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A model for collaboration when analyzing the customer experience
By Anson Lee Karo Group
Get It Together
2B r A n d e x p e r i e n c e s e r i e s summer 2009
Keywordscustomer experience, brand, dubberly model, service, organizational collaboration, Threadless, starbucks
abstractThe customer experience has a multifaceted nature that makes it difficult to predict how isolated changes to the experience will affect the overall experience, and thus the brand as a whole. Anson Lee illustrates that the dubberly Model of Brand can be used to better understand the interrelation of customer touch points and advocates internal cross-discipline collaboration as an effective method of developing a holistic customer-focused strategy.
authorAnson Lee Director, Customer Experience Strategy
Anson has more than 13 years, experience in branding and strategic management. With an education in computer science, communications and fine arts, Anson applies a unique combination of technology, business strategy and visual design to the strategic development and execution of creative concepts. Anson has become a leading authority on customer experience strategy and service design, having worked on numerous high-profile projects in canada and north America.
3B r A n d e x p e r i e n c e s e r i e s summer 2009
introductionWorking in the field of “customer experience,” you
are constantly observing how things happen, how
that experience is a series of discrete events. These
events can be as explicit as typing in your pin to
complete a transaction or as implicit as a cashier’s
instinctive glance away to afford you privacy as
you enter those numbers. events can be sequential,
overlaid, integrated or dependent on one another.
And as a student of customer experiences, you are
always reflecting on whether the customers’ needs
(stated and unstated) are being met at each touch
point, never mind by the products and services
they’re ultimately in pursuit of. These events
typically happen over time, in many forms and in
different physical and online venues. so in order
to fully examine the customer experience, you must
pull together that entire chain of events.
consider all the possible touch points involved
in a hotel reservation and stay. it may start with
a person searching for accommodations on the
web, reviewing a hotel’s website, consulting her
Twitter followers, reading travellers’ reviews and
comparing with other properties, all before the
reservation is made. Upon check-in, many facets
must deliver on her expectations — from the staff to
the signage, from room service to internet access
and other amenities. How do you illustrate such
a complex, far-reaching system when it comes
to doing a high-level analysis of your customers’
experience with your brand? Where do you start?
in our practice, clients often come with biases
usually rooted in the area they are most
comfortable or familiar with. Take, for example, an
online marketing team. it might be keen to redesign
a website and immediately want to delve into the
details of functional requirements, technology
platforms, personas, use-case scenarios and web
analytics, all of which are appropriate issues to
explore. However, broader design thinking takes a
more holistic, customer-centred view. in converging
on one facet of customer experience, a company
risks overlooking other — perhaps more pressing —
opportunities. For instance, what events precede
and follow a customer’s use of the website? How
do they arrive at it? What expectations does it
set up? How does the site initiate the next series
of events?
Much can be learned from this broader context
and — just as importantly — from those involved
in creating that context. in order to orchestrate
a seamless customer experience, large, diverse
teams of people with different areas of expertise
must be involved in the planning, design and
execution of the various facets of an experience.
in this paper, i apply Hugh dubberly’s “A
Model of Brand”1 to starbucks and Threadless,
demonstrating how its cross-functional, multi-focal
approach to evaluating customer experience
facilitates a comprehensive view of brand, and
in the process can lead to greater collaboration
across an organization.
A Model of Brandconsidering the many dimensions of customer
experience, it’s logical that a multidisciplinary
approach, drawing on the knowledge and views
of specialists across the company, can provide a
full-bodied solution. And while bringing people
of disparate backgrounds together can have
its challenges, in our experience, such teams
can effectively — and innovatively — frame and
solve a problem. They achieve this by using a
common, clear language that contextualizes
their perspectives and strategies and provides a
platform for collaboration and communication.
“ In order to orchestrate a seamless customer experience, large, diverse teams of people with different areas of expertise must be involved…”
4B r A n d e x p e r i e n c e s e r i e s summer 2009
To that end, when we work with our creative
team, brand managers and c-level executives
to develop a high-level, holistic view of their
customers’ experiences, Hugh dubberly’s Model
of Brand is an excellent foundation on which to
build those discussions. in a highly visual manner,
this influential model captures the full spectrum
of experiences, connecting the tangible and
intangible and articulating the relationships
between the driving factors.
dubberly’s model is a concept map — descriptive
model, interrelationship diagraph and taxonomy
tree combined — illustrating the depth, breadth,
tangibility and intangibility of a customer
experience. The model is based on four principles:
“brand is more than a name or symbol,”2 the
essence of a brand is dependent on customer
experience, a brand is both its name (or symbol)
and how it is perceived, and those perceptions
can be measured.
Based on these principles, dubberly’s model can
be used to classify a brand’s many expressions,
from the logo and spokesperson to the location
and ambient environment. its comprehensiveness
makes it a helpful tool for auditing or creating
an inventory of the brand touch points involved
in rendering a customer experience. The model
also bridges the interests of various stakeholders
and business units, engendering an integrated
approach to branding and minimizing siloed
organizational views.
integrative thinkingroger Martin’s notion of integrative thinking,
explored in The Opposable Mind: How Successful Leaders Win Through Integrative Thinking,
emphasizes the value of being open to complex
systems and relationships and provides a method
of working with the Model of Brand. in his 15
years as a management consultant, Martin has
interviewed many business leaders. From those
interviews, he’s discovered that most of them
share the ability to consider seemingly opposing
ideas and incorporate elements from all to resolve
the variables with a far greater solution than if
they had gone with one of the original ideas —
an ability he calls integrative thinking.
Like the Model of Brand, integrative thinking
embraces the complexity of systems, and the ideas
that grow out of that. As such, there are similarities
between Martin’s stages of integrative thinking and
the steps we walk our clients through as we explore
customer experience using dubberly’s model.
For example, dubberly unpacks a brand’s
symbolic representation to reveal the associated
graphic, trade dress, spokespeople, words and
sounds. in other words, the salient factors.
The model then analyzes causality among all
factors, encouraging us to question how issues
regarding one area of customer experience may
be drivers of outcomes in another. For example,
how do external systems, such as a region’s
cultural fabric, influence people’s perception of
the brand? Or how does a store’s environment
affect employee retention and customer loyalty?
Once these relationships are articulated, all their
moving parts, and their interrelationships, can
be mapped according to the model. From this
physical representation, a team can easily see,
and explore, those tensions and connections to
reach a conclusion that addresses the multifarious
nature of a brand.
“ Dubberly’s model is a concept map – descriptive model, interrelationship diagraph and taxonomy tree combined – illustrating the depth, breadth, tangibility and intangibility of a customer experience.”
5B r A n d e x p e r i e n c e s e r i e s summer 2009
Both integrative thinking and the Model of Brand
can get messy. They go against the grain of human
nature. people prefer simplicity and certainty,
tending to avoid the complicated and ambiguous
in favour of either/or solutions. However, when we
use dubberly’s model with our clients, they engage
easily — we often hear “This is the first time we’ve
seen all these elements on one page!” — and are
usually immediately able to identify areas of
concern or elaborate facets of the experience
that exemplify their brand.
Both Martin and dubberly encourage us to stop
thinking in silos. in our experience, we’ve found
that if a company can do that, it will arrive at a
solution that’s superior to any of the individual
options. in the process, it will have engaged many
of its teams, encouraging discussion, collaboration
and creative problem-solving.
Applying the modelstarbucks and Threadless present two interesting
examples of how the Model of Brand works.
The ubiquitous coffee company is hard to miss.
Locations on virtually every corner. every other
person holding its iconic cup. On the other hand,
Threadless has only one physical location, and
its products sport its logo where nobody but the
wearer can see it. But as the largest community-
driven online T-shirt store,3 its significance is
unmistakable. even examining only a few of the
model’s concepts, as i do here, you see how
dubberly’s model illuminates the drivers
of and differences between each brand’s
customer experience.
When it comes to symbols, it’s tough to beat
starbucks. its iconic logo is very well integrated
into its trade dress, environmental signage…
and of course its cups. The starbucks customer
experience also includes its own special language,
which is starting to permeate the coffee shop
experience in general. suddenly “i’ll have a
grande quad-shot half-caff easy-whip Frappuccino”
doesn’t sound like such a foreign language.
starbucks is also very successful at controlling
perception of its brand. its desired perception is
two-fold: that of a small reward and the notion of
the “third place.”4 For a small (but not insignificant)
amount of money, you can reward yourself with
a caffeinated treat to see you through a long day
at work. Or you might meet a friend at the third
place between work and home — a place to “foster
IntEgratIvE thInkIng CuStomEr ExpErIEnCE moDEl
SalIEnCEdefine the relevant features of the problem
define the facets of customer experience
CauSalItydetermine how these features interact with one another
determine how one experience influences another or the broader brand perception
arChItECturE Visualize the entire system, keeping all parts in view
illustrate the relationship and structure of customer experience elements
rESolutIonresolve tensions in the system to reach a creative solution
Use this illustration of the brand experience to inspire collaboration and reveal insights
6B r A n d e x p e r i e n c e s e r i e s summer 2009
conversation and community.” 5 in many circles,
at least one trip to starbucks in a day is a given —
more of a necessity than a reward.
Threadless too has done well with managing
perception of its brand — although it’s easy to get
the sense they don’t have to do much to manage
it. What Threadless is selling, as much as T-shirts, is
the community and the experience of participating
in that community, the sense that you have a say
in the direction the company is going. suddenly
the boundary between customer and company
is blurred. people like to participate. They want to
participate. And Threadless lets them, in spades.
On the product side of the model, it’s easy to
identify the categories forming the core of the
starbucks customer experience: beverages,
food and other coffee-related accessories.
secondary products, such as exclusive music
collections and board games, augment that notion
of the third place. even the store environment
plays a key role in the experience of the product.
The physical space and furnishings, store signage
and wayfi nding, sounds and smells all contribute
to perception of the product. Think of it as a
curatorial and choreographic approach to
creating an experience.
Threadless is also notable for its focused
product offering: T-shirts primarily, along with
prints of select designs. Anybody can submit a
design, which is then voted on by the Threadless
community. every week, Threadless prints nine of
the top 100 designs, reserving its right to weigh
in on the selections. For example, staff sometimes
elect to produce designs that have garnered both
high and low scores — they tend to elicit discussion
and debate…and sell very well. in its nine years
of operation, the company has sold out of every
T-shirt it’s ever printed.6 That’s the beauty of
crowdsourcing.
crowdsourcing is what makes the application of
dubberly’s model such an interesting exercise
when it comes to Threadless. Look, for example,
at the stewards and individuals concepts. While
there’s a distinct delineation between the two in
Engaging people online (MyStarbucksIdea) and creating a community helps Starbucks democratize decision-making, influences product design and demonstrates transparency
symbols
name
PERCEPTION
individuals
external systems
EXPERIENCEPRODUCT
promise
“To inspire and nurture the human spirit – one person, one cup and one
neighbourhood at a time.”
service
onlineStarbucks.comMyStarbucksIdea.comShared Planet (CSR website)Twitter: starbucks
retail cafe
ambience
corporate: Starbucks Coffeelanguage: e.g., Grande, Tall, Frappuccino, Bean Stock
a small rewardthe third place
logo: mermaid rondelletrade dress: ubiquitous cups and packaging
coffee food social
Persona: Everyday explorer
brand measured stewards
breakfastlunchbaked goods
beveragesbeansaccessoriesVIA Instant
musicgamesgifts
World Trade OrganizationTransFair / Fair Trade
goodsbaristasstore proceduresHR programs
signagedecor/furnishingsmusicaromas
McDonald’sDunkin' DonutsTim Hortons
trade organizations competitors
CEO & Chairman Howard SchultzPartners (employees)
Figure 1: Starbucks customer experience model. Shaded area indicates areas of growth or evolution of the experience.
7B r A n d e x p e r i e n c e s e r i e s summer 2009
the model, with Threadless, there is a great deal
of overlap. (even literally: most of its employees
were part of the community before they went to
work for the company.) 7
The Threadless community at large has the
potential to be as big a steward of the brand as
its staff. Jake nickell, co-founder and csO of
Threadless, has said that its customers are the
brand, that without community they are nothing.8
That community now numbers over 850,000
people,9 recently passed the 600,000 mark in
Twitter followers10 and marked more than 65,000
designers who had submitted designs.11 The
Model of Brand states that individuals choose
a brand by comparing their needs with their
expectations; without a match, they’ll move on
or modify those expectations. However, with
Threadless, the customers’ needs and expectations
very directly influence the company’s offerings. This
synchronicity helps turn customers into stewards.
starbucks, in contrast, maps more traditionally to
the model with regards to its brand stewards — a
customer’s experience can be greatly enhanced
or diminished by their interaction with staff. it’s
quite possibly the most variable and fluid part of
the entire experience. consider how a company
might ensure its human resources practices help
promote staff alignment with the overall customer
experience. compensation and benefit packages
are tailored to individuals’ needs and are called
their “special blend,”12 reflecting the values of the
brand through both language and design. “Bean
stock” or equity in the company is offered to all
employees, giving them a sense of ownership
and personal connection to the company’s
performance.13 such seemingly unrelated
measures can have a very real impact on
the frontlines.
individuals’ perceptions and expectations of a
brand are also influenced by external systems.
consider how perception of starbucks was
affected by the events of the 1999 World Trade
Organization conference in seattle, where
people rallying against the threats of corporate
globalization vandalized starbucks shops
Threadless creates a physical retail environment in order to give people a space to experience product and engage in community
Threadless customers and designers blur the line between traditional stewardship and consumer
symbols
name
PERCEPTION
individuals
external systems
EXPERIENCEPRODUCT
promise
“a technology company that loves coming up with ideas to foster
communities that people benefit fromand have fun with – online and off”
service
onlineThreadless.com
retail store
ambience
corporate: skinnyCorp: Threadless Tees tag: Nude No More
logo: wordmarktrade dress: a variety of graphic T-shirts
brand measured
New, fun and forthe community
T-shirts
“sponsors Threadless Loves program” American ApparelTwitterBlik
goodsdesign classesgallery spacecritiques/discussions
merchandising displaysmusic (last.fm: tless_chicago)artwork
ThreadcakesNaked & Angry Threadless KidsTypeTeesTwitter Tees
T-shirtsContests
extensions
The same crowdsource modeleasily extends to other segments,product types or partnerships
collaborators
stewardsco-founder Jake Nickell
crowdsourced designersvotersbuyers
Figure 2: Threadless customer experience model. Shaded area indicates areas of growth or evolution of the experience.
8B r A n d e x p e r i e n c e s e r i e s summer 2009
in protest against the company’s perceived
exploitation of coffee growers. in a less radical
but nonetheless effective manner, perceptions
are affected by how starbucks interacts with
organizations such as TransFair and the Fair
Trade certification system. in 2008, it committed
to doubling its fair trade purchases, making it the
largest purchaser of certified coffee in the world.14
Let’s look at how the notion of “promise” from
dubberly’s model factors into the Threadless
experience. in a 2006 paper titled “reducing
the risks of new product development,” susumu
Ogawa and Frank piller refer to the process of
integrating customers into the product innovation
and development cycle as “collective customer
commitment.”15 And if operating under this
business model, full disclosure – at every stage –
is imperative. The process must be open. in
effect, it’s a promise of trust and transparency
that in turn feeds back into that synthesis of
customer and steward. Threadless empowers
its customers by listening rather than talking. it
promises, and delivers, an experience that fulfills
their expectations – and results in products they
want, because they’ve created and voted on
those products themselves.
The online realm permeates many aspects of the
model. However, it naturally plays a different
role for each of starbucks and Threadless. On
Mystarbucksidea.com, anyone can make a
suggestion for how to improve the experience.
people can read the suggestions, leave comments
and vote them up or down. ideas are reviewed by
starbucks. some are implemented. For example,
the top-rated suggestion at the time of writing
(95,180 votes and 1,030 comments), posted in
March 2008, asks how starbucks might “provide
cultural leadership through media to promote
conversation and community within starbucks
locations.”16 By november 2008, starbucks had
implemented a program to address this idea.
With Threadless’s business being almost
exclusively web-based, that online experience
is absolutely core to the customer experience. it
is the foundation of the customer experience.
What a business model like Threadless does so
successfully is leverage the web to engage its
customers in a number of ways: blog forums, T-shirt
scoring, podcasts, customer photos, contests and
design challenges, for instance. The net effect is
that of a democratization of the brand. customers
have their hands on the wheel, driving the brand as
they see fit. Jeffrey Kalmikoff, ccO of skinnycorp,
Threadless’s parent, has remarked that they simply
“manage the parameters.”17
Using the model as a strategic planning toolWhen working with customers who are
considering taking their brand in a new direction,
we’ve found that dubberly’s Model of Brand also
helps to evaluate that evolution, how it might affect
the rest of the parts and where it fits (or doesn’t)
into a brand’s existing framework.
starbucks chairman Howard schulz’s own
observations expressed in an internal memo
identified specific examples that contribute to
the “dilution of experience.”18 These include the
introduction of automated espresso machines
that, although efficient, are larger than traditional
manual machines, creating a barrier between the
customer and barista. This resulted in what schulz
termed the loss of the “romance and theatre.”19
Other experience facets were diminished with
the introduction of packaging that seals in
freshness and, with it, the aroma of ground coffee.
similarly, the introduction of hot breakfast foods
brought peculiar new smells into the environment.
individually, these changes were likely based on
good business decisions. However, examining their
impact on the entire system, soliciting input from
everyone from baristas to category managers,
may have yielded different results.
9B r A n d e x p e r i e n c e s e r i e s summer 2009
When it comes to its T-shirt business, Threadless has
kept its focus. The original concept hasn’t changed
much — although the winners do get paid more
now. so far, there is one retail location, in chicago.
The store stocks only the newest shirts, with the idea
that it’s a channel to drive people to the website.
Most of the people who visit the store aren’t familiar
with the brand and have no preconceptions of
what Threadless should or shouldn’t be.20 Although
nickell has said they opened the store for the fun
of it, 21 the site gives two main reasons for being:
giving back to the community, such as hosting
design talks or art shows, and being able to tell
the story of the products and their creators. in fact,
the importance of telling that story is critical to
the Threadless experience: they’ve turned down
overtures from retail heavyweights Target and
Urban Outfitters for fear that narrative would
get lost in such environments.
However, the Threadless crew hasn’t always been
successful in its ventures. its founders tried to start
a similar concept with music, called 15 Megs of
Fame. The site allowed users to submit their tracks,
which were then rated by other users. The plan
was to sell that data to record companies. But
the record companies are an example of how an
external system can’t be controlled. As it happens,
they weren’t interested in the data, and the site
closed in October 2006.
sticking closer to the Threadless premise that’s
proven so successful, skinnycorp is now trying
its hand at a similar concept that it deems an
“extension”22 of Threadless — naked & Angry.
designers submit pattern designs that are scored
by users, and the highest-scoring designs get made
into items inspired by those patterns. products
currently include dinnerware, neckties, wall
coverings, handbags and other accessories. While
it’s nowhere near as dynamic a site as Threadless —
the last blog entry at time of writing was more
than three months ago — hopes have been high
for naked & Angry. in 2008, Kalmikoff said this
extension had the potential to be bigger than
Threadless given its application to “everything.”23
sometimes, however, an entirely new model may
be necessary to support proposed experiences,
initiatives or products. Take, for instance, starbucks’
foray into the $17 billion instant coffee market 24
with the introduction of ViA. Meant for more
portable situations, instant coffee certainly doesn’t
uphold the notion of the third place, so can’t
fully participate in the company’s current model.
However resolving that apparent tension can
inspire new scenarios of use — camping or travel to
places where no starbucks stores exist! — and set
the stage for an entirely new customer experience
model. This may involve different associated
values and perceptions, such as convenience, or
emergency, or replacing the notion of the “third
place” with “anyplace.”
While starbucks and Threadless present distinct
business models, the Model of Brand illuminates
the breadth and depth of their respective brand
experiences. Both companies’ product focus is
tight, and both are highly successful community
builders, but they achieve these in wholly different
ways. dubberly’s model illustrates the elasticity of
their actions and how they deliver on, or detract
from, their brand promise.
conclusionThrough this exploration, it’s clear how effectively
the Model of Brand facilitates visualization and
articulation of a brand’s customer experience. in
our implementation of the model, we have found
the main benefits to be:
“While Starbucks and Threadless present distinct business models, the
Model of Brand illuminates the breadth and depth of their respective
brand experiences.”
10B r A n d e x p e r i e n c e s e r i e s summer 2009
It’S EaSy to uSE: The structure of the model and
the language used to describe each facet allow
us to help our clients easily organize information
at the appropriate levels for discussion. Having
all the customer experience “architecture” on
one page forces clarity and accessibility.
It IlluStratES that branD IS morE than a
logo: This model clearly shows the relationship
between the expressions of brand in outbound
communications and advertising, the physical
objects or spaces where services are rendered
and the online experiences, where boundaries
between organization and customer are
increasingly more permeable. in client workshops,
seminars and other educational venues, we have
found that it elicits discussion and examples about
personal interactions and discovery of how they
are connected to one another.
It brIngS DISCIplInES togEthEr anD IntEgratES
thInkIng: When discussing a system of events or
connected elements of a customer experience, the
model gives all participants an entry point into the
conversation, and therefore a connection to the
brand. The model can also lead to more detailed
models as required. For example, it may point
out a lack of understanding about “individuals”
and lead to more specific market research in the
development of personas. in strategic planning
meetings, our clients can often easily identify who
within their organizations needs to be involved
in further discussion. By providing structure and
definition to the facets of customer experience,
the model helps tame complexity but at the
same time provides a visual to stimulate the
right conversations that keep all parts in play.
in many respects, the last benefit has the most
interesting and significant potential. Because
dubberly’s Model of Brand facilitates better
communication across disciplines, it results in
more effective and broader-based problem-
solving. While capitalizing on the cumulative
strength of a company’s cross-functional teams,
it addresses the increasingly multiplatform,
multifaceted nature of customer experience today.
11B r A n d e x p e r i e n c e s e r i e s summer 2009
notES
1 Hugh dubberly, “A Model of Brand,” http://www.dubberly.com/concept-maps/a-model-of-brand.html.
2 ibid.
3 Oliver Lindberg, “The secret Behind Threadless’ success: Founder Jake nickell on the store That’s run by its customers,” Techradar UK, May 28, 2009, http://www.techradar.com/news/internet/the-secrets-behind-threadless-success-602617.
4 Howard schultz, Starbucks Fiscal 2007 Annual Report, http://investor.starbucks.com/phoenix.zhtml?c=99518&p=irol-reportsAnnual.
5 Howard schultz, “Howard schultz Transformation Agenda communication #8,” February 25, 2008, http://www.starbucks.com/aboutus/pressdesc.asp?id=833.
6 Jeff Howe, Crowdsourcing: Why the Power of the Crowd Is Driving the Future of Business (new York: crown Business, 2008), 228.
7 Guy Kawasaki, “Ten Questions with Jeffrey Kalmikoff, chief creative Officer of skinnycorp/Threadless,” How to change the World, June 5, 2007, http://blog.guykawasaki.com/2007/06/ten_questions_w.html.
8 Graham Brown, “MobileYouth Meets Threadless: The Future of Youth Marketing?,” MobileYouth, May 20, 2009, http://www.mobileyouth.org/post/mobileyouth-meets-threadless-the-future-of-youth-marketing.
9 Oliver Lindberg, “The secret Behind Threadless’ success: Founder Jake nickell on the store That’s run by its customers,” Techradar UK, May 28, 2009, http://www.techradar.com/news/internet/the-secrets-behind-threadless-success-602617.
10 Threadless, Twitter, June 15, 2:51 p.m., http://twitter.com/threadless.
11 Jeffrey Kalmikoff, Twitter, June 17, 3:07 p.m., http://twitter.com/jeffrey.
12 starbucks corporation, “Your special Blend: A Look at compensation, Benefits, savings, stock and Other rewards of Your partner experience,” http://www.starbucks.com/aboutus/sB-YsB-Us-Hr.pdf.
13 Maryann Hammers, “starbucks is pleasing employees and pouring profits,” Workforce Management, October 2003, http://www.workforce.com/section/02/feature/23/52/96/.
14 “starbucks, TransFair UsA and Fairtrade Labelling Organizations international Announce Groundbreaking initiative to support small-scale coffee Farmers,” October 28, 2008, http://www.starbucks.com/aboutus/pressdesc.asp?id=929.
15 susumu Ogawa and Frank T. piller, “reducing the risks of new product development,” MITSloan Management Review 47, no. 2 (Winter 2006): 65.
16 conniemx, “Great conversation at starbucks?,” March 24, 2008, http://mystarbucksidea.force.com/ideaView?id= 087500000004LY7AAM.
17 Brian Morrissey, “These Brands Build community: How These Web 2.0 companies Build Good relationships to Build Their Brands,” Adweek, May 12, 2008, http://www.adweek.com/aw/content_display/esearch/e3i5e732e045deaaba3ecab1948a0858e5b.
18 “starbucks chairman Warns of ‘The commoditization of the starbucks experience,’” February 23, 2007, http://starbucksgossip.typepad.com/_ /2007/02/starbucks_chair_2.html.
19 ibid.
20 Beth Wilson, “Threadless puts Art before Ts,” Women’s Wear Daily 194, no. 133 (december 27, 2007): 9.
21 Maggie Gilmour, “Threadless: From clicks to Bricks,” BusinessWeek, november 26, 2007, http://www.businessweek.com/magazine/content/07_48/b4060074.htm.
22 “Who created it,” www.nakedandangry.com/process.
23 Max chafkin, “The customer is the company: A Look inside the Most innovative small company in America,” Inc. Magazine, June 2008, http://www.inc.com/magazine/20080601/the-customer-is-the-company.html.
24 “starbucks ViA™ ready Brew: A Breakthrough in instant coffee,” February 17, 2009, http://news.starbucks.com/article_display.cfm?article_id=168.