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How to make a Rock Star Product?

Date post: 30-Jan-2015
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What are the top 3 traps in product development from the founder's perspective? How to design a product release map based on ROI? Waterfall vs lean and agile. How to compromise on quality and speed? What make a great product? How to define a good UI / UX? The value of simplicity in product development.
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How to make a Rock Star Product?
Transcript
Page 1: How to make a Rock Star Product?

How to make a

Rock Star Product?

Tanguy Lesselin

Page 2: How to make a Rock Star Product?

Start-up failure rates

• 1000 business plans• 6 get funded• 40% survive (=2.4)• <1% get big (<0.06)• 0.1% are big hits

In a million projects, less than 10 become big hits

Source: http://bit.ly/startupfailurerates

Page 3: How to make a Rock Star Product?

75%is the minimum you are going to spend on product development

Page 4: How to make a Rock Star Product?

GET TO

PRODUCT-MARKET FIT

FAST

Page 5: How to make a Rock Star Product?

What is a Rock Star product?

Page 6: How to make a Rock Star Product?

EMOTIONS

Page 7: How to make a Rock Star Product?

VALUE

Page 8: How to make a Rock Star Product?

IT IS DIFFERENT

Page 9: How to make a Rock Star Product?

People WANT it

Page 10: How to make a Rock Star Product?

How to make it?

Page 11: How to make a Rock Star Product?
Page 12: How to make a Rock Star Product?

Vision

Passion

Perspiration

Method

Rock Star Product

Page 13: How to make a Rock Star Product?

Traditional method: not good

Strategy Design Waterfall Development Launch

• Smart strategy• Great design• Great development team• Big launch that generates sales

Assumes the problem and the solution are known

Page 14: How to make a Rock Star Product?

Remember?

Source: everywhere…

Page 15: How to make a Rock Star Product?

Agile / XP programming

Product Owner

Assumes problem is known and solution unknown

Source: Devzombie.com

Page 16: How to make a Rock Star Product?

Customer discovery and Agile

Source: Eric Ries and Steve Blank

Problem and solution supposed to be unknown.Closer to reality and more flexible.

Page 17: How to make a Rock Star Product?

Product Market Fit stage is critical

Before PMFMeasure, Iterate, Pivot• Test major hypotheses• Quick and Dirty mode• Lowest cash burn

Build the business and scale• Optimize key levers• Product scalability• Maintenance• High cost of technical debt

After PMF

Page 18: How to make a Rock Star Product?

You have to read these books

Page 19: How to make a Rock Star Product?
Page 20: How to make a Rock Star Product?

What are we talking about?

Xiaodan Wang - ThoughtWorks• What is a good product?• How to get superior design?• How to find good UX people?

• Quality vs Speed in product development

Andy Marks - ThoughtWorks

Tanguy Lesselin• The 3 biggest traps in Product Development?• Building a UX / feature map• A few personal advice

Page 21: How to make a Rock Star Product?

The 3 biggest traps in product development

Page 22: How to make a Rock Star Product?

1 – Working hard on growing one tree

+80% checkout conversion

+15% repeat orders

-30% cost of acquisition

Page 23: How to make a Rock Star Product?

Instead of getting plugged to the Deep Forest

Page 24: How to make a Rock Star Product?

2 – Believing that adding will make it

Source: Nerd Watch Museum

Page 25: How to make a Rock Star Product?

Keep

It

Simple

Stupid

Page 26: How to make a Rock Star Product?

3 – Not listening

Page 27: How to make a Rock Star Product?

You are

ignorant and should act as such

Page 28: How to make a Rock Star Product?

Building a Product feature User Experience

Map

Page 29: How to make a Rock Star Product?

Get ideas and quantify

User story / features Expected Benefit

Development time

Actual Result

A- I want to pay on a single page +20% 3 +80%

B- I want to zoom on product pictures +5% 0.5 +10%

C- I want to pay in one-click +30% 1 +15%

D- I want to get real time alerts on deals +10% 1 +5%

E- Iterate registration page +30% 3 +10%

Ideas Quantify Benefits (*) Quantify cost

* Although it may look impossible to quantify, you need to give it a try by asking triangular questions to your customers, measuring current importance / satisfaction levels, making data checks on previous similar modifications (inductive reasoning), making guesses

Page 30: How to make a Rock Star Product?

Map your ideas

0 0.5 1 1.5 2 2.5 3 3.50%

5%

10%

15%

20%

25%

30%

35%

A

D

C

B

Cost of feature

Impa

ct o

f fea

ture

Page 31: How to make a Rock Star Product?

Implement based on ROI / slope

0 1 2 3 4 5 60%

10%

20%

30%

40%

50%

60%

70%

B

A

D

C

Cumulative cost

Cum

ulati

ve b

enefi

t

• Give priority to low cost features for same ROI

• Most often, features should be released in clusters

Page 32: How to make a Rock Star Product?

Expected returns materialize only if you continuously

simplify

Page 33: How to make a Rock Star Product?

The last few words

• Define what “Done” means and do not compromise on it

• Set-up Scrum from the beginning• Get developers to make demos to your team

Page 34: How to make a Rock Star Product?

Simplify

Simplify

Simplify

Page 35: How to make a Rock Star Product?

Presentations

• Build and motivate your dream team: http://www.slideshare.net/tlesselin/firing-up-your-dream-team

• Getting start-up financing in Singapore: http://www.slideshare.net/tlesselin/120524-financing-slideshare

• How to make a Rock Star product:


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