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DEAD ISLAND
Publisher – Deep Silver Developer – Techland Genre – Horror Action Adventure Hardware – Multi-platform
Xbox 360 ($59.99) Playstation 3 ($59.99) PC ($49.99)
Release Date – Septempber 6, 2011 ESRB – Mature
Game Summary
1 – 4 player (with online co-op) action role-playing Play the role of one of four characters in a zombie
outbreak on a resort island just off the coast of Papua New Guinea called Banoi.
Goal: Escape off the island while helping others by taking on quests.
Weapon Modification Digital or Analog fighting controls Auto Saving / Checkpoints Game play like Fallout 3 and Elder Scrolls IV: Oblivion
Characters Sam B
Special Trait: Tank Skilled in Blunt Weapons
Xian Mei Special Trait: Assassin
Skilled in Sharp Weapons Purna
Special Trait: Leader Skilled in Firearms
Logan Special Trait: Jack of All
Trades Skilled in Throwing Weapons
Enemies Walker
slow dangerous in groups
Infected fast, agile and vicious
Floater capable of hurting, blinding or disorienting enemies from a
distance Ram
extremely tough, strong and ferocious ramming attack
Butcher meaner, tougher version of the infected
Suicider high damaging self-destructive explosion
Strengths Vast environments
exploration of in-game maps Nice weapon modifications and upgrading
poison, flame, and shock modifications Unique quests
Quests rewards cash rare weapons weapon modification blueprints
Nice level-up rewards
new abilities added health
Strengths (cont.)
Enemies promote different challenges and strategies (including humans)
Fast action pace game play
Good zombie voice acting
Soundtrack sets mood and atmosphere
Survival
lack of ammunition weapon durability stamina / health limits
Quick learning curve
Analog fighting
Weaknesses
Visual quality and glitches
Invisible zombies Character's shadow Slow texture rendering
Poor storyline and character development
1 – 4 player design flaw in dialogue
No daylight / night time transitions
Weak vehicle design and controls
Obscured attack range
Weapons look overly damaged even after a single hit
Re-spawning after dying can cause problems
Game Score
Game Play: 9.0 Presentation: 7.5 Uniqueness: 8.0 Replay Value: 7.0 Price Value: 9.0 Total Score: 8.0