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HCCX - Playing to Win in Customer Experiences

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© 2014 The Customer Experience Group HCCX In Customer Experiences Playing To Win cx g
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Page 1: HCCX - Playing to Win in Customer Experiences

© 2014 The Customer Experience Group

HCCXIn Customer Experiences

Playing To Win

cxg

Page 2: HCCX - Playing to Win in Customer Experiences

Human-CenteredCustomer Experiences

(CX)

Definition

cxg© 2014 The Customer Experience Group

Page 3: HCCX - Playing to Win in Customer Experiences

Experience Design

made complete

Page 4: HCCX - Playing to Win in Customer Experiences

Pain Points Addressed

Weakening differentiation with competitors1

2

3

Short-lived results

Disintermediation

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The data is in:The number of truly awful customer experiences is dropping like a rock. That’s good news for consumers and business buyers alike.It’s bad news, however, for the mass of companies that are now all "just average.“They’ve lost their ability to use the same old customer experience to grow share of wallet, retain customers, and get recommendations.

Forrester 2014

Why HCCX

© 2014 The Customer Experience Group

Page 6: HCCX - Playing to Win in Customer Experiences

THE CROWD IS FAST BECOMES THE COMPANY

#Why HCCX

© 2014 The Customer Experience Group

Page 7: HCCX - Playing to Win in Customer Experiences

TRUST IS BECOMING THE NEW CURRENCY

#Why HCCX

© 2014 The Customer Experience Group

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Our competitors aren’t taking our market share with devices; they are taking our market share with an entire ecosystem.

Stephen Elop, Ex-CEO Nokia

© 2014 The Customer Experience Group

#Why HCCX

ECOSYSTEMS ARE THE NEW BATTLEGROUND

Page 9: HCCX - Playing to Win in Customer Experiences

To maximize customer satisfaction, companies have long emphasized touchpoints. But doing so can make customers seem happier than they actually are and divert attention from the bigger, more important issue: the customer’s end-to-end journey.

McKinsey 2013

The Truth About CX

© 2014 The Customer Experience Group

Page 10: HCCX - Playing to Win in Customer Experiences

Tactics

Bigger, More Important

© 2014 The Customer Experience Group

“the customer’send-to-end

Journey”

Culture

Strategy

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CXstrategy

CX/SX/UXoptimization

Culturealignment

rally

resonate

integrate

© 2014 The Customer Experience Group

Tighter

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People

Processes

TechnologyDeeper

© 2014 The Customer Experience Group

Staying relevantin a new,

more disruptiveCX era

Psychology

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Transforming forsustainable growth

Purpose

cxg© 2014 The Customer Experience Group

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© 2014 The Customer Experience Group

Alignment1

2

3

Conscious + subconscious customer motivators

Silo-neutral

Ecosystem-centric

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INVIGORATING HUMAN POTENTIAL

#1

© 2014 The Customer Experience Group

Page 16: HCCX - Playing to Win in Customer Experiences

CREATING CUSTOMER HAPPINESS

#2

© 2014 The Customer Experience Group

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CHAMPIONING PURPOSE IN LIFE

#3

© 2014 The Customer Experience Group

Page 18: HCCX - Playing to Win in Customer Experiences

BUILDING CUSTOMER TRUST

#4

© 2014 The Customer Experience Group

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CO-CREATING CUSTOMER LOVE

#5

© 2014 The Customer Experience Group

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© 2014 The Customer Experience Group

Key Applications1

2

3

Corporate CX ‘superglue’

Acceleration of end-to-end advantage

More productive customer analytics

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Psychology-drivenCustomer Experience

Management

Discipline

cxg© 2014 The Customer Experience Group

Page 22: HCCX - Playing to Win in Customer Experiences

WORKS THE ‘WHOLE HUMAN BEING’

#1

© 2014 The Customer Experience Group

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SUBCONCIOUS NEED OPTIMIZATION

#2

© 2014 The Customer Experience Group

Page 24: HCCX - Playing to Win in Customer Experiences

DYNAMIC CUSTOMER SEGMENTATION

#3

© 2014 The Customer Experience Group

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Aligns the interests, attitudes and life

circumstances that color customer experiences sought and received

How It Works

cxg© 2014 The Customer Experience Group

Page 26: HCCX - Playing to Win in Customer Experiences

Inspire emotional purpose into employees

Sustainable Growth

© 2014 The Customer Experience Group

Culture Strategy Tactics

Designexperiences holistically

Make arelationship,

not a sale

Page 27: HCCX - Playing to Win in Customer Experiences

Four Basic RequirementsClearly define your starting point

Clearly define your ending point

Develop a set of process design principles

Design a discovery process

1

2

3

4

Page 28: HCCX - Playing to Win in Customer Experiences

Pivot

Experience Vision

Human-Centered Design

Big CX Opportunity Inspire

Aim

Formulate

OptimizeUsefulEasy

Enjoyable

EmpathicSincere

Compelling

TrustworthyRelevantUplifting

© 2014 The Customer Experience Group

Putting It Together

Page 29: HCCX - Playing to Win in Customer Experiences

Digital

Physical

#Pivot

© 2014 The Customer Experience Group

Cultural

Relationshiptipping points

Transactionaltipping points

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#Big CX OpportunityDifferentiating,

unifying

Analytically correct

Emotionallycompelling

© 2014 The Customer Experience Group

Rally

Incentivize

Page 31: HCCX - Playing to Win in Customer Experiences

#Experience VisionConscious +

Subconscious

Social heat spots

Contextualheat spots

© 2014 The Customer Experience Group

heat spotsBrand’s Unique

Selling Experience(USE)

Psychologyoptimization

Page 32: HCCX - Playing to Win in Customer Experiences

#HC Design

CX

SX

UX

Augment

Validate, Authenticate

Gratify

© 2014 The Customer Experience Group

Feasibility

Viability

Desirability

Page 33: HCCX - Playing to Win in Customer Experiences

CultureStrategy

Tactics

EVMPTM

Roadmap

CustomerExperienceArchitecture Experience

VisionMapping Path

ToMaturity

© 2014 The Customer Experience Group

CXA

Page 34: HCCX - Playing to Win in Customer Experiences

Engagement DNA

Emotional

Ecosystem

Community

Journey Metrics

© 2014 The Customer Experience Group

Page 35: HCCX - Playing to Win in Customer Experiences

Circumstances

Interests

Attitudes

Hallmarks

Movements

Hygiene

Communitypurpose

Emotionalpersona

Socialpersona

Algorithm

Ecosystem

Emotional

Community

© 2014 The Customer Experience Group

Sharpen

Broaden

Synch

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Emotionaldrivers

Socialdrivers

Sentiments

Untrusted

Neutral

Trusted

AlgorithmJourney

Metrics

© 2014 The Customer Experience Group

Match

Validate

Page 37: HCCX - Playing to Win in Customer Experiences

BigCX Opportunity

EcosystemDNA

EmotionalDNA

rally

#Culture

© 2014 The Customer Experience Group

Zone-in

Zone-out

Excite

Page 38: HCCX - Playing to Win in Customer Experiences

ExperienceVision

JourneyDNA

CommunityDNA

integrate

#Strategy

© 2014 The Customer Experience Group

Mobilize

Synchronize

Customize

Page 39: HCCX - Playing to Win in Customer Experiences

DynamicCustomer

CX/SX/UXdesign

Segmentation

MetricsDNA

resonate

#Tactics

© 2014 The Customer Experience Group

Align

Flow

Optimize

Page 40: HCCX - Playing to Win in Customer Experiences

“I’ve learnt thatpeople will forget what you said,people will forget what you did,

but people will never forgethow you made them feel.”

Maya Angelou

What’s Really Important

© 2014 The Customer Experience Group

Page 41: HCCX - Playing to Win in Customer Experiences

ExperienceJourney

ExperiencePersona

ExperienceMetrics

CustomerJourney Customer

Persona

CustomerMetrics

Emote

Lift

Deepening Design

Discover

Page 42: HCCX - Playing to Win in Customer Experiences

#Experience Journey Discover

Consider

Use

Share EmotionalMemory

© 2014 The Customer Experience Group

Perceptions,Behavior

Invigorate

Empathize

Bond

Appreciate

Page 43: HCCX - Playing to Win in Customer Experiences

#Experience Persona

Gratification

© 2014 The Customer Experience Group

Relevant,Useful,Easy,

Enjoyable

Authentication

Trustworthy

Validation

Empathic,Sincere

Uplifting,Compelling

AugmentationExtraordinary

Page 44: HCCX - Playing to Win in Customer Experiences

#Experience Metrics

Conscious© 2014 The Customer Experience Group

Unsaid

Subconscious

Said

Done

Behavioral

Felt

Sentiments

Page 45: HCCX - Playing to Win in Customer Experiences

Best Practices

Agility

Innovation

Ownership

ResponsivenessMeasurability

Extraordinary

Beta

1 3

45

6

7 2

© 2014 The Customer Experience Group

Page 46: HCCX - Playing to Win in Customer Experiences

Understand and work-in

subconsciousmotivators

#1

© 2014 The Customer Experience Group

Page 47: HCCX - Playing to Win in Customer Experiences

Recognition

Control

Power

Security

Belonging

Conviviality

Enjoyment

Vitality

Whole

agility

Infuse

human being

™Censydiam© 2014 The Customer Experience Group

Page 48: HCCX - Playing to Win in Customer Experiences

Innovate aggressively

but responsibly

#2

© 2014 The Customer Experience Group

Page 49: HCCX - Playing to Win in Customer Experiences

Intersect

innovation© 2014 The Customer Experience Group

ExperienceInnovation

BUSINESS(viability)

TECHNOLOGY(feasibility)

PEOPLE(desirability)

Page 50: HCCX - Playing to Win in Customer Experiences

Inspire,not instruct.

#3

© 2014 The Customer Experience Group

Page 51: HCCX - Playing to Win in Customer Experiences

attitude

empathy

sincerity

Inspire

ownership

customertrust

© 2014 The Customer Experience Group

lasting

Page 52: HCCX - Playing to Win in Customer Experiences

Recognize that customer needs

are fluid

#4

© 2014 The Customer Experience Group

Page 53: HCCX - Playing to Win in Customer Experiences

Augment

Validate

Gratify Authenticate

Invigorate

responsiveness© 2014 The Customer Experience Group

Page 54: HCCX - Playing to Win in Customer Experiences

Allow formore insightful

customer measurement

#5

© 2014 The Customer Experience Group

Page 55: HCCX - Playing to Win in Customer Experiences

Conversion Churn CustomerValue

Advocacy Loyalty IntentTrust Relevance Happiness

EmotionalDrivers

SocialDrivers

Sentiments Reciprocation

Business DriversMotivators

Integrate

measurability© 2014 The Customer Experience Group

Page 56: HCCX - Playing to Win in Customer Experiences

Synchronizedesign for

richness and color

#6

© 2014 The Customer Experience Group

Page 57: HCCX - Playing to Win in Customer Experiences

CX

SX

UX usefuleasyenjoyable

trustworthyrelevantuplifting

compelling

empathicsincere

Imbue

extraordinary© 2014 The Customer Experience Group

Page 58: HCCX - Playing to Win in Customer Experiences

Always be in beta.Don’t give disruptors

an easy time.

#7

© 2014 The Customer Experience Group

Page 59: HCCX - Playing to Win in Customer Experiences

iteration

Align

Scale

Inculcate

beta

PerpetualOptimize beta

Rapid

© 2014 The Customer Experience Group

Page 60: HCCX - Playing to Win in Customer Experiences

Process Maturity

Difference

cxg© 2014 The Customer Experience Group

Page 61: HCCX - Playing to Win in Customer Experiences

CX

Category-centric

Works within defined business models

Engages customers as tightly-boxed stereotypes

HCCX

Ecosystem-centric

Fine-tunes business models

Engages customers as ‘whole human beings’

#1

© 2014 The Customer Experience Group

Page 62: HCCX - Playing to Win in Customer Experiences

Marketing 1.0

#2Marketing 2.0 Marketing 3.0

Mind Heart Spirit

Product-Centered

Customer-Orientated

Values-Driven

Economic-Value

People-Value

Environment-Value

Profits Social Progress Human Happiness

Least resilient Most resilient

CX HCCX

© 2014 The Customer Experience Group

Page 63: HCCX - Playing to Win in Customer Experiences

Stronger, more agileCX execution

What It Means

cxg© 2014 The Customer Experience Group

Page 64: HCCX - Playing to Win in Customer Experiences

Stronger CapabilitiesBrandArchitectures

CXArchitectures

CustomerJourneyMapping

ExperienceVisionMapping

StaticCustomerPersonas

DynamicCustomerPersonas

© 2014 The Customer Experience Group

Page 65: HCCX - Playing to Win in Customer Experiences

More sustainable and profitable customer

relationships

Business Benefits

cxg© 2014 The Customer Experience Group

Page 66: HCCX - Playing to Win in Customer Experiences

Stronger company teamwork

Futureproofing

© 2014 The Customer Experience Group

Culture Strategy Tactics

Better business defensibility and

agility

More reciprocative and lasting

relationships

Page 67: HCCX - Playing to Win in Customer Experiences

Welcome to a new, more competitive era for CX.From now on, it's not enough to think you know your customers — you have to really know what they care about most.What’s more, you'll need to understand the critical roles that your people, processes, and technologies play in delivering a compelling experience.

Moving Forward

Forrester 2014

© 2014 The Customer Experience Group

Page 68: HCCX - Playing to Win in Customer Experiences

“WE CANNOT SOLVE OUR PROBLEMS

WITH THE SAME THINKING WE USED WHEN WE CREATED

THEM.”ALBERT EINSTEIN

© 2014 The Customer Experience Group

Page 69: HCCX - Playing to Win in Customer Experiences

HCCXCustomer ExperiencePlayed To Win

Page 70: HCCX - Playing to Win in Customer Experiences

cxgHCCX

© 2014 The Customer Experience Group

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