Date post: | 28-Jul-2015 |
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Government & Nonprofit |
Upload: | customer-experience-professionals-association |
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RICHEN is a privately owned company that specializes in enriching the value of existing brands. Our main tools are gamification and crowdsourcing. Our employees are experts in marketing, advertising and the digital way of business.
INDUSTRY EXAMPLES INTERNAL
Spotify: replaced annual reviews with a mobile, gamified solution with over 90% of employees participating voluntarily
SALES
Autodesk: gamified the free trial, increasing trial usage by 54%, buy clicks by 15% and channel revenue by 29%
MARKETING
Samsung Nation: 500% increase in customer product reviews, and 66% increase in site’s visits when using a gamified system
EDUCATION
The impact of levels, badges and a feedback system connected to a study course, 18.5% higher average grade for students enrolled in the gamified course.
OUR RESULTS OF GAMIFICATION
+3000% The growth of
watching videos.
A drop of
70% in leaving
tasks undone.
+20% site visit & frequency increase.
MIN More time spent on Website
87% Very
positive user feedback.
WHY SHOULD YOU DO IT? ( i.e. the SNAKEOIL PITCH )
At this stage results are guaranteed. For the price of a marketing campaign you WILL get better short / long –term results.