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Gaming in the School Library:The HOW & WHY
Presented by Beth Gallaway forInternet@SchoolsWest
October 2009Monterey CA
Beth Gallaway, Consultant• Email:
• Website: informationgoddess.info
• Links: www.delicious.com/informationgoddess29/il2009
Millennial = Gamer
Gaming = Literacy
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What is Literacy?
Print Literacy
read and write proficiently
21st Century
use a range of tools and skills To communicate and participate
Visual
interpret, assess, and process visual images
Media
critically assess messages presented by media outlets
Science
The ability to understand and be fluent in the nature of science and scientific methods.
Technology
use creation and communication tools
Programming
understand and apply programming principles to create change in technology
Information, Communication, Technology (ICT)
learn and use software and hardware to communicate knowledge and ideas
Multimodal
“Integration of multiple modes of communication and expression can enhance
or transform the meaning of the work beyond illustration or decoration.”
~NCTE
The Research
http://website.education.wisc.edu/steinkuehler/mmogresearch.html
Position: Playing = Learning
“When gamers interact with these [video game] environments, they are learning the basic principles of the scientific method.”
~Steven Johnson
Probe, Hypothesize, Reprobe, Rethink
Games, Learning & Society
http://www.gameslearningsociety.org/research.php
Playing to Learn: Video Games in the Classroom
http://www.playingtolearn.org/
Best Practices
AASL Learning Standard 1
• Inquire, think critically and gain knowledge
AASL Learning Standard 2
• Draw conclusions, make informed decisions, apply knowledge to new situations, and create new knowledge
AASL Learning Standard 3
• Share knowledge and participate ethically and productively as members of our democratic society
AASL Learning Standard 4
• Pursue personal and aesthetic growth.
Choosing Games
• Authenticity• Curriculum Alignment• Time• Return on Investment
Resources
• Board Games with Scotthttp://boardgameswithscott.com
• Game Finder www.gamesforeducators.com
• Board Game Geekwww.boardgamegeek.com
• Library Gamer http://librarygamer.wordpress.com
Scrabble ClubWoburn Public Library, MA
MA Curriculum Frameworks: English
MA Curriculum Frameworks: Language Strand
Max
MA Curriculum Frameworks: History
Ancient Civilizations Elba Central School District, Elba, NY
MA Curriculum Frameworks: US History I Standards
1960: The Making of the PresidentOakfield-Alabama Middle-High School Media Center,
Oakfield, NY
MA Curriculum Standards: Science
Power GridLetchworth Central School, Gainesville, NY
Simulation Games
Simulation Games
Civilization
“The experience of playing Civilization III is a cerebral blend of planning, building, managing, and competing with other civilizations; in this study, that experience appealed to students who were interested in geographyor enjoyed building and managing virtual societies and using mathematics in game play.”
Squire, K.. 2005. “Changing the game: What happens when video games enter the classroom?” Innovate 1 (6). http://www.innovateonline.info/index.php?view=article&id=82 (accessed September 29, 2009).
In-House DS CirculationPierce County Library System South Hill, OR
http://librarygamingtoolkit.org/pierceds.html
DS Games for In-House Circulation
http://www.delicious.com/informationgoddess29/ds
Link to Serious Games
http://www.gamesforchange.org
Ayiti: The Cost of Life
http://costoflife.ning.com/
Free Rice
www.free-rice.com
ICED
http://icedgame.com
Darfur is Dying
www.darfurisdying.com
MarioKart/Super Smash TournamentAnn Arbor District Library, Ann Arbor, MI
http://librarygamingtoolkit.org/aadlssbbkart.html
Madden NFL Tournament PLCMC, Charlotte NC
http://librarygamingtoolkit.org/plcmcmadden.html
Library WoWCALS Little Rock, AR
http://librarygamingtoolkit.org/calswow.html
Library D&D
www.acrl.org/ala/mgrps/divs/yalsa/teentechweek/ttw08/resourcesabcd/techguide_dnd.pdf
LAN PartyUniversity of Alabama, Huntsville AL
http://lib.uah.edu/lanparty/
Programming
understandand apply programming principles to create change in technology
Golfing in the StacksUniversity of Hartford Library, West Hartford, Connecticut
http://libraryminigolf.org/
National Gaming Day 11/14/09
http://ngd.ala.org
Career NightPhoenix Community College, Phoenix, AZ
http://librarygamingtoolkit.org/pcl.html
Rocket Boys Big GameReidland High School, Paducah, KY
http://librarygamingtoolkit.org/rhsbiggame.html
Become a Strategy Guide
• Don’t be a level boss• Show, don’t tell• Make it interactive• Get them started with a free-for-all• Ask for a demo of expertise
Information Literacy Instruction Using Gaming Strategies
• Safe to Fail• Motivation• Just in Time Learning• Interactivity• Teamwork• Customize• Leveling Up • Show Their Expertise• Feedback• Update/Expand
http://librarygamingtoolkit.org/uodinfolit.html
Information Literacy Instruction Using Fantasy Football
http://librarygamingtoolkit.org/uodfantasyfootball.html
Game Design: College Students Creating Games with Middle School Students
Manhattanville College, NY
http://librarygamingtoolkit.org/manhattanville.html
Research
http://gamelab.syr.edu/publications/
Research
http://researchquest.blogspot.com/
Research
http://cms.mit.edu/research/index.php
ALA Connect
http://connect.ala.org/gaming
Beth Gallaway, Consultant• Email:
• Website: informationgoddess.info
• Links: www.delicious.com/informationgoddess29/il2009