Date post: | 16-Dec-2015 |
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Upload: | nathaniel-robbins |
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Production Process
• These last few weeks has mainly been focused on rendering and post production
• Fluids, cg environment post production and nCloth layers where the last to be added before working mainly on post.
• We found that during rendering
hours we had the time to add a few of the wish-list scenes.
Post Production
• We decided to use 2d particles in Fusion in the post production stage
• Adding layers of sw, hw, 2d fusion particles and fluids gave the explosions a bit more depth