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Half Life 2 – Star Wars:Rise of the Rebellion. By: Nick Cooper, Mark Szewczyk, Aric Zonta, Igal...

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Half Life 2 – Star Wars:Rise of the Rebellion. By: Nick Cooper, Mark Szewczyk, Aric Zonta, Igal Rubinshtein, and Kevin Gilmartin
Transcript
Page 1: Half Life 2 – Star Wars:Rise of the Rebellion. By: Nick Cooper, Mark Szewczyk, Aric Zonta, Igal Rubinshtein, and Kevin Gilmartin.

Half Life 2 – Star Wars:Rise of the Rebellion.

By: Nick Cooper, Mark Szewczyk, Aric Zonta, Igal Rubinshtein, and Kevin Gilmartin

Page 2: Half Life 2 – Star Wars:Rise of the Rebellion. By: Nick Cooper, Mark Szewczyk, Aric Zonta, Igal Rubinshtein, and Kevin Gilmartin.

Half Life 2 – Star Wars:Rise of the Rebellion.

Core MechanicThemeCharactersCustomizeWeaponsVehiclesPhysics

Page 3: Half Life 2 – Star Wars:Rise of the Rebellion. By: Nick Cooper, Mark Szewczyk, Aric Zonta, Igal Rubinshtein, and Kevin Gilmartin.

Theme

Our theme is to take the story of Star Wars, mainly Episodes IV, V, and VI and use the core mechanics of Half Life 2. Our theme is similar to that of the main character in the movies, Luke Skywalker, but is a customized player.

Page 4: Half Life 2 – Star Wars:Rise of the Rebellion. By: Nick Cooper, Mark Szewczyk, Aric Zonta, Igal Rubinshtein, and Kevin Gilmartin.

Core Mechanic

Core Mechanics of Half Life 2 First person shooter Free rotating third person view Aimed attack Puzzle Exploration

Page 5: Half Life 2 – Star Wars:Rise of the Rebellion. By: Nick Cooper, Mark Szewczyk, Aric Zonta, Igal Rubinshtein, and Kevin Gilmartin.

Core Mechanic

Most of our game will take place in the first person point of view, However, light saber battles will take place in a free rotating third person perspective, giving the player maximum mobility.Obviously, when starting out with weapons, play must use aimed attack to strike a target.

Page 6: Half Life 2 – Star Wars:Rise of the Rebellion. By: Nick Cooper, Mark Szewczyk, Aric Zonta, Igal Rubinshtein, and Kevin Gilmartin.
Page 7: Half Life 2 – Star Wars:Rise of the Rebellion. By: Nick Cooper, Mark Szewczyk, Aric Zonta, Igal Rubinshtein, and Kevin Gilmartin.

Core Mechanic

When becoming more advanced in the game, a player learns “the way of the force” to help influence the weak minded to complete tasks or puzzles.Exploration is key. A player must navigate the Star Wars Universe in order to complete assigned tasks.

Page 8: Half Life 2 – Star Wars:Rise of the Rebellion. By: Nick Cooper, Mark Szewczyk, Aric Zonta, Igal Rubinshtein, and Kevin Gilmartin.

Characters

The entire Star Wars Universe are characters that one encounters during game play. Luke Skywalker Princess Leia Han Solo Chewbacca Obi-Wan Yoda Rebellion Soldiers

Page 9: Half Life 2 – Star Wars:Rise of the Rebellion. By: Nick Cooper, Mark Szewczyk, Aric Zonta, Igal Rubinshtein, and Kevin Gilmartin.
Page 10: Half Life 2 – Star Wars:Rise of the Rebellion. By: Nick Cooper, Mark Szewczyk, Aric Zonta, Igal Rubinshtein, and Kevin Gilmartin.

Characters

However, the villainous characters of the Star Wars Universe exist as well. Darth Vader The Emperor Boba Fett Jabba the Hut Storm troopers

Page 11: Half Life 2 – Star Wars:Rise of the Rebellion. By: Nick Cooper, Mark Szewczyk, Aric Zonta, Igal Rubinshtein, and Kevin Gilmartin.

Weapons

The weapons arsenal is vast and comparable to Half Life 2. Half Life 2 weapons

Blaster Pistol Blaster Rifle Rocket Launcher Crowbar Gravity Gun

Page 12: Half Life 2 – Star Wars:Rise of the Rebellion. By: Nick Cooper, Mark Szewczyk, Aric Zonta, Igal Rubinshtein, and Kevin Gilmartin.

Weapons

Weapon arsenal for Star Wars:Rise of the Rebellion:

Blaster Pistol Blaster Rifle Rocker Launcher Light Saber Force Powers

Page 13: Half Life 2 – Star Wars:Rise of the Rebellion. By: Nick Cooper, Mark Szewczyk, Aric Zonta, Igal Rubinshtein, and Kevin Gilmartin.

Vehicles

The Star Wars Universe has a vast amount of land and air vehicles. Land Speeder Speeder Bike Snow Speeder Taun Taun X-wing Y-wing

Page 14: Half Life 2 – Star Wars:Rise of the Rebellion. By: Nick Cooper, Mark Szewczyk, Aric Zonta, Igal Rubinshtein, and Kevin Gilmartin.
Page 15: Half Life 2 – Star Wars:Rise of the Rebellion. By: Nick Cooper, Mark Szewczyk, Aric Zonta, Igal Rubinshtein, and Kevin Gilmartin.

Vehicles

The player can also hijack imperial vehicles: T.I.E. Fighter Interceptor T.I.E. Bomber Imperial Shuttle

Page 16: Half Life 2 – Star Wars:Rise of the Rebellion. By: Nick Cooper, Mark Szewczyk, Aric Zonta, Igal Rubinshtein, and Kevin Gilmartin.

Physics

A complex physics engine is required to make the Star Wars Universe interactive. This physics engine is a key part to not only Half Life 2 but also Star Wars:Rise of the Rebellion.

Page 17: Half Life 2 – Star Wars:Rise of the Rebellion. By: Nick Cooper, Mark Szewczyk, Aric Zonta, Igal Rubinshtein, and Kevin Gilmartin.
Page 18: Half Life 2 – Star Wars:Rise of the Rebellion. By: Nick Cooper, Mark Szewczyk, Aric Zonta, Igal Rubinshtein, and Kevin Gilmartin.

Conclusion

Through the use of all above mentioned things, this game, though having a completely different narrative than Half Life 2, uses the EXACT Core Mechanic of Half Life 2.

Page 19: Half Life 2 – Star Wars:Rise of the Rebellion. By: Nick Cooper, Mark Szewczyk, Aric Zonta, Igal Rubinshtein, and Kevin Gilmartin.

Any Questions?

Page 20: Half Life 2 – Star Wars:Rise of the Rebellion. By: Nick Cooper, Mark Szewczyk, Aric Zonta, Igal Rubinshtein, and Kevin Gilmartin.

Thank You Very Much!


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