Handhelds in the classroom.
DanicaDowling
WHY HANDHELDS ARE USEFUL IN THE CLASSROOM Handhelds are great for the use in the
classroom. Gives students that extra push to want
to learn. Connecting to students by teaching
them through something they enjoy and know well to work with.
CELL PHONES Motivated more to use cell phones in an
educational manner. Educational software and programs for cell
phones. Students already have one, and put it to use. Able to use the camera. Receiving SMS & email reminders from
teachers Synchronizing calendar/timetable and setting
reminders Transferring files between school and home. Timing experiments with stopwatch.
http://www.ns.umich.edu/podcast/video.php?id=717
CALCULATORS Make tedious math fun, fast, and
accurate. Make those hard problems easier
to do and understand. Great for a check to if your answer
is right. Allow students more access to
meaningful problems. Provides symbolic, graphical, and
numerical representations, students are able to employ different methods to solve problems.
IPODS Use the camera and video recorder. Use it for music class to listen to different types of music. For the foreign language programs the students download
lessons to their devices. New ways to study away from class using time. Connecting with students and their passion for technology. Search the web, do classroom quizzes, hand in homework
assignments, research projects. Help students in sports, by keeping track of heart-rate, etc.
http://www.slideshare.net/gpoli/a-classroom-in-your-pocket-ipods-in-education
IPADS
Easy and fast access to internet resources and the most current news. Can access books and able to read on them. Open, view, and play around with photos. Can take the place of textbooks, in which there is less for the students
to carry and worry about having. Can have homework and assignments done and graded between the
teacher and students, without using paper and that extra mass. Use many different applications to help the students learn better. A piece of attendance software on the music teachers iPad
automatically detects which students are in the room, which are in the building and on their way, and which are simply not in school that day.
KINDLE AND E-BOOK READER You can send a purchased Kindle book to 6
devices, which would reduce the cost involved in buying books.
Can highlight and have note-taking features. You can upload PDF documents by
connecting the USB to your computer. Can raise the font size. Text-to-speech feature. Given activities for students that relate to
the books. Translate to any language.
http://reviews.cnet.com/e-book-readers/barnes-noble-nook/4505-3508_7-33786175.html?tag=mncol;also
GPS Identify locations. Can use and discover Google
Earth. Provides lessons plans that
incorporate GPS. Can use the program of GIS, for
educational uses. Create your own maps. Help students learn and
understand science on a whole new and better level.
Learn geology and other earth scientists.
HANDHELD COMPUTERS (PALMS) Small and easy to carry around. Access books and drawing and animation
tools. Word processing and easy printing. Create tables and spreadsheets. Instant questionnaire software with
results. Web-mapping. One of the cheapest and useful
handhelds.
http://www.youtube.com/watch?v=HwzkPUdQJHQ
LIVESCRIBE PULSE DIGITAL PEN/RECORDER Record up to seven hours and students can go back
and listen to lectures. Records your notes two ways: it creates digital copies
of everything you write by hand while recording audio at the same time.
It also goes one step further and links the two together, so you can quickly access audio by tapping parts of your notes.
Easily be able to plug it in your computer via a USB port so you can extract the file onto your hard drive for later reference.
Small and easy to carry around. In addition, it offers features like a calculator,
translator, and a paper piano that plays a mini piano you draw on paper.
WINDOWS MOBILE (PHONE) Easy to sync documents, contacts,
calendars, memos, etc. from your PC to other SMART devices.
Provides Windows Office. Easy to navigate and connect to
the web. Use e-mails, and chat to
others around you. Send voice clips instantly. Camera
http://www.microsoft.com/windowsmobile/en-us/meet/demo.mspx
CAMERAS Take and create pictures for different activities with immediate feedback.
Digital encourages faster learning, more fun and greater creativity with photography.
Digital cameras promote visual literacy.
Easy to adjust mistakes with exposure or the affects of lens distortion with software.
Children are naturally drawn to photography.
By using digital cameras within the curriculum, teachers can not only provide students with a visual medium for self-expression, but also help them to hone their observation skills, develop an understanding of perspective, and practice their computer skills.
NINTENDO DS (GAME BOYS) Fun and easy way to learn! Games available for math, science,
language, spelling, and brain activities. Program allows a teacher to use a PC to
interface over local wireless with up to 50 DS systems in a classroom. The system can be used for problem sets, with the answers checked automatically and sent to the teacher's PC, surveys, tests, and other multiple-choice activities.
Video games grabsall children
STUDENT RESPONSE SYSTEM Allow students to respond to questions
asked verbally, on paper or on screen and enables you to instantly assess their comprehension of your lessons.
Increase classroom participation and attentiveness .
Encourage risk-taking with anonymous student responses.
Automate taking attendance. Easy for students to use and
understand.
NEGATIVES
Sometimes could be more of a distraction. Can create disruptions during class. May lead to students to depend on these
devices. (rely on it too much) Needs to be taught the correct way. Does not do well with hard beating by students. Cheating, because you can share information so
easily to other students. Add-ons pieces become expansive. Safety and replacement issues. Level is too high to fully utilize the technology. Chance to have students misuse the technology.
RESOURCES
http://www.zardec.net.au/keith/digcam.htm http://www.mangomon.com/blog/bid/20297/iPad-s-in-Special-Education-Classrooms http://
www.associatedcontent.com/article/230656/using_ipods_in_the_classroom_promotes.html?cat=4
http://www.islandpacket.com/2009/09/13/965830/kids-use-ipods-in-school-to-help.html
http://edweb.sdsu.edu/courses/edtec700/GPS/resources.htm http://hubpages.com/hub/Texas-Instruments-Calculators-Facilitates-Learning--
in-Classrooms http://
www.associatedcontent.com/article/4903/students_and_cell_phones_controversy.html?cat=9
http://www.openeducation.net/2009/02/08/cell-phones-time-to-lift-the-ban-on-mobiles-in-the-school-setting/
http://glma.wordpress.com/2010/04/17/kindles-in-the-classroom/ http://
gizmodo.com/386809/review-livescribe-pulse-digital-penrecorder-verdict-its-good-for-notetakers
http://www2.scholastic.com/browse/article.jsp?id=6753 http://
www.fastcompany.com/blog/clay-dillow/culture-buffet/nintendo-goes-school-ds-classroom-turns-handheld-console-teaching-to
http://www.thedsblog.com/nintendo-ds-news/nintendo-ds-in-the-classroom/ http://www.polleverywhere.com/sms-classroom-response-system