Date post: | 20-Dec-2015 |
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Hand-Eye Coordination and Vision-based Interaction
Martin Jagersand
Collaborators: Zach Dodds, Greg Hager, Andreas Pichler
Sensory-Motor Coordination
• Humans interact effortlessly with the world through vision and physical contact
• Fundamental: Sensory-Motor transforms
Different issues
• What tasks can be performed?– Camera models, geometry, visual encodings
• How to do vision guided movement?– H-E transform estimation, feedback,
feedforward motion control
• How to plan, decompose and perform whole tasks?
Tasks and Image Specifications
task space error
image space error
image space satisfied
task space satisfied
Camera Models• Internal calibration: Longuet-Higgins 1981
• Weak calibration: Faugeras 1992, Hartley 1992
• Affine calibration: Horaud et al. 1998, 1999
• Stratification of stereo vision: Faugeras 1995
- characterizes the reconstructive certainty of weakly, affinely, and internally calibrated stereo rigs
Caff
C inj
Cproj
C sim
reconstruction up to a bijection of task space
up to a projective transformation of task space
up to an affine transformation of task space
up to a similarity (scaled Euclidean transformation)
Task Invariance
A task T(f)=0 is invariant under a group G of transformations, iff x
f V , g G with g(f ) V T(f )=0 T(g(f ))=0n
xn
If T(f ) = 0 here,
T(f ) must be 0 here, if T is G invariant
T(f ) must be 0 here, if T is G invariant
T(f ) must be 0 here, if T is G invariant
T(f ) must be 0 here, if T is G invariant
proj
inj
sim
aff