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Gameplay

Date post: 16-Dec-2014
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The beginning of gameplay
Transcript
Page 1: Gameplay

The beginning of gameplay

Page 2: Gameplay

non digital games

Page 3: Gameplay

role playing

Page 4: Gameplay

table top games

Page 5: Gameplay

shoot-em-ups

Page 6: Gameplay

first person shooter

Page 7: Gameplay

third person shooter

Page 8: Gameplay

platform games

Page 9: Gameplay

strategy games

Page 10: Gameplay

puzzle games

Page 11: Gameplay

game structurelinear vs sandbox

Page 12: Gameplay

single-player vs multiplayer

Page 13: Gameplay

Game mechanics

Page 14: Gameplay

Luck

• Random

• Chance

• Conflict resolution

• Snakes and latters, bingo

Page 15: Gameplay

Slot machine

Page 16: Gameplay

Strategy

• Almost oposite to luck

• hability to plan determines the outcome

• Chess

Page 17: Gameplay

Ege of empires

Page 18: Gameplay

Diplomacy

• Interaction

• helping

• stop helping

• Risk

Page 19: Gameplay

GTa

Page 20: Gameplay

Resource management

• Assets

• administration abilities

• Timing is important

Page 21: Gameplay

Ultimate aliance

Page 22: Gameplay

Territory Control

• Protect your territory

• Deny opponent the opportunity to do the same.

Page 23: Gameplay

Call of duty

Page 24: Gameplay

Knowledge

• What you know will make you succeed

Page 25: Gameplay

brain training

Page 26: Gameplay

The computer game design course JIM THOMPSON • BARNABY BERBANK-GREEN• NIC CUSWORTH

ED. THAMES & HUDSON


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