Lehtinen Timo Aila Samuli Laine Freacutedo Durand
Geometry Reconstruction amp Tracking
Tuesday 7 August 1045 am-1215 pm Temporally Coherent Completion of Dynamic Shapes Hao Li Linjie Luo Daniel Vlasic Pieter Peers Jovan Popovic Mark Pauly Szymon Rusinkiewicz
Sets of Shapes
Tuesday 7 August 2-330 pm Exploring Collections of 3D Models Using Fuzzy Correspondence Vladimir G Kim Wilmot Li Niloy J Mitra Stephen DiVerdi Thomas Funkhouser A Probabilistic Model for Component-Based Shape Synthesis Evangelos Kalogerakis Siddhartha Chaudhuri Daphne Koller Vladlen Koltun
45
ISTC-VC SIGGRAPH Papers (cont)
Light Rays Tuesday 7 August 2-330 pm Manifold Exploration A Markov Chain Monte Carlo Technique for Rendering Scenes With Difficult Specular Transport Wenzel Jakob Steve Marschner Bidirectional Lightcuts Bruce Walter Pramook Khungurn Kavita Bala
Fun With Video
Tuesday 7 August 345-535 pm Session Chair Noah Snavely Video Deblurring for Hand-Held Cameras Using Patch-Based Synthesis Sunghyun Cho Jue Wang Seungyong Lee Eulerian Video Magnification for Revealing Subtle Changes in the World Hao-Yu Wu Michael Rubinstein Eugene Shih John Guttag Freacutedo Durand William T Freeman Selectively De-Animating Video Jiamin Bai Aseem Agarwala Maneesh Agrawala Ravi Ramamoorthi Tools for Placing Cuts and Transitions in Interview Video Floraine Berthouzoz Wilmot Li Maneesh Agrawala
46
ISTC-VC SIGGRAPH Papers (cont)
Noise and Texture Tuesday 7 August 345-535 pm Structure-Aware Synthesis for Predictive Woven Fabric Appearance Shuang Zhao Kavita Bala Steve Marschner Wenzel Jakob Symmetry-Guided Texture Synthesis and Manipulation Vladimir Kim Yaron Lipman Thomas Funkhouser
Shape Transformation Wednesday 8 August 900 - 1030 AM An Algebraic Model for Parameterized Shape Editing Martin Bokeloh Michael Wand Hans-Peter Seidel Vladlen Koltun
Stitching
Wednesday 8 August 1045 am-1215 pm Exposing Photo Manipulation With Inconsistent Reflections James F OrsquoBrien Hany Farid
47
ISTC-VC SIGGRAPH Papers (cont)
Maps Surfaces and Shapes
Wednesday 8 August 1045 am-1215 pm Simple Formulas For Quasiconformal Plane Deformations Yaron Lipman Vladimir G Kim Thomas Funkhouser
Interactive Systems amp Hardware Wednesday 8 August 2-330 pm Position-Correcting Tools for 2D Digital Fabrication Alec Rivers Ilan E Moyer Freacutedo Durand
48
ISTC-VC SIGGRAPH Papers (cont)
Collisions Wednesday 8 August 345-535 pm Energy-Based Self-Collision Culling for Arbitrary Mesh Deformations Changxi Zheng Doug L James
All About Images
Thursday 9 August 9-1030 am A Framework for Content-Adaptive Photo Manipulation Macros Application to Face Landscape and Global Manipulations Floraine Berthouzoz Wilmot Li Mira Dontcheva Maneesh Agrawala
Sound and Elements
Thursday 9 August 9-1030 am Motion-Driven Concatenative Synthesis of Cloth Sounds Steven S An Doug L James Steve Marschner Precomputed Acceleration Noise for Improved Rigid-Body Sound Jeffrey N Chadwick Changxi Zheng Doug L James Interactive Sound Propagation Using Compact Acoustic Transfer Operators Lakulish Antani Anish Chandak Lauri Savioja Dinesh Manocha Updated Sparse Cholesky Factors for Corotational Elastodynamics Florian Hecht Yeon Jin Lee Jonathan R Shewchuk James F OrsquoBrien
49
ISTC-VC SIGGRAPH Papers (cont)
Geometry amp Viewing Thursday 9 August 2-330 pm Perceptual Models of Viewpoint Preference Adrian Secordm Jingwan Lu Adam Finkelstein Manish Singh Andrew Nealen
Faces and Hair [Closing Session]
Thursday 9 August 345-515 pm Coupled 3D Reconstruction of Sparse Facial Hair and Skin Thabo Beeler Bernd Bickel Gioacchino Noris Paul Beardsley Steve Marschner Robert W Sumner Markus Gross Physical Face Cloning Bernd Bickel Peter Kaufmann Melina Skouras Bernhard Thomaszewski Derek Bradley Thabo Beeler Philip Jackson Steve Marschner Wojciech Matusik Markus Gross
50
ISTC-VC SIGGRAPH Papers (cont)
Siggraph Courses Optimizing Realistic Rendering With Many-Light Methods Sunday 5 August 2-515 pm Jaroslav Krivanek Milos Hasan Adam Arbree Carsten Dachsbacher Alexander Keller Bruce Walter State of the Art in Photon-Density Estimation Thursday 9 August 2-515 pm Toshiya Hachisuka Wojciech Jarosz Guillaume Bouchard Per Christensen Jeppe Revall Frisvad Wenzel Jakob Henrik Wann Jensen Jared M Johnson Michael Kaschalk Claude Knaus Andrew Selle Ben Spencer
Siggraph Talks
Silence Eliminate the Noise Thursday 9 August 9-1030 am Importance Sampling for Hair Scattering Jiawei Ou Feng Xie Parashar Krishnamachari Fabio Pellacini
Siggraph Exhibitor Sessions
Intel Corporation Wednesday 8 August 430-530 pm room 402B The Future of Visual Computing as Viewed by Intel Visual Computing Research Centers
51
Other ISTC-VC SIGGRAPH Participation
Control of Virtual Characters Autonomous Behavior
- Goal Automate low-level actions such as walking carrying things dealing with obstacles etc - Investigators Vladlen Koltun (Stanford) Zoran Popovic (UW)
Siggraph 2012 Papers - Optimizing Locomotion Controllers Using Biologically-Based Actuators and Objectives Wang et al - Discovery of Complex Behaviors through Contact-Invariant Optimization Mordatch et al - Continuous Character Control With Low-Dimensional Embeddings Levine et al
httpvisualstanfordedu
Physically-Based Sound
Widely reported in popular scientific media (NPR Science Friday BBC hellip)
bull Goal automatically generate sounds due to object interactions in the physical simulation of a virtual environment
bull PI Doug James (Cornell)
Siggraph 2012 Papers - Motion-Driven Concatenative Synthesis of Cloth Sounds An et al - Precomputed Acceleration Noise for Improved Rigid-Body Sound Chadwick et al
Data-Driven Modeling
Siggraph 2012 Papers - A Probabilistic Model for Component-Based Shape Synthesis Kalogerakis et al - An Algebraic Model for Parameterized Shape Editing Bokeloh et al
httpvisualstanfordedu
- Goal Capture the nature of a chair or an animal by analyzing large databases of similar objects to allow working with parts rather than polygons Make tools that enable users of all skill levels to produce custom high-quality content for virtual worlds - PIs Vladlen Koltun (Stanford) Tom Funkhouser (Princeton) Pat Hanrahan (Stanford)
Data-Driven Modeling
Siggraph 2012 Papers - A Probabilistic Model for Component-Based Shape Synthesis Kalogerakis et al - An Algebraic Model for Parameterized Shape Editing Bokeloh et al
httpvisualstanfordedu
- Goal Capture the nature of a chair or an animal by analyzing large databases of similar objects to allow working with parts rather than polygons Make tools that enable users of all skill levels to produce custom high-quality content for virtual worlds - PIs Vladlen Koltun (Stanford) Tom Funkhouser (Princeton) Pat Hanrahan (Stanford)
Intel Visual Computing Institute
httpswwwintel-university-collaborationnetpage_id=998
Saarbruumlcken Germany
An Open Collaborative Research Institute at the Saarland Campus
Multimodal
Computing
and
Interaction
IVCI Mission Facilitate the progress of Visual Computing research and be a driver towards highest
quality image real-time processing and interactive visualization
Virtual Worlds (Model-based)
Multimodal Scene Analysis amp Interaction
Real Worlds (Sample-based)
Intel VCI Vision Scalable Algorithms for
Real Time Realistic
Rendering
Compiler Support for
High Performance
Graphics
Collaborative Distributed Molecular
Modeling and Visualization
Efficient High Quality
Rendering Using Sample-based
Representations
Scalable Hybrid Rendering for
Large Scale Visualization
Marker-free Performance
Capture
Algorithms for Low Cost Depth
Imaging
Visualization and editing of light
transport
Internet Transport and Coding for 3D
HD-TV
Software- innovation for the Digital Enterprise
Kusanagi Coding and
Interaction for Networked Games
Multi Touch Interaction
Techniques for Mixed 2D and 3D Graphics Displays
Advanced Ray Tracing and Data-Flow
Processing for the 3D Internet
Intel VCI Projects-Based Organization
ECOUSS Efficient and open Compiler-
Framework for parallel Simulations
SCENE Novel Scene Representations for Rich
Networked Media
VERVE Vanquishing fear and apathy
through E-inclusion
Large Scale Visualization in the Internet of Displays
User-centric Video
Processing
Local Dimming for Edge-lit LED LCD-Monitors
SCI Institute Utah USA
Stanford University California USA
Research Collaboration
Consortium Members
User-Centric Video Processing Jan Kautz Christian Theobalt
bull Objective ndash Create new user experiences for capturing
editing and browsing
ndash Targets amateur video creators
bull Approach ndash Automatically identify spationdashtemporal and
semantic relationships withinbetween videos
ndash Leverage graph of these to drive UI and video processing
bull Expected results Capturing automatic stabilization and
enhancement
Editing edit semantic objects in videos
Browsing find semantically related videos
Remove the person in white
Video Inpainting in Dynamic Scenes amp Videoscape for moving through Internet Videos
Efficient High-Quality Rendering Using Sample-based Representations Elmar Eisemann
bull Realistic Rendering ndash Lens Flare [Siggraphrsquo11]
ndash Depth-of-field [Eurographics lsquo11]
ndash Global Illumination [PGrsquo11]
bull Perceptual Rendering ndash Stereo
ndash High Dynamic Range
bull Alternative representations ndash Voxel Data
ndash Height Fields
3D Internet Interactive 3D Content on the Web Philipp Slusallek
bull XML3D Scene Description ndash HTML-5 extension for interactive graphics
ndash JS implementation amp built into the browser
ndash Reuses Web Technology (DOM CSS JS)
bull XFLOW Parallel Processing ndash Data-parallel flowgraph for XML3D
ndash Animations image amp geometry processing
ndash Configuration within the DOM
bull Results ndash W3C standardization ldquoDeclarative 3D for the Webrdquo
ndash Rich media apps for BMW SLS-Museum hellip
3D-Internet Apps SLS-Museum 3D-Installation amp Museum with Interactive Virtual Characters
3D-Internet Apps Using OpenStreetMap-3D as Shared Virtual Worlds
Fully automatically generated from OpenStreet Map Taking semantic data into acount
Marker-free Performance Capture Christian Theobalt
bull Reconstruction of detailed human animation models ndash In Multi-view video without markers
ndash Out Detailed motion shape and appearance
ndash General clothing modifiable performances new animations
bull Real-time performance capture ndash Fast full-body motion estimation from depth
cameras
ndash Interaction
ndash Collaboration with Intel Magic Mirror project
[ICCV 2011]
[SIGGRAPH Asia 2010]
Markerless Motion Capture of Interacting Characters Using Multi-view Image Segmentation
Articulated Models Input silhouettes Segmentation Contour labels Estimated surface Estimated 3D models
Handling Intersections
Improved segmentation with 3D shape priors Excellent performance when evaluated against marker-based system
bull Interactive inspection of light transport in virtual scenes ndash You can only manipulate what you see
ndash First prototypal light manipulation tools
bull Efficient global illumination ndash Otherwise no interactive
visualization nor manipulation
ndash Improvements on many-lights methods and progressive photon mapping
bull Results ndash Demonstrator Maya plugin ndash Collaboration with local film academy
Visualization and Editing of Light Transport Carsten Dachsbacher
Advanced Real-Time Ray Tracing Techniques Philipp Slusallek
bull Perfect importance sampling and caching ndash Sparse but perfect importance sampling
ndash Caching and interpolation [Eurographics`12]
bull Unifying Photon-Mapping amp Monte-Carlo ndash Formulating PM as a MC process
ndash Per pixel combination using MIS
bull Data-parallel implementations
ndash Efficiency and performance
bull Integration into XML3D
ndash Provide ldquocorrectrdquo results by default
Vertex Merging with Multiple Importance Sampling Photon-Mapping as a Monte-Carlo Process
BPT
PPM Progressive Photon-Mapping (PPM)
Bidirectional Path Tracing (BPT)
bull Whole-Function Vectorization ndash Restore scalar computations
ndash LLVM platform-independent
ndash RenderMan frontend OpenCL driver
bull Vector Programming ndash Formalized C extension for portable
effective SIMD programming
ndash Type system triggers vectorization
ndash Data layout adaption
bull New Programming Models for High-Performance Graphics
bull Results ndash Demonstrators for shaders and HPC code
ndash CC++-Extensions (with Intel)
ndash OpenCL compiler (CPU)
Compiler Support for High-Performance Graphics Sebastian Hack
bull Hybrid Rendering ndash Client amp Server Model
ndash Smartphone to Mainframe
bull Large Data Processing ndash Scalable Hierarchical
RW Data Structures
bull Results ndash ZAPP displaywall demonstrator
ndash ImageVis3D (Mobile) demonstrator
ndash Practically use in hospitals
Scalable Hybrid Rendering for Large Scale Visualization Jens Kruumlger
Displays as a Service Large Scale Visualization Alexander Loumlffler
bull Virtualization of Displays ndash Virtual Framebuffer and Displays exposed to Internet
ndash Replacing cables by switched IP network
ndash Internet standards for video encoding and streaming
bull Fully Synchronized ndash 120 Hz active stereo sync over IP
ndash Accuracy of ~100us in software
ndash Drives GPU displays output
bull Results ndash 20-screen wall demonstrator
ndash 3-screen wall (thin-bezel)
ndash CE4100 based SW synchronization
SIGGRAPH 2012
Backup
The Intel Science and Technology Center (ISTC) and Intel Collaborative Research Institute (ICRI) Programs
35
The modern economy is an information economy and one that is driven by innovations that enhance productivity as well as create new modes of entertainment We need to invest in the basic research that will inspire future products and services and ensure long term health of our information economy Government and private foundations are helping but corporate America needs to step up and increase commitments to university research - Justin Rattner ndash Intel CTO
$140M investment over 5 years announced by Intel in 2011 and 2012
Centers of Excellence bull Each ISTC and ICRI will focus on one
research area eg visual computing secure computing
bull The ISTCs and ICRIs are meant to bring the best and brightest researchers across the US together
bull Each ISTC and ICRI will be led by a host university and will include thought leaders from other schools
Breaking Barriers to Collaboration
bull Open IP models and open source software to encourage free information exchange (In most of the Centers)
bull Favor projects that span multiple institutions to encourage collaboration among universities
bull Intel researches per center assigned to work on-campus to encourage collaboration between Intel and academia
Greater Impact to Future Tech bull Center research themes to
address essential needs of computing technology
bull Research agendas jointly defined and co-led by an Intel and a University Principal Investigator
bull After completing 3-5 year charters new ISTCs and ICRIs can be formed to respond to changing tech environment
httpfolditportal
Serious Gaming pplied to Content Creation
Highlighted by President Obama Winner of most-significant new visualization tool (NSF)
Goal Create high-quality content by casting creation activities as games in which large numbers of people are incentivized to perform simple tasks which in combination yield sophisticated content PIs Zoran Popovic (UW) Noah Snavely (Cornell) Maneesh Agrawala(Berkeley)
Determining the structure of retroviral protease (HIV)
Video Frank to add Papers Frank to add
Extracting Structure and Semantics
CAD Model Points
Structures
People
Goals Enable context aware computing and automated content creation through the capture analysis and manipulation of real-world visual data PIs Steve Seitz (UW) Noah Snavely (Cornell) Tom Funkhouser (Princeton) Vladlen Koltun (Stanford) Jitendra Malik (Berkeley) Deva Ramanan (UV Irvine)
Video Frank to add Papers Frank to add
httpvisualstanfordedu
Computational Photography (Franken Camera)
Being adopted as a standard API for cellphone camera systems (Apple Android)
bull Goal Develop algorithms languages architectures and prototypes demonstrating the use of computation in the process of image capture and display
bull PIs Marc Levoy (Stanford) Mark Horowitz (Stanford) Pat Hanrahan (Stanford)
Video Frank to add Papers Frank to add
ISTC-VC SIGGRAPH Papers
Character Locomotion Monday 6 August 900 AM - 1030 AM Optimizing Locomotion Controllers Using Biologically Based Actuators and Objectives Jack M Wang Samuel R Hamner Scott L Delp Vladlen Koltun Continuous Character Control With Low-Dimensional Embeddings Sergey Levine Jack M Wang Alexis Haraux Zoran Popović Vladlen Koltun Shape Analysis Monday 6 August 900 AM - 1030 AM Schelling Points on 3D Surface Meshes Xiaobai Chen Abulhair Saparov Bill Pang Thomas Funkhouser Shape Transformation Wednesday 8 August 900 - 1030 AM An Algebraic Model for Parameterized Shape Editing Martin Bokeloh Michael Wand Hans-Peter Seidel Vladlen Koltun
42
ISTC-VC SIGGRAPH Papers
Image Processing Monday 6 August 2- 330 pm Decoupling Algorithms From Schedules for Easy Optimization of Image-Processing Pipelines Jonathan Ragan-Kelley Andrew Adams Sylvain Paris Marc Levoy Saman Amarasinghe Freacutedo Durand
Cloth
Monday 6 August 2-330 pm Specular Reflection From Woven Cloth Piti Irawan Steve Marschner Stitch Meshes for Modeling Knitted Clothing With Yarn-level Detail Cem Yuksel Jonathan M Kaldor Doug L James Steve Marschner
Appearance
Monday 6 August 345-535 pm Printing Spatially Varying Reflectance for Reproducing HDR Images Yue Dong Xin Tong Fabio Pellacini Baining Guo
43
ISTC-VC SIGGRAPH Papers (cont)
Hand Eye and Face Monday 6 August 345-535 pm Session Chair - Vladlen Koltun Discovery of Complex Behaviors through Contact-Invariant Optimization Igor Mordatch Emanuel Todorov Zoran Popovi1049029 Sketching Monday 6 August 345-535 pm HelpingHand Example-Based Stroke Stylization Jingwan Lu Fisher Yu Adam Finkelstein Stephen DiVerdi Fabrication Tuesday 7 August 9-1030 am Fabricating Articulated Characters From Skinned Meshes Moritz Baumlcher Bernd Bickel Doug L James Hanspeter Pfister
44
Sampling Reconstructing and Filtering Light Tuesday 7 August 1045 am-1215 pm A Theory of Monte Carlo Visibility Sampling Ravi Ramamoorthi John Anderson Mark Meyer Derek Nowrouzezahrai Reconstructing the Indirect Light Field for Global Illumination Jaakko Lehtinen Timo Aila Samuli Laine Freacutedo Durand
Geometry Reconstruction amp Tracking
Tuesday 7 August 1045 am-1215 pm Temporally Coherent Completion of Dynamic Shapes Hao Li Linjie Luo Daniel Vlasic Pieter Peers Jovan Popovic Mark Pauly Szymon Rusinkiewicz
Sets of Shapes
Tuesday 7 August 2-330 pm Exploring Collections of 3D Models Using Fuzzy Correspondence Vladimir G Kim Wilmot Li Niloy J Mitra Stephen DiVerdi Thomas Funkhouser A Probabilistic Model for Component-Based Shape Synthesis Evangelos Kalogerakis Siddhartha Chaudhuri Daphne Koller Vladlen Koltun
45
ISTC-VC SIGGRAPH Papers (cont)
Light Rays Tuesday 7 August 2-330 pm Manifold Exploration A Markov Chain Monte Carlo Technique for Rendering Scenes With Difficult Specular Transport Wenzel Jakob Steve Marschner Bidirectional Lightcuts Bruce Walter Pramook Khungurn Kavita Bala
Fun With Video
Tuesday 7 August 345-535 pm Session Chair Noah Snavely Video Deblurring for Hand-Held Cameras Using Patch-Based Synthesis Sunghyun Cho Jue Wang Seungyong Lee Eulerian Video Magnification for Revealing Subtle Changes in the World Hao-Yu Wu Michael Rubinstein Eugene Shih John Guttag Freacutedo Durand William T Freeman Selectively De-Animating Video Jiamin Bai Aseem Agarwala Maneesh Agrawala Ravi Ramamoorthi Tools for Placing Cuts and Transitions in Interview Video Floraine Berthouzoz Wilmot Li Maneesh Agrawala
46
ISTC-VC SIGGRAPH Papers (cont)
Noise and Texture Tuesday 7 August 345-535 pm Structure-Aware Synthesis for Predictive Woven Fabric Appearance Shuang Zhao Kavita Bala Steve Marschner Wenzel Jakob Symmetry-Guided Texture Synthesis and Manipulation Vladimir Kim Yaron Lipman Thomas Funkhouser
Shape Transformation Wednesday 8 August 900 - 1030 AM An Algebraic Model for Parameterized Shape Editing Martin Bokeloh Michael Wand Hans-Peter Seidel Vladlen Koltun
Stitching
Wednesday 8 August 1045 am-1215 pm Exposing Photo Manipulation With Inconsistent Reflections James F OrsquoBrien Hany Farid
47
ISTC-VC SIGGRAPH Papers (cont)
Maps Surfaces and Shapes
Wednesday 8 August 1045 am-1215 pm Simple Formulas For Quasiconformal Plane Deformations Yaron Lipman Vladimir G Kim Thomas Funkhouser
Interactive Systems amp Hardware Wednesday 8 August 2-330 pm Position-Correcting Tools for 2D Digital Fabrication Alec Rivers Ilan E Moyer Freacutedo Durand
48
ISTC-VC SIGGRAPH Papers (cont)
Collisions Wednesday 8 August 345-535 pm Energy-Based Self-Collision Culling for Arbitrary Mesh Deformations Changxi Zheng Doug L James
All About Images
Thursday 9 August 9-1030 am A Framework for Content-Adaptive Photo Manipulation Macros Application to Face Landscape and Global Manipulations Floraine Berthouzoz Wilmot Li Mira Dontcheva Maneesh Agrawala
Sound and Elements
Thursday 9 August 9-1030 am Motion-Driven Concatenative Synthesis of Cloth Sounds Steven S An Doug L James Steve Marschner Precomputed Acceleration Noise for Improved Rigid-Body Sound Jeffrey N Chadwick Changxi Zheng Doug L James Interactive Sound Propagation Using Compact Acoustic Transfer Operators Lakulish Antani Anish Chandak Lauri Savioja Dinesh Manocha Updated Sparse Cholesky Factors for Corotational Elastodynamics Florian Hecht Yeon Jin Lee Jonathan R Shewchuk James F OrsquoBrien
49
ISTC-VC SIGGRAPH Papers (cont)
Geometry amp Viewing Thursday 9 August 2-330 pm Perceptual Models of Viewpoint Preference Adrian Secordm Jingwan Lu Adam Finkelstein Manish Singh Andrew Nealen
Faces and Hair [Closing Session]
Thursday 9 August 345-515 pm Coupled 3D Reconstruction of Sparse Facial Hair and Skin Thabo Beeler Bernd Bickel Gioacchino Noris Paul Beardsley Steve Marschner Robert W Sumner Markus Gross Physical Face Cloning Bernd Bickel Peter Kaufmann Melina Skouras Bernhard Thomaszewski Derek Bradley Thabo Beeler Philip Jackson Steve Marschner Wojciech Matusik Markus Gross
50
ISTC-VC SIGGRAPH Papers (cont)
Siggraph Courses Optimizing Realistic Rendering With Many-Light Methods Sunday 5 August 2-515 pm Jaroslav Krivanek Milos Hasan Adam Arbree Carsten Dachsbacher Alexander Keller Bruce Walter State of the Art in Photon-Density Estimation Thursday 9 August 2-515 pm Toshiya Hachisuka Wojciech Jarosz Guillaume Bouchard Per Christensen Jeppe Revall Frisvad Wenzel Jakob Henrik Wann Jensen Jared M Johnson Michael Kaschalk Claude Knaus Andrew Selle Ben Spencer
Siggraph Talks
Silence Eliminate the Noise Thursday 9 August 9-1030 am Importance Sampling for Hair Scattering Jiawei Ou Feng Xie Parashar Krishnamachari Fabio Pellacini
Siggraph Exhibitor Sessions
Intel Corporation Wednesday 8 August 430-530 pm room 402B The Future of Visual Computing as Viewed by Intel Visual Computing Research Centers
51
Other ISTC-VC SIGGRAPH Participation
Physically-Based Sound
Widely reported in popular scientific media (NPR Science Friday BBC hellip)
bull Goal automatically generate sounds due to object interactions in the physical simulation of a virtual environment
bull PI Doug James (Cornell)
Siggraph 2012 Papers - Motion-Driven Concatenative Synthesis of Cloth Sounds An et al - Precomputed Acceleration Noise for Improved Rigid-Body Sound Chadwick et al
Data-Driven Modeling
Siggraph 2012 Papers - A Probabilistic Model for Component-Based Shape Synthesis Kalogerakis et al - An Algebraic Model for Parameterized Shape Editing Bokeloh et al
httpvisualstanfordedu
- Goal Capture the nature of a chair or an animal by analyzing large databases of similar objects to allow working with parts rather than polygons Make tools that enable users of all skill levels to produce custom high-quality content for virtual worlds - PIs Vladlen Koltun (Stanford) Tom Funkhouser (Princeton) Pat Hanrahan (Stanford)
Data-Driven Modeling
Siggraph 2012 Papers - A Probabilistic Model for Component-Based Shape Synthesis Kalogerakis et al - An Algebraic Model for Parameterized Shape Editing Bokeloh et al
httpvisualstanfordedu
- Goal Capture the nature of a chair or an animal by analyzing large databases of similar objects to allow working with parts rather than polygons Make tools that enable users of all skill levels to produce custom high-quality content for virtual worlds - PIs Vladlen Koltun (Stanford) Tom Funkhouser (Princeton) Pat Hanrahan (Stanford)
Intel Visual Computing Institute
httpswwwintel-university-collaborationnetpage_id=998
Saarbruumlcken Germany
An Open Collaborative Research Institute at the Saarland Campus
Multimodal
Computing
and
Interaction
IVCI Mission Facilitate the progress of Visual Computing research and be a driver towards highest
quality image real-time processing and interactive visualization
Virtual Worlds (Model-based)
Multimodal Scene Analysis amp Interaction
Real Worlds (Sample-based)
Intel VCI Vision Scalable Algorithms for
Real Time Realistic
Rendering
Compiler Support for
High Performance
Graphics
Collaborative Distributed Molecular
Modeling and Visualization
Efficient High Quality
Rendering Using Sample-based
Representations
Scalable Hybrid Rendering for
Large Scale Visualization
Marker-free Performance
Capture
Algorithms for Low Cost Depth
Imaging
Visualization and editing of light
transport
Internet Transport and Coding for 3D
HD-TV
Software- innovation for the Digital Enterprise
Kusanagi Coding and
Interaction for Networked Games
Multi Touch Interaction
Techniques for Mixed 2D and 3D Graphics Displays
Advanced Ray Tracing and Data-Flow
Processing for the 3D Internet
Intel VCI Projects-Based Organization
ECOUSS Efficient and open Compiler-
Framework for parallel Simulations
SCENE Novel Scene Representations for Rich
Networked Media
VERVE Vanquishing fear and apathy
through E-inclusion
Large Scale Visualization in the Internet of Displays
User-centric Video
Processing
Local Dimming for Edge-lit LED LCD-Monitors
SCI Institute Utah USA
Stanford University California USA
Research Collaboration
Consortium Members
User-Centric Video Processing Jan Kautz Christian Theobalt
bull Objective ndash Create new user experiences for capturing
editing and browsing
ndash Targets amateur video creators
bull Approach ndash Automatically identify spationdashtemporal and
semantic relationships withinbetween videos
ndash Leverage graph of these to drive UI and video processing
bull Expected results Capturing automatic stabilization and
enhancement
Editing edit semantic objects in videos
Browsing find semantically related videos
Remove the person in white
Video Inpainting in Dynamic Scenes amp Videoscape for moving through Internet Videos
Efficient High-Quality Rendering Using Sample-based Representations Elmar Eisemann
bull Realistic Rendering ndash Lens Flare [Siggraphrsquo11]
ndash Depth-of-field [Eurographics lsquo11]
ndash Global Illumination [PGrsquo11]
bull Perceptual Rendering ndash Stereo
ndash High Dynamic Range
bull Alternative representations ndash Voxel Data
ndash Height Fields
3D Internet Interactive 3D Content on the Web Philipp Slusallek
bull XML3D Scene Description ndash HTML-5 extension for interactive graphics
ndash JS implementation amp built into the browser
ndash Reuses Web Technology (DOM CSS JS)
bull XFLOW Parallel Processing ndash Data-parallel flowgraph for XML3D
ndash Animations image amp geometry processing
ndash Configuration within the DOM
bull Results ndash W3C standardization ldquoDeclarative 3D for the Webrdquo
ndash Rich media apps for BMW SLS-Museum hellip
3D-Internet Apps SLS-Museum 3D-Installation amp Museum with Interactive Virtual Characters
3D-Internet Apps Using OpenStreetMap-3D as Shared Virtual Worlds
Fully automatically generated from OpenStreet Map Taking semantic data into acount
Marker-free Performance Capture Christian Theobalt
bull Reconstruction of detailed human animation models ndash In Multi-view video without markers
ndash Out Detailed motion shape and appearance
ndash General clothing modifiable performances new animations
bull Real-time performance capture ndash Fast full-body motion estimation from depth
cameras
ndash Interaction
ndash Collaboration with Intel Magic Mirror project
[ICCV 2011]
[SIGGRAPH Asia 2010]
Markerless Motion Capture of Interacting Characters Using Multi-view Image Segmentation
Articulated Models Input silhouettes Segmentation Contour labels Estimated surface Estimated 3D models
Handling Intersections
Improved segmentation with 3D shape priors Excellent performance when evaluated against marker-based system
bull Interactive inspection of light transport in virtual scenes ndash You can only manipulate what you see
ndash First prototypal light manipulation tools
bull Efficient global illumination ndash Otherwise no interactive
visualization nor manipulation
ndash Improvements on many-lights methods and progressive photon mapping
bull Results ndash Demonstrator Maya plugin ndash Collaboration with local film academy
Visualization and Editing of Light Transport Carsten Dachsbacher
Advanced Real-Time Ray Tracing Techniques Philipp Slusallek
bull Perfect importance sampling and caching ndash Sparse but perfect importance sampling
ndash Caching and interpolation [Eurographics`12]
bull Unifying Photon-Mapping amp Monte-Carlo ndash Formulating PM as a MC process
ndash Per pixel combination using MIS
bull Data-parallel implementations
ndash Efficiency and performance
bull Integration into XML3D
ndash Provide ldquocorrectrdquo results by default
Vertex Merging with Multiple Importance Sampling Photon-Mapping as a Monte-Carlo Process
BPT
PPM Progressive Photon-Mapping (PPM)
Bidirectional Path Tracing (BPT)
bull Whole-Function Vectorization ndash Restore scalar computations
ndash LLVM platform-independent
ndash RenderMan frontend OpenCL driver
bull Vector Programming ndash Formalized C extension for portable
effective SIMD programming
ndash Type system triggers vectorization
ndash Data layout adaption
bull New Programming Models for High-Performance Graphics
bull Results ndash Demonstrators for shaders and HPC code
ndash CC++-Extensions (with Intel)
ndash OpenCL compiler (CPU)
Compiler Support for High-Performance Graphics Sebastian Hack
bull Hybrid Rendering ndash Client amp Server Model
ndash Smartphone to Mainframe
bull Large Data Processing ndash Scalable Hierarchical
RW Data Structures
bull Results ndash ZAPP displaywall demonstrator
ndash ImageVis3D (Mobile) demonstrator
ndash Practically use in hospitals
Scalable Hybrid Rendering for Large Scale Visualization Jens Kruumlger
Displays as a Service Large Scale Visualization Alexander Loumlffler
bull Virtualization of Displays ndash Virtual Framebuffer and Displays exposed to Internet
ndash Replacing cables by switched IP network
ndash Internet standards for video encoding and streaming
bull Fully Synchronized ndash 120 Hz active stereo sync over IP
ndash Accuracy of ~100us in software
ndash Drives GPU displays output
bull Results ndash 20-screen wall demonstrator
ndash 3-screen wall (thin-bezel)
ndash CE4100 based SW synchronization
SIGGRAPH 2012
Backup
The Intel Science and Technology Center (ISTC) and Intel Collaborative Research Institute (ICRI) Programs
35
The modern economy is an information economy and one that is driven by innovations that enhance productivity as well as create new modes of entertainment We need to invest in the basic research that will inspire future products and services and ensure long term health of our information economy Government and private foundations are helping but corporate America needs to step up and increase commitments to university research - Justin Rattner ndash Intel CTO
$140M investment over 5 years announced by Intel in 2011 and 2012
Centers of Excellence bull Each ISTC and ICRI will focus on one
research area eg visual computing secure computing
bull The ISTCs and ICRIs are meant to bring the best and brightest researchers across the US together
bull Each ISTC and ICRI will be led by a host university and will include thought leaders from other schools
Breaking Barriers to Collaboration
bull Open IP models and open source software to encourage free information exchange (In most of the Centers)
bull Favor projects that span multiple institutions to encourage collaboration among universities
bull Intel researches per center assigned to work on-campus to encourage collaboration between Intel and academia
Greater Impact to Future Tech bull Center research themes to
address essential needs of computing technology
bull Research agendas jointly defined and co-led by an Intel and a University Principal Investigator
bull After completing 3-5 year charters new ISTCs and ICRIs can be formed to respond to changing tech environment
httpfolditportal
Serious Gaming pplied to Content Creation
Highlighted by President Obama Winner of most-significant new visualization tool (NSF)
Goal Create high-quality content by casting creation activities as games in which large numbers of people are incentivized to perform simple tasks which in combination yield sophisticated content PIs Zoran Popovic (UW) Noah Snavely (Cornell) Maneesh Agrawala(Berkeley)
Determining the structure of retroviral protease (HIV)
Video Frank to add Papers Frank to add
Extracting Structure and Semantics
CAD Model Points
Structures
People
Goals Enable context aware computing and automated content creation through the capture analysis and manipulation of real-world visual data PIs Steve Seitz (UW) Noah Snavely (Cornell) Tom Funkhouser (Princeton) Vladlen Koltun (Stanford) Jitendra Malik (Berkeley) Deva Ramanan (UV Irvine)
Video Frank to add Papers Frank to add
httpvisualstanfordedu
Computational Photography (Franken Camera)
Being adopted as a standard API for cellphone camera systems (Apple Android)
bull Goal Develop algorithms languages architectures and prototypes demonstrating the use of computation in the process of image capture and display
bull PIs Marc Levoy (Stanford) Mark Horowitz (Stanford) Pat Hanrahan (Stanford)
Video Frank to add Papers Frank to add
ISTC-VC SIGGRAPH Papers
Character Locomotion Monday 6 August 900 AM - 1030 AM Optimizing Locomotion Controllers Using Biologically Based Actuators and Objectives Jack M Wang Samuel R Hamner Scott L Delp Vladlen Koltun Continuous Character Control With Low-Dimensional Embeddings Sergey Levine Jack M Wang Alexis Haraux Zoran Popović Vladlen Koltun Shape Analysis Monday 6 August 900 AM - 1030 AM Schelling Points on 3D Surface Meshes Xiaobai Chen Abulhair Saparov Bill Pang Thomas Funkhouser Shape Transformation Wednesday 8 August 900 - 1030 AM An Algebraic Model for Parameterized Shape Editing Martin Bokeloh Michael Wand Hans-Peter Seidel Vladlen Koltun
42
ISTC-VC SIGGRAPH Papers
Image Processing Monday 6 August 2- 330 pm Decoupling Algorithms From Schedules for Easy Optimization of Image-Processing Pipelines Jonathan Ragan-Kelley Andrew Adams Sylvain Paris Marc Levoy Saman Amarasinghe Freacutedo Durand
Cloth
Monday 6 August 2-330 pm Specular Reflection From Woven Cloth Piti Irawan Steve Marschner Stitch Meshes for Modeling Knitted Clothing With Yarn-level Detail Cem Yuksel Jonathan M Kaldor Doug L James Steve Marschner
Appearance
Monday 6 August 345-535 pm Printing Spatially Varying Reflectance for Reproducing HDR Images Yue Dong Xin Tong Fabio Pellacini Baining Guo
43
ISTC-VC SIGGRAPH Papers (cont)
Hand Eye and Face Monday 6 August 345-535 pm Session Chair - Vladlen Koltun Discovery of Complex Behaviors through Contact-Invariant Optimization Igor Mordatch Emanuel Todorov Zoran Popovi1049029 Sketching Monday 6 August 345-535 pm HelpingHand Example-Based Stroke Stylization Jingwan Lu Fisher Yu Adam Finkelstein Stephen DiVerdi Fabrication Tuesday 7 August 9-1030 am Fabricating Articulated Characters From Skinned Meshes Moritz Baumlcher Bernd Bickel Doug L James Hanspeter Pfister
44
Sampling Reconstructing and Filtering Light Tuesday 7 August 1045 am-1215 pm A Theory of Monte Carlo Visibility Sampling Ravi Ramamoorthi John Anderson Mark Meyer Derek Nowrouzezahrai Reconstructing the Indirect Light Field for Global Illumination Jaakko Lehtinen Timo Aila Samuli Laine Freacutedo Durand
Geometry Reconstruction amp Tracking
Tuesday 7 August 1045 am-1215 pm Temporally Coherent Completion of Dynamic Shapes Hao Li Linjie Luo Daniel Vlasic Pieter Peers Jovan Popovic Mark Pauly Szymon Rusinkiewicz
Sets of Shapes
Tuesday 7 August 2-330 pm Exploring Collections of 3D Models Using Fuzzy Correspondence Vladimir G Kim Wilmot Li Niloy J Mitra Stephen DiVerdi Thomas Funkhouser A Probabilistic Model for Component-Based Shape Synthesis Evangelos Kalogerakis Siddhartha Chaudhuri Daphne Koller Vladlen Koltun
45
ISTC-VC SIGGRAPH Papers (cont)
Light Rays Tuesday 7 August 2-330 pm Manifold Exploration A Markov Chain Monte Carlo Technique for Rendering Scenes With Difficult Specular Transport Wenzel Jakob Steve Marschner Bidirectional Lightcuts Bruce Walter Pramook Khungurn Kavita Bala
Fun With Video
Tuesday 7 August 345-535 pm Session Chair Noah Snavely Video Deblurring for Hand-Held Cameras Using Patch-Based Synthesis Sunghyun Cho Jue Wang Seungyong Lee Eulerian Video Magnification for Revealing Subtle Changes in the World Hao-Yu Wu Michael Rubinstein Eugene Shih John Guttag Freacutedo Durand William T Freeman Selectively De-Animating Video Jiamin Bai Aseem Agarwala Maneesh Agrawala Ravi Ramamoorthi Tools for Placing Cuts and Transitions in Interview Video Floraine Berthouzoz Wilmot Li Maneesh Agrawala
46
ISTC-VC SIGGRAPH Papers (cont)
Noise and Texture Tuesday 7 August 345-535 pm Structure-Aware Synthesis for Predictive Woven Fabric Appearance Shuang Zhao Kavita Bala Steve Marschner Wenzel Jakob Symmetry-Guided Texture Synthesis and Manipulation Vladimir Kim Yaron Lipman Thomas Funkhouser
Shape Transformation Wednesday 8 August 900 - 1030 AM An Algebraic Model for Parameterized Shape Editing Martin Bokeloh Michael Wand Hans-Peter Seidel Vladlen Koltun
Stitching
Wednesday 8 August 1045 am-1215 pm Exposing Photo Manipulation With Inconsistent Reflections James F OrsquoBrien Hany Farid
47
ISTC-VC SIGGRAPH Papers (cont)
Maps Surfaces and Shapes
Wednesday 8 August 1045 am-1215 pm Simple Formulas For Quasiconformal Plane Deformations Yaron Lipman Vladimir G Kim Thomas Funkhouser
Interactive Systems amp Hardware Wednesday 8 August 2-330 pm Position-Correcting Tools for 2D Digital Fabrication Alec Rivers Ilan E Moyer Freacutedo Durand
48
ISTC-VC SIGGRAPH Papers (cont)
Collisions Wednesday 8 August 345-535 pm Energy-Based Self-Collision Culling for Arbitrary Mesh Deformations Changxi Zheng Doug L James
All About Images
Thursday 9 August 9-1030 am A Framework for Content-Adaptive Photo Manipulation Macros Application to Face Landscape and Global Manipulations Floraine Berthouzoz Wilmot Li Mira Dontcheva Maneesh Agrawala
Sound and Elements
Thursday 9 August 9-1030 am Motion-Driven Concatenative Synthesis of Cloth Sounds Steven S An Doug L James Steve Marschner Precomputed Acceleration Noise for Improved Rigid-Body Sound Jeffrey N Chadwick Changxi Zheng Doug L James Interactive Sound Propagation Using Compact Acoustic Transfer Operators Lakulish Antani Anish Chandak Lauri Savioja Dinesh Manocha Updated Sparse Cholesky Factors for Corotational Elastodynamics Florian Hecht Yeon Jin Lee Jonathan R Shewchuk James F OrsquoBrien
49
ISTC-VC SIGGRAPH Papers (cont)
Geometry amp Viewing Thursday 9 August 2-330 pm Perceptual Models of Viewpoint Preference Adrian Secordm Jingwan Lu Adam Finkelstein Manish Singh Andrew Nealen
Faces and Hair [Closing Session]
Thursday 9 August 345-515 pm Coupled 3D Reconstruction of Sparse Facial Hair and Skin Thabo Beeler Bernd Bickel Gioacchino Noris Paul Beardsley Steve Marschner Robert W Sumner Markus Gross Physical Face Cloning Bernd Bickel Peter Kaufmann Melina Skouras Bernhard Thomaszewski Derek Bradley Thabo Beeler Philip Jackson Steve Marschner Wojciech Matusik Markus Gross
50
ISTC-VC SIGGRAPH Papers (cont)
Siggraph Courses Optimizing Realistic Rendering With Many-Light Methods Sunday 5 August 2-515 pm Jaroslav Krivanek Milos Hasan Adam Arbree Carsten Dachsbacher Alexander Keller Bruce Walter State of the Art in Photon-Density Estimation Thursday 9 August 2-515 pm Toshiya Hachisuka Wojciech Jarosz Guillaume Bouchard Per Christensen Jeppe Revall Frisvad Wenzel Jakob Henrik Wann Jensen Jared M Johnson Michael Kaschalk Claude Knaus Andrew Selle Ben Spencer
Siggraph Talks
Silence Eliminate the Noise Thursday 9 August 9-1030 am Importance Sampling for Hair Scattering Jiawei Ou Feng Xie Parashar Krishnamachari Fabio Pellacini
Siggraph Exhibitor Sessions
Intel Corporation Wednesday 8 August 430-530 pm room 402B The Future of Visual Computing as Viewed by Intel Visual Computing Research Centers
51
Other ISTC-VC SIGGRAPH Participation
Data-Driven Modeling
Siggraph 2012 Papers - A Probabilistic Model for Component-Based Shape Synthesis Kalogerakis et al - An Algebraic Model for Parameterized Shape Editing Bokeloh et al
httpvisualstanfordedu
- Goal Capture the nature of a chair or an animal by analyzing large databases of similar objects to allow working with parts rather than polygons Make tools that enable users of all skill levels to produce custom high-quality content for virtual worlds - PIs Vladlen Koltun (Stanford) Tom Funkhouser (Princeton) Pat Hanrahan (Stanford)
Data-Driven Modeling
Siggraph 2012 Papers - A Probabilistic Model for Component-Based Shape Synthesis Kalogerakis et al - An Algebraic Model for Parameterized Shape Editing Bokeloh et al
httpvisualstanfordedu
- Goal Capture the nature of a chair or an animal by analyzing large databases of similar objects to allow working with parts rather than polygons Make tools that enable users of all skill levels to produce custom high-quality content for virtual worlds - PIs Vladlen Koltun (Stanford) Tom Funkhouser (Princeton) Pat Hanrahan (Stanford)
Intel Visual Computing Institute
httpswwwintel-university-collaborationnetpage_id=998
Saarbruumlcken Germany
An Open Collaborative Research Institute at the Saarland Campus
Multimodal
Computing
and
Interaction
IVCI Mission Facilitate the progress of Visual Computing research and be a driver towards highest
quality image real-time processing and interactive visualization
Virtual Worlds (Model-based)
Multimodal Scene Analysis amp Interaction
Real Worlds (Sample-based)
Intel VCI Vision Scalable Algorithms for
Real Time Realistic
Rendering
Compiler Support for
High Performance
Graphics
Collaborative Distributed Molecular
Modeling and Visualization
Efficient High Quality
Rendering Using Sample-based
Representations
Scalable Hybrid Rendering for
Large Scale Visualization
Marker-free Performance
Capture
Algorithms for Low Cost Depth
Imaging
Visualization and editing of light
transport
Internet Transport and Coding for 3D
HD-TV
Software- innovation for the Digital Enterprise
Kusanagi Coding and
Interaction for Networked Games
Multi Touch Interaction
Techniques for Mixed 2D and 3D Graphics Displays
Advanced Ray Tracing and Data-Flow
Processing for the 3D Internet
Intel VCI Projects-Based Organization
ECOUSS Efficient and open Compiler-
Framework for parallel Simulations
SCENE Novel Scene Representations for Rich
Networked Media
VERVE Vanquishing fear and apathy
through E-inclusion
Large Scale Visualization in the Internet of Displays
User-centric Video
Processing
Local Dimming for Edge-lit LED LCD-Monitors
SCI Institute Utah USA
Stanford University California USA
Research Collaboration
Consortium Members
User-Centric Video Processing Jan Kautz Christian Theobalt
bull Objective ndash Create new user experiences for capturing
editing and browsing
ndash Targets amateur video creators
bull Approach ndash Automatically identify spationdashtemporal and
semantic relationships withinbetween videos
ndash Leverage graph of these to drive UI and video processing
bull Expected results Capturing automatic stabilization and
enhancement
Editing edit semantic objects in videos
Browsing find semantically related videos
Remove the person in white
Video Inpainting in Dynamic Scenes amp Videoscape for moving through Internet Videos
Efficient High-Quality Rendering Using Sample-based Representations Elmar Eisemann
bull Realistic Rendering ndash Lens Flare [Siggraphrsquo11]
ndash Depth-of-field [Eurographics lsquo11]
ndash Global Illumination [PGrsquo11]
bull Perceptual Rendering ndash Stereo
ndash High Dynamic Range
bull Alternative representations ndash Voxel Data
ndash Height Fields
3D Internet Interactive 3D Content on the Web Philipp Slusallek
bull XML3D Scene Description ndash HTML-5 extension for interactive graphics
ndash JS implementation amp built into the browser
ndash Reuses Web Technology (DOM CSS JS)
bull XFLOW Parallel Processing ndash Data-parallel flowgraph for XML3D
ndash Animations image amp geometry processing
ndash Configuration within the DOM
bull Results ndash W3C standardization ldquoDeclarative 3D for the Webrdquo
ndash Rich media apps for BMW SLS-Museum hellip
3D-Internet Apps SLS-Museum 3D-Installation amp Museum with Interactive Virtual Characters
3D-Internet Apps Using OpenStreetMap-3D as Shared Virtual Worlds
Fully automatically generated from OpenStreet Map Taking semantic data into acount
Marker-free Performance Capture Christian Theobalt
bull Reconstruction of detailed human animation models ndash In Multi-view video without markers
ndash Out Detailed motion shape and appearance
ndash General clothing modifiable performances new animations
bull Real-time performance capture ndash Fast full-body motion estimation from depth
cameras
ndash Interaction
ndash Collaboration with Intel Magic Mirror project
[ICCV 2011]
[SIGGRAPH Asia 2010]
Markerless Motion Capture of Interacting Characters Using Multi-view Image Segmentation
Articulated Models Input silhouettes Segmentation Contour labels Estimated surface Estimated 3D models
Handling Intersections
Improved segmentation with 3D shape priors Excellent performance when evaluated against marker-based system
bull Interactive inspection of light transport in virtual scenes ndash You can only manipulate what you see
ndash First prototypal light manipulation tools
bull Efficient global illumination ndash Otherwise no interactive
visualization nor manipulation
ndash Improvements on many-lights methods and progressive photon mapping
bull Results ndash Demonstrator Maya plugin ndash Collaboration with local film academy
Visualization and Editing of Light Transport Carsten Dachsbacher
Advanced Real-Time Ray Tracing Techniques Philipp Slusallek
bull Perfect importance sampling and caching ndash Sparse but perfect importance sampling
ndash Caching and interpolation [Eurographics`12]
bull Unifying Photon-Mapping amp Monte-Carlo ndash Formulating PM as a MC process
ndash Per pixel combination using MIS
bull Data-parallel implementations
ndash Efficiency and performance
bull Integration into XML3D
ndash Provide ldquocorrectrdquo results by default
Vertex Merging with Multiple Importance Sampling Photon-Mapping as a Monte-Carlo Process
BPT
PPM Progressive Photon-Mapping (PPM)
Bidirectional Path Tracing (BPT)
bull Whole-Function Vectorization ndash Restore scalar computations
ndash LLVM platform-independent
ndash RenderMan frontend OpenCL driver
bull Vector Programming ndash Formalized C extension for portable
effective SIMD programming
ndash Type system triggers vectorization
ndash Data layout adaption
bull New Programming Models for High-Performance Graphics
bull Results ndash Demonstrators for shaders and HPC code
ndash CC++-Extensions (with Intel)
ndash OpenCL compiler (CPU)
Compiler Support for High-Performance Graphics Sebastian Hack
bull Hybrid Rendering ndash Client amp Server Model
ndash Smartphone to Mainframe
bull Large Data Processing ndash Scalable Hierarchical
RW Data Structures
bull Results ndash ZAPP displaywall demonstrator
ndash ImageVis3D (Mobile) demonstrator
ndash Practically use in hospitals
Scalable Hybrid Rendering for Large Scale Visualization Jens Kruumlger
Displays as a Service Large Scale Visualization Alexander Loumlffler
bull Virtualization of Displays ndash Virtual Framebuffer and Displays exposed to Internet
ndash Replacing cables by switched IP network
ndash Internet standards for video encoding and streaming
bull Fully Synchronized ndash 120 Hz active stereo sync over IP
ndash Accuracy of ~100us in software
ndash Drives GPU displays output
bull Results ndash 20-screen wall demonstrator
ndash 3-screen wall (thin-bezel)
ndash CE4100 based SW synchronization
SIGGRAPH 2012
Backup
The Intel Science and Technology Center (ISTC) and Intel Collaborative Research Institute (ICRI) Programs
35
The modern economy is an information economy and one that is driven by innovations that enhance productivity as well as create new modes of entertainment We need to invest in the basic research that will inspire future products and services and ensure long term health of our information economy Government and private foundations are helping but corporate America needs to step up and increase commitments to university research - Justin Rattner ndash Intel CTO
$140M investment over 5 years announced by Intel in 2011 and 2012
Centers of Excellence bull Each ISTC and ICRI will focus on one
research area eg visual computing secure computing
bull The ISTCs and ICRIs are meant to bring the best and brightest researchers across the US together
bull Each ISTC and ICRI will be led by a host university and will include thought leaders from other schools
Breaking Barriers to Collaboration
bull Open IP models and open source software to encourage free information exchange (In most of the Centers)
bull Favor projects that span multiple institutions to encourage collaboration among universities
bull Intel researches per center assigned to work on-campus to encourage collaboration between Intel and academia
Greater Impact to Future Tech bull Center research themes to
address essential needs of computing technology
bull Research agendas jointly defined and co-led by an Intel and a University Principal Investigator
bull After completing 3-5 year charters new ISTCs and ICRIs can be formed to respond to changing tech environment
httpfolditportal
Serious Gaming pplied to Content Creation
Highlighted by President Obama Winner of most-significant new visualization tool (NSF)
Goal Create high-quality content by casting creation activities as games in which large numbers of people are incentivized to perform simple tasks which in combination yield sophisticated content PIs Zoran Popovic (UW) Noah Snavely (Cornell) Maneesh Agrawala(Berkeley)
Determining the structure of retroviral protease (HIV)
Video Frank to add Papers Frank to add
Extracting Structure and Semantics
CAD Model Points
Structures
People
Goals Enable context aware computing and automated content creation through the capture analysis and manipulation of real-world visual data PIs Steve Seitz (UW) Noah Snavely (Cornell) Tom Funkhouser (Princeton) Vladlen Koltun (Stanford) Jitendra Malik (Berkeley) Deva Ramanan (UV Irvine)
Video Frank to add Papers Frank to add
httpvisualstanfordedu
Computational Photography (Franken Camera)
Being adopted as a standard API for cellphone camera systems (Apple Android)
bull Goal Develop algorithms languages architectures and prototypes demonstrating the use of computation in the process of image capture and display
bull PIs Marc Levoy (Stanford) Mark Horowitz (Stanford) Pat Hanrahan (Stanford)
Video Frank to add Papers Frank to add
ISTC-VC SIGGRAPH Papers
Character Locomotion Monday 6 August 900 AM - 1030 AM Optimizing Locomotion Controllers Using Biologically Based Actuators and Objectives Jack M Wang Samuel R Hamner Scott L Delp Vladlen Koltun Continuous Character Control With Low-Dimensional Embeddings Sergey Levine Jack M Wang Alexis Haraux Zoran Popović Vladlen Koltun Shape Analysis Monday 6 August 900 AM - 1030 AM Schelling Points on 3D Surface Meshes Xiaobai Chen Abulhair Saparov Bill Pang Thomas Funkhouser Shape Transformation Wednesday 8 August 900 - 1030 AM An Algebraic Model for Parameterized Shape Editing Martin Bokeloh Michael Wand Hans-Peter Seidel Vladlen Koltun
42
ISTC-VC SIGGRAPH Papers
Image Processing Monday 6 August 2- 330 pm Decoupling Algorithms From Schedules for Easy Optimization of Image-Processing Pipelines Jonathan Ragan-Kelley Andrew Adams Sylvain Paris Marc Levoy Saman Amarasinghe Freacutedo Durand
Cloth
Monday 6 August 2-330 pm Specular Reflection From Woven Cloth Piti Irawan Steve Marschner Stitch Meshes for Modeling Knitted Clothing With Yarn-level Detail Cem Yuksel Jonathan M Kaldor Doug L James Steve Marschner
Appearance
Monday 6 August 345-535 pm Printing Spatially Varying Reflectance for Reproducing HDR Images Yue Dong Xin Tong Fabio Pellacini Baining Guo
43
ISTC-VC SIGGRAPH Papers (cont)
Hand Eye and Face Monday 6 August 345-535 pm Session Chair - Vladlen Koltun Discovery of Complex Behaviors through Contact-Invariant Optimization Igor Mordatch Emanuel Todorov Zoran Popovi1049029 Sketching Monday 6 August 345-535 pm HelpingHand Example-Based Stroke Stylization Jingwan Lu Fisher Yu Adam Finkelstein Stephen DiVerdi Fabrication Tuesday 7 August 9-1030 am Fabricating Articulated Characters From Skinned Meshes Moritz Baumlcher Bernd Bickel Doug L James Hanspeter Pfister
44
Sampling Reconstructing and Filtering Light Tuesday 7 August 1045 am-1215 pm A Theory of Monte Carlo Visibility Sampling Ravi Ramamoorthi John Anderson Mark Meyer Derek Nowrouzezahrai Reconstructing the Indirect Light Field for Global Illumination Jaakko Lehtinen Timo Aila Samuli Laine Freacutedo Durand
Geometry Reconstruction amp Tracking
Tuesday 7 August 1045 am-1215 pm Temporally Coherent Completion of Dynamic Shapes Hao Li Linjie Luo Daniel Vlasic Pieter Peers Jovan Popovic Mark Pauly Szymon Rusinkiewicz
Sets of Shapes
Tuesday 7 August 2-330 pm Exploring Collections of 3D Models Using Fuzzy Correspondence Vladimir G Kim Wilmot Li Niloy J Mitra Stephen DiVerdi Thomas Funkhouser A Probabilistic Model for Component-Based Shape Synthesis Evangelos Kalogerakis Siddhartha Chaudhuri Daphne Koller Vladlen Koltun
45
ISTC-VC SIGGRAPH Papers (cont)
Light Rays Tuesday 7 August 2-330 pm Manifold Exploration A Markov Chain Monte Carlo Technique for Rendering Scenes With Difficult Specular Transport Wenzel Jakob Steve Marschner Bidirectional Lightcuts Bruce Walter Pramook Khungurn Kavita Bala
Fun With Video
Tuesday 7 August 345-535 pm Session Chair Noah Snavely Video Deblurring for Hand-Held Cameras Using Patch-Based Synthesis Sunghyun Cho Jue Wang Seungyong Lee Eulerian Video Magnification for Revealing Subtle Changes in the World Hao-Yu Wu Michael Rubinstein Eugene Shih John Guttag Freacutedo Durand William T Freeman Selectively De-Animating Video Jiamin Bai Aseem Agarwala Maneesh Agrawala Ravi Ramamoorthi Tools for Placing Cuts and Transitions in Interview Video Floraine Berthouzoz Wilmot Li Maneesh Agrawala
46
ISTC-VC SIGGRAPH Papers (cont)
Noise and Texture Tuesday 7 August 345-535 pm Structure-Aware Synthesis for Predictive Woven Fabric Appearance Shuang Zhao Kavita Bala Steve Marschner Wenzel Jakob Symmetry-Guided Texture Synthesis and Manipulation Vladimir Kim Yaron Lipman Thomas Funkhouser
Shape Transformation Wednesday 8 August 900 - 1030 AM An Algebraic Model for Parameterized Shape Editing Martin Bokeloh Michael Wand Hans-Peter Seidel Vladlen Koltun
Stitching
Wednesday 8 August 1045 am-1215 pm Exposing Photo Manipulation With Inconsistent Reflections James F OrsquoBrien Hany Farid
47
ISTC-VC SIGGRAPH Papers (cont)
Maps Surfaces and Shapes
Wednesday 8 August 1045 am-1215 pm Simple Formulas For Quasiconformal Plane Deformations Yaron Lipman Vladimir G Kim Thomas Funkhouser
Interactive Systems amp Hardware Wednesday 8 August 2-330 pm Position-Correcting Tools for 2D Digital Fabrication Alec Rivers Ilan E Moyer Freacutedo Durand
48
ISTC-VC SIGGRAPH Papers (cont)
Collisions Wednesday 8 August 345-535 pm Energy-Based Self-Collision Culling for Arbitrary Mesh Deformations Changxi Zheng Doug L James
All About Images
Thursday 9 August 9-1030 am A Framework for Content-Adaptive Photo Manipulation Macros Application to Face Landscape and Global Manipulations Floraine Berthouzoz Wilmot Li Mira Dontcheva Maneesh Agrawala
Sound and Elements
Thursday 9 August 9-1030 am Motion-Driven Concatenative Synthesis of Cloth Sounds Steven S An Doug L James Steve Marschner Precomputed Acceleration Noise for Improved Rigid-Body Sound Jeffrey N Chadwick Changxi Zheng Doug L James Interactive Sound Propagation Using Compact Acoustic Transfer Operators Lakulish Antani Anish Chandak Lauri Savioja Dinesh Manocha Updated Sparse Cholesky Factors for Corotational Elastodynamics Florian Hecht Yeon Jin Lee Jonathan R Shewchuk James F OrsquoBrien
49
ISTC-VC SIGGRAPH Papers (cont)
Geometry amp Viewing Thursday 9 August 2-330 pm Perceptual Models of Viewpoint Preference Adrian Secordm Jingwan Lu Adam Finkelstein Manish Singh Andrew Nealen
Faces and Hair [Closing Session]
Thursday 9 August 345-515 pm Coupled 3D Reconstruction of Sparse Facial Hair and Skin Thabo Beeler Bernd Bickel Gioacchino Noris Paul Beardsley Steve Marschner Robert W Sumner Markus Gross Physical Face Cloning Bernd Bickel Peter Kaufmann Melina Skouras Bernhard Thomaszewski Derek Bradley Thabo Beeler Philip Jackson Steve Marschner Wojciech Matusik Markus Gross
50
ISTC-VC SIGGRAPH Papers (cont)
Siggraph Courses Optimizing Realistic Rendering With Many-Light Methods Sunday 5 August 2-515 pm Jaroslav Krivanek Milos Hasan Adam Arbree Carsten Dachsbacher Alexander Keller Bruce Walter State of the Art in Photon-Density Estimation Thursday 9 August 2-515 pm Toshiya Hachisuka Wojciech Jarosz Guillaume Bouchard Per Christensen Jeppe Revall Frisvad Wenzel Jakob Henrik Wann Jensen Jared M Johnson Michael Kaschalk Claude Knaus Andrew Selle Ben Spencer
Siggraph Talks
Silence Eliminate the Noise Thursday 9 August 9-1030 am Importance Sampling for Hair Scattering Jiawei Ou Feng Xie Parashar Krishnamachari Fabio Pellacini
Siggraph Exhibitor Sessions
Intel Corporation Wednesday 8 August 430-530 pm room 402B The Future of Visual Computing as Viewed by Intel Visual Computing Research Centers
51
Other ISTC-VC SIGGRAPH Participation
Data-Driven Modeling
Siggraph 2012 Papers - A Probabilistic Model for Component-Based Shape Synthesis Kalogerakis et al - An Algebraic Model for Parameterized Shape Editing Bokeloh et al
httpvisualstanfordedu
- Goal Capture the nature of a chair or an animal by analyzing large databases of similar objects to allow working with parts rather than polygons Make tools that enable users of all skill levels to produce custom high-quality content for virtual worlds - PIs Vladlen Koltun (Stanford) Tom Funkhouser (Princeton) Pat Hanrahan (Stanford)
Intel Visual Computing Institute
httpswwwintel-university-collaborationnetpage_id=998
Saarbruumlcken Germany
An Open Collaborative Research Institute at the Saarland Campus
Multimodal
Computing
and
Interaction
IVCI Mission Facilitate the progress of Visual Computing research and be a driver towards highest
quality image real-time processing and interactive visualization
Virtual Worlds (Model-based)
Multimodal Scene Analysis amp Interaction
Real Worlds (Sample-based)
Intel VCI Vision Scalable Algorithms for
Real Time Realistic
Rendering
Compiler Support for
High Performance
Graphics
Collaborative Distributed Molecular
Modeling and Visualization
Efficient High Quality
Rendering Using Sample-based
Representations
Scalable Hybrid Rendering for
Large Scale Visualization
Marker-free Performance
Capture
Algorithms for Low Cost Depth
Imaging
Visualization and editing of light
transport
Internet Transport and Coding for 3D
HD-TV
Software- innovation for the Digital Enterprise
Kusanagi Coding and
Interaction for Networked Games
Multi Touch Interaction
Techniques for Mixed 2D and 3D Graphics Displays
Advanced Ray Tracing and Data-Flow
Processing for the 3D Internet
Intel VCI Projects-Based Organization
ECOUSS Efficient and open Compiler-
Framework for parallel Simulations
SCENE Novel Scene Representations for Rich
Networked Media
VERVE Vanquishing fear and apathy
through E-inclusion
Large Scale Visualization in the Internet of Displays
User-centric Video
Processing
Local Dimming for Edge-lit LED LCD-Monitors
SCI Institute Utah USA
Stanford University California USA
Research Collaboration
Consortium Members
User-Centric Video Processing Jan Kautz Christian Theobalt
bull Objective ndash Create new user experiences for capturing
editing and browsing
ndash Targets amateur video creators
bull Approach ndash Automatically identify spationdashtemporal and
semantic relationships withinbetween videos
ndash Leverage graph of these to drive UI and video processing
bull Expected results Capturing automatic stabilization and
enhancement
Editing edit semantic objects in videos
Browsing find semantically related videos
Remove the person in white
Video Inpainting in Dynamic Scenes amp Videoscape for moving through Internet Videos
Efficient High-Quality Rendering Using Sample-based Representations Elmar Eisemann
bull Realistic Rendering ndash Lens Flare [Siggraphrsquo11]
ndash Depth-of-field [Eurographics lsquo11]
ndash Global Illumination [PGrsquo11]
bull Perceptual Rendering ndash Stereo
ndash High Dynamic Range
bull Alternative representations ndash Voxel Data
ndash Height Fields
3D Internet Interactive 3D Content on the Web Philipp Slusallek
bull XML3D Scene Description ndash HTML-5 extension for interactive graphics
ndash JS implementation amp built into the browser
ndash Reuses Web Technology (DOM CSS JS)
bull XFLOW Parallel Processing ndash Data-parallel flowgraph for XML3D
ndash Animations image amp geometry processing
ndash Configuration within the DOM
bull Results ndash W3C standardization ldquoDeclarative 3D for the Webrdquo
ndash Rich media apps for BMW SLS-Museum hellip
3D-Internet Apps SLS-Museum 3D-Installation amp Museum with Interactive Virtual Characters
3D-Internet Apps Using OpenStreetMap-3D as Shared Virtual Worlds
Fully automatically generated from OpenStreet Map Taking semantic data into acount
Marker-free Performance Capture Christian Theobalt
bull Reconstruction of detailed human animation models ndash In Multi-view video without markers
ndash Out Detailed motion shape and appearance
ndash General clothing modifiable performances new animations
bull Real-time performance capture ndash Fast full-body motion estimation from depth
cameras
ndash Interaction
ndash Collaboration with Intel Magic Mirror project
[ICCV 2011]
[SIGGRAPH Asia 2010]
Markerless Motion Capture of Interacting Characters Using Multi-view Image Segmentation
Articulated Models Input silhouettes Segmentation Contour labels Estimated surface Estimated 3D models
Handling Intersections
Improved segmentation with 3D shape priors Excellent performance when evaluated against marker-based system
bull Interactive inspection of light transport in virtual scenes ndash You can only manipulate what you see
ndash First prototypal light manipulation tools
bull Efficient global illumination ndash Otherwise no interactive
visualization nor manipulation
ndash Improvements on many-lights methods and progressive photon mapping
bull Results ndash Demonstrator Maya plugin ndash Collaboration with local film academy
Visualization and Editing of Light Transport Carsten Dachsbacher
Advanced Real-Time Ray Tracing Techniques Philipp Slusallek
bull Perfect importance sampling and caching ndash Sparse but perfect importance sampling
ndash Caching and interpolation [Eurographics`12]
bull Unifying Photon-Mapping amp Monte-Carlo ndash Formulating PM as a MC process
ndash Per pixel combination using MIS
bull Data-parallel implementations
ndash Efficiency and performance
bull Integration into XML3D
ndash Provide ldquocorrectrdquo results by default
Vertex Merging with Multiple Importance Sampling Photon-Mapping as a Monte-Carlo Process
BPT
PPM Progressive Photon-Mapping (PPM)
Bidirectional Path Tracing (BPT)
bull Whole-Function Vectorization ndash Restore scalar computations
ndash LLVM platform-independent
ndash RenderMan frontend OpenCL driver
bull Vector Programming ndash Formalized C extension for portable
effective SIMD programming
ndash Type system triggers vectorization
ndash Data layout adaption
bull New Programming Models for High-Performance Graphics
bull Results ndash Demonstrators for shaders and HPC code
ndash CC++-Extensions (with Intel)
ndash OpenCL compiler (CPU)
Compiler Support for High-Performance Graphics Sebastian Hack
bull Hybrid Rendering ndash Client amp Server Model
ndash Smartphone to Mainframe
bull Large Data Processing ndash Scalable Hierarchical
RW Data Structures
bull Results ndash ZAPP displaywall demonstrator
ndash ImageVis3D (Mobile) demonstrator
ndash Practically use in hospitals
Scalable Hybrid Rendering for Large Scale Visualization Jens Kruumlger
Displays as a Service Large Scale Visualization Alexander Loumlffler
bull Virtualization of Displays ndash Virtual Framebuffer and Displays exposed to Internet
ndash Replacing cables by switched IP network
ndash Internet standards for video encoding and streaming
bull Fully Synchronized ndash 120 Hz active stereo sync over IP
ndash Accuracy of ~100us in software
ndash Drives GPU displays output
bull Results ndash 20-screen wall demonstrator
ndash 3-screen wall (thin-bezel)
ndash CE4100 based SW synchronization
SIGGRAPH 2012
Backup
The Intel Science and Technology Center (ISTC) and Intel Collaborative Research Institute (ICRI) Programs
35
The modern economy is an information economy and one that is driven by innovations that enhance productivity as well as create new modes of entertainment We need to invest in the basic research that will inspire future products and services and ensure long term health of our information economy Government and private foundations are helping but corporate America needs to step up and increase commitments to university research - Justin Rattner ndash Intel CTO
$140M investment over 5 years announced by Intel in 2011 and 2012
Centers of Excellence bull Each ISTC and ICRI will focus on one
research area eg visual computing secure computing
bull The ISTCs and ICRIs are meant to bring the best and brightest researchers across the US together
bull Each ISTC and ICRI will be led by a host university and will include thought leaders from other schools
Breaking Barriers to Collaboration
bull Open IP models and open source software to encourage free information exchange (In most of the Centers)
bull Favor projects that span multiple institutions to encourage collaboration among universities
bull Intel researches per center assigned to work on-campus to encourage collaboration between Intel and academia
Greater Impact to Future Tech bull Center research themes to
address essential needs of computing technology
bull Research agendas jointly defined and co-led by an Intel and a University Principal Investigator
bull After completing 3-5 year charters new ISTCs and ICRIs can be formed to respond to changing tech environment
httpfolditportal
Serious Gaming pplied to Content Creation
Highlighted by President Obama Winner of most-significant new visualization tool (NSF)
Goal Create high-quality content by casting creation activities as games in which large numbers of people are incentivized to perform simple tasks which in combination yield sophisticated content PIs Zoran Popovic (UW) Noah Snavely (Cornell) Maneesh Agrawala(Berkeley)
Determining the structure of retroviral protease (HIV)
Video Frank to add Papers Frank to add
Extracting Structure and Semantics
CAD Model Points
Structures
People
Goals Enable context aware computing and automated content creation through the capture analysis and manipulation of real-world visual data PIs Steve Seitz (UW) Noah Snavely (Cornell) Tom Funkhouser (Princeton) Vladlen Koltun (Stanford) Jitendra Malik (Berkeley) Deva Ramanan (UV Irvine)
Video Frank to add Papers Frank to add
httpvisualstanfordedu
Computational Photography (Franken Camera)
Being adopted as a standard API for cellphone camera systems (Apple Android)
bull Goal Develop algorithms languages architectures and prototypes demonstrating the use of computation in the process of image capture and display
bull PIs Marc Levoy (Stanford) Mark Horowitz (Stanford) Pat Hanrahan (Stanford)
Video Frank to add Papers Frank to add
ISTC-VC SIGGRAPH Papers
Character Locomotion Monday 6 August 900 AM - 1030 AM Optimizing Locomotion Controllers Using Biologically Based Actuators and Objectives Jack M Wang Samuel R Hamner Scott L Delp Vladlen Koltun Continuous Character Control With Low-Dimensional Embeddings Sergey Levine Jack M Wang Alexis Haraux Zoran Popović Vladlen Koltun Shape Analysis Monday 6 August 900 AM - 1030 AM Schelling Points on 3D Surface Meshes Xiaobai Chen Abulhair Saparov Bill Pang Thomas Funkhouser Shape Transformation Wednesday 8 August 900 - 1030 AM An Algebraic Model for Parameterized Shape Editing Martin Bokeloh Michael Wand Hans-Peter Seidel Vladlen Koltun
42
ISTC-VC SIGGRAPH Papers
Image Processing Monday 6 August 2- 330 pm Decoupling Algorithms From Schedules for Easy Optimization of Image-Processing Pipelines Jonathan Ragan-Kelley Andrew Adams Sylvain Paris Marc Levoy Saman Amarasinghe Freacutedo Durand
Cloth
Monday 6 August 2-330 pm Specular Reflection From Woven Cloth Piti Irawan Steve Marschner Stitch Meshes for Modeling Knitted Clothing With Yarn-level Detail Cem Yuksel Jonathan M Kaldor Doug L James Steve Marschner
Appearance
Monday 6 August 345-535 pm Printing Spatially Varying Reflectance for Reproducing HDR Images Yue Dong Xin Tong Fabio Pellacini Baining Guo
43
ISTC-VC SIGGRAPH Papers (cont)
Hand Eye and Face Monday 6 August 345-535 pm Session Chair - Vladlen Koltun Discovery of Complex Behaviors through Contact-Invariant Optimization Igor Mordatch Emanuel Todorov Zoran Popovi1049029 Sketching Monday 6 August 345-535 pm HelpingHand Example-Based Stroke Stylization Jingwan Lu Fisher Yu Adam Finkelstein Stephen DiVerdi Fabrication Tuesday 7 August 9-1030 am Fabricating Articulated Characters From Skinned Meshes Moritz Baumlcher Bernd Bickel Doug L James Hanspeter Pfister
44
Sampling Reconstructing and Filtering Light Tuesday 7 August 1045 am-1215 pm A Theory of Monte Carlo Visibility Sampling Ravi Ramamoorthi John Anderson Mark Meyer Derek Nowrouzezahrai Reconstructing the Indirect Light Field for Global Illumination Jaakko Lehtinen Timo Aila Samuli Laine Freacutedo Durand
Geometry Reconstruction amp Tracking
Tuesday 7 August 1045 am-1215 pm Temporally Coherent Completion of Dynamic Shapes Hao Li Linjie Luo Daniel Vlasic Pieter Peers Jovan Popovic Mark Pauly Szymon Rusinkiewicz
Sets of Shapes
Tuesday 7 August 2-330 pm Exploring Collections of 3D Models Using Fuzzy Correspondence Vladimir G Kim Wilmot Li Niloy J Mitra Stephen DiVerdi Thomas Funkhouser A Probabilistic Model for Component-Based Shape Synthesis Evangelos Kalogerakis Siddhartha Chaudhuri Daphne Koller Vladlen Koltun
45
ISTC-VC SIGGRAPH Papers (cont)
Light Rays Tuesday 7 August 2-330 pm Manifold Exploration A Markov Chain Monte Carlo Technique for Rendering Scenes With Difficult Specular Transport Wenzel Jakob Steve Marschner Bidirectional Lightcuts Bruce Walter Pramook Khungurn Kavita Bala
Fun With Video
Tuesday 7 August 345-535 pm Session Chair Noah Snavely Video Deblurring for Hand-Held Cameras Using Patch-Based Synthesis Sunghyun Cho Jue Wang Seungyong Lee Eulerian Video Magnification for Revealing Subtle Changes in the World Hao-Yu Wu Michael Rubinstein Eugene Shih John Guttag Freacutedo Durand William T Freeman Selectively De-Animating Video Jiamin Bai Aseem Agarwala Maneesh Agrawala Ravi Ramamoorthi Tools for Placing Cuts and Transitions in Interview Video Floraine Berthouzoz Wilmot Li Maneesh Agrawala
46
ISTC-VC SIGGRAPH Papers (cont)
Noise and Texture Tuesday 7 August 345-535 pm Structure-Aware Synthesis for Predictive Woven Fabric Appearance Shuang Zhao Kavita Bala Steve Marschner Wenzel Jakob Symmetry-Guided Texture Synthesis and Manipulation Vladimir Kim Yaron Lipman Thomas Funkhouser
Shape Transformation Wednesday 8 August 900 - 1030 AM An Algebraic Model for Parameterized Shape Editing Martin Bokeloh Michael Wand Hans-Peter Seidel Vladlen Koltun
Stitching
Wednesday 8 August 1045 am-1215 pm Exposing Photo Manipulation With Inconsistent Reflections James F OrsquoBrien Hany Farid
47
ISTC-VC SIGGRAPH Papers (cont)
Maps Surfaces and Shapes
Wednesday 8 August 1045 am-1215 pm Simple Formulas For Quasiconformal Plane Deformations Yaron Lipman Vladimir G Kim Thomas Funkhouser
Interactive Systems amp Hardware Wednesday 8 August 2-330 pm Position-Correcting Tools for 2D Digital Fabrication Alec Rivers Ilan E Moyer Freacutedo Durand
48
ISTC-VC SIGGRAPH Papers (cont)
Collisions Wednesday 8 August 345-535 pm Energy-Based Self-Collision Culling for Arbitrary Mesh Deformations Changxi Zheng Doug L James
All About Images
Thursday 9 August 9-1030 am A Framework for Content-Adaptive Photo Manipulation Macros Application to Face Landscape and Global Manipulations Floraine Berthouzoz Wilmot Li Mira Dontcheva Maneesh Agrawala
Sound and Elements
Thursday 9 August 9-1030 am Motion-Driven Concatenative Synthesis of Cloth Sounds Steven S An Doug L James Steve Marschner Precomputed Acceleration Noise for Improved Rigid-Body Sound Jeffrey N Chadwick Changxi Zheng Doug L James Interactive Sound Propagation Using Compact Acoustic Transfer Operators Lakulish Antani Anish Chandak Lauri Savioja Dinesh Manocha Updated Sparse Cholesky Factors for Corotational Elastodynamics Florian Hecht Yeon Jin Lee Jonathan R Shewchuk James F OrsquoBrien
49
ISTC-VC SIGGRAPH Papers (cont)
Geometry amp Viewing Thursday 9 August 2-330 pm Perceptual Models of Viewpoint Preference Adrian Secordm Jingwan Lu Adam Finkelstein Manish Singh Andrew Nealen
Faces and Hair [Closing Session]
Thursday 9 August 345-515 pm Coupled 3D Reconstruction of Sparse Facial Hair and Skin Thabo Beeler Bernd Bickel Gioacchino Noris Paul Beardsley Steve Marschner Robert W Sumner Markus Gross Physical Face Cloning Bernd Bickel Peter Kaufmann Melina Skouras Bernhard Thomaszewski Derek Bradley Thabo Beeler Philip Jackson Steve Marschner Wojciech Matusik Markus Gross
50
ISTC-VC SIGGRAPH Papers (cont)
Siggraph Courses Optimizing Realistic Rendering With Many-Light Methods Sunday 5 August 2-515 pm Jaroslav Krivanek Milos Hasan Adam Arbree Carsten Dachsbacher Alexander Keller Bruce Walter State of the Art in Photon-Density Estimation Thursday 9 August 2-515 pm Toshiya Hachisuka Wojciech Jarosz Guillaume Bouchard Per Christensen Jeppe Revall Frisvad Wenzel Jakob Henrik Wann Jensen Jared M Johnson Michael Kaschalk Claude Knaus Andrew Selle Ben Spencer
Siggraph Talks
Silence Eliminate the Noise Thursday 9 August 9-1030 am Importance Sampling for Hair Scattering Jiawei Ou Feng Xie Parashar Krishnamachari Fabio Pellacini
Siggraph Exhibitor Sessions
Intel Corporation Wednesday 8 August 430-530 pm room 402B The Future of Visual Computing as Viewed by Intel Visual Computing Research Centers
51
Other ISTC-VC SIGGRAPH Participation
Intel Visual Computing Institute
httpswwwintel-university-collaborationnetpage_id=998
Saarbruumlcken Germany
An Open Collaborative Research Institute at the Saarland Campus
Multimodal
Computing
and
Interaction
IVCI Mission Facilitate the progress of Visual Computing research and be a driver towards highest
quality image real-time processing and interactive visualization
Virtual Worlds (Model-based)
Multimodal Scene Analysis amp Interaction
Real Worlds (Sample-based)
Intel VCI Vision Scalable Algorithms for
Real Time Realistic
Rendering
Compiler Support for
High Performance
Graphics
Collaborative Distributed Molecular
Modeling and Visualization
Efficient High Quality
Rendering Using Sample-based
Representations
Scalable Hybrid Rendering for
Large Scale Visualization
Marker-free Performance
Capture
Algorithms for Low Cost Depth
Imaging
Visualization and editing of light
transport
Internet Transport and Coding for 3D
HD-TV
Software- innovation for the Digital Enterprise
Kusanagi Coding and
Interaction for Networked Games
Multi Touch Interaction
Techniques for Mixed 2D and 3D Graphics Displays
Advanced Ray Tracing and Data-Flow
Processing for the 3D Internet
Intel VCI Projects-Based Organization
ECOUSS Efficient and open Compiler-
Framework for parallel Simulations
SCENE Novel Scene Representations for Rich
Networked Media
VERVE Vanquishing fear and apathy
through E-inclusion
Large Scale Visualization in the Internet of Displays
User-centric Video
Processing
Local Dimming for Edge-lit LED LCD-Monitors
SCI Institute Utah USA
Stanford University California USA
Research Collaboration
Consortium Members
User-Centric Video Processing Jan Kautz Christian Theobalt
bull Objective ndash Create new user experiences for capturing
editing and browsing
ndash Targets amateur video creators
bull Approach ndash Automatically identify spationdashtemporal and
semantic relationships withinbetween videos
ndash Leverage graph of these to drive UI and video processing
bull Expected results Capturing automatic stabilization and
enhancement
Editing edit semantic objects in videos
Browsing find semantically related videos
Remove the person in white
Video Inpainting in Dynamic Scenes amp Videoscape for moving through Internet Videos
Efficient High-Quality Rendering Using Sample-based Representations Elmar Eisemann
bull Realistic Rendering ndash Lens Flare [Siggraphrsquo11]
ndash Depth-of-field [Eurographics lsquo11]
ndash Global Illumination [PGrsquo11]
bull Perceptual Rendering ndash Stereo
ndash High Dynamic Range
bull Alternative representations ndash Voxel Data
ndash Height Fields
3D Internet Interactive 3D Content on the Web Philipp Slusallek
bull XML3D Scene Description ndash HTML-5 extension for interactive graphics
ndash JS implementation amp built into the browser
ndash Reuses Web Technology (DOM CSS JS)
bull XFLOW Parallel Processing ndash Data-parallel flowgraph for XML3D
ndash Animations image amp geometry processing
ndash Configuration within the DOM
bull Results ndash W3C standardization ldquoDeclarative 3D for the Webrdquo
ndash Rich media apps for BMW SLS-Museum hellip
3D-Internet Apps SLS-Museum 3D-Installation amp Museum with Interactive Virtual Characters
3D-Internet Apps Using OpenStreetMap-3D as Shared Virtual Worlds
Fully automatically generated from OpenStreet Map Taking semantic data into acount
Marker-free Performance Capture Christian Theobalt
bull Reconstruction of detailed human animation models ndash In Multi-view video without markers
ndash Out Detailed motion shape and appearance
ndash General clothing modifiable performances new animations
bull Real-time performance capture ndash Fast full-body motion estimation from depth
cameras
ndash Interaction
ndash Collaboration with Intel Magic Mirror project
[ICCV 2011]
[SIGGRAPH Asia 2010]
Markerless Motion Capture of Interacting Characters Using Multi-view Image Segmentation
Articulated Models Input silhouettes Segmentation Contour labels Estimated surface Estimated 3D models
Handling Intersections
Improved segmentation with 3D shape priors Excellent performance when evaluated against marker-based system
bull Interactive inspection of light transport in virtual scenes ndash You can only manipulate what you see
ndash First prototypal light manipulation tools
bull Efficient global illumination ndash Otherwise no interactive
visualization nor manipulation
ndash Improvements on many-lights methods and progressive photon mapping
bull Results ndash Demonstrator Maya plugin ndash Collaboration with local film academy
Visualization and Editing of Light Transport Carsten Dachsbacher
Advanced Real-Time Ray Tracing Techniques Philipp Slusallek
bull Perfect importance sampling and caching ndash Sparse but perfect importance sampling
ndash Caching and interpolation [Eurographics`12]
bull Unifying Photon-Mapping amp Monte-Carlo ndash Formulating PM as a MC process
ndash Per pixel combination using MIS
bull Data-parallel implementations
ndash Efficiency and performance
bull Integration into XML3D
ndash Provide ldquocorrectrdquo results by default
Vertex Merging with Multiple Importance Sampling Photon-Mapping as a Monte-Carlo Process
BPT
PPM Progressive Photon-Mapping (PPM)
Bidirectional Path Tracing (BPT)
bull Whole-Function Vectorization ndash Restore scalar computations
ndash LLVM platform-independent
ndash RenderMan frontend OpenCL driver
bull Vector Programming ndash Formalized C extension for portable
effective SIMD programming
ndash Type system triggers vectorization
ndash Data layout adaption
bull New Programming Models for High-Performance Graphics
bull Results ndash Demonstrators for shaders and HPC code
ndash CC++-Extensions (with Intel)
ndash OpenCL compiler (CPU)
Compiler Support for High-Performance Graphics Sebastian Hack
bull Hybrid Rendering ndash Client amp Server Model
ndash Smartphone to Mainframe
bull Large Data Processing ndash Scalable Hierarchical
RW Data Structures
bull Results ndash ZAPP displaywall demonstrator
ndash ImageVis3D (Mobile) demonstrator
ndash Practically use in hospitals
Scalable Hybrid Rendering for Large Scale Visualization Jens Kruumlger
Displays as a Service Large Scale Visualization Alexander Loumlffler
bull Virtualization of Displays ndash Virtual Framebuffer and Displays exposed to Internet
ndash Replacing cables by switched IP network
ndash Internet standards for video encoding and streaming
bull Fully Synchronized ndash 120 Hz active stereo sync over IP
ndash Accuracy of ~100us in software
ndash Drives GPU displays output
bull Results ndash 20-screen wall demonstrator
ndash 3-screen wall (thin-bezel)
ndash CE4100 based SW synchronization
SIGGRAPH 2012
Backup
The Intel Science and Technology Center (ISTC) and Intel Collaborative Research Institute (ICRI) Programs
35
The modern economy is an information economy and one that is driven by innovations that enhance productivity as well as create new modes of entertainment We need to invest in the basic research that will inspire future products and services and ensure long term health of our information economy Government and private foundations are helping but corporate America needs to step up and increase commitments to university research - Justin Rattner ndash Intel CTO
$140M investment over 5 years announced by Intel in 2011 and 2012
Centers of Excellence bull Each ISTC and ICRI will focus on one
research area eg visual computing secure computing
bull The ISTCs and ICRIs are meant to bring the best and brightest researchers across the US together
bull Each ISTC and ICRI will be led by a host university and will include thought leaders from other schools
Breaking Barriers to Collaboration
bull Open IP models and open source software to encourage free information exchange (In most of the Centers)
bull Favor projects that span multiple institutions to encourage collaboration among universities
bull Intel researches per center assigned to work on-campus to encourage collaboration between Intel and academia
Greater Impact to Future Tech bull Center research themes to
address essential needs of computing technology
bull Research agendas jointly defined and co-led by an Intel and a University Principal Investigator
bull After completing 3-5 year charters new ISTCs and ICRIs can be formed to respond to changing tech environment
httpfolditportal
Serious Gaming pplied to Content Creation
Highlighted by President Obama Winner of most-significant new visualization tool (NSF)
Goal Create high-quality content by casting creation activities as games in which large numbers of people are incentivized to perform simple tasks which in combination yield sophisticated content PIs Zoran Popovic (UW) Noah Snavely (Cornell) Maneesh Agrawala(Berkeley)
Determining the structure of retroviral protease (HIV)
Video Frank to add Papers Frank to add
Extracting Structure and Semantics
CAD Model Points
Structures
People
Goals Enable context aware computing and automated content creation through the capture analysis and manipulation of real-world visual data PIs Steve Seitz (UW) Noah Snavely (Cornell) Tom Funkhouser (Princeton) Vladlen Koltun (Stanford) Jitendra Malik (Berkeley) Deva Ramanan (UV Irvine)
Video Frank to add Papers Frank to add
httpvisualstanfordedu
Computational Photography (Franken Camera)
Being adopted as a standard API for cellphone camera systems (Apple Android)
bull Goal Develop algorithms languages architectures and prototypes demonstrating the use of computation in the process of image capture and display
bull PIs Marc Levoy (Stanford) Mark Horowitz (Stanford) Pat Hanrahan (Stanford)
Video Frank to add Papers Frank to add
ISTC-VC SIGGRAPH Papers
Character Locomotion Monday 6 August 900 AM - 1030 AM Optimizing Locomotion Controllers Using Biologically Based Actuators and Objectives Jack M Wang Samuel R Hamner Scott L Delp Vladlen Koltun Continuous Character Control With Low-Dimensional Embeddings Sergey Levine Jack M Wang Alexis Haraux Zoran Popović Vladlen Koltun Shape Analysis Monday 6 August 900 AM - 1030 AM Schelling Points on 3D Surface Meshes Xiaobai Chen Abulhair Saparov Bill Pang Thomas Funkhouser Shape Transformation Wednesday 8 August 900 - 1030 AM An Algebraic Model for Parameterized Shape Editing Martin Bokeloh Michael Wand Hans-Peter Seidel Vladlen Koltun
42
ISTC-VC SIGGRAPH Papers
Image Processing Monday 6 August 2- 330 pm Decoupling Algorithms From Schedules for Easy Optimization of Image-Processing Pipelines Jonathan Ragan-Kelley Andrew Adams Sylvain Paris Marc Levoy Saman Amarasinghe Freacutedo Durand
Cloth
Monday 6 August 2-330 pm Specular Reflection From Woven Cloth Piti Irawan Steve Marschner Stitch Meshes for Modeling Knitted Clothing With Yarn-level Detail Cem Yuksel Jonathan M Kaldor Doug L James Steve Marschner
Appearance
Monday 6 August 345-535 pm Printing Spatially Varying Reflectance for Reproducing HDR Images Yue Dong Xin Tong Fabio Pellacini Baining Guo
43
ISTC-VC SIGGRAPH Papers (cont)
Hand Eye and Face Monday 6 August 345-535 pm Session Chair - Vladlen Koltun Discovery of Complex Behaviors through Contact-Invariant Optimization Igor Mordatch Emanuel Todorov Zoran Popovi1049029 Sketching Monday 6 August 345-535 pm HelpingHand Example-Based Stroke Stylization Jingwan Lu Fisher Yu Adam Finkelstein Stephen DiVerdi Fabrication Tuesday 7 August 9-1030 am Fabricating Articulated Characters From Skinned Meshes Moritz Baumlcher Bernd Bickel Doug L James Hanspeter Pfister
44
Sampling Reconstructing and Filtering Light Tuesday 7 August 1045 am-1215 pm A Theory of Monte Carlo Visibility Sampling Ravi Ramamoorthi John Anderson Mark Meyer Derek Nowrouzezahrai Reconstructing the Indirect Light Field for Global Illumination Jaakko Lehtinen Timo Aila Samuli Laine Freacutedo Durand
Geometry Reconstruction amp Tracking
Tuesday 7 August 1045 am-1215 pm Temporally Coherent Completion of Dynamic Shapes Hao Li Linjie Luo Daniel Vlasic Pieter Peers Jovan Popovic Mark Pauly Szymon Rusinkiewicz
Sets of Shapes
Tuesday 7 August 2-330 pm Exploring Collections of 3D Models Using Fuzzy Correspondence Vladimir G Kim Wilmot Li Niloy J Mitra Stephen DiVerdi Thomas Funkhouser A Probabilistic Model for Component-Based Shape Synthesis Evangelos Kalogerakis Siddhartha Chaudhuri Daphne Koller Vladlen Koltun
45
ISTC-VC SIGGRAPH Papers (cont)
Light Rays Tuesday 7 August 2-330 pm Manifold Exploration A Markov Chain Monte Carlo Technique for Rendering Scenes With Difficult Specular Transport Wenzel Jakob Steve Marschner Bidirectional Lightcuts Bruce Walter Pramook Khungurn Kavita Bala
Fun With Video
Tuesday 7 August 345-535 pm Session Chair Noah Snavely Video Deblurring for Hand-Held Cameras Using Patch-Based Synthesis Sunghyun Cho Jue Wang Seungyong Lee Eulerian Video Magnification for Revealing Subtle Changes in the World Hao-Yu Wu Michael Rubinstein Eugene Shih John Guttag Freacutedo Durand William T Freeman Selectively De-Animating Video Jiamin Bai Aseem Agarwala Maneesh Agrawala Ravi Ramamoorthi Tools for Placing Cuts and Transitions in Interview Video Floraine Berthouzoz Wilmot Li Maneesh Agrawala
46
ISTC-VC SIGGRAPH Papers (cont)
Noise and Texture Tuesday 7 August 345-535 pm Structure-Aware Synthesis for Predictive Woven Fabric Appearance Shuang Zhao Kavita Bala Steve Marschner Wenzel Jakob Symmetry-Guided Texture Synthesis and Manipulation Vladimir Kim Yaron Lipman Thomas Funkhouser
Shape Transformation Wednesday 8 August 900 - 1030 AM An Algebraic Model for Parameterized Shape Editing Martin Bokeloh Michael Wand Hans-Peter Seidel Vladlen Koltun
Stitching
Wednesday 8 August 1045 am-1215 pm Exposing Photo Manipulation With Inconsistent Reflections James F OrsquoBrien Hany Farid
47
ISTC-VC SIGGRAPH Papers (cont)
Maps Surfaces and Shapes
Wednesday 8 August 1045 am-1215 pm Simple Formulas For Quasiconformal Plane Deformations Yaron Lipman Vladimir G Kim Thomas Funkhouser
Interactive Systems amp Hardware Wednesday 8 August 2-330 pm Position-Correcting Tools for 2D Digital Fabrication Alec Rivers Ilan E Moyer Freacutedo Durand
48
ISTC-VC SIGGRAPH Papers (cont)
Collisions Wednesday 8 August 345-535 pm Energy-Based Self-Collision Culling for Arbitrary Mesh Deformations Changxi Zheng Doug L James
All About Images
Thursday 9 August 9-1030 am A Framework for Content-Adaptive Photo Manipulation Macros Application to Face Landscape and Global Manipulations Floraine Berthouzoz Wilmot Li Mira Dontcheva Maneesh Agrawala
Sound and Elements
Thursday 9 August 9-1030 am Motion-Driven Concatenative Synthesis of Cloth Sounds Steven S An Doug L James Steve Marschner Precomputed Acceleration Noise for Improved Rigid-Body Sound Jeffrey N Chadwick Changxi Zheng Doug L James Interactive Sound Propagation Using Compact Acoustic Transfer Operators Lakulish Antani Anish Chandak Lauri Savioja Dinesh Manocha Updated Sparse Cholesky Factors for Corotational Elastodynamics Florian Hecht Yeon Jin Lee Jonathan R Shewchuk James F OrsquoBrien
49
ISTC-VC SIGGRAPH Papers (cont)
Geometry amp Viewing Thursday 9 August 2-330 pm Perceptual Models of Viewpoint Preference Adrian Secordm Jingwan Lu Adam Finkelstein Manish Singh Andrew Nealen
Faces and Hair [Closing Session]
Thursday 9 August 345-515 pm Coupled 3D Reconstruction of Sparse Facial Hair and Skin Thabo Beeler Bernd Bickel Gioacchino Noris Paul Beardsley Steve Marschner Robert W Sumner Markus Gross Physical Face Cloning Bernd Bickel Peter Kaufmann Melina Skouras Bernhard Thomaszewski Derek Bradley Thabo Beeler Philip Jackson Steve Marschner Wojciech Matusik Markus Gross
50
ISTC-VC SIGGRAPH Papers (cont)
Siggraph Courses Optimizing Realistic Rendering With Many-Light Methods Sunday 5 August 2-515 pm Jaroslav Krivanek Milos Hasan Adam Arbree Carsten Dachsbacher Alexander Keller Bruce Walter State of the Art in Photon-Density Estimation Thursday 9 August 2-515 pm Toshiya Hachisuka Wojciech Jarosz Guillaume Bouchard Per Christensen Jeppe Revall Frisvad Wenzel Jakob Henrik Wann Jensen Jared M Johnson Michael Kaschalk Claude Knaus Andrew Selle Ben Spencer
Siggraph Talks
Silence Eliminate the Noise Thursday 9 August 9-1030 am Importance Sampling for Hair Scattering Jiawei Ou Feng Xie Parashar Krishnamachari Fabio Pellacini
Siggraph Exhibitor Sessions
Intel Corporation Wednesday 8 August 430-530 pm room 402B The Future of Visual Computing as Viewed by Intel Visual Computing Research Centers
51
Other ISTC-VC SIGGRAPH Participation
Saarbruumlcken Germany
An Open Collaborative Research Institute at the Saarland Campus
Multimodal
Computing
and
Interaction
IVCI Mission Facilitate the progress of Visual Computing research and be a driver towards highest
quality image real-time processing and interactive visualization
Virtual Worlds (Model-based)
Multimodal Scene Analysis amp Interaction
Real Worlds (Sample-based)
Intel VCI Vision Scalable Algorithms for
Real Time Realistic
Rendering
Compiler Support for
High Performance
Graphics
Collaborative Distributed Molecular
Modeling and Visualization
Efficient High Quality
Rendering Using Sample-based
Representations
Scalable Hybrid Rendering for
Large Scale Visualization
Marker-free Performance
Capture
Algorithms for Low Cost Depth
Imaging
Visualization and editing of light
transport
Internet Transport and Coding for 3D
HD-TV
Software- innovation for the Digital Enterprise
Kusanagi Coding and
Interaction for Networked Games
Multi Touch Interaction
Techniques for Mixed 2D and 3D Graphics Displays
Advanced Ray Tracing and Data-Flow
Processing for the 3D Internet
Intel VCI Projects-Based Organization
ECOUSS Efficient and open Compiler-
Framework for parallel Simulations
SCENE Novel Scene Representations for Rich
Networked Media
VERVE Vanquishing fear and apathy
through E-inclusion
Large Scale Visualization in the Internet of Displays
User-centric Video
Processing
Local Dimming for Edge-lit LED LCD-Monitors
SCI Institute Utah USA
Stanford University California USA
Research Collaboration
Consortium Members
User-Centric Video Processing Jan Kautz Christian Theobalt
bull Objective ndash Create new user experiences for capturing
editing and browsing
ndash Targets amateur video creators
bull Approach ndash Automatically identify spationdashtemporal and
semantic relationships withinbetween videos
ndash Leverage graph of these to drive UI and video processing
bull Expected results Capturing automatic stabilization and
enhancement
Editing edit semantic objects in videos
Browsing find semantically related videos
Remove the person in white
Video Inpainting in Dynamic Scenes amp Videoscape for moving through Internet Videos
Efficient High-Quality Rendering Using Sample-based Representations Elmar Eisemann
bull Realistic Rendering ndash Lens Flare [Siggraphrsquo11]
ndash Depth-of-field [Eurographics lsquo11]
ndash Global Illumination [PGrsquo11]
bull Perceptual Rendering ndash Stereo
ndash High Dynamic Range
bull Alternative representations ndash Voxel Data
ndash Height Fields
3D Internet Interactive 3D Content on the Web Philipp Slusallek
bull XML3D Scene Description ndash HTML-5 extension for interactive graphics
ndash JS implementation amp built into the browser
ndash Reuses Web Technology (DOM CSS JS)
bull XFLOW Parallel Processing ndash Data-parallel flowgraph for XML3D
ndash Animations image amp geometry processing
ndash Configuration within the DOM
bull Results ndash W3C standardization ldquoDeclarative 3D for the Webrdquo
ndash Rich media apps for BMW SLS-Museum hellip
3D-Internet Apps SLS-Museum 3D-Installation amp Museum with Interactive Virtual Characters
3D-Internet Apps Using OpenStreetMap-3D as Shared Virtual Worlds
Fully automatically generated from OpenStreet Map Taking semantic data into acount
Marker-free Performance Capture Christian Theobalt
bull Reconstruction of detailed human animation models ndash In Multi-view video without markers
ndash Out Detailed motion shape and appearance
ndash General clothing modifiable performances new animations
bull Real-time performance capture ndash Fast full-body motion estimation from depth
cameras
ndash Interaction
ndash Collaboration with Intel Magic Mirror project
[ICCV 2011]
[SIGGRAPH Asia 2010]
Markerless Motion Capture of Interacting Characters Using Multi-view Image Segmentation
Articulated Models Input silhouettes Segmentation Contour labels Estimated surface Estimated 3D models
Handling Intersections
Improved segmentation with 3D shape priors Excellent performance when evaluated against marker-based system
bull Interactive inspection of light transport in virtual scenes ndash You can only manipulate what you see
ndash First prototypal light manipulation tools
bull Efficient global illumination ndash Otherwise no interactive
visualization nor manipulation
ndash Improvements on many-lights methods and progressive photon mapping
bull Results ndash Demonstrator Maya plugin ndash Collaboration with local film academy
Visualization and Editing of Light Transport Carsten Dachsbacher
Advanced Real-Time Ray Tracing Techniques Philipp Slusallek
bull Perfect importance sampling and caching ndash Sparse but perfect importance sampling
ndash Caching and interpolation [Eurographics`12]
bull Unifying Photon-Mapping amp Monte-Carlo ndash Formulating PM as a MC process
ndash Per pixel combination using MIS
bull Data-parallel implementations
ndash Efficiency and performance
bull Integration into XML3D
ndash Provide ldquocorrectrdquo results by default
Vertex Merging with Multiple Importance Sampling Photon-Mapping as a Monte-Carlo Process
BPT
PPM Progressive Photon-Mapping (PPM)
Bidirectional Path Tracing (BPT)
bull Whole-Function Vectorization ndash Restore scalar computations
ndash LLVM platform-independent
ndash RenderMan frontend OpenCL driver
bull Vector Programming ndash Formalized C extension for portable
effective SIMD programming
ndash Type system triggers vectorization
ndash Data layout adaption
bull New Programming Models for High-Performance Graphics
bull Results ndash Demonstrators for shaders and HPC code
ndash CC++-Extensions (with Intel)
ndash OpenCL compiler (CPU)
Compiler Support for High-Performance Graphics Sebastian Hack
bull Hybrid Rendering ndash Client amp Server Model
ndash Smartphone to Mainframe
bull Large Data Processing ndash Scalable Hierarchical
RW Data Structures
bull Results ndash ZAPP displaywall demonstrator
ndash ImageVis3D (Mobile) demonstrator
ndash Practically use in hospitals
Scalable Hybrid Rendering for Large Scale Visualization Jens Kruumlger
Displays as a Service Large Scale Visualization Alexander Loumlffler
bull Virtualization of Displays ndash Virtual Framebuffer and Displays exposed to Internet
ndash Replacing cables by switched IP network
ndash Internet standards for video encoding and streaming
bull Fully Synchronized ndash 120 Hz active stereo sync over IP
ndash Accuracy of ~100us in software
ndash Drives GPU displays output
bull Results ndash 20-screen wall demonstrator
ndash 3-screen wall (thin-bezel)
ndash CE4100 based SW synchronization
SIGGRAPH 2012
Backup
The Intel Science and Technology Center (ISTC) and Intel Collaborative Research Institute (ICRI) Programs
35
The modern economy is an information economy and one that is driven by innovations that enhance productivity as well as create new modes of entertainment We need to invest in the basic research that will inspire future products and services and ensure long term health of our information economy Government and private foundations are helping but corporate America needs to step up and increase commitments to university research - Justin Rattner ndash Intel CTO
$140M investment over 5 years announced by Intel in 2011 and 2012
Centers of Excellence bull Each ISTC and ICRI will focus on one
research area eg visual computing secure computing
bull The ISTCs and ICRIs are meant to bring the best and brightest researchers across the US together
bull Each ISTC and ICRI will be led by a host university and will include thought leaders from other schools
Breaking Barriers to Collaboration
bull Open IP models and open source software to encourage free information exchange (In most of the Centers)
bull Favor projects that span multiple institutions to encourage collaboration among universities
bull Intel researches per center assigned to work on-campus to encourage collaboration between Intel and academia
Greater Impact to Future Tech bull Center research themes to
address essential needs of computing technology
bull Research agendas jointly defined and co-led by an Intel and a University Principal Investigator
bull After completing 3-5 year charters new ISTCs and ICRIs can be formed to respond to changing tech environment
httpfolditportal
Serious Gaming pplied to Content Creation
Highlighted by President Obama Winner of most-significant new visualization tool (NSF)
Goal Create high-quality content by casting creation activities as games in which large numbers of people are incentivized to perform simple tasks which in combination yield sophisticated content PIs Zoran Popovic (UW) Noah Snavely (Cornell) Maneesh Agrawala(Berkeley)
Determining the structure of retroviral protease (HIV)
Video Frank to add Papers Frank to add
Extracting Structure and Semantics
CAD Model Points
Structures
People
Goals Enable context aware computing and automated content creation through the capture analysis and manipulation of real-world visual data PIs Steve Seitz (UW) Noah Snavely (Cornell) Tom Funkhouser (Princeton) Vladlen Koltun (Stanford) Jitendra Malik (Berkeley) Deva Ramanan (UV Irvine)
Video Frank to add Papers Frank to add
httpvisualstanfordedu
Computational Photography (Franken Camera)
Being adopted as a standard API for cellphone camera systems (Apple Android)
bull Goal Develop algorithms languages architectures and prototypes demonstrating the use of computation in the process of image capture and display
bull PIs Marc Levoy (Stanford) Mark Horowitz (Stanford) Pat Hanrahan (Stanford)
Video Frank to add Papers Frank to add
ISTC-VC SIGGRAPH Papers
Character Locomotion Monday 6 August 900 AM - 1030 AM Optimizing Locomotion Controllers Using Biologically Based Actuators and Objectives Jack M Wang Samuel R Hamner Scott L Delp Vladlen Koltun Continuous Character Control With Low-Dimensional Embeddings Sergey Levine Jack M Wang Alexis Haraux Zoran Popović Vladlen Koltun Shape Analysis Monday 6 August 900 AM - 1030 AM Schelling Points on 3D Surface Meshes Xiaobai Chen Abulhair Saparov Bill Pang Thomas Funkhouser Shape Transformation Wednesday 8 August 900 - 1030 AM An Algebraic Model for Parameterized Shape Editing Martin Bokeloh Michael Wand Hans-Peter Seidel Vladlen Koltun
42
ISTC-VC SIGGRAPH Papers
Image Processing Monday 6 August 2- 330 pm Decoupling Algorithms From Schedules for Easy Optimization of Image-Processing Pipelines Jonathan Ragan-Kelley Andrew Adams Sylvain Paris Marc Levoy Saman Amarasinghe Freacutedo Durand
Cloth
Monday 6 August 2-330 pm Specular Reflection From Woven Cloth Piti Irawan Steve Marschner Stitch Meshes for Modeling Knitted Clothing With Yarn-level Detail Cem Yuksel Jonathan M Kaldor Doug L James Steve Marschner
Appearance
Monday 6 August 345-535 pm Printing Spatially Varying Reflectance for Reproducing HDR Images Yue Dong Xin Tong Fabio Pellacini Baining Guo
43
ISTC-VC SIGGRAPH Papers (cont)
Hand Eye and Face Monday 6 August 345-535 pm Session Chair - Vladlen Koltun Discovery of Complex Behaviors through Contact-Invariant Optimization Igor Mordatch Emanuel Todorov Zoran Popovi1049029 Sketching Monday 6 August 345-535 pm HelpingHand Example-Based Stroke Stylization Jingwan Lu Fisher Yu Adam Finkelstein Stephen DiVerdi Fabrication Tuesday 7 August 9-1030 am Fabricating Articulated Characters From Skinned Meshes Moritz Baumlcher Bernd Bickel Doug L James Hanspeter Pfister
44
Sampling Reconstructing and Filtering Light Tuesday 7 August 1045 am-1215 pm A Theory of Monte Carlo Visibility Sampling Ravi Ramamoorthi John Anderson Mark Meyer Derek Nowrouzezahrai Reconstructing the Indirect Light Field for Global Illumination Jaakko Lehtinen Timo Aila Samuli Laine Freacutedo Durand
Geometry Reconstruction amp Tracking
Tuesday 7 August 1045 am-1215 pm Temporally Coherent Completion of Dynamic Shapes Hao Li Linjie Luo Daniel Vlasic Pieter Peers Jovan Popovic Mark Pauly Szymon Rusinkiewicz
Sets of Shapes
Tuesday 7 August 2-330 pm Exploring Collections of 3D Models Using Fuzzy Correspondence Vladimir G Kim Wilmot Li Niloy J Mitra Stephen DiVerdi Thomas Funkhouser A Probabilistic Model for Component-Based Shape Synthesis Evangelos Kalogerakis Siddhartha Chaudhuri Daphne Koller Vladlen Koltun
45
ISTC-VC SIGGRAPH Papers (cont)
Light Rays Tuesday 7 August 2-330 pm Manifold Exploration A Markov Chain Monte Carlo Technique for Rendering Scenes With Difficult Specular Transport Wenzel Jakob Steve Marschner Bidirectional Lightcuts Bruce Walter Pramook Khungurn Kavita Bala
Fun With Video
Tuesday 7 August 345-535 pm Session Chair Noah Snavely Video Deblurring for Hand-Held Cameras Using Patch-Based Synthesis Sunghyun Cho Jue Wang Seungyong Lee Eulerian Video Magnification for Revealing Subtle Changes in the World Hao-Yu Wu Michael Rubinstein Eugene Shih John Guttag Freacutedo Durand William T Freeman Selectively De-Animating Video Jiamin Bai Aseem Agarwala Maneesh Agrawala Ravi Ramamoorthi Tools for Placing Cuts and Transitions in Interview Video Floraine Berthouzoz Wilmot Li Maneesh Agrawala
46
ISTC-VC SIGGRAPH Papers (cont)
Noise and Texture Tuesday 7 August 345-535 pm Structure-Aware Synthesis for Predictive Woven Fabric Appearance Shuang Zhao Kavita Bala Steve Marschner Wenzel Jakob Symmetry-Guided Texture Synthesis and Manipulation Vladimir Kim Yaron Lipman Thomas Funkhouser
Shape Transformation Wednesday 8 August 900 - 1030 AM An Algebraic Model for Parameterized Shape Editing Martin Bokeloh Michael Wand Hans-Peter Seidel Vladlen Koltun
Stitching
Wednesday 8 August 1045 am-1215 pm Exposing Photo Manipulation With Inconsistent Reflections James F OrsquoBrien Hany Farid
47
ISTC-VC SIGGRAPH Papers (cont)
Maps Surfaces and Shapes
Wednesday 8 August 1045 am-1215 pm Simple Formulas For Quasiconformal Plane Deformations Yaron Lipman Vladimir G Kim Thomas Funkhouser
Interactive Systems amp Hardware Wednesday 8 August 2-330 pm Position-Correcting Tools for 2D Digital Fabrication Alec Rivers Ilan E Moyer Freacutedo Durand
48
ISTC-VC SIGGRAPH Papers (cont)
Collisions Wednesday 8 August 345-535 pm Energy-Based Self-Collision Culling for Arbitrary Mesh Deformations Changxi Zheng Doug L James
All About Images
Thursday 9 August 9-1030 am A Framework for Content-Adaptive Photo Manipulation Macros Application to Face Landscape and Global Manipulations Floraine Berthouzoz Wilmot Li Mira Dontcheva Maneesh Agrawala
Sound and Elements
Thursday 9 August 9-1030 am Motion-Driven Concatenative Synthesis of Cloth Sounds Steven S An Doug L James Steve Marschner Precomputed Acceleration Noise for Improved Rigid-Body Sound Jeffrey N Chadwick Changxi Zheng Doug L James Interactive Sound Propagation Using Compact Acoustic Transfer Operators Lakulish Antani Anish Chandak Lauri Savioja Dinesh Manocha Updated Sparse Cholesky Factors for Corotational Elastodynamics Florian Hecht Yeon Jin Lee Jonathan R Shewchuk James F OrsquoBrien
49
ISTC-VC SIGGRAPH Papers (cont)
Geometry amp Viewing Thursday 9 August 2-330 pm Perceptual Models of Viewpoint Preference Adrian Secordm Jingwan Lu Adam Finkelstein Manish Singh Andrew Nealen
Faces and Hair [Closing Session]
Thursday 9 August 345-515 pm Coupled 3D Reconstruction of Sparse Facial Hair and Skin Thabo Beeler Bernd Bickel Gioacchino Noris Paul Beardsley Steve Marschner Robert W Sumner Markus Gross Physical Face Cloning Bernd Bickel Peter Kaufmann Melina Skouras Bernhard Thomaszewski Derek Bradley Thabo Beeler Philip Jackson Steve Marschner Wojciech Matusik Markus Gross
50
ISTC-VC SIGGRAPH Papers (cont)
Siggraph Courses Optimizing Realistic Rendering With Many-Light Methods Sunday 5 August 2-515 pm Jaroslav Krivanek Milos Hasan Adam Arbree Carsten Dachsbacher Alexander Keller Bruce Walter State of the Art in Photon-Density Estimation Thursday 9 August 2-515 pm Toshiya Hachisuka Wojciech Jarosz Guillaume Bouchard Per Christensen Jeppe Revall Frisvad Wenzel Jakob Henrik Wann Jensen Jared M Johnson Michael Kaschalk Claude Knaus Andrew Selle Ben Spencer
Siggraph Talks
Silence Eliminate the Noise Thursday 9 August 9-1030 am Importance Sampling for Hair Scattering Jiawei Ou Feng Xie Parashar Krishnamachari Fabio Pellacini
Siggraph Exhibitor Sessions
Intel Corporation Wednesday 8 August 430-530 pm room 402B The Future of Visual Computing as Viewed by Intel Visual Computing Research Centers
51
Other ISTC-VC SIGGRAPH Participation
An Open Collaborative Research Institute at the Saarland Campus
Multimodal
Computing
and
Interaction
IVCI Mission Facilitate the progress of Visual Computing research and be a driver towards highest
quality image real-time processing and interactive visualization
Virtual Worlds (Model-based)
Multimodal Scene Analysis amp Interaction
Real Worlds (Sample-based)
Intel VCI Vision Scalable Algorithms for
Real Time Realistic
Rendering
Compiler Support for
High Performance
Graphics
Collaborative Distributed Molecular
Modeling and Visualization
Efficient High Quality
Rendering Using Sample-based
Representations
Scalable Hybrid Rendering for
Large Scale Visualization
Marker-free Performance
Capture
Algorithms for Low Cost Depth
Imaging
Visualization and editing of light
transport
Internet Transport and Coding for 3D
HD-TV
Software- innovation for the Digital Enterprise
Kusanagi Coding and
Interaction for Networked Games
Multi Touch Interaction
Techniques for Mixed 2D and 3D Graphics Displays
Advanced Ray Tracing and Data-Flow
Processing for the 3D Internet
Intel VCI Projects-Based Organization
ECOUSS Efficient and open Compiler-
Framework for parallel Simulations
SCENE Novel Scene Representations for Rich
Networked Media
VERVE Vanquishing fear and apathy
through E-inclusion
Large Scale Visualization in the Internet of Displays
User-centric Video
Processing
Local Dimming for Edge-lit LED LCD-Monitors
SCI Institute Utah USA
Stanford University California USA
Research Collaboration
Consortium Members
User-Centric Video Processing Jan Kautz Christian Theobalt
bull Objective ndash Create new user experiences for capturing
editing and browsing
ndash Targets amateur video creators
bull Approach ndash Automatically identify spationdashtemporal and
semantic relationships withinbetween videos
ndash Leverage graph of these to drive UI and video processing
bull Expected results Capturing automatic stabilization and
enhancement
Editing edit semantic objects in videos
Browsing find semantically related videos
Remove the person in white
Video Inpainting in Dynamic Scenes amp Videoscape for moving through Internet Videos
Efficient High-Quality Rendering Using Sample-based Representations Elmar Eisemann
bull Realistic Rendering ndash Lens Flare [Siggraphrsquo11]
ndash Depth-of-field [Eurographics lsquo11]
ndash Global Illumination [PGrsquo11]
bull Perceptual Rendering ndash Stereo
ndash High Dynamic Range
bull Alternative representations ndash Voxel Data
ndash Height Fields
3D Internet Interactive 3D Content on the Web Philipp Slusallek
bull XML3D Scene Description ndash HTML-5 extension for interactive graphics
ndash JS implementation amp built into the browser
ndash Reuses Web Technology (DOM CSS JS)
bull XFLOW Parallel Processing ndash Data-parallel flowgraph for XML3D
ndash Animations image amp geometry processing
ndash Configuration within the DOM
bull Results ndash W3C standardization ldquoDeclarative 3D for the Webrdquo
ndash Rich media apps for BMW SLS-Museum hellip
3D-Internet Apps SLS-Museum 3D-Installation amp Museum with Interactive Virtual Characters
3D-Internet Apps Using OpenStreetMap-3D as Shared Virtual Worlds
Fully automatically generated from OpenStreet Map Taking semantic data into acount
Marker-free Performance Capture Christian Theobalt
bull Reconstruction of detailed human animation models ndash In Multi-view video without markers
ndash Out Detailed motion shape and appearance
ndash General clothing modifiable performances new animations
bull Real-time performance capture ndash Fast full-body motion estimation from depth
cameras
ndash Interaction
ndash Collaboration with Intel Magic Mirror project
[ICCV 2011]
[SIGGRAPH Asia 2010]
Markerless Motion Capture of Interacting Characters Using Multi-view Image Segmentation
Articulated Models Input silhouettes Segmentation Contour labels Estimated surface Estimated 3D models
Handling Intersections
Improved segmentation with 3D shape priors Excellent performance when evaluated against marker-based system
bull Interactive inspection of light transport in virtual scenes ndash You can only manipulate what you see
ndash First prototypal light manipulation tools
bull Efficient global illumination ndash Otherwise no interactive
visualization nor manipulation
ndash Improvements on many-lights methods and progressive photon mapping
bull Results ndash Demonstrator Maya plugin ndash Collaboration with local film academy
Visualization and Editing of Light Transport Carsten Dachsbacher
Advanced Real-Time Ray Tracing Techniques Philipp Slusallek
bull Perfect importance sampling and caching ndash Sparse but perfect importance sampling
ndash Caching and interpolation [Eurographics`12]
bull Unifying Photon-Mapping amp Monte-Carlo ndash Formulating PM as a MC process
ndash Per pixel combination using MIS
bull Data-parallel implementations
ndash Efficiency and performance
bull Integration into XML3D
ndash Provide ldquocorrectrdquo results by default
Vertex Merging with Multiple Importance Sampling Photon-Mapping as a Monte-Carlo Process
BPT
PPM Progressive Photon-Mapping (PPM)
Bidirectional Path Tracing (BPT)
bull Whole-Function Vectorization ndash Restore scalar computations
ndash LLVM platform-independent
ndash RenderMan frontend OpenCL driver
bull Vector Programming ndash Formalized C extension for portable
effective SIMD programming
ndash Type system triggers vectorization
ndash Data layout adaption
bull New Programming Models for High-Performance Graphics
bull Results ndash Demonstrators for shaders and HPC code
ndash CC++-Extensions (with Intel)
ndash OpenCL compiler (CPU)
Compiler Support for High-Performance Graphics Sebastian Hack
bull Hybrid Rendering ndash Client amp Server Model
ndash Smartphone to Mainframe
bull Large Data Processing ndash Scalable Hierarchical
RW Data Structures
bull Results ndash ZAPP displaywall demonstrator
ndash ImageVis3D (Mobile) demonstrator
ndash Practically use in hospitals
Scalable Hybrid Rendering for Large Scale Visualization Jens Kruumlger
Displays as a Service Large Scale Visualization Alexander Loumlffler
bull Virtualization of Displays ndash Virtual Framebuffer and Displays exposed to Internet
ndash Replacing cables by switched IP network
ndash Internet standards for video encoding and streaming
bull Fully Synchronized ndash 120 Hz active stereo sync over IP
ndash Accuracy of ~100us in software
ndash Drives GPU displays output
bull Results ndash 20-screen wall demonstrator
ndash 3-screen wall (thin-bezel)
ndash CE4100 based SW synchronization
SIGGRAPH 2012
Backup
The Intel Science and Technology Center (ISTC) and Intel Collaborative Research Institute (ICRI) Programs
35
The modern economy is an information economy and one that is driven by innovations that enhance productivity as well as create new modes of entertainment We need to invest in the basic research that will inspire future products and services and ensure long term health of our information economy Government and private foundations are helping but corporate America needs to step up and increase commitments to university research - Justin Rattner ndash Intel CTO
$140M investment over 5 years announced by Intel in 2011 and 2012
Centers of Excellence bull Each ISTC and ICRI will focus on one
research area eg visual computing secure computing
bull The ISTCs and ICRIs are meant to bring the best and brightest researchers across the US together
bull Each ISTC and ICRI will be led by a host university and will include thought leaders from other schools
Breaking Barriers to Collaboration
bull Open IP models and open source software to encourage free information exchange (In most of the Centers)
bull Favor projects that span multiple institutions to encourage collaboration among universities
bull Intel researches per center assigned to work on-campus to encourage collaboration between Intel and academia
Greater Impact to Future Tech bull Center research themes to
address essential needs of computing technology
bull Research agendas jointly defined and co-led by an Intel and a University Principal Investigator
bull After completing 3-5 year charters new ISTCs and ICRIs can be formed to respond to changing tech environment
httpfolditportal
Serious Gaming pplied to Content Creation
Highlighted by President Obama Winner of most-significant new visualization tool (NSF)
Goal Create high-quality content by casting creation activities as games in which large numbers of people are incentivized to perform simple tasks which in combination yield sophisticated content PIs Zoran Popovic (UW) Noah Snavely (Cornell) Maneesh Agrawala(Berkeley)
Determining the structure of retroviral protease (HIV)
Video Frank to add Papers Frank to add
Extracting Structure and Semantics
CAD Model Points
Structures
People
Goals Enable context aware computing and automated content creation through the capture analysis and manipulation of real-world visual data PIs Steve Seitz (UW) Noah Snavely (Cornell) Tom Funkhouser (Princeton) Vladlen Koltun (Stanford) Jitendra Malik (Berkeley) Deva Ramanan (UV Irvine)
Video Frank to add Papers Frank to add
httpvisualstanfordedu
Computational Photography (Franken Camera)
Being adopted as a standard API for cellphone camera systems (Apple Android)
bull Goal Develop algorithms languages architectures and prototypes demonstrating the use of computation in the process of image capture and display
bull PIs Marc Levoy (Stanford) Mark Horowitz (Stanford) Pat Hanrahan (Stanford)
Video Frank to add Papers Frank to add
ISTC-VC SIGGRAPH Papers
Character Locomotion Monday 6 August 900 AM - 1030 AM Optimizing Locomotion Controllers Using Biologically Based Actuators and Objectives Jack M Wang Samuel R Hamner Scott L Delp Vladlen Koltun Continuous Character Control With Low-Dimensional Embeddings Sergey Levine Jack M Wang Alexis Haraux Zoran Popović Vladlen Koltun Shape Analysis Monday 6 August 900 AM - 1030 AM Schelling Points on 3D Surface Meshes Xiaobai Chen Abulhair Saparov Bill Pang Thomas Funkhouser Shape Transformation Wednesday 8 August 900 - 1030 AM An Algebraic Model for Parameterized Shape Editing Martin Bokeloh Michael Wand Hans-Peter Seidel Vladlen Koltun
42
ISTC-VC SIGGRAPH Papers
Image Processing Monday 6 August 2- 330 pm Decoupling Algorithms From Schedules for Easy Optimization of Image-Processing Pipelines Jonathan Ragan-Kelley Andrew Adams Sylvain Paris Marc Levoy Saman Amarasinghe Freacutedo Durand
Cloth
Monday 6 August 2-330 pm Specular Reflection From Woven Cloth Piti Irawan Steve Marschner Stitch Meshes for Modeling Knitted Clothing With Yarn-level Detail Cem Yuksel Jonathan M Kaldor Doug L James Steve Marschner
Appearance
Monday 6 August 345-535 pm Printing Spatially Varying Reflectance for Reproducing HDR Images Yue Dong Xin Tong Fabio Pellacini Baining Guo
43
ISTC-VC SIGGRAPH Papers (cont)
Hand Eye and Face Monday 6 August 345-535 pm Session Chair - Vladlen Koltun Discovery of Complex Behaviors through Contact-Invariant Optimization Igor Mordatch Emanuel Todorov Zoran Popovi1049029 Sketching Monday 6 August 345-535 pm HelpingHand Example-Based Stroke Stylization Jingwan Lu Fisher Yu Adam Finkelstein Stephen DiVerdi Fabrication Tuesday 7 August 9-1030 am Fabricating Articulated Characters From Skinned Meshes Moritz Baumlcher Bernd Bickel Doug L James Hanspeter Pfister
44
Sampling Reconstructing and Filtering Light Tuesday 7 August 1045 am-1215 pm A Theory of Monte Carlo Visibility Sampling Ravi Ramamoorthi John Anderson Mark Meyer Derek Nowrouzezahrai Reconstructing the Indirect Light Field for Global Illumination Jaakko Lehtinen Timo Aila Samuli Laine Freacutedo Durand
Geometry Reconstruction amp Tracking
Tuesday 7 August 1045 am-1215 pm Temporally Coherent Completion of Dynamic Shapes Hao Li Linjie Luo Daniel Vlasic Pieter Peers Jovan Popovic Mark Pauly Szymon Rusinkiewicz
Sets of Shapes
Tuesday 7 August 2-330 pm Exploring Collections of 3D Models Using Fuzzy Correspondence Vladimir G Kim Wilmot Li Niloy J Mitra Stephen DiVerdi Thomas Funkhouser A Probabilistic Model for Component-Based Shape Synthesis Evangelos Kalogerakis Siddhartha Chaudhuri Daphne Koller Vladlen Koltun
45
ISTC-VC SIGGRAPH Papers (cont)
Light Rays Tuesday 7 August 2-330 pm Manifold Exploration A Markov Chain Monte Carlo Technique for Rendering Scenes With Difficult Specular Transport Wenzel Jakob Steve Marschner Bidirectional Lightcuts Bruce Walter Pramook Khungurn Kavita Bala
Fun With Video
Tuesday 7 August 345-535 pm Session Chair Noah Snavely Video Deblurring for Hand-Held Cameras Using Patch-Based Synthesis Sunghyun Cho Jue Wang Seungyong Lee Eulerian Video Magnification for Revealing Subtle Changes in the World Hao-Yu Wu Michael Rubinstein Eugene Shih John Guttag Freacutedo Durand William T Freeman Selectively De-Animating Video Jiamin Bai Aseem Agarwala Maneesh Agrawala Ravi Ramamoorthi Tools for Placing Cuts and Transitions in Interview Video Floraine Berthouzoz Wilmot Li Maneesh Agrawala
46
ISTC-VC SIGGRAPH Papers (cont)
Noise and Texture Tuesday 7 August 345-535 pm Structure-Aware Synthesis for Predictive Woven Fabric Appearance Shuang Zhao Kavita Bala Steve Marschner Wenzel Jakob Symmetry-Guided Texture Synthesis and Manipulation Vladimir Kim Yaron Lipman Thomas Funkhouser
Shape Transformation Wednesday 8 August 900 - 1030 AM An Algebraic Model for Parameterized Shape Editing Martin Bokeloh Michael Wand Hans-Peter Seidel Vladlen Koltun
Stitching
Wednesday 8 August 1045 am-1215 pm Exposing Photo Manipulation With Inconsistent Reflections James F OrsquoBrien Hany Farid
47
ISTC-VC SIGGRAPH Papers (cont)
Maps Surfaces and Shapes
Wednesday 8 August 1045 am-1215 pm Simple Formulas For Quasiconformal Plane Deformations Yaron Lipman Vladimir G Kim Thomas Funkhouser
Interactive Systems amp Hardware Wednesday 8 August 2-330 pm Position-Correcting Tools for 2D Digital Fabrication Alec Rivers Ilan E Moyer Freacutedo Durand
48
ISTC-VC SIGGRAPH Papers (cont)
Collisions Wednesday 8 August 345-535 pm Energy-Based Self-Collision Culling for Arbitrary Mesh Deformations Changxi Zheng Doug L James
All About Images
Thursday 9 August 9-1030 am A Framework for Content-Adaptive Photo Manipulation Macros Application to Face Landscape and Global Manipulations Floraine Berthouzoz Wilmot Li Mira Dontcheva Maneesh Agrawala
Sound and Elements
Thursday 9 August 9-1030 am Motion-Driven Concatenative Synthesis of Cloth Sounds Steven S An Doug L James Steve Marschner Precomputed Acceleration Noise for Improved Rigid-Body Sound Jeffrey N Chadwick Changxi Zheng Doug L James Interactive Sound Propagation Using Compact Acoustic Transfer Operators Lakulish Antani Anish Chandak Lauri Savioja Dinesh Manocha Updated Sparse Cholesky Factors for Corotational Elastodynamics Florian Hecht Yeon Jin Lee Jonathan R Shewchuk James F OrsquoBrien
49
ISTC-VC SIGGRAPH Papers (cont)
Geometry amp Viewing Thursday 9 August 2-330 pm Perceptual Models of Viewpoint Preference Adrian Secordm Jingwan Lu Adam Finkelstein Manish Singh Andrew Nealen
Faces and Hair [Closing Session]
Thursday 9 August 345-515 pm Coupled 3D Reconstruction of Sparse Facial Hair and Skin Thabo Beeler Bernd Bickel Gioacchino Noris Paul Beardsley Steve Marschner Robert W Sumner Markus Gross Physical Face Cloning Bernd Bickel Peter Kaufmann Melina Skouras Bernhard Thomaszewski Derek Bradley Thabo Beeler Philip Jackson Steve Marschner Wojciech Matusik Markus Gross
50
ISTC-VC SIGGRAPH Papers (cont)
Siggraph Courses Optimizing Realistic Rendering With Many-Light Methods Sunday 5 August 2-515 pm Jaroslav Krivanek Milos Hasan Adam Arbree Carsten Dachsbacher Alexander Keller Bruce Walter State of the Art in Photon-Density Estimation Thursday 9 August 2-515 pm Toshiya Hachisuka Wojciech Jarosz Guillaume Bouchard Per Christensen Jeppe Revall Frisvad Wenzel Jakob Henrik Wann Jensen Jared M Johnson Michael Kaschalk Claude Knaus Andrew Selle Ben Spencer
Siggraph Talks
Silence Eliminate the Noise Thursday 9 August 9-1030 am Importance Sampling for Hair Scattering Jiawei Ou Feng Xie Parashar Krishnamachari Fabio Pellacini
Siggraph Exhibitor Sessions
Intel Corporation Wednesday 8 August 430-530 pm room 402B The Future of Visual Computing as Viewed by Intel Visual Computing Research Centers
51
Other ISTC-VC SIGGRAPH Participation
IVCI Mission Facilitate the progress of Visual Computing research and be a driver towards highest
quality image real-time processing and interactive visualization
Virtual Worlds (Model-based)
Multimodal Scene Analysis amp Interaction
Real Worlds (Sample-based)
Intel VCI Vision Scalable Algorithms for
Real Time Realistic
Rendering
Compiler Support for
High Performance
Graphics
Collaborative Distributed Molecular
Modeling and Visualization
Efficient High Quality
Rendering Using Sample-based
Representations
Scalable Hybrid Rendering for
Large Scale Visualization
Marker-free Performance
Capture
Algorithms for Low Cost Depth
Imaging
Visualization and editing of light
transport
Internet Transport and Coding for 3D
HD-TV
Software- innovation for the Digital Enterprise
Kusanagi Coding and
Interaction for Networked Games
Multi Touch Interaction
Techniques for Mixed 2D and 3D Graphics Displays
Advanced Ray Tracing and Data-Flow
Processing for the 3D Internet
Intel VCI Projects-Based Organization
ECOUSS Efficient and open Compiler-
Framework for parallel Simulations
SCENE Novel Scene Representations for Rich
Networked Media
VERVE Vanquishing fear and apathy
through E-inclusion
Large Scale Visualization in the Internet of Displays
User-centric Video
Processing
Local Dimming for Edge-lit LED LCD-Monitors
SCI Institute Utah USA
Stanford University California USA
Research Collaboration
Consortium Members
User-Centric Video Processing Jan Kautz Christian Theobalt
bull Objective ndash Create new user experiences for capturing
editing and browsing
ndash Targets amateur video creators
bull Approach ndash Automatically identify spationdashtemporal and
semantic relationships withinbetween videos
ndash Leverage graph of these to drive UI and video processing
bull Expected results Capturing automatic stabilization and
enhancement
Editing edit semantic objects in videos
Browsing find semantically related videos
Remove the person in white
Video Inpainting in Dynamic Scenes amp Videoscape for moving through Internet Videos
Efficient High-Quality Rendering Using Sample-based Representations Elmar Eisemann
bull Realistic Rendering ndash Lens Flare [Siggraphrsquo11]
ndash Depth-of-field [Eurographics lsquo11]
ndash Global Illumination [PGrsquo11]
bull Perceptual Rendering ndash Stereo
ndash High Dynamic Range
bull Alternative representations ndash Voxel Data
ndash Height Fields
3D Internet Interactive 3D Content on the Web Philipp Slusallek
bull XML3D Scene Description ndash HTML-5 extension for interactive graphics
ndash JS implementation amp built into the browser
ndash Reuses Web Technology (DOM CSS JS)
bull XFLOW Parallel Processing ndash Data-parallel flowgraph for XML3D
ndash Animations image amp geometry processing
ndash Configuration within the DOM
bull Results ndash W3C standardization ldquoDeclarative 3D for the Webrdquo
ndash Rich media apps for BMW SLS-Museum hellip
3D-Internet Apps SLS-Museum 3D-Installation amp Museum with Interactive Virtual Characters
3D-Internet Apps Using OpenStreetMap-3D as Shared Virtual Worlds
Fully automatically generated from OpenStreet Map Taking semantic data into acount
Marker-free Performance Capture Christian Theobalt
bull Reconstruction of detailed human animation models ndash In Multi-view video without markers
ndash Out Detailed motion shape and appearance
ndash General clothing modifiable performances new animations
bull Real-time performance capture ndash Fast full-body motion estimation from depth
cameras
ndash Interaction
ndash Collaboration with Intel Magic Mirror project
[ICCV 2011]
[SIGGRAPH Asia 2010]
Markerless Motion Capture of Interacting Characters Using Multi-view Image Segmentation
Articulated Models Input silhouettes Segmentation Contour labels Estimated surface Estimated 3D models
Handling Intersections
Improved segmentation with 3D shape priors Excellent performance when evaluated against marker-based system
bull Interactive inspection of light transport in virtual scenes ndash You can only manipulate what you see
ndash First prototypal light manipulation tools
bull Efficient global illumination ndash Otherwise no interactive
visualization nor manipulation
ndash Improvements on many-lights methods and progressive photon mapping
bull Results ndash Demonstrator Maya plugin ndash Collaboration with local film academy
Visualization and Editing of Light Transport Carsten Dachsbacher
Advanced Real-Time Ray Tracing Techniques Philipp Slusallek
bull Perfect importance sampling and caching ndash Sparse but perfect importance sampling
ndash Caching and interpolation [Eurographics`12]
bull Unifying Photon-Mapping amp Monte-Carlo ndash Formulating PM as a MC process
ndash Per pixel combination using MIS
bull Data-parallel implementations
ndash Efficiency and performance
bull Integration into XML3D
ndash Provide ldquocorrectrdquo results by default
Vertex Merging with Multiple Importance Sampling Photon-Mapping as a Monte-Carlo Process
BPT
PPM Progressive Photon-Mapping (PPM)
Bidirectional Path Tracing (BPT)
bull Whole-Function Vectorization ndash Restore scalar computations
ndash LLVM platform-independent
ndash RenderMan frontend OpenCL driver
bull Vector Programming ndash Formalized C extension for portable
effective SIMD programming
ndash Type system triggers vectorization
ndash Data layout adaption
bull New Programming Models for High-Performance Graphics
bull Results ndash Demonstrators for shaders and HPC code
ndash CC++-Extensions (with Intel)
ndash OpenCL compiler (CPU)
Compiler Support for High-Performance Graphics Sebastian Hack
bull Hybrid Rendering ndash Client amp Server Model
ndash Smartphone to Mainframe
bull Large Data Processing ndash Scalable Hierarchical
RW Data Structures
bull Results ndash ZAPP displaywall demonstrator
ndash ImageVis3D (Mobile) demonstrator
ndash Practically use in hospitals
Scalable Hybrid Rendering for Large Scale Visualization Jens Kruumlger
Displays as a Service Large Scale Visualization Alexander Loumlffler
bull Virtualization of Displays ndash Virtual Framebuffer and Displays exposed to Internet
ndash Replacing cables by switched IP network
ndash Internet standards for video encoding and streaming
bull Fully Synchronized ndash 120 Hz active stereo sync over IP
ndash Accuracy of ~100us in software
ndash Drives GPU displays output
bull Results ndash 20-screen wall demonstrator
ndash 3-screen wall (thin-bezel)
ndash CE4100 based SW synchronization
SIGGRAPH 2012
Backup
The Intel Science and Technology Center (ISTC) and Intel Collaborative Research Institute (ICRI) Programs
35
The modern economy is an information economy and one that is driven by innovations that enhance productivity as well as create new modes of entertainment We need to invest in the basic research that will inspire future products and services and ensure long term health of our information economy Government and private foundations are helping but corporate America needs to step up and increase commitments to university research - Justin Rattner ndash Intel CTO
$140M investment over 5 years announced by Intel in 2011 and 2012
Centers of Excellence bull Each ISTC and ICRI will focus on one
research area eg visual computing secure computing
bull The ISTCs and ICRIs are meant to bring the best and brightest researchers across the US together
bull Each ISTC and ICRI will be led by a host university and will include thought leaders from other schools
Breaking Barriers to Collaboration
bull Open IP models and open source software to encourage free information exchange (In most of the Centers)
bull Favor projects that span multiple institutions to encourage collaboration among universities
bull Intel researches per center assigned to work on-campus to encourage collaboration between Intel and academia
Greater Impact to Future Tech bull Center research themes to
address essential needs of computing technology
bull Research agendas jointly defined and co-led by an Intel and a University Principal Investigator
bull After completing 3-5 year charters new ISTCs and ICRIs can be formed to respond to changing tech environment
httpfolditportal
Serious Gaming pplied to Content Creation
Highlighted by President Obama Winner of most-significant new visualization tool (NSF)
Goal Create high-quality content by casting creation activities as games in which large numbers of people are incentivized to perform simple tasks which in combination yield sophisticated content PIs Zoran Popovic (UW) Noah Snavely (Cornell) Maneesh Agrawala(Berkeley)
Determining the structure of retroviral protease (HIV)
Video Frank to add Papers Frank to add
Extracting Structure and Semantics
CAD Model Points
Structures
People
Goals Enable context aware computing and automated content creation through the capture analysis and manipulation of real-world visual data PIs Steve Seitz (UW) Noah Snavely (Cornell) Tom Funkhouser (Princeton) Vladlen Koltun (Stanford) Jitendra Malik (Berkeley) Deva Ramanan (UV Irvine)
Video Frank to add Papers Frank to add
httpvisualstanfordedu
Computational Photography (Franken Camera)
Being adopted as a standard API for cellphone camera systems (Apple Android)
bull Goal Develop algorithms languages architectures and prototypes demonstrating the use of computation in the process of image capture and display
bull PIs Marc Levoy (Stanford) Mark Horowitz (Stanford) Pat Hanrahan (Stanford)
Video Frank to add Papers Frank to add
ISTC-VC SIGGRAPH Papers
Character Locomotion Monday 6 August 900 AM - 1030 AM Optimizing Locomotion Controllers Using Biologically Based Actuators and Objectives Jack M Wang Samuel R Hamner Scott L Delp Vladlen Koltun Continuous Character Control With Low-Dimensional Embeddings Sergey Levine Jack M Wang Alexis Haraux Zoran Popović Vladlen Koltun Shape Analysis Monday 6 August 900 AM - 1030 AM Schelling Points on 3D Surface Meshes Xiaobai Chen Abulhair Saparov Bill Pang Thomas Funkhouser Shape Transformation Wednesday 8 August 900 - 1030 AM An Algebraic Model for Parameterized Shape Editing Martin Bokeloh Michael Wand Hans-Peter Seidel Vladlen Koltun
42
ISTC-VC SIGGRAPH Papers
Image Processing Monday 6 August 2- 330 pm Decoupling Algorithms From Schedules for Easy Optimization of Image-Processing Pipelines Jonathan Ragan-Kelley Andrew Adams Sylvain Paris Marc Levoy Saman Amarasinghe Freacutedo Durand
Cloth
Monday 6 August 2-330 pm Specular Reflection From Woven Cloth Piti Irawan Steve Marschner Stitch Meshes for Modeling Knitted Clothing With Yarn-level Detail Cem Yuksel Jonathan M Kaldor Doug L James Steve Marschner
Appearance
Monday 6 August 345-535 pm Printing Spatially Varying Reflectance for Reproducing HDR Images Yue Dong Xin Tong Fabio Pellacini Baining Guo
43
ISTC-VC SIGGRAPH Papers (cont)
Hand Eye and Face Monday 6 August 345-535 pm Session Chair - Vladlen Koltun Discovery of Complex Behaviors through Contact-Invariant Optimization Igor Mordatch Emanuel Todorov Zoran Popovi1049029 Sketching Monday 6 August 345-535 pm HelpingHand Example-Based Stroke Stylization Jingwan Lu Fisher Yu Adam Finkelstein Stephen DiVerdi Fabrication Tuesday 7 August 9-1030 am Fabricating Articulated Characters From Skinned Meshes Moritz Baumlcher Bernd Bickel Doug L James Hanspeter Pfister
44
Sampling Reconstructing and Filtering Light Tuesday 7 August 1045 am-1215 pm A Theory of Monte Carlo Visibility Sampling Ravi Ramamoorthi John Anderson Mark Meyer Derek Nowrouzezahrai Reconstructing the Indirect Light Field for Global Illumination Jaakko Lehtinen Timo Aila Samuli Laine Freacutedo Durand
Geometry Reconstruction amp Tracking
Tuesday 7 August 1045 am-1215 pm Temporally Coherent Completion of Dynamic Shapes Hao Li Linjie Luo Daniel Vlasic Pieter Peers Jovan Popovic Mark Pauly Szymon Rusinkiewicz
Sets of Shapes
Tuesday 7 August 2-330 pm Exploring Collections of 3D Models Using Fuzzy Correspondence Vladimir G Kim Wilmot Li Niloy J Mitra Stephen DiVerdi Thomas Funkhouser A Probabilistic Model for Component-Based Shape Synthesis Evangelos Kalogerakis Siddhartha Chaudhuri Daphne Koller Vladlen Koltun
45
ISTC-VC SIGGRAPH Papers (cont)
Light Rays Tuesday 7 August 2-330 pm Manifold Exploration A Markov Chain Monte Carlo Technique for Rendering Scenes With Difficult Specular Transport Wenzel Jakob Steve Marschner Bidirectional Lightcuts Bruce Walter Pramook Khungurn Kavita Bala
Fun With Video
Tuesday 7 August 345-535 pm Session Chair Noah Snavely Video Deblurring for Hand-Held Cameras Using Patch-Based Synthesis Sunghyun Cho Jue Wang Seungyong Lee Eulerian Video Magnification for Revealing Subtle Changes in the World Hao-Yu Wu Michael Rubinstein Eugene Shih John Guttag Freacutedo Durand William T Freeman Selectively De-Animating Video Jiamin Bai Aseem Agarwala Maneesh Agrawala Ravi Ramamoorthi Tools for Placing Cuts and Transitions in Interview Video Floraine Berthouzoz Wilmot Li Maneesh Agrawala
46
ISTC-VC SIGGRAPH Papers (cont)
Noise and Texture Tuesday 7 August 345-535 pm Structure-Aware Synthesis for Predictive Woven Fabric Appearance Shuang Zhao Kavita Bala Steve Marschner Wenzel Jakob Symmetry-Guided Texture Synthesis and Manipulation Vladimir Kim Yaron Lipman Thomas Funkhouser
Shape Transformation Wednesday 8 August 900 - 1030 AM An Algebraic Model for Parameterized Shape Editing Martin Bokeloh Michael Wand Hans-Peter Seidel Vladlen Koltun
Stitching
Wednesday 8 August 1045 am-1215 pm Exposing Photo Manipulation With Inconsistent Reflections James F OrsquoBrien Hany Farid
47
ISTC-VC SIGGRAPH Papers (cont)
Maps Surfaces and Shapes
Wednesday 8 August 1045 am-1215 pm Simple Formulas For Quasiconformal Plane Deformations Yaron Lipman Vladimir G Kim Thomas Funkhouser
Interactive Systems amp Hardware Wednesday 8 August 2-330 pm Position-Correcting Tools for 2D Digital Fabrication Alec Rivers Ilan E Moyer Freacutedo Durand
48
ISTC-VC SIGGRAPH Papers (cont)
Collisions Wednesday 8 August 345-535 pm Energy-Based Self-Collision Culling for Arbitrary Mesh Deformations Changxi Zheng Doug L James
All About Images
Thursday 9 August 9-1030 am A Framework for Content-Adaptive Photo Manipulation Macros Application to Face Landscape and Global Manipulations Floraine Berthouzoz Wilmot Li Mira Dontcheva Maneesh Agrawala
Sound and Elements
Thursday 9 August 9-1030 am Motion-Driven Concatenative Synthesis of Cloth Sounds Steven S An Doug L James Steve Marschner Precomputed Acceleration Noise for Improved Rigid-Body Sound Jeffrey N Chadwick Changxi Zheng Doug L James Interactive Sound Propagation Using Compact Acoustic Transfer Operators Lakulish Antani Anish Chandak Lauri Savioja Dinesh Manocha Updated Sparse Cholesky Factors for Corotational Elastodynamics Florian Hecht Yeon Jin Lee Jonathan R Shewchuk James F OrsquoBrien
49
ISTC-VC SIGGRAPH Papers (cont)
Geometry amp Viewing Thursday 9 August 2-330 pm Perceptual Models of Viewpoint Preference Adrian Secordm Jingwan Lu Adam Finkelstein Manish Singh Andrew Nealen
Faces and Hair [Closing Session]
Thursday 9 August 345-515 pm Coupled 3D Reconstruction of Sparse Facial Hair and Skin Thabo Beeler Bernd Bickel Gioacchino Noris Paul Beardsley Steve Marschner Robert W Sumner Markus Gross Physical Face Cloning Bernd Bickel Peter Kaufmann Melina Skouras Bernhard Thomaszewski Derek Bradley Thabo Beeler Philip Jackson Steve Marschner Wojciech Matusik Markus Gross
50
ISTC-VC SIGGRAPH Papers (cont)
Siggraph Courses Optimizing Realistic Rendering With Many-Light Methods Sunday 5 August 2-515 pm Jaroslav Krivanek Milos Hasan Adam Arbree Carsten Dachsbacher Alexander Keller Bruce Walter State of the Art in Photon-Density Estimation Thursday 9 August 2-515 pm Toshiya Hachisuka Wojciech Jarosz Guillaume Bouchard Per Christensen Jeppe Revall Frisvad Wenzel Jakob Henrik Wann Jensen Jared M Johnson Michael Kaschalk Claude Knaus Andrew Selle Ben Spencer
Siggraph Talks
Silence Eliminate the Noise Thursday 9 August 9-1030 am Importance Sampling for Hair Scattering Jiawei Ou Feng Xie Parashar Krishnamachari Fabio Pellacini
Siggraph Exhibitor Sessions
Intel Corporation Wednesday 8 August 430-530 pm room 402B The Future of Visual Computing as Viewed by Intel Visual Computing Research Centers
51
Other ISTC-VC SIGGRAPH Participation
Virtual Worlds (Model-based)
Multimodal Scene Analysis amp Interaction
Real Worlds (Sample-based)
Intel VCI Vision Scalable Algorithms for
Real Time Realistic
Rendering
Compiler Support for
High Performance
Graphics
Collaborative Distributed Molecular
Modeling and Visualization
Efficient High Quality
Rendering Using Sample-based
Representations
Scalable Hybrid Rendering for
Large Scale Visualization
Marker-free Performance
Capture
Algorithms for Low Cost Depth
Imaging
Visualization and editing of light
transport
Internet Transport and Coding for 3D
HD-TV
Software- innovation for the Digital Enterprise
Kusanagi Coding and
Interaction for Networked Games
Multi Touch Interaction
Techniques for Mixed 2D and 3D Graphics Displays
Advanced Ray Tracing and Data-Flow
Processing for the 3D Internet
Intel VCI Projects-Based Organization
ECOUSS Efficient and open Compiler-
Framework for parallel Simulations
SCENE Novel Scene Representations for Rich
Networked Media
VERVE Vanquishing fear and apathy
through E-inclusion
Large Scale Visualization in the Internet of Displays
User-centric Video
Processing
Local Dimming for Edge-lit LED LCD-Monitors
SCI Institute Utah USA
Stanford University California USA
Research Collaboration
Consortium Members
User-Centric Video Processing Jan Kautz Christian Theobalt
bull Objective ndash Create new user experiences for capturing
editing and browsing
ndash Targets amateur video creators
bull Approach ndash Automatically identify spationdashtemporal and
semantic relationships withinbetween videos
ndash Leverage graph of these to drive UI and video processing
bull Expected results Capturing automatic stabilization and
enhancement
Editing edit semantic objects in videos
Browsing find semantically related videos
Remove the person in white
Video Inpainting in Dynamic Scenes amp Videoscape for moving through Internet Videos
Efficient High-Quality Rendering Using Sample-based Representations Elmar Eisemann
bull Realistic Rendering ndash Lens Flare [Siggraphrsquo11]
ndash Depth-of-field [Eurographics lsquo11]
ndash Global Illumination [PGrsquo11]
bull Perceptual Rendering ndash Stereo
ndash High Dynamic Range
bull Alternative representations ndash Voxel Data
ndash Height Fields
3D Internet Interactive 3D Content on the Web Philipp Slusallek
bull XML3D Scene Description ndash HTML-5 extension for interactive graphics
ndash JS implementation amp built into the browser
ndash Reuses Web Technology (DOM CSS JS)
bull XFLOW Parallel Processing ndash Data-parallel flowgraph for XML3D
ndash Animations image amp geometry processing
ndash Configuration within the DOM
bull Results ndash W3C standardization ldquoDeclarative 3D for the Webrdquo
ndash Rich media apps for BMW SLS-Museum hellip
3D-Internet Apps SLS-Museum 3D-Installation amp Museum with Interactive Virtual Characters
3D-Internet Apps Using OpenStreetMap-3D as Shared Virtual Worlds
Fully automatically generated from OpenStreet Map Taking semantic data into acount
Marker-free Performance Capture Christian Theobalt
bull Reconstruction of detailed human animation models ndash In Multi-view video without markers
ndash Out Detailed motion shape and appearance
ndash General clothing modifiable performances new animations
bull Real-time performance capture ndash Fast full-body motion estimation from depth
cameras
ndash Interaction
ndash Collaboration with Intel Magic Mirror project
[ICCV 2011]
[SIGGRAPH Asia 2010]
Markerless Motion Capture of Interacting Characters Using Multi-view Image Segmentation
Articulated Models Input silhouettes Segmentation Contour labels Estimated surface Estimated 3D models
Handling Intersections
Improved segmentation with 3D shape priors Excellent performance when evaluated against marker-based system
bull Interactive inspection of light transport in virtual scenes ndash You can only manipulate what you see
ndash First prototypal light manipulation tools
bull Efficient global illumination ndash Otherwise no interactive
visualization nor manipulation
ndash Improvements on many-lights methods and progressive photon mapping
bull Results ndash Demonstrator Maya plugin ndash Collaboration with local film academy
Visualization and Editing of Light Transport Carsten Dachsbacher
Advanced Real-Time Ray Tracing Techniques Philipp Slusallek
bull Perfect importance sampling and caching ndash Sparse but perfect importance sampling
ndash Caching and interpolation [Eurographics`12]
bull Unifying Photon-Mapping amp Monte-Carlo ndash Formulating PM as a MC process
ndash Per pixel combination using MIS
bull Data-parallel implementations
ndash Efficiency and performance
bull Integration into XML3D
ndash Provide ldquocorrectrdquo results by default
Vertex Merging with Multiple Importance Sampling Photon-Mapping as a Monte-Carlo Process
BPT
PPM Progressive Photon-Mapping (PPM)
Bidirectional Path Tracing (BPT)
bull Whole-Function Vectorization ndash Restore scalar computations
ndash LLVM platform-independent
ndash RenderMan frontend OpenCL driver
bull Vector Programming ndash Formalized C extension for portable
effective SIMD programming
ndash Type system triggers vectorization
ndash Data layout adaption
bull New Programming Models for High-Performance Graphics
bull Results ndash Demonstrators for shaders and HPC code
ndash CC++-Extensions (with Intel)
ndash OpenCL compiler (CPU)
Compiler Support for High-Performance Graphics Sebastian Hack
bull Hybrid Rendering ndash Client amp Server Model
ndash Smartphone to Mainframe
bull Large Data Processing ndash Scalable Hierarchical
RW Data Structures
bull Results ndash ZAPP displaywall demonstrator
ndash ImageVis3D (Mobile) demonstrator
ndash Practically use in hospitals
Scalable Hybrid Rendering for Large Scale Visualization Jens Kruumlger
Displays as a Service Large Scale Visualization Alexander Loumlffler
bull Virtualization of Displays ndash Virtual Framebuffer and Displays exposed to Internet
ndash Replacing cables by switched IP network
ndash Internet standards for video encoding and streaming
bull Fully Synchronized ndash 120 Hz active stereo sync over IP
ndash Accuracy of ~100us in software
ndash Drives GPU displays output
bull Results ndash 20-screen wall demonstrator
ndash 3-screen wall (thin-bezel)
ndash CE4100 based SW synchronization
SIGGRAPH 2012
Backup
The Intel Science and Technology Center (ISTC) and Intel Collaborative Research Institute (ICRI) Programs
35
The modern economy is an information economy and one that is driven by innovations that enhance productivity as well as create new modes of entertainment We need to invest in the basic research that will inspire future products and services and ensure long term health of our information economy Government and private foundations are helping but corporate America needs to step up and increase commitments to university research - Justin Rattner ndash Intel CTO
$140M investment over 5 years announced by Intel in 2011 and 2012
Centers of Excellence bull Each ISTC and ICRI will focus on one
research area eg visual computing secure computing
bull The ISTCs and ICRIs are meant to bring the best and brightest researchers across the US together
bull Each ISTC and ICRI will be led by a host university and will include thought leaders from other schools
Breaking Barriers to Collaboration
bull Open IP models and open source software to encourage free information exchange (In most of the Centers)
bull Favor projects that span multiple institutions to encourage collaboration among universities
bull Intel researches per center assigned to work on-campus to encourage collaboration between Intel and academia
Greater Impact to Future Tech bull Center research themes to
address essential needs of computing technology
bull Research agendas jointly defined and co-led by an Intel and a University Principal Investigator
bull After completing 3-5 year charters new ISTCs and ICRIs can be formed to respond to changing tech environment
httpfolditportal
Serious Gaming pplied to Content Creation
Highlighted by President Obama Winner of most-significant new visualization tool (NSF)
Goal Create high-quality content by casting creation activities as games in which large numbers of people are incentivized to perform simple tasks which in combination yield sophisticated content PIs Zoran Popovic (UW) Noah Snavely (Cornell) Maneesh Agrawala(Berkeley)
Determining the structure of retroviral protease (HIV)
Video Frank to add Papers Frank to add
Extracting Structure and Semantics
CAD Model Points
Structures
People
Goals Enable context aware computing and automated content creation through the capture analysis and manipulation of real-world visual data PIs Steve Seitz (UW) Noah Snavely (Cornell) Tom Funkhouser (Princeton) Vladlen Koltun (Stanford) Jitendra Malik (Berkeley) Deva Ramanan (UV Irvine)
Video Frank to add Papers Frank to add
httpvisualstanfordedu
Computational Photography (Franken Camera)
Being adopted as a standard API for cellphone camera systems (Apple Android)
bull Goal Develop algorithms languages architectures and prototypes demonstrating the use of computation in the process of image capture and display
bull PIs Marc Levoy (Stanford) Mark Horowitz (Stanford) Pat Hanrahan (Stanford)
Video Frank to add Papers Frank to add
ISTC-VC SIGGRAPH Papers
Character Locomotion Monday 6 August 900 AM - 1030 AM Optimizing Locomotion Controllers Using Biologically Based Actuators and Objectives Jack M Wang Samuel R Hamner Scott L Delp Vladlen Koltun Continuous Character Control With Low-Dimensional Embeddings Sergey Levine Jack M Wang Alexis Haraux Zoran Popović Vladlen Koltun Shape Analysis Monday 6 August 900 AM - 1030 AM Schelling Points on 3D Surface Meshes Xiaobai Chen Abulhair Saparov Bill Pang Thomas Funkhouser Shape Transformation Wednesday 8 August 900 - 1030 AM An Algebraic Model for Parameterized Shape Editing Martin Bokeloh Michael Wand Hans-Peter Seidel Vladlen Koltun
42
ISTC-VC SIGGRAPH Papers
Image Processing Monday 6 August 2- 330 pm Decoupling Algorithms From Schedules for Easy Optimization of Image-Processing Pipelines Jonathan Ragan-Kelley Andrew Adams Sylvain Paris Marc Levoy Saman Amarasinghe Freacutedo Durand
Cloth
Monday 6 August 2-330 pm Specular Reflection From Woven Cloth Piti Irawan Steve Marschner Stitch Meshes for Modeling Knitted Clothing With Yarn-level Detail Cem Yuksel Jonathan M Kaldor Doug L James Steve Marschner
Appearance
Monday 6 August 345-535 pm Printing Spatially Varying Reflectance for Reproducing HDR Images Yue Dong Xin Tong Fabio Pellacini Baining Guo
43
ISTC-VC SIGGRAPH Papers (cont)
Hand Eye and Face Monday 6 August 345-535 pm Session Chair - Vladlen Koltun Discovery of Complex Behaviors through Contact-Invariant Optimization Igor Mordatch Emanuel Todorov Zoran Popovi1049029 Sketching Monday 6 August 345-535 pm HelpingHand Example-Based Stroke Stylization Jingwan Lu Fisher Yu Adam Finkelstein Stephen DiVerdi Fabrication Tuesday 7 August 9-1030 am Fabricating Articulated Characters From Skinned Meshes Moritz Baumlcher Bernd Bickel Doug L James Hanspeter Pfister
44
Sampling Reconstructing and Filtering Light Tuesday 7 August 1045 am-1215 pm A Theory of Monte Carlo Visibility Sampling Ravi Ramamoorthi John Anderson Mark Meyer Derek Nowrouzezahrai Reconstructing the Indirect Light Field for Global Illumination Jaakko Lehtinen Timo Aila Samuli Laine Freacutedo Durand
Geometry Reconstruction amp Tracking
Tuesday 7 August 1045 am-1215 pm Temporally Coherent Completion of Dynamic Shapes Hao Li Linjie Luo Daniel Vlasic Pieter Peers Jovan Popovic Mark Pauly Szymon Rusinkiewicz
Sets of Shapes
Tuesday 7 August 2-330 pm Exploring Collections of 3D Models Using Fuzzy Correspondence Vladimir G Kim Wilmot Li Niloy J Mitra Stephen DiVerdi Thomas Funkhouser A Probabilistic Model for Component-Based Shape Synthesis Evangelos Kalogerakis Siddhartha Chaudhuri Daphne Koller Vladlen Koltun
45
ISTC-VC SIGGRAPH Papers (cont)
Light Rays Tuesday 7 August 2-330 pm Manifold Exploration A Markov Chain Monte Carlo Technique for Rendering Scenes With Difficult Specular Transport Wenzel Jakob Steve Marschner Bidirectional Lightcuts Bruce Walter Pramook Khungurn Kavita Bala
Fun With Video
Tuesday 7 August 345-535 pm Session Chair Noah Snavely Video Deblurring for Hand-Held Cameras Using Patch-Based Synthesis Sunghyun Cho Jue Wang Seungyong Lee Eulerian Video Magnification for Revealing Subtle Changes in the World Hao-Yu Wu Michael Rubinstein Eugene Shih John Guttag Freacutedo Durand William T Freeman Selectively De-Animating Video Jiamin Bai Aseem Agarwala Maneesh Agrawala Ravi Ramamoorthi Tools for Placing Cuts and Transitions in Interview Video Floraine Berthouzoz Wilmot Li Maneesh Agrawala
46
ISTC-VC SIGGRAPH Papers (cont)
Noise and Texture Tuesday 7 August 345-535 pm Structure-Aware Synthesis for Predictive Woven Fabric Appearance Shuang Zhao Kavita Bala Steve Marschner Wenzel Jakob Symmetry-Guided Texture Synthesis and Manipulation Vladimir Kim Yaron Lipman Thomas Funkhouser
Shape Transformation Wednesday 8 August 900 - 1030 AM An Algebraic Model for Parameterized Shape Editing Martin Bokeloh Michael Wand Hans-Peter Seidel Vladlen Koltun
Stitching
Wednesday 8 August 1045 am-1215 pm Exposing Photo Manipulation With Inconsistent Reflections James F OrsquoBrien Hany Farid
47
ISTC-VC SIGGRAPH Papers (cont)
Maps Surfaces and Shapes
Wednesday 8 August 1045 am-1215 pm Simple Formulas For Quasiconformal Plane Deformations Yaron Lipman Vladimir G Kim Thomas Funkhouser
Interactive Systems amp Hardware Wednesday 8 August 2-330 pm Position-Correcting Tools for 2D Digital Fabrication Alec Rivers Ilan E Moyer Freacutedo Durand
48
ISTC-VC SIGGRAPH Papers (cont)
Collisions Wednesday 8 August 345-535 pm Energy-Based Self-Collision Culling for Arbitrary Mesh Deformations Changxi Zheng Doug L James
All About Images
Thursday 9 August 9-1030 am A Framework for Content-Adaptive Photo Manipulation Macros Application to Face Landscape and Global Manipulations Floraine Berthouzoz Wilmot Li Mira Dontcheva Maneesh Agrawala
Sound and Elements
Thursday 9 August 9-1030 am Motion-Driven Concatenative Synthesis of Cloth Sounds Steven S An Doug L James Steve Marschner Precomputed Acceleration Noise for Improved Rigid-Body Sound Jeffrey N Chadwick Changxi Zheng Doug L James Interactive Sound Propagation Using Compact Acoustic Transfer Operators Lakulish Antani Anish Chandak Lauri Savioja Dinesh Manocha Updated Sparse Cholesky Factors for Corotational Elastodynamics Florian Hecht Yeon Jin Lee Jonathan R Shewchuk James F OrsquoBrien
49
ISTC-VC SIGGRAPH Papers (cont)
Geometry amp Viewing Thursday 9 August 2-330 pm Perceptual Models of Viewpoint Preference Adrian Secordm Jingwan Lu Adam Finkelstein Manish Singh Andrew Nealen
Faces and Hair [Closing Session]
Thursday 9 August 345-515 pm Coupled 3D Reconstruction of Sparse Facial Hair and Skin Thabo Beeler Bernd Bickel Gioacchino Noris Paul Beardsley Steve Marschner Robert W Sumner Markus Gross Physical Face Cloning Bernd Bickel Peter Kaufmann Melina Skouras Bernhard Thomaszewski Derek Bradley Thabo Beeler Philip Jackson Steve Marschner Wojciech Matusik Markus Gross
50
ISTC-VC SIGGRAPH Papers (cont)
Siggraph Courses Optimizing Realistic Rendering With Many-Light Methods Sunday 5 August 2-515 pm Jaroslav Krivanek Milos Hasan Adam Arbree Carsten Dachsbacher Alexander Keller Bruce Walter State of the Art in Photon-Density Estimation Thursday 9 August 2-515 pm Toshiya Hachisuka Wojciech Jarosz Guillaume Bouchard Per Christensen Jeppe Revall Frisvad Wenzel Jakob Henrik Wann Jensen Jared M Johnson Michael Kaschalk Claude Knaus Andrew Selle Ben Spencer
Siggraph Talks
Silence Eliminate the Noise Thursday 9 August 9-1030 am Importance Sampling for Hair Scattering Jiawei Ou Feng Xie Parashar Krishnamachari Fabio Pellacini
Siggraph Exhibitor Sessions
Intel Corporation Wednesday 8 August 430-530 pm room 402B The Future of Visual Computing as Viewed by Intel Visual Computing Research Centers
51
Other ISTC-VC SIGGRAPH Participation
SCI Institute Utah USA
Stanford University California USA
Research Collaboration
Consortium Members
User-Centric Video Processing Jan Kautz Christian Theobalt
bull Objective ndash Create new user experiences for capturing
editing and browsing
ndash Targets amateur video creators
bull Approach ndash Automatically identify spationdashtemporal and
semantic relationships withinbetween videos
ndash Leverage graph of these to drive UI and video processing
bull Expected results Capturing automatic stabilization and
enhancement
Editing edit semantic objects in videos
Browsing find semantically related videos
Remove the person in white
Video Inpainting in Dynamic Scenes amp Videoscape for moving through Internet Videos
Efficient High-Quality Rendering Using Sample-based Representations Elmar Eisemann
bull Realistic Rendering ndash Lens Flare [Siggraphrsquo11]
ndash Depth-of-field [Eurographics lsquo11]
ndash Global Illumination [PGrsquo11]
bull Perceptual Rendering ndash Stereo
ndash High Dynamic Range
bull Alternative representations ndash Voxel Data
ndash Height Fields
3D Internet Interactive 3D Content on the Web Philipp Slusallek
bull XML3D Scene Description ndash HTML-5 extension for interactive graphics
ndash JS implementation amp built into the browser
ndash Reuses Web Technology (DOM CSS JS)
bull XFLOW Parallel Processing ndash Data-parallel flowgraph for XML3D
ndash Animations image amp geometry processing
ndash Configuration within the DOM
bull Results ndash W3C standardization ldquoDeclarative 3D for the Webrdquo
ndash Rich media apps for BMW SLS-Museum hellip
3D-Internet Apps SLS-Museum 3D-Installation amp Museum with Interactive Virtual Characters
3D-Internet Apps Using OpenStreetMap-3D as Shared Virtual Worlds
Fully automatically generated from OpenStreet Map Taking semantic data into acount
Marker-free Performance Capture Christian Theobalt
bull Reconstruction of detailed human animation models ndash In Multi-view video without markers
ndash Out Detailed motion shape and appearance
ndash General clothing modifiable performances new animations
bull Real-time performance capture ndash Fast full-body motion estimation from depth
cameras
ndash Interaction
ndash Collaboration with Intel Magic Mirror project
[ICCV 2011]
[SIGGRAPH Asia 2010]
Markerless Motion Capture of Interacting Characters Using Multi-view Image Segmentation
Articulated Models Input silhouettes Segmentation Contour labels Estimated surface Estimated 3D models
Handling Intersections
Improved segmentation with 3D shape priors Excellent performance when evaluated against marker-based system
bull Interactive inspection of light transport in virtual scenes ndash You can only manipulate what you see
ndash First prototypal light manipulation tools
bull Efficient global illumination ndash Otherwise no interactive
visualization nor manipulation
ndash Improvements on many-lights methods and progressive photon mapping
bull Results ndash Demonstrator Maya plugin ndash Collaboration with local film academy
Visualization and Editing of Light Transport Carsten Dachsbacher
Advanced Real-Time Ray Tracing Techniques Philipp Slusallek
bull Perfect importance sampling and caching ndash Sparse but perfect importance sampling
ndash Caching and interpolation [Eurographics`12]
bull Unifying Photon-Mapping amp Monte-Carlo ndash Formulating PM as a MC process
ndash Per pixel combination using MIS
bull Data-parallel implementations
ndash Efficiency and performance
bull Integration into XML3D
ndash Provide ldquocorrectrdquo results by default
Vertex Merging with Multiple Importance Sampling Photon-Mapping as a Monte-Carlo Process
BPT
PPM Progressive Photon-Mapping (PPM)
Bidirectional Path Tracing (BPT)
bull Whole-Function Vectorization ndash Restore scalar computations
ndash LLVM platform-independent
ndash RenderMan frontend OpenCL driver
bull Vector Programming ndash Formalized C extension for portable
effective SIMD programming
ndash Type system triggers vectorization
ndash Data layout adaption
bull New Programming Models for High-Performance Graphics
bull Results ndash Demonstrators for shaders and HPC code
ndash CC++-Extensions (with Intel)
ndash OpenCL compiler (CPU)
Compiler Support for High-Performance Graphics Sebastian Hack
bull Hybrid Rendering ndash Client amp Server Model
ndash Smartphone to Mainframe
bull Large Data Processing ndash Scalable Hierarchical
RW Data Structures
bull Results ndash ZAPP displaywall demonstrator
ndash ImageVis3D (Mobile) demonstrator
ndash Practically use in hospitals
Scalable Hybrid Rendering for Large Scale Visualization Jens Kruumlger
Displays as a Service Large Scale Visualization Alexander Loumlffler
bull Virtualization of Displays ndash Virtual Framebuffer and Displays exposed to Internet
ndash Replacing cables by switched IP network
ndash Internet standards for video encoding and streaming
bull Fully Synchronized ndash 120 Hz active stereo sync over IP
ndash Accuracy of ~100us in software
ndash Drives GPU displays output
bull Results ndash 20-screen wall demonstrator
ndash 3-screen wall (thin-bezel)
ndash CE4100 based SW synchronization
SIGGRAPH 2012
Backup
The Intel Science and Technology Center (ISTC) and Intel Collaborative Research Institute (ICRI) Programs
35
The modern economy is an information economy and one that is driven by innovations that enhance productivity as well as create new modes of entertainment We need to invest in the basic research that will inspire future products and services and ensure long term health of our information economy Government and private foundations are helping but corporate America needs to step up and increase commitments to university research - Justin Rattner ndash Intel CTO
$140M investment over 5 years announced by Intel in 2011 and 2012
Centers of Excellence bull Each ISTC and ICRI will focus on one
research area eg visual computing secure computing
bull The ISTCs and ICRIs are meant to bring the best and brightest researchers across the US together
bull Each ISTC and ICRI will be led by a host university and will include thought leaders from other schools
Breaking Barriers to Collaboration
bull Open IP models and open source software to encourage free information exchange (In most of the Centers)
bull Favor projects that span multiple institutions to encourage collaboration among universities
bull Intel researches per center assigned to work on-campus to encourage collaboration between Intel and academia
Greater Impact to Future Tech bull Center research themes to
address essential needs of computing technology
bull Research agendas jointly defined and co-led by an Intel and a University Principal Investigator
bull After completing 3-5 year charters new ISTCs and ICRIs can be formed to respond to changing tech environment
httpfolditportal
Serious Gaming pplied to Content Creation
Highlighted by President Obama Winner of most-significant new visualization tool (NSF)
Goal Create high-quality content by casting creation activities as games in which large numbers of people are incentivized to perform simple tasks which in combination yield sophisticated content PIs Zoran Popovic (UW) Noah Snavely (Cornell) Maneesh Agrawala(Berkeley)
Determining the structure of retroviral protease (HIV)
Video Frank to add Papers Frank to add
Extracting Structure and Semantics
CAD Model Points
Structures
People
Goals Enable context aware computing and automated content creation through the capture analysis and manipulation of real-world visual data PIs Steve Seitz (UW) Noah Snavely (Cornell) Tom Funkhouser (Princeton) Vladlen Koltun (Stanford) Jitendra Malik (Berkeley) Deva Ramanan (UV Irvine)
Video Frank to add Papers Frank to add
httpvisualstanfordedu
Computational Photography (Franken Camera)
Being adopted as a standard API for cellphone camera systems (Apple Android)
bull Goal Develop algorithms languages architectures and prototypes demonstrating the use of computation in the process of image capture and display
bull PIs Marc Levoy (Stanford) Mark Horowitz (Stanford) Pat Hanrahan (Stanford)
Video Frank to add Papers Frank to add
ISTC-VC SIGGRAPH Papers
Character Locomotion Monday 6 August 900 AM - 1030 AM Optimizing Locomotion Controllers Using Biologically Based Actuators and Objectives Jack M Wang Samuel R Hamner Scott L Delp Vladlen Koltun Continuous Character Control With Low-Dimensional Embeddings Sergey Levine Jack M Wang Alexis Haraux Zoran Popović Vladlen Koltun Shape Analysis Monday 6 August 900 AM - 1030 AM Schelling Points on 3D Surface Meshes Xiaobai Chen Abulhair Saparov Bill Pang Thomas Funkhouser Shape Transformation Wednesday 8 August 900 - 1030 AM An Algebraic Model for Parameterized Shape Editing Martin Bokeloh Michael Wand Hans-Peter Seidel Vladlen Koltun
42
ISTC-VC SIGGRAPH Papers
Image Processing Monday 6 August 2- 330 pm Decoupling Algorithms From Schedules for Easy Optimization of Image-Processing Pipelines Jonathan Ragan-Kelley Andrew Adams Sylvain Paris Marc Levoy Saman Amarasinghe Freacutedo Durand
Cloth
Monday 6 August 2-330 pm Specular Reflection From Woven Cloth Piti Irawan Steve Marschner Stitch Meshes for Modeling Knitted Clothing With Yarn-level Detail Cem Yuksel Jonathan M Kaldor Doug L James Steve Marschner
Appearance
Monday 6 August 345-535 pm Printing Spatially Varying Reflectance for Reproducing HDR Images Yue Dong Xin Tong Fabio Pellacini Baining Guo
43
ISTC-VC SIGGRAPH Papers (cont)
Hand Eye and Face Monday 6 August 345-535 pm Session Chair - Vladlen Koltun Discovery of Complex Behaviors through Contact-Invariant Optimization Igor Mordatch Emanuel Todorov Zoran Popovi1049029 Sketching Monday 6 August 345-535 pm HelpingHand Example-Based Stroke Stylization Jingwan Lu Fisher Yu Adam Finkelstein Stephen DiVerdi Fabrication Tuesday 7 August 9-1030 am Fabricating Articulated Characters From Skinned Meshes Moritz Baumlcher Bernd Bickel Doug L James Hanspeter Pfister
44
Sampling Reconstructing and Filtering Light Tuesday 7 August 1045 am-1215 pm A Theory of Monte Carlo Visibility Sampling Ravi Ramamoorthi John Anderson Mark Meyer Derek Nowrouzezahrai Reconstructing the Indirect Light Field for Global Illumination Jaakko Lehtinen Timo Aila Samuli Laine Freacutedo Durand
Geometry Reconstruction amp Tracking
Tuesday 7 August 1045 am-1215 pm Temporally Coherent Completion of Dynamic Shapes Hao Li Linjie Luo Daniel Vlasic Pieter Peers Jovan Popovic Mark Pauly Szymon Rusinkiewicz
Sets of Shapes
Tuesday 7 August 2-330 pm Exploring Collections of 3D Models Using Fuzzy Correspondence Vladimir G Kim Wilmot Li Niloy J Mitra Stephen DiVerdi Thomas Funkhouser A Probabilistic Model for Component-Based Shape Synthesis Evangelos Kalogerakis Siddhartha Chaudhuri Daphne Koller Vladlen Koltun
45
ISTC-VC SIGGRAPH Papers (cont)
Light Rays Tuesday 7 August 2-330 pm Manifold Exploration A Markov Chain Monte Carlo Technique for Rendering Scenes With Difficult Specular Transport Wenzel Jakob Steve Marschner Bidirectional Lightcuts Bruce Walter Pramook Khungurn Kavita Bala
Fun With Video
Tuesday 7 August 345-535 pm Session Chair Noah Snavely Video Deblurring for Hand-Held Cameras Using Patch-Based Synthesis Sunghyun Cho Jue Wang Seungyong Lee Eulerian Video Magnification for Revealing Subtle Changes in the World Hao-Yu Wu Michael Rubinstein Eugene Shih John Guttag Freacutedo Durand William T Freeman Selectively De-Animating Video Jiamin Bai Aseem Agarwala Maneesh Agrawala Ravi Ramamoorthi Tools for Placing Cuts and Transitions in Interview Video Floraine Berthouzoz Wilmot Li Maneesh Agrawala
46
ISTC-VC SIGGRAPH Papers (cont)
Noise and Texture Tuesday 7 August 345-535 pm Structure-Aware Synthesis for Predictive Woven Fabric Appearance Shuang Zhao Kavita Bala Steve Marschner Wenzel Jakob Symmetry-Guided Texture Synthesis and Manipulation Vladimir Kim Yaron Lipman Thomas Funkhouser
Shape Transformation Wednesday 8 August 900 - 1030 AM An Algebraic Model for Parameterized Shape Editing Martin Bokeloh Michael Wand Hans-Peter Seidel Vladlen Koltun
Stitching
Wednesday 8 August 1045 am-1215 pm Exposing Photo Manipulation With Inconsistent Reflections James F OrsquoBrien Hany Farid
47
ISTC-VC SIGGRAPH Papers (cont)
Maps Surfaces and Shapes
Wednesday 8 August 1045 am-1215 pm Simple Formulas For Quasiconformal Plane Deformations Yaron Lipman Vladimir G Kim Thomas Funkhouser
Interactive Systems amp Hardware Wednesday 8 August 2-330 pm Position-Correcting Tools for 2D Digital Fabrication Alec Rivers Ilan E Moyer Freacutedo Durand
48
ISTC-VC SIGGRAPH Papers (cont)
Collisions Wednesday 8 August 345-535 pm Energy-Based Self-Collision Culling for Arbitrary Mesh Deformations Changxi Zheng Doug L James
All About Images
Thursday 9 August 9-1030 am A Framework for Content-Adaptive Photo Manipulation Macros Application to Face Landscape and Global Manipulations Floraine Berthouzoz Wilmot Li Mira Dontcheva Maneesh Agrawala
Sound and Elements
Thursday 9 August 9-1030 am Motion-Driven Concatenative Synthesis of Cloth Sounds Steven S An Doug L James Steve Marschner Precomputed Acceleration Noise for Improved Rigid-Body Sound Jeffrey N Chadwick Changxi Zheng Doug L James Interactive Sound Propagation Using Compact Acoustic Transfer Operators Lakulish Antani Anish Chandak Lauri Savioja Dinesh Manocha Updated Sparse Cholesky Factors for Corotational Elastodynamics Florian Hecht Yeon Jin Lee Jonathan R Shewchuk James F OrsquoBrien
49
ISTC-VC SIGGRAPH Papers (cont)
Geometry amp Viewing Thursday 9 August 2-330 pm Perceptual Models of Viewpoint Preference Adrian Secordm Jingwan Lu Adam Finkelstein Manish Singh Andrew Nealen
Faces and Hair [Closing Session]
Thursday 9 August 345-515 pm Coupled 3D Reconstruction of Sparse Facial Hair and Skin Thabo Beeler Bernd Bickel Gioacchino Noris Paul Beardsley Steve Marschner Robert W Sumner Markus Gross Physical Face Cloning Bernd Bickel Peter Kaufmann Melina Skouras Bernhard Thomaszewski Derek Bradley Thabo Beeler Philip Jackson Steve Marschner Wojciech Matusik Markus Gross
50
ISTC-VC SIGGRAPH Papers (cont)
Siggraph Courses Optimizing Realistic Rendering With Many-Light Methods Sunday 5 August 2-515 pm Jaroslav Krivanek Milos Hasan Adam Arbree Carsten Dachsbacher Alexander Keller Bruce Walter State of the Art in Photon-Density Estimation Thursday 9 August 2-515 pm Toshiya Hachisuka Wojciech Jarosz Guillaume Bouchard Per Christensen Jeppe Revall Frisvad Wenzel Jakob Henrik Wann Jensen Jared M Johnson Michael Kaschalk Claude Knaus Andrew Selle Ben Spencer
Siggraph Talks
Silence Eliminate the Noise Thursday 9 August 9-1030 am Importance Sampling for Hair Scattering Jiawei Ou Feng Xie Parashar Krishnamachari Fabio Pellacini
Siggraph Exhibitor Sessions
Intel Corporation Wednesday 8 August 430-530 pm room 402B The Future of Visual Computing as Viewed by Intel Visual Computing Research Centers
51
Other ISTC-VC SIGGRAPH Participation
Consortium Members
User-Centric Video Processing Jan Kautz Christian Theobalt
bull Objective ndash Create new user experiences for capturing
editing and browsing
ndash Targets amateur video creators
bull Approach ndash Automatically identify spationdashtemporal and
semantic relationships withinbetween videos
ndash Leverage graph of these to drive UI and video processing
bull Expected results Capturing automatic stabilization and
enhancement
Editing edit semantic objects in videos
Browsing find semantically related videos
Remove the person in white
Video Inpainting in Dynamic Scenes amp Videoscape for moving through Internet Videos
Efficient High-Quality Rendering Using Sample-based Representations Elmar Eisemann
bull Realistic Rendering ndash Lens Flare [Siggraphrsquo11]
ndash Depth-of-field [Eurographics lsquo11]
ndash Global Illumination [PGrsquo11]
bull Perceptual Rendering ndash Stereo
ndash High Dynamic Range
bull Alternative representations ndash Voxel Data
ndash Height Fields
3D Internet Interactive 3D Content on the Web Philipp Slusallek
bull XML3D Scene Description ndash HTML-5 extension for interactive graphics
ndash JS implementation amp built into the browser
ndash Reuses Web Technology (DOM CSS JS)
bull XFLOW Parallel Processing ndash Data-parallel flowgraph for XML3D
ndash Animations image amp geometry processing
ndash Configuration within the DOM
bull Results ndash W3C standardization ldquoDeclarative 3D for the Webrdquo
ndash Rich media apps for BMW SLS-Museum hellip
3D-Internet Apps SLS-Museum 3D-Installation amp Museum with Interactive Virtual Characters
3D-Internet Apps Using OpenStreetMap-3D as Shared Virtual Worlds
Fully automatically generated from OpenStreet Map Taking semantic data into acount
Marker-free Performance Capture Christian Theobalt
bull Reconstruction of detailed human animation models ndash In Multi-view video without markers
ndash Out Detailed motion shape and appearance
ndash General clothing modifiable performances new animations
bull Real-time performance capture ndash Fast full-body motion estimation from depth
cameras
ndash Interaction
ndash Collaboration with Intel Magic Mirror project
[ICCV 2011]
[SIGGRAPH Asia 2010]
Markerless Motion Capture of Interacting Characters Using Multi-view Image Segmentation
Articulated Models Input silhouettes Segmentation Contour labels Estimated surface Estimated 3D models
Handling Intersections
Improved segmentation with 3D shape priors Excellent performance when evaluated against marker-based system
bull Interactive inspection of light transport in virtual scenes ndash You can only manipulate what you see
ndash First prototypal light manipulation tools
bull Efficient global illumination ndash Otherwise no interactive
visualization nor manipulation
ndash Improvements on many-lights methods and progressive photon mapping
bull Results ndash Demonstrator Maya plugin ndash Collaboration with local film academy
Visualization and Editing of Light Transport Carsten Dachsbacher
Advanced Real-Time Ray Tracing Techniques Philipp Slusallek
bull Perfect importance sampling and caching ndash Sparse but perfect importance sampling
ndash Caching and interpolation [Eurographics`12]
bull Unifying Photon-Mapping amp Monte-Carlo ndash Formulating PM as a MC process
ndash Per pixel combination using MIS
bull Data-parallel implementations
ndash Efficiency and performance
bull Integration into XML3D
ndash Provide ldquocorrectrdquo results by default
Vertex Merging with Multiple Importance Sampling Photon-Mapping as a Monte-Carlo Process
BPT
PPM Progressive Photon-Mapping (PPM)
Bidirectional Path Tracing (BPT)
bull Whole-Function Vectorization ndash Restore scalar computations
ndash LLVM platform-independent
ndash RenderMan frontend OpenCL driver
bull Vector Programming ndash Formalized C extension for portable
effective SIMD programming
ndash Type system triggers vectorization
ndash Data layout adaption
bull New Programming Models for High-Performance Graphics
bull Results ndash Demonstrators for shaders and HPC code
ndash CC++-Extensions (with Intel)
ndash OpenCL compiler (CPU)
Compiler Support for High-Performance Graphics Sebastian Hack
bull Hybrid Rendering ndash Client amp Server Model
ndash Smartphone to Mainframe
bull Large Data Processing ndash Scalable Hierarchical
RW Data Structures
bull Results ndash ZAPP displaywall demonstrator
ndash ImageVis3D (Mobile) demonstrator
ndash Practically use in hospitals
Scalable Hybrid Rendering for Large Scale Visualization Jens Kruumlger
Displays as a Service Large Scale Visualization Alexander Loumlffler
bull Virtualization of Displays ndash Virtual Framebuffer and Displays exposed to Internet
ndash Replacing cables by switched IP network
ndash Internet standards for video encoding and streaming
bull Fully Synchronized ndash 120 Hz active stereo sync over IP
ndash Accuracy of ~100us in software
ndash Drives GPU displays output
bull Results ndash 20-screen wall demonstrator
ndash 3-screen wall (thin-bezel)
ndash CE4100 based SW synchronization
SIGGRAPH 2012
Backup
The Intel Science and Technology Center (ISTC) and Intel Collaborative Research Institute (ICRI) Programs
35
The modern economy is an information economy and one that is driven by innovations that enhance productivity as well as create new modes of entertainment We need to invest in the basic research that will inspire future products and services and ensure long term health of our information economy Government and private foundations are helping but corporate America needs to step up and increase commitments to university research - Justin Rattner ndash Intel CTO
$140M investment over 5 years announced by Intel in 2011 and 2012
Centers of Excellence bull Each ISTC and ICRI will focus on one
research area eg visual computing secure computing
bull The ISTCs and ICRIs are meant to bring the best and brightest researchers across the US together
bull Each ISTC and ICRI will be led by a host university and will include thought leaders from other schools
Breaking Barriers to Collaboration
bull Open IP models and open source software to encourage free information exchange (In most of the Centers)
bull Favor projects that span multiple institutions to encourage collaboration among universities
bull Intel researches per center assigned to work on-campus to encourage collaboration between Intel and academia
Greater Impact to Future Tech bull Center research themes to
address essential needs of computing technology
bull Research agendas jointly defined and co-led by an Intel and a University Principal Investigator
bull After completing 3-5 year charters new ISTCs and ICRIs can be formed to respond to changing tech environment
httpfolditportal
Serious Gaming pplied to Content Creation
Highlighted by President Obama Winner of most-significant new visualization tool (NSF)
Goal Create high-quality content by casting creation activities as games in which large numbers of people are incentivized to perform simple tasks which in combination yield sophisticated content PIs Zoran Popovic (UW) Noah Snavely (Cornell) Maneesh Agrawala(Berkeley)
Determining the structure of retroviral protease (HIV)
Video Frank to add Papers Frank to add
Extracting Structure and Semantics
CAD Model Points
Structures
People
Goals Enable context aware computing and automated content creation through the capture analysis and manipulation of real-world visual data PIs Steve Seitz (UW) Noah Snavely (Cornell) Tom Funkhouser (Princeton) Vladlen Koltun (Stanford) Jitendra Malik (Berkeley) Deva Ramanan (UV Irvine)
Video Frank to add Papers Frank to add
httpvisualstanfordedu
Computational Photography (Franken Camera)
Being adopted as a standard API for cellphone camera systems (Apple Android)
bull Goal Develop algorithms languages architectures and prototypes demonstrating the use of computation in the process of image capture and display
bull PIs Marc Levoy (Stanford) Mark Horowitz (Stanford) Pat Hanrahan (Stanford)
Video Frank to add Papers Frank to add
ISTC-VC SIGGRAPH Papers
Character Locomotion Monday 6 August 900 AM - 1030 AM Optimizing Locomotion Controllers Using Biologically Based Actuators and Objectives Jack M Wang Samuel R Hamner Scott L Delp Vladlen Koltun Continuous Character Control With Low-Dimensional Embeddings Sergey Levine Jack M Wang Alexis Haraux Zoran Popović Vladlen Koltun Shape Analysis Monday 6 August 900 AM - 1030 AM Schelling Points on 3D Surface Meshes Xiaobai Chen Abulhair Saparov Bill Pang Thomas Funkhouser Shape Transformation Wednesday 8 August 900 - 1030 AM An Algebraic Model for Parameterized Shape Editing Martin Bokeloh Michael Wand Hans-Peter Seidel Vladlen Koltun
42
ISTC-VC SIGGRAPH Papers
Image Processing Monday 6 August 2- 330 pm Decoupling Algorithms From Schedules for Easy Optimization of Image-Processing Pipelines Jonathan Ragan-Kelley Andrew Adams Sylvain Paris Marc Levoy Saman Amarasinghe Freacutedo Durand
Cloth
Monday 6 August 2-330 pm Specular Reflection From Woven Cloth Piti Irawan Steve Marschner Stitch Meshes for Modeling Knitted Clothing With Yarn-level Detail Cem Yuksel Jonathan M Kaldor Doug L James Steve Marschner
Appearance
Monday 6 August 345-535 pm Printing Spatially Varying Reflectance for Reproducing HDR Images Yue Dong Xin Tong Fabio Pellacini Baining Guo
43
ISTC-VC SIGGRAPH Papers (cont)
Hand Eye and Face Monday 6 August 345-535 pm Session Chair - Vladlen Koltun Discovery of Complex Behaviors through Contact-Invariant Optimization Igor Mordatch Emanuel Todorov Zoran Popovi1049029 Sketching Monday 6 August 345-535 pm HelpingHand Example-Based Stroke Stylization Jingwan Lu Fisher Yu Adam Finkelstein Stephen DiVerdi Fabrication Tuesday 7 August 9-1030 am Fabricating Articulated Characters From Skinned Meshes Moritz Baumlcher Bernd Bickel Doug L James Hanspeter Pfister
44
Sampling Reconstructing and Filtering Light Tuesday 7 August 1045 am-1215 pm A Theory of Monte Carlo Visibility Sampling Ravi Ramamoorthi John Anderson Mark Meyer Derek Nowrouzezahrai Reconstructing the Indirect Light Field for Global Illumination Jaakko Lehtinen Timo Aila Samuli Laine Freacutedo Durand
Geometry Reconstruction amp Tracking
Tuesday 7 August 1045 am-1215 pm Temporally Coherent Completion of Dynamic Shapes Hao Li Linjie Luo Daniel Vlasic Pieter Peers Jovan Popovic Mark Pauly Szymon Rusinkiewicz
Sets of Shapes
Tuesday 7 August 2-330 pm Exploring Collections of 3D Models Using Fuzzy Correspondence Vladimir G Kim Wilmot Li Niloy J Mitra Stephen DiVerdi Thomas Funkhouser A Probabilistic Model for Component-Based Shape Synthesis Evangelos Kalogerakis Siddhartha Chaudhuri Daphne Koller Vladlen Koltun
45
ISTC-VC SIGGRAPH Papers (cont)
Light Rays Tuesday 7 August 2-330 pm Manifold Exploration A Markov Chain Monte Carlo Technique for Rendering Scenes With Difficult Specular Transport Wenzel Jakob Steve Marschner Bidirectional Lightcuts Bruce Walter Pramook Khungurn Kavita Bala
Fun With Video
Tuesday 7 August 345-535 pm Session Chair Noah Snavely Video Deblurring for Hand-Held Cameras Using Patch-Based Synthesis Sunghyun Cho Jue Wang Seungyong Lee Eulerian Video Magnification for Revealing Subtle Changes in the World Hao-Yu Wu Michael Rubinstein Eugene Shih John Guttag Freacutedo Durand William T Freeman Selectively De-Animating Video Jiamin Bai Aseem Agarwala Maneesh Agrawala Ravi Ramamoorthi Tools for Placing Cuts and Transitions in Interview Video Floraine Berthouzoz Wilmot Li Maneesh Agrawala
46
ISTC-VC SIGGRAPH Papers (cont)
Noise and Texture Tuesday 7 August 345-535 pm Structure-Aware Synthesis for Predictive Woven Fabric Appearance Shuang Zhao Kavita Bala Steve Marschner Wenzel Jakob Symmetry-Guided Texture Synthesis and Manipulation Vladimir Kim Yaron Lipman Thomas Funkhouser
Shape Transformation Wednesday 8 August 900 - 1030 AM An Algebraic Model for Parameterized Shape Editing Martin Bokeloh Michael Wand Hans-Peter Seidel Vladlen Koltun
Stitching
Wednesday 8 August 1045 am-1215 pm Exposing Photo Manipulation With Inconsistent Reflections James F OrsquoBrien Hany Farid
47
ISTC-VC SIGGRAPH Papers (cont)
Maps Surfaces and Shapes
Wednesday 8 August 1045 am-1215 pm Simple Formulas For Quasiconformal Plane Deformations Yaron Lipman Vladimir G Kim Thomas Funkhouser
Interactive Systems amp Hardware Wednesday 8 August 2-330 pm Position-Correcting Tools for 2D Digital Fabrication Alec Rivers Ilan E Moyer Freacutedo Durand
48
ISTC-VC SIGGRAPH Papers (cont)
Collisions Wednesday 8 August 345-535 pm Energy-Based Self-Collision Culling for Arbitrary Mesh Deformations Changxi Zheng Doug L James
All About Images
Thursday 9 August 9-1030 am A Framework for Content-Adaptive Photo Manipulation Macros Application to Face Landscape and Global Manipulations Floraine Berthouzoz Wilmot Li Mira Dontcheva Maneesh Agrawala
Sound and Elements
Thursday 9 August 9-1030 am Motion-Driven Concatenative Synthesis of Cloth Sounds Steven S An Doug L James Steve Marschner Precomputed Acceleration Noise for Improved Rigid-Body Sound Jeffrey N Chadwick Changxi Zheng Doug L James Interactive Sound Propagation Using Compact Acoustic Transfer Operators Lakulish Antani Anish Chandak Lauri Savioja Dinesh Manocha Updated Sparse Cholesky Factors for Corotational Elastodynamics Florian Hecht Yeon Jin Lee Jonathan R Shewchuk James F OrsquoBrien
49
ISTC-VC SIGGRAPH Papers (cont)
Geometry amp Viewing Thursday 9 August 2-330 pm Perceptual Models of Viewpoint Preference Adrian Secordm Jingwan Lu Adam Finkelstein Manish Singh Andrew Nealen
Faces and Hair [Closing Session]
Thursday 9 August 345-515 pm Coupled 3D Reconstruction of Sparse Facial Hair and Skin Thabo Beeler Bernd Bickel Gioacchino Noris Paul Beardsley Steve Marschner Robert W Sumner Markus Gross Physical Face Cloning Bernd Bickel Peter Kaufmann Melina Skouras Bernhard Thomaszewski Derek Bradley Thabo Beeler Philip Jackson Steve Marschner Wojciech Matusik Markus Gross
50
ISTC-VC SIGGRAPH Papers (cont)
Siggraph Courses Optimizing Realistic Rendering With Many-Light Methods Sunday 5 August 2-515 pm Jaroslav Krivanek Milos Hasan Adam Arbree Carsten Dachsbacher Alexander Keller Bruce Walter State of the Art in Photon-Density Estimation Thursday 9 August 2-515 pm Toshiya Hachisuka Wojciech Jarosz Guillaume Bouchard Per Christensen Jeppe Revall Frisvad Wenzel Jakob Henrik Wann Jensen Jared M Johnson Michael Kaschalk Claude Knaus Andrew Selle Ben Spencer
Siggraph Talks
Silence Eliminate the Noise Thursday 9 August 9-1030 am Importance Sampling for Hair Scattering Jiawei Ou Feng Xie Parashar Krishnamachari Fabio Pellacini
Siggraph Exhibitor Sessions
Intel Corporation Wednesday 8 August 430-530 pm room 402B The Future of Visual Computing as Viewed by Intel Visual Computing Research Centers
51
Other ISTC-VC SIGGRAPH Participation
User-Centric Video Processing Jan Kautz Christian Theobalt
bull Objective ndash Create new user experiences for capturing
editing and browsing
ndash Targets amateur video creators
bull Approach ndash Automatically identify spationdashtemporal and
semantic relationships withinbetween videos
ndash Leverage graph of these to drive UI and video processing
bull Expected results Capturing automatic stabilization and
enhancement
Editing edit semantic objects in videos
Browsing find semantically related videos
Remove the person in white
Video Inpainting in Dynamic Scenes amp Videoscape for moving through Internet Videos
Efficient High-Quality Rendering Using Sample-based Representations Elmar Eisemann
bull Realistic Rendering ndash Lens Flare [Siggraphrsquo11]
ndash Depth-of-field [Eurographics lsquo11]
ndash Global Illumination [PGrsquo11]
bull Perceptual Rendering ndash Stereo
ndash High Dynamic Range
bull Alternative representations ndash Voxel Data
ndash Height Fields
3D Internet Interactive 3D Content on the Web Philipp Slusallek
bull XML3D Scene Description ndash HTML-5 extension for interactive graphics
ndash JS implementation amp built into the browser
ndash Reuses Web Technology (DOM CSS JS)
bull XFLOW Parallel Processing ndash Data-parallel flowgraph for XML3D
ndash Animations image amp geometry processing
ndash Configuration within the DOM
bull Results ndash W3C standardization ldquoDeclarative 3D for the Webrdquo
ndash Rich media apps for BMW SLS-Museum hellip
3D-Internet Apps SLS-Museum 3D-Installation amp Museum with Interactive Virtual Characters
3D-Internet Apps Using OpenStreetMap-3D as Shared Virtual Worlds
Fully automatically generated from OpenStreet Map Taking semantic data into acount
Marker-free Performance Capture Christian Theobalt
bull Reconstruction of detailed human animation models ndash In Multi-view video without markers
ndash Out Detailed motion shape and appearance
ndash General clothing modifiable performances new animations
bull Real-time performance capture ndash Fast full-body motion estimation from depth
cameras
ndash Interaction
ndash Collaboration with Intel Magic Mirror project
[ICCV 2011]
[SIGGRAPH Asia 2010]
Markerless Motion Capture of Interacting Characters Using Multi-view Image Segmentation
Articulated Models Input silhouettes Segmentation Contour labels Estimated surface Estimated 3D models
Handling Intersections
Improved segmentation with 3D shape priors Excellent performance when evaluated against marker-based system
bull Interactive inspection of light transport in virtual scenes ndash You can only manipulate what you see
ndash First prototypal light manipulation tools
bull Efficient global illumination ndash Otherwise no interactive
visualization nor manipulation
ndash Improvements on many-lights methods and progressive photon mapping
bull Results ndash Demonstrator Maya plugin ndash Collaboration with local film academy
Visualization and Editing of Light Transport Carsten Dachsbacher
Advanced Real-Time Ray Tracing Techniques Philipp Slusallek
bull Perfect importance sampling and caching ndash Sparse but perfect importance sampling
ndash Caching and interpolation [Eurographics`12]
bull Unifying Photon-Mapping amp Monte-Carlo ndash Formulating PM as a MC process
ndash Per pixel combination using MIS
bull Data-parallel implementations
ndash Efficiency and performance
bull Integration into XML3D
ndash Provide ldquocorrectrdquo results by default
Vertex Merging with Multiple Importance Sampling Photon-Mapping as a Monte-Carlo Process
BPT
PPM Progressive Photon-Mapping (PPM)
Bidirectional Path Tracing (BPT)
bull Whole-Function Vectorization ndash Restore scalar computations
ndash LLVM platform-independent
ndash RenderMan frontend OpenCL driver
bull Vector Programming ndash Formalized C extension for portable
effective SIMD programming
ndash Type system triggers vectorization
ndash Data layout adaption
bull New Programming Models for High-Performance Graphics
bull Results ndash Demonstrators for shaders and HPC code
ndash CC++-Extensions (with Intel)
ndash OpenCL compiler (CPU)
Compiler Support for High-Performance Graphics Sebastian Hack
bull Hybrid Rendering ndash Client amp Server Model
ndash Smartphone to Mainframe
bull Large Data Processing ndash Scalable Hierarchical
RW Data Structures
bull Results ndash ZAPP displaywall demonstrator
ndash ImageVis3D (Mobile) demonstrator
ndash Practically use in hospitals
Scalable Hybrid Rendering for Large Scale Visualization Jens Kruumlger
Displays as a Service Large Scale Visualization Alexander Loumlffler
bull Virtualization of Displays ndash Virtual Framebuffer and Displays exposed to Internet
ndash Replacing cables by switched IP network
ndash Internet standards for video encoding and streaming
bull Fully Synchronized ndash 120 Hz active stereo sync over IP
ndash Accuracy of ~100us in software
ndash Drives GPU displays output
bull Results ndash 20-screen wall demonstrator
ndash 3-screen wall (thin-bezel)
ndash CE4100 based SW synchronization
SIGGRAPH 2012
Backup
The Intel Science and Technology Center (ISTC) and Intel Collaborative Research Institute (ICRI) Programs
35
The modern economy is an information economy and one that is driven by innovations that enhance productivity as well as create new modes of entertainment We need to invest in the basic research that will inspire future products and services and ensure long term health of our information economy Government and private foundations are helping but corporate America needs to step up and increase commitments to university research - Justin Rattner ndash Intel CTO
$140M investment over 5 years announced by Intel in 2011 and 2012
Centers of Excellence bull Each ISTC and ICRI will focus on one
research area eg visual computing secure computing
bull The ISTCs and ICRIs are meant to bring the best and brightest researchers across the US together
bull Each ISTC and ICRI will be led by a host university and will include thought leaders from other schools
Breaking Barriers to Collaboration
bull Open IP models and open source software to encourage free information exchange (In most of the Centers)
bull Favor projects that span multiple institutions to encourage collaboration among universities
bull Intel researches per center assigned to work on-campus to encourage collaboration between Intel and academia
Greater Impact to Future Tech bull Center research themes to
address essential needs of computing technology
bull Research agendas jointly defined and co-led by an Intel and a University Principal Investigator
bull After completing 3-5 year charters new ISTCs and ICRIs can be formed to respond to changing tech environment
httpfolditportal
Serious Gaming pplied to Content Creation
Highlighted by President Obama Winner of most-significant new visualization tool (NSF)
Goal Create high-quality content by casting creation activities as games in which large numbers of people are incentivized to perform simple tasks which in combination yield sophisticated content PIs Zoran Popovic (UW) Noah Snavely (Cornell) Maneesh Agrawala(Berkeley)
Determining the structure of retroviral protease (HIV)
Video Frank to add Papers Frank to add
Extracting Structure and Semantics
CAD Model Points
Structures
People
Goals Enable context aware computing and automated content creation through the capture analysis and manipulation of real-world visual data PIs Steve Seitz (UW) Noah Snavely (Cornell) Tom Funkhouser (Princeton) Vladlen Koltun (Stanford) Jitendra Malik (Berkeley) Deva Ramanan (UV Irvine)
Video Frank to add Papers Frank to add
httpvisualstanfordedu
Computational Photography (Franken Camera)
Being adopted as a standard API for cellphone camera systems (Apple Android)
bull Goal Develop algorithms languages architectures and prototypes demonstrating the use of computation in the process of image capture and display
bull PIs Marc Levoy (Stanford) Mark Horowitz (Stanford) Pat Hanrahan (Stanford)
Video Frank to add Papers Frank to add
ISTC-VC SIGGRAPH Papers
Character Locomotion Monday 6 August 900 AM - 1030 AM Optimizing Locomotion Controllers Using Biologically Based Actuators and Objectives Jack M Wang Samuel R Hamner Scott L Delp Vladlen Koltun Continuous Character Control With Low-Dimensional Embeddings Sergey Levine Jack M Wang Alexis Haraux Zoran Popović Vladlen Koltun Shape Analysis Monday 6 August 900 AM - 1030 AM Schelling Points on 3D Surface Meshes Xiaobai Chen Abulhair Saparov Bill Pang Thomas Funkhouser Shape Transformation Wednesday 8 August 900 - 1030 AM An Algebraic Model for Parameterized Shape Editing Martin Bokeloh Michael Wand Hans-Peter Seidel Vladlen Koltun
42
ISTC-VC SIGGRAPH Papers
Image Processing Monday 6 August 2- 330 pm Decoupling Algorithms From Schedules for Easy Optimization of Image-Processing Pipelines Jonathan Ragan-Kelley Andrew Adams Sylvain Paris Marc Levoy Saman Amarasinghe Freacutedo Durand
Cloth
Monday 6 August 2-330 pm Specular Reflection From Woven Cloth Piti Irawan Steve Marschner Stitch Meshes for Modeling Knitted Clothing With Yarn-level Detail Cem Yuksel Jonathan M Kaldor Doug L James Steve Marschner
Appearance
Monday 6 August 345-535 pm Printing Spatially Varying Reflectance for Reproducing HDR Images Yue Dong Xin Tong Fabio Pellacini Baining Guo
43
ISTC-VC SIGGRAPH Papers (cont)
Hand Eye and Face Monday 6 August 345-535 pm Session Chair - Vladlen Koltun Discovery of Complex Behaviors through Contact-Invariant Optimization Igor Mordatch Emanuel Todorov Zoran Popovi1049029 Sketching Monday 6 August 345-535 pm HelpingHand Example-Based Stroke Stylization Jingwan Lu Fisher Yu Adam Finkelstein Stephen DiVerdi Fabrication Tuesday 7 August 9-1030 am Fabricating Articulated Characters From Skinned Meshes Moritz Baumlcher Bernd Bickel Doug L James Hanspeter Pfister
44
Sampling Reconstructing and Filtering Light Tuesday 7 August 1045 am-1215 pm A Theory of Monte Carlo Visibility Sampling Ravi Ramamoorthi John Anderson Mark Meyer Derek Nowrouzezahrai Reconstructing the Indirect Light Field for Global Illumination Jaakko Lehtinen Timo Aila Samuli Laine Freacutedo Durand
Geometry Reconstruction amp Tracking
Tuesday 7 August 1045 am-1215 pm Temporally Coherent Completion of Dynamic Shapes Hao Li Linjie Luo Daniel Vlasic Pieter Peers Jovan Popovic Mark Pauly Szymon Rusinkiewicz
Sets of Shapes
Tuesday 7 August 2-330 pm Exploring Collections of 3D Models Using Fuzzy Correspondence Vladimir G Kim Wilmot Li Niloy J Mitra Stephen DiVerdi Thomas Funkhouser A Probabilistic Model for Component-Based Shape Synthesis Evangelos Kalogerakis Siddhartha Chaudhuri Daphne Koller Vladlen Koltun
45
ISTC-VC SIGGRAPH Papers (cont)
Light Rays Tuesday 7 August 2-330 pm Manifold Exploration A Markov Chain Monte Carlo Technique for Rendering Scenes With Difficult Specular Transport Wenzel Jakob Steve Marschner Bidirectional Lightcuts Bruce Walter Pramook Khungurn Kavita Bala
Fun With Video
Tuesday 7 August 345-535 pm Session Chair Noah Snavely Video Deblurring for Hand-Held Cameras Using Patch-Based Synthesis Sunghyun Cho Jue Wang Seungyong Lee Eulerian Video Magnification for Revealing Subtle Changes in the World Hao-Yu Wu Michael Rubinstein Eugene Shih John Guttag Freacutedo Durand William T Freeman Selectively De-Animating Video Jiamin Bai Aseem Agarwala Maneesh Agrawala Ravi Ramamoorthi Tools for Placing Cuts and Transitions in Interview Video Floraine Berthouzoz Wilmot Li Maneesh Agrawala
46
ISTC-VC SIGGRAPH Papers (cont)
Noise and Texture Tuesday 7 August 345-535 pm Structure-Aware Synthesis for Predictive Woven Fabric Appearance Shuang Zhao Kavita Bala Steve Marschner Wenzel Jakob Symmetry-Guided Texture Synthesis and Manipulation Vladimir Kim Yaron Lipman Thomas Funkhouser
Shape Transformation Wednesday 8 August 900 - 1030 AM An Algebraic Model for Parameterized Shape Editing Martin Bokeloh Michael Wand Hans-Peter Seidel Vladlen Koltun
Stitching
Wednesday 8 August 1045 am-1215 pm Exposing Photo Manipulation With Inconsistent Reflections James F OrsquoBrien Hany Farid
47
ISTC-VC SIGGRAPH Papers (cont)
Maps Surfaces and Shapes
Wednesday 8 August 1045 am-1215 pm Simple Formulas For Quasiconformal Plane Deformations Yaron Lipman Vladimir G Kim Thomas Funkhouser
Interactive Systems amp Hardware Wednesday 8 August 2-330 pm Position-Correcting Tools for 2D Digital Fabrication Alec Rivers Ilan E Moyer Freacutedo Durand
48
ISTC-VC SIGGRAPH Papers (cont)
Collisions Wednesday 8 August 345-535 pm Energy-Based Self-Collision Culling for Arbitrary Mesh Deformations Changxi Zheng Doug L James
All About Images
Thursday 9 August 9-1030 am A Framework for Content-Adaptive Photo Manipulation Macros Application to Face Landscape and Global Manipulations Floraine Berthouzoz Wilmot Li Mira Dontcheva Maneesh Agrawala
Sound and Elements
Thursday 9 August 9-1030 am Motion-Driven Concatenative Synthesis of Cloth Sounds Steven S An Doug L James Steve Marschner Precomputed Acceleration Noise for Improved Rigid-Body Sound Jeffrey N Chadwick Changxi Zheng Doug L James Interactive Sound Propagation Using Compact Acoustic Transfer Operators Lakulish Antani Anish Chandak Lauri Savioja Dinesh Manocha Updated Sparse Cholesky Factors for Corotational Elastodynamics Florian Hecht Yeon Jin Lee Jonathan R Shewchuk James F OrsquoBrien
49
ISTC-VC SIGGRAPH Papers (cont)
Geometry amp Viewing Thursday 9 August 2-330 pm Perceptual Models of Viewpoint Preference Adrian Secordm Jingwan Lu Adam Finkelstein Manish Singh Andrew Nealen
Faces and Hair [Closing Session]
Thursday 9 August 345-515 pm Coupled 3D Reconstruction of Sparse Facial Hair and Skin Thabo Beeler Bernd Bickel Gioacchino Noris Paul Beardsley Steve Marschner Robert W Sumner Markus Gross Physical Face Cloning Bernd Bickel Peter Kaufmann Melina Skouras Bernhard Thomaszewski Derek Bradley Thabo Beeler Philip Jackson Steve Marschner Wojciech Matusik Markus Gross
50
ISTC-VC SIGGRAPH Papers (cont)
Siggraph Courses Optimizing Realistic Rendering With Many-Light Methods Sunday 5 August 2-515 pm Jaroslav Krivanek Milos Hasan Adam Arbree Carsten Dachsbacher Alexander Keller Bruce Walter State of the Art in Photon-Density Estimation Thursday 9 August 2-515 pm Toshiya Hachisuka Wojciech Jarosz Guillaume Bouchard Per Christensen Jeppe Revall Frisvad Wenzel Jakob Henrik Wann Jensen Jared M Johnson Michael Kaschalk Claude Knaus Andrew Selle Ben Spencer
Siggraph Talks
Silence Eliminate the Noise Thursday 9 August 9-1030 am Importance Sampling for Hair Scattering Jiawei Ou Feng Xie Parashar Krishnamachari Fabio Pellacini
Siggraph Exhibitor Sessions
Intel Corporation Wednesday 8 August 430-530 pm room 402B The Future of Visual Computing as Viewed by Intel Visual Computing Research Centers
51
Other ISTC-VC SIGGRAPH Participation
Video Inpainting in Dynamic Scenes amp Videoscape for moving through Internet Videos
Efficient High-Quality Rendering Using Sample-based Representations Elmar Eisemann
bull Realistic Rendering ndash Lens Flare [Siggraphrsquo11]
ndash Depth-of-field [Eurographics lsquo11]
ndash Global Illumination [PGrsquo11]
bull Perceptual Rendering ndash Stereo
ndash High Dynamic Range
bull Alternative representations ndash Voxel Data
ndash Height Fields
3D Internet Interactive 3D Content on the Web Philipp Slusallek
bull XML3D Scene Description ndash HTML-5 extension for interactive graphics
ndash JS implementation amp built into the browser
ndash Reuses Web Technology (DOM CSS JS)
bull XFLOW Parallel Processing ndash Data-parallel flowgraph for XML3D
ndash Animations image amp geometry processing
ndash Configuration within the DOM
bull Results ndash W3C standardization ldquoDeclarative 3D for the Webrdquo
ndash Rich media apps for BMW SLS-Museum hellip
3D-Internet Apps SLS-Museum 3D-Installation amp Museum with Interactive Virtual Characters
3D-Internet Apps Using OpenStreetMap-3D as Shared Virtual Worlds
Fully automatically generated from OpenStreet Map Taking semantic data into acount
Marker-free Performance Capture Christian Theobalt
bull Reconstruction of detailed human animation models ndash In Multi-view video without markers
ndash Out Detailed motion shape and appearance
ndash General clothing modifiable performances new animations
bull Real-time performance capture ndash Fast full-body motion estimation from depth
cameras
ndash Interaction
ndash Collaboration with Intel Magic Mirror project
[ICCV 2011]
[SIGGRAPH Asia 2010]
Markerless Motion Capture of Interacting Characters Using Multi-view Image Segmentation
Articulated Models Input silhouettes Segmentation Contour labels Estimated surface Estimated 3D models
Handling Intersections
Improved segmentation with 3D shape priors Excellent performance when evaluated against marker-based system
bull Interactive inspection of light transport in virtual scenes ndash You can only manipulate what you see
ndash First prototypal light manipulation tools
bull Efficient global illumination ndash Otherwise no interactive
visualization nor manipulation
ndash Improvements on many-lights methods and progressive photon mapping
bull Results ndash Demonstrator Maya plugin ndash Collaboration with local film academy
Visualization and Editing of Light Transport Carsten Dachsbacher
Advanced Real-Time Ray Tracing Techniques Philipp Slusallek
bull Perfect importance sampling and caching ndash Sparse but perfect importance sampling
ndash Caching and interpolation [Eurographics`12]
bull Unifying Photon-Mapping amp Monte-Carlo ndash Formulating PM as a MC process
ndash Per pixel combination using MIS
bull Data-parallel implementations
ndash Efficiency and performance
bull Integration into XML3D
ndash Provide ldquocorrectrdquo results by default
Vertex Merging with Multiple Importance Sampling Photon-Mapping as a Monte-Carlo Process
BPT
PPM Progressive Photon-Mapping (PPM)
Bidirectional Path Tracing (BPT)
bull Whole-Function Vectorization ndash Restore scalar computations
ndash LLVM platform-independent
ndash RenderMan frontend OpenCL driver
bull Vector Programming ndash Formalized C extension for portable
effective SIMD programming
ndash Type system triggers vectorization
ndash Data layout adaption
bull New Programming Models for High-Performance Graphics
bull Results ndash Demonstrators for shaders and HPC code
ndash CC++-Extensions (with Intel)
ndash OpenCL compiler (CPU)
Compiler Support for High-Performance Graphics Sebastian Hack
bull Hybrid Rendering ndash Client amp Server Model
ndash Smartphone to Mainframe
bull Large Data Processing ndash Scalable Hierarchical
RW Data Structures
bull Results ndash ZAPP displaywall demonstrator
ndash ImageVis3D (Mobile) demonstrator
ndash Practically use in hospitals
Scalable Hybrid Rendering for Large Scale Visualization Jens Kruumlger
Displays as a Service Large Scale Visualization Alexander Loumlffler
bull Virtualization of Displays ndash Virtual Framebuffer and Displays exposed to Internet
ndash Replacing cables by switched IP network
ndash Internet standards for video encoding and streaming
bull Fully Synchronized ndash 120 Hz active stereo sync over IP
ndash Accuracy of ~100us in software
ndash Drives GPU displays output
bull Results ndash 20-screen wall demonstrator
ndash 3-screen wall (thin-bezel)
ndash CE4100 based SW synchronization
SIGGRAPH 2012
Backup
The Intel Science and Technology Center (ISTC) and Intel Collaborative Research Institute (ICRI) Programs
35
The modern economy is an information economy and one that is driven by innovations that enhance productivity as well as create new modes of entertainment We need to invest in the basic research that will inspire future products and services and ensure long term health of our information economy Government and private foundations are helping but corporate America needs to step up and increase commitments to university research - Justin Rattner ndash Intel CTO
$140M investment over 5 years announced by Intel in 2011 and 2012
Centers of Excellence bull Each ISTC and ICRI will focus on one
research area eg visual computing secure computing
bull The ISTCs and ICRIs are meant to bring the best and brightest researchers across the US together
bull Each ISTC and ICRI will be led by a host university and will include thought leaders from other schools
Breaking Barriers to Collaboration
bull Open IP models and open source software to encourage free information exchange (In most of the Centers)
bull Favor projects that span multiple institutions to encourage collaboration among universities
bull Intel researches per center assigned to work on-campus to encourage collaboration between Intel and academia
Greater Impact to Future Tech bull Center research themes to
address essential needs of computing technology
bull Research agendas jointly defined and co-led by an Intel and a University Principal Investigator
bull After completing 3-5 year charters new ISTCs and ICRIs can be formed to respond to changing tech environment
httpfolditportal
Serious Gaming pplied to Content Creation
Highlighted by President Obama Winner of most-significant new visualization tool (NSF)
Goal Create high-quality content by casting creation activities as games in which large numbers of people are incentivized to perform simple tasks which in combination yield sophisticated content PIs Zoran Popovic (UW) Noah Snavely (Cornell) Maneesh Agrawala(Berkeley)
Determining the structure of retroviral protease (HIV)
Video Frank to add Papers Frank to add
Extracting Structure and Semantics
CAD Model Points
Structures
People
Goals Enable context aware computing and automated content creation through the capture analysis and manipulation of real-world visual data PIs Steve Seitz (UW) Noah Snavely (Cornell) Tom Funkhouser (Princeton) Vladlen Koltun (Stanford) Jitendra Malik (Berkeley) Deva Ramanan (UV Irvine)
Video Frank to add Papers Frank to add
httpvisualstanfordedu
Computational Photography (Franken Camera)
Being adopted as a standard API for cellphone camera systems (Apple Android)
bull Goal Develop algorithms languages architectures and prototypes demonstrating the use of computation in the process of image capture and display
bull PIs Marc Levoy (Stanford) Mark Horowitz (Stanford) Pat Hanrahan (Stanford)
Video Frank to add Papers Frank to add
ISTC-VC SIGGRAPH Papers
Character Locomotion Monday 6 August 900 AM - 1030 AM Optimizing Locomotion Controllers Using Biologically Based Actuators and Objectives Jack M Wang Samuel R Hamner Scott L Delp Vladlen Koltun Continuous Character Control With Low-Dimensional Embeddings Sergey Levine Jack M Wang Alexis Haraux Zoran Popović Vladlen Koltun Shape Analysis Monday 6 August 900 AM - 1030 AM Schelling Points on 3D Surface Meshes Xiaobai Chen Abulhair Saparov Bill Pang Thomas Funkhouser Shape Transformation Wednesday 8 August 900 - 1030 AM An Algebraic Model for Parameterized Shape Editing Martin Bokeloh Michael Wand Hans-Peter Seidel Vladlen Koltun
42
ISTC-VC SIGGRAPH Papers
Image Processing Monday 6 August 2- 330 pm Decoupling Algorithms From Schedules for Easy Optimization of Image-Processing Pipelines Jonathan Ragan-Kelley Andrew Adams Sylvain Paris Marc Levoy Saman Amarasinghe Freacutedo Durand
Cloth
Monday 6 August 2-330 pm Specular Reflection From Woven Cloth Piti Irawan Steve Marschner Stitch Meshes for Modeling Knitted Clothing With Yarn-level Detail Cem Yuksel Jonathan M Kaldor Doug L James Steve Marschner
Appearance
Monday 6 August 345-535 pm Printing Spatially Varying Reflectance for Reproducing HDR Images Yue Dong Xin Tong Fabio Pellacini Baining Guo
43
ISTC-VC SIGGRAPH Papers (cont)
Hand Eye and Face Monday 6 August 345-535 pm Session Chair - Vladlen Koltun Discovery of Complex Behaviors through Contact-Invariant Optimization Igor Mordatch Emanuel Todorov Zoran Popovi1049029 Sketching Monday 6 August 345-535 pm HelpingHand Example-Based Stroke Stylization Jingwan Lu Fisher Yu Adam Finkelstein Stephen DiVerdi Fabrication Tuesday 7 August 9-1030 am Fabricating Articulated Characters From Skinned Meshes Moritz Baumlcher Bernd Bickel Doug L James Hanspeter Pfister
44
Sampling Reconstructing and Filtering Light Tuesday 7 August 1045 am-1215 pm A Theory of Monte Carlo Visibility Sampling Ravi Ramamoorthi John Anderson Mark Meyer Derek Nowrouzezahrai Reconstructing the Indirect Light Field for Global Illumination Jaakko Lehtinen Timo Aila Samuli Laine Freacutedo Durand
Geometry Reconstruction amp Tracking
Tuesday 7 August 1045 am-1215 pm Temporally Coherent Completion of Dynamic Shapes Hao Li Linjie Luo Daniel Vlasic Pieter Peers Jovan Popovic Mark Pauly Szymon Rusinkiewicz
Sets of Shapes
Tuesday 7 August 2-330 pm Exploring Collections of 3D Models Using Fuzzy Correspondence Vladimir G Kim Wilmot Li Niloy J Mitra Stephen DiVerdi Thomas Funkhouser A Probabilistic Model for Component-Based Shape Synthesis Evangelos Kalogerakis Siddhartha Chaudhuri Daphne Koller Vladlen Koltun
45
ISTC-VC SIGGRAPH Papers (cont)
Light Rays Tuesday 7 August 2-330 pm Manifold Exploration A Markov Chain Monte Carlo Technique for Rendering Scenes With Difficult Specular Transport Wenzel Jakob Steve Marschner Bidirectional Lightcuts Bruce Walter Pramook Khungurn Kavita Bala
Fun With Video
Tuesday 7 August 345-535 pm Session Chair Noah Snavely Video Deblurring for Hand-Held Cameras Using Patch-Based Synthesis Sunghyun Cho Jue Wang Seungyong Lee Eulerian Video Magnification for Revealing Subtle Changes in the World Hao-Yu Wu Michael Rubinstein Eugene Shih John Guttag Freacutedo Durand William T Freeman Selectively De-Animating Video Jiamin Bai Aseem Agarwala Maneesh Agrawala Ravi Ramamoorthi Tools for Placing Cuts and Transitions in Interview Video Floraine Berthouzoz Wilmot Li Maneesh Agrawala
46
ISTC-VC SIGGRAPH Papers (cont)
Noise and Texture Tuesday 7 August 345-535 pm Structure-Aware Synthesis for Predictive Woven Fabric Appearance Shuang Zhao Kavita Bala Steve Marschner Wenzel Jakob Symmetry-Guided Texture Synthesis and Manipulation Vladimir Kim Yaron Lipman Thomas Funkhouser
Shape Transformation Wednesday 8 August 900 - 1030 AM An Algebraic Model for Parameterized Shape Editing Martin Bokeloh Michael Wand Hans-Peter Seidel Vladlen Koltun
Stitching
Wednesday 8 August 1045 am-1215 pm Exposing Photo Manipulation With Inconsistent Reflections James F OrsquoBrien Hany Farid
47
ISTC-VC SIGGRAPH Papers (cont)
Maps Surfaces and Shapes
Wednesday 8 August 1045 am-1215 pm Simple Formulas For Quasiconformal Plane Deformations Yaron Lipman Vladimir G Kim Thomas Funkhouser
Interactive Systems amp Hardware Wednesday 8 August 2-330 pm Position-Correcting Tools for 2D Digital Fabrication Alec Rivers Ilan E Moyer Freacutedo Durand
48
ISTC-VC SIGGRAPH Papers (cont)
Collisions Wednesday 8 August 345-535 pm Energy-Based Self-Collision Culling for Arbitrary Mesh Deformations Changxi Zheng Doug L James
All About Images
Thursday 9 August 9-1030 am A Framework for Content-Adaptive Photo Manipulation Macros Application to Face Landscape and Global Manipulations Floraine Berthouzoz Wilmot Li Mira Dontcheva Maneesh Agrawala
Sound and Elements
Thursday 9 August 9-1030 am Motion-Driven Concatenative Synthesis of Cloth Sounds Steven S An Doug L James Steve Marschner Precomputed Acceleration Noise for Improved Rigid-Body Sound Jeffrey N Chadwick Changxi Zheng Doug L James Interactive Sound Propagation Using Compact Acoustic Transfer Operators Lakulish Antani Anish Chandak Lauri Savioja Dinesh Manocha Updated Sparse Cholesky Factors for Corotational Elastodynamics Florian Hecht Yeon Jin Lee Jonathan R Shewchuk James F OrsquoBrien
49
ISTC-VC SIGGRAPH Papers (cont)
Geometry amp Viewing Thursday 9 August 2-330 pm Perceptual Models of Viewpoint Preference Adrian Secordm Jingwan Lu Adam Finkelstein Manish Singh Andrew Nealen
Faces and Hair [Closing Session]
Thursday 9 August 345-515 pm Coupled 3D Reconstruction of Sparse Facial Hair and Skin Thabo Beeler Bernd Bickel Gioacchino Noris Paul Beardsley Steve Marschner Robert W Sumner Markus Gross Physical Face Cloning Bernd Bickel Peter Kaufmann Melina Skouras Bernhard Thomaszewski Derek Bradley Thabo Beeler Philip Jackson Steve Marschner Wojciech Matusik Markus Gross
50
ISTC-VC SIGGRAPH Papers (cont)
Siggraph Courses Optimizing Realistic Rendering With Many-Light Methods Sunday 5 August 2-515 pm Jaroslav Krivanek Milos Hasan Adam Arbree Carsten Dachsbacher Alexander Keller Bruce Walter State of the Art in Photon-Density Estimation Thursday 9 August 2-515 pm Toshiya Hachisuka Wojciech Jarosz Guillaume Bouchard Per Christensen Jeppe Revall Frisvad Wenzel Jakob Henrik Wann Jensen Jared M Johnson Michael Kaschalk Claude Knaus Andrew Selle Ben Spencer
Siggraph Talks
Silence Eliminate the Noise Thursday 9 August 9-1030 am Importance Sampling for Hair Scattering Jiawei Ou Feng Xie Parashar Krishnamachari Fabio Pellacini
Siggraph Exhibitor Sessions
Intel Corporation Wednesday 8 August 430-530 pm room 402B The Future of Visual Computing as Viewed by Intel Visual Computing Research Centers
51
Other ISTC-VC SIGGRAPH Participation
Efficient High-Quality Rendering Using Sample-based Representations Elmar Eisemann
bull Realistic Rendering ndash Lens Flare [Siggraphrsquo11]
ndash Depth-of-field [Eurographics lsquo11]
ndash Global Illumination [PGrsquo11]
bull Perceptual Rendering ndash Stereo
ndash High Dynamic Range
bull Alternative representations ndash Voxel Data
ndash Height Fields
3D Internet Interactive 3D Content on the Web Philipp Slusallek
bull XML3D Scene Description ndash HTML-5 extension for interactive graphics
ndash JS implementation amp built into the browser
ndash Reuses Web Technology (DOM CSS JS)
bull XFLOW Parallel Processing ndash Data-parallel flowgraph for XML3D
ndash Animations image amp geometry processing
ndash Configuration within the DOM
bull Results ndash W3C standardization ldquoDeclarative 3D for the Webrdquo
ndash Rich media apps for BMW SLS-Museum hellip
3D-Internet Apps SLS-Museum 3D-Installation amp Museum with Interactive Virtual Characters
3D-Internet Apps Using OpenStreetMap-3D as Shared Virtual Worlds
Fully automatically generated from OpenStreet Map Taking semantic data into acount
Marker-free Performance Capture Christian Theobalt
bull Reconstruction of detailed human animation models ndash In Multi-view video without markers
ndash Out Detailed motion shape and appearance
ndash General clothing modifiable performances new animations
bull Real-time performance capture ndash Fast full-body motion estimation from depth
cameras
ndash Interaction
ndash Collaboration with Intel Magic Mirror project
[ICCV 2011]
[SIGGRAPH Asia 2010]
Markerless Motion Capture of Interacting Characters Using Multi-view Image Segmentation
Articulated Models Input silhouettes Segmentation Contour labels Estimated surface Estimated 3D models
Handling Intersections
Improved segmentation with 3D shape priors Excellent performance when evaluated against marker-based system
bull Interactive inspection of light transport in virtual scenes ndash You can only manipulate what you see
ndash First prototypal light manipulation tools
bull Efficient global illumination ndash Otherwise no interactive
visualization nor manipulation
ndash Improvements on many-lights methods and progressive photon mapping
bull Results ndash Demonstrator Maya plugin ndash Collaboration with local film academy
Visualization and Editing of Light Transport Carsten Dachsbacher
Advanced Real-Time Ray Tracing Techniques Philipp Slusallek
bull Perfect importance sampling and caching ndash Sparse but perfect importance sampling
ndash Caching and interpolation [Eurographics`12]
bull Unifying Photon-Mapping amp Monte-Carlo ndash Formulating PM as a MC process
ndash Per pixel combination using MIS
bull Data-parallel implementations
ndash Efficiency and performance
bull Integration into XML3D
ndash Provide ldquocorrectrdquo results by default
Vertex Merging with Multiple Importance Sampling Photon-Mapping as a Monte-Carlo Process
BPT
PPM Progressive Photon-Mapping (PPM)
Bidirectional Path Tracing (BPT)
bull Whole-Function Vectorization ndash Restore scalar computations
ndash LLVM platform-independent
ndash RenderMan frontend OpenCL driver
bull Vector Programming ndash Formalized C extension for portable
effective SIMD programming
ndash Type system triggers vectorization
ndash Data layout adaption
bull New Programming Models for High-Performance Graphics
bull Results ndash Demonstrators for shaders and HPC code
ndash CC++-Extensions (with Intel)
ndash OpenCL compiler (CPU)
Compiler Support for High-Performance Graphics Sebastian Hack
bull Hybrid Rendering ndash Client amp Server Model
ndash Smartphone to Mainframe
bull Large Data Processing ndash Scalable Hierarchical
RW Data Structures
bull Results ndash ZAPP displaywall demonstrator
ndash ImageVis3D (Mobile) demonstrator
ndash Practically use in hospitals
Scalable Hybrid Rendering for Large Scale Visualization Jens Kruumlger
Displays as a Service Large Scale Visualization Alexander Loumlffler
bull Virtualization of Displays ndash Virtual Framebuffer and Displays exposed to Internet
ndash Replacing cables by switched IP network
ndash Internet standards for video encoding and streaming
bull Fully Synchronized ndash 120 Hz active stereo sync over IP
ndash Accuracy of ~100us in software
ndash Drives GPU displays output
bull Results ndash 20-screen wall demonstrator
ndash 3-screen wall (thin-bezel)
ndash CE4100 based SW synchronization
SIGGRAPH 2012
Backup
The Intel Science and Technology Center (ISTC) and Intel Collaborative Research Institute (ICRI) Programs
35
The modern economy is an information economy and one that is driven by innovations that enhance productivity as well as create new modes of entertainment We need to invest in the basic research that will inspire future products and services and ensure long term health of our information economy Government and private foundations are helping but corporate America needs to step up and increase commitments to university research - Justin Rattner ndash Intel CTO
$140M investment over 5 years announced by Intel in 2011 and 2012
Centers of Excellence bull Each ISTC and ICRI will focus on one
research area eg visual computing secure computing
bull The ISTCs and ICRIs are meant to bring the best and brightest researchers across the US together
bull Each ISTC and ICRI will be led by a host university and will include thought leaders from other schools
Breaking Barriers to Collaboration
bull Open IP models and open source software to encourage free information exchange (In most of the Centers)
bull Favor projects that span multiple institutions to encourage collaboration among universities
bull Intel researches per center assigned to work on-campus to encourage collaboration between Intel and academia
Greater Impact to Future Tech bull Center research themes to
address essential needs of computing technology
bull Research agendas jointly defined and co-led by an Intel and a University Principal Investigator
bull After completing 3-5 year charters new ISTCs and ICRIs can be formed to respond to changing tech environment
httpfolditportal
Serious Gaming pplied to Content Creation
Highlighted by President Obama Winner of most-significant new visualization tool (NSF)
Goal Create high-quality content by casting creation activities as games in which large numbers of people are incentivized to perform simple tasks which in combination yield sophisticated content PIs Zoran Popovic (UW) Noah Snavely (Cornell) Maneesh Agrawala(Berkeley)
Determining the structure of retroviral protease (HIV)
Video Frank to add Papers Frank to add
Extracting Structure and Semantics
CAD Model Points
Structures
People
Goals Enable context aware computing and automated content creation through the capture analysis and manipulation of real-world visual data PIs Steve Seitz (UW) Noah Snavely (Cornell) Tom Funkhouser (Princeton) Vladlen Koltun (Stanford) Jitendra Malik (Berkeley) Deva Ramanan (UV Irvine)
Video Frank to add Papers Frank to add
httpvisualstanfordedu
Computational Photography (Franken Camera)
Being adopted as a standard API for cellphone camera systems (Apple Android)
bull Goal Develop algorithms languages architectures and prototypes demonstrating the use of computation in the process of image capture and display
bull PIs Marc Levoy (Stanford) Mark Horowitz (Stanford) Pat Hanrahan (Stanford)
Video Frank to add Papers Frank to add
ISTC-VC SIGGRAPH Papers
Character Locomotion Monday 6 August 900 AM - 1030 AM Optimizing Locomotion Controllers Using Biologically Based Actuators and Objectives Jack M Wang Samuel R Hamner Scott L Delp Vladlen Koltun Continuous Character Control With Low-Dimensional Embeddings Sergey Levine Jack M Wang Alexis Haraux Zoran Popović Vladlen Koltun Shape Analysis Monday 6 August 900 AM - 1030 AM Schelling Points on 3D Surface Meshes Xiaobai Chen Abulhair Saparov Bill Pang Thomas Funkhouser Shape Transformation Wednesday 8 August 900 - 1030 AM An Algebraic Model for Parameterized Shape Editing Martin Bokeloh Michael Wand Hans-Peter Seidel Vladlen Koltun
42
ISTC-VC SIGGRAPH Papers
Image Processing Monday 6 August 2- 330 pm Decoupling Algorithms From Schedules for Easy Optimization of Image-Processing Pipelines Jonathan Ragan-Kelley Andrew Adams Sylvain Paris Marc Levoy Saman Amarasinghe Freacutedo Durand
Cloth
Monday 6 August 2-330 pm Specular Reflection From Woven Cloth Piti Irawan Steve Marschner Stitch Meshes for Modeling Knitted Clothing With Yarn-level Detail Cem Yuksel Jonathan M Kaldor Doug L James Steve Marschner
Appearance
Monday 6 August 345-535 pm Printing Spatially Varying Reflectance for Reproducing HDR Images Yue Dong Xin Tong Fabio Pellacini Baining Guo
43
ISTC-VC SIGGRAPH Papers (cont)
Hand Eye and Face Monday 6 August 345-535 pm Session Chair - Vladlen Koltun Discovery of Complex Behaviors through Contact-Invariant Optimization Igor Mordatch Emanuel Todorov Zoran Popovi1049029 Sketching Monday 6 August 345-535 pm HelpingHand Example-Based Stroke Stylization Jingwan Lu Fisher Yu Adam Finkelstein Stephen DiVerdi Fabrication Tuesday 7 August 9-1030 am Fabricating Articulated Characters From Skinned Meshes Moritz Baumlcher Bernd Bickel Doug L James Hanspeter Pfister
44
Sampling Reconstructing and Filtering Light Tuesday 7 August 1045 am-1215 pm A Theory of Monte Carlo Visibility Sampling Ravi Ramamoorthi John Anderson Mark Meyer Derek Nowrouzezahrai Reconstructing the Indirect Light Field for Global Illumination Jaakko Lehtinen Timo Aila Samuli Laine Freacutedo Durand
Geometry Reconstruction amp Tracking
Tuesday 7 August 1045 am-1215 pm Temporally Coherent Completion of Dynamic Shapes Hao Li Linjie Luo Daniel Vlasic Pieter Peers Jovan Popovic Mark Pauly Szymon Rusinkiewicz
Sets of Shapes
Tuesday 7 August 2-330 pm Exploring Collections of 3D Models Using Fuzzy Correspondence Vladimir G Kim Wilmot Li Niloy J Mitra Stephen DiVerdi Thomas Funkhouser A Probabilistic Model for Component-Based Shape Synthesis Evangelos Kalogerakis Siddhartha Chaudhuri Daphne Koller Vladlen Koltun
45
ISTC-VC SIGGRAPH Papers (cont)
Light Rays Tuesday 7 August 2-330 pm Manifold Exploration A Markov Chain Monte Carlo Technique for Rendering Scenes With Difficult Specular Transport Wenzel Jakob Steve Marschner Bidirectional Lightcuts Bruce Walter Pramook Khungurn Kavita Bala
Fun With Video
Tuesday 7 August 345-535 pm Session Chair Noah Snavely Video Deblurring for Hand-Held Cameras Using Patch-Based Synthesis Sunghyun Cho Jue Wang Seungyong Lee Eulerian Video Magnification for Revealing Subtle Changes in the World Hao-Yu Wu Michael Rubinstein Eugene Shih John Guttag Freacutedo Durand William T Freeman Selectively De-Animating Video Jiamin Bai Aseem Agarwala Maneesh Agrawala Ravi Ramamoorthi Tools for Placing Cuts and Transitions in Interview Video Floraine Berthouzoz Wilmot Li Maneesh Agrawala
46
ISTC-VC SIGGRAPH Papers (cont)
Noise and Texture Tuesday 7 August 345-535 pm Structure-Aware Synthesis for Predictive Woven Fabric Appearance Shuang Zhao Kavita Bala Steve Marschner Wenzel Jakob Symmetry-Guided Texture Synthesis and Manipulation Vladimir Kim Yaron Lipman Thomas Funkhouser
Shape Transformation Wednesday 8 August 900 - 1030 AM An Algebraic Model for Parameterized Shape Editing Martin Bokeloh Michael Wand Hans-Peter Seidel Vladlen Koltun
Stitching
Wednesday 8 August 1045 am-1215 pm Exposing Photo Manipulation With Inconsistent Reflections James F OrsquoBrien Hany Farid
47
ISTC-VC SIGGRAPH Papers (cont)
Maps Surfaces and Shapes
Wednesday 8 August 1045 am-1215 pm Simple Formulas For Quasiconformal Plane Deformations Yaron Lipman Vladimir G Kim Thomas Funkhouser
Interactive Systems amp Hardware Wednesday 8 August 2-330 pm Position-Correcting Tools for 2D Digital Fabrication Alec Rivers Ilan E Moyer Freacutedo Durand
48
ISTC-VC SIGGRAPH Papers (cont)
Collisions Wednesday 8 August 345-535 pm Energy-Based Self-Collision Culling for Arbitrary Mesh Deformations Changxi Zheng Doug L James
All About Images
Thursday 9 August 9-1030 am A Framework for Content-Adaptive Photo Manipulation Macros Application to Face Landscape and Global Manipulations Floraine Berthouzoz Wilmot Li Mira Dontcheva Maneesh Agrawala
Sound and Elements
Thursday 9 August 9-1030 am Motion-Driven Concatenative Synthesis of Cloth Sounds Steven S An Doug L James Steve Marschner Precomputed Acceleration Noise for Improved Rigid-Body Sound Jeffrey N Chadwick Changxi Zheng Doug L James Interactive Sound Propagation Using Compact Acoustic Transfer Operators Lakulish Antani Anish Chandak Lauri Savioja Dinesh Manocha Updated Sparse Cholesky Factors for Corotational Elastodynamics Florian Hecht Yeon Jin Lee Jonathan R Shewchuk James F OrsquoBrien
49
ISTC-VC SIGGRAPH Papers (cont)
Geometry amp Viewing Thursday 9 August 2-330 pm Perceptual Models of Viewpoint Preference Adrian Secordm Jingwan Lu Adam Finkelstein Manish Singh Andrew Nealen
Faces and Hair [Closing Session]
Thursday 9 August 345-515 pm Coupled 3D Reconstruction of Sparse Facial Hair and Skin Thabo Beeler Bernd Bickel Gioacchino Noris Paul Beardsley Steve Marschner Robert W Sumner Markus Gross Physical Face Cloning Bernd Bickel Peter Kaufmann Melina Skouras Bernhard Thomaszewski Derek Bradley Thabo Beeler Philip Jackson Steve Marschner Wojciech Matusik Markus Gross
50
ISTC-VC SIGGRAPH Papers (cont)
Siggraph Courses Optimizing Realistic Rendering With Many-Light Methods Sunday 5 August 2-515 pm Jaroslav Krivanek Milos Hasan Adam Arbree Carsten Dachsbacher Alexander Keller Bruce Walter State of the Art in Photon-Density Estimation Thursday 9 August 2-515 pm Toshiya Hachisuka Wojciech Jarosz Guillaume Bouchard Per Christensen Jeppe Revall Frisvad Wenzel Jakob Henrik Wann Jensen Jared M Johnson Michael Kaschalk Claude Knaus Andrew Selle Ben Spencer
Siggraph Talks
Silence Eliminate the Noise Thursday 9 August 9-1030 am Importance Sampling for Hair Scattering Jiawei Ou Feng Xie Parashar Krishnamachari Fabio Pellacini
Siggraph Exhibitor Sessions
Intel Corporation Wednesday 8 August 430-530 pm room 402B The Future of Visual Computing as Viewed by Intel Visual Computing Research Centers
51
Other ISTC-VC SIGGRAPH Participation
3D Internet Interactive 3D Content on the Web Philipp Slusallek
bull XML3D Scene Description ndash HTML-5 extension for interactive graphics
ndash JS implementation amp built into the browser
ndash Reuses Web Technology (DOM CSS JS)
bull XFLOW Parallel Processing ndash Data-parallel flowgraph for XML3D
ndash Animations image amp geometry processing
ndash Configuration within the DOM
bull Results ndash W3C standardization ldquoDeclarative 3D for the Webrdquo
ndash Rich media apps for BMW SLS-Museum hellip
3D-Internet Apps SLS-Museum 3D-Installation amp Museum with Interactive Virtual Characters
3D-Internet Apps Using OpenStreetMap-3D as Shared Virtual Worlds
Fully automatically generated from OpenStreet Map Taking semantic data into acount
Marker-free Performance Capture Christian Theobalt
bull Reconstruction of detailed human animation models ndash In Multi-view video without markers
ndash Out Detailed motion shape and appearance
ndash General clothing modifiable performances new animations
bull Real-time performance capture ndash Fast full-body motion estimation from depth
cameras
ndash Interaction
ndash Collaboration with Intel Magic Mirror project
[ICCV 2011]
[SIGGRAPH Asia 2010]
Markerless Motion Capture of Interacting Characters Using Multi-view Image Segmentation
Articulated Models Input silhouettes Segmentation Contour labels Estimated surface Estimated 3D models
Handling Intersections
Improved segmentation with 3D shape priors Excellent performance when evaluated against marker-based system
bull Interactive inspection of light transport in virtual scenes ndash You can only manipulate what you see
ndash First prototypal light manipulation tools
bull Efficient global illumination ndash Otherwise no interactive
visualization nor manipulation
ndash Improvements on many-lights methods and progressive photon mapping
bull Results ndash Demonstrator Maya plugin ndash Collaboration with local film academy
Visualization and Editing of Light Transport Carsten Dachsbacher
Advanced Real-Time Ray Tracing Techniques Philipp Slusallek
bull Perfect importance sampling and caching ndash Sparse but perfect importance sampling
ndash Caching and interpolation [Eurographics`12]
bull Unifying Photon-Mapping amp Monte-Carlo ndash Formulating PM as a MC process
ndash Per pixel combination using MIS
bull Data-parallel implementations
ndash Efficiency and performance
bull Integration into XML3D
ndash Provide ldquocorrectrdquo results by default
Vertex Merging with Multiple Importance Sampling Photon-Mapping as a Monte-Carlo Process
BPT
PPM Progressive Photon-Mapping (PPM)
Bidirectional Path Tracing (BPT)
bull Whole-Function Vectorization ndash Restore scalar computations
ndash LLVM platform-independent
ndash RenderMan frontend OpenCL driver
bull Vector Programming ndash Formalized C extension for portable
effective SIMD programming
ndash Type system triggers vectorization
ndash Data layout adaption
bull New Programming Models for High-Performance Graphics
bull Results ndash Demonstrators for shaders and HPC code
ndash CC++-Extensions (with Intel)
ndash OpenCL compiler (CPU)
Compiler Support for High-Performance Graphics Sebastian Hack
bull Hybrid Rendering ndash Client amp Server Model
ndash Smartphone to Mainframe
bull Large Data Processing ndash Scalable Hierarchical
RW Data Structures
bull Results ndash ZAPP displaywall demonstrator
ndash ImageVis3D (Mobile) demonstrator
ndash Practically use in hospitals
Scalable Hybrid Rendering for Large Scale Visualization Jens Kruumlger
Displays as a Service Large Scale Visualization Alexander Loumlffler
bull Virtualization of Displays ndash Virtual Framebuffer and Displays exposed to Internet
ndash Replacing cables by switched IP network
ndash Internet standards for video encoding and streaming
bull Fully Synchronized ndash 120 Hz active stereo sync over IP
ndash Accuracy of ~100us in software
ndash Drives GPU displays output
bull Results ndash 20-screen wall demonstrator
ndash 3-screen wall (thin-bezel)
ndash CE4100 based SW synchronization
SIGGRAPH 2012
Backup
The Intel Science and Technology Center (ISTC) and Intel Collaborative Research Institute (ICRI) Programs
35
The modern economy is an information economy and one that is driven by innovations that enhance productivity as well as create new modes of entertainment We need to invest in the basic research that will inspire future products and services and ensure long term health of our information economy Government and private foundations are helping but corporate America needs to step up and increase commitments to university research - Justin Rattner ndash Intel CTO
$140M investment over 5 years announced by Intel in 2011 and 2012
Centers of Excellence bull Each ISTC and ICRI will focus on one
research area eg visual computing secure computing
bull The ISTCs and ICRIs are meant to bring the best and brightest researchers across the US together
bull Each ISTC and ICRI will be led by a host university and will include thought leaders from other schools
Breaking Barriers to Collaboration
bull Open IP models and open source software to encourage free information exchange (In most of the Centers)
bull Favor projects that span multiple institutions to encourage collaboration among universities
bull Intel researches per center assigned to work on-campus to encourage collaboration between Intel and academia
Greater Impact to Future Tech bull Center research themes to
address essential needs of computing technology
bull Research agendas jointly defined and co-led by an Intel and a University Principal Investigator
bull After completing 3-5 year charters new ISTCs and ICRIs can be formed to respond to changing tech environment
httpfolditportal
Serious Gaming pplied to Content Creation
Highlighted by President Obama Winner of most-significant new visualization tool (NSF)
Goal Create high-quality content by casting creation activities as games in which large numbers of people are incentivized to perform simple tasks which in combination yield sophisticated content PIs Zoran Popovic (UW) Noah Snavely (Cornell) Maneesh Agrawala(Berkeley)
Determining the structure of retroviral protease (HIV)
Video Frank to add Papers Frank to add
Extracting Structure and Semantics
CAD Model Points
Structures
People
Goals Enable context aware computing and automated content creation through the capture analysis and manipulation of real-world visual data PIs Steve Seitz (UW) Noah Snavely (Cornell) Tom Funkhouser (Princeton) Vladlen Koltun (Stanford) Jitendra Malik (Berkeley) Deva Ramanan (UV Irvine)
Video Frank to add Papers Frank to add
httpvisualstanfordedu
Computational Photography (Franken Camera)
Being adopted as a standard API for cellphone camera systems (Apple Android)
bull Goal Develop algorithms languages architectures and prototypes demonstrating the use of computation in the process of image capture and display
bull PIs Marc Levoy (Stanford) Mark Horowitz (Stanford) Pat Hanrahan (Stanford)
Video Frank to add Papers Frank to add
ISTC-VC SIGGRAPH Papers
Character Locomotion Monday 6 August 900 AM - 1030 AM Optimizing Locomotion Controllers Using Biologically Based Actuators and Objectives Jack M Wang Samuel R Hamner Scott L Delp Vladlen Koltun Continuous Character Control With Low-Dimensional Embeddings Sergey Levine Jack M Wang Alexis Haraux Zoran Popović Vladlen Koltun Shape Analysis Monday 6 August 900 AM - 1030 AM Schelling Points on 3D Surface Meshes Xiaobai Chen Abulhair Saparov Bill Pang Thomas Funkhouser Shape Transformation Wednesday 8 August 900 - 1030 AM An Algebraic Model for Parameterized Shape Editing Martin Bokeloh Michael Wand Hans-Peter Seidel Vladlen Koltun
42
ISTC-VC SIGGRAPH Papers
Image Processing Monday 6 August 2- 330 pm Decoupling Algorithms From Schedules for Easy Optimization of Image-Processing Pipelines Jonathan Ragan-Kelley Andrew Adams Sylvain Paris Marc Levoy Saman Amarasinghe Freacutedo Durand
Cloth
Monday 6 August 2-330 pm Specular Reflection From Woven Cloth Piti Irawan Steve Marschner Stitch Meshes for Modeling Knitted Clothing With Yarn-level Detail Cem Yuksel Jonathan M Kaldor Doug L James Steve Marschner
Appearance
Monday 6 August 345-535 pm Printing Spatially Varying Reflectance for Reproducing HDR Images Yue Dong Xin Tong Fabio Pellacini Baining Guo
43
ISTC-VC SIGGRAPH Papers (cont)
Hand Eye and Face Monday 6 August 345-535 pm Session Chair - Vladlen Koltun Discovery of Complex Behaviors through Contact-Invariant Optimization Igor Mordatch Emanuel Todorov Zoran Popovi1049029 Sketching Monday 6 August 345-535 pm HelpingHand Example-Based Stroke Stylization Jingwan Lu Fisher Yu Adam Finkelstein Stephen DiVerdi Fabrication Tuesday 7 August 9-1030 am Fabricating Articulated Characters From Skinned Meshes Moritz Baumlcher Bernd Bickel Doug L James Hanspeter Pfister
44
Sampling Reconstructing and Filtering Light Tuesday 7 August 1045 am-1215 pm A Theory of Monte Carlo Visibility Sampling Ravi Ramamoorthi John Anderson Mark Meyer Derek Nowrouzezahrai Reconstructing the Indirect Light Field for Global Illumination Jaakko Lehtinen Timo Aila Samuli Laine Freacutedo Durand
Geometry Reconstruction amp Tracking
Tuesday 7 August 1045 am-1215 pm Temporally Coherent Completion of Dynamic Shapes Hao Li Linjie Luo Daniel Vlasic Pieter Peers Jovan Popovic Mark Pauly Szymon Rusinkiewicz
Sets of Shapes
Tuesday 7 August 2-330 pm Exploring Collections of 3D Models Using Fuzzy Correspondence Vladimir G Kim Wilmot Li Niloy J Mitra Stephen DiVerdi Thomas Funkhouser A Probabilistic Model for Component-Based Shape Synthesis Evangelos Kalogerakis Siddhartha Chaudhuri Daphne Koller Vladlen Koltun
45
ISTC-VC SIGGRAPH Papers (cont)
Light Rays Tuesday 7 August 2-330 pm Manifold Exploration A Markov Chain Monte Carlo Technique for Rendering Scenes With Difficult Specular Transport Wenzel Jakob Steve Marschner Bidirectional Lightcuts Bruce Walter Pramook Khungurn Kavita Bala
Fun With Video
Tuesday 7 August 345-535 pm Session Chair Noah Snavely Video Deblurring for Hand-Held Cameras Using Patch-Based Synthesis Sunghyun Cho Jue Wang Seungyong Lee Eulerian Video Magnification for Revealing Subtle Changes in the World Hao-Yu Wu Michael Rubinstein Eugene Shih John Guttag Freacutedo Durand William T Freeman Selectively De-Animating Video Jiamin Bai Aseem Agarwala Maneesh Agrawala Ravi Ramamoorthi Tools for Placing Cuts and Transitions in Interview Video Floraine Berthouzoz Wilmot Li Maneesh Agrawala
46
ISTC-VC SIGGRAPH Papers (cont)
Noise and Texture Tuesday 7 August 345-535 pm Structure-Aware Synthesis for Predictive Woven Fabric Appearance Shuang Zhao Kavita Bala Steve Marschner Wenzel Jakob Symmetry-Guided Texture Synthesis and Manipulation Vladimir Kim Yaron Lipman Thomas Funkhouser
Shape Transformation Wednesday 8 August 900 - 1030 AM An Algebraic Model for Parameterized Shape Editing Martin Bokeloh Michael Wand Hans-Peter Seidel Vladlen Koltun
Stitching
Wednesday 8 August 1045 am-1215 pm Exposing Photo Manipulation With Inconsistent Reflections James F OrsquoBrien Hany Farid
47
ISTC-VC SIGGRAPH Papers (cont)
Maps Surfaces and Shapes
Wednesday 8 August 1045 am-1215 pm Simple Formulas For Quasiconformal Plane Deformations Yaron Lipman Vladimir G Kim Thomas Funkhouser
Interactive Systems amp Hardware Wednesday 8 August 2-330 pm Position-Correcting Tools for 2D Digital Fabrication Alec Rivers Ilan E Moyer Freacutedo Durand
48
ISTC-VC SIGGRAPH Papers (cont)
Collisions Wednesday 8 August 345-535 pm Energy-Based Self-Collision Culling for Arbitrary Mesh Deformations Changxi Zheng Doug L James
All About Images
Thursday 9 August 9-1030 am A Framework for Content-Adaptive Photo Manipulation Macros Application to Face Landscape and Global Manipulations Floraine Berthouzoz Wilmot Li Mira Dontcheva Maneesh Agrawala
Sound and Elements
Thursday 9 August 9-1030 am Motion-Driven Concatenative Synthesis of Cloth Sounds Steven S An Doug L James Steve Marschner Precomputed Acceleration Noise for Improved Rigid-Body Sound Jeffrey N Chadwick Changxi Zheng Doug L James Interactive Sound Propagation Using Compact Acoustic Transfer Operators Lakulish Antani Anish Chandak Lauri Savioja Dinesh Manocha Updated Sparse Cholesky Factors for Corotational Elastodynamics Florian Hecht Yeon Jin Lee Jonathan R Shewchuk James F OrsquoBrien
49
ISTC-VC SIGGRAPH Papers (cont)
Geometry amp Viewing Thursday 9 August 2-330 pm Perceptual Models of Viewpoint Preference Adrian Secordm Jingwan Lu Adam Finkelstein Manish Singh Andrew Nealen
Faces and Hair [Closing Session]
Thursday 9 August 345-515 pm Coupled 3D Reconstruction of Sparse Facial Hair and Skin Thabo Beeler Bernd Bickel Gioacchino Noris Paul Beardsley Steve Marschner Robert W Sumner Markus Gross Physical Face Cloning Bernd Bickel Peter Kaufmann Melina Skouras Bernhard Thomaszewski Derek Bradley Thabo Beeler Philip Jackson Steve Marschner Wojciech Matusik Markus Gross
50
ISTC-VC SIGGRAPH Papers (cont)
Siggraph Courses Optimizing Realistic Rendering With Many-Light Methods Sunday 5 August 2-515 pm Jaroslav Krivanek Milos Hasan Adam Arbree Carsten Dachsbacher Alexander Keller Bruce Walter State of the Art in Photon-Density Estimation Thursday 9 August 2-515 pm Toshiya Hachisuka Wojciech Jarosz Guillaume Bouchard Per Christensen Jeppe Revall Frisvad Wenzel Jakob Henrik Wann Jensen Jared M Johnson Michael Kaschalk Claude Knaus Andrew Selle Ben Spencer
Siggraph Talks
Silence Eliminate the Noise Thursday 9 August 9-1030 am Importance Sampling for Hair Scattering Jiawei Ou Feng Xie Parashar Krishnamachari Fabio Pellacini
Siggraph Exhibitor Sessions
Intel Corporation Wednesday 8 August 430-530 pm room 402B The Future of Visual Computing as Viewed by Intel Visual Computing Research Centers
51
Other ISTC-VC SIGGRAPH Participation
3D-Internet Apps SLS-Museum 3D-Installation amp Museum with Interactive Virtual Characters
3D-Internet Apps Using OpenStreetMap-3D as Shared Virtual Worlds
Fully automatically generated from OpenStreet Map Taking semantic data into acount
Marker-free Performance Capture Christian Theobalt
bull Reconstruction of detailed human animation models ndash In Multi-view video without markers
ndash Out Detailed motion shape and appearance
ndash General clothing modifiable performances new animations
bull Real-time performance capture ndash Fast full-body motion estimation from depth
cameras
ndash Interaction
ndash Collaboration with Intel Magic Mirror project
[ICCV 2011]
[SIGGRAPH Asia 2010]
Markerless Motion Capture of Interacting Characters Using Multi-view Image Segmentation
Articulated Models Input silhouettes Segmentation Contour labels Estimated surface Estimated 3D models
Handling Intersections
Improved segmentation with 3D shape priors Excellent performance when evaluated against marker-based system
bull Interactive inspection of light transport in virtual scenes ndash You can only manipulate what you see
ndash First prototypal light manipulation tools
bull Efficient global illumination ndash Otherwise no interactive
visualization nor manipulation
ndash Improvements on many-lights methods and progressive photon mapping
bull Results ndash Demonstrator Maya plugin ndash Collaboration with local film academy
Visualization and Editing of Light Transport Carsten Dachsbacher
Advanced Real-Time Ray Tracing Techniques Philipp Slusallek
bull Perfect importance sampling and caching ndash Sparse but perfect importance sampling
ndash Caching and interpolation [Eurographics`12]
bull Unifying Photon-Mapping amp Monte-Carlo ndash Formulating PM as a MC process
ndash Per pixel combination using MIS
bull Data-parallel implementations
ndash Efficiency and performance
bull Integration into XML3D
ndash Provide ldquocorrectrdquo results by default
Vertex Merging with Multiple Importance Sampling Photon-Mapping as a Monte-Carlo Process
BPT
PPM Progressive Photon-Mapping (PPM)
Bidirectional Path Tracing (BPT)
bull Whole-Function Vectorization ndash Restore scalar computations
ndash LLVM platform-independent
ndash RenderMan frontend OpenCL driver
bull Vector Programming ndash Formalized C extension for portable
effective SIMD programming
ndash Type system triggers vectorization
ndash Data layout adaption
bull New Programming Models for High-Performance Graphics
bull Results ndash Demonstrators for shaders and HPC code
ndash CC++-Extensions (with Intel)
ndash OpenCL compiler (CPU)
Compiler Support for High-Performance Graphics Sebastian Hack
bull Hybrid Rendering ndash Client amp Server Model
ndash Smartphone to Mainframe
bull Large Data Processing ndash Scalable Hierarchical
RW Data Structures
bull Results ndash ZAPP displaywall demonstrator
ndash ImageVis3D (Mobile) demonstrator
ndash Practically use in hospitals
Scalable Hybrid Rendering for Large Scale Visualization Jens Kruumlger
Displays as a Service Large Scale Visualization Alexander Loumlffler
bull Virtualization of Displays ndash Virtual Framebuffer and Displays exposed to Internet
ndash Replacing cables by switched IP network
ndash Internet standards for video encoding and streaming
bull Fully Synchronized ndash 120 Hz active stereo sync over IP
ndash Accuracy of ~100us in software
ndash Drives GPU displays output
bull Results ndash 20-screen wall demonstrator
ndash 3-screen wall (thin-bezel)
ndash CE4100 based SW synchronization
SIGGRAPH 2012
Backup
The Intel Science and Technology Center (ISTC) and Intel Collaborative Research Institute (ICRI) Programs
35
The modern economy is an information economy and one that is driven by innovations that enhance productivity as well as create new modes of entertainment We need to invest in the basic research that will inspire future products and services and ensure long term health of our information economy Government and private foundations are helping but corporate America needs to step up and increase commitments to university research - Justin Rattner ndash Intel CTO
$140M investment over 5 years announced by Intel in 2011 and 2012
Centers of Excellence bull Each ISTC and ICRI will focus on one
research area eg visual computing secure computing
bull The ISTCs and ICRIs are meant to bring the best and brightest researchers across the US together
bull Each ISTC and ICRI will be led by a host university and will include thought leaders from other schools
Breaking Barriers to Collaboration
bull Open IP models and open source software to encourage free information exchange (In most of the Centers)
bull Favor projects that span multiple institutions to encourage collaboration among universities
bull Intel researches per center assigned to work on-campus to encourage collaboration between Intel and academia
Greater Impact to Future Tech bull Center research themes to
address essential needs of computing technology
bull Research agendas jointly defined and co-led by an Intel and a University Principal Investigator
bull After completing 3-5 year charters new ISTCs and ICRIs can be formed to respond to changing tech environment
httpfolditportal
Serious Gaming pplied to Content Creation
Highlighted by President Obama Winner of most-significant new visualization tool (NSF)
Goal Create high-quality content by casting creation activities as games in which large numbers of people are incentivized to perform simple tasks which in combination yield sophisticated content PIs Zoran Popovic (UW) Noah Snavely (Cornell) Maneesh Agrawala(Berkeley)
Determining the structure of retroviral protease (HIV)
Video Frank to add Papers Frank to add
Extracting Structure and Semantics
CAD Model Points
Structures
People
Goals Enable context aware computing and automated content creation through the capture analysis and manipulation of real-world visual data PIs Steve Seitz (UW) Noah Snavely (Cornell) Tom Funkhouser (Princeton) Vladlen Koltun (Stanford) Jitendra Malik (Berkeley) Deva Ramanan (UV Irvine)
Video Frank to add Papers Frank to add
httpvisualstanfordedu
Computational Photography (Franken Camera)
Being adopted as a standard API for cellphone camera systems (Apple Android)
bull Goal Develop algorithms languages architectures and prototypes demonstrating the use of computation in the process of image capture and display
bull PIs Marc Levoy (Stanford) Mark Horowitz (Stanford) Pat Hanrahan (Stanford)
Video Frank to add Papers Frank to add
ISTC-VC SIGGRAPH Papers
Character Locomotion Monday 6 August 900 AM - 1030 AM Optimizing Locomotion Controllers Using Biologically Based Actuators and Objectives Jack M Wang Samuel R Hamner Scott L Delp Vladlen Koltun Continuous Character Control With Low-Dimensional Embeddings Sergey Levine Jack M Wang Alexis Haraux Zoran Popović Vladlen Koltun Shape Analysis Monday 6 August 900 AM - 1030 AM Schelling Points on 3D Surface Meshes Xiaobai Chen Abulhair Saparov Bill Pang Thomas Funkhouser Shape Transformation Wednesday 8 August 900 - 1030 AM An Algebraic Model for Parameterized Shape Editing Martin Bokeloh Michael Wand Hans-Peter Seidel Vladlen Koltun
42
ISTC-VC SIGGRAPH Papers
Image Processing Monday 6 August 2- 330 pm Decoupling Algorithms From Schedules for Easy Optimization of Image-Processing Pipelines Jonathan Ragan-Kelley Andrew Adams Sylvain Paris Marc Levoy Saman Amarasinghe Freacutedo Durand
Cloth
Monday 6 August 2-330 pm Specular Reflection From Woven Cloth Piti Irawan Steve Marschner Stitch Meshes for Modeling Knitted Clothing With Yarn-level Detail Cem Yuksel Jonathan M Kaldor Doug L James Steve Marschner
Appearance
Monday 6 August 345-535 pm Printing Spatially Varying Reflectance for Reproducing HDR Images Yue Dong Xin Tong Fabio Pellacini Baining Guo
43
ISTC-VC SIGGRAPH Papers (cont)
Hand Eye and Face Monday 6 August 345-535 pm Session Chair - Vladlen Koltun Discovery of Complex Behaviors through Contact-Invariant Optimization Igor Mordatch Emanuel Todorov Zoran Popovi1049029 Sketching Monday 6 August 345-535 pm HelpingHand Example-Based Stroke Stylization Jingwan Lu Fisher Yu Adam Finkelstein Stephen DiVerdi Fabrication Tuesday 7 August 9-1030 am Fabricating Articulated Characters From Skinned Meshes Moritz Baumlcher Bernd Bickel Doug L James Hanspeter Pfister
44
Sampling Reconstructing and Filtering Light Tuesday 7 August 1045 am-1215 pm A Theory of Monte Carlo Visibility Sampling Ravi Ramamoorthi John Anderson Mark Meyer Derek Nowrouzezahrai Reconstructing the Indirect Light Field for Global Illumination Jaakko Lehtinen Timo Aila Samuli Laine Freacutedo Durand
Geometry Reconstruction amp Tracking
Tuesday 7 August 1045 am-1215 pm Temporally Coherent Completion of Dynamic Shapes Hao Li Linjie Luo Daniel Vlasic Pieter Peers Jovan Popovic Mark Pauly Szymon Rusinkiewicz
Sets of Shapes
Tuesday 7 August 2-330 pm Exploring Collections of 3D Models Using Fuzzy Correspondence Vladimir G Kim Wilmot Li Niloy J Mitra Stephen DiVerdi Thomas Funkhouser A Probabilistic Model for Component-Based Shape Synthesis Evangelos Kalogerakis Siddhartha Chaudhuri Daphne Koller Vladlen Koltun
45
ISTC-VC SIGGRAPH Papers (cont)
Light Rays Tuesday 7 August 2-330 pm Manifold Exploration A Markov Chain Monte Carlo Technique for Rendering Scenes With Difficult Specular Transport Wenzel Jakob Steve Marschner Bidirectional Lightcuts Bruce Walter Pramook Khungurn Kavita Bala
Fun With Video
Tuesday 7 August 345-535 pm Session Chair Noah Snavely Video Deblurring for Hand-Held Cameras Using Patch-Based Synthesis Sunghyun Cho Jue Wang Seungyong Lee Eulerian Video Magnification for Revealing Subtle Changes in the World Hao-Yu Wu Michael Rubinstein Eugene Shih John Guttag Freacutedo Durand William T Freeman Selectively De-Animating Video Jiamin Bai Aseem Agarwala Maneesh Agrawala Ravi Ramamoorthi Tools for Placing Cuts and Transitions in Interview Video Floraine Berthouzoz Wilmot Li Maneesh Agrawala
46
ISTC-VC SIGGRAPH Papers (cont)
Noise and Texture Tuesday 7 August 345-535 pm Structure-Aware Synthesis for Predictive Woven Fabric Appearance Shuang Zhao Kavita Bala Steve Marschner Wenzel Jakob Symmetry-Guided Texture Synthesis and Manipulation Vladimir Kim Yaron Lipman Thomas Funkhouser
Shape Transformation Wednesday 8 August 900 - 1030 AM An Algebraic Model for Parameterized Shape Editing Martin Bokeloh Michael Wand Hans-Peter Seidel Vladlen Koltun
Stitching
Wednesday 8 August 1045 am-1215 pm Exposing Photo Manipulation With Inconsistent Reflections James F OrsquoBrien Hany Farid
47
ISTC-VC SIGGRAPH Papers (cont)
Maps Surfaces and Shapes
Wednesday 8 August 1045 am-1215 pm Simple Formulas For Quasiconformal Plane Deformations Yaron Lipman Vladimir G Kim Thomas Funkhouser
Interactive Systems amp Hardware Wednesday 8 August 2-330 pm Position-Correcting Tools for 2D Digital Fabrication Alec Rivers Ilan E Moyer Freacutedo Durand
48
ISTC-VC SIGGRAPH Papers (cont)
Collisions Wednesday 8 August 345-535 pm Energy-Based Self-Collision Culling for Arbitrary Mesh Deformations Changxi Zheng Doug L James
All About Images
Thursday 9 August 9-1030 am A Framework for Content-Adaptive Photo Manipulation Macros Application to Face Landscape and Global Manipulations Floraine Berthouzoz Wilmot Li Mira Dontcheva Maneesh Agrawala
Sound and Elements
Thursday 9 August 9-1030 am Motion-Driven Concatenative Synthesis of Cloth Sounds Steven S An Doug L James Steve Marschner Precomputed Acceleration Noise for Improved Rigid-Body Sound Jeffrey N Chadwick Changxi Zheng Doug L James Interactive Sound Propagation Using Compact Acoustic Transfer Operators Lakulish Antani Anish Chandak Lauri Savioja Dinesh Manocha Updated Sparse Cholesky Factors for Corotational Elastodynamics Florian Hecht Yeon Jin Lee Jonathan R Shewchuk James F OrsquoBrien
49
ISTC-VC SIGGRAPH Papers (cont)
Geometry amp Viewing Thursday 9 August 2-330 pm Perceptual Models of Viewpoint Preference Adrian Secordm Jingwan Lu Adam Finkelstein Manish Singh Andrew Nealen
Faces and Hair [Closing Session]
Thursday 9 August 345-515 pm Coupled 3D Reconstruction of Sparse Facial Hair and Skin Thabo Beeler Bernd Bickel Gioacchino Noris Paul Beardsley Steve Marschner Robert W Sumner Markus Gross Physical Face Cloning Bernd Bickel Peter Kaufmann Melina Skouras Bernhard Thomaszewski Derek Bradley Thabo Beeler Philip Jackson Steve Marschner Wojciech Matusik Markus Gross
50
ISTC-VC SIGGRAPH Papers (cont)
Siggraph Courses Optimizing Realistic Rendering With Many-Light Methods Sunday 5 August 2-515 pm Jaroslav Krivanek Milos Hasan Adam Arbree Carsten Dachsbacher Alexander Keller Bruce Walter State of the Art in Photon-Density Estimation Thursday 9 August 2-515 pm Toshiya Hachisuka Wojciech Jarosz Guillaume Bouchard Per Christensen Jeppe Revall Frisvad Wenzel Jakob Henrik Wann Jensen Jared M Johnson Michael Kaschalk Claude Knaus Andrew Selle Ben Spencer
Siggraph Talks
Silence Eliminate the Noise Thursday 9 August 9-1030 am Importance Sampling for Hair Scattering Jiawei Ou Feng Xie Parashar Krishnamachari Fabio Pellacini
Siggraph Exhibitor Sessions
Intel Corporation Wednesday 8 August 430-530 pm room 402B The Future of Visual Computing as Viewed by Intel Visual Computing Research Centers
51
Other ISTC-VC SIGGRAPH Participation
3D-Internet Apps Using OpenStreetMap-3D as Shared Virtual Worlds
Fully automatically generated from OpenStreet Map Taking semantic data into acount
Marker-free Performance Capture Christian Theobalt
bull Reconstruction of detailed human animation models ndash In Multi-view video without markers
ndash Out Detailed motion shape and appearance
ndash General clothing modifiable performances new animations
bull Real-time performance capture ndash Fast full-body motion estimation from depth
cameras
ndash Interaction
ndash Collaboration with Intel Magic Mirror project
[ICCV 2011]
[SIGGRAPH Asia 2010]
Markerless Motion Capture of Interacting Characters Using Multi-view Image Segmentation
Articulated Models Input silhouettes Segmentation Contour labels Estimated surface Estimated 3D models
Handling Intersections
Improved segmentation with 3D shape priors Excellent performance when evaluated against marker-based system
bull Interactive inspection of light transport in virtual scenes ndash You can only manipulate what you see
ndash First prototypal light manipulation tools
bull Efficient global illumination ndash Otherwise no interactive
visualization nor manipulation
ndash Improvements on many-lights methods and progressive photon mapping
bull Results ndash Demonstrator Maya plugin ndash Collaboration with local film academy
Visualization and Editing of Light Transport Carsten Dachsbacher
Advanced Real-Time Ray Tracing Techniques Philipp Slusallek
bull Perfect importance sampling and caching ndash Sparse but perfect importance sampling
ndash Caching and interpolation [Eurographics`12]
bull Unifying Photon-Mapping amp Monte-Carlo ndash Formulating PM as a MC process
ndash Per pixel combination using MIS
bull Data-parallel implementations
ndash Efficiency and performance
bull Integration into XML3D
ndash Provide ldquocorrectrdquo results by default
Vertex Merging with Multiple Importance Sampling Photon-Mapping as a Monte-Carlo Process
BPT
PPM Progressive Photon-Mapping (PPM)
Bidirectional Path Tracing (BPT)
bull Whole-Function Vectorization ndash Restore scalar computations
ndash LLVM platform-independent
ndash RenderMan frontend OpenCL driver
bull Vector Programming ndash Formalized C extension for portable
effective SIMD programming
ndash Type system triggers vectorization
ndash Data layout adaption
bull New Programming Models for High-Performance Graphics
bull Results ndash Demonstrators for shaders and HPC code
ndash CC++-Extensions (with Intel)
ndash OpenCL compiler (CPU)
Compiler Support for High-Performance Graphics Sebastian Hack
bull Hybrid Rendering ndash Client amp Server Model
ndash Smartphone to Mainframe
bull Large Data Processing ndash Scalable Hierarchical
RW Data Structures
bull Results ndash ZAPP displaywall demonstrator
ndash ImageVis3D (Mobile) demonstrator
ndash Practically use in hospitals
Scalable Hybrid Rendering for Large Scale Visualization Jens Kruumlger
Displays as a Service Large Scale Visualization Alexander Loumlffler
bull Virtualization of Displays ndash Virtual Framebuffer and Displays exposed to Internet
ndash Replacing cables by switched IP network
ndash Internet standards for video encoding and streaming
bull Fully Synchronized ndash 120 Hz active stereo sync over IP
ndash Accuracy of ~100us in software
ndash Drives GPU displays output
bull Results ndash 20-screen wall demonstrator
ndash 3-screen wall (thin-bezel)
ndash CE4100 based SW synchronization
SIGGRAPH 2012
Backup
The Intel Science and Technology Center (ISTC) and Intel Collaborative Research Institute (ICRI) Programs
35
The modern economy is an information economy and one that is driven by innovations that enhance productivity as well as create new modes of entertainment We need to invest in the basic research that will inspire future products and services and ensure long term health of our information economy Government and private foundations are helping but corporate America needs to step up and increase commitments to university research - Justin Rattner ndash Intel CTO
$140M investment over 5 years announced by Intel in 2011 and 2012
Centers of Excellence bull Each ISTC and ICRI will focus on one
research area eg visual computing secure computing
bull The ISTCs and ICRIs are meant to bring the best and brightest researchers across the US together
bull Each ISTC and ICRI will be led by a host university and will include thought leaders from other schools
Breaking Barriers to Collaboration
bull Open IP models and open source software to encourage free information exchange (In most of the Centers)
bull Favor projects that span multiple institutions to encourage collaboration among universities
bull Intel researches per center assigned to work on-campus to encourage collaboration between Intel and academia
Greater Impact to Future Tech bull Center research themes to
address essential needs of computing technology
bull Research agendas jointly defined and co-led by an Intel and a University Principal Investigator
bull After completing 3-5 year charters new ISTCs and ICRIs can be formed to respond to changing tech environment
httpfolditportal
Serious Gaming pplied to Content Creation
Highlighted by President Obama Winner of most-significant new visualization tool (NSF)
Goal Create high-quality content by casting creation activities as games in which large numbers of people are incentivized to perform simple tasks which in combination yield sophisticated content PIs Zoran Popovic (UW) Noah Snavely (Cornell) Maneesh Agrawala(Berkeley)
Determining the structure of retroviral protease (HIV)
Video Frank to add Papers Frank to add
Extracting Structure and Semantics
CAD Model Points
Structures
People
Goals Enable context aware computing and automated content creation through the capture analysis and manipulation of real-world visual data PIs Steve Seitz (UW) Noah Snavely (Cornell) Tom Funkhouser (Princeton) Vladlen Koltun (Stanford) Jitendra Malik (Berkeley) Deva Ramanan (UV Irvine)
Video Frank to add Papers Frank to add
httpvisualstanfordedu
Computational Photography (Franken Camera)
Being adopted as a standard API for cellphone camera systems (Apple Android)
bull Goal Develop algorithms languages architectures and prototypes demonstrating the use of computation in the process of image capture and display
bull PIs Marc Levoy (Stanford) Mark Horowitz (Stanford) Pat Hanrahan (Stanford)
Video Frank to add Papers Frank to add
ISTC-VC SIGGRAPH Papers
Character Locomotion Monday 6 August 900 AM - 1030 AM Optimizing Locomotion Controllers Using Biologically Based Actuators and Objectives Jack M Wang Samuel R Hamner Scott L Delp Vladlen Koltun Continuous Character Control With Low-Dimensional Embeddings Sergey Levine Jack M Wang Alexis Haraux Zoran Popović Vladlen Koltun Shape Analysis Monday 6 August 900 AM - 1030 AM Schelling Points on 3D Surface Meshes Xiaobai Chen Abulhair Saparov Bill Pang Thomas Funkhouser Shape Transformation Wednesday 8 August 900 - 1030 AM An Algebraic Model for Parameterized Shape Editing Martin Bokeloh Michael Wand Hans-Peter Seidel Vladlen Koltun
42
ISTC-VC SIGGRAPH Papers
Image Processing Monday 6 August 2- 330 pm Decoupling Algorithms From Schedules for Easy Optimization of Image-Processing Pipelines Jonathan Ragan-Kelley Andrew Adams Sylvain Paris Marc Levoy Saman Amarasinghe Freacutedo Durand
Cloth
Monday 6 August 2-330 pm Specular Reflection From Woven Cloth Piti Irawan Steve Marschner Stitch Meshes for Modeling Knitted Clothing With Yarn-level Detail Cem Yuksel Jonathan M Kaldor Doug L James Steve Marschner
Appearance
Monday 6 August 345-535 pm Printing Spatially Varying Reflectance for Reproducing HDR Images Yue Dong Xin Tong Fabio Pellacini Baining Guo
43
ISTC-VC SIGGRAPH Papers (cont)
Hand Eye and Face Monday 6 August 345-535 pm Session Chair - Vladlen Koltun Discovery of Complex Behaviors through Contact-Invariant Optimization Igor Mordatch Emanuel Todorov Zoran Popovi1049029 Sketching Monday 6 August 345-535 pm HelpingHand Example-Based Stroke Stylization Jingwan Lu Fisher Yu Adam Finkelstein Stephen DiVerdi Fabrication Tuesday 7 August 9-1030 am Fabricating Articulated Characters From Skinned Meshes Moritz Baumlcher Bernd Bickel Doug L James Hanspeter Pfister
44
Sampling Reconstructing and Filtering Light Tuesday 7 August 1045 am-1215 pm A Theory of Monte Carlo Visibility Sampling Ravi Ramamoorthi John Anderson Mark Meyer Derek Nowrouzezahrai Reconstructing the Indirect Light Field for Global Illumination Jaakko Lehtinen Timo Aila Samuli Laine Freacutedo Durand
Geometry Reconstruction amp Tracking
Tuesday 7 August 1045 am-1215 pm Temporally Coherent Completion of Dynamic Shapes Hao Li Linjie Luo Daniel Vlasic Pieter Peers Jovan Popovic Mark Pauly Szymon Rusinkiewicz
Sets of Shapes
Tuesday 7 August 2-330 pm Exploring Collections of 3D Models Using Fuzzy Correspondence Vladimir G Kim Wilmot Li Niloy J Mitra Stephen DiVerdi Thomas Funkhouser A Probabilistic Model for Component-Based Shape Synthesis Evangelos Kalogerakis Siddhartha Chaudhuri Daphne Koller Vladlen Koltun
45
ISTC-VC SIGGRAPH Papers (cont)
Light Rays Tuesday 7 August 2-330 pm Manifold Exploration A Markov Chain Monte Carlo Technique for Rendering Scenes With Difficult Specular Transport Wenzel Jakob Steve Marschner Bidirectional Lightcuts Bruce Walter Pramook Khungurn Kavita Bala
Fun With Video
Tuesday 7 August 345-535 pm Session Chair Noah Snavely Video Deblurring for Hand-Held Cameras Using Patch-Based Synthesis Sunghyun Cho Jue Wang Seungyong Lee Eulerian Video Magnification for Revealing Subtle Changes in the World Hao-Yu Wu Michael Rubinstein Eugene Shih John Guttag Freacutedo Durand William T Freeman Selectively De-Animating Video Jiamin Bai Aseem Agarwala Maneesh Agrawala Ravi Ramamoorthi Tools for Placing Cuts and Transitions in Interview Video Floraine Berthouzoz Wilmot Li Maneesh Agrawala
46
ISTC-VC SIGGRAPH Papers (cont)
Noise and Texture Tuesday 7 August 345-535 pm Structure-Aware Synthesis for Predictive Woven Fabric Appearance Shuang Zhao Kavita Bala Steve Marschner Wenzel Jakob Symmetry-Guided Texture Synthesis and Manipulation Vladimir Kim Yaron Lipman Thomas Funkhouser
Shape Transformation Wednesday 8 August 900 - 1030 AM An Algebraic Model for Parameterized Shape Editing Martin Bokeloh Michael Wand Hans-Peter Seidel Vladlen Koltun
Stitching
Wednesday 8 August 1045 am-1215 pm Exposing Photo Manipulation With Inconsistent Reflections James F OrsquoBrien Hany Farid
47
ISTC-VC SIGGRAPH Papers (cont)
Maps Surfaces and Shapes
Wednesday 8 August 1045 am-1215 pm Simple Formulas For Quasiconformal Plane Deformations Yaron Lipman Vladimir G Kim Thomas Funkhouser
Interactive Systems amp Hardware Wednesday 8 August 2-330 pm Position-Correcting Tools for 2D Digital Fabrication Alec Rivers Ilan E Moyer Freacutedo Durand
48
ISTC-VC SIGGRAPH Papers (cont)
Collisions Wednesday 8 August 345-535 pm Energy-Based Self-Collision Culling for Arbitrary Mesh Deformations Changxi Zheng Doug L James
All About Images
Thursday 9 August 9-1030 am A Framework for Content-Adaptive Photo Manipulation Macros Application to Face Landscape and Global Manipulations Floraine Berthouzoz Wilmot Li Mira Dontcheva Maneesh Agrawala
Sound and Elements
Thursday 9 August 9-1030 am Motion-Driven Concatenative Synthesis of Cloth Sounds Steven S An Doug L James Steve Marschner Precomputed Acceleration Noise for Improved Rigid-Body Sound Jeffrey N Chadwick Changxi Zheng Doug L James Interactive Sound Propagation Using Compact Acoustic Transfer Operators Lakulish Antani Anish Chandak Lauri Savioja Dinesh Manocha Updated Sparse Cholesky Factors for Corotational Elastodynamics Florian Hecht Yeon Jin Lee Jonathan R Shewchuk James F OrsquoBrien
49
ISTC-VC SIGGRAPH Papers (cont)
Geometry amp Viewing Thursday 9 August 2-330 pm Perceptual Models of Viewpoint Preference Adrian Secordm Jingwan Lu Adam Finkelstein Manish Singh Andrew Nealen
Faces and Hair [Closing Session]
Thursday 9 August 345-515 pm Coupled 3D Reconstruction of Sparse Facial Hair and Skin Thabo Beeler Bernd Bickel Gioacchino Noris Paul Beardsley Steve Marschner Robert W Sumner Markus Gross Physical Face Cloning Bernd Bickel Peter Kaufmann Melina Skouras Bernhard Thomaszewski Derek Bradley Thabo Beeler Philip Jackson Steve Marschner Wojciech Matusik Markus Gross
50
ISTC-VC SIGGRAPH Papers (cont)
Siggraph Courses Optimizing Realistic Rendering With Many-Light Methods Sunday 5 August 2-515 pm Jaroslav Krivanek Milos Hasan Adam Arbree Carsten Dachsbacher Alexander Keller Bruce Walter State of the Art in Photon-Density Estimation Thursday 9 August 2-515 pm Toshiya Hachisuka Wojciech Jarosz Guillaume Bouchard Per Christensen Jeppe Revall Frisvad Wenzel Jakob Henrik Wann Jensen Jared M Johnson Michael Kaschalk Claude Knaus Andrew Selle Ben Spencer
Siggraph Talks
Silence Eliminate the Noise Thursday 9 August 9-1030 am Importance Sampling for Hair Scattering Jiawei Ou Feng Xie Parashar Krishnamachari Fabio Pellacini
Siggraph Exhibitor Sessions
Intel Corporation Wednesday 8 August 430-530 pm room 402B The Future of Visual Computing as Viewed by Intel Visual Computing Research Centers
51
Other ISTC-VC SIGGRAPH Participation
Marker-free Performance Capture Christian Theobalt
bull Reconstruction of detailed human animation models ndash In Multi-view video without markers
ndash Out Detailed motion shape and appearance
ndash General clothing modifiable performances new animations
bull Real-time performance capture ndash Fast full-body motion estimation from depth
cameras
ndash Interaction
ndash Collaboration with Intel Magic Mirror project
[ICCV 2011]
[SIGGRAPH Asia 2010]
Markerless Motion Capture of Interacting Characters Using Multi-view Image Segmentation
Articulated Models Input silhouettes Segmentation Contour labels Estimated surface Estimated 3D models
Handling Intersections
Improved segmentation with 3D shape priors Excellent performance when evaluated against marker-based system
bull Interactive inspection of light transport in virtual scenes ndash You can only manipulate what you see
ndash First prototypal light manipulation tools
bull Efficient global illumination ndash Otherwise no interactive
visualization nor manipulation
ndash Improvements on many-lights methods and progressive photon mapping
bull Results ndash Demonstrator Maya plugin ndash Collaboration with local film academy
Visualization and Editing of Light Transport Carsten Dachsbacher
Advanced Real-Time Ray Tracing Techniques Philipp Slusallek
bull Perfect importance sampling and caching ndash Sparse but perfect importance sampling
ndash Caching and interpolation [Eurographics`12]
bull Unifying Photon-Mapping amp Monte-Carlo ndash Formulating PM as a MC process
ndash Per pixel combination using MIS
bull Data-parallel implementations
ndash Efficiency and performance
bull Integration into XML3D
ndash Provide ldquocorrectrdquo results by default
Vertex Merging with Multiple Importance Sampling Photon-Mapping as a Monte-Carlo Process
BPT
PPM Progressive Photon-Mapping (PPM)
Bidirectional Path Tracing (BPT)
bull Whole-Function Vectorization ndash Restore scalar computations
ndash LLVM platform-independent
ndash RenderMan frontend OpenCL driver
bull Vector Programming ndash Formalized C extension for portable
effective SIMD programming
ndash Type system triggers vectorization
ndash Data layout adaption
bull New Programming Models for High-Performance Graphics
bull Results ndash Demonstrators for shaders and HPC code
ndash CC++-Extensions (with Intel)
ndash OpenCL compiler (CPU)
Compiler Support for High-Performance Graphics Sebastian Hack
bull Hybrid Rendering ndash Client amp Server Model
ndash Smartphone to Mainframe
bull Large Data Processing ndash Scalable Hierarchical
RW Data Structures
bull Results ndash ZAPP displaywall demonstrator
ndash ImageVis3D (Mobile) demonstrator
ndash Practically use in hospitals
Scalable Hybrid Rendering for Large Scale Visualization Jens Kruumlger
Displays as a Service Large Scale Visualization Alexander Loumlffler
bull Virtualization of Displays ndash Virtual Framebuffer and Displays exposed to Internet
ndash Replacing cables by switched IP network
ndash Internet standards for video encoding and streaming
bull Fully Synchronized ndash 120 Hz active stereo sync over IP
ndash Accuracy of ~100us in software
ndash Drives GPU displays output
bull Results ndash 20-screen wall demonstrator
ndash 3-screen wall (thin-bezel)
ndash CE4100 based SW synchronization
SIGGRAPH 2012
Backup
The Intel Science and Technology Center (ISTC) and Intel Collaborative Research Institute (ICRI) Programs
35
The modern economy is an information economy and one that is driven by innovations that enhance productivity as well as create new modes of entertainment We need to invest in the basic research that will inspire future products and services and ensure long term health of our information economy Government and private foundations are helping but corporate America needs to step up and increase commitments to university research - Justin Rattner ndash Intel CTO
$140M investment over 5 years announced by Intel in 2011 and 2012
Centers of Excellence bull Each ISTC and ICRI will focus on one
research area eg visual computing secure computing
bull The ISTCs and ICRIs are meant to bring the best and brightest researchers across the US together
bull Each ISTC and ICRI will be led by a host university and will include thought leaders from other schools
Breaking Barriers to Collaboration
bull Open IP models and open source software to encourage free information exchange (In most of the Centers)
bull Favor projects that span multiple institutions to encourage collaboration among universities
bull Intel researches per center assigned to work on-campus to encourage collaboration between Intel and academia
Greater Impact to Future Tech bull Center research themes to
address essential needs of computing technology
bull Research agendas jointly defined and co-led by an Intel and a University Principal Investigator
bull After completing 3-5 year charters new ISTCs and ICRIs can be formed to respond to changing tech environment
httpfolditportal
Serious Gaming pplied to Content Creation
Highlighted by President Obama Winner of most-significant new visualization tool (NSF)
Goal Create high-quality content by casting creation activities as games in which large numbers of people are incentivized to perform simple tasks which in combination yield sophisticated content PIs Zoran Popovic (UW) Noah Snavely (Cornell) Maneesh Agrawala(Berkeley)
Determining the structure of retroviral protease (HIV)
Video Frank to add Papers Frank to add
Extracting Structure and Semantics
CAD Model Points
Structures
People
Goals Enable context aware computing and automated content creation through the capture analysis and manipulation of real-world visual data PIs Steve Seitz (UW) Noah Snavely (Cornell) Tom Funkhouser (Princeton) Vladlen Koltun (Stanford) Jitendra Malik (Berkeley) Deva Ramanan (UV Irvine)
Video Frank to add Papers Frank to add
httpvisualstanfordedu
Computational Photography (Franken Camera)
Being adopted as a standard API for cellphone camera systems (Apple Android)
bull Goal Develop algorithms languages architectures and prototypes demonstrating the use of computation in the process of image capture and display
bull PIs Marc Levoy (Stanford) Mark Horowitz (Stanford) Pat Hanrahan (Stanford)
Video Frank to add Papers Frank to add
ISTC-VC SIGGRAPH Papers
Character Locomotion Monday 6 August 900 AM - 1030 AM Optimizing Locomotion Controllers Using Biologically Based Actuators and Objectives Jack M Wang Samuel R Hamner Scott L Delp Vladlen Koltun Continuous Character Control With Low-Dimensional Embeddings Sergey Levine Jack M Wang Alexis Haraux Zoran Popović Vladlen Koltun Shape Analysis Monday 6 August 900 AM - 1030 AM Schelling Points on 3D Surface Meshes Xiaobai Chen Abulhair Saparov Bill Pang Thomas Funkhouser Shape Transformation Wednesday 8 August 900 - 1030 AM An Algebraic Model for Parameterized Shape Editing Martin Bokeloh Michael Wand Hans-Peter Seidel Vladlen Koltun
42
ISTC-VC SIGGRAPH Papers
Image Processing Monday 6 August 2- 330 pm Decoupling Algorithms From Schedules for Easy Optimization of Image-Processing Pipelines Jonathan Ragan-Kelley Andrew Adams Sylvain Paris Marc Levoy Saman Amarasinghe Freacutedo Durand
Cloth
Monday 6 August 2-330 pm Specular Reflection From Woven Cloth Piti Irawan Steve Marschner Stitch Meshes for Modeling Knitted Clothing With Yarn-level Detail Cem Yuksel Jonathan M Kaldor Doug L James Steve Marschner
Appearance
Monday 6 August 345-535 pm Printing Spatially Varying Reflectance for Reproducing HDR Images Yue Dong Xin Tong Fabio Pellacini Baining Guo
43
ISTC-VC SIGGRAPH Papers (cont)
Hand Eye and Face Monday 6 August 345-535 pm Session Chair - Vladlen Koltun Discovery of Complex Behaviors through Contact-Invariant Optimization Igor Mordatch Emanuel Todorov Zoran Popovi1049029 Sketching Monday 6 August 345-535 pm HelpingHand Example-Based Stroke Stylization Jingwan Lu Fisher Yu Adam Finkelstein Stephen DiVerdi Fabrication Tuesday 7 August 9-1030 am Fabricating Articulated Characters From Skinned Meshes Moritz Baumlcher Bernd Bickel Doug L James Hanspeter Pfister
44
Sampling Reconstructing and Filtering Light Tuesday 7 August 1045 am-1215 pm A Theory of Monte Carlo Visibility Sampling Ravi Ramamoorthi John Anderson Mark Meyer Derek Nowrouzezahrai Reconstructing the Indirect Light Field for Global Illumination Jaakko Lehtinen Timo Aila Samuli Laine Freacutedo Durand
Geometry Reconstruction amp Tracking
Tuesday 7 August 1045 am-1215 pm Temporally Coherent Completion of Dynamic Shapes Hao Li Linjie Luo Daniel Vlasic Pieter Peers Jovan Popovic Mark Pauly Szymon Rusinkiewicz
Sets of Shapes
Tuesday 7 August 2-330 pm Exploring Collections of 3D Models Using Fuzzy Correspondence Vladimir G Kim Wilmot Li Niloy J Mitra Stephen DiVerdi Thomas Funkhouser A Probabilistic Model for Component-Based Shape Synthesis Evangelos Kalogerakis Siddhartha Chaudhuri Daphne Koller Vladlen Koltun
45
ISTC-VC SIGGRAPH Papers (cont)
Light Rays Tuesday 7 August 2-330 pm Manifold Exploration A Markov Chain Monte Carlo Technique for Rendering Scenes With Difficult Specular Transport Wenzel Jakob Steve Marschner Bidirectional Lightcuts Bruce Walter Pramook Khungurn Kavita Bala
Fun With Video
Tuesday 7 August 345-535 pm Session Chair Noah Snavely Video Deblurring for Hand-Held Cameras Using Patch-Based Synthesis Sunghyun Cho Jue Wang Seungyong Lee Eulerian Video Magnification for Revealing Subtle Changes in the World Hao-Yu Wu Michael Rubinstein Eugene Shih John Guttag Freacutedo Durand William T Freeman Selectively De-Animating Video Jiamin Bai Aseem Agarwala Maneesh Agrawala Ravi Ramamoorthi Tools for Placing Cuts and Transitions in Interview Video Floraine Berthouzoz Wilmot Li Maneesh Agrawala
46
ISTC-VC SIGGRAPH Papers (cont)
Noise and Texture Tuesday 7 August 345-535 pm Structure-Aware Synthesis for Predictive Woven Fabric Appearance Shuang Zhao Kavita Bala Steve Marschner Wenzel Jakob Symmetry-Guided Texture Synthesis and Manipulation Vladimir Kim Yaron Lipman Thomas Funkhouser
Shape Transformation Wednesday 8 August 900 - 1030 AM An Algebraic Model for Parameterized Shape Editing Martin Bokeloh Michael Wand Hans-Peter Seidel Vladlen Koltun
Stitching
Wednesday 8 August 1045 am-1215 pm Exposing Photo Manipulation With Inconsistent Reflections James F OrsquoBrien Hany Farid
47
ISTC-VC SIGGRAPH Papers (cont)
Maps Surfaces and Shapes
Wednesday 8 August 1045 am-1215 pm Simple Formulas For Quasiconformal Plane Deformations Yaron Lipman Vladimir G Kim Thomas Funkhouser
Interactive Systems amp Hardware Wednesday 8 August 2-330 pm Position-Correcting Tools for 2D Digital Fabrication Alec Rivers Ilan E Moyer Freacutedo Durand
48
ISTC-VC SIGGRAPH Papers (cont)
Collisions Wednesday 8 August 345-535 pm Energy-Based Self-Collision Culling for Arbitrary Mesh Deformations Changxi Zheng Doug L James
All About Images
Thursday 9 August 9-1030 am A Framework for Content-Adaptive Photo Manipulation Macros Application to Face Landscape and Global Manipulations Floraine Berthouzoz Wilmot Li Mira Dontcheva Maneesh Agrawala
Sound and Elements
Thursday 9 August 9-1030 am Motion-Driven Concatenative Synthesis of Cloth Sounds Steven S An Doug L James Steve Marschner Precomputed Acceleration Noise for Improved Rigid-Body Sound Jeffrey N Chadwick Changxi Zheng Doug L James Interactive Sound Propagation Using Compact Acoustic Transfer Operators Lakulish Antani Anish Chandak Lauri Savioja Dinesh Manocha Updated Sparse Cholesky Factors for Corotational Elastodynamics Florian Hecht Yeon Jin Lee Jonathan R Shewchuk James F OrsquoBrien
49
ISTC-VC SIGGRAPH Papers (cont)
Geometry amp Viewing Thursday 9 August 2-330 pm Perceptual Models of Viewpoint Preference Adrian Secordm Jingwan Lu Adam Finkelstein Manish Singh Andrew Nealen
Faces and Hair [Closing Session]
Thursday 9 August 345-515 pm Coupled 3D Reconstruction of Sparse Facial Hair and Skin Thabo Beeler Bernd Bickel Gioacchino Noris Paul Beardsley Steve Marschner Robert W Sumner Markus Gross Physical Face Cloning Bernd Bickel Peter Kaufmann Melina Skouras Bernhard Thomaszewski Derek Bradley Thabo Beeler Philip Jackson Steve Marschner Wojciech Matusik Markus Gross
50
ISTC-VC SIGGRAPH Papers (cont)
Siggraph Courses Optimizing Realistic Rendering With Many-Light Methods Sunday 5 August 2-515 pm Jaroslav Krivanek Milos Hasan Adam Arbree Carsten Dachsbacher Alexander Keller Bruce Walter State of the Art in Photon-Density Estimation Thursday 9 August 2-515 pm Toshiya Hachisuka Wojciech Jarosz Guillaume Bouchard Per Christensen Jeppe Revall Frisvad Wenzel Jakob Henrik Wann Jensen Jared M Johnson Michael Kaschalk Claude Knaus Andrew Selle Ben Spencer
Siggraph Talks
Silence Eliminate the Noise Thursday 9 August 9-1030 am Importance Sampling for Hair Scattering Jiawei Ou Feng Xie Parashar Krishnamachari Fabio Pellacini
Siggraph Exhibitor Sessions
Intel Corporation Wednesday 8 August 430-530 pm room 402B The Future of Visual Computing as Viewed by Intel Visual Computing Research Centers
51
Other ISTC-VC SIGGRAPH Participation
Markerless Motion Capture of Interacting Characters Using Multi-view Image Segmentation
Articulated Models Input silhouettes Segmentation Contour labels Estimated surface Estimated 3D models
Handling Intersections
Improved segmentation with 3D shape priors Excellent performance when evaluated against marker-based system
bull Interactive inspection of light transport in virtual scenes ndash You can only manipulate what you see
ndash First prototypal light manipulation tools
bull Efficient global illumination ndash Otherwise no interactive
visualization nor manipulation
ndash Improvements on many-lights methods and progressive photon mapping
bull Results ndash Demonstrator Maya plugin ndash Collaboration with local film academy
Visualization and Editing of Light Transport Carsten Dachsbacher
Advanced Real-Time Ray Tracing Techniques Philipp Slusallek
bull Perfect importance sampling and caching ndash Sparse but perfect importance sampling
ndash Caching and interpolation [Eurographics`12]
bull Unifying Photon-Mapping amp Monte-Carlo ndash Formulating PM as a MC process
ndash Per pixel combination using MIS
bull Data-parallel implementations
ndash Efficiency and performance
bull Integration into XML3D
ndash Provide ldquocorrectrdquo results by default
Vertex Merging with Multiple Importance Sampling Photon-Mapping as a Monte-Carlo Process
BPT
PPM Progressive Photon-Mapping (PPM)
Bidirectional Path Tracing (BPT)
bull Whole-Function Vectorization ndash Restore scalar computations
ndash LLVM platform-independent
ndash RenderMan frontend OpenCL driver
bull Vector Programming ndash Formalized C extension for portable
effective SIMD programming
ndash Type system triggers vectorization
ndash Data layout adaption
bull New Programming Models for High-Performance Graphics
bull Results ndash Demonstrators for shaders and HPC code
ndash CC++-Extensions (with Intel)
ndash OpenCL compiler (CPU)
Compiler Support for High-Performance Graphics Sebastian Hack
bull Hybrid Rendering ndash Client amp Server Model
ndash Smartphone to Mainframe
bull Large Data Processing ndash Scalable Hierarchical
RW Data Structures
bull Results ndash ZAPP displaywall demonstrator
ndash ImageVis3D (Mobile) demonstrator
ndash Practically use in hospitals
Scalable Hybrid Rendering for Large Scale Visualization Jens Kruumlger
Displays as a Service Large Scale Visualization Alexander Loumlffler
bull Virtualization of Displays ndash Virtual Framebuffer and Displays exposed to Internet
ndash Replacing cables by switched IP network
ndash Internet standards for video encoding and streaming
bull Fully Synchronized ndash 120 Hz active stereo sync over IP
ndash Accuracy of ~100us in software
ndash Drives GPU displays output
bull Results ndash 20-screen wall demonstrator
ndash 3-screen wall (thin-bezel)
ndash CE4100 based SW synchronization
SIGGRAPH 2012
Backup
The Intel Science and Technology Center (ISTC) and Intel Collaborative Research Institute (ICRI) Programs
35
The modern economy is an information economy and one that is driven by innovations that enhance productivity as well as create new modes of entertainment We need to invest in the basic research that will inspire future products and services and ensure long term health of our information economy Government and private foundations are helping but corporate America needs to step up and increase commitments to university research - Justin Rattner ndash Intel CTO
$140M investment over 5 years announced by Intel in 2011 and 2012
Centers of Excellence bull Each ISTC and ICRI will focus on one
research area eg visual computing secure computing
bull The ISTCs and ICRIs are meant to bring the best and brightest researchers across the US together
bull Each ISTC and ICRI will be led by a host university and will include thought leaders from other schools
Breaking Barriers to Collaboration
bull Open IP models and open source software to encourage free information exchange (In most of the Centers)
bull Favor projects that span multiple institutions to encourage collaboration among universities
bull Intel researches per center assigned to work on-campus to encourage collaboration between Intel and academia
Greater Impact to Future Tech bull Center research themes to
address essential needs of computing technology
bull Research agendas jointly defined and co-led by an Intel and a University Principal Investigator
bull After completing 3-5 year charters new ISTCs and ICRIs can be formed to respond to changing tech environment
httpfolditportal
Serious Gaming pplied to Content Creation
Highlighted by President Obama Winner of most-significant new visualization tool (NSF)
Goal Create high-quality content by casting creation activities as games in which large numbers of people are incentivized to perform simple tasks which in combination yield sophisticated content PIs Zoran Popovic (UW) Noah Snavely (Cornell) Maneesh Agrawala(Berkeley)
Determining the structure of retroviral protease (HIV)
Video Frank to add Papers Frank to add
Extracting Structure and Semantics
CAD Model Points
Structures
People
Goals Enable context aware computing and automated content creation through the capture analysis and manipulation of real-world visual data PIs Steve Seitz (UW) Noah Snavely (Cornell) Tom Funkhouser (Princeton) Vladlen Koltun (Stanford) Jitendra Malik (Berkeley) Deva Ramanan (UV Irvine)
Video Frank to add Papers Frank to add
httpvisualstanfordedu
Computational Photography (Franken Camera)
Being adopted as a standard API for cellphone camera systems (Apple Android)
bull Goal Develop algorithms languages architectures and prototypes demonstrating the use of computation in the process of image capture and display
bull PIs Marc Levoy (Stanford) Mark Horowitz (Stanford) Pat Hanrahan (Stanford)
Video Frank to add Papers Frank to add
ISTC-VC SIGGRAPH Papers
Character Locomotion Monday 6 August 900 AM - 1030 AM Optimizing Locomotion Controllers Using Biologically Based Actuators and Objectives Jack M Wang Samuel R Hamner Scott L Delp Vladlen Koltun Continuous Character Control With Low-Dimensional Embeddings Sergey Levine Jack M Wang Alexis Haraux Zoran Popović Vladlen Koltun Shape Analysis Monday 6 August 900 AM - 1030 AM Schelling Points on 3D Surface Meshes Xiaobai Chen Abulhair Saparov Bill Pang Thomas Funkhouser Shape Transformation Wednesday 8 August 900 - 1030 AM An Algebraic Model for Parameterized Shape Editing Martin Bokeloh Michael Wand Hans-Peter Seidel Vladlen Koltun
42
ISTC-VC SIGGRAPH Papers
Image Processing Monday 6 August 2- 330 pm Decoupling Algorithms From Schedules for Easy Optimization of Image-Processing Pipelines Jonathan Ragan-Kelley Andrew Adams Sylvain Paris Marc Levoy Saman Amarasinghe Freacutedo Durand
Cloth
Monday 6 August 2-330 pm Specular Reflection From Woven Cloth Piti Irawan Steve Marschner Stitch Meshes for Modeling Knitted Clothing With Yarn-level Detail Cem Yuksel Jonathan M Kaldor Doug L James Steve Marschner
Appearance
Monday 6 August 345-535 pm Printing Spatially Varying Reflectance for Reproducing HDR Images Yue Dong Xin Tong Fabio Pellacini Baining Guo
43
ISTC-VC SIGGRAPH Papers (cont)
Hand Eye and Face Monday 6 August 345-535 pm Session Chair - Vladlen Koltun Discovery of Complex Behaviors through Contact-Invariant Optimization Igor Mordatch Emanuel Todorov Zoran Popovi1049029 Sketching Monday 6 August 345-535 pm HelpingHand Example-Based Stroke Stylization Jingwan Lu Fisher Yu Adam Finkelstein Stephen DiVerdi Fabrication Tuesday 7 August 9-1030 am Fabricating Articulated Characters From Skinned Meshes Moritz Baumlcher Bernd Bickel Doug L James Hanspeter Pfister
44
Sampling Reconstructing and Filtering Light Tuesday 7 August 1045 am-1215 pm A Theory of Monte Carlo Visibility Sampling Ravi Ramamoorthi John Anderson Mark Meyer Derek Nowrouzezahrai Reconstructing the Indirect Light Field for Global Illumination Jaakko Lehtinen Timo Aila Samuli Laine Freacutedo Durand
Geometry Reconstruction amp Tracking
Tuesday 7 August 1045 am-1215 pm Temporally Coherent Completion of Dynamic Shapes Hao Li Linjie Luo Daniel Vlasic Pieter Peers Jovan Popovic Mark Pauly Szymon Rusinkiewicz
Sets of Shapes
Tuesday 7 August 2-330 pm Exploring Collections of 3D Models Using Fuzzy Correspondence Vladimir G Kim Wilmot Li Niloy J Mitra Stephen DiVerdi Thomas Funkhouser A Probabilistic Model for Component-Based Shape Synthesis Evangelos Kalogerakis Siddhartha Chaudhuri Daphne Koller Vladlen Koltun
45
ISTC-VC SIGGRAPH Papers (cont)
Light Rays Tuesday 7 August 2-330 pm Manifold Exploration A Markov Chain Monte Carlo Technique for Rendering Scenes With Difficult Specular Transport Wenzel Jakob Steve Marschner Bidirectional Lightcuts Bruce Walter Pramook Khungurn Kavita Bala
Fun With Video
Tuesday 7 August 345-535 pm Session Chair Noah Snavely Video Deblurring for Hand-Held Cameras Using Patch-Based Synthesis Sunghyun Cho Jue Wang Seungyong Lee Eulerian Video Magnification for Revealing Subtle Changes in the World Hao-Yu Wu Michael Rubinstein Eugene Shih John Guttag Freacutedo Durand William T Freeman Selectively De-Animating Video Jiamin Bai Aseem Agarwala Maneesh Agrawala Ravi Ramamoorthi Tools for Placing Cuts and Transitions in Interview Video Floraine Berthouzoz Wilmot Li Maneesh Agrawala
46
ISTC-VC SIGGRAPH Papers (cont)
Noise and Texture Tuesday 7 August 345-535 pm Structure-Aware Synthesis for Predictive Woven Fabric Appearance Shuang Zhao Kavita Bala Steve Marschner Wenzel Jakob Symmetry-Guided Texture Synthesis and Manipulation Vladimir Kim Yaron Lipman Thomas Funkhouser
Shape Transformation Wednesday 8 August 900 - 1030 AM An Algebraic Model for Parameterized Shape Editing Martin Bokeloh Michael Wand Hans-Peter Seidel Vladlen Koltun
Stitching
Wednesday 8 August 1045 am-1215 pm Exposing Photo Manipulation With Inconsistent Reflections James F OrsquoBrien Hany Farid
47
ISTC-VC SIGGRAPH Papers (cont)
Maps Surfaces and Shapes
Wednesday 8 August 1045 am-1215 pm Simple Formulas For Quasiconformal Plane Deformations Yaron Lipman Vladimir G Kim Thomas Funkhouser
Interactive Systems amp Hardware Wednesday 8 August 2-330 pm Position-Correcting Tools for 2D Digital Fabrication Alec Rivers Ilan E Moyer Freacutedo Durand
48
ISTC-VC SIGGRAPH Papers (cont)
Collisions Wednesday 8 August 345-535 pm Energy-Based Self-Collision Culling for Arbitrary Mesh Deformations Changxi Zheng Doug L James
All About Images
Thursday 9 August 9-1030 am A Framework for Content-Adaptive Photo Manipulation Macros Application to Face Landscape and Global Manipulations Floraine Berthouzoz Wilmot Li Mira Dontcheva Maneesh Agrawala
Sound and Elements
Thursday 9 August 9-1030 am Motion-Driven Concatenative Synthesis of Cloth Sounds Steven S An Doug L James Steve Marschner Precomputed Acceleration Noise for Improved Rigid-Body Sound Jeffrey N Chadwick Changxi Zheng Doug L James Interactive Sound Propagation Using Compact Acoustic Transfer Operators Lakulish Antani Anish Chandak Lauri Savioja Dinesh Manocha Updated Sparse Cholesky Factors for Corotational Elastodynamics Florian Hecht Yeon Jin Lee Jonathan R Shewchuk James F OrsquoBrien
49
ISTC-VC SIGGRAPH Papers (cont)
Geometry amp Viewing Thursday 9 August 2-330 pm Perceptual Models of Viewpoint Preference Adrian Secordm Jingwan Lu Adam Finkelstein Manish Singh Andrew Nealen
Faces and Hair [Closing Session]
Thursday 9 August 345-515 pm Coupled 3D Reconstruction of Sparse Facial Hair and Skin Thabo Beeler Bernd Bickel Gioacchino Noris Paul Beardsley Steve Marschner Robert W Sumner Markus Gross Physical Face Cloning Bernd Bickel Peter Kaufmann Melina Skouras Bernhard Thomaszewski Derek Bradley Thabo Beeler Philip Jackson Steve Marschner Wojciech Matusik Markus Gross
50
ISTC-VC SIGGRAPH Papers (cont)
Siggraph Courses Optimizing Realistic Rendering With Many-Light Methods Sunday 5 August 2-515 pm Jaroslav Krivanek Milos Hasan Adam Arbree Carsten Dachsbacher Alexander Keller Bruce Walter State of the Art in Photon-Density Estimation Thursday 9 August 2-515 pm Toshiya Hachisuka Wojciech Jarosz Guillaume Bouchard Per Christensen Jeppe Revall Frisvad Wenzel Jakob Henrik Wann Jensen Jared M Johnson Michael Kaschalk Claude Knaus Andrew Selle Ben Spencer
Siggraph Talks
Silence Eliminate the Noise Thursday 9 August 9-1030 am Importance Sampling for Hair Scattering Jiawei Ou Feng Xie Parashar Krishnamachari Fabio Pellacini
Siggraph Exhibitor Sessions
Intel Corporation Wednesday 8 August 430-530 pm room 402B The Future of Visual Computing as Viewed by Intel Visual Computing Research Centers
51
Other ISTC-VC SIGGRAPH Participation
bull Interactive inspection of light transport in virtual scenes ndash You can only manipulate what you see
ndash First prototypal light manipulation tools
bull Efficient global illumination ndash Otherwise no interactive
visualization nor manipulation
ndash Improvements on many-lights methods and progressive photon mapping
bull Results ndash Demonstrator Maya plugin ndash Collaboration with local film academy
Visualization and Editing of Light Transport Carsten Dachsbacher
Advanced Real-Time Ray Tracing Techniques Philipp Slusallek
bull Perfect importance sampling and caching ndash Sparse but perfect importance sampling
ndash Caching and interpolation [Eurographics`12]
bull Unifying Photon-Mapping amp Monte-Carlo ndash Formulating PM as a MC process
ndash Per pixel combination using MIS
bull Data-parallel implementations
ndash Efficiency and performance
bull Integration into XML3D
ndash Provide ldquocorrectrdquo results by default
Vertex Merging with Multiple Importance Sampling Photon-Mapping as a Monte-Carlo Process
BPT
PPM Progressive Photon-Mapping (PPM)
Bidirectional Path Tracing (BPT)
bull Whole-Function Vectorization ndash Restore scalar computations
ndash LLVM platform-independent
ndash RenderMan frontend OpenCL driver
bull Vector Programming ndash Formalized C extension for portable
effective SIMD programming
ndash Type system triggers vectorization
ndash Data layout adaption
bull New Programming Models for High-Performance Graphics
bull Results ndash Demonstrators for shaders and HPC code
ndash CC++-Extensions (with Intel)
ndash OpenCL compiler (CPU)
Compiler Support for High-Performance Graphics Sebastian Hack
bull Hybrid Rendering ndash Client amp Server Model
ndash Smartphone to Mainframe
bull Large Data Processing ndash Scalable Hierarchical
RW Data Structures
bull Results ndash ZAPP displaywall demonstrator
ndash ImageVis3D (Mobile) demonstrator
ndash Practically use in hospitals
Scalable Hybrid Rendering for Large Scale Visualization Jens Kruumlger
Displays as a Service Large Scale Visualization Alexander Loumlffler
bull Virtualization of Displays ndash Virtual Framebuffer and Displays exposed to Internet
ndash Replacing cables by switched IP network
ndash Internet standards for video encoding and streaming
bull Fully Synchronized ndash 120 Hz active stereo sync over IP
ndash Accuracy of ~100us in software
ndash Drives GPU displays output
bull Results ndash 20-screen wall demonstrator
ndash 3-screen wall (thin-bezel)
ndash CE4100 based SW synchronization
SIGGRAPH 2012
Backup
The Intel Science and Technology Center (ISTC) and Intel Collaborative Research Institute (ICRI) Programs
35
The modern economy is an information economy and one that is driven by innovations that enhance productivity as well as create new modes of entertainment We need to invest in the basic research that will inspire future products and services and ensure long term health of our information economy Government and private foundations are helping but corporate America needs to step up and increase commitments to university research - Justin Rattner ndash Intel CTO
$140M investment over 5 years announced by Intel in 2011 and 2012
Centers of Excellence bull Each ISTC and ICRI will focus on one
research area eg visual computing secure computing
bull The ISTCs and ICRIs are meant to bring the best and brightest researchers across the US together
bull Each ISTC and ICRI will be led by a host university and will include thought leaders from other schools
Breaking Barriers to Collaboration
bull Open IP models and open source software to encourage free information exchange (In most of the Centers)
bull Favor projects that span multiple institutions to encourage collaboration among universities
bull Intel researches per center assigned to work on-campus to encourage collaboration between Intel and academia
Greater Impact to Future Tech bull Center research themes to
address essential needs of computing technology
bull Research agendas jointly defined and co-led by an Intel and a University Principal Investigator
bull After completing 3-5 year charters new ISTCs and ICRIs can be formed to respond to changing tech environment
httpfolditportal
Serious Gaming pplied to Content Creation
Highlighted by President Obama Winner of most-significant new visualization tool (NSF)
Goal Create high-quality content by casting creation activities as games in which large numbers of people are incentivized to perform simple tasks which in combination yield sophisticated content PIs Zoran Popovic (UW) Noah Snavely (Cornell) Maneesh Agrawala(Berkeley)
Determining the structure of retroviral protease (HIV)
Video Frank to add Papers Frank to add
Extracting Structure and Semantics
CAD Model Points
Structures
People
Goals Enable context aware computing and automated content creation through the capture analysis and manipulation of real-world visual data PIs Steve Seitz (UW) Noah Snavely (Cornell) Tom Funkhouser (Princeton) Vladlen Koltun (Stanford) Jitendra Malik (Berkeley) Deva Ramanan (UV Irvine)
Video Frank to add Papers Frank to add
httpvisualstanfordedu
Computational Photography (Franken Camera)
Being adopted as a standard API for cellphone camera systems (Apple Android)
bull Goal Develop algorithms languages architectures and prototypes demonstrating the use of computation in the process of image capture and display
bull PIs Marc Levoy (Stanford) Mark Horowitz (Stanford) Pat Hanrahan (Stanford)
Video Frank to add Papers Frank to add
ISTC-VC SIGGRAPH Papers
Character Locomotion Monday 6 August 900 AM - 1030 AM Optimizing Locomotion Controllers Using Biologically Based Actuators and Objectives Jack M Wang Samuel R Hamner Scott L Delp Vladlen Koltun Continuous Character Control With Low-Dimensional Embeddings Sergey Levine Jack M Wang Alexis Haraux Zoran Popović Vladlen Koltun Shape Analysis Monday 6 August 900 AM - 1030 AM Schelling Points on 3D Surface Meshes Xiaobai Chen Abulhair Saparov Bill Pang Thomas Funkhouser Shape Transformation Wednesday 8 August 900 - 1030 AM An Algebraic Model for Parameterized Shape Editing Martin Bokeloh Michael Wand Hans-Peter Seidel Vladlen Koltun
42
ISTC-VC SIGGRAPH Papers
Image Processing Monday 6 August 2- 330 pm Decoupling Algorithms From Schedules for Easy Optimization of Image-Processing Pipelines Jonathan Ragan-Kelley Andrew Adams Sylvain Paris Marc Levoy Saman Amarasinghe Freacutedo Durand
Cloth
Monday 6 August 2-330 pm Specular Reflection From Woven Cloth Piti Irawan Steve Marschner Stitch Meshes for Modeling Knitted Clothing With Yarn-level Detail Cem Yuksel Jonathan M Kaldor Doug L James Steve Marschner
Appearance
Monday 6 August 345-535 pm Printing Spatially Varying Reflectance for Reproducing HDR Images Yue Dong Xin Tong Fabio Pellacini Baining Guo
43
ISTC-VC SIGGRAPH Papers (cont)
Hand Eye and Face Monday 6 August 345-535 pm Session Chair - Vladlen Koltun Discovery of Complex Behaviors through Contact-Invariant Optimization Igor Mordatch Emanuel Todorov Zoran Popovi1049029 Sketching Monday 6 August 345-535 pm HelpingHand Example-Based Stroke Stylization Jingwan Lu Fisher Yu Adam Finkelstein Stephen DiVerdi Fabrication Tuesday 7 August 9-1030 am Fabricating Articulated Characters From Skinned Meshes Moritz Baumlcher Bernd Bickel Doug L James Hanspeter Pfister
44
Sampling Reconstructing and Filtering Light Tuesday 7 August 1045 am-1215 pm A Theory of Monte Carlo Visibility Sampling Ravi Ramamoorthi John Anderson Mark Meyer Derek Nowrouzezahrai Reconstructing the Indirect Light Field for Global Illumination Jaakko Lehtinen Timo Aila Samuli Laine Freacutedo Durand
Geometry Reconstruction amp Tracking
Tuesday 7 August 1045 am-1215 pm Temporally Coherent Completion of Dynamic Shapes Hao Li Linjie Luo Daniel Vlasic Pieter Peers Jovan Popovic Mark Pauly Szymon Rusinkiewicz
Sets of Shapes
Tuesday 7 August 2-330 pm Exploring Collections of 3D Models Using Fuzzy Correspondence Vladimir G Kim Wilmot Li Niloy J Mitra Stephen DiVerdi Thomas Funkhouser A Probabilistic Model for Component-Based Shape Synthesis Evangelos Kalogerakis Siddhartha Chaudhuri Daphne Koller Vladlen Koltun
45
ISTC-VC SIGGRAPH Papers (cont)
Light Rays Tuesday 7 August 2-330 pm Manifold Exploration A Markov Chain Monte Carlo Technique for Rendering Scenes With Difficult Specular Transport Wenzel Jakob Steve Marschner Bidirectional Lightcuts Bruce Walter Pramook Khungurn Kavita Bala
Fun With Video
Tuesday 7 August 345-535 pm Session Chair Noah Snavely Video Deblurring for Hand-Held Cameras Using Patch-Based Synthesis Sunghyun Cho Jue Wang Seungyong Lee Eulerian Video Magnification for Revealing Subtle Changes in the World Hao-Yu Wu Michael Rubinstein Eugene Shih John Guttag Freacutedo Durand William T Freeman Selectively De-Animating Video Jiamin Bai Aseem Agarwala Maneesh Agrawala Ravi Ramamoorthi Tools for Placing Cuts and Transitions in Interview Video Floraine Berthouzoz Wilmot Li Maneesh Agrawala
46
ISTC-VC SIGGRAPH Papers (cont)
Noise and Texture Tuesday 7 August 345-535 pm Structure-Aware Synthesis for Predictive Woven Fabric Appearance Shuang Zhao Kavita Bala Steve Marschner Wenzel Jakob Symmetry-Guided Texture Synthesis and Manipulation Vladimir Kim Yaron Lipman Thomas Funkhouser
Shape Transformation Wednesday 8 August 900 - 1030 AM An Algebraic Model for Parameterized Shape Editing Martin Bokeloh Michael Wand Hans-Peter Seidel Vladlen Koltun
Stitching
Wednesday 8 August 1045 am-1215 pm Exposing Photo Manipulation With Inconsistent Reflections James F OrsquoBrien Hany Farid
47
ISTC-VC SIGGRAPH Papers (cont)
Maps Surfaces and Shapes
Wednesday 8 August 1045 am-1215 pm Simple Formulas For Quasiconformal Plane Deformations Yaron Lipman Vladimir G Kim Thomas Funkhouser
Interactive Systems amp Hardware Wednesday 8 August 2-330 pm Position-Correcting Tools for 2D Digital Fabrication Alec Rivers Ilan E Moyer Freacutedo Durand
48
ISTC-VC SIGGRAPH Papers (cont)
Collisions Wednesday 8 August 345-535 pm Energy-Based Self-Collision Culling for Arbitrary Mesh Deformations Changxi Zheng Doug L James
All About Images
Thursday 9 August 9-1030 am A Framework for Content-Adaptive Photo Manipulation Macros Application to Face Landscape and Global Manipulations Floraine Berthouzoz Wilmot Li Mira Dontcheva Maneesh Agrawala
Sound and Elements
Thursday 9 August 9-1030 am Motion-Driven Concatenative Synthesis of Cloth Sounds Steven S An Doug L James Steve Marschner Precomputed Acceleration Noise for Improved Rigid-Body Sound Jeffrey N Chadwick Changxi Zheng Doug L James Interactive Sound Propagation Using Compact Acoustic Transfer Operators Lakulish Antani Anish Chandak Lauri Savioja Dinesh Manocha Updated Sparse Cholesky Factors for Corotational Elastodynamics Florian Hecht Yeon Jin Lee Jonathan R Shewchuk James F OrsquoBrien
49
ISTC-VC SIGGRAPH Papers (cont)
Geometry amp Viewing Thursday 9 August 2-330 pm Perceptual Models of Viewpoint Preference Adrian Secordm Jingwan Lu Adam Finkelstein Manish Singh Andrew Nealen
Faces and Hair [Closing Session]
Thursday 9 August 345-515 pm Coupled 3D Reconstruction of Sparse Facial Hair and Skin Thabo Beeler Bernd Bickel Gioacchino Noris Paul Beardsley Steve Marschner Robert W Sumner Markus Gross Physical Face Cloning Bernd Bickel Peter Kaufmann Melina Skouras Bernhard Thomaszewski Derek Bradley Thabo Beeler Philip Jackson Steve Marschner Wojciech Matusik Markus Gross
50
ISTC-VC SIGGRAPH Papers (cont)
Siggraph Courses Optimizing Realistic Rendering With Many-Light Methods Sunday 5 August 2-515 pm Jaroslav Krivanek Milos Hasan Adam Arbree Carsten Dachsbacher Alexander Keller Bruce Walter State of the Art in Photon-Density Estimation Thursday 9 August 2-515 pm Toshiya Hachisuka Wojciech Jarosz Guillaume Bouchard Per Christensen Jeppe Revall Frisvad Wenzel Jakob Henrik Wann Jensen Jared M Johnson Michael Kaschalk Claude Knaus Andrew Selle Ben Spencer
Siggraph Talks
Silence Eliminate the Noise Thursday 9 August 9-1030 am Importance Sampling for Hair Scattering Jiawei Ou Feng Xie Parashar Krishnamachari Fabio Pellacini
Siggraph Exhibitor Sessions
Intel Corporation Wednesday 8 August 430-530 pm room 402B The Future of Visual Computing as Viewed by Intel Visual Computing Research Centers
51
Other ISTC-VC SIGGRAPH Participation
Advanced Real-Time Ray Tracing Techniques Philipp Slusallek
bull Perfect importance sampling and caching ndash Sparse but perfect importance sampling
ndash Caching and interpolation [Eurographics`12]
bull Unifying Photon-Mapping amp Monte-Carlo ndash Formulating PM as a MC process
ndash Per pixel combination using MIS
bull Data-parallel implementations
ndash Efficiency and performance
bull Integration into XML3D
ndash Provide ldquocorrectrdquo results by default
Vertex Merging with Multiple Importance Sampling Photon-Mapping as a Monte-Carlo Process
BPT
PPM Progressive Photon-Mapping (PPM)
Bidirectional Path Tracing (BPT)
bull Whole-Function Vectorization ndash Restore scalar computations
ndash LLVM platform-independent
ndash RenderMan frontend OpenCL driver
bull Vector Programming ndash Formalized C extension for portable
effective SIMD programming
ndash Type system triggers vectorization
ndash Data layout adaption
bull New Programming Models for High-Performance Graphics
bull Results ndash Demonstrators for shaders and HPC code
ndash CC++-Extensions (with Intel)
ndash OpenCL compiler (CPU)
Compiler Support for High-Performance Graphics Sebastian Hack
bull Hybrid Rendering ndash Client amp Server Model
ndash Smartphone to Mainframe
bull Large Data Processing ndash Scalable Hierarchical
RW Data Structures
bull Results ndash ZAPP displaywall demonstrator
ndash ImageVis3D (Mobile) demonstrator
ndash Practically use in hospitals
Scalable Hybrid Rendering for Large Scale Visualization Jens Kruumlger
Displays as a Service Large Scale Visualization Alexander Loumlffler
bull Virtualization of Displays ndash Virtual Framebuffer and Displays exposed to Internet
ndash Replacing cables by switched IP network
ndash Internet standards for video encoding and streaming
bull Fully Synchronized ndash 120 Hz active stereo sync over IP
ndash Accuracy of ~100us in software
ndash Drives GPU displays output
bull Results ndash 20-screen wall demonstrator
ndash 3-screen wall (thin-bezel)
ndash CE4100 based SW synchronization
SIGGRAPH 2012
Backup
The Intel Science and Technology Center (ISTC) and Intel Collaborative Research Institute (ICRI) Programs
35
The modern economy is an information economy and one that is driven by innovations that enhance productivity as well as create new modes of entertainment We need to invest in the basic research that will inspire future products and services and ensure long term health of our information economy Government and private foundations are helping but corporate America needs to step up and increase commitments to university research - Justin Rattner ndash Intel CTO
$140M investment over 5 years announced by Intel in 2011 and 2012
Centers of Excellence bull Each ISTC and ICRI will focus on one
research area eg visual computing secure computing
bull The ISTCs and ICRIs are meant to bring the best and brightest researchers across the US together
bull Each ISTC and ICRI will be led by a host university and will include thought leaders from other schools
Breaking Barriers to Collaboration
bull Open IP models and open source software to encourage free information exchange (In most of the Centers)
bull Favor projects that span multiple institutions to encourage collaboration among universities
bull Intel researches per center assigned to work on-campus to encourage collaboration between Intel and academia
Greater Impact to Future Tech bull Center research themes to
address essential needs of computing technology
bull Research agendas jointly defined and co-led by an Intel and a University Principal Investigator
bull After completing 3-5 year charters new ISTCs and ICRIs can be formed to respond to changing tech environment
httpfolditportal
Serious Gaming pplied to Content Creation
Highlighted by President Obama Winner of most-significant new visualization tool (NSF)
Goal Create high-quality content by casting creation activities as games in which large numbers of people are incentivized to perform simple tasks which in combination yield sophisticated content PIs Zoran Popovic (UW) Noah Snavely (Cornell) Maneesh Agrawala(Berkeley)
Determining the structure of retroviral protease (HIV)
Video Frank to add Papers Frank to add
Extracting Structure and Semantics
CAD Model Points
Structures
People
Goals Enable context aware computing and automated content creation through the capture analysis and manipulation of real-world visual data PIs Steve Seitz (UW) Noah Snavely (Cornell) Tom Funkhouser (Princeton) Vladlen Koltun (Stanford) Jitendra Malik (Berkeley) Deva Ramanan (UV Irvine)
Video Frank to add Papers Frank to add
httpvisualstanfordedu
Computational Photography (Franken Camera)
Being adopted as a standard API for cellphone camera systems (Apple Android)
bull Goal Develop algorithms languages architectures and prototypes demonstrating the use of computation in the process of image capture and display
bull PIs Marc Levoy (Stanford) Mark Horowitz (Stanford) Pat Hanrahan (Stanford)
Video Frank to add Papers Frank to add
ISTC-VC SIGGRAPH Papers
Character Locomotion Monday 6 August 900 AM - 1030 AM Optimizing Locomotion Controllers Using Biologically Based Actuators and Objectives Jack M Wang Samuel R Hamner Scott L Delp Vladlen Koltun Continuous Character Control With Low-Dimensional Embeddings Sergey Levine Jack M Wang Alexis Haraux Zoran Popović Vladlen Koltun Shape Analysis Monday 6 August 900 AM - 1030 AM Schelling Points on 3D Surface Meshes Xiaobai Chen Abulhair Saparov Bill Pang Thomas Funkhouser Shape Transformation Wednesday 8 August 900 - 1030 AM An Algebraic Model for Parameterized Shape Editing Martin Bokeloh Michael Wand Hans-Peter Seidel Vladlen Koltun
42
ISTC-VC SIGGRAPH Papers
Image Processing Monday 6 August 2- 330 pm Decoupling Algorithms From Schedules for Easy Optimization of Image-Processing Pipelines Jonathan Ragan-Kelley Andrew Adams Sylvain Paris Marc Levoy Saman Amarasinghe Freacutedo Durand
Cloth
Monday 6 August 2-330 pm Specular Reflection From Woven Cloth Piti Irawan Steve Marschner Stitch Meshes for Modeling Knitted Clothing With Yarn-level Detail Cem Yuksel Jonathan M Kaldor Doug L James Steve Marschner
Appearance
Monday 6 August 345-535 pm Printing Spatially Varying Reflectance for Reproducing HDR Images Yue Dong Xin Tong Fabio Pellacini Baining Guo
43
ISTC-VC SIGGRAPH Papers (cont)
Hand Eye and Face Monday 6 August 345-535 pm Session Chair - Vladlen Koltun Discovery of Complex Behaviors through Contact-Invariant Optimization Igor Mordatch Emanuel Todorov Zoran Popovi1049029 Sketching Monday 6 August 345-535 pm HelpingHand Example-Based Stroke Stylization Jingwan Lu Fisher Yu Adam Finkelstein Stephen DiVerdi Fabrication Tuesday 7 August 9-1030 am Fabricating Articulated Characters From Skinned Meshes Moritz Baumlcher Bernd Bickel Doug L James Hanspeter Pfister
44
Sampling Reconstructing and Filtering Light Tuesday 7 August 1045 am-1215 pm A Theory of Monte Carlo Visibility Sampling Ravi Ramamoorthi John Anderson Mark Meyer Derek Nowrouzezahrai Reconstructing the Indirect Light Field for Global Illumination Jaakko Lehtinen Timo Aila Samuli Laine Freacutedo Durand
Geometry Reconstruction amp Tracking
Tuesday 7 August 1045 am-1215 pm Temporally Coherent Completion of Dynamic Shapes Hao Li Linjie Luo Daniel Vlasic Pieter Peers Jovan Popovic Mark Pauly Szymon Rusinkiewicz
Sets of Shapes
Tuesday 7 August 2-330 pm Exploring Collections of 3D Models Using Fuzzy Correspondence Vladimir G Kim Wilmot Li Niloy J Mitra Stephen DiVerdi Thomas Funkhouser A Probabilistic Model for Component-Based Shape Synthesis Evangelos Kalogerakis Siddhartha Chaudhuri Daphne Koller Vladlen Koltun
45
ISTC-VC SIGGRAPH Papers (cont)
Light Rays Tuesday 7 August 2-330 pm Manifold Exploration A Markov Chain Monte Carlo Technique for Rendering Scenes With Difficult Specular Transport Wenzel Jakob Steve Marschner Bidirectional Lightcuts Bruce Walter Pramook Khungurn Kavita Bala
Fun With Video
Tuesday 7 August 345-535 pm Session Chair Noah Snavely Video Deblurring for Hand-Held Cameras Using Patch-Based Synthesis Sunghyun Cho Jue Wang Seungyong Lee Eulerian Video Magnification for Revealing Subtle Changes in the World Hao-Yu Wu Michael Rubinstein Eugene Shih John Guttag Freacutedo Durand William T Freeman Selectively De-Animating Video Jiamin Bai Aseem Agarwala Maneesh Agrawala Ravi Ramamoorthi Tools for Placing Cuts and Transitions in Interview Video Floraine Berthouzoz Wilmot Li Maneesh Agrawala
46
ISTC-VC SIGGRAPH Papers (cont)
Noise and Texture Tuesday 7 August 345-535 pm Structure-Aware Synthesis for Predictive Woven Fabric Appearance Shuang Zhao Kavita Bala Steve Marschner Wenzel Jakob Symmetry-Guided Texture Synthesis and Manipulation Vladimir Kim Yaron Lipman Thomas Funkhouser
Shape Transformation Wednesday 8 August 900 - 1030 AM An Algebraic Model for Parameterized Shape Editing Martin Bokeloh Michael Wand Hans-Peter Seidel Vladlen Koltun
Stitching
Wednesday 8 August 1045 am-1215 pm Exposing Photo Manipulation With Inconsistent Reflections James F OrsquoBrien Hany Farid
47
ISTC-VC SIGGRAPH Papers (cont)
Maps Surfaces and Shapes
Wednesday 8 August 1045 am-1215 pm Simple Formulas For Quasiconformal Plane Deformations Yaron Lipman Vladimir G Kim Thomas Funkhouser
Interactive Systems amp Hardware Wednesday 8 August 2-330 pm Position-Correcting Tools for 2D Digital Fabrication Alec Rivers Ilan E Moyer Freacutedo Durand
48
ISTC-VC SIGGRAPH Papers (cont)
Collisions Wednesday 8 August 345-535 pm Energy-Based Self-Collision Culling for Arbitrary Mesh Deformations Changxi Zheng Doug L James
All About Images
Thursday 9 August 9-1030 am A Framework for Content-Adaptive Photo Manipulation Macros Application to Face Landscape and Global Manipulations Floraine Berthouzoz Wilmot Li Mira Dontcheva Maneesh Agrawala
Sound and Elements
Thursday 9 August 9-1030 am Motion-Driven Concatenative Synthesis of Cloth Sounds Steven S An Doug L James Steve Marschner Precomputed Acceleration Noise for Improved Rigid-Body Sound Jeffrey N Chadwick Changxi Zheng Doug L James Interactive Sound Propagation Using Compact Acoustic Transfer Operators Lakulish Antani Anish Chandak Lauri Savioja Dinesh Manocha Updated Sparse Cholesky Factors for Corotational Elastodynamics Florian Hecht Yeon Jin Lee Jonathan R Shewchuk James F OrsquoBrien
49
ISTC-VC SIGGRAPH Papers (cont)
Geometry amp Viewing Thursday 9 August 2-330 pm Perceptual Models of Viewpoint Preference Adrian Secordm Jingwan Lu Adam Finkelstein Manish Singh Andrew Nealen
Faces and Hair [Closing Session]
Thursday 9 August 345-515 pm Coupled 3D Reconstruction of Sparse Facial Hair and Skin Thabo Beeler Bernd Bickel Gioacchino Noris Paul Beardsley Steve Marschner Robert W Sumner Markus Gross Physical Face Cloning Bernd Bickel Peter Kaufmann Melina Skouras Bernhard Thomaszewski Derek Bradley Thabo Beeler Philip Jackson Steve Marschner Wojciech Matusik Markus Gross
50
ISTC-VC SIGGRAPH Papers (cont)
Siggraph Courses Optimizing Realistic Rendering With Many-Light Methods Sunday 5 August 2-515 pm Jaroslav Krivanek Milos Hasan Adam Arbree Carsten Dachsbacher Alexander Keller Bruce Walter State of the Art in Photon-Density Estimation Thursday 9 August 2-515 pm Toshiya Hachisuka Wojciech Jarosz Guillaume Bouchard Per Christensen Jeppe Revall Frisvad Wenzel Jakob Henrik Wann Jensen Jared M Johnson Michael Kaschalk Claude Knaus Andrew Selle Ben Spencer
Siggraph Talks
Silence Eliminate the Noise Thursday 9 August 9-1030 am Importance Sampling for Hair Scattering Jiawei Ou Feng Xie Parashar Krishnamachari Fabio Pellacini
Siggraph Exhibitor Sessions
Intel Corporation Wednesday 8 August 430-530 pm room 402B The Future of Visual Computing as Viewed by Intel Visual Computing Research Centers
51
Other ISTC-VC SIGGRAPH Participation
Vertex Merging with Multiple Importance Sampling Photon-Mapping as a Monte-Carlo Process
BPT
PPM Progressive Photon-Mapping (PPM)
Bidirectional Path Tracing (BPT)
bull Whole-Function Vectorization ndash Restore scalar computations
ndash LLVM platform-independent
ndash RenderMan frontend OpenCL driver
bull Vector Programming ndash Formalized C extension for portable
effective SIMD programming
ndash Type system triggers vectorization
ndash Data layout adaption
bull New Programming Models for High-Performance Graphics
bull Results ndash Demonstrators for shaders and HPC code
ndash CC++-Extensions (with Intel)
ndash OpenCL compiler (CPU)
Compiler Support for High-Performance Graphics Sebastian Hack
bull Hybrid Rendering ndash Client amp Server Model
ndash Smartphone to Mainframe
bull Large Data Processing ndash Scalable Hierarchical
RW Data Structures
bull Results ndash ZAPP displaywall demonstrator
ndash ImageVis3D (Mobile) demonstrator
ndash Practically use in hospitals
Scalable Hybrid Rendering for Large Scale Visualization Jens Kruumlger
Displays as a Service Large Scale Visualization Alexander Loumlffler
bull Virtualization of Displays ndash Virtual Framebuffer and Displays exposed to Internet
ndash Replacing cables by switched IP network
ndash Internet standards for video encoding and streaming
bull Fully Synchronized ndash 120 Hz active stereo sync over IP
ndash Accuracy of ~100us in software
ndash Drives GPU displays output
bull Results ndash 20-screen wall demonstrator
ndash 3-screen wall (thin-bezel)
ndash CE4100 based SW synchronization
SIGGRAPH 2012
Backup
The Intel Science and Technology Center (ISTC) and Intel Collaborative Research Institute (ICRI) Programs
35
The modern economy is an information economy and one that is driven by innovations that enhance productivity as well as create new modes of entertainment We need to invest in the basic research that will inspire future products and services and ensure long term health of our information economy Government and private foundations are helping but corporate America needs to step up and increase commitments to university research - Justin Rattner ndash Intel CTO
$140M investment over 5 years announced by Intel in 2011 and 2012
Centers of Excellence bull Each ISTC and ICRI will focus on one
research area eg visual computing secure computing
bull The ISTCs and ICRIs are meant to bring the best and brightest researchers across the US together
bull Each ISTC and ICRI will be led by a host university and will include thought leaders from other schools
Breaking Barriers to Collaboration
bull Open IP models and open source software to encourage free information exchange (In most of the Centers)
bull Favor projects that span multiple institutions to encourage collaboration among universities
bull Intel researches per center assigned to work on-campus to encourage collaboration between Intel and academia
Greater Impact to Future Tech bull Center research themes to
address essential needs of computing technology
bull Research agendas jointly defined and co-led by an Intel and a University Principal Investigator
bull After completing 3-5 year charters new ISTCs and ICRIs can be formed to respond to changing tech environment
httpfolditportal
Serious Gaming pplied to Content Creation
Highlighted by President Obama Winner of most-significant new visualization tool (NSF)
Goal Create high-quality content by casting creation activities as games in which large numbers of people are incentivized to perform simple tasks which in combination yield sophisticated content PIs Zoran Popovic (UW) Noah Snavely (Cornell) Maneesh Agrawala(Berkeley)
Determining the structure of retroviral protease (HIV)
Video Frank to add Papers Frank to add
Extracting Structure and Semantics
CAD Model Points
Structures
People
Goals Enable context aware computing and automated content creation through the capture analysis and manipulation of real-world visual data PIs Steve Seitz (UW) Noah Snavely (Cornell) Tom Funkhouser (Princeton) Vladlen Koltun (Stanford) Jitendra Malik (Berkeley) Deva Ramanan (UV Irvine)
Video Frank to add Papers Frank to add
httpvisualstanfordedu
Computational Photography (Franken Camera)
Being adopted as a standard API for cellphone camera systems (Apple Android)
bull Goal Develop algorithms languages architectures and prototypes demonstrating the use of computation in the process of image capture and display
bull PIs Marc Levoy (Stanford) Mark Horowitz (Stanford) Pat Hanrahan (Stanford)
Video Frank to add Papers Frank to add
ISTC-VC SIGGRAPH Papers
Character Locomotion Monday 6 August 900 AM - 1030 AM Optimizing Locomotion Controllers Using Biologically Based Actuators and Objectives Jack M Wang Samuel R Hamner Scott L Delp Vladlen Koltun Continuous Character Control With Low-Dimensional Embeddings Sergey Levine Jack M Wang Alexis Haraux Zoran Popović Vladlen Koltun Shape Analysis Monday 6 August 900 AM - 1030 AM Schelling Points on 3D Surface Meshes Xiaobai Chen Abulhair Saparov Bill Pang Thomas Funkhouser Shape Transformation Wednesday 8 August 900 - 1030 AM An Algebraic Model for Parameterized Shape Editing Martin Bokeloh Michael Wand Hans-Peter Seidel Vladlen Koltun
42
ISTC-VC SIGGRAPH Papers
Image Processing Monday 6 August 2- 330 pm Decoupling Algorithms From Schedules for Easy Optimization of Image-Processing Pipelines Jonathan Ragan-Kelley Andrew Adams Sylvain Paris Marc Levoy Saman Amarasinghe Freacutedo Durand
Cloth
Monday 6 August 2-330 pm Specular Reflection From Woven Cloth Piti Irawan Steve Marschner Stitch Meshes for Modeling Knitted Clothing With Yarn-level Detail Cem Yuksel Jonathan M Kaldor Doug L James Steve Marschner
Appearance
Monday 6 August 345-535 pm Printing Spatially Varying Reflectance for Reproducing HDR Images Yue Dong Xin Tong Fabio Pellacini Baining Guo
43
ISTC-VC SIGGRAPH Papers (cont)
Hand Eye and Face Monday 6 August 345-535 pm Session Chair - Vladlen Koltun Discovery of Complex Behaviors through Contact-Invariant Optimization Igor Mordatch Emanuel Todorov Zoran Popovi1049029 Sketching Monday 6 August 345-535 pm HelpingHand Example-Based Stroke Stylization Jingwan Lu Fisher Yu Adam Finkelstein Stephen DiVerdi Fabrication Tuesday 7 August 9-1030 am Fabricating Articulated Characters From Skinned Meshes Moritz Baumlcher Bernd Bickel Doug L James Hanspeter Pfister
44
Sampling Reconstructing and Filtering Light Tuesday 7 August 1045 am-1215 pm A Theory of Monte Carlo Visibility Sampling Ravi Ramamoorthi John Anderson Mark Meyer Derek Nowrouzezahrai Reconstructing the Indirect Light Field for Global Illumination Jaakko Lehtinen Timo Aila Samuli Laine Freacutedo Durand
Geometry Reconstruction amp Tracking
Tuesday 7 August 1045 am-1215 pm Temporally Coherent Completion of Dynamic Shapes Hao Li Linjie Luo Daniel Vlasic Pieter Peers Jovan Popovic Mark Pauly Szymon Rusinkiewicz
Sets of Shapes
Tuesday 7 August 2-330 pm Exploring Collections of 3D Models Using Fuzzy Correspondence Vladimir G Kim Wilmot Li Niloy J Mitra Stephen DiVerdi Thomas Funkhouser A Probabilistic Model for Component-Based Shape Synthesis Evangelos Kalogerakis Siddhartha Chaudhuri Daphne Koller Vladlen Koltun
45
ISTC-VC SIGGRAPH Papers (cont)
Light Rays Tuesday 7 August 2-330 pm Manifold Exploration A Markov Chain Monte Carlo Technique for Rendering Scenes With Difficult Specular Transport Wenzel Jakob Steve Marschner Bidirectional Lightcuts Bruce Walter Pramook Khungurn Kavita Bala
Fun With Video
Tuesday 7 August 345-535 pm Session Chair Noah Snavely Video Deblurring for Hand-Held Cameras Using Patch-Based Synthesis Sunghyun Cho Jue Wang Seungyong Lee Eulerian Video Magnification for Revealing Subtle Changes in the World Hao-Yu Wu Michael Rubinstein Eugene Shih John Guttag Freacutedo Durand William T Freeman Selectively De-Animating Video Jiamin Bai Aseem Agarwala Maneesh Agrawala Ravi Ramamoorthi Tools for Placing Cuts and Transitions in Interview Video Floraine Berthouzoz Wilmot Li Maneesh Agrawala
46
ISTC-VC SIGGRAPH Papers (cont)
Noise and Texture Tuesday 7 August 345-535 pm Structure-Aware Synthesis for Predictive Woven Fabric Appearance Shuang Zhao Kavita Bala Steve Marschner Wenzel Jakob Symmetry-Guided Texture Synthesis and Manipulation Vladimir Kim Yaron Lipman Thomas Funkhouser
Shape Transformation Wednesday 8 August 900 - 1030 AM An Algebraic Model for Parameterized Shape Editing Martin Bokeloh Michael Wand Hans-Peter Seidel Vladlen Koltun
Stitching
Wednesday 8 August 1045 am-1215 pm Exposing Photo Manipulation With Inconsistent Reflections James F OrsquoBrien Hany Farid
47
ISTC-VC SIGGRAPH Papers (cont)
Maps Surfaces and Shapes
Wednesday 8 August 1045 am-1215 pm Simple Formulas For Quasiconformal Plane Deformations Yaron Lipman Vladimir G Kim Thomas Funkhouser
Interactive Systems amp Hardware Wednesday 8 August 2-330 pm Position-Correcting Tools for 2D Digital Fabrication Alec Rivers Ilan E Moyer Freacutedo Durand
48
ISTC-VC SIGGRAPH Papers (cont)
Collisions Wednesday 8 August 345-535 pm Energy-Based Self-Collision Culling for Arbitrary Mesh Deformations Changxi Zheng Doug L James
All About Images
Thursday 9 August 9-1030 am A Framework for Content-Adaptive Photo Manipulation Macros Application to Face Landscape and Global Manipulations Floraine Berthouzoz Wilmot Li Mira Dontcheva Maneesh Agrawala
Sound and Elements
Thursday 9 August 9-1030 am Motion-Driven Concatenative Synthesis of Cloth Sounds Steven S An Doug L James Steve Marschner Precomputed Acceleration Noise for Improved Rigid-Body Sound Jeffrey N Chadwick Changxi Zheng Doug L James Interactive Sound Propagation Using Compact Acoustic Transfer Operators Lakulish Antani Anish Chandak Lauri Savioja Dinesh Manocha Updated Sparse Cholesky Factors for Corotational Elastodynamics Florian Hecht Yeon Jin Lee Jonathan R Shewchuk James F OrsquoBrien
49
ISTC-VC SIGGRAPH Papers (cont)
Geometry amp Viewing Thursday 9 August 2-330 pm Perceptual Models of Viewpoint Preference Adrian Secordm Jingwan Lu Adam Finkelstein Manish Singh Andrew Nealen
Faces and Hair [Closing Session]
Thursday 9 August 345-515 pm Coupled 3D Reconstruction of Sparse Facial Hair and Skin Thabo Beeler Bernd Bickel Gioacchino Noris Paul Beardsley Steve Marschner Robert W Sumner Markus Gross Physical Face Cloning Bernd Bickel Peter Kaufmann Melina Skouras Bernhard Thomaszewski Derek Bradley Thabo Beeler Philip Jackson Steve Marschner Wojciech Matusik Markus Gross
50
ISTC-VC SIGGRAPH Papers (cont)
Siggraph Courses Optimizing Realistic Rendering With Many-Light Methods Sunday 5 August 2-515 pm Jaroslav Krivanek Milos Hasan Adam Arbree Carsten Dachsbacher Alexander Keller Bruce Walter State of the Art in Photon-Density Estimation Thursday 9 August 2-515 pm Toshiya Hachisuka Wojciech Jarosz Guillaume Bouchard Per Christensen Jeppe Revall Frisvad Wenzel Jakob Henrik Wann Jensen Jared M Johnson Michael Kaschalk Claude Knaus Andrew Selle Ben Spencer
Siggraph Talks
Silence Eliminate the Noise Thursday 9 August 9-1030 am Importance Sampling for Hair Scattering Jiawei Ou Feng Xie Parashar Krishnamachari Fabio Pellacini
Siggraph Exhibitor Sessions
Intel Corporation Wednesday 8 August 430-530 pm room 402B The Future of Visual Computing as Viewed by Intel Visual Computing Research Centers
51
Other ISTC-VC SIGGRAPH Participation
bull Whole-Function Vectorization ndash Restore scalar computations
ndash LLVM platform-independent
ndash RenderMan frontend OpenCL driver
bull Vector Programming ndash Formalized C extension for portable
effective SIMD programming
ndash Type system triggers vectorization
ndash Data layout adaption
bull New Programming Models for High-Performance Graphics
bull Results ndash Demonstrators for shaders and HPC code
ndash CC++-Extensions (with Intel)
ndash OpenCL compiler (CPU)
Compiler Support for High-Performance Graphics Sebastian Hack
bull Hybrid Rendering ndash Client amp Server Model
ndash Smartphone to Mainframe
bull Large Data Processing ndash Scalable Hierarchical
RW Data Structures
bull Results ndash ZAPP displaywall demonstrator
ndash ImageVis3D (Mobile) demonstrator
ndash Practically use in hospitals
Scalable Hybrid Rendering for Large Scale Visualization Jens Kruumlger
Displays as a Service Large Scale Visualization Alexander Loumlffler
bull Virtualization of Displays ndash Virtual Framebuffer and Displays exposed to Internet
ndash Replacing cables by switched IP network
ndash Internet standards for video encoding and streaming
bull Fully Synchronized ndash 120 Hz active stereo sync over IP
ndash Accuracy of ~100us in software
ndash Drives GPU displays output
bull Results ndash 20-screen wall demonstrator
ndash 3-screen wall (thin-bezel)
ndash CE4100 based SW synchronization
SIGGRAPH 2012
Backup
The Intel Science and Technology Center (ISTC) and Intel Collaborative Research Institute (ICRI) Programs
35
The modern economy is an information economy and one that is driven by innovations that enhance productivity as well as create new modes of entertainment We need to invest in the basic research that will inspire future products and services and ensure long term health of our information economy Government and private foundations are helping but corporate America needs to step up and increase commitments to university research - Justin Rattner ndash Intel CTO
$140M investment over 5 years announced by Intel in 2011 and 2012
Centers of Excellence bull Each ISTC and ICRI will focus on one
research area eg visual computing secure computing
bull The ISTCs and ICRIs are meant to bring the best and brightest researchers across the US together
bull Each ISTC and ICRI will be led by a host university and will include thought leaders from other schools
Breaking Barriers to Collaboration
bull Open IP models and open source software to encourage free information exchange (In most of the Centers)
bull Favor projects that span multiple institutions to encourage collaboration among universities
bull Intel researches per center assigned to work on-campus to encourage collaboration between Intel and academia
Greater Impact to Future Tech bull Center research themes to
address essential needs of computing technology
bull Research agendas jointly defined and co-led by an Intel and a University Principal Investigator
bull After completing 3-5 year charters new ISTCs and ICRIs can be formed to respond to changing tech environment
httpfolditportal
Serious Gaming pplied to Content Creation
Highlighted by President Obama Winner of most-significant new visualization tool (NSF)
Goal Create high-quality content by casting creation activities as games in which large numbers of people are incentivized to perform simple tasks which in combination yield sophisticated content PIs Zoran Popovic (UW) Noah Snavely (Cornell) Maneesh Agrawala(Berkeley)
Determining the structure of retroviral protease (HIV)
Video Frank to add Papers Frank to add
Extracting Structure and Semantics
CAD Model Points
Structures
People
Goals Enable context aware computing and automated content creation through the capture analysis and manipulation of real-world visual data PIs Steve Seitz (UW) Noah Snavely (Cornell) Tom Funkhouser (Princeton) Vladlen Koltun (Stanford) Jitendra Malik (Berkeley) Deva Ramanan (UV Irvine)
Video Frank to add Papers Frank to add
httpvisualstanfordedu
Computational Photography (Franken Camera)
Being adopted as a standard API for cellphone camera systems (Apple Android)
bull Goal Develop algorithms languages architectures and prototypes demonstrating the use of computation in the process of image capture and display
bull PIs Marc Levoy (Stanford) Mark Horowitz (Stanford) Pat Hanrahan (Stanford)
Video Frank to add Papers Frank to add
ISTC-VC SIGGRAPH Papers
Character Locomotion Monday 6 August 900 AM - 1030 AM Optimizing Locomotion Controllers Using Biologically Based Actuators and Objectives Jack M Wang Samuel R Hamner Scott L Delp Vladlen Koltun Continuous Character Control With Low-Dimensional Embeddings Sergey Levine Jack M Wang Alexis Haraux Zoran Popović Vladlen Koltun Shape Analysis Monday 6 August 900 AM - 1030 AM Schelling Points on 3D Surface Meshes Xiaobai Chen Abulhair Saparov Bill Pang Thomas Funkhouser Shape Transformation Wednesday 8 August 900 - 1030 AM An Algebraic Model for Parameterized Shape Editing Martin Bokeloh Michael Wand Hans-Peter Seidel Vladlen Koltun
42
ISTC-VC SIGGRAPH Papers
Image Processing Monday 6 August 2- 330 pm Decoupling Algorithms From Schedules for Easy Optimization of Image-Processing Pipelines Jonathan Ragan-Kelley Andrew Adams Sylvain Paris Marc Levoy Saman Amarasinghe Freacutedo Durand
Cloth
Monday 6 August 2-330 pm Specular Reflection From Woven Cloth Piti Irawan Steve Marschner Stitch Meshes for Modeling Knitted Clothing With Yarn-level Detail Cem Yuksel Jonathan M Kaldor Doug L James Steve Marschner
Appearance
Monday 6 August 345-535 pm Printing Spatially Varying Reflectance for Reproducing HDR Images Yue Dong Xin Tong Fabio Pellacini Baining Guo
43
ISTC-VC SIGGRAPH Papers (cont)
Hand Eye and Face Monday 6 August 345-535 pm Session Chair - Vladlen Koltun Discovery of Complex Behaviors through Contact-Invariant Optimization Igor Mordatch Emanuel Todorov Zoran Popovi1049029 Sketching Monday 6 August 345-535 pm HelpingHand Example-Based Stroke Stylization Jingwan Lu Fisher Yu Adam Finkelstein Stephen DiVerdi Fabrication Tuesday 7 August 9-1030 am Fabricating Articulated Characters From Skinned Meshes Moritz Baumlcher Bernd Bickel Doug L James Hanspeter Pfister
44
Sampling Reconstructing and Filtering Light Tuesday 7 August 1045 am-1215 pm A Theory of Monte Carlo Visibility Sampling Ravi Ramamoorthi John Anderson Mark Meyer Derek Nowrouzezahrai Reconstructing the Indirect Light Field for Global Illumination Jaakko Lehtinen Timo Aila Samuli Laine Freacutedo Durand
Geometry Reconstruction amp Tracking
Tuesday 7 August 1045 am-1215 pm Temporally Coherent Completion of Dynamic Shapes Hao Li Linjie Luo Daniel Vlasic Pieter Peers Jovan Popovic Mark Pauly Szymon Rusinkiewicz
Sets of Shapes
Tuesday 7 August 2-330 pm Exploring Collections of 3D Models Using Fuzzy Correspondence Vladimir G Kim Wilmot Li Niloy J Mitra Stephen DiVerdi Thomas Funkhouser A Probabilistic Model for Component-Based Shape Synthesis Evangelos Kalogerakis Siddhartha Chaudhuri Daphne Koller Vladlen Koltun
45
ISTC-VC SIGGRAPH Papers (cont)
Light Rays Tuesday 7 August 2-330 pm Manifold Exploration A Markov Chain Monte Carlo Technique for Rendering Scenes With Difficult Specular Transport Wenzel Jakob Steve Marschner Bidirectional Lightcuts Bruce Walter Pramook Khungurn Kavita Bala
Fun With Video
Tuesday 7 August 345-535 pm Session Chair Noah Snavely Video Deblurring for Hand-Held Cameras Using Patch-Based Synthesis Sunghyun Cho Jue Wang Seungyong Lee Eulerian Video Magnification for Revealing Subtle Changes in the World Hao-Yu Wu Michael Rubinstein Eugene Shih John Guttag Freacutedo Durand William T Freeman Selectively De-Animating Video Jiamin Bai Aseem Agarwala Maneesh Agrawala Ravi Ramamoorthi Tools for Placing Cuts and Transitions in Interview Video Floraine Berthouzoz Wilmot Li Maneesh Agrawala
46
ISTC-VC SIGGRAPH Papers (cont)
Noise and Texture Tuesday 7 August 345-535 pm Structure-Aware Synthesis for Predictive Woven Fabric Appearance Shuang Zhao Kavita Bala Steve Marschner Wenzel Jakob Symmetry-Guided Texture Synthesis and Manipulation Vladimir Kim Yaron Lipman Thomas Funkhouser
Shape Transformation Wednesday 8 August 900 - 1030 AM An Algebraic Model for Parameterized Shape Editing Martin Bokeloh Michael Wand Hans-Peter Seidel Vladlen Koltun
Stitching
Wednesday 8 August 1045 am-1215 pm Exposing Photo Manipulation With Inconsistent Reflections James F OrsquoBrien Hany Farid
47
ISTC-VC SIGGRAPH Papers (cont)
Maps Surfaces and Shapes
Wednesday 8 August 1045 am-1215 pm Simple Formulas For Quasiconformal Plane Deformations Yaron Lipman Vladimir G Kim Thomas Funkhouser
Interactive Systems amp Hardware Wednesday 8 August 2-330 pm Position-Correcting Tools for 2D Digital Fabrication Alec Rivers Ilan E Moyer Freacutedo Durand
48
ISTC-VC SIGGRAPH Papers (cont)
Collisions Wednesday 8 August 345-535 pm Energy-Based Self-Collision Culling for Arbitrary Mesh Deformations Changxi Zheng Doug L James
All About Images
Thursday 9 August 9-1030 am A Framework for Content-Adaptive Photo Manipulation Macros Application to Face Landscape and Global Manipulations Floraine Berthouzoz Wilmot Li Mira Dontcheva Maneesh Agrawala
Sound and Elements
Thursday 9 August 9-1030 am Motion-Driven Concatenative Synthesis of Cloth Sounds Steven S An Doug L James Steve Marschner Precomputed Acceleration Noise for Improved Rigid-Body Sound Jeffrey N Chadwick Changxi Zheng Doug L James Interactive Sound Propagation Using Compact Acoustic Transfer Operators Lakulish Antani Anish Chandak Lauri Savioja Dinesh Manocha Updated Sparse Cholesky Factors for Corotational Elastodynamics Florian Hecht Yeon Jin Lee Jonathan R Shewchuk James F OrsquoBrien
49
ISTC-VC SIGGRAPH Papers (cont)
Geometry amp Viewing Thursday 9 August 2-330 pm Perceptual Models of Viewpoint Preference Adrian Secordm Jingwan Lu Adam Finkelstein Manish Singh Andrew Nealen
Faces and Hair [Closing Session]
Thursday 9 August 345-515 pm Coupled 3D Reconstruction of Sparse Facial Hair and Skin Thabo Beeler Bernd Bickel Gioacchino Noris Paul Beardsley Steve Marschner Robert W Sumner Markus Gross Physical Face Cloning Bernd Bickel Peter Kaufmann Melina Skouras Bernhard Thomaszewski Derek Bradley Thabo Beeler Philip Jackson Steve Marschner Wojciech Matusik Markus Gross
50
ISTC-VC SIGGRAPH Papers (cont)
Siggraph Courses Optimizing Realistic Rendering With Many-Light Methods Sunday 5 August 2-515 pm Jaroslav Krivanek Milos Hasan Adam Arbree Carsten Dachsbacher Alexander Keller Bruce Walter State of the Art in Photon-Density Estimation Thursday 9 August 2-515 pm Toshiya Hachisuka Wojciech Jarosz Guillaume Bouchard Per Christensen Jeppe Revall Frisvad Wenzel Jakob Henrik Wann Jensen Jared M Johnson Michael Kaschalk Claude Knaus Andrew Selle Ben Spencer
Siggraph Talks
Silence Eliminate the Noise Thursday 9 August 9-1030 am Importance Sampling for Hair Scattering Jiawei Ou Feng Xie Parashar Krishnamachari Fabio Pellacini
Siggraph Exhibitor Sessions
Intel Corporation Wednesday 8 August 430-530 pm room 402B The Future of Visual Computing as Viewed by Intel Visual Computing Research Centers
51
Other ISTC-VC SIGGRAPH Participation
bull Hybrid Rendering ndash Client amp Server Model
ndash Smartphone to Mainframe
bull Large Data Processing ndash Scalable Hierarchical
RW Data Structures
bull Results ndash ZAPP displaywall demonstrator
ndash ImageVis3D (Mobile) demonstrator
ndash Practically use in hospitals
Scalable Hybrid Rendering for Large Scale Visualization Jens Kruumlger
Displays as a Service Large Scale Visualization Alexander Loumlffler
bull Virtualization of Displays ndash Virtual Framebuffer and Displays exposed to Internet
ndash Replacing cables by switched IP network
ndash Internet standards for video encoding and streaming
bull Fully Synchronized ndash 120 Hz active stereo sync over IP
ndash Accuracy of ~100us in software
ndash Drives GPU displays output
bull Results ndash 20-screen wall demonstrator
ndash 3-screen wall (thin-bezel)
ndash CE4100 based SW synchronization
SIGGRAPH 2012
Backup
The Intel Science and Technology Center (ISTC) and Intel Collaborative Research Institute (ICRI) Programs
35
The modern economy is an information economy and one that is driven by innovations that enhance productivity as well as create new modes of entertainment We need to invest in the basic research that will inspire future products and services and ensure long term health of our information economy Government and private foundations are helping but corporate America needs to step up and increase commitments to university research - Justin Rattner ndash Intel CTO
$140M investment over 5 years announced by Intel in 2011 and 2012
Centers of Excellence bull Each ISTC and ICRI will focus on one
research area eg visual computing secure computing
bull The ISTCs and ICRIs are meant to bring the best and brightest researchers across the US together
bull Each ISTC and ICRI will be led by a host university and will include thought leaders from other schools
Breaking Barriers to Collaboration
bull Open IP models and open source software to encourage free information exchange (In most of the Centers)
bull Favor projects that span multiple institutions to encourage collaboration among universities
bull Intel researches per center assigned to work on-campus to encourage collaboration between Intel and academia
Greater Impact to Future Tech bull Center research themes to
address essential needs of computing technology
bull Research agendas jointly defined and co-led by an Intel and a University Principal Investigator
bull After completing 3-5 year charters new ISTCs and ICRIs can be formed to respond to changing tech environment
httpfolditportal
Serious Gaming pplied to Content Creation
Highlighted by President Obama Winner of most-significant new visualization tool (NSF)
Goal Create high-quality content by casting creation activities as games in which large numbers of people are incentivized to perform simple tasks which in combination yield sophisticated content PIs Zoran Popovic (UW) Noah Snavely (Cornell) Maneesh Agrawala(Berkeley)
Determining the structure of retroviral protease (HIV)
Video Frank to add Papers Frank to add
Extracting Structure and Semantics
CAD Model Points
Structures
People
Goals Enable context aware computing and automated content creation through the capture analysis and manipulation of real-world visual data PIs Steve Seitz (UW) Noah Snavely (Cornell) Tom Funkhouser (Princeton) Vladlen Koltun (Stanford) Jitendra Malik (Berkeley) Deva Ramanan (UV Irvine)
Video Frank to add Papers Frank to add
httpvisualstanfordedu
Computational Photography (Franken Camera)
Being adopted as a standard API for cellphone camera systems (Apple Android)
bull Goal Develop algorithms languages architectures and prototypes demonstrating the use of computation in the process of image capture and display
bull PIs Marc Levoy (Stanford) Mark Horowitz (Stanford) Pat Hanrahan (Stanford)
Video Frank to add Papers Frank to add
ISTC-VC SIGGRAPH Papers
Character Locomotion Monday 6 August 900 AM - 1030 AM Optimizing Locomotion Controllers Using Biologically Based Actuators and Objectives Jack M Wang Samuel R Hamner Scott L Delp Vladlen Koltun Continuous Character Control With Low-Dimensional Embeddings Sergey Levine Jack M Wang Alexis Haraux Zoran Popović Vladlen Koltun Shape Analysis Monday 6 August 900 AM - 1030 AM Schelling Points on 3D Surface Meshes Xiaobai Chen Abulhair Saparov Bill Pang Thomas Funkhouser Shape Transformation Wednesday 8 August 900 - 1030 AM An Algebraic Model for Parameterized Shape Editing Martin Bokeloh Michael Wand Hans-Peter Seidel Vladlen Koltun
42
ISTC-VC SIGGRAPH Papers
Image Processing Monday 6 August 2- 330 pm Decoupling Algorithms From Schedules for Easy Optimization of Image-Processing Pipelines Jonathan Ragan-Kelley Andrew Adams Sylvain Paris Marc Levoy Saman Amarasinghe Freacutedo Durand
Cloth
Monday 6 August 2-330 pm Specular Reflection From Woven Cloth Piti Irawan Steve Marschner Stitch Meshes for Modeling Knitted Clothing With Yarn-level Detail Cem Yuksel Jonathan M Kaldor Doug L James Steve Marschner
Appearance
Monday 6 August 345-535 pm Printing Spatially Varying Reflectance for Reproducing HDR Images Yue Dong Xin Tong Fabio Pellacini Baining Guo
43
ISTC-VC SIGGRAPH Papers (cont)
Hand Eye and Face Monday 6 August 345-535 pm Session Chair - Vladlen Koltun Discovery of Complex Behaviors through Contact-Invariant Optimization Igor Mordatch Emanuel Todorov Zoran Popovi1049029 Sketching Monday 6 August 345-535 pm HelpingHand Example-Based Stroke Stylization Jingwan Lu Fisher Yu Adam Finkelstein Stephen DiVerdi Fabrication Tuesday 7 August 9-1030 am Fabricating Articulated Characters From Skinned Meshes Moritz Baumlcher Bernd Bickel Doug L James Hanspeter Pfister
44
Sampling Reconstructing and Filtering Light Tuesday 7 August 1045 am-1215 pm A Theory of Monte Carlo Visibility Sampling Ravi Ramamoorthi John Anderson Mark Meyer Derek Nowrouzezahrai Reconstructing the Indirect Light Field for Global Illumination Jaakko Lehtinen Timo Aila Samuli Laine Freacutedo Durand
Geometry Reconstruction amp Tracking
Tuesday 7 August 1045 am-1215 pm Temporally Coherent Completion of Dynamic Shapes Hao Li Linjie Luo Daniel Vlasic Pieter Peers Jovan Popovic Mark Pauly Szymon Rusinkiewicz
Sets of Shapes
Tuesday 7 August 2-330 pm Exploring Collections of 3D Models Using Fuzzy Correspondence Vladimir G Kim Wilmot Li Niloy J Mitra Stephen DiVerdi Thomas Funkhouser A Probabilistic Model for Component-Based Shape Synthesis Evangelos Kalogerakis Siddhartha Chaudhuri Daphne Koller Vladlen Koltun
45
ISTC-VC SIGGRAPH Papers (cont)
Light Rays Tuesday 7 August 2-330 pm Manifold Exploration A Markov Chain Monte Carlo Technique for Rendering Scenes With Difficult Specular Transport Wenzel Jakob Steve Marschner Bidirectional Lightcuts Bruce Walter Pramook Khungurn Kavita Bala
Fun With Video
Tuesday 7 August 345-535 pm Session Chair Noah Snavely Video Deblurring for Hand-Held Cameras Using Patch-Based Synthesis Sunghyun Cho Jue Wang Seungyong Lee Eulerian Video Magnification for Revealing Subtle Changes in the World Hao-Yu Wu Michael Rubinstein Eugene Shih John Guttag Freacutedo Durand William T Freeman Selectively De-Animating Video Jiamin Bai Aseem Agarwala Maneesh Agrawala Ravi Ramamoorthi Tools for Placing Cuts and Transitions in Interview Video Floraine Berthouzoz Wilmot Li Maneesh Agrawala
46
ISTC-VC SIGGRAPH Papers (cont)
Noise and Texture Tuesday 7 August 345-535 pm Structure-Aware Synthesis for Predictive Woven Fabric Appearance Shuang Zhao Kavita Bala Steve Marschner Wenzel Jakob Symmetry-Guided Texture Synthesis and Manipulation Vladimir Kim Yaron Lipman Thomas Funkhouser
Shape Transformation Wednesday 8 August 900 - 1030 AM An Algebraic Model for Parameterized Shape Editing Martin Bokeloh Michael Wand Hans-Peter Seidel Vladlen Koltun
Stitching
Wednesday 8 August 1045 am-1215 pm Exposing Photo Manipulation With Inconsistent Reflections James F OrsquoBrien Hany Farid
47
ISTC-VC SIGGRAPH Papers (cont)
Maps Surfaces and Shapes
Wednesday 8 August 1045 am-1215 pm Simple Formulas For Quasiconformal Plane Deformations Yaron Lipman Vladimir G Kim Thomas Funkhouser
Interactive Systems amp Hardware Wednesday 8 August 2-330 pm Position-Correcting Tools for 2D Digital Fabrication Alec Rivers Ilan E Moyer Freacutedo Durand
48
ISTC-VC SIGGRAPH Papers (cont)
Collisions Wednesday 8 August 345-535 pm Energy-Based Self-Collision Culling for Arbitrary Mesh Deformations Changxi Zheng Doug L James
All About Images
Thursday 9 August 9-1030 am A Framework for Content-Adaptive Photo Manipulation Macros Application to Face Landscape and Global Manipulations Floraine Berthouzoz Wilmot Li Mira Dontcheva Maneesh Agrawala
Sound and Elements
Thursday 9 August 9-1030 am Motion-Driven Concatenative Synthesis of Cloth Sounds Steven S An Doug L James Steve Marschner Precomputed Acceleration Noise for Improved Rigid-Body Sound Jeffrey N Chadwick Changxi Zheng Doug L James Interactive Sound Propagation Using Compact Acoustic Transfer Operators Lakulish Antani Anish Chandak Lauri Savioja Dinesh Manocha Updated Sparse Cholesky Factors for Corotational Elastodynamics Florian Hecht Yeon Jin Lee Jonathan R Shewchuk James F OrsquoBrien
49
ISTC-VC SIGGRAPH Papers (cont)
Geometry amp Viewing Thursday 9 August 2-330 pm Perceptual Models of Viewpoint Preference Adrian Secordm Jingwan Lu Adam Finkelstein Manish Singh Andrew Nealen
Faces and Hair [Closing Session]
Thursday 9 August 345-515 pm Coupled 3D Reconstruction of Sparse Facial Hair and Skin Thabo Beeler Bernd Bickel Gioacchino Noris Paul Beardsley Steve Marschner Robert W Sumner Markus Gross Physical Face Cloning Bernd Bickel Peter Kaufmann Melina Skouras Bernhard Thomaszewski Derek Bradley Thabo Beeler Philip Jackson Steve Marschner Wojciech Matusik Markus Gross
50
ISTC-VC SIGGRAPH Papers (cont)
Siggraph Courses Optimizing Realistic Rendering With Many-Light Methods Sunday 5 August 2-515 pm Jaroslav Krivanek Milos Hasan Adam Arbree Carsten Dachsbacher Alexander Keller Bruce Walter State of the Art in Photon-Density Estimation Thursday 9 August 2-515 pm Toshiya Hachisuka Wojciech Jarosz Guillaume Bouchard Per Christensen Jeppe Revall Frisvad Wenzel Jakob Henrik Wann Jensen Jared M Johnson Michael Kaschalk Claude Knaus Andrew Selle Ben Spencer
Siggraph Talks
Silence Eliminate the Noise Thursday 9 August 9-1030 am Importance Sampling for Hair Scattering Jiawei Ou Feng Xie Parashar Krishnamachari Fabio Pellacini
Siggraph Exhibitor Sessions
Intel Corporation Wednesday 8 August 430-530 pm room 402B The Future of Visual Computing as Viewed by Intel Visual Computing Research Centers
51
Other ISTC-VC SIGGRAPH Participation
Displays as a Service Large Scale Visualization Alexander Loumlffler
bull Virtualization of Displays ndash Virtual Framebuffer and Displays exposed to Internet
ndash Replacing cables by switched IP network
ndash Internet standards for video encoding and streaming
bull Fully Synchronized ndash 120 Hz active stereo sync over IP
ndash Accuracy of ~100us in software
ndash Drives GPU displays output
bull Results ndash 20-screen wall demonstrator
ndash 3-screen wall (thin-bezel)
ndash CE4100 based SW synchronization
SIGGRAPH 2012
Backup
The Intel Science and Technology Center (ISTC) and Intel Collaborative Research Institute (ICRI) Programs
35
The modern economy is an information economy and one that is driven by innovations that enhance productivity as well as create new modes of entertainment We need to invest in the basic research that will inspire future products and services and ensure long term health of our information economy Government and private foundations are helping but corporate America needs to step up and increase commitments to university research - Justin Rattner ndash Intel CTO
$140M investment over 5 years announced by Intel in 2011 and 2012
Centers of Excellence bull Each ISTC and ICRI will focus on one
research area eg visual computing secure computing
bull The ISTCs and ICRIs are meant to bring the best and brightest researchers across the US together
bull Each ISTC and ICRI will be led by a host university and will include thought leaders from other schools
Breaking Barriers to Collaboration
bull Open IP models and open source software to encourage free information exchange (In most of the Centers)
bull Favor projects that span multiple institutions to encourage collaboration among universities
bull Intel researches per center assigned to work on-campus to encourage collaboration between Intel and academia
Greater Impact to Future Tech bull Center research themes to
address essential needs of computing technology
bull Research agendas jointly defined and co-led by an Intel and a University Principal Investigator
bull After completing 3-5 year charters new ISTCs and ICRIs can be formed to respond to changing tech environment
httpfolditportal
Serious Gaming pplied to Content Creation
Highlighted by President Obama Winner of most-significant new visualization tool (NSF)
Goal Create high-quality content by casting creation activities as games in which large numbers of people are incentivized to perform simple tasks which in combination yield sophisticated content PIs Zoran Popovic (UW) Noah Snavely (Cornell) Maneesh Agrawala(Berkeley)
Determining the structure of retroviral protease (HIV)
Video Frank to add Papers Frank to add
Extracting Structure and Semantics
CAD Model Points
Structures
People
Goals Enable context aware computing and automated content creation through the capture analysis and manipulation of real-world visual data PIs Steve Seitz (UW) Noah Snavely (Cornell) Tom Funkhouser (Princeton) Vladlen Koltun (Stanford) Jitendra Malik (Berkeley) Deva Ramanan (UV Irvine)
Video Frank to add Papers Frank to add
httpvisualstanfordedu
Computational Photography (Franken Camera)
Being adopted as a standard API for cellphone camera systems (Apple Android)
bull Goal Develop algorithms languages architectures and prototypes demonstrating the use of computation in the process of image capture and display
bull PIs Marc Levoy (Stanford) Mark Horowitz (Stanford) Pat Hanrahan (Stanford)
Video Frank to add Papers Frank to add
ISTC-VC SIGGRAPH Papers
Character Locomotion Monday 6 August 900 AM - 1030 AM Optimizing Locomotion Controllers Using Biologically Based Actuators and Objectives Jack M Wang Samuel R Hamner Scott L Delp Vladlen Koltun Continuous Character Control With Low-Dimensional Embeddings Sergey Levine Jack M Wang Alexis Haraux Zoran Popović Vladlen Koltun Shape Analysis Monday 6 August 900 AM - 1030 AM Schelling Points on 3D Surface Meshes Xiaobai Chen Abulhair Saparov Bill Pang Thomas Funkhouser Shape Transformation Wednesday 8 August 900 - 1030 AM An Algebraic Model for Parameterized Shape Editing Martin Bokeloh Michael Wand Hans-Peter Seidel Vladlen Koltun
42
ISTC-VC SIGGRAPH Papers
Image Processing Monday 6 August 2- 330 pm Decoupling Algorithms From Schedules for Easy Optimization of Image-Processing Pipelines Jonathan Ragan-Kelley Andrew Adams Sylvain Paris Marc Levoy Saman Amarasinghe Freacutedo Durand
Cloth
Monday 6 August 2-330 pm Specular Reflection From Woven Cloth Piti Irawan Steve Marschner Stitch Meshes for Modeling Knitted Clothing With Yarn-level Detail Cem Yuksel Jonathan M Kaldor Doug L James Steve Marschner
Appearance
Monday 6 August 345-535 pm Printing Spatially Varying Reflectance for Reproducing HDR Images Yue Dong Xin Tong Fabio Pellacini Baining Guo
43
ISTC-VC SIGGRAPH Papers (cont)
Hand Eye and Face Monday 6 August 345-535 pm Session Chair - Vladlen Koltun Discovery of Complex Behaviors through Contact-Invariant Optimization Igor Mordatch Emanuel Todorov Zoran Popovi1049029 Sketching Monday 6 August 345-535 pm HelpingHand Example-Based Stroke Stylization Jingwan Lu Fisher Yu Adam Finkelstein Stephen DiVerdi Fabrication Tuesday 7 August 9-1030 am Fabricating Articulated Characters From Skinned Meshes Moritz Baumlcher Bernd Bickel Doug L James Hanspeter Pfister
44
Sampling Reconstructing and Filtering Light Tuesday 7 August 1045 am-1215 pm A Theory of Monte Carlo Visibility Sampling Ravi Ramamoorthi John Anderson Mark Meyer Derek Nowrouzezahrai Reconstructing the Indirect Light Field for Global Illumination Jaakko Lehtinen Timo Aila Samuli Laine Freacutedo Durand
Geometry Reconstruction amp Tracking
Tuesday 7 August 1045 am-1215 pm Temporally Coherent Completion of Dynamic Shapes Hao Li Linjie Luo Daniel Vlasic Pieter Peers Jovan Popovic Mark Pauly Szymon Rusinkiewicz
Sets of Shapes
Tuesday 7 August 2-330 pm Exploring Collections of 3D Models Using Fuzzy Correspondence Vladimir G Kim Wilmot Li Niloy J Mitra Stephen DiVerdi Thomas Funkhouser A Probabilistic Model for Component-Based Shape Synthesis Evangelos Kalogerakis Siddhartha Chaudhuri Daphne Koller Vladlen Koltun
45
ISTC-VC SIGGRAPH Papers (cont)
Light Rays Tuesday 7 August 2-330 pm Manifold Exploration A Markov Chain Monte Carlo Technique for Rendering Scenes With Difficult Specular Transport Wenzel Jakob Steve Marschner Bidirectional Lightcuts Bruce Walter Pramook Khungurn Kavita Bala
Fun With Video
Tuesday 7 August 345-535 pm Session Chair Noah Snavely Video Deblurring for Hand-Held Cameras Using Patch-Based Synthesis Sunghyun Cho Jue Wang Seungyong Lee Eulerian Video Magnification for Revealing Subtle Changes in the World Hao-Yu Wu Michael Rubinstein Eugene Shih John Guttag Freacutedo Durand William T Freeman Selectively De-Animating Video Jiamin Bai Aseem Agarwala Maneesh Agrawala Ravi Ramamoorthi Tools for Placing Cuts and Transitions in Interview Video Floraine Berthouzoz Wilmot Li Maneesh Agrawala
46
ISTC-VC SIGGRAPH Papers (cont)
Noise and Texture Tuesday 7 August 345-535 pm Structure-Aware Synthesis for Predictive Woven Fabric Appearance Shuang Zhao Kavita Bala Steve Marschner Wenzel Jakob Symmetry-Guided Texture Synthesis and Manipulation Vladimir Kim Yaron Lipman Thomas Funkhouser
Shape Transformation Wednesday 8 August 900 - 1030 AM An Algebraic Model for Parameterized Shape Editing Martin Bokeloh Michael Wand Hans-Peter Seidel Vladlen Koltun
Stitching
Wednesday 8 August 1045 am-1215 pm Exposing Photo Manipulation With Inconsistent Reflections James F OrsquoBrien Hany Farid
47
ISTC-VC SIGGRAPH Papers (cont)
Maps Surfaces and Shapes
Wednesday 8 August 1045 am-1215 pm Simple Formulas For Quasiconformal Plane Deformations Yaron Lipman Vladimir G Kim Thomas Funkhouser
Interactive Systems amp Hardware Wednesday 8 August 2-330 pm Position-Correcting Tools for 2D Digital Fabrication Alec Rivers Ilan E Moyer Freacutedo Durand
48
ISTC-VC SIGGRAPH Papers (cont)
Collisions Wednesday 8 August 345-535 pm Energy-Based Self-Collision Culling for Arbitrary Mesh Deformations Changxi Zheng Doug L James
All About Images
Thursday 9 August 9-1030 am A Framework for Content-Adaptive Photo Manipulation Macros Application to Face Landscape and Global Manipulations Floraine Berthouzoz Wilmot Li Mira Dontcheva Maneesh Agrawala
Sound and Elements
Thursday 9 August 9-1030 am Motion-Driven Concatenative Synthesis of Cloth Sounds Steven S An Doug L James Steve Marschner Precomputed Acceleration Noise for Improved Rigid-Body Sound Jeffrey N Chadwick Changxi Zheng Doug L James Interactive Sound Propagation Using Compact Acoustic Transfer Operators Lakulish Antani Anish Chandak Lauri Savioja Dinesh Manocha Updated Sparse Cholesky Factors for Corotational Elastodynamics Florian Hecht Yeon Jin Lee Jonathan R Shewchuk James F OrsquoBrien
49
ISTC-VC SIGGRAPH Papers (cont)
Geometry amp Viewing Thursday 9 August 2-330 pm Perceptual Models of Viewpoint Preference Adrian Secordm Jingwan Lu Adam Finkelstein Manish Singh Andrew Nealen
Faces and Hair [Closing Session]
Thursday 9 August 345-515 pm Coupled 3D Reconstruction of Sparse Facial Hair and Skin Thabo Beeler Bernd Bickel Gioacchino Noris Paul Beardsley Steve Marschner Robert W Sumner Markus Gross Physical Face Cloning Bernd Bickel Peter Kaufmann Melina Skouras Bernhard Thomaszewski Derek Bradley Thabo Beeler Philip Jackson Steve Marschner Wojciech Matusik Markus Gross
50
ISTC-VC SIGGRAPH Papers (cont)
Siggraph Courses Optimizing Realistic Rendering With Many-Light Methods Sunday 5 August 2-515 pm Jaroslav Krivanek Milos Hasan Adam Arbree Carsten Dachsbacher Alexander Keller Bruce Walter State of the Art in Photon-Density Estimation Thursday 9 August 2-515 pm Toshiya Hachisuka Wojciech Jarosz Guillaume Bouchard Per Christensen Jeppe Revall Frisvad Wenzel Jakob Henrik Wann Jensen Jared M Johnson Michael Kaschalk Claude Knaus Andrew Selle Ben Spencer
Siggraph Talks
Silence Eliminate the Noise Thursday 9 August 9-1030 am Importance Sampling for Hair Scattering Jiawei Ou Feng Xie Parashar Krishnamachari Fabio Pellacini
Siggraph Exhibitor Sessions
Intel Corporation Wednesday 8 August 430-530 pm room 402B The Future of Visual Computing as Viewed by Intel Visual Computing Research Centers
51
Other ISTC-VC SIGGRAPH Participation
SIGGRAPH 2012
Backup
The Intel Science and Technology Center (ISTC) and Intel Collaborative Research Institute (ICRI) Programs
35
The modern economy is an information economy and one that is driven by innovations that enhance productivity as well as create new modes of entertainment We need to invest in the basic research that will inspire future products and services and ensure long term health of our information economy Government and private foundations are helping but corporate America needs to step up and increase commitments to university research - Justin Rattner ndash Intel CTO
$140M investment over 5 years announced by Intel in 2011 and 2012
Centers of Excellence bull Each ISTC and ICRI will focus on one
research area eg visual computing secure computing
bull The ISTCs and ICRIs are meant to bring the best and brightest researchers across the US together
bull Each ISTC and ICRI will be led by a host university and will include thought leaders from other schools
Breaking Barriers to Collaboration
bull Open IP models and open source software to encourage free information exchange (In most of the Centers)
bull Favor projects that span multiple institutions to encourage collaboration among universities
bull Intel researches per center assigned to work on-campus to encourage collaboration between Intel and academia
Greater Impact to Future Tech bull Center research themes to
address essential needs of computing technology
bull Research agendas jointly defined and co-led by an Intel and a University Principal Investigator
bull After completing 3-5 year charters new ISTCs and ICRIs can be formed to respond to changing tech environment
httpfolditportal
Serious Gaming pplied to Content Creation
Highlighted by President Obama Winner of most-significant new visualization tool (NSF)
Goal Create high-quality content by casting creation activities as games in which large numbers of people are incentivized to perform simple tasks which in combination yield sophisticated content PIs Zoran Popovic (UW) Noah Snavely (Cornell) Maneesh Agrawala(Berkeley)
Determining the structure of retroviral protease (HIV)
Video Frank to add Papers Frank to add
Extracting Structure and Semantics
CAD Model Points
Structures
People
Goals Enable context aware computing and automated content creation through the capture analysis and manipulation of real-world visual data PIs Steve Seitz (UW) Noah Snavely (Cornell) Tom Funkhouser (Princeton) Vladlen Koltun (Stanford) Jitendra Malik (Berkeley) Deva Ramanan (UV Irvine)
Video Frank to add Papers Frank to add
httpvisualstanfordedu
Computational Photography (Franken Camera)
Being adopted as a standard API for cellphone camera systems (Apple Android)
bull Goal Develop algorithms languages architectures and prototypes demonstrating the use of computation in the process of image capture and display
bull PIs Marc Levoy (Stanford) Mark Horowitz (Stanford) Pat Hanrahan (Stanford)
Video Frank to add Papers Frank to add
ISTC-VC SIGGRAPH Papers
Character Locomotion Monday 6 August 900 AM - 1030 AM Optimizing Locomotion Controllers Using Biologically Based Actuators and Objectives Jack M Wang Samuel R Hamner Scott L Delp Vladlen Koltun Continuous Character Control With Low-Dimensional Embeddings Sergey Levine Jack M Wang Alexis Haraux Zoran Popović Vladlen Koltun Shape Analysis Monday 6 August 900 AM - 1030 AM Schelling Points on 3D Surface Meshes Xiaobai Chen Abulhair Saparov Bill Pang Thomas Funkhouser Shape Transformation Wednesday 8 August 900 - 1030 AM An Algebraic Model for Parameterized Shape Editing Martin Bokeloh Michael Wand Hans-Peter Seidel Vladlen Koltun
42
ISTC-VC SIGGRAPH Papers
Image Processing Monday 6 August 2- 330 pm Decoupling Algorithms From Schedules for Easy Optimization of Image-Processing Pipelines Jonathan Ragan-Kelley Andrew Adams Sylvain Paris Marc Levoy Saman Amarasinghe Freacutedo Durand
Cloth
Monday 6 August 2-330 pm Specular Reflection From Woven Cloth Piti Irawan Steve Marschner Stitch Meshes for Modeling Knitted Clothing With Yarn-level Detail Cem Yuksel Jonathan M Kaldor Doug L James Steve Marschner
Appearance
Monday 6 August 345-535 pm Printing Spatially Varying Reflectance for Reproducing HDR Images Yue Dong Xin Tong Fabio Pellacini Baining Guo
43
ISTC-VC SIGGRAPH Papers (cont)
Hand Eye and Face Monday 6 August 345-535 pm Session Chair - Vladlen Koltun Discovery of Complex Behaviors through Contact-Invariant Optimization Igor Mordatch Emanuel Todorov Zoran Popovi1049029 Sketching Monday 6 August 345-535 pm HelpingHand Example-Based Stroke Stylization Jingwan Lu Fisher Yu Adam Finkelstein Stephen DiVerdi Fabrication Tuesday 7 August 9-1030 am Fabricating Articulated Characters From Skinned Meshes Moritz Baumlcher Bernd Bickel Doug L James Hanspeter Pfister
44
Sampling Reconstructing and Filtering Light Tuesday 7 August 1045 am-1215 pm A Theory of Monte Carlo Visibility Sampling Ravi Ramamoorthi John Anderson Mark Meyer Derek Nowrouzezahrai Reconstructing the Indirect Light Field for Global Illumination Jaakko Lehtinen Timo Aila Samuli Laine Freacutedo Durand
Geometry Reconstruction amp Tracking
Tuesday 7 August 1045 am-1215 pm Temporally Coherent Completion of Dynamic Shapes Hao Li Linjie Luo Daniel Vlasic Pieter Peers Jovan Popovic Mark Pauly Szymon Rusinkiewicz
Sets of Shapes
Tuesday 7 August 2-330 pm Exploring Collections of 3D Models Using Fuzzy Correspondence Vladimir G Kim Wilmot Li Niloy J Mitra Stephen DiVerdi Thomas Funkhouser A Probabilistic Model for Component-Based Shape Synthesis Evangelos Kalogerakis Siddhartha Chaudhuri Daphne Koller Vladlen Koltun
45
ISTC-VC SIGGRAPH Papers (cont)
Light Rays Tuesday 7 August 2-330 pm Manifold Exploration A Markov Chain Monte Carlo Technique for Rendering Scenes With Difficult Specular Transport Wenzel Jakob Steve Marschner Bidirectional Lightcuts Bruce Walter Pramook Khungurn Kavita Bala
Fun With Video
Tuesday 7 August 345-535 pm Session Chair Noah Snavely Video Deblurring for Hand-Held Cameras Using Patch-Based Synthesis Sunghyun Cho Jue Wang Seungyong Lee Eulerian Video Magnification for Revealing Subtle Changes in the World Hao-Yu Wu Michael Rubinstein Eugene Shih John Guttag Freacutedo Durand William T Freeman Selectively De-Animating Video Jiamin Bai Aseem Agarwala Maneesh Agrawala Ravi Ramamoorthi Tools for Placing Cuts and Transitions in Interview Video Floraine Berthouzoz Wilmot Li Maneesh Agrawala
46
ISTC-VC SIGGRAPH Papers (cont)
Noise and Texture Tuesday 7 August 345-535 pm Structure-Aware Synthesis for Predictive Woven Fabric Appearance Shuang Zhao Kavita Bala Steve Marschner Wenzel Jakob Symmetry-Guided Texture Synthesis and Manipulation Vladimir Kim Yaron Lipman Thomas Funkhouser
Shape Transformation Wednesday 8 August 900 - 1030 AM An Algebraic Model for Parameterized Shape Editing Martin Bokeloh Michael Wand Hans-Peter Seidel Vladlen Koltun
Stitching
Wednesday 8 August 1045 am-1215 pm Exposing Photo Manipulation With Inconsistent Reflections James F OrsquoBrien Hany Farid
47
ISTC-VC SIGGRAPH Papers (cont)
Maps Surfaces and Shapes
Wednesday 8 August 1045 am-1215 pm Simple Formulas For Quasiconformal Plane Deformations Yaron Lipman Vladimir G Kim Thomas Funkhouser
Interactive Systems amp Hardware Wednesday 8 August 2-330 pm Position-Correcting Tools for 2D Digital Fabrication Alec Rivers Ilan E Moyer Freacutedo Durand
48
ISTC-VC SIGGRAPH Papers (cont)
Collisions Wednesday 8 August 345-535 pm Energy-Based Self-Collision Culling for Arbitrary Mesh Deformations Changxi Zheng Doug L James
All About Images
Thursday 9 August 9-1030 am A Framework for Content-Adaptive Photo Manipulation Macros Application to Face Landscape and Global Manipulations Floraine Berthouzoz Wilmot Li Mira Dontcheva Maneesh Agrawala
Sound and Elements
Thursday 9 August 9-1030 am Motion-Driven Concatenative Synthesis of Cloth Sounds Steven S An Doug L James Steve Marschner Precomputed Acceleration Noise for Improved Rigid-Body Sound Jeffrey N Chadwick Changxi Zheng Doug L James Interactive Sound Propagation Using Compact Acoustic Transfer Operators Lakulish Antani Anish Chandak Lauri Savioja Dinesh Manocha Updated Sparse Cholesky Factors for Corotational Elastodynamics Florian Hecht Yeon Jin Lee Jonathan R Shewchuk James F OrsquoBrien
49
ISTC-VC SIGGRAPH Papers (cont)
Geometry amp Viewing Thursday 9 August 2-330 pm Perceptual Models of Viewpoint Preference Adrian Secordm Jingwan Lu Adam Finkelstein Manish Singh Andrew Nealen
Faces and Hair [Closing Session]
Thursday 9 August 345-515 pm Coupled 3D Reconstruction of Sparse Facial Hair and Skin Thabo Beeler Bernd Bickel Gioacchino Noris Paul Beardsley Steve Marschner Robert W Sumner Markus Gross Physical Face Cloning Bernd Bickel Peter Kaufmann Melina Skouras Bernhard Thomaszewski Derek Bradley Thabo Beeler Philip Jackson Steve Marschner Wojciech Matusik Markus Gross
50
ISTC-VC SIGGRAPH Papers (cont)
Siggraph Courses Optimizing Realistic Rendering With Many-Light Methods Sunday 5 August 2-515 pm Jaroslav Krivanek Milos Hasan Adam Arbree Carsten Dachsbacher Alexander Keller Bruce Walter State of the Art in Photon-Density Estimation Thursday 9 August 2-515 pm Toshiya Hachisuka Wojciech Jarosz Guillaume Bouchard Per Christensen Jeppe Revall Frisvad Wenzel Jakob Henrik Wann Jensen Jared M Johnson Michael Kaschalk Claude Knaus Andrew Selle Ben Spencer
Siggraph Talks
Silence Eliminate the Noise Thursday 9 August 9-1030 am Importance Sampling for Hair Scattering Jiawei Ou Feng Xie Parashar Krishnamachari Fabio Pellacini
Siggraph Exhibitor Sessions
Intel Corporation Wednesday 8 August 430-530 pm room 402B The Future of Visual Computing as Viewed by Intel Visual Computing Research Centers
51
Other ISTC-VC SIGGRAPH Participation
The Intel Science and Technology Center (ISTC) and Intel Collaborative Research Institute (ICRI) Programs
35
The modern economy is an information economy and one that is driven by innovations that enhance productivity as well as create new modes of entertainment We need to invest in the basic research that will inspire future products and services and ensure long term health of our information economy Government and private foundations are helping but corporate America needs to step up and increase commitments to university research - Justin Rattner ndash Intel CTO
$140M investment over 5 years announced by Intel in 2011 and 2012
Centers of Excellence bull Each ISTC and ICRI will focus on one
research area eg visual computing secure computing
bull The ISTCs and ICRIs are meant to bring the best and brightest researchers across the US together
bull Each ISTC and ICRI will be led by a host university and will include thought leaders from other schools
Breaking Barriers to Collaboration
bull Open IP models and open source software to encourage free information exchange (In most of the Centers)
bull Favor projects that span multiple institutions to encourage collaboration among universities
bull Intel researches per center assigned to work on-campus to encourage collaboration between Intel and academia
Greater Impact to Future Tech bull Center research themes to
address essential needs of computing technology
bull Research agendas jointly defined and co-led by an Intel and a University Principal Investigator
bull After completing 3-5 year charters new ISTCs and ICRIs can be formed to respond to changing tech environment
httpfolditportal
Serious Gaming pplied to Content Creation
Highlighted by President Obama Winner of most-significant new visualization tool (NSF)
Goal Create high-quality content by casting creation activities as games in which large numbers of people are incentivized to perform simple tasks which in combination yield sophisticated content PIs Zoran Popovic (UW) Noah Snavely (Cornell) Maneesh Agrawala(Berkeley)
Determining the structure of retroviral protease (HIV)
Video Frank to add Papers Frank to add
Extracting Structure and Semantics
CAD Model Points
Structures
People
Goals Enable context aware computing and automated content creation through the capture analysis and manipulation of real-world visual data PIs Steve Seitz (UW) Noah Snavely (Cornell) Tom Funkhouser (Princeton) Vladlen Koltun (Stanford) Jitendra Malik (Berkeley) Deva Ramanan (UV Irvine)
Video Frank to add Papers Frank to add
httpvisualstanfordedu
Computational Photography (Franken Camera)
Being adopted as a standard API for cellphone camera systems (Apple Android)
bull Goal Develop algorithms languages architectures and prototypes demonstrating the use of computation in the process of image capture and display
bull PIs Marc Levoy (Stanford) Mark Horowitz (Stanford) Pat Hanrahan (Stanford)
Video Frank to add Papers Frank to add
ISTC-VC SIGGRAPH Papers
Character Locomotion Monday 6 August 900 AM - 1030 AM Optimizing Locomotion Controllers Using Biologically Based Actuators and Objectives Jack M Wang Samuel R Hamner Scott L Delp Vladlen Koltun Continuous Character Control With Low-Dimensional Embeddings Sergey Levine Jack M Wang Alexis Haraux Zoran Popović Vladlen Koltun Shape Analysis Monday 6 August 900 AM - 1030 AM Schelling Points on 3D Surface Meshes Xiaobai Chen Abulhair Saparov Bill Pang Thomas Funkhouser Shape Transformation Wednesday 8 August 900 - 1030 AM An Algebraic Model for Parameterized Shape Editing Martin Bokeloh Michael Wand Hans-Peter Seidel Vladlen Koltun
42
ISTC-VC SIGGRAPH Papers
Image Processing Monday 6 August 2- 330 pm Decoupling Algorithms From Schedules for Easy Optimization of Image-Processing Pipelines Jonathan Ragan-Kelley Andrew Adams Sylvain Paris Marc Levoy Saman Amarasinghe Freacutedo Durand
Cloth
Monday 6 August 2-330 pm Specular Reflection From Woven Cloth Piti Irawan Steve Marschner Stitch Meshes for Modeling Knitted Clothing With Yarn-level Detail Cem Yuksel Jonathan M Kaldor Doug L James Steve Marschner
Appearance
Monday 6 August 345-535 pm Printing Spatially Varying Reflectance for Reproducing HDR Images Yue Dong Xin Tong Fabio Pellacini Baining Guo
43
ISTC-VC SIGGRAPH Papers (cont)
Hand Eye and Face Monday 6 August 345-535 pm Session Chair - Vladlen Koltun Discovery of Complex Behaviors through Contact-Invariant Optimization Igor Mordatch Emanuel Todorov Zoran Popovi1049029 Sketching Monday 6 August 345-535 pm HelpingHand Example-Based Stroke Stylization Jingwan Lu Fisher Yu Adam Finkelstein Stephen DiVerdi Fabrication Tuesday 7 August 9-1030 am Fabricating Articulated Characters From Skinned Meshes Moritz Baumlcher Bernd Bickel Doug L James Hanspeter Pfister
44
Sampling Reconstructing and Filtering Light Tuesday 7 August 1045 am-1215 pm A Theory of Monte Carlo Visibility Sampling Ravi Ramamoorthi John Anderson Mark Meyer Derek Nowrouzezahrai Reconstructing the Indirect Light Field for Global Illumination Jaakko Lehtinen Timo Aila Samuli Laine Freacutedo Durand
Geometry Reconstruction amp Tracking
Tuesday 7 August 1045 am-1215 pm Temporally Coherent Completion of Dynamic Shapes Hao Li Linjie Luo Daniel Vlasic Pieter Peers Jovan Popovic Mark Pauly Szymon Rusinkiewicz
Sets of Shapes
Tuesday 7 August 2-330 pm Exploring Collections of 3D Models Using Fuzzy Correspondence Vladimir G Kim Wilmot Li Niloy J Mitra Stephen DiVerdi Thomas Funkhouser A Probabilistic Model for Component-Based Shape Synthesis Evangelos Kalogerakis Siddhartha Chaudhuri Daphne Koller Vladlen Koltun
45
ISTC-VC SIGGRAPH Papers (cont)
Light Rays Tuesday 7 August 2-330 pm Manifold Exploration A Markov Chain Monte Carlo Technique for Rendering Scenes With Difficult Specular Transport Wenzel Jakob Steve Marschner Bidirectional Lightcuts Bruce Walter Pramook Khungurn Kavita Bala
Fun With Video
Tuesday 7 August 345-535 pm Session Chair Noah Snavely Video Deblurring for Hand-Held Cameras Using Patch-Based Synthesis Sunghyun Cho Jue Wang Seungyong Lee Eulerian Video Magnification for Revealing Subtle Changes in the World Hao-Yu Wu Michael Rubinstein Eugene Shih John Guttag Freacutedo Durand William T Freeman Selectively De-Animating Video Jiamin Bai Aseem Agarwala Maneesh Agrawala Ravi Ramamoorthi Tools for Placing Cuts and Transitions in Interview Video Floraine Berthouzoz Wilmot Li Maneesh Agrawala
46
ISTC-VC SIGGRAPH Papers (cont)
Noise and Texture Tuesday 7 August 345-535 pm Structure-Aware Synthesis for Predictive Woven Fabric Appearance Shuang Zhao Kavita Bala Steve Marschner Wenzel Jakob Symmetry-Guided Texture Synthesis and Manipulation Vladimir Kim Yaron Lipman Thomas Funkhouser
Shape Transformation Wednesday 8 August 900 - 1030 AM An Algebraic Model for Parameterized Shape Editing Martin Bokeloh Michael Wand Hans-Peter Seidel Vladlen Koltun
Stitching
Wednesday 8 August 1045 am-1215 pm Exposing Photo Manipulation With Inconsistent Reflections James F OrsquoBrien Hany Farid
47
ISTC-VC SIGGRAPH Papers (cont)
Maps Surfaces and Shapes
Wednesday 8 August 1045 am-1215 pm Simple Formulas For Quasiconformal Plane Deformations Yaron Lipman Vladimir G Kim Thomas Funkhouser
Interactive Systems amp Hardware Wednesday 8 August 2-330 pm Position-Correcting Tools for 2D Digital Fabrication Alec Rivers Ilan E Moyer Freacutedo Durand
48
ISTC-VC SIGGRAPH Papers (cont)
Collisions Wednesday 8 August 345-535 pm Energy-Based Self-Collision Culling for Arbitrary Mesh Deformations Changxi Zheng Doug L James
All About Images
Thursday 9 August 9-1030 am A Framework for Content-Adaptive Photo Manipulation Macros Application to Face Landscape and Global Manipulations Floraine Berthouzoz Wilmot Li Mira Dontcheva Maneesh Agrawala
Sound and Elements
Thursday 9 August 9-1030 am Motion-Driven Concatenative Synthesis of Cloth Sounds Steven S An Doug L James Steve Marschner Precomputed Acceleration Noise for Improved Rigid-Body Sound Jeffrey N Chadwick Changxi Zheng Doug L James Interactive Sound Propagation Using Compact Acoustic Transfer Operators Lakulish Antani Anish Chandak Lauri Savioja Dinesh Manocha Updated Sparse Cholesky Factors for Corotational Elastodynamics Florian Hecht Yeon Jin Lee Jonathan R Shewchuk James F OrsquoBrien
49
ISTC-VC SIGGRAPH Papers (cont)
Geometry amp Viewing Thursday 9 August 2-330 pm Perceptual Models of Viewpoint Preference Adrian Secordm Jingwan Lu Adam Finkelstein Manish Singh Andrew Nealen
Faces and Hair [Closing Session]
Thursday 9 August 345-515 pm Coupled 3D Reconstruction of Sparse Facial Hair and Skin Thabo Beeler Bernd Bickel Gioacchino Noris Paul Beardsley Steve Marschner Robert W Sumner Markus Gross Physical Face Cloning Bernd Bickel Peter Kaufmann Melina Skouras Bernhard Thomaszewski Derek Bradley Thabo Beeler Philip Jackson Steve Marschner Wojciech Matusik Markus Gross
50
ISTC-VC SIGGRAPH Papers (cont)
Siggraph Courses Optimizing Realistic Rendering With Many-Light Methods Sunday 5 August 2-515 pm Jaroslav Krivanek Milos Hasan Adam Arbree Carsten Dachsbacher Alexander Keller Bruce Walter State of the Art in Photon-Density Estimation Thursday 9 August 2-515 pm Toshiya Hachisuka Wojciech Jarosz Guillaume Bouchard Per Christensen Jeppe Revall Frisvad Wenzel Jakob Henrik Wann Jensen Jared M Johnson Michael Kaschalk Claude Knaus Andrew Selle Ben Spencer
Siggraph Talks
Silence Eliminate the Noise Thursday 9 August 9-1030 am Importance Sampling for Hair Scattering Jiawei Ou Feng Xie Parashar Krishnamachari Fabio Pellacini
Siggraph Exhibitor Sessions
Intel Corporation Wednesday 8 August 430-530 pm room 402B The Future of Visual Computing as Viewed by Intel Visual Computing Research Centers
51
Other ISTC-VC SIGGRAPH Participation
Centers of Excellence bull Each ISTC and ICRI will focus on one
research area eg visual computing secure computing
bull The ISTCs and ICRIs are meant to bring the best and brightest researchers across the US together
bull Each ISTC and ICRI will be led by a host university and will include thought leaders from other schools
Breaking Barriers to Collaboration
bull Open IP models and open source software to encourage free information exchange (In most of the Centers)
bull Favor projects that span multiple institutions to encourage collaboration among universities
bull Intel researches per center assigned to work on-campus to encourage collaboration between Intel and academia
Greater Impact to Future Tech bull Center research themes to
address essential needs of computing technology
bull Research agendas jointly defined and co-led by an Intel and a University Principal Investigator
bull After completing 3-5 year charters new ISTCs and ICRIs can be formed to respond to changing tech environment
httpfolditportal
Serious Gaming pplied to Content Creation
Highlighted by President Obama Winner of most-significant new visualization tool (NSF)
Goal Create high-quality content by casting creation activities as games in which large numbers of people are incentivized to perform simple tasks which in combination yield sophisticated content PIs Zoran Popovic (UW) Noah Snavely (Cornell) Maneesh Agrawala(Berkeley)
Determining the structure of retroviral protease (HIV)
Video Frank to add Papers Frank to add
Extracting Structure and Semantics
CAD Model Points
Structures
People
Goals Enable context aware computing and automated content creation through the capture analysis and manipulation of real-world visual data PIs Steve Seitz (UW) Noah Snavely (Cornell) Tom Funkhouser (Princeton) Vladlen Koltun (Stanford) Jitendra Malik (Berkeley) Deva Ramanan (UV Irvine)
Video Frank to add Papers Frank to add
httpvisualstanfordedu
Computational Photography (Franken Camera)
Being adopted as a standard API for cellphone camera systems (Apple Android)
bull Goal Develop algorithms languages architectures and prototypes demonstrating the use of computation in the process of image capture and display
bull PIs Marc Levoy (Stanford) Mark Horowitz (Stanford) Pat Hanrahan (Stanford)
Video Frank to add Papers Frank to add
ISTC-VC SIGGRAPH Papers
Character Locomotion Monday 6 August 900 AM - 1030 AM Optimizing Locomotion Controllers Using Biologically Based Actuators and Objectives Jack M Wang Samuel R Hamner Scott L Delp Vladlen Koltun Continuous Character Control With Low-Dimensional Embeddings Sergey Levine Jack M Wang Alexis Haraux Zoran Popović Vladlen Koltun Shape Analysis Monday 6 August 900 AM - 1030 AM Schelling Points on 3D Surface Meshes Xiaobai Chen Abulhair Saparov Bill Pang Thomas Funkhouser Shape Transformation Wednesday 8 August 900 - 1030 AM An Algebraic Model for Parameterized Shape Editing Martin Bokeloh Michael Wand Hans-Peter Seidel Vladlen Koltun
42
ISTC-VC SIGGRAPH Papers
Image Processing Monday 6 August 2- 330 pm Decoupling Algorithms From Schedules for Easy Optimization of Image-Processing Pipelines Jonathan Ragan-Kelley Andrew Adams Sylvain Paris Marc Levoy Saman Amarasinghe Freacutedo Durand
Cloth
Monday 6 August 2-330 pm Specular Reflection From Woven Cloth Piti Irawan Steve Marschner Stitch Meshes for Modeling Knitted Clothing With Yarn-level Detail Cem Yuksel Jonathan M Kaldor Doug L James Steve Marschner
Appearance
Monday 6 August 345-535 pm Printing Spatially Varying Reflectance for Reproducing HDR Images Yue Dong Xin Tong Fabio Pellacini Baining Guo
43
ISTC-VC SIGGRAPH Papers (cont)
Hand Eye and Face Monday 6 August 345-535 pm Session Chair - Vladlen Koltun Discovery of Complex Behaviors through Contact-Invariant Optimization Igor Mordatch Emanuel Todorov Zoran Popovi1049029 Sketching Monday 6 August 345-535 pm HelpingHand Example-Based Stroke Stylization Jingwan Lu Fisher Yu Adam Finkelstein Stephen DiVerdi Fabrication Tuesday 7 August 9-1030 am Fabricating Articulated Characters From Skinned Meshes Moritz Baumlcher Bernd Bickel Doug L James Hanspeter Pfister
44
Sampling Reconstructing and Filtering Light Tuesday 7 August 1045 am-1215 pm A Theory of Monte Carlo Visibility Sampling Ravi Ramamoorthi John Anderson Mark Meyer Derek Nowrouzezahrai Reconstructing the Indirect Light Field for Global Illumination Jaakko Lehtinen Timo Aila Samuli Laine Freacutedo Durand
Geometry Reconstruction amp Tracking
Tuesday 7 August 1045 am-1215 pm Temporally Coherent Completion of Dynamic Shapes Hao Li Linjie Luo Daniel Vlasic Pieter Peers Jovan Popovic Mark Pauly Szymon Rusinkiewicz
Sets of Shapes
Tuesday 7 August 2-330 pm Exploring Collections of 3D Models Using Fuzzy Correspondence Vladimir G Kim Wilmot Li Niloy J Mitra Stephen DiVerdi Thomas Funkhouser A Probabilistic Model for Component-Based Shape Synthesis Evangelos Kalogerakis Siddhartha Chaudhuri Daphne Koller Vladlen Koltun
45
ISTC-VC SIGGRAPH Papers (cont)
Light Rays Tuesday 7 August 2-330 pm Manifold Exploration A Markov Chain Monte Carlo Technique for Rendering Scenes With Difficult Specular Transport Wenzel Jakob Steve Marschner Bidirectional Lightcuts Bruce Walter Pramook Khungurn Kavita Bala
Fun With Video
Tuesday 7 August 345-535 pm Session Chair Noah Snavely Video Deblurring for Hand-Held Cameras Using Patch-Based Synthesis Sunghyun Cho Jue Wang Seungyong Lee Eulerian Video Magnification for Revealing Subtle Changes in the World Hao-Yu Wu Michael Rubinstein Eugene Shih John Guttag Freacutedo Durand William T Freeman Selectively De-Animating Video Jiamin Bai Aseem Agarwala Maneesh Agrawala Ravi Ramamoorthi Tools for Placing Cuts and Transitions in Interview Video Floraine Berthouzoz Wilmot Li Maneesh Agrawala
46
ISTC-VC SIGGRAPH Papers (cont)
Noise and Texture Tuesday 7 August 345-535 pm Structure-Aware Synthesis for Predictive Woven Fabric Appearance Shuang Zhao Kavita Bala Steve Marschner Wenzel Jakob Symmetry-Guided Texture Synthesis and Manipulation Vladimir Kim Yaron Lipman Thomas Funkhouser
Shape Transformation Wednesday 8 August 900 - 1030 AM An Algebraic Model for Parameterized Shape Editing Martin Bokeloh Michael Wand Hans-Peter Seidel Vladlen Koltun
Stitching
Wednesday 8 August 1045 am-1215 pm Exposing Photo Manipulation With Inconsistent Reflections James F OrsquoBrien Hany Farid
47
ISTC-VC SIGGRAPH Papers (cont)
Maps Surfaces and Shapes
Wednesday 8 August 1045 am-1215 pm Simple Formulas For Quasiconformal Plane Deformations Yaron Lipman Vladimir G Kim Thomas Funkhouser
Interactive Systems amp Hardware Wednesday 8 August 2-330 pm Position-Correcting Tools for 2D Digital Fabrication Alec Rivers Ilan E Moyer Freacutedo Durand
48
ISTC-VC SIGGRAPH Papers (cont)
Collisions Wednesday 8 August 345-535 pm Energy-Based Self-Collision Culling for Arbitrary Mesh Deformations Changxi Zheng Doug L James
All About Images
Thursday 9 August 9-1030 am A Framework for Content-Adaptive Photo Manipulation Macros Application to Face Landscape and Global Manipulations Floraine Berthouzoz Wilmot Li Mira Dontcheva Maneesh Agrawala
Sound and Elements
Thursday 9 August 9-1030 am Motion-Driven Concatenative Synthesis of Cloth Sounds Steven S An Doug L James Steve Marschner Precomputed Acceleration Noise for Improved Rigid-Body Sound Jeffrey N Chadwick Changxi Zheng Doug L James Interactive Sound Propagation Using Compact Acoustic Transfer Operators Lakulish Antani Anish Chandak Lauri Savioja Dinesh Manocha Updated Sparse Cholesky Factors for Corotational Elastodynamics Florian Hecht Yeon Jin Lee Jonathan R Shewchuk James F OrsquoBrien
49
ISTC-VC SIGGRAPH Papers (cont)
Geometry amp Viewing Thursday 9 August 2-330 pm Perceptual Models of Viewpoint Preference Adrian Secordm Jingwan Lu Adam Finkelstein Manish Singh Andrew Nealen
Faces and Hair [Closing Session]
Thursday 9 August 345-515 pm Coupled 3D Reconstruction of Sparse Facial Hair and Skin Thabo Beeler Bernd Bickel Gioacchino Noris Paul Beardsley Steve Marschner Robert W Sumner Markus Gross Physical Face Cloning Bernd Bickel Peter Kaufmann Melina Skouras Bernhard Thomaszewski Derek Bradley Thabo Beeler Philip Jackson Steve Marschner Wojciech Matusik Markus Gross
50
ISTC-VC SIGGRAPH Papers (cont)
Siggraph Courses Optimizing Realistic Rendering With Many-Light Methods Sunday 5 August 2-515 pm Jaroslav Krivanek Milos Hasan Adam Arbree Carsten Dachsbacher Alexander Keller Bruce Walter State of the Art in Photon-Density Estimation Thursday 9 August 2-515 pm Toshiya Hachisuka Wojciech Jarosz Guillaume Bouchard Per Christensen Jeppe Revall Frisvad Wenzel Jakob Henrik Wann Jensen Jared M Johnson Michael Kaschalk Claude Knaus Andrew Selle Ben Spencer
Siggraph Talks
Silence Eliminate the Noise Thursday 9 August 9-1030 am Importance Sampling for Hair Scattering Jiawei Ou Feng Xie Parashar Krishnamachari Fabio Pellacini
Siggraph Exhibitor Sessions
Intel Corporation Wednesday 8 August 430-530 pm room 402B The Future of Visual Computing as Viewed by Intel Visual Computing Research Centers
51
Other ISTC-VC SIGGRAPH Participation
Breaking Barriers to Collaboration
bull Open IP models and open source software to encourage free information exchange (In most of the Centers)
bull Favor projects that span multiple institutions to encourage collaboration among universities
bull Intel researches per center assigned to work on-campus to encourage collaboration between Intel and academia
Greater Impact to Future Tech bull Center research themes to
address essential needs of computing technology
bull Research agendas jointly defined and co-led by an Intel and a University Principal Investigator
bull After completing 3-5 year charters new ISTCs and ICRIs can be formed to respond to changing tech environment
httpfolditportal
Serious Gaming pplied to Content Creation
Highlighted by President Obama Winner of most-significant new visualization tool (NSF)
Goal Create high-quality content by casting creation activities as games in which large numbers of people are incentivized to perform simple tasks which in combination yield sophisticated content PIs Zoran Popovic (UW) Noah Snavely (Cornell) Maneesh Agrawala(Berkeley)
Determining the structure of retroviral protease (HIV)
Video Frank to add Papers Frank to add
Extracting Structure and Semantics
CAD Model Points
Structures
People
Goals Enable context aware computing and automated content creation through the capture analysis and manipulation of real-world visual data PIs Steve Seitz (UW) Noah Snavely (Cornell) Tom Funkhouser (Princeton) Vladlen Koltun (Stanford) Jitendra Malik (Berkeley) Deva Ramanan (UV Irvine)
Video Frank to add Papers Frank to add
httpvisualstanfordedu
Computational Photography (Franken Camera)
Being adopted as a standard API for cellphone camera systems (Apple Android)
bull Goal Develop algorithms languages architectures and prototypes demonstrating the use of computation in the process of image capture and display
bull PIs Marc Levoy (Stanford) Mark Horowitz (Stanford) Pat Hanrahan (Stanford)
Video Frank to add Papers Frank to add
ISTC-VC SIGGRAPH Papers
Character Locomotion Monday 6 August 900 AM - 1030 AM Optimizing Locomotion Controllers Using Biologically Based Actuators and Objectives Jack M Wang Samuel R Hamner Scott L Delp Vladlen Koltun Continuous Character Control With Low-Dimensional Embeddings Sergey Levine Jack M Wang Alexis Haraux Zoran Popović Vladlen Koltun Shape Analysis Monday 6 August 900 AM - 1030 AM Schelling Points on 3D Surface Meshes Xiaobai Chen Abulhair Saparov Bill Pang Thomas Funkhouser Shape Transformation Wednesday 8 August 900 - 1030 AM An Algebraic Model for Parameterized Shape Editing Martin Bokeloh Michael Wand Hans-Peter Seidel Vladlen Koltun
42
ISTC-VC SIGGRAPH Papers
Image Processing Monday 6 August 2- 330 pm Decoupling Algorithms From Schedules for Easy Optimization of Image-Processing Pipelines Jonathan Ragan-Kelley Andrew Adams Sylvain Paris Marc Levoy Saman Amarasinghe Freacutedo Durand
Cloth
Monday 6 August 2-330 pm Specular Reflection From Woven Cloth Piti Irawan Steve Marschner Stitch Meshes for Modeling Knitted Clothing With Yarn-level Detail Cem Yuksel Jonathan M Kaldor Doug L James Steve Marschner
Appearance
Monday 6 August 345-535 pm Printing Spatially Varying Reflectance for Reproducing HDR Images Yue Dong Xin Tong Fabio Pellacini Baining Guo
43
ISTC-VC SIGGRAPH Papers (cont)
Hand Eye and Face Monday 6 August 345-535 pm Session Chair - Vladlen Koltun Discovery of Complex Behaviors through Contact-Invariant Optimization Igor Mordatch Emanuel Todorov Zoran Popovi1049029 Sketching Monday 6 August 345-535 pm HelpingHand Example-Based Stroke Stylization Jingwan Lu Fisher Yu Adam Finkelstein Stephen DiVerdi Fabrication Tuesday 7 August 9-1030 am Fabricating Articulated Characters From Skinned Meshes Moritz Baumlcher Bernd Bickel Doug L James Hanspeter Pfister
44
Sampling Reconstructing and Filtering Light Tuesday 7 August 1045 am-1215 pm A Theory of Monte Carlo Visibility Sampling Ravi Ramamoorthi John Anderson Mark Meyer Derek Nowrouzezahrai Reconstructing the Indirect Light Field for Global Illumination Jaakko Lehtinen Timo Aila Samuli Laine Freacutedo Durand
Geometry Reconstruction amp Tracking
Tuesday 7 August 1045 am-1215 pm Temporally Coherent Completion of Dynamic Shapes Hao Li Linjie Luo Daniel Vlasic Pieter Peers Jovan Popovic Mark Pauly Szymon Rusinkiewicz
Sets of Shapes
Tuesday 7 August 2-330 pm Exploring Collections of 3D Models Using Fuzzy Correspondence Vladimir G Kim Wilmot Li Niloy J Mitra Stephen DiVerdi Thomas Funkhouser A Probabilistic Model for Component-Based Shape Synthesis Evangelos Kalogerakis Siddhartha Chaudhuri Daphne Koller Vladlen Koltun
45
ISTC-VC SIGGRAPH Papers (cont)
Light Rays Tuesday 7 August 2-330 pm Manifold Exploration A Markov Chain Monte Carlo Technique for Rendering Scenes With Difficult Specular Transport Wenzel Jakob Steve Marschner Bidirectional Lightcuts Bruce Walter Pramook Khungurn Kavita Bala
Fun With Video
Tuesday 7 August 345-535 pm Session Chair Noah Snavely Video Deblurring for Hand-Held Cameras Using Patch-Based Synthesis Sunghyun Cho Jue Wang Seungyong Lee Eulerian Video Magnification for Revealing Subtle Changes in the World Hao-Yu Wu Michael Rubinstein Eugene Shih John Guttag Freacutedo Durand William T Freeman Selectively De-Animating Video Jiamin Bai Aseem Agarwala Maneesh Agrawala Ravi Ramamoorthi Tools for Placing Cuts and Transitions in Interview Video Floraine Berthouzoz Wilmot Li Maneesh Agrawala
46
ISTC-VC SIGGRAPH Papers (cont)
Noise and Texture Tuesday 7 August 345-535 pm Structure-Aware Synthesis for Predictive Woven Fabric Appearance Shuang Zhao Kavita Bala Steve Marschner Wenzel Jakob Symmetry-Guided Texture Synthesis and Manipulation Vladimir Kim Yaron Lipman Thomas Funkhouser
Shape Transformation Wednesday 8 August 900 - 1030 AM An Algebraic Model for Parameterized Shape Editing Martin Bokeloh Michael Wand Hans-Peter Seidel Vladlen Koltun
Stitching
Wednesday 8 August 1045 am-1215 pm Exposing Photo Manipulation With Inconsistent Reflections James F OrsquoBrien Hany Farid
47
ISTC-VC SIGGRAPH Papers (cont)
Maps Surfaces and Shapes
Wednesday 8 August 1045 am-1215 pm Simple Formulas For Quasiconformal Plane Deformations Yaron Lipman Vladimir G Kim Thomas Funkhouser
Interactive Systems amp Hardware Wednesday 8 August 2-330 pm Position-Correcting Tools for 2D Digital Fabrication Alec Rivers Ilan E Moyer Freacutedo Durand
48
ISTC-VC SIGGRAPH Papers (cont)
Collisions Wednesday 8 August 345-535 pm Energy-Based Self-Collision Culling for Arbitrary Mesh Deformations Changxi Zheng Doug L James
All About Images
Thursday 9 August 9-1030 am A Framework for Content-Adaptive Photo Manipulation Macros Application to Face Landscape and Global Manipulations Floraine Berthouzoz Wilmot Li Mira Dontcheva Maneesh Agrawala
Sound and Elements
Thursday 9 August 9-1030 am Motion-Driven Concatenative Synthesis of Cloth Sounds Steven S An Doug L James Steve Marschner Precomputed Acceleration Noise for Improved Rigid-Body Sound Jeffrey N Chadwick Changxi Zheng Doug L James Interactive Sound Propagation Using Compact Acoustic Transfer Operators Lakulish Antani Anish Chandak Lauri Savioja Dinesh Manocha Updated Sparse Cholesky Factors for Corotational Elastodynamics Florian Hecht Yeon Jin Lee Jonathan R Shewchuk James F OrsquoBrien
49
ISTC-VC SIGGRAPH Papers (cont)
Geometry amp Viewing Thursday 9 August 2-330 pm Perceptual Models of Viewpoint Preference Adrian Secordm Jingwan Lu Adam Finkelstein Manish Singh Andrew Nealen
Faces and Hair [Closing Session]
Thursday 9 August 345-515 pm Coupled 3D Reconstruction of Sparse Facial Hair and Skin Thabo Beeler Bernd Bickel Gioacchino Noris Paul Beardsley Steve Marschner Robert W Sumner Markus Gross Physical Face Cloning Bernd Bickel Peter Kaufmann Melina Skouras Bernhard Thomaszewski Derek Bradley Thabo Beeler Philip Jackson Steve Marschner Wojciech Matusik Markus Gross
50
ISTC-VC SIGGRAPH Papers (cont)
Siggraph Courses Optimizing Realistic Rendering With Many-Light Methods Sunday 5 August 2-515 pm Jaroslav Krivanek Milos Hasan Adam Arbree Carsten Dachsbacher Alexander Keller Bruce Walter State of the Art in Photon-Density Estimation Thursday 9 August 2-515 pm Toshiya Hachisuka Wojciech Jarosz Guillaume Bouchard Per Christensen Jeppe Revall Frisvad Wenzel Jakob Henrik Wann Jensen Jared M Johnson Michael Kaschalk Claude Knaus Andrew Selle Ben Spencer
Siggraph Talks
Silence Eliminate the Noise Thursday 9 August 9-1030 am Importance Sampling for Hair Scattering Jiawei Ou Feng Xie Parashar Krishnamachari Fabio Pellacini
Siggraph Exhibitor Sessions
Intel Corporation Wednesday 8 August 430-530 pm room 402B The Future of Visual Computing as Viewed by Intel Visual Computing Research Centers
51
Other ISTC-VC SIGGRAPH Participation
Greater Impact to Future Tech bull Center research themes to
address essential needs of computing technology
bull Research agendas jointly defined and co-led by an Intel and a University Principal Investigator
bull After completing 3-5 year charters new ISTCs and ICRIs can be formed to respond to changing tech environment
httpfolditportal
Serious Gaming pplied to Content Creation
Highlighted by President Obama Winner of most-significant new visualization tool (NSF)
Goal Create high-quality content by casting creation activities as games in which large numbers of people are incentivized to perform simple tasks which in combination yield sophisticated content PIs Zoran Popovic (UW) Noah Snavely (Cornell) Maneesh Agrawala(Berkeley)
Determining the structure of retroviral protease (HIV)
Video Frank to add Papers Frank to add
Extracting Structure and Semantics
CAD Model Points
Structures
People
Goals Enable context aware computing and automated content creation through the capture analysis and manipulation of real-world visual data PIs Steve Seitz (UW) Noah Snavely (Cornell) Tom Funkhouser (Princeton) Vladlen Koltun (Stanford) Jitendra Malik (Berkeley) Deva Ramanan (UV Irvine)
Video Frank to add Papers Frank to add
httpvisualstanfordedu
Computational Photography (Franken Camera)
Being adopted as a standard API for cellphone camera systems (Apple Android)
bull Goal Develop algorithms languages architectures and prototypes demonstrating the use of computation in the process of image capture and display
bull PIs Marc Levoy (Stanford) Mark Horowitz (Stanford) Pat Hanrahan (Stanford)
Video Frank to add Papers Frank to add
ISTC-VC SIGGRAPH Papers
Character Locomotion Monday 6 August 900 AM - 1030 AM Optimizing Locomotion Controllers Using Biologically Based Actuators and Objectives Jack M Wang Samuel R Hamner Scott L Delp Vladlen Koltun Continuous Character Control With Low-Dimensional Embeddings Sergey Levine Jack M Wang Alexis Haraux Zoran Popović Vladlen Koltun Shape Analysis Monday 6 August 900 AM - 1030 AM Schelling Points on 3D Surface Meshes Xiaobai Chen Abulhair Saparov Bill Pang Thomas Funkhouser Shape Transformation Wednesday 8 August 900 - 1030 AM An Algebraic Model for Parameterized Shape Editing Martin Bokeloh Michael Wand Hans-Peter Seidel Vladlen Koltun
42
ISTC-VC SIGGRAPH Papers
Image Processing Monday 6 August 2- 330 pm Decoupling Algorithms From Schedules for Easy Optimization of Image-Processing Pipelines Jonathan Ragan-Kelley Andrew Adams Sylvain Paris Marc Levoy Saman Amarasinghe Freacutedo Durand
Cloth
Monday 6 August 2-330 pm Specular Reflection From Woven Cloth Piti Irawan Steve Marschner Stitch Meshes for Modeling Knitted Clothing With Yarn-level Detail Cem Yuksel Jonathan M Kaldor Doug L James Steve Marschner
Appearance
Monday 6 August 345-535 pm Printing Spatially Varying Reflectance for Reproducing HDR Images Yue Dong Xin Tong Fabio Pellacini Baining Guo
43
ISTC-VC SIGGRAPH Papers (cont)
Hand Eye and Face Monday 6 August 345-535 pm Session Chair - Vladlen Koltun Discovery of Complex Behaviors through Contact-Invariant Optimization Igor Mordatch Emanuel Todorov Zoran Popovi1049029 Sketching Monday 6 August 345-535 pm HelpingHand Example-Based Stroke Stylization Jingwan Lu Fisher Yu Adam Finkelstein Stephen DiVerdi Fabrication Tuesday 7 August 9-1030 am Fabricating Articulated Characters From Skinned Meshes Moritz Baumlcher Bernd Bickel Doug L James Hanspeter Pfister
44
Sampling Reconstructing and Filtering Light Tuesday 7 August 1045 am-1215 pm A Theory of Monte Carlo Visibility Sampling Ravi Ramamoorthi John Anderson Mark Meyer Derek Nowrouzezahrai Reconstructing the Indirect Light Field for Global Illumination Jaakko Lehtinen Timo Aila Samuli Laine Freacutedo Durand
Geometry Reconstruction amp Tracking
Tuesday 7 August 1045 am-1215 pm Temporally Coherent Completion of Dynamic Shapes Hao Li Linjie Luo Daniel Vlasic Pieter Peers Jovan Popovic Mark Pauly Szymon Rusinkiewicz
Sets of Shapes
Tuesday 7 August 2-330 pm Exploring Collections of 3D Models Using Fuzzy Correspondence Vladimir G Kim Wilmot Li Niloy J Mitra Stephen DiVerdi Thomas Funkhouser A Probabilistic Model for Component-Based Shape Synthesis Evangelos Kalogerakis Siddhartha Chaudhuri Daphne Koller Vladlen Koltun
45
ISTC-VC SIGGRAPH Papers (cont)
Light Rays Tuesday 7 August 2-330 pm Manifold Exploration A Markov Chain Monte Carlo Technique for Rendering Scenes With Difficult Specular Transport Wenzel Jakob Steve Marschner Bidirectional Lightcuts Bruce Walter Pramook Khungurn Kavita Bala
Fun With Video
Tuesday 7 August 345-535 pm Session Chair Noah Snavely Video Deblurring for Hand-Held Cameras Using Patch-Based Synthesis Sunghyun Cho Jue Wang Seungyong Lee Eulerian Video Magnification for Revealing Subtle Changes in the World Hao-Yu Wu Michael Rubinstein Eugene Shih John Guttag Freacutedo Durand William T Freeman Selectively De-Animating Video Jiamin Bai Aseem Agarwala Maneesh Agrawala Ravi Ramamoorthi Tools for Placing Cuts and Transitions in Interview Video Floraine Berthouzoz Wilmot Li Maneesh Agrawala
46
ISTC-VC SIGGRAPH Papers (cont)
Noise and Texture Tuesday 7 August 345-535 pm Structure-Aware Synthesis for Predictive Woven Fabric Appearance Shuang Zhao Kavita Bala Steve Marschner Wenzel Jakob Symmetry-Guided Texture Synthesis and Manipulation Vladimir Kim Yaron Lipman Thomas Funkhouser
Shape Transformation Wednesday 8 August 900 - 1030 AM An Algebraic Model for Parameterized Shape Editing Martin Bokeloh Michael Wand Hans-Peter Seidel Vladlen Koltun
Stitching
Wednesday 8 August 1045 am-1215 pm Exposing Photo Manipulation With Inconsistent Reflections James F OrsquoBrien Hany Farid
47
ISTC-VC SIGGRAPH Papers (cont)
Maps Surfaces and Shapes
Wednesday 8 August 1045 am-1215 pm Simple Formulas For Quasiconformal Plane Deformations Yaron Lipman Vladimir G Kim Thomas Funkhouser
Interactive Systems amp Hardware Wednesday 8 August 2-330 pm Position-Correcting Tools for 2D Digital Fabrication Alec Rivers Ilan E Moyer Freacutedo Durand
48
ISTC-VC SIGGRAPH Papers (cont)
Collisions Wednesday 8 August 345-535 pm Energy-Based Self-Collision Culling for Arbitrary Mesh Deformations Changxi Zheng Doug L James
All About Images
Thursday 9 August 9-1030 am A Framework for Content-Adaptive Photo Manipulation Macros Application to Face Landscape and Global Manipulations Floraine Berthouzoz Wilmot Li Mira Dontcheva Maneesh Agrawala
Sound and Elements
Thursday 9 August 9-1030 am Motion-Driven Concatenative Synthesis of Cloth Sounds Steven S An Doug L James Steve Marschner Precomputed Acceleration Noise for Improved Rigid-Body Sound Jeffrey N Chadwick Changxi Zheng Doug L James Interactive Sound Propagation Using Compact Acoustic Transfer Operators Lakulish Antani Anish Chandak Lauri Savioja Dinesh Manocha Updated Sparse Cholesky Factors for Corotational Elastodynamics Florian Hecht Yeon Jin Lee Jonathan R Shewchuk James F OrsquoBrien
49
ISTC-VC SIGGRAPH Papers (cont)
Geometry amp Viewing Thursday 9 August 2-330 pm Perceptual Models of Viewpoint Preference Adrian Secordm Jingwan Lu Adam Finkelstein Manish Singh Andrew Nealen
Faces and Hair [Closing Session]
Thursday 9 August 345-515 pm Coupled 3D Reconstruction of Sparse Facial Hair and Skin Thabo Beeler Bernd Bickel Gioacchino Noris Paul Beardsley Steve Marschner Robert W Sumner Markus Gross Physical Face Cloning Bernd Bickel Peter Kaufmann Melina Skouras Bernhard Thomaszewski Derek Bradley Thabo Beeler Philip Jackson Steve Marschner Wojciech Matusik Markus Gross
50
ISTC-VC SIGGRAPH Papers (cont)
Siggraph Courses Optimizing Realistic Rendering With Many-Light Methods Sunday 5 August 2-515 pm Jaroslav Krivanek Milos Hasan Adam Arbree Carsten Dachsbacher Alexander Keller Bruce Walter State of the Art in Photon-Density Estimation Thursday 9 August 2-515 pm Toshiya Hachisuka Wojciech Jarosz Guillaume Bouchard Per Christensen Jeppe Revall Frisvad Wenzel Jakob Henrik Wann Jensen Jared M Johnson Michael Kaschalk Claude Knaus Andrew Selle Ben Spencer
Siggraph Talks
Silence Eliminate the Noise Thursday 9 August 9-1030 am Importance Sampling for Hair Scattering Jiawei Ou Feng Xie Parashar Krishnamachari Fabio Pellacini
Siggraph Exhibitor Sessions
Intel Corporation Wednesday 8 August 430-530 pm room 402B The Future of Visual Computing as Viewed by Intel Visual Computing Research Centers
51
Other ISTC-VC SIGGRAPH Participation
httpfolditportal
Serious Gaming pplied to Content Creation
Highlighted by President Obama Winner of most-significant new visualization tool (NSF)
Goal Create high-quality content by casting creation activities as games in which large numbers of people are incentivized to perform simple tasks which in combination yield sophisticated content PIs Zoran Popovic (UW) Noah Snavely (Cornell) Maneesh Agrawala(Berkeley)
Determining the structure of retroviral protease (HIV)
Video Frank to add Papers Frank to add
Extracting Structure and Semantics
CAD Model Points
Structures
People
Goals Enable context aware computing and automated content creation through the capture analysis and manipulation of real-world visual data PIs Steve Seitz (UW) Noah Snavely (Cornell) Tom Funkhouser (Princeton) Vladlen Koltun (Stanford) Jitendra Malik (Berkeley) Deva Ramanan (UV Irvine)
Video Frank to add Papers Frank to add
httpvisualstanfordedu
Computational Photography (Franken Camera)
Being adopted as a standard API for cellphone camera systems (Apple Android)
bull Goal Develop algorithms languages architectures and prototypes demonstrating the use of computation in the process of image capture and display
bull PIs Marc Levoy (Stanford) Mark Horowitz (Stanford) Pat Hanrahan (Stanford)
Video Frank to add Papers Frank to add
ISTC-VC SIGGRAPH Papers
Character Locomotion Monday 6 August 900 AM - 1030 AM Optimizing Locomotion Controllers Using Biologically Based Actuators and Objectives Jack M Wang Samuel R Hamner Scott L Delp Vladlen Koltun Continuous Character Control With Low-Dimensional Embeddings Sergey Levine Jack M Wang Alexis Haraux Zoran Popović Vladlen Koltun Shape Analysis Monday 6 August 900 AM - 1030 AM Schelling Points on 3D Surface Meshes Xiaobai Chen Abulhair Saparov Bill Pang Thomas Funkhouser Shape Transformation Wednesday 8 August 900 - 1030 AM An Algebraic Model for Parameterized Shape Editing Martin Bokeloh Michael Wand Hans-Peter Seidel Vladlen Koltun
42
ISTC-VC SIGGRAPH Papers
Image Processing Monday 6 August 2- 330 pm Decoupling Algorithms From Schedules for Easy Optimization of Image-Processing Pipelines Jonathan Ragan-Kelley Andrew Adams Sylvain Paris Marc Levoy Saman Amarasinghe Freacutedo Durand
Cloth
Monday 6 August 2-330 pm Specular Reflection From Woven Cloth Piti Irawan Steve Marschner Stitch Meshes for Modeling Knitted Clothing With Yarn-level Detail Cem Yuksel Jonathan M Kaldor Doug L James Steve Marschner
Appearance
Monday 6 August 345-535 pm Printing Spatially Varying Reflectance for Reproducing HDR Images Yue Dong Xin Tong Fabio Pellacini Baining Guo
43
ISTC-VC SIGGRAPH Papers (cont)
Hand Eye and Face Monday 6 August 345-535 pm Session Chair - Vladlen Koltun Discovery of Complex Behaviors through Contact-Invariant Optimization Igor Mordatch Emanuel Todorov Zoran Popovi1049029 Sketching Monday 6 August 345-535 pm HelpingHand Example-Based Stroke Stylization Jingwan Lu Fisher Yu Adam Finkelstein Stephen DiVerdi Fabrication Tuesday 7 August 9-1030 am Fabricating Articulated Characters From Skinned Meshes Moritz Baumlcher Bernd Bickel Doug L James Hanspeter Pfister
44
Sampling Reconstructing and Filtering Light Tuesday 7 August 1045 am-1215 pm A Theory of Monte Carlo Visibility Sampling Ravi Ramamoorthi John Anderson Mark Meyer Derek Nowrouzezahrai Reconstructing the Indirect Light Field for Global Illumination Jaakko Lehtinen Timo Aila Samuli Laine Freacutedo Durand
Geometry Reconstruction amp Tracking
Tuesday 7 August 1045 am-1215 pm Temporally Coherent Completion of Dynamic Shapes Hao Li Linjie Luo Daniel Vlasic Pieter Peers Jovan Popovic Mark Pauly Szymon Rusinkiewicz
Sets of Shapes
Tuesday 7 August 2-330 pm Exploring Collections of 3D Models Using Fuzzy Correspondence Vladimir G Kim Wilmot Li Niloy J Mitra Stephen DiVerdi Thomas Funkhouser A Probabilistic Model for Component-Based Shape Synthesis Evangelos Kalogerakis Siddhartha Chaudhuri Daphne Koller Vladlen Koltun
45
ISTC-VC SIGGRAPH Papers (cont)
Light Rays Tuesday 7 August 2-330 pm Manifold Exploration A Markov Chain Monte Carlo Technique for Rendering Scenes With Difficult Specular Transport Wenzel Jakob Steve Marschner Bidirectional Lightcuts Bruce Walter Pramook Khungurn Kavita Bala
Fun With Video
Tuesday 7 August 345-535 pm Session Chair Noah Snavely Video Deblurring for Hand-Held Cameras Using Patch-Based Synthesis Sunghyun Cho Jue Wang Seungyong Lee Eulerian Video Magnification for Revealing Subtle Changes in the World Hao-Yu Wu Michael Rubinstein Eugene Shih John Guttag Freacutedo Durand William T Freeman Selectively De-Animating Video Jiamin Bai Aseem Agarwala Maneesh Agrawala Ravi Ramamoorthi Tools for Placing Cuts and Transitions in Interview Video Floraine Berthouzoz Wilmot Li Maneesh Agrawala
46
ISTC-VC SIGGRAPH Papers (cont)
Noise and Texture Tuesday 7 August 345-535 pm Structure-Aware Synthesis for Predictive Woven Fabric Appearance Shuang Zhao Kavita Bala Steve Marschner Wenzel Jakob Symmetry-Guided Texture Synthesis and Manipulation Vladimir Kim Yaron Lipman Thomas Funkhouser
Shape Transformation Wednesday 8 August 900 - 1030 AM An Algebraic Model for Parameterized Shape Editing Martin Bokeloh Michael Wand Hans-Peter Seidel Vladlen Koltun
Stitching
Wednesday 8 August 1045 am-1215 pm Exposing Photo Manipulation With Inconsistent Reflections James F OrsquoBrien Hany Farid
47
ISTC-VC SIGGRAPH Papers (cont)
Maps Surfaces and Shapes
Wednesday 8 August 1045 am-1215 pm Simple Formulas For Quasiconformal Plane Deformations Yaron Lipman Vladimir G Kim Thomas Funkhouser
Interactive Systems amp Hardware Wednesday 8 August 2-330 pm Position-Correcting Tools for 2D Digital Fabrication Alec Rivers Ilan E Moyer Freacutedo Durand
48
ISTC-VC SIGGRAPH Papers (cont)
Collisions Wednesday 8 August 345-535 pm Energy-Based Self-Collision Culling for Arbitrary Mesh Deformations Changxi Zheng Doug L James
All About Images
Thursday 9 August 9-1030 am A Framework for Content-Adaptive Photo Manipulation Macros Application to Face Landscape and Global Manipulations Floraine Berthouzoz Wilmot Li Mira Dontcheva Maneesh Agrawala
Sound and Elements
Thursday 9 August 9-1030 am Motion-Driven Concatenative Synthesis of Cloth Sounds Steven S An Doug L James Steve Marschner Precomputed Acceleration Noise for Improved Rigid-Body Sound Jeffrey N Chadwick Changxi Zheng Doug L James Interactive Sound Propagation Using Compact Acoustic Transfer Operators Lakulish Antani Anish Chandak Lauri Savioja Dinesh Manocha Updated Sparse Cholesky Factors for Corotational Elastodynamics Florian Hecht Yeon Jin Lee Jonathan R Shewchuk James F OrsquoBrien
49
ISTC-VC SIGGRAPH Papers (cont)
Geometry amp Viewing Thursday 9 August 2-330 pm Perceptual Models of Viewpoint Preference Adrian Secordm Jingwan Lu Adam Finkelstein Manish Singh Andrew Nealen
Faces and Hair [Closing Session]
Thursday 9 August 345-515 pm Coupled 3D Reconstruction of Sparse Facial Hair and Skin Thabo Beeler Bernd Bickel Gioacchino Noris Paul Beardsley Steve Marschner Robert W Sumner Markus Gross Physical Face Cloning Bernd Bickel Peter Kaufmann Melina Skouras Bernhard Thomaszewski Derek Bradley Thabo Beeler Philip Jackson Steve Marschner Wojciech Matusik Markus Gross
50
ISTC-VC SIGGRAPH Papers (cont)
Siggraph Courses Optimizing Realistic Rendering With Many-Light Methods Sunday 5 August 2-515 pm Jaroslav Krivanek Milos Hasan Adam Arbree Carsten Dachsbacher Alexander Keller Bruce Walter State of the Art in Photon-Density Estimation Thursday 9 August 2-515 pm Toshiya Hachisuka Wojciech Jarosz Guillaume Bouchard Per Christensen Jeppe Revall Frisvad Wenzel Jakob Henrik Wann Jensen Jared M Johnson Michael Kaschalk Claude Knaus Andrew Selle Ben Spencer
Siggraph Talks
Silence Eliminate the Noise Thursday 9 August 9-1030 am Importance Sampling for Hair Scattering Jiawei Ou Feng Xie Parashar Krishnamachari Fabio Pellacini
Siggraph Exhibitor Sessions
Intel Corporation Wednesday 8 August 430-530 pm room 402B The Future of Visual Computing as Viewed by Intel Visual Computing Research Centers
51
Other ISTC-VC SIGGRAPH Participation
Extracting Structure and Semantics
CAD Model Points
Structures
People
Goals Enable context aware computing and automated content creation through the capture analysis and manipulation of real-world visual data PIs Steve Seitz (UW) Noah Snavely (Cornell) Tom Funkhouser (Princeton) Vladlen Koltun (Stanford) Jitendra Malik (Berkeley) Deva Ramanan (UV Irvine)
Video Frank to add Papers Frank to add
httpvisualstanfordedu
Computational Photography (Franken Camera)
Being adopted as a standard API for cellphone camera systems (Apple Android)
bull Goal Develop algorithms languages architectures and prototypes demonstrating the use of computation in the process of image capture and display
bull PIs Marc Levoy (Stanford) Mark Horowitz (Stanford) Pat Hanrahan (Stanford)
Video Frank to add Papers Frank to add
ISTC-VC SIGGRAPH Papers
Character Locomotion Monday 6 August 900 AM - 1030 AM Optimizing Locomotion Controllers Using Biologically Based Actuators and Objectives Jack M Wang Samuel R Hamner Scott L Delp Vladlen Koltun Continuous Character Control With Low-Dimensional Embeddings Sergey Levine Jack M Wang Alexis Haraux Zoran Popović Vladlen Koltun Shape Analysis Monday 6 August 900 AM - 1030 AM Schelling Points on 3D Surface Meshes Xiaobai Chen Abulhair Saparov Bill Pang Thomas Funkhouser Shape Transformation Wednesday 8 August 900 - 1030 AM An Algebraic Model for Parameterized Shape Editing Martin Bokeloh Michael Wand Hans-Peter Seidel Vladlen Koltun
42
ISTC-VC SIGGRAPH Papers
Image Processing Monday 6 August 2- 330 pm Decoupling Algorithms From Schedules for Easy Optimization of Image-Processing Pipelines Jonathan Ragan-Kelley Andrew Adams Sylvain Paris Marc Levoy Saman Amarasinghe Freacutedo Durand
Cloth
Monday 6 August 2-330 pm Specular Reflection From Woven Cloth Piti Irawan Steve Marschner Stitch Meshes for Modeling Knitted Clothing With Yarn-level Detail Cem Yuksel Jonathan M Kaldor Doug L James Steve Marschner
Appearance
Monday 6 August 345-535 pm Printing Spatially Varying Reflectance for Reproducing HDR Images Yue Dong Xin Tong Fabio Pellacini Baining Guo
43
ISTC-VC SIGGRAPH Papers (cont)
Hand Eye and Face Monday 6 August 345-535 pm Session Chair - Vladlen Koltun Discovery of Complex Behaviors through Contact-Invariant Optimization Igor Mordatch Emanuel Todorov Zoran Popovi1049029 Sketching Monday 6 August 345-535 pm HelpingHand Example-Based Stroke Stylization Jingwan Lu Fisher Yu Adam Finkelstein Stephen DiVerdi Fabrication Tuesday 7 August 9-1030 am Fabricating Articulated Characters From Skinned Meshes Moritz Baumlcher Bernd Bickel Doug L James Hanspeter Pfister
44
Sampling Reconstructing and Filtering Light Tuesday 7 August 1045 am-1215 pm A Theory of Monte Carlo Visibility Sampling Ravi Ramamoorthi John Anderson Mark Meyer Derek Nowrouzezahrai Reconstructing the Indirect Light Field for Global Illumination Jaakko Lehtinen Timo Aila Samuli Laine Freacutedo Durand
Geometry Reconstruction amp Tracking
Tuesday 7 August 1045 am-1215 pm Temporally Coherent Completion of Dynamic Shapes Hao Li Linjie Luo Daniel Vlasic Pieter Peers Jovan Popovic Mark Pauly Szymon Rusinkiewicz
Sets of Shapes
Tuesday 7 August 2-330 pm Exploring Collections of 3D Models Using Fuzzy Correspondence Vladimir G Kim Wilmot Li Niloy J Mitra Stephen DiVerdi Thomas Funkhouser A Probabilistic Model for Component-Based Shape Synthesis Evangelos Kalogerakis Siddhartha Chaudhuri Daphne Koller Vladlen Koltun
45
ISTC-VC SIGGRAPH Papers (cont)
Light Rays Tuesday 7 August 2-330 pm Manifold Exploration A Markov Chain Monte Carlo Technique for Rendering Scenes With Difficult Specular Transport Wenzel Jakob Steve Marschner Bidirectional Lightcuts Bruce Walter Pramook Khungurn Kavita Bala
Fun With Video
Tuesday 7 August 345-535 pm Session Chair Noah Snavely Video Deblurring for Hand-Held Cameras Using Patch-Based Synthesis Sunghyun Cho Jue Wang Seungyong Lee Eulerian Video Magnification for Revealing Subtle Changes in the World Hao-Yu Wu Michael Rubinstein Eugene Shih John Guttag Freacutedo Durand William T Freeman Selectively De-Animating Video Jiamin Bai Aseem Agarwala Maneesh Agrawala Ravi Ramamoorthi Tools for Placing Cuts and Transitions in Interview Video Floraine Berthouzoz Wilmot Li Maneesh Agrawala
46
ISTC-VC SIGGRAPH Papers (cont)
Noise and Texture Tuesday 7 August 345-535 pm Structure-Aware Synthesis for Predictive Woven Fabric Appearance Shuang Zhao Kavita Bala Steve Marschner Wenzel Jakob Symmetry-Guided Texture Synthesis and Manipulation Vladimir Kim Yaron Lipman Thomas Funkhouser
Shape Transformation Wednesday 8 August 900 - 1030 AM An Algebraic Model for Parameterized Shape Editing Martin Bokeloh Michael Wand Hans-Peter Seidel Vladlen Koltun
Stitching
Wednesday 8 August 1045 am-1215 pm Exposing Photo Manipulation With Inconsistent Reflections James F OrsquoBrien Hany Farid
47
ISTC-VC SIGGRAPH Papers (cont)
Maps Surfaces and Shapes
Wednesday 8 August 1045 am-1215 pm Simple Formulas For Quasiconformal Plane Deformations Yaron Lipman Vladimir G Kim Thomas Funkhouser
Interactive Systems amp Hardware Wednesday 8 August 2-330 pm Position-Correcting Tools for 2D Digital Fabrication Alec Rivers Ilan E Moyer Freacutedo Durand
48
ISTC-VC SIGGRAPH Papers (cont)
Collisions Wednesday 8 August 345-535 pm Energy-Based Self-Collision Culling for Arbitrary Mesh Deformations Changxi Zheng Doug L James
All About Images
Thursday 9 August 9-1030 am A Framework for Content-Adaptive Photo Manipulation Macros Application to Face Landscape and Global Manipulations Floraine Berthouzoz Wilmot Li Mira Dontcheva Maneesh Agrawala
Sound and Elements
Thursday 9 August 9-1030 am Motion-Driven Concatenative Synthesis of Cloth Sounds Steven S An Doug L James Steve Marschner Precomputed Acceleration Noise for Improved Rigid-Body Sound Jeffrey N Chadwick Changxi Zheng Doug L James Interactive Sound Propagation Using Compact Acoustic Transfer Operators Lakulish Antani Anish Chandak Lauri Savioja Dinesh Manocha Updated Sparse Cholesky Factors for Corotational Elastodynamics Florian Hecht Yeon Jin Lee Jonathan R Shewchuk James F OrsquoBrien
49
ISTC-VC SIGGRAPH Papers (cont)
Geometry amp Viewing Thursday 9 August 2-330 pm Perceptual Models of Viewpoint Preference Adrian Secordm Jingwan Lu Adam Finkelstein Manish Singh Andrew Nealen
Faces and Hair [Closing Session]
Thursday 9 August 345-515 pm Coupled 3D Reconstruction of Sparse Facial Hair and Skin Thabo Beeler Bernd Bickel Gioacchino Noris Paul Beardsley Steve Marschner Robert W Sumner Markus Gross Physical Face Cloning Bernd Bickel Peter Kaufmann Melina Skouras Bernhard Thomaszewski Derek Bradley Thabo Beeler Philip Jackson Steve Marschner Wojciech Matusik Markus Gross
50
ISTC-VC SIGGRAPH Papers (cont)
Siggraph Courses Optimizing Realistic Rendering With Many-Light Methods Sunday 5 August 2-515 pm Jaroslav Krivanek Milos Hasan Adam Arbree Carsten Dachsbacher Alexander Keller Bruce Walter State of the Art in Photon-Density Estimation Thursday 9 August 2-515 pm Toshiya Hachisuka Wojciech Jarosz Guillaume Bouchard Per Christensen Jeppe Revall Frisvad Wenzel Jakob Henrik Wann Jensen Jared M Johnson Michael Kaschalk Claude Knaus Andrew Selle Ben Spencer
Siggraph Talks
Silence Eliminate the Noise Thursday 9 August 9-1030 am Importance Sampling for Hair Scattering Jiawei Ou Feng Xie Parashar Krishnamachari Fabio Pellacini
Siggraph Exhibitor Sessions
Intel Corporation Wednesday 8 August 430-530 pm room 402B The Future of Visual Computing as Viewed by Intel Visual Computing Research Centers
51
Other ISTC-VC SIGGRAPH Participation
Computational Photography (Franken Camera)
Being adopted as a standard API for cellphone camera systems (Apple Android)
bull Goal Develop algorithms languages architectures and prototypes demonstrating the use of computation in the process of image capture and display
bull PIs Marc Levoy (Stanford) Mark Horowitz (Stanford) Pat Hanrahan (Stanford)
Video Frank to add Papers Frank to add
ISTC-VC SIGGRAPH Papers
Character Locomotion Monday 6 August 900 AM - 1030 AM Optimizing Locomotion Controllers Using Biologically Based Actuators and Objectives Jack M Wang Samuel R Hamner Scott L Delp Vladlen Koltun Continuous Character Control With Low-Dimensional Embeddings Sergey Levine Jack M Wang Alexis Haraux Zoran Popović Vladlen Koltun Shape Analysis Monday 6 August 900 AM - 1030 AM Schelling Points on 3D Surface Meshes Xiaobai Chen Abulhair Saparov Bill Pang Thomas Funkhouser Shape Transformation Wednesday 8 August 900 - 1030 AM An Algebraic Model for Parameterized Shape Editing Martin Bokeloh Michael Wand Hans-Peter Seidel Vladlen Koltun
42
ISTC-VC SIGGRAPH Papers
Image Processing Monday 6 August 2- 330 pm Decoupling Algorithms From Schedules for Easy Optimization of Image-Processing Pipelines Jonathan Ragan-Kelley Andrew Adams Sylvain Paris Marc Levoy Saman Amarasinghe Freacutedo Durand
Cloth
Monday 6 August 2-330 pm Specular Reflection From Woven Cloth Piti Irawan Steve Marschner Stitch Meshes for Modeling Knitted Clothing With Yarn-level Detail Cem Yuksel Jonathan M Kaldor Doug L James Steve Marschner
Appearance
Monday 6 August 345-535 pm Printing Spatially Varying Reflectance for Reproducing HDR Images Yue Dong Xin Tong Fabio Pellacini Baining Guo
43
ISTC-VC SIGGRAPH Papers (cont)
Hand Eye and Face Monday 6 August 345-535 pm Session Chair - Vladlen Koltun Discovery of Complex Behaviors through Contact-Invariant Optimization Igor Mordatch Emanuel Todorov Zoran Popovi1049029 Sketching Monday 6 August 345-535 pm HelpingHand Example-Based Stroke Stylization Jingwan Lu Fisher Yu Adam Finkelstein Stephen DiVerdi Fabrication Tuesday 7 August 9-1030 am Fabricating Articulated Characters From Skinned Meshes Moritz Baumlcher Bernd Bickel Doug L James Hanspeter Pfister
44
Sampling Reconstructing and Filtering Light Tuesday 7 August 1045 am-1215 pm A Theory of Monte Carlo Visibility Sampling Ravi Ramamoorthi John Anderson Mark Meyer Derek Nowrouzezahrai Reconstructing the Indirect Light Field for Global Illumination Jaakko Lehtinen Timo Aila Samuli Laine Freacutedo Durand
Geometry Reconstruction amp Tracking
Tuesday 7 August 1045 am-1215 pm Temporally Coherent Completion of Dynamic Shapes Hao Li Linjie Luo Daniel Vlasic Pieter Peers Jovan Popovic Mark Pauly Szymon Rusinkiewicz
Sets of Shapes
Tuesday 7 August 2-330 pm Exploring Collections of 3D Models Using Fuzzy Correspondence Vladimir G Kim Wilmot Li Niloy J Mitra Stephen DiVerdi Thomas Funkhouser A Probabilistic Model for Component-Based Shape Synthesis Evangelos Kalogerakis Siddhartha Chaudhuri Daphne Koller Vladlen Koltun
45
ISTC-VC SIGGRAPH Papers (cont)
Light Rays Tuesday 7 August 2-330 pm Manifold Exploration A Markov Chain Monte Carlo Technique for Rendering Scenes With Difficult Specular Transport Wenzel Jakob Steve Marschner Bidirectional Lightcuts Bruce Walter Pramook Khungurn Kavita Bala
Fun With Video
Tuesday 7 August 345-535 pm Session Chair Noah Snavely Video Deblurring for Hand-Held Cameras Using Patch-Based Synthesis Sunghyun Cho Jue Wang Seungyong Lee Eulerian Video Magnification for Revealing Subtle Changes in the World Hao-Yu Wu Michael Rubinstein Eugene Shih John Guttag Freacutedo Durand William T Freeman Selectively De-Animating Video Jiamin Bai Aseem Agarwala Maneesh Agrawala Ravi Ramamoorthi Tools for Placing Cuts and Transitions in Interview Video Floraine Berthouzoz Wilmot Li Maneesh Agrawala
46
ISTC-VC SIGGRAPH Papers (cont)
Noise and Texture Tuesday 7 August 345-535 pm Structure-Aware Synthesis for Predictive Woven Fabric Appearance Shuang Zhao Kavita Bala Steve Marschner Wenzel Jakob Symmetry-Guided Texture Synthesis and Manipulation Vladimir Kim Yaron Lipman Thomas Funkhouser
Shape Transformation Wednesday 8 August 900 - 1030 AM An Algebraic Model for Parameterized Shape Editing Martin Bokeloh Michael Wand Hans-Peter Seidel Vladlen Koltun
Stitching
Wednesday 8 August 1045 am-1215 pm Exposing Photo Manipulation With Inconsistent Reflections James F OrsquoBrien Hany Farid
47
ISTC-VC SIGGRAPH Papers (cont)
Maps Surfaces and Shapes
Wednesday 8 August 1045 am-1215 pm Simple Formulas For Quasiconformal Plane Deformations Yaron Lipman Vladimir G Kim Thomas Funkhouser
Interactive Systems amp Hardware Wednesday 8 August 2-330 pm Position-Correcting Tools for 2D Digital Fabrication Alec Rivers Ilan E Moyer Freacutedo Durand
48
ISTC-VC SIGGRAPH Papers (cont)
Collisions Wednesday 8 August 345-535 pm Energy-Based Self-Collision Culling for Arbitrary Mesh Deformations Changxi Zheng Doug L James
All About Images
Thursday 9 August 9-1030 am A Framework for Content-Adaptive Photo Manipulation Macros Application to Face Landscape and Global Manipulations Floraine Berthouzoz Wilmot Li Mira Dontcheva Maneesh Agrawala
Sound and Elements
Thursday 9 August 9-1030 am Motion-Driven Concatenative Synthesis of Cloth Sounds Steven S An Doug L James Steve Marschner Precomputed Acceleration Noise for Improved Rigid-Body Sound Jeffrey N Chadwick Changxi Zheng Doug L James Interactive Sound Propagation Using Compact Acoustic Transfer Operators Lakulish Antani Anish Chandak Lauri Savioja Dinesh Manocha Updated Sparse Cholesky Factors for Corotational Elastodynamics Florian Hecht Yeon Jin Lee Jonathan R Shewchuk James F OrsquoBrien
49
ISTC-VC SIGGRAPH Papers (cont)
Geometry amp Viewing Thursday 9 August 2-330 pm Perceptual Models of Viewpoint Preference Adrian Secordm Jingwan Lu Adam Finkelstein Manish Singh Andrew Nealen
Faces and Hair [Closing Session]
Thursday 9 August 345-515 pm Coupled 3D Reconstruction of Sparse Facial Hair and Skin Thabo Beeler Bernd Bickel Gioacchino Noris Paul Beardsley Steve Marschner Robert W Sumner Markus Gross Physical Face Cloning Bernd Bickel Peter Kaufmann Melina Skouras Bernhard Thomaszewski Derek Bradley Thabo Beeler Philip Jackson Steve Marschner Wojciech Matusik Markus Gross
50
ISTC-VC SIGGRAPH Papers (cont)
Siggraph Courses Optimizing Realistic Rendering With Many-Light Methods Sunday 5 August 2-515 pm Jaroslav Krivanek Milos Hasan Adam Arbree Carsten Dachsbacher Alexander Keller Bruce Walter State of the Art in Photon-Density Estimation Thursday 9 August 2-515 pm Toshiya Hachisuka Wojciech Jarosz Guillaume Bouchard Per Christensen Jeppe Revall Frisvad Wenzel Jakob Henrik Wann Jensen Jared M Johnson Michael Kaschalk Claude Knaus Andrew Selle Ben Spencer
Siggraph Talks
Silence Eliminate the Noise Thursday 9 August 9-1030 am Importance Sampling for Hair Scattering Jiawei Ou Feng Xie Parashar Krishnamachari Fabio Pellacini
Siggraph Exhibitor Sessions
Intel Corporation Wednesday 8 August 430-530 pm room 402B The Future of Visual Computing as Viewed by Intel Visual Computing Research Centers
51
Other ISTC-VC SIGGRAPH Participation
ISTC-VC SIGGRAPH Papers
Character Locomotion Monday 6 August 900 AM - 1030 AM Optimizing Locomotion Controllers Using Biologically Based Actuators and Objectives Jack M Wang Samuel R Hamner Scott L Delp Vladlen Koltun Continuous Character Control With Low-Dimensional Embeddings Sergey Levine Jack M Wang Alexis Haraux Zoran Popović Vladlen Koltun Shape Analysis Monday 6 August 900 AM - 1030 AM Schelling Points on 3D Surface Meshes Xiaobai Chen Abulhair Saparov Bill Pang Thomas Funkhouser Shape Transformation Wednesday 8 August 900 - 1030 AM An Algebraic Model for Parameterized Shape Editing Martin Bokeloh Michael Wand Hans-Peter Seidel Vladlen Koltun
42
ISTC-VC SIGGRAPH Papers
Image Processing Monday 6 August 2- 330 pm Decoupling Algorithms From Schedules for Easy Optimization of Image-Processing Pipelines Jonathan Ragan-Kelley Andrew Adams Sylvain Paris Marc Levoy Saman Amarasinghe Freacutedo Durand
Cloth
Monday 6 August 2-330 pm Specular Reflection From Woven Cloth Piti Irawan Steve Marschner Stitch Meshes for Modeling Knitted Clothing With Yarn-level Detail Cem Yuksel Jonathan M Kaldor Doug L James Steve Marschner
Appearance
Monday 6 August 345-535 pm Printing Spatially Varying Reflectance for Reproducing HDR Images Yue Dong Xin Tong Fabio Pellacini Baining Guo
43
ISTC-VC SIGGRAPH Papers (cont)
Hand Eye and Face Monday 6 August 345-535 pm Session Chair - Vladlen Koltun Discovery of Complex Behaviors through Contact-Invariant Optimization Igor Mordatch Emanuel Todorov Zoran Popovi1049029 Sketching Monday 6 August 345-535 pm HelpingHand Example-Based Stroke Stylization Jingwan Lu Fisher Yu Adam Finkelstein Stephen DiVerdi Fabrication Tuesday 7 August 9-1030 am Fabricating Articulated Characters From Skinned Meshes Moritz Baumlcher Bernd Bickel Doug L James Hanspeter Pfister
44
Sampling Reconstructing and Filtering Light Tuesday 7 August 1045 am-1215 pm A Theory of Monte Carlo Visibility Sampling Ravi Ramamoorthi John Anderson Mark Meyer Derek Nowrouzezahrai Reconstructing the Indirect Light Field for Global Illumination Jaakko Lehtinen Timo Aila Samuli Laine Freacutedo Durand
Geometry Reconstruction amp Tracking
Tuesday 7 August 1045 am-1215 pm Temporally Coherent Completion of Dynamic Shapes Hao Li Linjie Luo Daniel Vlasic Pieter Peers Jovan Popovic Mark Pauly Szymon Rusinkiewicz
Sets of Shapes
Tuesday 7 August 2-330 pm Exploring Collections of 3D Models Using Fuzzy Correspondence Vladimir G Kim Wilmot Li Niloy J Mitra Stephen DiVerdi Thomas Funkhouser A Probabilistic Model for Component-Based Shape Synthesis Evangelos Kalogerakis Siddhartha Chaudhuri Daphne Koller Vladlen Koltun
45
ISTC-VC SIGGRAPH Papers (cont)
Light Rays Tuesday 7 August 2-330 pm Manifold Exploration A Markov Chain Monte Carlo Technique for Rendering Scenes With Difficult Specular Transport Wenzel Jakob Steve Marschner Bidirectional Lightcuts Bruce Walter Pramook Khungurn Kavita Bala
Fun With Video
Tuesday 7 August 345-535 pm Session Chair Noah Snavely Video Deblurring for Hand-Held Cameras Using Patch-Based Synthesis Sunghyun Cho Jue Wang Seungyong Lee Eulerian Video Magnification for Revealing Subtle Changes in the World Hao-Yu Wu Michael Rubinstein Eugene Shih John Guttag Freacutedo Durand William T Freeman Selectively De-Animating Video Jiamin Bai Aseem Agarwala Maneesh Agrawala Ravi Ramamoorthi Tools for Placing Cuts and Transitions in Interview Video Floraine Berthouzoz Wilmot Li Maneesh Agrawala
46
ISTC-VC SIGGRAPH Papers (cont)
Noise and Texture Tuesday 7 August 345-535 pm Structure-Aware Synthesis for Predictive Woven Fabric Appearance Shuang Zhao Kavita Bala Steve Marschner Wenzel Jakob Symmetry-Guided Texture Synthesis and Manipulation Vladimir Kim Yaron Lipman Thomas Funkhouser
Shape Transformation Wednesday 8 August 900 - 1030 AM An Algebraic Model for Parameterized Shape Editing Martin Bokeloh Michael Wand Hans-Peter Seidel Vladlen Koltun
Stitching
Wednesday 8 August 1045 am-1215 pm Exposing Photo Manipulation With Inconsistent Reflections James F OrsquoBrien Hany Farid
47
ISTC-VC SIGGRAPH Papers (cont)
Maps Surfaces and Shapes
Wednesday 8 August 1045 am-1215 pm Simple Formulas For Quasiconformal Plane Deformations Yaron Lipman Vladimir G Kim Thomas Funkhouser
Interactive Systems amp Hardware Wednesday 8 August 2-330 pm Position-Correcting Tools for 2D Digital Fabrication Alec Rivers Ilan E Moyer Freacutedo Durand
48
ISTC-VC SIGGRAPH Papers (cont)
Collisions Wednesday 8 August 345-535 pm Energy-Based Self-Collision Culling for Arbitrary Mesh Deformations Changxi Zheng Doug L James
All About Images
Thursday 9 August 9-1030 am A Framework for Content-Adaptive Photo Manipulation Macros Application to Face Landscape and Global Manipulations Floraine Berthouzoz Wilmot Li Mira Dontcheva Maneesh Agrawala
Sound and Elements
Thursday 9 August 9-1030 am Motion-Driven Concatenative Synthesis of Cloth Sounds Steven S An Doug L James Steve Marschner Precomputed Acceleration Noise for Improved Rigid-Body Sound Jeffrey N Chadwick Changxi Zheng Doug L James Interactive Sound Propagation Using Compact Acoustic Transfer Operators Lakulish Antani Anish Chandak Lauri Savioja Dinesh Manocha Updated Sparse Cholesky Factors for Corotational Elastodynamics Florian Hecht Yeon Jin Lee Jonathan R Shewchuk James F OrsquoBrien
49
ISTC-VC SIGGRAPH Papers (cont)
Geometry amp Viewing Thursday 9 August 2-330 pm Perceptual Models of Viewpoint Preference Adrian Secordm Jingwan Lu Adam Finkelstein Manish Singh Andrew Nealen
Faces and Hair [Closing Session]
Thursday 9 August 345-515 pm Coupled 3D Reconstruction of Sparse Facial Hair and Skin Thabo Beeler Bernd Bickel Gioacchino Noris Paul Beardsley Steve Marschner Robert W Sumner Markus Gross Physical Face Cloning Bernd Bickel Peter Kaufmann Melina Skouras Bernhard Thomaszewski Derek Bradley Thabo Beeler Philip Jackson Steve Marschner Wojciech Matusik Markus Gross
50
ISTC-VC SIGGRAPH Papers (cont)
Siggraph Courses Optimizing Realistic Rendering With Many-Light Methods Sunday 5 August 2-515 pm Jaroslav Krivanek Milos Hasan Adam Arbree Carsten Dachsbacher Alexander Keller Bruce Walter State of the Art in Photon-Density Estimation Thursday 9 August 2-515 pm Toshiya Hachisuka Wojciech Jarosz Guillaume Bouchard Per Christensen Jeppe Revall Frisvad Wenzel Jakob Henrik Wann Jensen Jared M Johnson Michael Kaschalk Claude Knaus Andrew Selle Ben Spencer
Siggraph Talks
Silence Eliminate the Noise Thursday 9 August 9-1030 am Importance Sampling for Hair Scattering Jiawei Ou Feng Xie Parashar Krishnamachari Fabio Pellacini
Siggraph Exhibitor Sessions
Intel Corporation Wednesday 8 August 430-530 pm room 402B The Future of Visual Computing as Viewed by Intel Visual Computing Research Centers
51
Other ISTC-VC SIGGRAPH Participation
ISTC-VC SIGGRAPH Papers
Image Processing Monday 6 August 2- 330 pm Decoupling Algorithms From Schedules for Easy Optimization of Image-Processing Pipelines Jonathan Ragan-Kelley Andrew Adams Sylvain Paris Marc Levoy Saman Amarasinghe Freacutedo Durand
Cloth
Monday 6 August 2-330 pm Specular Reflection From Woven Cloth Piti Irawan Steve Marschner Stitch Meshes for Modeling Knitted Clothing With Yarn-level Detail Cem Yuksel Jonathan M Kaldor Doug L James Steve Marschner
Appearance
Monday 6 August 345-535 pm Printing Spatially Varying Reflectance for Reproducing HDR Images Yue Dong Xin Tong Fabio Pellacini Baining Guo
43
ISTC-VC SIGGRAPH Papers (cont)
Hand Eye and Face Monday 6 August 345-535 pm Session Chair - Vladlen Koltun Discovery of Complex Behaviors through Contact-Invariant Optimization Igor Mordatch Emanuel Todorov Zoran Popovi1049029 Sketching Monday 6 August 345-535 pm HelpingHand Example-Based Stroke Stylization Jingwan Lu Fisher Yu Adam Finkelstein Stephen DiVerdi Fabrication Tuesday 7 August 9-1030 am Fabricating Articulated Characters From Skinned Meshes Moritz Baumlcher Bernd Bickel Doug L James Hanspeter Pfister
44
Sampling Reconstructing and Filtering Light Tuesday 7 August 1045 am-1215 pm A Theory of Monte Carlo Visibility Sampling Ravi Ramamoorthi John Anderson Mark Meyer Derek Nowrouzezahrai Reconstructing the Indirect Light Field for Global Illumination Jaakko Lehtinen Timo Aila Samuli Laine Freacutedo Durand
Geometry Reconstruction amp Tracking
Tuesday 7 August 1045 am-1215 pm Temporally Coherent Completion of Dynamic Shapes Hao Li Linjie Luo Daniel Vlasic Pieter Peers Jovan Popovic Mark Pauly Szymon Rusinkiewicz
Sets of Shapes
Tuesday 7 August 2-330 pm Exploring Collections of 3D Models Using Fuzzy Correspondence Vladimir G Kim Wilmot Li Niloy J Mitra Stephen DiVerdi Thomas Funkhouser A Probabilistic Model for Component-Based Shape Synthesis Evangelos Kalogerakis Siddhartha Chaudhuri Daphne Koller Vladlen Koltun
45
ISTC-VC SIGGRAPH Papers (cont)
Light Rays Tuesday 7 August 2-330 pm Manifold Exploration A Markov Chain Monte Carlo Technique for Rendering Scenes With Difficult Specular Transport Wenzel Jakob Steve Marschner Bidirectional Lightcuts Bruce Walter Pramook Khungurn Kavita Bala
Fun With Video
Tuesday 7 August 345-535 pm Session Chair Noah Snavely Video Deblurring for Hand-Held Cameras Using Patch-Based Synthesis Sunghyun Cho Jue Wang Seungyong Lee Eulerian Video Magnification for Revealing Subtle Changes in the World Hao-Yu Wu Michael Rubinstein Eugene Shih John Guttag Freacutedo Durand William T Freeman Selectively De-Animating Video Jiamin Bai Aseem Agarwala Maneesh Agrawala Ravi Ramamoorthi Tools for Placing Cuts and Transitions in Interview Video Floraine Berthouzoz Wilmot Li Maneesh Agrawala
46
ISTC-VC SIGGRAPH Papers (cont)
Noise and Texture Tuesday 7 August 345-535 pm Structure-Aware Synthesis for Predictive Woven Fabric Appearance Shuang Zhao Kavita Bala Steve Marschner Wenzel Jakob Symmetry-Guided Texture Synthesis and Manipulation Vladimir Kim Yaron Lipman Thomas Funkhouser
Shape Transformation Wednesday 8 August 900 - 1030 AM An Algebraic Model for Parameterized Shape Editing Martin Bokeloh Michael Wand Hans-Peter Seidel Vladlen Koltun
Stitching
Wednesday 8 August 1045 am-1215 pm Exposing Photo Manipulation With Inconsistent Reflections James F OrsquoBrien Hany Farid
47
ISTC-VC SIGGRAPH Papers (cont)
Maps Surfaces and Shapes
Wednesday 8 August 1045 am-1215 pm Simple Formulas For Quasiconformal Plane Deformations Yaron Lipman Vladimir G Kim Thomas Funkhouser
Interactive Systems amp Hardware Wednesday 8 August 2-330 pm Position-Correcting Tools for 2D Digital Fabrication Alec Rivers Ilan E Moyer Freacutedo Durand
48
ISTC-VC SIGGRAPH Papers (cont)
Collisions Wednesday 8 August 345-535 pm Energy-Based Self-Collision Culling for Arbitrary Mesh Deformations Changxi Zheng Doug L James
All About Images
Thursday 9 August 9-1030 am A Framework for Content-Adaptive Photo Manipulation Macros Application to Face Landscape and Global Manipulations Floraine Berthouzoz Wilmot Li Mira Dontcheva Maneesh Agrawala
Sound and Elements
Thursday 9 August 9-1030 am Motion-Driven Concatenative Synthesis of Cloth Sounds Steven S An Doug L James Steve Marschner Precomputed Acceleration Noise for Improved Rigid-Body Sound Jeffrey N Chadwick Changxi Zheng Doug L James Interactive Sound Propagation Using Compact Acoustic Transfer Operators Lakulish Antani Anish Chandak Lauri Savioja Dinesh Manocha Updated Sparse Cholesky Factors for Corotational Elastodynamics Florian Hecht Yeon Jin Lee Jonathan R Shewchuk James F OrsquoBrien
49
ISTC-VC SIGGRAPH Papers (cont)
Geometry amp Viewing Thursday 9 August 2-330 pm Perceptual Models of Viewpoint Preference Adrian Secordm Jingwan Lu Adam Finkelstein Manish Singh Andrew Nealen
Faces and Hair [Closing Session]
Thursday 9 August 345-515 pm Coupled 3D Reconstruction of Sparse Facial Hair and Skin Thabo Beeler Bernd Bickel Gioacchino Noris Paul Beardsley Steve Marschner Robert W Sumner Markus Gross Physical Face Cloning Bernd Bickel Peter Kaufmann Melina Skouras Bernhard Thomaszewski Derek Bradley Thabo Beeler Philip Jackson Steve Marschner Wojciech Matusik Markus Gross
50
ISTC-VC SIGGRAPH Papers (cont)
Siggraph Courses Optimizing Realistic Rendering With Many-Light Methods Sunday 5 August 2-515 pm Jaroslav Krivanek Milos Hasan Adam Arbree Carsten Dachsbacher Alexander Keller Bruce Walter State of the Art in Photon-Density Estimation Thursday 9 August 2-515 pm Toshiya Hachisuka Wojciech Jarosz Guillaume Bouchard Per Christensen Jeppe Revall Frisvad Wenzel Jakob Henrik Wann Jensen Jared M Johnson Michael Kaschalk Claude Knaus Andrew Selle Ben Spencer
Siggraph Talks
Silence Eliminate the Noise Thursday 9 August 9-1030 am Importance Sampling for Hair Scattering Jiawei Ou Feng Xie Parashar Krishnamachari Fabio Pellacini
Siggraph Exhibitor Sessions
Intel Corporation Wednesday 8 August 430-530 pm room 402B The Future of Visual Computing as Viewed by Intel Visual Computing Research Centers
51
Other ISTC-VC SIGGRAPH Participation
ISTC-VC SIGGRAPH Papers (cont)
Hand Eye and Face Monday 6 August 345-535 pm Session Chair - Vladlen Koltun Discovery of Complex Behaviors through Contact-Invariant Optimization Igor Mordatch Emanuel Todorov Zoran Popovi1049029 Sketching Monday 6 August 345-535 pm HelpingHand Example-Based Stroke Stylization Jingwan Lu Fisher Yu Adam Finkelstein Stephen DiVerdi Fabrication Tuesday 7 August 9-1030 am Fabricating Articulated Characters From Skinned Meshes Moritz Baumlcher Bernd Bickel Doug L James Hanspeter Pfister
44
Sampling Reconstructing and Filtering Light Tuesday 7 August 1045 am-1215 pm A Theory of Monte Carlo Visibility Sampling Ravi Ramamoorthi John Anderson Mark Meyer Derek Nowrouzezahrai Reconstructing the Indirect Light Field for Global Illumination Jaakko Lehtinen Timo Aila Samuli Laine Freacutedo Durand
Geometry Reconstruction amp Tracking
Tuesday 7 August 1045 am-1215 pm Temporally Coherent Completion of Dynamic Shapes Hao Li Linjie Luo Daniel Vlasic Pieter Peers Jovan Popovic Mark Pauly Szymon Rusinkiewicz
Sets of Shapes
Tuesday 7 August 2-330 pm Exploring Collections of 3D Models Using Fuzzy Correspondence Vladimir G Kim Wilmot Li Niloy J Mitra Stephen DiVerdi Thomas Funkhouser A Probabilistic Model for Component-Based Shape Synthesis Evangelos Kalogerakis Siddhartha Chaudhuri Daphne Koller Vladlen Koltun
45
ISTC-VC SIGGRAPH Papers (cont)
Light Rays Tuesday 7 August 2-330 pm Manifold Exploration A Markov Chain Monte Carlo Technique for Rendering Scenes With Difficult Specular Transport Wenzel Jakob Steve Marschner Bidirectional Lightcuts Bruce Walter Pramook Khungurn Kavita Bala
Fun With Video
Tuesday 7 August 345-535 pm Session Chair Noah Snavely Video Deblurring for Hand-Held Cameras Using Patch-Based Synthesis Sunghyun Cho Jue Wang Seungyong Lee Eulerian Video Magnification for Revealing Subtle Changes in the World Hao-Yu Wu Michael Rubinstein Eugene Shih John Guttag Freacutedo Durand William T Freeman Selectively De-Animating Video Jiamin Bai Aseem Agarwala Maneesh Agrawala Ravi Ramamoorthi Tools for Placing Cuts and Transitions in Interview Video Floraine Berthouzoz Wilmot Li Maneesh Agrawala
46
ISTC-VC SIGGRAPH Papers (cont)
Noise and Texture Tuesday 7 August 345-535 pm Structure-Aware Synthesis for Predictive Woven Fabric Appearance Shuang Zhao Kavita Bala Steve Marschner Wenzel Jakob Symmetry-Guided Texture Synthesis and Manipulation Vladimir Kim Yaron Lipman Thomas Funkhouser
Shape Transformation Wednesday 8 August 900 - 1030 AM An Algebraic Model for Parameterized Shape Editing Martin Bokeloh Michael Wand Hans-Peter Seidel Vladlen Koltun
Stitching
Wednesday 8 August 1045 am-1215 pm Exposing Photo Manipulation With Inconsistent Reflections James F OrsquoBrien Hany Farid
47
ISTC-VC SIGGRAPH Papers (cont)
Maps Surfaces and Shapes
Wednesday 8 August 1045 am-1215 pm Simple Formulas For Quasiconformal Plane Deformations Yaron Lipman Vladimir G Kim Thomas Funkhouser
Interactive Systems amp Hardware Wednesday 8 August 2-330 pm Position-Correcting Tools for 2D Digital Fabrication Alec Rivers Ilan E Moyer Freacutedo Durand
48
ISTC-VC SIGGRAPH Papers (cont)
Collisions Wednesday 8 August 345-535 pm Energy-Based Self-Collision Culling for Arbitrary Mesh Deformations Changxi Zheng Doug L James
All About Images
Thursday 9 August 9-1030 am A Framework for Content-Adaptive Photo Manipulation Macros Application to Face Landscape and Global Manipulations Floraine Berthouzoz Wilmot Li Mira Dontcheva Maneesh Agrawala
Sound and Elements
Thursday 9 August 9-1030 am Motion-Driven Concatenative Synthesis of Cloth Sounds Steven S An Doug L James Steve Marschner Precomputed Acceleration Noise for Improved Rigid-Body Sound Jeffrey N Chadwick Changxi Zheng Doug L James Interactive Sound Propagation Using Compact Acoustic Transfer Operators Lakulish Antani Anish Chandak Lauri Savioja Dinesh Manocha Updated Sparse Cholesky Factors for Corotational Elastodynamics Florian Hecht Yeon Jin Lee Jonathan R Shewchuk James F OrsquoBrien
49
ISTC-VC SIGGRAPH Papers (cont)
Geometry amp Viewing Thursday 9 August 2-330 pm Perceptual Models of Viewpoint Preference Adrian Secordm Jingwan Lu Adam Finkelstein Manish Singh Andrew Nealen
Faces and Hair [Closing Session]
Thursday 9 August 345-515 pm Coupled 3D Reconstruction of Sparse Facial Hair and Skin Thabo Beeler Bernd Bickel Gioacchino Noris Paul Beardsley Steve Marschner Robert W Sumner Markus Gross Physical Face Cloning Bernd Bickel Peter Kaufmann Melina Skouras Bernhard Thomaszewski Derek Bradley Thabo Beeler Philip Jackson Steve Marschner Wojciech Matusik Markus Gross
50
ISTC-VC SIGGRAPH Papers (cont)
Siggraph Courses Optimizing Realistic Rendering With Many-Light Methods Sunday 5 August 2-515 pm Jaroslav Krivanek Milos Hasan Adam Arbree Carsten Dachsbacher Alexander Keller Bruce Walter State of the Art in Photon-Density Estimation Thursday 9 August 2-515 pm Toshiya Hachisuka Wojciech Jarosz Guillaume Bouchard Per Christensen Jeppe Revall Frisvad Wenzel Jakob Henrik Wann Jensen Jared M Johnson Michael Kaschalk Claude Knaus Andrew Selle Ben Spencer
Siggraph Talks
Silence Eliminate the Noise Thursday 9 August 9-1030 am Importance Sampling for Hair Scattering Jiawei Ou Feng Xie Parashar Krishnamachari Fabio Pellacini
Siggraph Exhibitor Sessions
Intel Corporation Wednesday 8 August 430-530 pm room 402B The Future of Visual Computing as Viewed by Intel Visual Computing Research Centers
51
Other ISTC-VC SIGGRAPH Participation
Sampling Reconstructing and Filtering Light Tuesday 7 August 1045 am-1215 pm A Theory of Monte Carlo Visibility Sampling Ravi Ramamoorthi John Anderson Mark Meyer Derek Nowrouzezahrai Reconstructing the Indirect Light Field for Global Illumination Jaakko Lehtinen Timo Aila Samuli Laine Freacutedo Durand
Geometry Reconstruction amp Tracking
Tuesday 7 August 1045 am-1215 pm Temporally Coherent Completion of Dynamic Shapes Hao Li Linjie Luo Daniel Vlasic Pieter Peers Jovan Popovic Mark Pauly Szymon Rusinkiewicz
Sets of Shapes
Tuesday 7 August 2-330 pm Exploring Collections of 3D Models Using Fuzzy Correspondence Vladimir G Kim Wilmot Li Niloy J Mitra Stephen DiVerdi Thomas Funkhouser A Probabilistic Model for Component-Based Shape Synthesis Evangelos Kalogerakis Siddhartha Chaudhuri Daphne Koller Vladlen Koltun
45
ISTC-VC SIGGRAPH Papers (cont)
Light Rays Tuesday 7 August 2-330 pm Manifold Exploration A Markov Chain Monte Carlo Technique for Rendering Scenes With Difficult Specular Transport Wenzel Jakob Steve Marschner Bidirectional Lightcuts Bruce Walter Pramook Khungurn Kavita Bala
Fun With Video
Tuesday 7 August 345-535 pm Session Chair Noah Snavely Video Deblurring for Hand-Held Cameras Using Patch-Based Synthesis Sunghyun Cho Jue Wang Seungyong Lee Eulerian Video Magnification for Revealing Subtle Changes in the World Hao-Yu Wu Michael Rubinstein Eugene Shih John Guttag Freacutedo Durand William T Freeman Selectively De-Animating Video Jiamin Bai Aseem Agarwala Maneesh Agrawala Ravi Ramamoorthi Tools for Placing Cuts and Transitions in Interview Video Floraine Berthouzoz Wilmot Li Maneesh Agrawala
46
ISTC-VC SIGGRAPH Papers (cont)
Noise and Texture Tuesday 7 August 345-535 pm Structure-Aware Synthesis for Predictive Woven Fabric Appearance Shuang Zhao Kavita Bala Steve Marschner Wenzel Jakob Symmetry-Guided Texture Synthesis and Manipulation Vladimir Kim Yaron Lipman Thomas Funkhouser
Shape Transformation Wednesday 8 August 900 - 1030 AM An Algebraic Model for Parameterized Shape Editing Martin Bokeloh Michael Wand Hans-Peter Seidel Vladlen Koltun
Stitching
Wednesday 8 August 1045 am-1215 pm Exposing Photo Manipulation With Inconsistent Reflections James F OrsquoBrien Hany Farid
47
ISTC-VC SIGGRAPH Papers (cont)
Maps Surfaces and Shapes
Wednesday 8 August 1045 am-1215 pm Simple Formulas For Quasiconformal Plane Deformations Yaron Lipman Vladimir G Kim Thomas Funkhouser
Interactive Systems amp Hardware Wednesday 8 August 2-330 pm Position-Correcting Tools for 2D Digital Fabrication Alec Rivers Ilan E Moyer Freacutedo Durand
48
ISTC-VC SIGGRAPH Papers (cont)
Collisions Wednesday 8 August 345-535 pm Energy-Based Self-Collision Culling for Arbitrary Mesh Deformations Changxi Zheng Doug L James
All About Images
Thursday 9 August 9-1030 am A Framework for Content-Adaptive Photo Manipulation Macros Application to Face Landscape and Global Manipulations Floraine Berthouzoz Wilmot Li Mira Dontcheva Maneesh Agrawala
Sound and Elements
Thursday 9 August 9-1030 am Motion-Driven Concatenative Synthesis of Cloth Sounds Steven S An Doug L James Steve Marschner Precomputed Acceleration Noise for Improved Rigid-Body Sound Jeffrey N Chadwick Changxi Zheng Doug L James Interactive Sound Propagation Using Compact Acoustic Transfer Operators Lakulish Antani Anish Chandak Lauri Savioja Dinesh Manocha Updated Sparse Cholesky Factors for Corotational Elastodynamics Florian Hecht Yeon Jin Lee Jonathan R Shewchuk James F OrsquoBrien
49
ISTC-VC SIGGRAPH Papers (cont)
Geometry amp Viewing Thursday 9 August 2-330 pm Perceptual Models of Viewpoint Preference Adrian Secordm Jingwan Lu Adam Finkelstein Manish Singh Andrew Nealen
Faces and Hair [Closing Session]
Thursday 9 August 345-515 pm Coupled 3D Reconstruction of Sparse Facial Hair and Skin Thabo Beeler Bernd Bickel Gioacchino Noris Paul Beardsley Steve Marschner Robert W Sumner Markus Gross Physical Face Cloning Bernd Bickel Peter Kaufmann Melina Skouras Bernhard Thomaszewski Derek Bradley Thabo Beeler Philip Jackson Steve Marschner Wojciech Matusik Markus Gross
50
ISTC-VC SIGGRAPH Papers (cont)
Siggraph Courses Optimizing Realistic Rendering With Many-Light Methods Sunday 5 August 2-515 pm Jaroslav Krivanek Milos Hasan Adam Arbree Carsten Dachsbacher Alexander Keller Bruce Walter State of the Art in Photon-Density Estimation Thursday 9 August 2-515 pm Toshiya Hachisuka Wojciech Jarosz Guillaume Bouchard Per Christensen Jeppe Revall Frisvad Wenzel Jakob Henrik Wann Jensen Jared M Johnson Michael Kaschalk Claude Knaus Andrew Selle Ben Spencer
Siggraph Talks
Silence Eliminate the Noise Thursday 9 August 9-1030 am Importance Sampling for Hair Scattering Jiawei Ou Feng Xie Parashar Krishnamachari Fabio Pellacini
Siggraph Exhibitor Sessions
Intel Corporation Wednesday 8 August 430-530 pm room 402B The Future of Visual Computing as Viewed by Intel Visual Computing Research Centers
51
Other ISTC-VC SIGGRAPH Participation
Light Rays Tuesday 7 August 2-330 pm Manifold Exploration A Markov Chain Monte Carlo Technique for Rendering Scenes With Difficult Specular Transport Wenzel Jakob Steve Marschner Bidirectional Lightcuts Bruce Walter Pramook Khungurn Kavita Bala
Fun With Video
Tuesday 7 August 345-535 pm Session Chair Noah Snavely Video Deblurring for Hand-Held Cameras Using Patch-Based Synthesis Sunghyun Cho Jue Wang Seungyong Lee Eulerian Video Magnification for Revealing Subtle Changes in the World Hao-Yu Wu Michael Rubinstein Eugene Shih John Guttag Freacutedo Durand William T Freeman Selectively De-Animating Video Jiamin Bai Aseem Agarwala Maneesh Agrawala Ravi Ramamoorthi Tools for Placing Cuts and Transitions in Interview Video Floraine Berthouzoz Wilmot Li Maneesh Agrawala
46
ISTC-VC SIGGRAPH Papers (cont)
Noise and Texture Tuesday 7 August 345-535 pm Structure-Aware Synthesis for Predictive Woven Fabric Appearance Shuang Zhao Kavita Bala Steve Marschner Wenzel Jakob Symmetry-Guided Texture Synthesis and Manipulation Vladimir Kim Yaron Lipman Thomas Funkhouser
Shape Transformation Wednesday 8 August 900 - 1030 AM An Algebraic Model for Parameterized Shape Editing Martin Bokeloh Michael Wand Hans-Peter Seidel Vladlen Koltun
Stitching
Wednesday 8 August 1045 am-1215 pm Exposing Photo Manipulation With Inconsistent Reflections James F OrsquoBrien Hany Farid
47
ISTC-VC SIGGRAPH Papers (cont)
Maps Surfaces and Shapes
Wednesday 8 August 1045 am-1215 pm Simple Formulas For Quasiconformal Plane Deformations Yaron Lipman Vladimir G Kim Thomas Funkhouser
Interactive Systems amp Hardware Wednesday 8 August 2-330 pm Position-Correcting Tools for 2D Digital Fabrication Alec Rivers Ilan E Moyer Freacutedo Durand
48
ISTC-VC SIGGRAPH Papers (cont)
Collisions Wednesday 8 August 345-535 pm Energy-Based Self-Collision Culling for Arbitrary Mesh Deformations Changxi Zheng Doug L James
All About Images
Thursday 9 August 9-1030 am A Framework for Content-Adaptive Photo Manipulation Macros Application to Face Landscape and Global Manipulations Floraine Berthouzoz Wilmot Li Mira Dontcheva Maneesh Agrawala
Sound and Elements
Thursday 9 August 9-1030 am Motion-Driven Concatenative Synthesis of Cloth Sounds Steven S An Doug L James Steve Marschner Precomputed Acceleration Noise for Improved Rigid-Body Sound Jeffrey N Chadwick Changxi Zheng Doug L James Interactive Sound Propagation Using Compact Acoustic Transfer Operators Lakulish Antani Anish Chandak Lauri Savioja Dinesh Manocha Updated Sparse Cholesky Factors for Corotational Elastodynamics Florian Hecht Yeon Jin Lee Jonathan R Shewchuk James F OrsquoBrien
49
ISTC-VC SIGGRAPH Papers (cont)
Geometry amp Viewing Thursday 9 August 2-330 pm Perceptual Models of Viewpoint Preference Adrian Secordm Jingwan Lu Adam Finkelstein Manish Singh Andrew Nealen
Faces and Hair [Closing Session]
Thursday 9 August 345-515 pm Coupled 3D Reconstruction of Sparse Facial Hair and Skin Thabo Beeler Bernd Bickel Gioacchino Noris Paul Beardsley Steve Marschner Robert W Sumner Markus Gross Physical Face Cloning Bernd Bickel Peter Kaufmann Melina Skouras Bernhard Thomaszewski Derek Bradley Thabo Beeler Philip Jackson Steve Marschner Wojciech Matusik Markus Gross
50
ISTC-VC SIGGRAPH Papers (cont)
Siggraph Courses Optimizing Realistic Rendering With Many-Light Methods Sunday 5 August 2-515 pm Jaroslav Krivanek Milos Hasan Adam Arbree Carsten Dachsbacher Alexander Keller Bruce Walter State of the Art in Photon-Density Estimation Thursday 9 August 2-515 pm Toshiya Hachisuka Wojciech Jarosz Guillaume Bouchard Per Christensen Jeppe Revall Frisvad Wenzel Jakob Henrik Wann Jensen Jared M Johnson Michael Kaschalk Claude Knaus Andrew Selle Ben Spencer
Siggraph Talks
Silence Eliminate the Noise Thursday 9 August 9-1030 am Importance Sampling for Hair Scattering Jiawei Ou Feng Xie Parashar Krishnamachari Fabio Pellacini
Siggraph Exhibitor Sessions
Intel Corporation Wednesday 8 August 430-530 pm room 402B The Future of Visual Computing as Viewed by Intel Visual Computing Research Centers
51
Other ISTC-VC SIGGRAPH Participation
Noise and Texture Tuesday 7 August 345-535 pm Structure-Aware Synthesis for Predictive Woven Fabric Appearance Shuang Zhao Kavita Bala Steve Marschner Wenzel Jakob Symmetry-Guided Texture Synthesis and Manipulation Vladimir Kim Yaron Lipman Thomas Funkhouser
Shape Transformation Wednesday 8 August 900 - 1030 AM An Algebraic Model for Parameterized Shape Editing Martin Bokeloh Michael Wand Hans-Peter Seidel Vladlen Koltun
Stitching
Wednesday 8 August 1045 am-1215 pm Exposing Photo Manipulation With Inconsistent Reflections James F OrsquoBrien Hany Farid
47
ISTC-VC SIGGRAPH Papers (cont)
Maps Surfaces and Shapes
Wednesday 8 August 1045 am-1215 pm Simple Formulas For Quasiconformal Plane Deformations Yaron Lipman Vladimir G Kim Thomas Funkhouser
Interactive Systems amp Hardware Wednesday 8 August 2-330 pm Position-Correcting Tools for 2D Digital Fabrication Alec Rivers Ilan E Moyer Freacutedo Durand
48
ISTC-VC SIGGRAPH Papers (cont)
Collisions Wednesday 8 August 345-535 pm Energy-Based Self-Collision Culling for Arbitrary Mesh Deformations Changxi Zheng Doug L James
All About Images
Thursday 9 August 9-1030 am A Framework for Content-Adaptive Photo Manipulation Macros Application to Face Landscape and Global Manipulations Floraine Berthouzoz Wilmot Li Mira Dontcheva Maneesh Agrawala
Sound and Elements
Thursday 9 August 9-1030 am Motion-Driven Concatenative Synthesis of Cloth Sounds Steven S An Doug L James Steve Marschner Precomputed Acceleration Noise for Improved Rigid-Body Sound Jeffrey N Chadwick Changxi Zheng Doug L James Interactive Sound Propagation Using Compact Acoustic Transfer Operators Lakulish Antani Anish Chandak Lauri Savioja Dinesh Manocha Updated Sparse Cholesky Factors for Corotational Elastodynamics Florian Hecht Yeon Jin Lee Jonathan R Shewchuk James F OrsquoBrien
49
ISTC-VC SIGGRAPH Papers (cont)
Geometry amp Viewing Thursday 9 August 2-330 pm Perceptual Models of Viewpoint Preference Adrian Secordm Jingwan Lu Adam Finkelstein Manish Singh Andrew Nealen
Faces and Hair [Closing Session]
Thursday 9 August 345-515 pm Coupled 3D Reconstruction of Sparse Facial Hair and Skin Thabo Beeler Bernd Bickel Gioacchino Noris Paul Beardsley Steve Marschner Robert W Sumner Markus Gross Physical Face Cloning Bernd Bickel Peter Kaufmann Melina Skouras Bernhard Thomaszewski Derek Bradley Thabo Beeler Philip Jackson Steve Marschner Wojciech Matusik Markus Gross
50
ISTC-VC SIGGRAPH Papers (cont)
Siggraph Courses Optimizing Realistic Rendering With Many-Light Methods Sunday 5 August 2-515 pm Jaroslav Krivanek Milos Hasan Adam Arbree Carsten Dachsbacher Alexander Keller Bruce Walter State of the Art in Photon-Density Estimation Thursday 9 August 2-515 pm Toshiya Hachisuka Wojciech Jarosz Guillaume Bouchard Per Christensen Jeppe Revall Frisvad Wenzel Jakob Henrik Wann Jensen Jared M Johnson Michael Kaschalk Claude Knaus Andrew Selle Ben Spencer
Siggraph Talks
Silence Eliminate the Noise Thursday 9 August 9-1030 am Importance Sampling for Hair Scattering Jiawei Ou Feng Xie Parashar Krishnamachari Fabio Pellacini
Siggraph Exhibitor Sessions
Intel Corporation Wednesday 8 August 430-530 pm room 402B The Future of Visual Computing as Viewed by Intel Visual Computing Research Centers
51
Other ISTC-VC SIGGRAPH Participation
Maps Surfaces and Shapes
Wednesday 8 August 1045 am-1215 pm Simple Formulas For Quasiconformal Plane Deformations Yaron Lipman Vladimir G Kim Thomas Funkhouser
Interactive Systems amp Hardware Wednesday 8 August 2-330 pm Position-Correcting Tools for 2D Digital Fabrication Alec Rivers Ilan E Moyer Freacutedo Durand
48
ISTC-VC SIGGRAPH Papers (cont)
Collisions Wednesday 8 August 345-535 pm Energy-Based Self-Collision Culling for Arbitrary Mesh Deformations Changxi Zheng Doug L James
All About Images
Thursday 9 August 9-1030 am A Framework for Content-Adaptive Photo Manipulation Macros Application to Face Landscape and Global Manipulations Floraine Berthouzoz Wilmot Li Mira Dontcheva Maneesh Agrawala
Sound and Elements
Thursday 9 August 9-1030 am Motion-Driven Concatenative Synthesis of Cloth Sounds Steven S An Doug L James Steve Marschner Precomputed Acceleration Noise for Improved Rigid-Body Sound Jeffrey N Chadwick Changxi Zheng Doug L James Interactive Sound Propagation Using Compact Acoustic Transfer Operators Lakulish Antani Anish Chandak Lauri Savioja Dinesh Manocha Updated Sparse Cholesky Factors for Corotational Elastodynamics Florian Hecht Yeon Jin Lee Jonathan R Shewchuk James F OrsquoBrien
49
ISTC-VC SIGGRAPH Papers (cont)
Geometry amp Viewing Thursday 9 August 2-330 pm Perceptual Models of Viewpoint Preference Adrian Secordm Jingwan Lu Adam Finkelstein Manish Singh Andrew Nealen
Faces and Hair [Closing Session]
Thursday 9 August 345-515 pm Coupled 3D Reconstruction of Sparse Facial Hair and Skin Thabo Beeler Bernd Bickel Gioacchino Noris Paul Beardsley Steve Marschner Robert W Sumner Markus Gross Physical Face Cloning Bernd Bickel Peter Kaufmann Melina Skouras Bernhard Thomaszewski Derek Bradley Thabo Beeler Philip Jackson Steve Marschner Wojciech Matusik Markus Gross
50
ISTC-VC SIGGRAPH Papers (cont)
Siggraph Courses Optimizing Realistic Rendering With Many-Light Methods Sunday 5 August 2-515 pm Jaroslav Krivanek Milos Hasan Adam Arbree Carsten Dachsbacher Alexander Keller Bruce Walter State of the Art in Photon-Density Estimation Thursday 9 August 2-515 pm Toshiya Hachisuka Wojciech Jarosz Guillaume Bouchard Per Christensen Jeppe Revall Frisvad Wenzel Jakob Henrik Wann Jensen Jared M Johnson Michael Kaschalk Claude Knaus Andrew Selle Ben Spencer
Siggraph Talks
Silence Eliminate the Noise Thursday 9 August 9-1030 am Importance Sampling for Hair Scattering Jiawei Ou Feng Xie Parashar Krishnamachari Fabio Pellacini
Siggraph Exhibitor Sessions
Intel Corporation Wednesday 8 August 430-530 pm room 402B The Future of Visual Computing as Viewed by Intel Visual Computing Research Centers
51
Other ISTC-VC SIGGRAPH Participation
Collisions Wednesday 8 August 345-535 pm Energy-Based Self-Collision Culling for Arbitrary Mesh Deformations Changxi Zheng Doug L James
All About Images
Thursday 9 August 9-1030 am A Framework for Content-Adaptive Photo Manipulation Macros Application to Face Landscape and Global Manipulations Floraine Berthouzoz Wilmot Li Mira Dontcheva Maneesh Agrawala
Sound and Elements
Thursday 9 August 9-1030 am Motion-Driven Concatenative Synthesis of Cloth Sounds Steven S An Doug L James Steve Marschner Precomputed Acceleration Noise for Improved Rigid-Body Sound Jeffrey N Chadwick Changxi Zheng Doug L James Interactive Sound Propagation Using Compact Acoustic Transfer Operators Lakulish Antani Anish Chandak Lauri Savioja Dinesh Manocha Updated Sparse Cholesky Factors for Corotational Elastodynamics Florian Hecht Yeon Jin Lee Jonathan R Shewchuk James F OrsquoBrien
49
ISTC-VC SIGGRAPH Papers (cont)
Geometry amp Viewing Thursday 9 August 2-330 pm Perceptual Models of Viewpoint Preference Adrian Secordm Jingwan Lu Adam Finkelstein Manish Singh Andrew Nealen
Faces and Hair [Closing Session]
Thursday 9 August 345-515 pm Coupled 3D Reconstruction of Sparse Facial Hair and Skin Thabo Beeler Bernd Bickel Gioacchino Noris Paul Beardsley Steve Marschner Robert W Sumner Markus Gross Physical Face Cloning Bernd Bickel Peter Kaufmann Melina Skouras Bernhard Thomaszewski Derek Bradley Thabo Beeler Philip Jackson Steve Marschner Wojciech Matusik Markus Gross
50
ISTC-VC SIGGRAPH Papers (cont)
Siggraph Courses Optimizing Realistic Rendering With Many-Light Methods Sunday 5 August 2-515 pm Jaroslav Krivanek Milos Hasan Adam Arbree Carsten Dachsbacher Alexander Keller Bruce Walter State of the Art in Photon-Density Estimation Thursday 9 August 2-515 pm Toshiya Hachisuka Wojciech Jarosz Guillaume Bouchard Per Christensen Jeppe Revall Frisvad Wenzel Jakob Henrik Wann Jensen Jared M Johnson Michael Kaschalk Claude Knaus Andrew Selle Ben Spencer
Siggraph Talks
Silence Eliminate the Noise Thursday 9 August 9-1030 am Importance Sampling for Hair Scattering Jiawei Ou Feng Xie Parashar Krishnamachari Fabio Pellacini
Siggraph Exhibitor Sessions
Intel Corporation Wednesday 8 August 430-530 pm room 402B The Future of Visual Computing as Viewed by Intel Visual Computing Research Centers
51
Other ISTC-VC SIGGRAPH Participation
Geometry amp Viewing Thursday 9 August 2-330 pm Perceptual Models of Viewpoint Preference Adrian Secordm Jingwan Lu Adam Finkelstein Manish Singh Andrew Nealen
Faces and Hair [Closing Session]
Thursday 9 August 345-515 pm Coupled 3D Reconstruction of Sparse Facial Hair and Skin Thabo Beeler Bernd Bickel Gioacchino Noris Paul Beardsley Steve Marschner Robert W Sumner Markus Gross Physical Face Cloning Bernd Bickel Peter Kaufmann Melina Skouras Bernhard Thomaszewski Derek Bradley Thabo Beeler Philip Jackson Steve Marschner Wojciech Matusik Markus Gross
50
ISTC-VC SIGGRAPH Papers (cont)
Siggraph Courses Optimizing Realistic Rendering With Many-Light Methods Sunday 5 August 2-515 pm Jaroslav Krivanek Milos Hasan Adam Arbree Carsten Dachsbacher Alexander Keller Bruce Walter State of the Art in Photon-Density Estimation Thursday 9 August 2-515 pm Toshiya Hachisuka Wojciech Jarosz Guillaume Bouchard Per Christensen Jeppe Revall Frisvad Wenzel Jakob Henrik Wann Jensen Jared M Johnson Michael Kaschalk Claude Knaus Andrew Selle Ben Spencer
Siggraph Talks
Silence Eliminate the Noise Thursday 9 August 9-1030 am Importance Sampling for Hair Scattering Jiawei Ou Feng Xie Parashar Krishnamachari Fabio Pellacini
Siggraph Exhibitor Sessions
Intel Corporation Wednesday 8 August 430-530 pm room 402B The Future of Visual Computing as Viewed by Intel Visual Computing Research Centers
51
Other ISTC-VC SIGGRAPH Participation
Siggraph Courses Optimizing Realistic Rendering With Many-Light Methods Sunday 5 August 2-515 pm Jaroslav Krivanek Milos Hasan Adam Arbree Carsten Dachsbacher Alexander Keller Bruce Walter State of the Art in Photon-Density Estimation Thursday 9 August 2-515 pm Toshiya Hachisuka Wojciech Jarosz Guillaume Bouchard Per Christensen Jeppe Revall Frisvad Wenzel Jakob Henrik Wann Jensen Jared M Johnson Michael Kaschalk Claude Knaus Andrew Selle Ben Spencer
Siggraph Talks
Silence Eliminate the Noise Thursday 9 August 9-1030 am Importance Sampling for Hair Scattering Jiawei Ou Feng Xie Parashar Krishnamachari Fabio Pellacini
Siggraph Exhibitor Sessions
Intel Corporation Wednesday 8 August 430-530 pm room 402B The Future of Visual Computing as Viewed by Intel Visual Computing Research Centers
51
Other ISTC-VC SIGGRAPH Participation