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Author Anson Lee applies Hugh Dubberly’s “A Model of Brand” to Starbucks and Threadless to illustrate how the model can help companies develop a more cohesive customer experience. To download go to www.karo.com
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A model for collaboration when analyzing the customer experience By Anson Lee Karo Group Get It Together
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Page 1: Get It Together

A model for collaboration when analyzing the customer experience

By Anson Lee Karo Group

Get It Together

Page 2: Get It Together

2B r A n d e x p e r i e n c e s e r i e s summer 2009

Keywordscustomer experience, brand, dubberly model, service, organizational collaboration, Threadless, starbucks

abstractThe customer experience has a multifaceted nature that makes it difficult to predict how isolated changes to the experience will affect the overall experience, and thus the brand as a whole. Anson Lee illustrates that the dubberly Model of Brand can be used to better understand the interrelation of customer touch points and advocates internal cross-discipline collaboration as an effective method of developing a holistic customer-focused strategy.

authorAnson Lee Director, Customer Experience Strategy

Anson has more than 13 years, experience in branding and strategic management. With an education in computer science, communications and fine arts, Anson applies a unique combination of technology, business strategy and visual design to the strategic development and execution of creative concepts. Anson has become a leading authority on customer experience strategy and service design, having worked on numerous high-profile projects in canada and north America.

Page 3: Get It Together

3B r A n d e x p e r i e n c e s e r i e s summer 2009

introductionWorking in the field of “customer experience,” you

are constantly observing how things happen, how

that experience is a series of discrete events. These

events can be as explicit as typing in your pin to

complete a transaction or as implicit as a cashier’s

instinctive glance away to afford you privacy as

you enter those numbers. events can be sequential,

overlaid, integrated or dependent on one another.

And as a student of customer experiences, you are

always reflecting on whether the customers’ needs

(stated and unstated) are being met at each touch

point, never mind by the products and services

they’re ultimately in pursuit of. These events

typically happen over time, in many forms and in

different physical and online venues. so in order

to fully examine the customer experience, you must

pull together that entire chain of events.

consider all the possible touch points involved

in a hotel reservation and stay. it may start with

a person searching for accommodations on the

web, reviewing a hotel’s website, consulting her

Twitter followers, reading travellers’ reviews and

comparing with other properties, all before the

reservation is made. Upon check-in, many facets

must deliver on her expectations — from the staff to

the signage, from room service to internet access

and other amenities. How do you illustrate such

a complex, far-reaching system when it comes

to doing a high-level analysis of your customers’

experience with your brand? Where do you start?

in our practice, clients often come with biases

usually rooted in the area they are most

comfortable or familiar with. Take, for example, an

online marketing team. it might be keen to redesign

a website and immediately want to delve into the

details of functional requirements, technology

platforms, personas, use-case scenarios and web

analytics, all of which are appropriate issues to

explore. However, broader design thinking takes a

more holistic, customer-centred view. in converging

on one facet of customer experience, a company

risks overlooking other — perhaps more pressing —

opportunities. For instance, what events precede

and follow a customer’s use of the website? How

do they arrive at it? What expectations does it

set up? How does the site initiate the next series

of events?

Much can be learned from this broader context

and — just as importantly — from those involved

in creating that context. in order to orchestrate

a seamless customer experience, large, diverse

teams of people with different areas of expertise

must be involved in the planning, design and

execution of the various facets of an experience.

in this paper, i apply Hugh dubberly’s “A

Model of Brand”1 to starbucks and Threadless,

demonstrating how its cross-functional, multi-focal

approach to evaluating customer experience

facilitates a comprehensive view of brand, and

in the process can lead to greater collaboration

across an organization.

A Model of Brandconsidering the many dimensions of customer

experience, it’s logical that a multidisciplinary

approach, drawing on the knowledge and views

of specialists across the company, can provide a

full-bodied solution. And while bringing people

of disparate backgrounds together can have

its challenges, in our experience, such teams

can effectively — and innovatively — frame and

solve a problem. They achieve this by using a

common, clear language that contextualizes

their perspectives and strategies and provides a

platform for collaboration and communication.

“ In order to orchestrate a seamless customer experience, large, diverse teams of people with different areas of expertise must be involved…”

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4B r A n d e x p e r i e n c e s e r i e s summer 2009

To that end, when we work with our creative

team, brand managers and c-level executives

to develop a high-level, holistic view of their

customers’ experiences, Hugh dubberly’s Model

of Brand is an excellent foundation on which to

build those discussions. in a highly visual manner,

this influential model captures the full spectrum

of experiences, connecting the tangible and

intangible and articulating the relationships

between the driving factors.

dubberly’s model is a concept map — descriptive

model, interrelationship diagraph and taxonomy

tree combined — illustrating the depth, breadth,

tangibility and intangibility of a customer

experience. The model is based on four principles:

“brand is more than a name or symbol,”2 the

essence of a brand is dependent on customer

experience, a brand is both its name (or symbol)

and how it is perceived, and those perceptions

can be measured.

Based on these principles, dubberly’s model can

be used to classify a brand’s many expressions,

from the logo and spokesperson to the location

and ambient environment. its comprehensiveness

makes it a helpful tool for auditing or creating

an inventory of the brand touch points involved

in rendering a customer experience. The model

also bridges the interests of various stakeholders

and business units, engendering an integrated

approach to branding and minimizing siloed

organizational views.

integrative thinkingroger Martin’s notion of integrative thinking,

explored in The Opposable Mind: How Successful Leaders Win Through Integrative Thinking,

emphasizes the value of being open to complex

systems and relationships and provides a method

of working with the Model of Brand. in his 15

years as a management consultant, Martin has

interviewed many business leaders. From those

interviews, he’s discovered that most of them

share the ability to consider seemingly opposing

ideas and incorporate elements from all to resolve

the variables with a far greater solution than if

they had gone with one of the original ideas —

an ability he calls integrative thinking.

Like the Model of Brand, integrative thinking

embraces the complexity of systems, and the ideas

that grow out of that. As such, there are similarities

between Martin’s stages of integrative thinking and

the steps we walk our clients through as we explore

customer experience using dubberly’s model.

For example, dubberly unpacks a brand’s

symbolic representation to reveal the associated

graphic, trade dress, spokespeople, words and

sounds. in other words, the salient factors.

The model then analyzes causality among all

factors, encouraging us to question how issues

regarding one area of customer experience may

be drivers of outcomes in another. For example,

how do external systems, such as a region’s

cultural fabric, influence people’s perception of

the brand? Or how does a store’s environment

affect employee retention and customer loyalty?

Once these relationships are articulated, all their

moving parts, and their interrelationships, can

be mapped according to the model. From this

physical representation, a team can easily see,

and explore, those tensions and connections to

reach a conclusion that addresses the multifarious

nature of a brand.

“ Dubberly’s model is a concept map – descriptive model, interrelationship diagraph and taxonomy tree combined – illustrating the depth, breadth, tangibility and intangibility of a customer experience.”

Page 5: Get It Together

5B r A n d e x p e r i e n c e s e r i e s summer 2009

Both integrative thinking and the Model of Brand

can get messy. They go against the grain of human

nature. people prefer simplicity and certainty,

tending to avoid the complicated and ambiguous

in favour of either/or solutions. However, when we

use dubberly’s model with our clients, they engage

easily — we often hear “This is the first time we’ve

seen all these elements on one page!” — and are

usually immediately able to identify areas of

concern or elaborate facets of the experience

that exemplify their brand.

Both Martin and dubberly encourage us to stop

thinking in silos. in our experience, we’ve found

that if a company can do that, it will arrive at a

solution that’s superior to any of the individual

options. in the process, it will have engaged many

of its teams, encouraging discussion, collaboration

and creative problem-solving.

Applying the modelstarbucks and Threadless present two interesting

examples of how the Model of Brand works.

The ubiquitous coffee company is hard to miss.

Locations on virtually every corner. every other

person holding its iconic cup. On the other hand,

Threadless has only one physical location, and

its products sport its logo where nobody but the

wearer can see it. But as the largest community-

driven online T-shirt store,3 its significance is

unmistakable. even examining only a few of the

model’s concepts, as i do here, you see how

dubberly’s model illuminates the drivers

of and differences between each brand’s

customer experience.

When it comes to symbols, it’s tough to beat

starbucks. its iconic logo is very well integrated

into its trade dress, environmental signage…

and of course its cups. The starbucks customer

experience also includes its own special language,

which is starting to permeate the coffee shop

experience in general. suddenly “i’ll have a

grande quad-shot half-caff easy-whip Frappuccino”

doesn’t sound like such a foreign language.

starbucks is also very successful at controlling

perception of its brand. its desired perception is

two-fold: that of a small reward and the notion of

the “third place.”4 For a small (but not insignificant)

amount of money, you can reward yourself with

a caffeinated treat to see you through a long day

at work. Or you might meet a friend at the third

place between work and home — a place to “foster

IntEgratIvE thInkIng CuStomEr ExpErIEnCE moDEl

SalIEnCEdefine the relevant features of the problem

define the facets of customer experience

CauSalItydetermine how these features interact with one another

determine how one experience influences another or the broader brand perception

arChItECturE Visualize the entire system, keeping all parts in view

illustrate the relationship and structure of customer experience elements

rESolutIonresolve tensions in the system to reach a creative solution

Use this illustration of the brand experience to inspire collaboration and reveal insights

Page 6: Get It Together

6B r A n d e x p e r i e n c e s e r i e s summer 2009

conversation and community.” 5 in many circles,

at least one trip to starbucks in a day is a given —

more of a necessity than a reward.

Threadless too has done well with managing

perception of its brand — although it’s easy to get

the sense they don’t have to do much to manage

it. What Threadless is selling, as much as T-shirts, is

the community and the experience of participating

in that community, the sense that you have a say

in the direction the company is going. suddenly

the boundary between customer and company

is blurred. people like to participate. They want to

participate. And Threadless lets them, in spades.

On the product side of the model, it’s easy to

identify the categories forming the core of the

starbucks customer experience: beverages,

food and other coffee-related accessories.

secondary products, such as exclusive music

collections and board games, augment that notion

of the third place. even the store environment

plays a key role in the experience of the product.

The physical space and furnishings, store signage

and wayfi nding, sounds and smells all contribute

to perception of the product. Think of it as a

curatorial and choreographic approach to

creating an experience.

Threadless is also notable for its focused

product offering: T-shirts primarily, along with

prints of select designs. Anybody can submit a

design, which is then voted on by the Threadless

community. every week, Threadless prints nine of

the top 100 designs, reserving its right to weigh

in on the selections. For example, staff sometimes

elect to produce designs that have garnered both

high and low scores — they tend to elicit discussion

and debate…and sell very well. in its nine years

of operation, the company has sold out of every

T-shirt it’s ever printed.6 That’s the beauty of

crowdsourcing.

crowdsourcing is what makes the application of

dubberly’s model such an interesting exercise

when it comes to Threadless. Look, for example,

at the stewards and individuals concepts. While

there’s a distinct delineation between the two in

Engaging people online (MyStarbucksIdea) and creating a community helps Starbucks democratize decision-making, influences product design and demonstrates transparency

symbols

name

PERCEPTION

individuals

external systems

EXPERIENCEPRODUCT

promise

“To inspire and nurture the human spirit – one person, one cup and one

neighbourhood at a time.”

service

onlineStarbucks.comMyStarbucksIdea.comShared Planet (CSR website)Twitter: starbucks

retail cafe

ambience

corporate: Starbucks Coffeelanguage: e.g., Grande, Tall, Frappuccino, Bean Stock

a small rewardthe third place

logo: mermaid rondelletrade dress: ubiquitous cups and packaging

coffee food social

Persona: Everyday explorer

brand measured stewards

breakfastlunchbaked goods

beveragesbeansaccessoriesVIA Instant

musicgamesgifts

World Trade OrganizationTransFair / Fair Trade

goodsbaristasstore proceduresHR programs

signagedecor/furnishingsmusicaromas

McDonald’sDunkin' DonutsTim Hortons

trade organizations competitors

CEO & Chairman Howard SchultzPartners (employees)

Figure 1: Starbucks customer experience model. Shaded area indicates areas of growth or evolution of the experience.

Page 7: Get It Together

7B r A n d e x p e r i e n c e s e r i e s summer 2009

the model, with Threadless, there is a great deal

of overlap. (even literally: most of its employees

were part of the community before they went to

work for the company.) 7

The Threadless community at large has the

potential to be as big a steward of the brand as

its staff. Jake nickell, co-founder and csO of

Threadless, has said that its customers are the

brand, that without community they are nothing.8

That community now numbers over 850,000

people,9 recently passed the 600,000 mark in

Twitter followers10 and marked more than 65,000

designers who had submitted designs.11 The

Model of Brand states that individuals choose

a brand by comparing their needs with their

expectations; without a match, they’ll move on

or modify those expectations. However, with

Threadless, the customers’ needs and expectations

very directly influence the company’s offerings. This

synchronicity helps turn customers into stewards.

starbucks, in contrast, maps more traditionally to

the model with regards to its brand stewards — a

customer’s experience can be greatly enhanced

or diminished by their interaction with staff. it’s

quite possibly the most variable and fluid part of

the entire experience. consider how a company

might ensure its human resources practices help

promote staff alignment with the overall customer

experience. compensation and benefit packages

are tailored to individuals’ needs and are called

their “special blend,”12 reflecting the values of the

brand through both language and design. “Bean

stock” or equity in the company is offered to all

employees, giving them a sense of ownership

and personal connection to the company’s

performance.13 such seemingly unrelated

measures can have a very real impact on

the frontlines.

individuals’ perceptions and expectations of a

brand are also influenced by external systems.

consider how perception of starbucks was

affected by the events of the 1999 World Trade

Organization conference in seattle, where

people rallying against the threats of corporate

globalization vandalized starbucks shops

Threadless creates a physical retail environment in order to give people a space to experience product and engage in community

Threadless customers and designers blur the line between traditional stewardship and consumer

symbols

name

PERCEPTION

individuals

external systems

EXPERIENCEPRODUCT

promise

“a technology company that loves coming up with ideas to foster

communities that people benefit fromand have fun with – online and off”

service

onlineThreadless.com

retail store

ambience

corporate: skinnyCorp: Threadless Tees tag: Nude No More

logo: wordmarktrade dress: a variety of graphic T-shirts

brand measured

New, fun and forthe community

T-shirts

“sponsors Threadless Loves program” American ApparelTwitterBlik

goodsdesign classesgallery spacecritiques/discussions

merchandising displaysmusic (last.fm: tless_chicago)artwork

ThreadcakesNaked & Angry Threadless KidsTypeTeesTwitter Tees

T-shirtsContests

extensions

The same crowdsource modeleasily extends to other segments,product types or partnerships

collaborators

stewardsco-founder Jake Nickell

crowdsourced designersvotersbuyers

Figure 2: Threadless customer experience model. Shaded area indicates areas of growth or evolution of the experience.

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8B r A n d e x p e r i e n c e s e r i e s summer 2009

in protest against the company’s perceived

exploitation of coffee growers. in a less radical

but nonetheless effective manner, perceptions

are affected by how starbucks interacts with

organizations such as TransFair and the Fair

Trade certification system. in 2008, it committed

to doubling its fair trade purchases, making it the

largest purchaser of certified coffee in the world.14

Let’s look at how the notion of “promise” from

dubberly’s model factors into the Threadless

experience. in a 2006 paper titled “reducing

the risks of new product development,” susumu

Ogawa and Frank piller refer to the process of

integrating customers into the product innovation

and development cycle as “collective customer

commitment.”15 And if operating under this

business model, full disclosure – at every stage –

is imperative. The process must be open. in

effect, it’s a promise of trust and transparency

that in turn feeds back into that synthesis of

customer and steward. Threadless empowers

its customers by listening rather than talking. it

promises, and delivers, an experience that fulfills

their expectations – and results in products they

want, because they’ve created and voted on

those products themselves.

The online realm permeates many aspects of the

model. However, it naturally plays a different

role for each of starbucks and Threadless. On

Mystarbucksidea.com, anyone can make a

suggestion for how to improve the experience.

people can read the suggestions, leave comments

and vote them up or down. ideas are reviewed by

starbucks. some are implemented. For example,

the top-rated suggestion at the time of writing

(95,180 votes and 1,030 comments), posted in

March 2008, asks how starbucks might “provide

cultural leadership through media to promote

conversation and community within starbucks

locations.”16 By november 2008, starbucks had

implemented a program to address this idea.

With Threadless’s business being almost

exclusively web-based, that online experience

is absolutely core to the customer experience. it

is the foundation of the customer experience.

What a business model like Threadless does so

successfully is leverage the web to engage its

customers in a number of ways: blog forums, T-shirt

scoring, podcasts, customer photos, contests and

design challenges, for instance. The net effect is

that of a democratization of the brand. customers

have their hands on the wheel, driving the brand as

they see fit. Jeffrey Kalmikoff, ccO of skinnycorp,

Threadless’s parent, has remarked that they simply

“manage the parameters.”17

Using the model as a strategic planning toolWhen working with customers who are

considering taking their brand in a new direction,

we’ve found that dubberly’s Model of Brand also

helps to evaluate that evolution, how it might affect

the rest of the parts and where it fits (or doesn’t)

into a brand’s existing framework.

starbucks chairman Howard schulz’s own

observations expressed in an internal memo

identified specific examples that contribute to

the “dilution of experience.”18 These include the

introduction of automated espresso machines

that, although efficient, are larger than traditional

manual machines, creating a barrier between the

customer and barista. This resulted in what schulz

termed the loss of the “romance and theatre.”19

Other experience facets were diminished with

the introduction of packaging that seals in

freshness and, with it, the aroma of ground coffee.

similarly, the introduction of hot breakfast foods

brought peculiar new smells into the environment.

individually, these changes were likely based on

good business decisions. However, examining their

impact on the entire system, soliciting input from

everyone from baristas to category managers,

may have yielded different results.

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9B r A n d e x p e r i e n c e s e r i e s summer 2009

When it comes to its T-shirt business, Threadless has

kept its focus. The original concept hasn’t changed

much — although the winners do get paid more

now. so far, there is one retail location, in chicago.

The store stocks only the newest shirts, with the idea

that it’s a channel to drive people to the website.

Most of the people who visit the store aren’t familiar

with the brand and have no preconceptions of

what Threadless should or shouldn’t be.20 Although

nickell has said they opened the store for the fun

of it, 21 the site gives two main reasons for being:

giving back to the community, such as hosting

design talks or art shows, and being able to tell

the story of the products and their creators. in fact,

the importance of telling that story is critical to

the Threadless experience: they’ve turned down

overtures from retail heavyweights Target and

Urban Outfitters for fear that narrative would

get lost in such environments.

However, the Threadless crew hasn’t always been

successful in its ventures. its founders tried to start

a similar concept with music, called 15 Megs of

Fame. The site allowed users to submit their tracks,

which were then rated by other users. The plan

was to sell that data to record companies. But

the record companies are an example of how an

external system can’t be controlled. As it happens,

they weren’t interested in the data, and the site

closed in October 2006.

sticking closer to the Threadless premise that’s

proven so successful, skinnycorp is now trying

its hand at a similar concept that it deems an

“extension”22 of Threadless — naked & Angry.

designers submit pattern designs that are scored

by users, and the highest-scoring designs get made

into items inspired by those patterns. products

currently include dinnerware, neckties, wall

coverings, handbags and other accessories. While

it’s nowhere near as dynamic a site as Threadless —

the last blog entry at time of writing was more

than three months ago — hopes have been high

for naked & Angry. in 2008, Kalmikoff said this

extension had the potential to be bigger than

Threadless given its application to “everything.”23

sometimes, however, an entirely new model may

be necessary to support proposed experiences,

initiatives or products. Take, for instance, starbucks’

foray into the $17 billion instant coffee market 24

with the introduction of ViA. Meant for more

portable situations, instant coffee certainly doesn’t

uphold the notion of the third place, so can’t

fully participate in the company’s current model.

However resolving that apparent tension can

inspire new scenarios of use — camping or travel to

places where no starbucks stores exist! — and set

the stage for an entirely new customer experience

model. This may involve different associated

values and perceptions, such as convenience, or

emergency, or replacing the notion of the “third

place” with “anyplace.”

While starbucks and Threadless present distinct

business models, the Model of Brand illuminates

the breadth and depth of their respective brand

experiences. Both companies’ product focus is

tight, and both are highly successful community

builders, but they achieve these in wholly different

ways. dubberly’s model illustrates the elasticity of

their actions and how they deliver on, or detract

from, their brand promise.

conclusionThrough this exploration, it’s clear how effectively

the Model of Brand facilitates visualization and

articulation of a brand’s customer experience. in

our implementation of the model, we have found

the main benefits to be:

“While Starbucks and Threadless present distinct business models, the

Model of Brand illuminates the breadth and depth of their respective

brand experiences.”

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10B r A n d e x p e r i e n c e s e r i e s summer 2009

It’S EaSy to uSE: The structure of the model and

the language used to describe each facet allow

us to help our clients easily organize information

at the appropriate levels for discussion. Having

all the customer experience “architecture” on

one page forces clarity and accessibility.

It IlluStratES that branD IS morE than a

logo: This model clearly shows the relationship

between the expressions of brand in outbound

communications and advertising, the physical

objects or spaces where services are rendered

and the online experiences, where boundaries

between organization and customer are

increasingly more permeable. in client workshops,

seminars and other educational venues, we have

found that it elicits discussion and examples about

personal interactions and discovery of how they

are connected to one another.

It brIngS DISCIplInES togEthEr anD IntEgratES

thInkIng: When discussing a system of events or

connected elements of a customer experience, the

model gives all participants an entry point into the

conversation, and therefore a connection to the

brand. The model can also lead to more detailed

models as required. For example, it may point

out a lack of understanding about “individuals”

and lead to more specific market research in the

development of personas. in strategic planning

meetings, our clients can often easily identify who

within their organizations needs to be involved

in further discussion. By providing structure and

definition to the facets of customer experience,

the model helps tame complexity but at the

same time provides a visual to stimulate the

right conversations that keep all parts in play.

in many respects, the last benefit has the most

interesting and significant potential. Because

dubberly’s Model of Brand facilitates better

communication across disciplines, it results in

more effective and broader-based problem-

solving. While capitalizing on the cumulative

strength of a company’s cross-functional teams,

it addresses the increasingly multiplatform,

multifaceted nature of customer experience today.

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11B r A n d e x p e r i e n c e s e r i e s summer 2009

notES

1 Hugh dubberly, “A Model of Brand,” http://www.dubberly.com/concept-maps/a-model-of-brand.html.

2 ibid.

3 Oliver Lindberg, “The secret Behind Threadless’ success: Founder Jake nickell on the store That’s run by its customers,” Techradar UK, May 28, 2009, http://www.techradar.com/news/internet/the-secrets-behind-threadless-success-602617.

4 Howard schultz, Starbucks Fiscal 2007 Annual Report, http://investor.starbucks.com/phoenix.zhtml?c=99518&p=irol-reportsAnnual.

5 Howard schultz, “Howard schultz Transformation Agenda communication #8,” February 25, 2008, http://www.starbucks.com/aboutus/pressdesc.asp?id=833.

6 Jeff Howe, Crowdsourcing: Why the Power of the Crowd Is Driving the Future of Business (new York: crown Business, 2008), 228.

7 Guy Kawasaki, “Ten Questions with Jeffrey Kalmikoff, chief creative Officer of skinnycorp/Threadless,” How to change the World, June 5, 2007, http://blog.guykawasaki.com/2007/06/ten_questions_w.html.

8 Graham Brown, “MobileYouth Meets Threadless: The Future of Youth Marketing?,” MobileYouth, May 20, 2009, http://www.mobileyouth.org/post/mobileyouth-meets-threadless-the-future-of-youth-marketing.

9 Oliver Lindberg, “The secret Behind Threadless’ success: Founder Jake nickell on the store That’s run by its customers,” Techradar UK, May 28, 2009, http://www.techradar.com/news/internet/the-secrets-behind-threadless-success-602617.

10 Threadless, Twitter, June 15, 2:51 p.m., http://twitter.com/threadless.

11 Jeffrey Kalmikoff, Twitter, June 17, 3:07 p.m., http://twitter.com/jeffrey.

12 starbucks corporation, “Your special Blend: A Look at compensation, Benefits, savings, stock and Other rewards of Your partner experience,” http://www.starbucks.com/aboutus/sB-YsB-Us-Hr.pdf.

13 Maryann Hammers, “starbucks is pleasing employees and pouring profits,” Workforce Management, October 2003, http://www.workforce.com/section/02/feature/23/52/96/.

14 “starbucks, TransFair UsA and Fairtrade Labelling Organizations international Announce Groundbreaking initiative to support small-scale coffee Farmers,” October 28, 2008, http://www.starbucks.com/aboutus/pressdesc.asp?id=929.

15 susumu Ogawa and Frank T. piller, “reducing the risks of new product development,” MITSloan Management Review 47, no. 2 (Winter 2006): 65.

16 conniemx, “Great conversation at starbucks?,” March 24, 2008, http://mystarbucksidea.force.com/ideaView?id= 087500000004LY7AAM.

17 Brian Morrissey, “These Brands Build community: How These Web 2.0 companies Build Good relationships to Build Their Brands,” Adweek, May 12, 2008, http://www.adweek.com/aw/content_display/esearch/e3i5e732e045deaaba3ecab1948a0858e5b.

18 “starbucks chairman Warns of ‘The commoditization of the starbucks experience,’” February 23, 2007, http://starbucksgossip.typepad.com/_ /2007/02/starbucks_chair_2.html.

19 ibid.

20 Beth Wilson, “Threadless puts Art before Ts,” Women’s Wear Daily 194, no. 133 (december 27, 2007): 9.

21 Maggie Gilmour, “Threadless: From clicks to Bricks,” BusinessWeek, november 26, 2007, http://www.businessweek.com/magazine/content/07_48/b4060074.htm.

22 “Who created it,” www.nakedandangry.com/process.

23 Max chafkin, “The customer is the company: A Look inside the Most innovative small company in America,” Inc. Magazine, June 2008, http://www.inc.com/magazine/20080601/the-customer-is-the-company.html.

24 “starbucks ViA™ ready Brew: A Breakthrough in instant coffee,” February 17, 2009, http://news.starbucks.com/article_display.cfm?article_id=168.


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