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GAC Training Session SSG #2 (U8-U12) copy Training... · 2018. 11. 20. · SSG 2v1– 15 mins •...

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Date Age Group Session Time Ball Orientated Warm Up -10-15 mins Bounce-Kick-Catch (single) Bounce-Kick Bounce-Kick-Catch (increase by one each time) (R foot, L foot and Alternate) Incorporate dribbling, R and L feet. Inside and outside of both feet. Toe taps, shuffles and some basic turns to compliment. SSG 15 mins 4 v 4 + 1 (GK) or 3 v 3 + 1 Play 3 x 3min games. You can add any bonus pts to your game for example. 1pt for a goal and 1pt if you: 1. Dribble over the end zone and stop the ball. (reward good dribbling) 2. Finish on 1 touch. (reward good finishing) 3. Beat someone and score (reward good 1v1 skills) Use the ½ way line in a few different ways. 1. You can only score in the attacking ½ 2. All your team must be in the attacking half to finish. 3. You must be in your defensive half before you can press the ball. SSG 1v115 mins 1v1. Encourage players to attack their opponent. Add a restriction that they must score once they have dribbled across the finishing zone. Progress to the numbers game. Number the players 1-6 and call out single numbers (1v1), double numbers (2v2) and treble numbers (3v3). Can also add in some physical conditioning by making the players run around the field to the opposite goal before entering the field of play Adam Day Technical Director U8-U12 SSG- Small Sided Games Night. NOTES Coach Theme 75 mins
Transcript
  • Session Date Team/Age Date Age Group Session Time

    Ball Orientated Warm Up -10-15 mins

    • Bounce-Kick-Catch (single) • Bounce-Kick • Bounce-Kick-Catch (increase by one each time)

    (R foot, L foot and Alternate)

    • Incorporate dribbling, R and L feet. Inside and

    outside of both feet. Toe taps, shuffles and some basic turns to compliment.

    SSG – 15 mins

    • 4 v 4 + 1 (GK) or 3 v 3 + 1 • Play 3 x 3min games. • You can add any bonus pts to your game for example. 1pt

    for a goal and 1pt if you: 1. Dribble over the end zone and stop the ball. (reward

    good dribbling) 2. Finish on 1 touch. (reward good finishing) 3. Beat someone and score (reward good 1v1 skills)

    • Use the ½ way line in a few different ways.

    1. You can only score in the attacking ½ 2. All your team must be in the attacking half to finish. 3. You must be in your defensive half before you can

    press the ball.

    SSG 1v1– 15 mins

    • 1v1. Encourage players to attack their opponent. Add a restriction that they must score once they have dribbled across the finishing zone.

    • Progress to the numbers game. Number the players 1-6 and call out single numbers (1v1), double numbers (2v2) and treble numbers (3v3).

    • Can also add in some physical conditioning by making the players run around the field to the opposite goal before entering the field of play

    Adam Day Technical Director

    U8-U12

    SSG- Small Sided Games Night.

    NOTES

    Coach

    Theme 75 mins

  • • Always be prepared to adapt to your group’s needs. The ability of the players will always vary so try to find the balance between challenging the players and giving them success.

    • Try to progress exercises 2-3 times per drill to keep the intensity, challenge and knowledge increasing. (Unopposed- Opposed- Competition- Time edge, Dimensions, Number of players)

    • Try to ‘layer’ the field to enable quick transitions between exercises. Try to have the same grid easily dividable for each exercise to save time on set up.

    • Allow quick drink breaks between exercises to allow time for set up or transitions between exercises while keeping the session at a high intensity.

    SSG 2v1– 15 mins

    • Introducing the ‘Overlap’. 3 teams of equals numbers set up in a 2v1 situation. Have the defenders pass into the opponent to start the exercise. Once the players receives, we engage the 2v1 process. The attacker assisting the ball carrier begins to make a run around the outside of his teammate but not across the front of him/her.

    • The decision making (highlighted box) will be to pass or dribble to beat the defender but also when to pass or dribble.

    • The attackers must engage and eliminate the defender via the pass (behind the defender) or dribble (beating the defender 1v1) before scoring. If the defenders wins possession they get to pass into the pug net for a goal.

    • Competition between attackers and defenders to progress.

    Match Play– 20 mins

    • Free Play. 3x4min games World Cup Style • No coaching, only verbal commentary. • Vocalise positive reinforcement or ask

    questions if there was a missed opportunity. • Bonus point if there is an overlap in a goal

    sequence or 3 overlaps = 1 goal. • N if possible, otherwise 4v4.

    NOTES


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