+ All Categories
Home > Documents > GD111-3 Rendering Part 1-PPT

GD111-3 Rendering Part 1-PPT

Date post: 03-Apr-2018
Category:
Upload: jyfs271283
View: 233 times
Download: 0 times
Share this document with a friend

of 43

Transcript
  • 7/28/2019 GD111-3 Rendering Part 1-PPT

    1/43

    1

    Rendering Techniques in 3D AutoCAD,

    Part 1

    David CohnIndependent Consultant

  • 7/28/2019 GD111-3 Rendering Part 1-PPT

    2/43

    2

    Pleaseremembertofillout

    yourevaluation

    form

    Thisis

    session GD111

    3

    Evaluation Forms

    And, please silence your cell phone.

  • 7/28/2019 GD111-3 Rendering Part 1-PPT

    3/43

    3

    David S. Cohn

    Independent consultant

    Contributing editor Desktop Engineeringcontributing editor

    Former editor ofCADalyst, EngineeringAutomation Report and CADCAMNet

    Frequent contributor to Computer GraphicsWorld, PC Magazine, and others

    Registered architect25+ yearsexperience

    AutoCAD experience20+ years

    Author of numerous books & articles

    President of Eclipse Software

  • 7/28/2019 GD111-3 Rendering Part 1-PPT

    4/43

    4

    David Cohn is a Registered Provider with The American Institute

    of Architects Continuing Education Systems. Credit earned on

    completion of this program will be reported to CES Records forAIA members. Certificates of Completion for non-AIA members

    are available on request.

    This program is registered with the AIA/CES for continuingprofessional education. As such, it does not included content thatmay be deemed or construed to be an approval or endorsementby the AIA of any material of construction or any method ormanner of handling, using, distributing, or dealing in any materialor product. Questions related to specific materials, methods, and

    services will be addressed at the conclusion of this presentation.

  • 7/28/2019 GD111-3 Rendering Part 1-PPT

    5/43

    5

    Part1willcover: HowrenderinghaschangedfromearlierversionsofAutoCAD

    Workingwithlights

    Sun&SkyBackgroundsettings

    WorkingwithMaterials(includingcreatingandmodifying

    materials)

    This is part 1 of a 2 part class

  • 7/28/2019 GD111-3 Rendering Part 1-PPT

    6/43

    6

    Inpart2,wewillcover: TheRendercontrolpanel(incl.renderdestination,render

    procedure,and

    output

    resolution)

    Preparingyourmodel

    Adjustingrenderingsettings

    Placingcameras

    and

    creating

    views

    Savingrenderedimages

    Creatingwalkthroughsandflythroughs

    Part2willfollowthisclassfrom3:15 4:45pm(hereinthissameroomaftera30minutebreak)

    This is part 1 of a 2 part class

  • 7/28/2019 GD111-3 Rendering Part 1-PPT

    7/43

    7

    RenderingtoolshaveexistedinAutoCADformanyyears,but

    remainedlargelyunchangedsinceAutoCADR12.

    CompletelynewbeginninginAutoCAD2007

    Basedon

    mental

    ray

    renderingengine

    (same

    as

    Autodesk

    VIZand

    3dsmax

    Newcommandsmakerenderingeasier

    Additionalnewcommandstowalkorflythroughmodels

    RenderinginAutoCAD

    Creatinga2Dimagebasedonyour3Dscene

  • 7/28/2019 GD111-3 Rendering Part 1-PPT

    8/43

    8

    Can

    display

    models

    with

    realistic

    materials,

    lighting,

    and

    shadows Dependsonthecurrentactivevisualstyle

    Visualstyle acollectionofsettingsthatcontrolthedisplayofedgesandshadingintheviewport

    AutoCADcomeswithfivepredefinedvisualstyles 2Dwireframe

    3D

    wireframe 3Dhidden

    Conceptual

    Realistic

    Youcancreateandsaveyourown

    NewbeginninginAutoCAD2007

  • 7/28/2019 GD111-3 Rendering Part 1-PPT

    9/43

    9

    Lightsandmaterialsfromolderversionsdontwork

    3DCONVERSIONMODE

    0=no automatic conversion

    1=automatic conversion (default)2=prompt to convert

    If set to 0:

    CONVERTOLDLIGHTS converts older lights to new format

    CONVERTOLDMATERIALS converts older materials to new format

    NOTE:Proceduralmaterialsandmaterialmappingsettingsdonotmigrate.

    Also: MaterialbyACInolongersupported

    LandscapecommandsLSNEW,LSLIB,andLSEDIT nolongerincluded

    RenderingcaveatsIfyouusedrenderingtoolsinearlierversionsofAutoCAD

  • 7/28/2019 GD111-3 Rendering Part 1-PPT

    10/43

    10

    Timeconsuming:youcanspendalotoftimeadjustinglightingand

    materials

    Youmay

    spend

    more

    time

    creating

    the

    rendering

    than

    building

    the

    model

    Multiplelightsourcesandshadowsrequirefastcomputers

    Youcanspeedthingsbyfirstrenderingtestimagesonaportionofthe

    model

    CreatingRenderedImages

  • 7/28/2019 GD111-3 Rendering Part 1-PPT

    11/43

    11

    Createthemodel

    Placelights

    Attachmaterials

    to

    objects

    Rendertheimage

    Fourconceptualstepsofrendering:

  • 7/28/2019 GD111-3 Rendering Part 1-PPT

    12/43

    12

    TheRenderPanel

  • 7/28/2019 GD111-3 Rendering Part 1-PPT

    13/43

    13

    Initially,

    light

    comes

    from

    two

    distance

    light

    sources

    that

    follow

    the

    viewpointasyoumovearoundthemodel.

    Allfacesareilluminated

    Youcontrolbrightnessandcontrast,butdonotneedtoplacelights

    Defaultlighting

    must

    be

    turned

    off

    in

    order

    to

    display

    lighting

    from

    user

    created

    lightsorthesun

    WorkingwithLights

  • 7/28/2019 GD111-3 Rendering Part 1-PPT

    14/43

    14

    Controlled

    using

    the

    Light

    control

    panel

    WorkingwithLights(cont)

  • 7/28/2019 GD111-3 Rendering Part 1-PPT

    15/43

    15

    After

    placing

    lights,

    you

    can Modifythemusinggrips

    ControlthemusingthePropertiespalette

    Spotlightsand

    point

    lights

    are

    representedbyglyphs.

    Glyphappearancecanbe

    controlledusingadialogbox

    WorkingwithLights(cont)

  • 7/28/2019 GD111-3 Rendering Part 1-PPT

    16/43

    16

    PhotometricLights

    New

    starting

    in

    AutoCAD

    2008 Usephotometric(lightenergy)values

    Moreaccuratelydefinelightsastheywouldbeintherealworld

    LampintensityexpressedinCandela,Lumen,orLux

    ControllingviaLIGHTINGUNITSsystemvariable

    Value Description

    0 Nolightingunitsused;standard(generic)lightingisenabled(systemusedinAutoCAD2007andearlier)

    1 PhotometriclightingenabledusingInternationallightingunits

    2PhotometriclightingenabledusingAmericanlightingunits

  • 7/28/2019 GD111-3 Rendering Part 1-PPT

    17/43

    17

    PointLight (alightbulb)

    Radiatesinalldirections

    Intensitydiminishesoverdistance

    InACAD2008/2009,canaddatargetpoint

    TypesofLights

  • 7/28/2019 GD111-3 Rendering Part 1-PPT

    18/43

    18

    Spotlight (aspotlight) Emitsadirectionalconeoflight

    Intensitydiminishesoverdistance

    Youcancontrolthehotspotandfalloff

    InACAD2008/2009,canaddaFREESPOT(hasnotarget)

    TypesofLights(cont)

  • 7/28/2019 GD111-3 Rendering Part 1-PPT

    19/43

    19

    Web

    light (a

    3D

    representation

    of

    light

    intensity

    distribution) AvailablewhenLIGHTINGUNITSsetto1or2 Representnonuniformlightdistributionderivedfromdata

    providedbymanufacturers AddedusingWEBLIGHTorFREEWEBcommand Commonlyusedfordefiningphotometriclights,including

    fluorescent,low

    pressure

    sodium,

    incandescent,

    and

    high

    intensitydischarge AvailableonLightingtoolpalette

    TypesofLights(cont)

  • 7/28/2019 GD111-3 Rendering Part 1-PPT

    20/43

    20

    DistanceLight

    Travelsinparallelraysinonedirection

    Intensitydoesntdiminishoverdistance

    YouspecifyFROMandTOpoint

    Noglyph

    Notaccurate

    when

    LIGHTINGUNITS

    =1or

    2

    TypesofLights(cont)

  • 7/28/2019 GD111-3 Rendering Part 1-PPT

    21/43

    21

    Sunlight Simulates the sun (parallel rays with same intensity over any distance) Properties controlled using Sun panel on Visualize ribbon bar; angle of light

    controlled using Time & Location panel Can choose method to locate the model

    TypesofLights(cont)

  • 7/28/2019 GD111-3 Rendering Part 1-PPT

    22/43

    22

    Sunlight Differentmethodstospecifylocation

    ChangesettingsusingSunPropertiespalette

    TypesofLights(cont)

  • 7/28/2019 GD111-3 Rendering Part 1-PPT

    23/43

    23

    Availablewhen

    using

    photometric

    lights

    Controlskyproperties

    Groundplane(horizon)

    Haze

    Scaleandappearance

    ofasun

    disk

    Otherskyandbackground

    settings

    Sun&SkyBackground

  • 7/28/2019 GD111-3 Rendering Part 1-PPT

    24/43

    24

    Embed

    photometric

    lights

    in

    blocks Createlightfixturethatmodelsbothphysicalandphotometricpropertiesofactual

    lightingfixtures1. Model3Dlight

    2. SelectphotometriclightfromPhotometricLighttoolpalette

    3. Positionitwithinthemodelofthephysicallight

    4. Createablock

    containing

    geometry

    and

    light

    UsingLuminaireObjects

  • 7/28/2019 GD111-3 Rendering Part 1-PPT

    25/43

    25

  • 7/28/2019 GD111-3 Rendering Part 1-PPT

    26/43

    26

    Each

    light

    (except

    sun

    &

    lights

    in

    blocks

    and

    xrefs)

    appears

    in

    the

    LightsinModelpaletteandcanbecontrolledintheProperties

    palette

    Type

    Status Shadows

    Intensity

    Color

    Other

    settings attenuation

    shape

    ControllingLights

  • 7/28/2019 GD111-3 Rendering Part 1-PPT

    27/43

    27

    400+

    materials Needtoinstallmateriallibrary(during

    installoruseAdd/Removeprograms)

    Availableonpalettes

    Materialsincurrentdrawingappearina

    Materialswindow

    WorkingWithMaterials

  • 7/28/2019 GD111-3 Rendering Part 1-PPT

    28/43

    28

    Toanobject dragontoobjectoruseApplyMaterialtoObjectbutton

    Toaface pressCtrlanddragontofaceofobject

    Bylayer useAttachbyLayerbuttontodisplaydialogbox

    ApplyingMaterials

  • 7/28/2019 GD111-3 Rendering Part 1-PPT

    29/43

    29

    Realistic&RealisticMetal basedonphysicalproperties

    Advanced&AdvancedMetal materialswithmoreoptions

    YoucancreateormodifymaterialsineithertheMaterialtoolpaletteorthe

    Materialswindow:

    Changesmadeinthetoolpaletteaffectthematerialslibrary

    Makeacopyfirstandthenmodifythecopy

    ChangesmadeintheMaterialswindowaffectonlythedrawing

    Youcanaddanynewmaterialstothetoolpalettesothattheywillbeavailableforuseinother

    drawings

    CreatingandModifyingMaterials

  • 7/28/2019 GD111-3 Rendering Part 1-PPT

    30/43

    30

    Template specifiestypeofmaterial

    Color colorof

    material

    ByObject materialcolorbasedoncolorofobjectattachedto

    Diffuse maincolorofmaterial(Advanced&Advancedmetaltemplatesonly)

    Ambient coloroffaceslitbyambientlightonly(Advanced&Advancedmetaltemplatesonly)

    Specular colorofhighlightonshinymaterial(Advancedonly)

    Shininess reflectivequalityofmaterial

    Opacity how

    much

    light

    passes

    through

    surface

    (not

    available

    for

    metals)

    Reflection howreflective(Advanced&Advancedmetaltemplatesonly)

    Refractionindex bendingoflightrays(1.0=nodistortion;1.5=significantdistortion(Notavailableformetaltemplates)

    Translucency percentageoflighttransmittedthroughobject;0.0=nottranslucent,100.0=astranslucentaspossible(Notavailableformetaltemplates)

    Selfillumination material

    appears

    to

    emit

    light;

    does

    not

    cast

    light

    on

    objects

    (Not

    available

    for

    metal

    templates)

    Luminance materialappearstobelitbyphotometriclightsource;nolightiscastonotherobjects

    Twosided bothsidesofmaterialarerenderedinscene

    CreatingandModifyingMaterials(cont)

  • 7/28/2019 GD111-3 Rendering Part 1-PPT

    31/43

    31

    Texturemapsaddadditionalrealismtoamaterialbyincludinga2Dimage

    ormapprojectedontothesurfaceofanobject

    Diffusemap assignsapatternortexturetoamaterialsdiffusecolor(orselecta

    proceduralmap)

    Reflectionmap simulatescenereflectedonashinysurface(512x480min.)

    Opacitymap areasofopacityandtransparency(white=opaque;black=

    transparent)

    Bumpmap embossedappearance(dark=nodepth;light=projecting)

    UsingTextureMaps

  • 7/28/2019 GD111-3 Rendering Part 1-PPT

    32/43

    32

    PreviousversionsofAutoCADincludedlandscapeobjectssuchastreesandpeople.

    Thosecommandsarenolongeravailable,butyoucanachievesimilarresultsbycreating

    newmaterials

    using

    texture

    maps

    and

    opacity

    maps.

    UseoldACADimagefiles

    Diffusemap:showstree

    Opacitymap:whiteissolid/

    blackistransparent

    OpacityMaps

  • 7/28/2019 GD111-3 Rendering Part 1-PPT

    33/43

    33

    Addrealism

    by

    generating

    appearance

    of

    material

    mathematically.

    SeventypesnowinAutoCAD

    Checker

    Marble

    Noise

    Speckle

    Tiles

    Waves

    Wood

    ProceduralMaps

  • 7/28/2019 GD111-3 Rendering Part 1-PPT

    34/43

    34

    Youcanchangethewaybitmapsareapplied.

    ControlledwithintheScaling&TilingareoftheMaterialspalette

    FixedScale bitmapis

    scaledtofaceor

    objectusinga

    fixedscale

    Fit bitmapis

    scaledtofit

    thefaceorobject

    ModifyingMapProperties

  • 7/28/2019 GD111-3 Rendering Part 1-PPT

    35/43

  • 7/28/2019 GD111-3 Rendering Part 1-PPT

    36/43

    36

    Usecontrolstoadjustthescalingandtilingofamaterial

    None patternisnotrepeated

    Tile patternrepeatsasaseriesoftiles

    Mirror doublesmap,flipsthedoubledcopy,andthenrepresentsthedoubled

    patternasaseriesoftiles

    ModifyingMapProperties (cont)

  • 7/28/2019 GD111-3 Rendering Part 1-PPT

    37/43

  • 7/28/2019 GD111-3 Rendering Part 1-PPT

    38/43

    38

  • 7/28/2019 GD111-3 Rendering Part 1-PPT

    39/43

    39

    Pleaseremember

    to

    fill

    out

    your

    evaluation

    form

    Thisis

    session GD111

    3

    Evaluation Forms

  • 7/28/2019 GD111-3 Rendering Part 1-PPT

    40/43

    40

    Thisclasswillcontinuewith

    RenderingTechniquesin3DAutoCAD,

    Part2

    GD115

    2Hereinthisroomstartingat3:15

    To be continued

    The Certification is Free.

  • 7/28/2019 GD111-3 Rendering Part 1-PPT

    41/43

    41

    e Ce t cat o s ee

    The Benefit is Invaluable.

    Free Autodesk Certification during AU

    No exam fee (worth up to $125)

    Get a free, internationally recognized credential

    The offer is valid for six months after AU at participatingAuthorized Autodesk Training Centers in Canada and the US

    What to do

    When you arrived and registered at AU, you received

    a voucher that waives the exam fee Go to Zeno 4710, present the voucher, take the exam.

    But dont delay. Exam space is limited at AUits first come, first served

    Certification exams are available for:

    AutoCAD, AutoCAD Architecture, AutoCAD Civil 3D,Autodesk Inventor and Revit Architecture

    Get Certified. Get Ahead.

    Questions & Answers

  • 7/28/2019 GD111-3 Rendering Part 1-PPT

    42/43

    42

    Tocontact

    me:

    DavidS.Cohn

    711ChuckanutDriveNorth

    Bellingham,WA982296921

    3607330711

    mailto:[email protected]

    www.dscohn.com (incl.handoutonline)

    www.cadmando.blogspot.com

    Questions&Answers

    This concludes the American Institute of ArchitectsContinuing Education Systems Program

  • 7/28/2019 GD111-3 Rendering Part 1-PPT

    43/43

    43


Recommended