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KMM College Google Project Glass
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1 Introduction
About Google: - Google Inc. is an American multinational corporation specializing in
internet-related services and products. These include search, cloud computing, softwareand online advertising technologies Google began in January 1996 as a research project
by Larry Page and Sergey Drin. It was originally a search engine who ranks the
websites (PageRank) and return them as search results according to user query, with
time Google grew and presently it provides many other features than only search results
i.e. it now provides images search .YouTube(Largest collection of online videos) and
many more. It has its own R & D department known as Google X , where the projec t
Google Glass was made. Google Glass uses virtual and augmented reality to interactwith user.
1.1 Virtual Reality (VR)
Figure 1.1: Cockpit of Fighter Jet
Virtual Reality is a term that applies to computer-simulated environments that can
simulate physical presence in places in the real world, as well as in imaginary worlds.
It covers remote communication environments which provide virtual presence of userswith the concepts of telepresence and telexistence or a virtual artefact (VA). The
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2 Overview
As per many reports, Google is expected to start selling eyeglasses that will project
information, entertainment and, this being a Google product, advertisements onto thelenses. These glasses will have the combined features of virtual reality and augmented
reality.
The Google Glasses can use a 4G cell connection to pull in information from
Googles mountain of data and display info about the real world in augmented reality
on the lens in front of your eye. As you tur n your head youll get information about
your surroundings and nearby objects from Google Goggles, info on buildings and
establishments from Google Maps, even your friends nearby check -ins from Latitude.
The company has no plans to sell ads into your newly augmented view of the world, but
will consider it if the product really catches on.
Figure-2.1 Project Glass with Battery and Touchpad
The glasses are not being designed to be worn constantly although Google
engineers expect some users will wear them a lot but will be more like Smartphone,used when needed, with the lenses serving as a kind of see-through computer monitor.
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Google glasses are basically wearable computers that will use the same Android
software that powers Android smartphones and tablets. Like smartphones and tablets,
the glasses will be equipped with GPS and motion sensors. They will also contain a
camera and audio inputs and outputs.
Several people who have seen the glasses, but who are not allowed to speak publicly
about them, said that the location information was a major feature of the glasses.
Through the built-in camera on the glasses, Google will be able to stream images to its
rack computers and return augmented reality information to the person wearing them.
For instance, a person looking at a landmark could see detailed historical information
and comments about it left by friends. If facial recognition software becomes accurate
enough, the glasses could remind a wearer of when and how he met the vaguely
familiar person standing in front of him at a party. They might also be used for virtual
reality games that use the real world as the playground.
2.1 When will it be released?
Above figure shows that, It looks as t hough Project Glass will see a public
release in 2014 at the earliest. Latest news is that developers will be able to get
hold of explorer edition units at some p oin t in 2013 with a broad consumer
offering arriving a year later.
2.2 What is the Project Glass Price?
You have seen the Pro jec t G l a s s . Are you interested to buy it? If your answer
is yes then you must ha ve to check out the following information , the glassesare expected to cost around the price of curren t smartphones. So thats
around 750 dollar, to 1500 dollar the price is too high for common people but
it will be affordable in future.
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3.2 Ambient Intelligence
Ambient Intelligence (AmI) refers to electronic environments that are sensitive and
responsive to the presence of people. Ambient intelligence is a vision on the future
of consumer electronics, telecommunications and computing.
Figure 3.2: Ambient Intelligence Environments
In an ambient intelligence world, devices work in concert to support people in
carrying out their everyday life activities, tasks and rituals in easy, natural way using
information and intelligence that is hidden in the network connecting these devices.
As these devices grow smaller, more connected and more integrated into our
environment, the technology disappears into our surroundings until only the userinterface remains perceivable by users.
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3.3 Smart Clothing
Smart clothing is the next generation of apparel. It is a combination of new fabric
technology and digital technology, which means that the clothing is made with new
signal-transfer fabric technology installed with digital devices. Since this smart clothing
is still under development, many problems have occurred due to the absence of the
standardization of technology. Therefore, the efficiency of technology development can
be strengthened through industrial standardization.
The clothing is made with new signal-transfer fabric technology installed with digital
devices. Its study consists of three phases. The first phase is selecting standardization
factors to propose a standardization road map. The second phase is to research and
collect related test evaluation methods of smart clothing. For this, we selected two
categories, which are clothing and electricity/electron properties. The third phase is
establishing a standardization road map for smart clothing. In this study, test
evaluations have not yet been conducted and proved. However, this study shows how to
approach standardization. We expect that it will be valuable for developing smart
clothing technology and standardization in the future.
Figure 3.3: Smart Clothing
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3.4 Eye Tap Technology
Figure 3.4: Technology Just For One Eye
An Eye Tap is a device that is worn in front of the eye that acts as a camera to record
the scene available to the eye as well as a display to superimpose a computer-generated
imagery on the original scene available to the eye.
This structure allows the user's eye to operate as both a monitor and a camera as the
Eye Tap intakes the world around it and augments the image the user sees allowing it to
overlay computer-generated data over top of the normal world the user would perceive.
The Eye Tap is a hard technology to categorize under the three main headers for
wearable computing (Constancy, Augmentation and Mediation) for while it is in theory
a constancy technology in nature it also has the ability to augment and mediate the
reality the user perceives.
3.5 Smart Grid Technology
A smart grid is an electrical grid that uses information and communications
technology to gather and act on information, such as information about the behaviors of
suppliers and consumers, in an automated fashion to improve the efficiency, reliability,
economics, and sustainability of the production and distribution of electricity.
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The bulk of smart grid technologies are already used in other applications such as
manufacturing and telecommunications and are being adapted for use in grid
operations.
Some communications are up to date, but are not uniform because they have been
developed in an incremental fashion and not fully integrated. In most cases, data is
being collected via modem rather than direct network connection.
3.6 4G Technology
In telecommunications, 4G is the fourth generation of mobile phone mobile
communication technology standards. It is a successor of the third generation (3G)
standards. A 4G system provides mobile ultra-broadband Internet access, for example
to laptops with USB wireless modems, to smart phones, and to other mobile devices.
Conceivable applications include amended mobile web access, IP telephony, gaming
services, high-definition mobile TV, video conferencing, 3D television and Cloud
Computing.
The International Telecommunications Union-Radio communications sector (ITU-R)
specified a set of requirements for 4G standards, named the International Mobile
Telecommunications Advanced (IMT-Advanced) specification, setting peak speed
requirements for 4G service at 100 megabits per second (Mbit/s) for high mobility
communication (such as from trains and cars) and 1 gigabit per second (Gbit/s) for low
mobility communication (such as pedestrians and stationary users).
3.7 Android Operating System
http://en.wikipedia.org/wiki/Telecommunicationhttp://en.wikipedia.org/wiki/Cellular_networkhttp://en.wikipedia.org/wiki/Mobile_communicationhttp://en.wikipedia.org/wiki/Mobile_communicationhttp://en.wikipedia.org/wiki/3Ghttp://en.wikipedia.org/wiki/Mobile_broadbandhttp://en.wikipedia.org/wiki/USBhttp://en.wikipedia.org/wiki/Wireless_modemhttp://en.wikipedia.org/wiki/Smartphonehttp://en.wikipedia.org/wiki/Mobile_webhttp://en.wikipedia.org/wiki/IP_telephonyhttp://en.wikipedia.org/wiki/HDTVhttp://en.wikipedia.org/wiki/Mobile_TVhttp://en.wikipedia.org/wiki/3D_televisionhttp://en.wikipedia.org/wiki/Cloud_Computinghttp://en.wikipedia.org/wiki/Cloud_Computinghttp://en.wikipedia.org/wiki/ITU-Rhttp://en.wikipedia.org/wiki/IMT_Advancedhttp://en.wikipedia.org/wiki/IMT_Advancedhttp://en.wikipedia.org/wiki/Megabits_per_secondhttp://en.wikipedia.org/wiki/Gigabit_per_secondhttp://en.wikipedia.org/wiki/Gigabit_per_secondhttp://en.wikipedia.org/wiki/Megabits_per_secondhttp://en.wikipedia.org/wiki/IMT_Advancedhttp://en.wikipedia.org/wiki/IMT_Advancedhttp://en.wikipedia.org/wiki/ITU-Rhttp://en.wikipedia.org/wiki/Cloud_Computinghttp://en.wikipedia.org/wiki/Cloud_Computinghttp://en.wikipedia.org/wiki/3D_televisionhttp://en.wikipedia.org/wiki/Mobile_TVhttp://en.wikipedia.org/wiki/HDTVhttp://en.wikipedia.org/wiki/IP_telephonyhttp://en.wikipedia.org/wiki/Mobile_webhttp://en.wikipedia.org/wiki/Smartphonehttp://en.wikipedia.org/wiki/Wireless_modemhttp://en.wikipedia.org/wiki/USBhttp://en.wikipedia.org/wiki/Mobile_broadbandhttp://en.wikipedia.org/wiki/3Ghttp://en.wikipedia.org/wiki/Mobile_communicationhttp://en.wikipedia.org/wiki/Mobile_communicationhttp://en.wikipedia.org/wiki/Cellular_networkhttp://en.wikipedia.org/wiki/Telecommunication8/12/2019 Google Glass Docx
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Figure 3.7: Android Operating System
Android is a Linux- based operating system for mobile devices such
as smartphones and tablet computers, developed by Google in conjunction with
the Open Handset Alliance.
Android's user interface is based on direct manipulation, using touch inputs that
loosely correspond to real-world actions, like swiping, tapping, pinching and reverse
pinching to manipulate on-screen objects. The response to user input is designed to be
immediate and provides a fluid touch interface, often using the vibration capabilities of
the device to provide haptic feedback to the user.
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4 Design
4.1 Video Display
Its features with the small video display that is used to display the pop up hands free
information.
Figure 4.1: Video Display
4.2 Camera
It also has the front facing video camera with which photos and videos can be taken in
a glimpse.
Figure 4.2: Camera
4.3 Speaker
Google glasses are designed to be hands free wearable device that can be used to
make or receive calls too. So a speaker is also designed by the ear.
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5 Working
5.1 What make it works?
While Google employees have given us a few glimpses into Project G l a s s ,
theres still a lot we dont know . Company representatives stress that Project
Glass is still in development. Specs and features can change dramatically from
the concept phase to the final build. But based upon the concept video and the
little information Google has shared, we can make some guesses as to what will
be under the hood. Within t h e glasses is a microprocessor ch ip . Considering t h e
size of the device and the need to manage heat output , its likely that the chip
inside the glasses is an advanced RISC (reduced-instruction-set computing)
machine (ARM)-based microprocessor. These chips are less powerful than the ones
youll find in a standard des kt o p computer, but t h e y r e also more efficient and
smaller. At Google I/O, members of the Google X team said that the glasses
had a lot of memory. This allows the processor to work faster it has access to the
information it needs when executing operations. They also revealed that the
glasses they were demonstrating had a touch-sensitive surface along the right side
of the frame. The frames also had a button on the top edge of the righ t eye for
taking photos. That brings us to the camera. Google didnt reveal the resolution
of the camera on the glasses. Because of its position on the frames, pictures take n
with Project Glass ey ewear are from the perspective of the photographer . When
you look at a photo made with Go ogles glasses, its as if y oure taking the place
of the photographer. Google also showed several photos that featured both of
the photographers hands within the frame, suggesting that there may be ways
to capture images b esides using the physical button. The glasses also have a
microphone incorporated into the frame and a speaker. According to CNETs Rafe
Needleman, wh o attended Google I/O a n d got to try on a pair of glasses, the
frames only have a speaker for the righ t ear. Other da ta -gathering devices within
the frame are gyroscop es , an acce lerom eter a n d a compass. These components
feed information to the processor, which can then interpret the position and
attitude of the glasses at any given time. The team from Google also r evealed
that the glasses have several data-communication radios, including Wi-Fi and
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Bluetooth antennas. What it doesnt include at leas t in the prototype stage
is a cellular antenna One other elemen t that must b e part of the frames but
wasnt addressed directly is a power source. Google hasnt talked about the t yp e
of battery thats inside the frames, or what the expected battery life would be
during an average day wearing the glasses.
5.2 Voice Commands
In order to understand the prospects for Google Glass, we need to look at
Googles recen t history. More importantly, it has started changing extremely
rapidly, evolving in a very clear vertically integrated vector.
Googles strong cloud presence however is just a part of the foundation that has
been laid to make Go ogle Glass possible. Arguably the most important new piece
of technology behind the ambitious heads-up Glass display that is designed to be
used with no hands is voice interaction. We ve really only recently started
seeing the brillian t work done on voice recognition in Android 4.1 Jelly Bean, the
first Android version that leverages Googles brain, a cloud-based artificial
intelligence system that creates more patterns as you feed it more data, and
thus only gets better over time. The end result is an extremely snappy and
accurate voice recognition engine that is righ t now working for English, and will
soon be deployed to recognize other languages as well. Wow you need not to use
your hands, its just voice commands
5.3 The Menu: Surprising Depth
It seems like Google has managed to get Glass to listen to you at all times. You
just say a pre-defined voice command like ok glass at any point at time to wake it
up. Supposedly, t h i s does not requi re a push of a button. That alone could be
huge. Other s ys t em s like Siri and Google Voice in contrast do require to b e first
turned off before they start listening. That is mostly because of battery life
concerns, and sidestepping that manual switch on process is actually a huge deal.
Were yet to hear whether Google has indeed found a way to get Glass too actively
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listen to you at all times for a wake-up command, and how it has done so while
keeping a reasonable battery life for the device.
Figure 5.3: T h e M e n u : S u r p r i s i n g D e p t h
Above figure shows commanding the google project glasses what is really
interesting is next - the actual user interface and men u.
The ok glass voice command wakes up the display and brings up the main menu.
The Google Glass main menu is navigated mostly by voice. There ar e five
commands which migh t seem limited, but some of them have quite a depth to
them. Here is what you can do with the Glass righ t now.
Google Glass menu o verview:
5.3.1 Google
Google is the first and most diverse voice command. The ellipses (...) after the
command indicate that you can follow it up with sub-commands. Whats
p a r t i c u l a r l y exciting is how Google sho ws the results. You can of course look
up information, but instead of the usual results page, you get a card-like view. It
is somewhat similar to Google Now (more on that later), w i t h a very brief and
concise information designed to fit the small Glass display. Searching for Images
is also very straightforward with pictures showing up directly on the screen.
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Figure 5.3.1: Google
Above figure shows, Translating via Google Glass the Google... command is not
just about simple search, though. It taps in to Google hidden superpowers li ke
translations so you can have Glass translate things for you on the go and also
speak them to you. We also expect that all the standard Google functions will be
supported - calculator, weather, time, sports scores, unit and currency
conversions, people profiles, local searches, movie show times, health conditions,
medications info, trip planning, and others.
5.3.2 Take a picture
Snapping images with Glass should be an extremely rewarding and spontaneous
experience - after all you can snap images everywhere almost instantly . Most
importantly of course, you can sho ot images while doing something with your
hands. Then, ev en with a smartphone it takes a couple of seconds to take the
device out of the pocket and fire up the camera, Glass has the potential to cut
that time drastically. So far, we are only seeing single images taken with Glass but
we see no reason why a deeper menu cannot be implemented by the time oflaunch with standard camera options like burst shots, live filters and so on.
5.3.3 Record a video
Recording a video is another great examples where the hands-free nature of
Google Glass shines. What makes Glass differen t from most head-mounted
cameras though is its cellular connectivity and ability to instantly share thecaptured footage.
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6 Applications of Google Project Glass
6.1 You can make calls via Glass
As shown in figure, from the demo videos that Google has uploaded on the Web,
Google Glasses can be used to make calls by simply talking to the device. If you
wan t to call a friend, simply say ok glass, call my friend, Karen and it initiates a
call. Its that simple.
Figure 6.1: Video Calling
6.2 The translation is straightforward, practical and fun
As shown in figure, Imagine the potential of being able know and identify
street signs in foreign languages, languages being spoken around you and being
able to pull up related info simply by looking at objects. That is the power ofGlass to shrink the world....
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Figure 6.2: The translation is straightforward, practical and fun
6.3 Sa y Take a picture to take a picture
As shown in figure, The Glass unit responds to voice commands such as ta ke a
picture and tak es snapshots of whatever object you are looking at. The pictures
are automatically uploaded on to your Google+ profile in real-time. This is an
excellen t way to take shots of those rare momen ts while you are engaged in an
activity without distraction from it.
Figure 6.3: Say take a picture to take a picture
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6.4 With Google Glass you can record hands free
As shown in figure , just like taking snapshots, recording works in a similar way by
telling glass to record the activity you are engaged or looking at. What is even
more amazing is the ability to share what you are seeing on a Google Hangout liv e.
Figure 6.4: With Google Glass you can record hands free
6.5 If y oure lost Google Glass will come to your r e sc u e
Below figure shows you that, If you are ever in a strange location and cannot
find your way back, Glass comes to your rescue by bringing up directions to
your destination from where you ar e. You no longer have to drag your map
with you when driving or biking since all the directions, including the distance
and the estimated time of arrival, are righ t there on your face.
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Figure 6.5: If y oure lost Google Glass will come to your rescue
6.6 Google Glass can be a translator
As shown in figure, Glass gives a new t wist to how you search for information
on the web. You simply look at an object of interest and ask whatev ers on your
mind about the object. Say you are purchasing spinach at a local Chinese grocery
store. How do you ask the st or e own er for spinach in Chinese? Just ask Glass to
tell you how to pronounce and bam! You have your own translator righ t there
with you.
Figure 6.6: Google Glass can be a translator
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6.7 Google Glass is strong and light for everyday use
As shown in figure, Glass is so ligh t and inconspicuous tha t nobody will be able
to tell that you are interacting with a computer screen. The unit comes in
varying colours, so you dont have to worry about it crashing with your favourite
outfit. It spots charcoal, tangerine , shale and cotton sky colours with more colours
and frame designs being te sted.
Figure 6.7: Google Glass is strong and ligh t for everyday use
6.8 You cant make Google Glass like Go ogle
Below figure shows the design of the google project glasses. If you like the sleek
ornamental design of Glass and looking to create your own set to sell, too bad
because Google has already patented the design and look. This will help protect
the technology and discourage people faking Glass. You dont wan t to start
having sub-standard Glass units that come nowhere near the real thing.
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Figure 6.8: You cant make Google Glass like Go ogle
6.9 Google Glass never gets in the w a y
By positioning the unit slightly above your righ t eye, you get to do amazing
things with it without distracting from your environment. It is lighter than many
sunglasses and super sturdy allowing you to use it for most situations . It allows
you to catch fleeting moments with friends and family and offers, genuinely, the
first-person point of view snapshots that would otherwise be lost forev er.
6.10 Google Glass can let you kn o w how fast you a r e driving
As shown in figure, Glass is amazing not only in identifying your curren t
location but can also let you know how fast you are driving or biking without
disconnecting or disengaging from the physical world.
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Figure 6.10: Google Glass can let you know how f as t you are driving
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7 Advantages & Disadvantages
7.1 Advantages
Easy to wear and use. Sensitive and responsive to the presence of people. Fast access of maps, documents, videos, chats and much more. A new trend for fashion lovers together being an innovative technology. A spectacle based computer to reside directly on your eyes rather than in your
pouch or pocket.
A useful technology for all kinds of handicapped/disabled people. You can use it while doing day to day activities. Sharing is easy. A better option for a smartphone. Can use internet and social networking easily.
7.2 Disadvantages
Can be easily broken or damaged. Though Google wants these glasses to be as
modest as achievable, they seem to be extremely breakable. Users will have a
tough time taking care of it.
These glasses show the retrieved data in front of users eyes so it will be a tough
experience for them since they will focus on that data and will eventually miss
the surroundings that may lead to accidents while driving.
The resource for running these glasses is still unknown. Will there be a battery
or it will run using solar energy?
Privacy of people may breach with new glasses. There may be obstacle while watching som ethin g. Due to pop up ads and notification regular obstacle during day to day life. As display is too near to the eyeball it may cause serious damage to eyeball.
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including a control interface. These "superimposed controls" would then hover over the
real-life objects (which would need to be Wi-Fi connected or otherwise), with garage
doors and refrigerators both referenced as possibilities (we've added sketches for both
of these after the break). Whether you'd then adjust these white goods with your voice
or otherwise is still an unknown -- the predictably fuzzy-worded patent application
doesn't quite touch on any... touch interfaces.
Figure 8.2: Diagram of Garage and Door
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9 Conclusion
Google glasses are basically wearable computers that use the evolving familiar
technologies that brings the sophistication and ease of communication and informationaccess even for the physically challenged class of people those literally could not use
general way of palmtops and mobiles.
Google recently submitted FCC filings for their upcoming Google Glasses. The pair
includes 2.4GHz 802.11 b/g Wi Fi and Bluetooth 4.0, but they also include bone
conduction technology, meaning that you can listen to audio without having pesky ear
buds or headphones. Vibrations that travel through bones near your ears allow you to
listen to music, while still hearing what goes on around you.
In the FCC application, theres a paragraph referencing to an integral vibrating
element that provides audio to the user via conta ct with the users head. Of course, just
a few days earlier, Google filed for a patent dealing with a bone-conduction earpiece
for glasses, meaning that there could very well be a connection between the patent and
the FFC filing.
Bone conduction technology isnt anything new by any means, but we havent really
seen a breakthrough in the technology, and it hasnt become that popular yet. If Google
Glasses does, in fact, include bone conduction technology, we finally might see it fly
into the mainstream quicker than it would otherwise.
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10 References
[1]. http://en.wikipedia.org/wiki/Project_Glass
[2]. http://www.smart-glasses.org/benefits-smart-glasses/[3]. http://en.wikipedia.org/wiki/EyeTap
[4]. http://www.techpark.net/2012/02/29/google-glasses-with-virtual-and-
augmented-reality/
[5]. http://dl.acm.org/citation.cfm?id=1601355
[6]. http://en.wikipedia.org/wiki/Android_(operating_system)
[7]. http://www.webmd.boots.com/eye-health/news/20120411/will-google-glasses-
be-safe
[8]. http://www.thenewstribe.com/2012/04/08/google-project-glasses-success-or-
another-failure/#.UFMcL7LiaAA
[9]. http://www.redmondpie.com/google-project-glass-gets-an-awesome-
skydiving-demo-at-io-explorer-edition-up-for-pre-order-video/
http://en.wikipedia.org/wiki/Project_Glasshttp://www.smart-glasses.org/benefits-smart-glasses/http://en.wikipedia.org/wiki/EyeTaphttp://www.techpark.net/2012/02/29/google-glasses-with-virtual-and-augmented-reality/http://www.techpark.net/2012/02/29/google-glasses-with-virtual-and-augmented-reality/http://dl.acm.org/citation.cfm?id=1601355http://en.wikipedia.org/wiki/Android_(operating_system)http://www.webmd.boots.com/eye-health/news/20120411/will-google-glasses-be-safehttp://www.webmd.boots.com/eye-health/news/20120411/will-google-glasses-be-safehttp://www.thenewstribe.com/2012/04/08/google-project-glasses-success-or-another-failure/#.UFMcL7LiaAAhttp://www.thenewstribe.com/2012/04/08/google-project-glasses-success-or-another-failure/#.UFMcL7LiaAAhttp://www.redmondpie.com/google-project-glass-gets-an-awesome-skydiving-demo-at-io-explorer-edition-up-for-pre-order-video/http://www.redmondpie.com/google-project-glass-gets-an-awesome-skydiving-demo-at-io-explorer-edition-up-for-pre-order-video/http://www.redmondpie.com/google-project-glass-gets-an-awesome-skydiving-demo-at-io-explorer-edition-up-for-pre-order-video/http://www.redmondpie.com/google-project-glass-gets-an-awesome-skydiving-demo-at-io-explorer-edition-up-for-pre-order-video/http://www.redmondpie.com/google-project-glass-gets-an-awesome-skydiving-demo-at-io-explorer-edition-up-for-pre-order-video/http://www.thenewstribe.com/2012/04/08/google-project-glasses-success-or-another-failure/#.UFMcL7LiaAAhttp://www.thenewstribe.com/2012/04/08/google-project-glasses-success-or-another-failure/#.UFMcL7LiaAAhttp://www.webmd.boots.com/eye-health/news/20120411/will-google-glasses-be-safehttp://www.webmd.boots.com/eye-health/news/20120411/will-google-glasses-be-safehttp://en.wikipedia.org/wiki/Android_(operating_system)http://dl.acm.org/citation.cfm?id=1601355http://www.techpark.net/2012/02/29/google-glasses-with-virtual-and-augmented-reality/http://www.techpark.net/2012/02/29/google-glasses-with-virtual-and-augmented-reality/http://en.wikipedia.org/wiki/EyeTaphttp://www.smart-glasses.org/benefits-smart-glasses/http://en.wikipedia.org/wiki/Project_Glass