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STUDIO AIR
SEMESTER 2, 2015TUTOR CANHUI CHENSARAH HAQUE
2 CONCEPTUALISATION
CONCEPTUALISATION 3
Table of Contents
PART A CONCEPTUALISATION
Design Futuring
Design Computation
Design Composition/Generation
Conclusion
Appendix: Algorithmic Sketches
References=
4 CONCEPTUALISATION
I am a part time 3rd year Bachelor of Environments (Archi Maj.) student at UniMelb. I work as an architectural assistant for a company called element architects. Previously I worked as a trainee designer/draftsperson for a construction company and have also worked as an energy rater for an Energy Rating Specialist. I dropped out of an electrical engineering course back at home (Bangladesh) when I was 20 in 2007 and worked as an English Teacher for a year there. Architecture was my first choice and Electrical Engineering was my second. I failed the drawing test (drawing a human hand). So I ended up here in 2010, juggling between studying and working. I sit behind a computer and draft up parts of police stations and hospitals but I still can’t draw a hand that does not resemble a stick figure’s.
My interest in architecture is as cliched as it gets. I live, breathe and dream architecture. Archtecture is as intriguing as dreams in where you feel the sensory and textural emotions, capture a piece of architecture in a series of images just like a dream and generate further ideas like a dream generates. Yet you can never truly understand architecture just like dreams and that sense of lacking drives us to seek and break the boundaries of architecture.
This is my first parametric design course and I look forward to applying the theoretical and practical skills I gain in this course in actuality. Although I use Revit Architecture for most of my architectural work (both school and office) I chose to show a project of mine which I did for Studio Earth (big shout out for Tutor:Scott Woods). This was my first project, although a bit impractical and ‘whacko’ it has been completely executed without the use of computers using fineliners, markers and watercolour. I have a profound love for dystopian structures/worlds as well as biomorphic architecture and I meshed the two concepts for this project. I believe learning powerful ‘tools’ like Grasshopper will allow me to create emotive architecture just like fineliners, watercolour and paper allow us. In all honesty, I don’t want to be a bad work woman who blames her tools.
CONCEPTUALISATION 5
“PART A: CONCEPTUALISATION”“PART A: CONCEPTUALISATION”
DESIGN FUTURING
“PART A: CONCEPTUALISATION”“PART A: CONCEPTUALISATION”
8 CONCEPTUALISATION
PRECEDENT : GEHRY’S WALT DISNEY CONCERT HALL
CONCEPTUALISATION 9
“In the world we live in, 98 per
cent of what gets built and
designed today is pure shit.”
-Gehry
The future of design is governed by
numerous constraints both natural and
human made. Not only do designers need
to take into consideration the current
constraints but due to there being an
increasing focus on sustainability (for a
good cause) design practices need to start
taking into consideration the impact fheir
decisions will have for coming centuries.
With resources depleting and limited
alternative resources design practitioners
need to invest in methods where goods can
be reused efficiently and economically.
Last year Gehry caused controversy
by flashing a certain rude gesture and
claiming 98% of what gets built today ‘shit.’
Although he apologised later and blamed
his grumpiness on being tired and with all
the media’s attenton focusing on his finger,
very little was talked about why Gehry
thinks 98% of what gets built is “shit”.
With heavy controls from the sketch
to built process, designers are always
bombarded with controls and backlashes.
Heatherwick points out the biggest control
- government (and corporations in this
current globalised world). Although these
controls are necessary, designers are still
only reponding to human-centric built
forms which do not respond well to the
evolving landscape over a course of period.
As Fry puts it, we are sacrificing the future
to sustain our current excesses, and at
this rate soon we can envision a dystopian
world with harsh edges and textures, where
a select few control all processes from
beginning to end stage and the rest of us
just try to make by (not very unfamiliar.)
The future of design is heavily dependent
on factors that designers can’t control
but designers can, with the advent of
more complicated technologies and
tools, help to build prototypes and
structures that evolve according to the
planet’s needs, not just human’s.
Gehry’s Walt Disney Concert Hall is an
innovative study for all to be architects/
designers. The hall is representative of
his signature style - free form sculptural
which is possible through the usage of
digital tools that help to configure and
create sunch sinuous facades. Although the
facade material choice caused controvery,
we should stilll appreciate the lengths and
boundaries pushed by Gehry to break away
from traditional architecture that do not
work in the ever morphing landscape.
CONCEPTUALISATION 11
FIG.1: (EXPLAIN HERE & REFERENCE AT THE END OF YOUR DOCUMENT)
“Any government is potentially the worst client
in the world you could ever possibly want to have.”
-Heatherwick
14 CONCEPTUALISATION
The Seed Cathedral lead by Thomas
Heatherwick of Heatherwick Studio based in
London is a leading example of architecture
that takes into consideration not just design
aesthetics and principles but nature by
mimicking it. To put it simply, the Seed
Cathedral is a box consisting of 60.000
seeds trapped in optical hair. These optical
fiber hair -7.5 metres in length and made
out of clear acrilyc, move with the wind
direction which give it a life-like form.
This structure was visited by 5000 people
each day and was one of the most pouplar
pavilions of the Expo. Heatherwick puts
it that the British government had very
small budget and therefore their idea was
to showcase an idea itself. This goes to
show how with our ‘parameters’ (such as
natural resources) still being limited, we
can still tweak and experiment to create
designs that would promote a more healthy
and sustainable approach to design.
PRECEDENT : HEATHERWICK’S SEED CATHEDRAL
CONCEPTUALISATION 15
DESIGN COMPUTATION
Computation is allowing architecture to
reform and blend in with the evolving
world. Computational tools enable
designers/architects to have a powerful
control over shapes and geometries and
enables to create not just aesthetically
pleasing forms but forms that mould
with the current evolving ecology.
Computation is enabling arhitecture
to steer away from harsh edges
and boxes and is allowing more and
more evolving prototypes that blend
in with the landscape. It allows the
possibility of creating complex patterns
through robotics which would be more
economical in the current global world.
Computation enables powerful control
over the ability to control units of a
whole and the beauty of computation
is the ability of changing only parts of
wholes without affecting other parts.
Computation is possible through
the application of algorithmic and
parametric thinking to produce
systems and components that are
forward thinking, innnovative and
PRECEDENT: AL-BAHAR TOWERS
allow to take in to consideration
multiple factors and parameters that
affect bulding systems starting from
landscape, site conditions and natural
influences as well as simulationof
interactions of the the systems with
the site and by tweaking parameters.
20 CONCEPTUALISATION
Such computational influence on architecture can be seen in Al Bahar
Towersin Abu Dhabi. Aedas Architects used the traditional Islamic
Mashrabiya lattice geometric shading as a precedent to iterate a more
complex geometric facde that responds to the harsh Abu Dhabi heat. With
parametric and algorithmic thinking, the architects build facade panels that
were responsive to the surroundings , in this case exposure to the sun. The
facade moves according to the sunlight to prevent overheating and glare.
In this case, computation is used to enhance an already existing
working system to suit a more large scaled project that respnds
to the needs of our time - efficiency and speediness.
CONCEPTUALISATION 21
22 CONCEPTUALISATION
PRECEDENT: BUBBLE BMW PAVILION
CONCEPTUALISATION 23
FIG.1: (EXPLAIN HERE & REFERENCE AT THE END OF YOUR DOCUMENT)
24 CONCEPTUALISATION
complete diigtal means - the first of it’s kind.
Experimenting with internal and external
pressures enabed the designers to come up
with a moulded system that resembled the
shape of water droplet. Using 300 sheets of
One such early architecture which uses
computation is seen in the pavilion at first
BMW trade fair. The structure represented
two drops of water that have merged
and was designed and constructed with
FIG.2
CONCEPTUALISATION 25
possible due to efficiency of computation,
revealed structural difficulties. The system
then later incorporated aluminium framing
to hold the glass like structure - all done
with the help of computational tools.
spherical Plexiglas, and using computational
based milling to thermoform the sheets to
polyurethane moulds a smooth structure
was achieved. However simulation and
trial and error of a full mock-up was
COMPOSITION / GENERATION
COMPOSITION / GENERATION
28 CONCEPTUALISATION
Computation enables the process of
composing and generating ideas and
structures that are complex and respond
to the environment like a living being.
However, form generation is not a
random process that is achieved through
just data manipulation. A huge thought
process goes behind the formation and
generation of these complex structures.
Most importantly, how these structures
respond to the environment and integrate
in the landscape is the starting/driving
point for all designers in generating
diverse forms and compositions.
PRECEDENT: METROPOL PARASOL
CONCEPTUALISATION 29
Metropol Parasol in Spain, designed by
Mayer-H is an exceptional example of large
scale building that used computational tools
to create the largest timber structure.
32 CONCEPTUALISATION
ICD/ITKE’s research bionic pavlion
2013-14 explores the usage of
materiality and form through
algorithmic/parametric thinking. By
going back to nature the researchers
found that a beetle’s wings and
abdomen are like a protetive shell yet
lightweight in it’s construction. By
mimicing natures and with the help
of geometric morphology, two types
of fiber polymer were chosen based
on their intrinsically different and
similar qualities - glass and carbon.
Advanced robotics allowed the
researchers to create the frame
and then wind on the polymer fiber
on to the frames creating panels
that look like biological cells.
With no waste and cut off pieces
and by the use of computation
researchers are able build structures
like this pavilion that are responsive
to natural settings. With computation
making little to no error, this
complex geometric composition
is possible because of it.
CONCEPTUALISATION 33
PRECEDENT: ICD/ITKE RESEARCH PAVILION 2013-2014
FIG.1: (EXPLAIN HERE & REFERENCE AT THE END OF YOUR DOCUMENT)
CONCLUSION
Computational tools have given designers
/architects the ability to have vast and
powerful control over their designs. We forget
our ancestors used to communicate via cave
paintings. If one argues that true creativity
is lost due to digital tools, then a caveman
can say the same about pen and paper.
LEARNINGOUTCOMES
I am not proficient in parametric designing
due to my inability in using the particular
digital tools. However, to reiterate, once
well equipped, I intend to be a good work
woman who does not blame her tools.
APPENDIX: ALGORITHMIC SKETCH
APPENDIX: ALGORITHMIC SKETCH
40 CONCEPTUALISATION
CONCEPTUALISATION 41
References:
2013-14, ICD-ITKE, and Institute Design, ‘ICD-ITKE Research Pavillion 2013-14’, Monograph, 2015 <http://monograph.io/icd/icd-itke-research-pavillion-2013-14> [accessed 15 August 2015]Aveva-bocad.com, ‘Metropol Parasol: Aveva-Bocad.Com’, 2015 <http://www.aveva-bocad.com/
fr/references/project/metropol-parasol.html> [accessed 15 August 2015]
Cilento, Karen, ‘Al Bahar Towers Responsive Facade / Aedas’, ArchDaily, 2012 <http://www.arch-daily.com/270592/al-bahar-towers-responsive-facade-aedas> [accessed 15 August 2015]
Heatherwick.com, ‘UK Pavilion | Heatherwick Studio’, 2015 <http://www.heatherwick.com/uk-pavilion/> [accessed 15 August 2015]
Jones, Rennie, ‘AD Classics: Walt Disney Concert Hall / Frank Gehry’, ArchDaily, 2013 <http://www.archdaily.com/441358/ad-classics-walt-disney-concert-hall-frank-gehry> [accessed 15 August 2015]
solutions, wemove, ‘Bubble - FRANKEN\ARCHITEKTEN’, Franken-architekten.de, 2015 <http://www.franken-architekten.de/index.php?pagetype=projectdetail&lang=en&cat=0¶m=overview¶m2=21¶m3=0&> [accessed 15 August 2015]