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    GT STRUDL

    Version30

    Release Guide - Vol. 2 of 2

    GTMENU

    April 2009

    Computer-Aided Structural Engineering Center

    School of Civil & Environmental Engineering

    Georgia Institute of Technology

    Atlanta, Georgia 30332-0355

    U.S.A.

    Telephone: (404) 894-2260

    Fax: (404) 894-8014

    e-mail: [email protected]

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    NOTICES

    This GTSTRUDLRelease Guide is applicable to Version 30 with a release date in the

    GTSTRUDL title block of April 2009.

    The GTSTRUDL computer program is proprietary to, and a trade secret of the Georgia

    Tech Research Corporation, Atlanta, Georgia, U.S.A.

    GTMenu and its documentation were developed as an enhancement to GTSTRUDL authored

    by the Computer-Aided Structural Engineering Center, Georgia Institute of Technology.

    DISCLAIMER

    NEITHER GEORGIA TECH RESEARCH CORPORATION NOR GEORGIA INSTITUTE

    OF TECHNOLOGY MAKE ANY WARRANTY EXPRESSED OR IMPLIED AS TO THE

    DOCUMENTATION, FUNCTION, OR PERFORMANCE OF THE PROGRAM

    DESCRIBED HEREIN, AND THE USER OF THE PROGRAM IS EXPECTED TO MAKETHE FINAL EVALUATION AS TO THE USEFULNESS OF THE PROGRAM IN THEIR

    OWN ENVIRONMENT.

    Commercial Software Rights Legend

    Any use, duplication, or disclosure of this software by or for the U.S. Government shall be

    restricted to the terms of a license agreement in accordance with the clause at DFARS

    227.7202-3 (June 2005).

    This material may be reproduced by or for the U.S. Government pursuant to the copyrightlicense under the clause at DFARS 252.227-7013, September 1989.

    Copyright 2009

    Georgia Tech Research Corporation

    Atlanta, Georgia 30332-0355

    U.S.A.

    ALL RIGHTS RESERVED

    S)))))))))))))))))Q

    GTSTRUDL is a registered service mark of the Georgia Tech Research Corporation, Atlanta,

    Georgia.

    Windows Vista, Windows XP, Windows 2000 and Windows NT are registered

    trademarks of Microsoft Corporation in the United States and/or other countries.

    Microsoft Office Excel is a registered trademark of Microsoft Corporation in the United

    States and/or other countries.

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    Table of ContentsChapter Page

    NOTICES . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . ii

    DISCLAIMER . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . ii

    Commercial Software Rights Legend . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . ii

    Table of Contents . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . iii

    Chapter 1

    1.0 Objectives & Overview of Capabilities . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1-1

    1.1 Objectives . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1-1

    1.2 Intended Audience . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1-1

    1.3 Overview of Capabilities . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1-1

    1.4 Contents and Organization . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1-4

    Chapter 2

    2.0 How to Start GTMenu . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2-1

    Chapter 3

    3.0 GTMenu Desktop . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3-1

    Chapter 4

    4.0 Menu Bar . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4-1

    4.1 File . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4-1

    4.2 Create . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4-4

    4.3 Edit . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4-8

    4.4 Display . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4-12

    4.5 Results . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4-14

    4.6 Check . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4-184.7 Options . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4-19

    4.8 Units . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4-25

    4.9 Coordinate System . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4-26

    4.10 Utilities . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4-28

    4.11 Help . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4-29

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    Chapter 5

    5.0 Button Bar . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5-1

    5.1 Print . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5-1

    5.2 Inquire . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5-2

    5.3 Active Independent Static Loading . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5-7

    5.4 Display Load . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5-85.5 Display Model . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5-10

    5.6 Annotate Model . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5-13

    5.7 Label Settings . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5-15

    5.8 Zoom . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5-17

    5.9 Rotate . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5-20

    5.10 Redraw . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5-22

    5.11 Redraw Solid . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5-23

    5.12 View . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5-24

    5.13 Mode Bar . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5-26

    Chapter 6

    6.0 Example Problems . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6.0-1

    6.1 Example 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6.1-1

    6.2 Example 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6.2-1

    6.3 Example 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6.3-1

    6.4 Example 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6.4-1

    6.5 Example 5 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6.5-1

    Chapter 7

    7.0 Known Problems and Possible Workarounds . . . . . . . . . . . . . . . . . . . . . . . 7-1

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    Introduction 1 - 1

    1. Objectives & Overview of Capabilities

    1.1 Objectives

    GTMenu is a graphical user interface within GTSTRUDL that is designed to

    generate structural model data and display analysis and design results.

    1.2 Intended Audience

    This manual is addressed to the structural engineer that will be using GTMenu.

    1.3 Overview of Capabilities

    GTMenu uses all the conventions, concepts and syntax associated with GTSTRUDL.These include free-field input, optional data labels, access to data tables, change of

    units at any time, multiple structural types within the same model, member

    eccentricities and end joint sizes. Additional facilities are used only within GTMenu.

    Examples of these are automatic generation of IDs, geometric entities called

    construction points, lines and curves, as well as material and section property

    groups.

    Some of the major features of GTMenu are as follows:

    1. MODEL CREATION

    Structural components and attributes can be specified individually or

    automatically generated in a mesh quickly and with a minimum of input.

    This includes joints, members, all GTSTRUDL finite element types,

    properties, supports and loadings.

    2. MODEL EDITING

    Any data generated by GTMenu can be changed by using an appropriate

    EDIT function. Portions or all of the model may be copied, scaled or

    deleted. Members may be easily split (subdivided). Member releases andeccentricities may be specified in the EDIT function. An existing model

    may be moved, scaled, or extruded. Users may also right click on a

    member, element, or joint and see all of the model attributes. Each attribute

    may then be easily changed by double clicking thus activating an EDIT

    function.

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    1 - 2 Introduction

    3. MODEL CHECKING

    GTMenu may be used to check and verify models generated within

    GTMenu and models generated in GTSTRUDL outside GTMenu.

    Specifically, a model can be checked to connect and eliminate duplicate

    joints, members and elements that may be automatically generated.CHECK can eliminate duplicate joints. In addition, this feature performs

    checks on element distortions and aspect ratios and planar elements.

    Computation of the weight and center of gravity of the model and a

    summation of the applied loads can be requested.

    4. SAVE/RESTORE

    You may save a session database at any time and restore the data later to

    continue model development. This feature of GTMenu is the same as the

    GTSTRUDL SAVE/RESTORE feature available in command mode.

    5. DATABASE and INPUT FILE

    The GTMenu database can be translated directly into a GTSTRUDL

    database for analysis in the same session. You may create a GTSTRUDL

    text input file for use as input verification or for later editing and reuse.

    6. STANDARD and USER DEFINED VIEWS

    GTMenu contains four standard views; isometric, XY plane, XZ plane and

    YZ plane. The user may define additional views. The user definable views

    can be defined using global or skewed planes or simply a view of thecurrent display. Views may be returned to any time by simply clicking on

    a scrollable list of views.

    7. DYNAMIC ROTATION

    You may dynamically rotate the model by clicking in the graphics area and

    moving the cursor using the mouse. You may also cause the structure to

    continuously rotate on the screen using the dynamic tumbling option.

    8. RESULTS DISPLAY

    Analysis results may be displayed within GTMenu. These results include

    the display of the deformed structure, dynamic and buckled mode shapes,

    the transient response of the structure, force diagrams and envelopes,

    contouring of finite element results, the vector display of 2D finite

    element principal results, and joint reactions. You may also label member

    and forces at the start and end of each member. The deformed structure,

    dynamic and buckled mode shapes and the transient response may be

    animated. You may also animate the deformed shape or the force/moment

    diagrams as a moving load moves across the structure.

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    Introduction 1 - 3

    Steel design code check results may also be displayed including the

    Pass/Fail status of a member, actual/allowable stress and Kl/r values, and

    controlling code provisions.

    Offshore design punching shear results may also be displayed includingthe Pass/Fail status of a member, actual/allowable stress and Geometric

    Ratio (API Equation 4.1-1) checks, and controlling code provisions.

    Plastic hinge results may also be displayed indicating the percentage of a

    complete plastic hinge at the start or end of a member.

    9. DRAW SOLID SHAPES

    Finite elements may be displayed as solid shapes. In addition, steel

    shapes taken from tables of steel shapes may be displayed as solid shapes

    with the cross-sections drawn to scale. Member Properties specified usingthe Member Dimension command (circles, rectangles, tees, RL and LL

    concrete cross-sections) may also be shown as color-filled solids.

    Variable member properties will also be shown.

    10. DEFAULT SETTINGS

    Default Settings allows you to set default values used by GTMenu.

    Examples are default print options and color usage.

    11. DELETION (in each Creation menu)

    Any data generated in the current menu can be deleted without leaving the

    current menu. This makes it easy to eliminate mistakes immediately.

    12. AUTOMATIC DIMENSIONING

    GTMenu can annotate the screen with dimension lines and automatically

    calculated dimensions. Comments can also be placed anywhere on the

    screen.

    13. NAMES (IDs) for JOINTS, MEMBERS and ELEMENTS

    The IDs generated for joints, members and elements may be controlled.You may define an alphanumeric prefix along with a starting integer. You

    may change the ID prefix or starting integer as the model is being created.

    You may also resequence the IDs for the model.

    14. MIXED UNITS OF LENGTH

    Whenever a length value is requested (such as a coordinate value), you

    may enter the value in feet, inches and inch fractions, regardless of the

    currently active units.

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    1 - 4 Introduction

    15. PRINTED OUTPUT

    The graphical display area may be printed at any time. In addition, the

    graphical display may be brought into the Scope Editor for the addition of

    annotation, changing of colors or moving existing annotation.

    16. TEXT INPUT FILE

    A text GTSTRUDL input file reflecting the current model data may be

    created at any time. The input file may be created for the entire model or

    a portion of the model.

    1.4 Contents and Organization

    This document discusses GTMenu start-up procedures and describes the layout of

    the GTMenu desktop. In addition, it describes the functionality of the top level

    menus. This manual provides example problems in Chapter 6 which demonstrate

    the features of GTMenu. In the examples, italic type indicates menu selections

    which you pick with a mouse and bold type indicates data or commands which you

    enter on the keyboard.

    A list of known problems with GTMenu and possible workarounds is presented in

    Chapter 7.

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    How to Start GTMenu 2 - 1

    2. How to Start GTMenu

    From the GTSTRUDL StartupWizard as shown below, select GTMenuand then select OK.

    or from GTSTRUDL Output - GTSTRUDL window select Modeling and then select

    Graphical Modeling (GTMenu)as shown below:

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    2 - 2 How to Start GTMenu

    or by selecting the icon from the Toolbar for GTMenu as shown below,

    or from the Command input box at the bottom of the GTSTRUDL Output window, enter:

    menuor gtmenu

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    3 - 2 GTMenu Desktop

    C Mode Barwhich allows you to specify how you want to select or identify

    joints, members and elements.

    C Tool Tipswill become visible when the cursor rests on buttons on the Button

    Bar.

    C Independent Loadwill display the first active independent static loading

    name or the last loading activated in GTMenu for Create, Edit, Display or

    Results functions.

    C Arrow Keyswhich allow you to use the arrow keys on the keyboard to

    Rotate, Zoom, and Pan on the model.

    Using GTMenu

    Click the left mouse button to select any menu item, dialog button or item from a list.

    (While creating a model or selecting model items in the Graphics Window, you may select

    another menu item or dialog item to exit graphics processing and return to menu processing).

    You may double-click the left mouse button to select any item from a list such as a property

    name or load name.

    If graphics processing (selecting with mouse or animation) is being performed, click the

    right mouse button to stop graphics processing. If graphics processing is not being

    performed, clicking on the right mouse button on a joint, member or element will provide

    you with information regarding that joint, member or element. Hold down the control key

    and right-click on a joint, member or element to get information about the active loading on

    that joint, member or element.

    Press the Enter key after inputting the data into an input box.

    You may use the arrow keys on the keyboard to rotate, zoom or pan the model in the

    Graphics Window. The current function of the arrow keys is shown at the top of the

    Graphics Window. The default function of the arrow keys is set to rotate. To enable arrowkey functionality, select the Graphics Window by left-clicking in the Graphics Window

    when not performing graphics processing. After selecting the Graphics Window, the image

    may be rotated about the screens horizontal axis by using the up/down arrow keys. To

    rotate about the screens vertical axis, use the left/right arrow keys.

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    GTMenu Desktop 3 - 3

    To zoom in or out within the Graphics Window using the arrow keys, (select the Graphics

    Window to make it the active window, then press Z or z to set the arrow keys to zoom

    mode), and then use the up/down arrow keys to zoom in or out. You may also change the

    function of the arrow keys to a pan mode by pressing P or p. Then, the arrow keys will

    pan the graphics image; up, down, left or right depending on which arrow key is selected.To change the function of the arrow keys back to rotate, press R or r.

    In addition to the arrow keys and the Z or z, P or p and R or r keys, additional

    hot keys are (you may use upper or lower case characters):

    to rotate about screen z axis

    U to return to the fUll structure (use after zooming),

    W to Window using the cursor,

    LA Label All joints, members, and elements,

    LJ (names) Label All or named joints,

    LM (names) Label All members and elements or named members/-

    elements,

    A Again : draw the Display again

    B to go back to a previous display after zooming, rotating,

    panning or changing views,

    F to go forward to a previous display (this is only valid after

    having gone back so a forward display exists),1 - 9 will cause view 1, 2, 3, . . . 9 to be displayed

    0nn will cause view nn to be displayed where nn is an integer

    from 10 - 99.

    00nnn will cause view nnn to be displayed where nnn is an integer

    from 100 - 999,

    V display the VIEW menu (see Section 4.4) in more options

    mode

    I will cause an isometric rotation of the current VIEW (see

    Section 4.4) to be displayed,

    XY will cause an xy plane rotation of the current VIEW (see

    Section 4.4) to be displayed,

    XZ will cause an xz plane rotation of the current VIEW (see

    Section 4.4) to be displayed,

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    3 - 4 GTMenu Desktop

    YZ will cause a yz plane rotation of the current VIEW (see

    Section 4.4) to be displayed.

    N iNquire about clicked on entity,

    Q hold down the CTRL key when pressing the Q key to write

    the Query statistics (see Section 4.4) to the Message Area.

    J or J select Joints only (hold down the CTRL key when pressing

    the J key for joint load inquiry)

    M or M select Members only (hold down the CTRL key when

    pressing the M key for member load inquiry)

    E or E select Elements only (hold down the CTRL key when

    pressing the E key for element load inquiry)

    H list a short description of the hot keys similar to the above

    where

    is a carriage return (the Enter key)

    When entering data into tables (e.g. Variable Spacing), press Enter or use the arrow keys

    to move from one table entry to the next entry. The mouse may also be used to move to a

    table entry by moving the cursor to the next entry box and clicking the left mouse button.

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    4 - 1

    4. Menu Bar

    The Menu Bar located at the top of the desktop reveals pull-down menus when

    invoked. Selections from the Menu Bar provide access to GTMenu commands and features.

    The menu selections can also be activated without a mouse using accelerator keys. Aselection in the main Menu Bar is activated by selecting an sequence where

    is the underlined letter in the Menu Bar. Once the pull-down menu appears, you can

    press the without the to select from the pull-down menu. The following

    sections describe each item in the Menu Bar.

    4.1 Fileitem from Menu Bar

    File

    Restore Model ...

    Save Model ...

    Generate GT STRUDL text input ...

    Page Setup

    Print

    Print Preview and Edit

    End GTMenu

    Purpose

    The File menu allows you to restore a model from a previous session, save thecurrent model data, generate a GT STRUDL input file, print the Graphics Window,

    print preview and edit the Graphics Window using the Scope Editor and end

    GTMenu to return to the main GTSTRUDL Output window.

    Functions

    Restore Model

    To restore a previous model, select Restore Model from the File menu. A

    dialog box appears containing a list of saved models. Double click on a selection

    from the list to restore that model.

    Save Model

    You may save the existing model by selecting Save Model under the File menu.

    As in Restore, a dialog box appears containing a scrollable list of saved models.

    Enter a new name in the input box to save as a new model or select a name from

    the list to save as an existing model.

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    4 - 2

    Generate GT STRUDL text input

    Generate GT STRUDL text input allows you to generate a GT STRUDL input

    file (.gti file). A dialog box appears to allow you to format the input file, enter

    an input file name, enter an optional model name and description.

    The generated input file will contain the following information:

    Coordinates

    Supports and Joint Releases

    Incidences (Member and Element)

    Material, Element, and Member Properties

    Member Eccentricities and End Joint Size

    Member Releases

    Beta angles

    Static Loadings

    Loading Combinations

    Steel Design Parameters and Constraints

    Group, Column Line, Girder, and Physical Member Definitions

    Mass data such as Lumped or Consistent Mass, Joint Inertias, and

    Member Added Mass

    GTMenu Point Coordinates

    GTMenu Line Incidences

    If a view is active that contains only a portion of the structure, you may havethe generated input file contain only information related to joints, members,

    and elements in the current view.

    The generated input file does not contain the following information:

    Joint Ties and Joint Constraints (Rigid Bodies)

    Dynamic Loadings including the storing of time history or response

    spectrum curves

    Dynamic Damping

    Dynamic Parameters

    Nonlinear Effects

    Analysis commands

    List or Print commands

    Page Setup

    Selecting this option will pop-up a dialog which allows you to apply templates

    and specify margins to later be used by the Print and Print Preview and Edit

    functions below.

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    4 - 3

    Print

    The Graphics Window will be printed to the default Windows printer.

    Print Preview and Edit

    The Graphics Window will be captured and opened in the Scope Editor. The

    Scope Editor allows you to add annotation, alter colors, zoom in on the image,

    copy to the clipboard and to print the image. You may also export the image in

    the Scope Editor to an enhanced metafile format (.emf file). This will allow you

    to later insert the graphical image in another file such as a Microsoft Word or

    Power Point document.

    End GTMenu

    You will return to the GTSTRUDL Output window if no changes have been

    made. If you have made changes to an existing model while in GTMenu, you

    will be asked if you want to keep the changes. If you select Yes, you will return

    to the GTSTRUDL Output window with your changes. If you selectNo, yourchanges will be discarded and you will return to the GTSTRUDL Output window

    with the original model.

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    4 - 4

    4.2 Createitem from Menu Bar

    Create

    Material Properties


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