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Gaming science, scientific games

Date post: 22-Apr-2015
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A talk I gave at the Science Communication Conference 2011. For more information see the blog post at http://marthasadie.wordpress.com/2011/05/25/gaming-science-scientific-games-my-scc2011-talk-scc2011/
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Gaming science, scientific games
Transcript
Page 1: Gaming science, scientific games

Gaming science, scientific games

Page 2: Gaming science, scientific games

Overview

• Education

• Engagement

• Experimentation

• Research

• FUN

Gaming Science, Scientific Games

Page 3: Gaming science, scientific games

State of play

• Games are big business, near ubiquitous and demographically diverse. Not to mention ancient.• Publicly traded games companies worth over $100bn• More spent now on games than films• Well over 50% of both men and women play games online• Games are the second most heavily used internet sector after social networks and blogs• Majority of app store downoads are games (maybe 80%)

Gaming Science, Scientific Games

Page 4: Gaming science, scientific games

Pandemic

Gaming Science, Scientific Games

Page 5: Gaming science, scientific games

Launchball

Gaming Science, Scientific Games

Page 6: Gaming science, scientific games

Poker

Gaming Science, Scientific Games

Page 7: Gaming science, scientific games

Routesgame.com

Gaming Science, Scientific Games

Page 8: Gaming science, scientific games

Routesgame.com (Channel 4 in association with the Wellcome Trust)

• Found the target audience - teenagers• Minigames achieved a large audience – 2 million plays for Sneeze on Miniclip• Positive feedback from teachers and participants on educational themes.

“We learn from books, for exams, formulas and stuff, what we learnt on routes is more to do with real life”

“I have learnt lots considering I have no direct interest in science and don’t take any sciences at A Level”

Gaming Science, Scientific Games

Page 9: Gaming science, scientific games

High Tea

Gaming Science, Scientific Games

Page 10: Gaming science, scientific games

High Tea

Gaming Science, Scientific Games

Page 11: Gaming science, scientific games

High Tea findings

• Reached a huge, largely new audience (3 million gameplays and counting from all over the world)• Comments show that people liked having a factual basis for the game and learning whilst having fun.

•How come I only understood what I’d seen in a museum after playing this game?

•Wait a minute, IM DOING MATH!!! (sic)

Gaming Science, Scientific Games

• Over 50% of survey respondents said they would go on to research the opium wars after playing High Tea.

Page 12: Gaming science, scientific games

Foldit

• Protein folding game• Testing the hypothesis that “human’s pattern-recognition and puzzle-solving abilities make them more efficient than existing computer programs at pattern folding task”•If true “can teach human strategies to computers and fold proteins faster than ever”.

Gaming Science, Scientific Games

Page 13: Gaming science, scientific games

Foldit

Gaming Science, Scientific Games

http://www.youtube.com/watch?v=lGYJyur4FUA

Page 14: Gaming science, scientific games

Foldit

• 2 years later…• Players resolved the structure of a monkey virus protein which had been unsolved for 15 years in 2 weeks of play• Designed a new protein• Shown that “Foldit players can outperform known computational methods”• Massively increased the number of world experts in protein science

Gaming Science, Scientific Games

Page 15: Gaming science, scientific games

And more, and more…

• Coral Cross – an alternative reality game about flu pandemic preparedness• Signtific Lab – crowdsourcing future forecasts• Fate of the World – climate science• Wolfquest – wolf ecology• Vanished – collaboration with real scientists, learning scientific techniques, collecting data etc.

Gaming Science, Scientific Games

Page 16: Gaming science, scientific games

A cautionary tale

Gaming Science, Scientific Games

Page 17: Gaming science, scientific games

A cautionary tale

Gaming Science, Scientific Games

• Pocket Frogs• Eggs go directly to frogs

Page 18: Gaming science, scientific games

A cautionary tale

Gaming Science, Scientific Games

• Meant to be about evolution• Ended up with a mechanism more like intelligent design


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