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Cover Art (Front and Back) Background Images by Maciej Zagorski Additional Elements by Colin Dunn Cover borders by John Milner Interior Art Colin Dunn Maciej Zagorski Interior Borders by John Milner Writing Colin Dunn Design and Layout Colin Dunn Futurex Apocalypse Font S. John Ross GRAV VEHICLES Requires the use of the Traveller (TM) Main Rulebook, available from Mongoose Publishing. Supplement 5-6: Vehicle Handbook is also recommended. Sample file
Transcript
Page 1: GRAV VEHICLES - DriveThruRPG.com · 2018. 4. 28. · light gauss machinegun and a pair of small rocket pods. This version does not have the folding chassis. nAME SkILL AGILITY SPEED

Cover Art (Front and Back)Background Images by Maciej ZagorskiAdditional Elements by Colin DunnCover borders by John Milner

Interior ArtColin Dunn Maciej Zagorski Interior Borders by John Milner

WritingColin DunnDesign and Layout

Colin Dunn

Futurex Apocalypse Font

S. John Ross

GRAV VEHICLES

Requires the use of the Traveller(TM)

Main Rulebook, available from

Mongoose Publishing.

Supplement 5-6: Vehicle Handbook is

also recommended.

Sam

ple

file

Page 2: GRAV VEHICLES - DriveThruRPG.com · 2018. 4. 28. · light gauss machinegun and a pair of small rocket pods. This version does not have the folding chassis. nAME SkILL AGILITY SPEED

(This Page Intentionally Left Blank)

Sam

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file

Page 3: GRAV VEHICLES - DriveThruRPG.com · 2018. 4. 28. · light gauss machinegun and a pair of small rocket pods. This version does not have the folding chassis. nAME SkILL AGILITY SPEED

GRAV VEHICLES

The two g-carriers sped over the low, rocky mountains as they raced back towards the landing zone and their waiting ship. Only a few kilometres behind, a flight of low-tech jet fighters jockeyed for position, trying to line up the two vehicles for their primitive radar-locking missiles. The technological gap between the two groups made that targeting solution difficult to acquire, and the speed of the two scouting g-carriers was hard for the pursuing fighters to match unless they lit up their afterburners, and they were already near the edge of their range envelope.

As they crested the last ridge, the two g-carriers made their way into the line of sight of their grounded ship. Shortly afterwards, the first of the fighters came screamed over the same ridge, and were promptly swatted out of the sky byt the scout’s laser cannons. The rest of the flight turned away, unwilling to risk dying in order to catch the infidels who had defiled their holy lands.

Science fiction is full of anti-grav vehicles, from flying cars to sophisticated grav tanks, and speeders so fast they scorch the air. Anti-gravity was very common in early science fiction, though advances in scientific un-derstanding have deprecated the idea in more modern writing.

However, anti-gravity is still common in role playing games, and is a staple of Traveller.

THE BRokEn ARM

The ten grav vehicles presented in this supplement are set in the Broken Arm universe, a high-tech setting with different technological assumptions than the core Official Traveller Universe (OTU). However, while the description may vary from the Traveller standard, the statistics and desing are fully compatible with any Traveller game.

Anti-gravity vehicles in The Broken Arm use a new state of matter, called spin-3 matter, housed in containment vessels called spindles. Spindles partially negate the effective mass of a vehicle, rendering it bouyant within a standard atmosphere. The more powerful the system, the higher

the flight ceiling. Additional lift and forward thrust is provided by ducted turbofans that use lasers or electron beams to superheat the air within them, giving thrust without fuel.

Sam

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Page 4: GRAV VEHICLES - DriveThruRPG.com · 2018. 4. 28. · light gauss machinegun and a pair of small rocket pods. This version does not have the folding chassis. nAME SkILL AGILITY SPEED

GULL G-CARHull Structure

MoDIFICATIonS: Decreased Efficiency, Standard Controls, Autopilot (Grav/1), Computer, Basic Navigation (+1), Standard Sensors (+1), V. Distant Communications, Entertainment System,

nAME SkILL AGILITY SPEED RAnGE CREW/PASSEn-GERS

Gull Grav Ve-hicle

+1 3000 kph 3000 km 1/4

CARGo ARMoUR HULL STRUCTURE SHIPPInG SIZE

CoST

1 5 3 3 3 Cr290,250

Dreams of cars that fly have been with man since cars were first invented. Anti-grav technology gave fruition to the dream over a hundred years ago, giving rise to a myriad of flying vehicles.

The Gull and its competitors are a common sight on worlds throughout the various Abstainer States, and the toy of the rich on other worlds in the human sphere where anti-grav technology has not yet been

developed.

The Gull itself is not big enough for a fusion pack, and is instead powered by four Tenzerat L30 storage loops, with 20 hours of power. A pair of small Arc-Fuller Dyna-Tron-4 electrojets provide forward thrust, using practically any atmo-spheric mix as an operating fluid. A pair of Jaxton Engineering J5 lift spindles gives the Gull an operating ceiling of 15,000 metres on a world with standard gravity and atmospheric pressure.

BASE ARMoUR:

FRonT:

RIGHT SIDE

LEFT SIDE

REAR

VEnTRAL

DoRSAL

55

5

5

5

5

5

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Page 5: GRAV VEHICLES - DriveThruRPG.com · 2018. 4. 28. · light gauss machinegun and a pair of small rocket pods. This version does not have the folding chassis. nAME SkILL AGILITY SPEED

oRIon SECURITY URBAn PATRoL

VEHICLE (UPV)Hull Structure

The UPV is based on the chassis of the Haulteclere G-car. Mini-facs all over human space produce this vehicle for local security forces. The version described here is armed, but on many worlds this security vehicle is not armed.

Armament for this vehicle is a single, fixed-forward, GenraDyne E-90 EMP cannon, intended to short out the systems of vehicles being pursued. Critics have often pointed out that shorting-out the systems of a grav vehicle in flight are tantamount to killing the occupants. The vehicle is lightly-armoured as well, able to withstand most small arms.

Like the Gull, the UPV is too small to contain a fusion core, and in-stead operates off a pair of Gdansk TG L50 storage loops, with 24 hours of power. A pair of Jako Y50 electrojets provides forward thrust, using any atmospheric mix, while a pair of Szlachta K6 lift spindles provides lift, with a ceiling of 24,000 meters on a standard world.

nAME SkILL AGILITY SPEED RAnGE CREW/PASSEn-GERS

UPV Grav Ve-hicle

+5 7200 kph 3000 km 2

CARGo ARMoUR HULL STRUCTURE SHIPPInG SIZE

CoST

10 10 5 5 4 MCr1.45

BASE ARMoUR:

FRonT:

RIGHT SIDE

LEFT SIDE

REAR

VEnTRAL

DoRSAL

1010

10

10

10

10

10

MoDIFICATIonS: Advanced Controls, Cybernetic Linkage, Increased \Hull, Increased Structure, Decreased Range, Autopilot (Grav/1), Standard Navigation (+2), Standard Sensors (+1), V. Distant Communications w/tencryption, 6 Flares, 6 Chaff, Entertainment System, Holding Tank (2 Spaces), Fire Extinguisher

Sam

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Page 6: GRAV VEHICLES - DriveThruRPG.com · 2018. 4. 28. · light gauss machinegun and a pair of small rocket pods. This version does not have the folding chassis. nAME SkILL AGILITY SPEED

CoLUMBIA G-CARRIERHull Structure

MoDIFICATIonS: Advanced Controls, Decreased Speed, Fusion Power, Autopilot (Grav/2), Basic Navigation (+1), Basic Sensors (0), Very Distant Communications, Hostile Environment Protection, Entertainment System

nAME SkILL AGILITY SPEED RAnGE CREW/PASSEn-GERS

Co-lumbia

Grav Ve-hicle

+2 540 kph Unlim-ited

2/10

CARGo ARMoUR HULL STRUCTURE SHIPPInG SIZE

CoST

26.5 6 27 26 26.5 MCr7.26

The Columbia is a civilian version of the Nazh armed g-carrier. It is purchased as an empty hull, and custom-ized for the end-user. Common uses included moving freight and/or passengers, survey and exploration work, recreation, and even as a transport for militias and security forces, though the stock hull is not well-armoured.

The version presented here is a basic transporter, with comfortable seating for 10 passengers and storage

for a large volume of cargo.

With the V-80 fusion pack, the Columbia has unlimited range within an atmosphere. The pair of electrojets give it a high cruise speed, while the pair of K8 spindles gives the craft a flight ceiling of 30,000 metres, though in general use the craft is not pressurized for operations at that altitude.

BASE ARMoUR:

FRonT:

RIGHT SIDE

LEFT SIDE

REAR

VEnTRAL

DoRSAL

66

6

6

6

6

6

Sam

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Page 7: GRAV VEHICLES - DriveThruRPG.com · 2018. 4. 28. · light gauss machinegun and a pair of small rocket pods. This version does not have the folding chassis. nAME SkILL AGILITY SPEED

nEU-EURoPE RABEn SkY-BIkEHull Structure

The Raben is a single-seat vehicle that operates at a relatively low speed and flight ceiling. Its open nature means that any pilot needs to be wearing a flight suit for operations above 2000 metres and speeds over 200 kph.

The single M1 spindle gives the Raben a maximum flight ceiling of 10,000 metres, but the manufacturer warns that it should not be operated above 5000 metres. The small vehicle is powered by a simple Magnon T3 gas turbine, burning synthetic concentrated fuel. It can be made to operate on methane or other gaseous fuels, but the range drops precipitously. Forward power and additional lift is provided by two large outboard ducted fans, which fold up for storage.

These small vehicles are popular with survey crews, urban commut-ers, and adventurous types in all walks of life. The Armiger Mercenary group even has an armed version with a reinforced frame, sporting a light gauss machinegun and a pair of small rocket pods. This version does not have the folding chassis.

nAME SkILL AGILITY SPEED RAnGE CREW/PASSEn-GERS

Raben Grav Ve-hicle

+1 540 kph 3000 km 1/0

CARGo ARMoUR HULL STRUCTURE SHIPPInG SIZE

CoST

1 0 0 0 0.5 Cr68,250

BASE ARMoUR:

FRonT:

RIGHT SIDE

LEFT SIDE

REAR

VEnTRAL

DoRSAL

00

0

0

0

0

0

MoDIFICATIonS: Open Frame, Decreased Speed, Decreased Range, Folding Chassis, Standard Controls, Autopilot (Grav/1), V. Distant Communications, Entertainment System

Sam

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Page 8: GRAV VEHICLES - DriveThruRPG.com · 2018. 4. 28. · light gauss machinegun and a pair of small rocket pods. This version does not have the folding chassis. nAME SkILL AGILITY SPEED

HAnZAkI AIR BoATHull Structure

MoDIFICATIonS: Advanced Controls, Aquatic Drive, Fusion Power, Autopilot (Grav/1), Standard Navigation (+2), Advanced Sensors (+2), Hostile Environment Protection, Continental Communications, Holosuite, Entertainment System, Mini-Galley, 4 Bunks, Freshers, Mini-galley, Fire Extinguisher

nAME SkILL AGILITY SPEED RAnGE CREW/PASSEn-GERS

Hanzaki Grav Ve-hicle

+2 2000 kph Unlim-ited

1/3

CARGo ARMoUR HULL STRUCTURE SHIPPInG SIZE

CoST

7 15 17 16 15.5 MCr9.91

The air boat was designed for recreational and survey use. Capable of landing on water, it is equipped with MHD tunnel waterjets for aquatic propulsion. The long landing-legs can hold the craft level when on rough or uneven ground. It is a sturdy vehicle as well, with reinforced hull and structure, along with light armouring

for protection from environmental hazards.

The air boat is large enough to contain a Kazan U10 fusion core, which gives the vehicle unlimited range within an atmosphere. Lift is through a pair of Rifuta G8 spindles, with a flight ceiling of 20,000 metres on a standard world. Forward flight is through a single Bana J20 electrojet turbine,

able to use any gas as a working medium.

Inside, the air boat is well-appointed for long journeys into the wilds, with 4 bunks, a mini galley, a fresher, and an entertainment system. There is considerable cargo volume as well, some of which can be re-configured for lab space or dedicated vehicle storage.

BASE ARMoUR:

FRonT:

RIGHT SIDE

LEFT SIDE

REAR

VEnTRAL

DoRSAL

1515

15

15

15

15

15

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