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HUMAN anatomy and proportion

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HUMAN_PROPORTIONS Thank you for coming to this page. The Real Color Wheel is, I think, my most important page. Don Jusko Below is the link in a new window. Real Color Wheel Life Drawing, new window Here are the human proportion marking points on a normal-twenty- year-old. The skull is the basic division of the human body which is eight heads high. The parting between the legs is one quarter head below the middle of the body. HEAD START WITH A [3 x 4] OVAL. Divide this head like this: The top of the skull. The pupils are in the middle of the head, top to bottom. The bottom of the nose is between the pupils and bottom of the chin. Exactly where confines to the individual. 1/3 below the nose is between the lips. 2/3's below the nose is the chin crease. SIDE-VIEW-HEAD The head sideways is one head-length high and one head-length wide. The top of the ear is on line with the eye. The ear hole is in line with bottom of the nose, and the backbone/skull pivot point.
Transcript
Page 1: HUMAN anatomy and proportion

HUMAN_PROPORTIONSThank you for coming to this page. The Real Color Wheel is, I think, my most important

page. Don Jusko Below is the link in a new window.

Real Color Wheel

Life Drawing, new windowHere are the human proportion marking points on a normal-twenty-year-old.

The skull is the basic division of the human body which is eight heads high. The parting between the legs is one quarter head below the middle of the body.

HEAD

START WITH A [3 x 4] OVAL.

Divide this head like this: The top of the skull. The pupils are in the middle of the head, top to bottom. The bottom of the nose is between the pupils and bottom of the chin. Exactly where confines to the individual. 1/3 below the nose is between the lips. 2/3's below the nose is the chin crease.  

SIDE-VIEW-HEAD

The head sideways is one head-length high and one head-length wide. The top of the ear is on line with the eye.

The ear hole is in line with bottom of the nose, and the backbone/skull pivot point.

The bottom of the ear varies with the individual.  

FRONT-VIEW

The face triangle is from the center of each pupil, through the nostrils of the nose to a point between the top front teeth. To me, this is an important trait, everybody's triangle is a little different.

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The smiling mouth lines up under the pupils, and the two iris usually equal the maximum smiling width of the mouth.

This charcoal self-portrait drawing is on a white background. It was then painted with only two neutral dark-making colors, Red Oxide and Ultramarine Blue. A Burnt Sienna glaze was then used for warmth where it is needed.

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Five eye-widths span the center of the skull, again, everybody is a little different. The space between the pupils is an average of two-and-a-half inches. The width of one eye is usually equal to the space between the eyes.

  THE-BODY

DRAWING PROPORTIONS OF THE HUMAN BODY A perfect body is 8 heads high, slightly rearranged..

The neck space is 1/4 of one head-length, and it starts under the chin of that top first head. The second head is the shoulders head. It is the top of three trunk heads and is drawn under this neck space. One quarter of one head down in this second head is the shoulder line. This leaves space for the neck-support muscles above the clavicle. This shoulder line is two head-lengths (two widths on a female) wide and is the top line of the torso triangle that extends down to the space between the legs, or the chest triangle that only extends down to the hip line. The chin to the shoulder line is 1/2 of one heads-length. That is, 1/4 head extra neck space and 1/4 head down on the second head. The nipples separation space equals one-head length, at the bottom of the second head.

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The nipples to the belly button equals one head-length, ending at the top of the third torso head down. From the belly button to the space between the legs is one head, ending at the bottom of the third torso head. This leg space is actually 4 and 1/4 heads down from the top, including the 1/4 head neck space or... 3 and 3/4 heads up from the bottom, making for a total of 8 heads high. Vertically overlap the two center heads by 1/4 of a head. The top three torso heads are lowered 1/4 head because of the empty neck space. The width of the waist at the belly button is one head length wide, not head-width wide. From the top line of the hip or trunk triangle line to the space between the legs, is 3/4's of one head-length high up into the lowest torso head, and is two head-widths wide, not more. At the center of the body is the bend-line, which forms the top line of this third, smallest triangle, the bend-line-triangle. The top line is 1/4 head above the space between the legs and two head-widths wide, not more. This bend-line can also be measured as four heads up from the base, which has no added 1/4 head space for the neck as happened in the top 4 heads. The big torso triangle is from the shoulder line to the space between the legs. The second triangle is the hip triangle, marking the hip bones down to the space between the legs. The third bend line triangle is the quarter head high triangle within the 3rd trunk head. The rib cage can be represented by a 3x4 oval two heads high, starting at the top of the second head. The upper arm, from the shoulder triangles outside edge, is 1 and 1/2 heads long. The lower arm is 1 and 1/4 heads long. The hand is 3/4 of a head long, equal to the average face height. The chest side view is one head-width wide at the nipples. The upper arm, which was 1 and 1/4 head-lengths, connects from the center of the shoulder ball which is a quarter head circle reaching the end of the shoulder line. Just below the leg space, the legs and the body are at their widest. Two egg shaped heads, side-by-side, upside-down, will fit into the trunk area. From the outside points of the bend-line triangle to the bottom of the knee caps is two head-lengths. The bend-line is always considered the center of the body. The knee cap is a 1/4 head length circle. The calf muscles are higher on the outside of each leg than on the inside. From the center of the knee cap to the ground is two head-lengths. The ankle is 1/4 head off the ground. The foot is one head-length long. The ankle bones are higher on the inside.

THE-DRAWING-ORDER OF A STICK FIGURE, IN ACTION

1. Start with the center balance line from top to bottom. 2. Divide it in half, showing the top of the bend-line triangle. 3. Define the head, legs, shoulder line and arm lines.

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4. Finish the torso triangle and the bend-line triangle. 5. Now add the hands and feet.

That's it. These simple steps include the lines that can catch any action, fast!

Now, to finish the form, put the trunk triangle in, the shoulder balls, knee caps and rib cage.

From the bottom of the bend-line triangle which is the space between the legs, connect a line to the bottom of the knee cap for the inside of the leg. Connect another line from the outsides of the top of the bend line triangle to the bottom of the knee caps. The bottom of the knee cap is two heads up from the bottom.

Add the calf lines, and the stick figure is finished. It's accurate, balanced, and ready for the muscles.        

Accurate 8-head-high human figure, adjusted for artists. This drawing is a male, the width of the shoulders is two heads high, a female's shoulders

are narrower at two heads wide.

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Accurate 8-head-high adult male human figure, adjusted for artists.

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Accurate 8-head-high 7 year old female human figure, adjusted for artists. This 7 year olds head is 1/4 of one head larger than the 7 heads used to make the rest of her

body. The rest of the body has the same divisions as an adult body.

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A 17 year old would have 8 full sized heads making up the divisions their body. It's an age to head size ratio.

Here is da Vinci's figure. It's divided in half at the space between the legs. The center of the human form should be at the bend-line, 1/4 head above the space between

the legs. Check it out on yourself, Michelangelo was right, de Vinci was wrong.

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Michelangelo's David matches my chart recommendations.

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Left - 12-8-9, 2 hour sitting.

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   Right - 12-14-9, 2 hour sitting. 12-16-9, A one hour and a ten minute pastel.

I bought a new hemp paper drawing pad and it holds the texture much stronger than the colored paper so it took longer to fill it.

I didn't get the picture finished but it does show an intermittent stage close to finished.

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Life drawing sessions, new window. Fantasy Portrait of Kiana and Breea, two little Hawaiian girls.

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Open a new window for notes and the painting lesson progress.

"ELIZABETH'S ADVICE ON THE PAINTING OF PORTRAITS"Excerpted from the memoirs of portrait painter Elizabeth Vigee-LeBrun (1755-1842)

"I have decided to add here at the end of my memoirs the advice that I wrote my niece, Mme J. Tripier Le Franc, thinking that it might also be of interest to others.

POINTS THAT SHOULD BE OBSERVED BEFORE YOU BEGIN TO PAINT

You should always be ready half an hour before the model arrives. This helps to gather your thoughts and is essential for several reasons: 1 You should never keep anyone waiting. 2 The palette must be prepared. 3 People or business should not interfere with your concentration.

AN ESSENTIAL RULE

You must sit your model down, but at a higher level than yourself. Make sure that the women are comfortable, that they have something to lean against, and a stool beneath their feet.

You should be as far away from your model as possible; this is the only way to catch the true proportion of the features and their correct alignment, as well as the sitter's bearing and particular mannerisms which it is essential to note; the same applies when trying to achieve an overall

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likeness. Do we not recognize people we know from behind, even when we cannot see their face?

When painting a man's portrait, especially that of a young man, he should stand up for a moment before you begin so that you can sketch the general outline of the body. If you were to sketch him sitting down, the body would not appear as elegant and the head would appear too close to the shoulders. This is particularly necessary for men since we are more used to seeing them standing than seated.

Do not paint the head too high on the canvas since it makes the model look too tall, though if you draw the head too low, the model will become too small; when drawing the body, take care to allow more space on the side to which the body is turned.

You should also have a mirror positioned behind you so that you can see both the model and your painting at the same time, and it should be in a place where you can refer to it all the time; it is the best guide and will show up faults clearly.

Before you begin, talk to your model. Try several different poses. Choose not only the most comfortable but also the most fitting for the person's age and character, so that the pose will only add to the likeness. Likewise for the head, which should either be facing forward or at a three-quarter turn; this adds to the resemblance, especially for the public; the mirror might also help you decide upon this point.

You should try and complete the head, or at least the basic stages, in three or four sittings; allow an hour and a half for each sitting, two hours at the most, or the models will grow bored and impatient and their expression will change noticeably, a situation to be avoided at all costs; this is why you should allow models to rest and aim to keep their attention for as long as possible. My experience with women has led me to believe the following: you must flatter them, say they are beautiful, that they have fresh complexions etc. This puts them in a good humor and they will hold their position more willingly. The reverse will result in a visible difference. You must also tell them that they are marvelous at posing; they will then try harder to hold their pose. Tell them not to bring their friends to the sitting, for they all want to give advice and will spoil everything, although you may consult artists and people of taste. Do not be discouraged if some people cannot find any likeness in your portraits; there are a great many people who do not know how to look at a painting.

While you are working on the head of a woman dressed in white, drape her in a neutral colored fabric like grey or light green, so that your gaze does not wander from the model's head; if however you wish to paint her in white, keep a little white fabric to drape around the head, for it too should receive some of the reflected light.

The background to the sitter should in general be a subtle and uniform tone, neither too light nor too dark; if the background is sky than the rules are different and you should put something blue behind the head.

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Whether you are painting in pastels or oils, you should build up from the darkest colour, then paint the mid-tones and finally the highlights.

Always thicken the highlights and always make them golden. Between the highlights and the mid-tones there is another tone not be overlooked, which has tints of violet, blue and green. Study van Dyck. The mid-tones should be broken up and less thick than the highlights, and the highlighting on the head should emphasis the bone and muscle, the latter being weaker than the former.

Immediately after the first layer comes the flesh tone, chosen according to the complexion of the sitter; this will eventually blend with the mingling, shifting mid-tones.

Shadow must be strong but transparent at the same time, that is to say not a thick but a ripe tone, accompanied by a strong reddish touch in the cavities, such as the eye socket, the nostrils and the darker, interior parts of the ear etc. The colour of the cheeks, if they are unpowdered, should have a peach tone in the hollows and a golden rose colour on the more fleshy parts, the two colours merging imperceptibly with the highlights to emphasis the facial bones which should be golden. There should always be highlights on the brow bone, the cheek bone near the nose, above the upper lip, in the corner of the lower lip and at the top of the chin and they should always blend in with the surrounding tones.

You should take care that the highlights diminish gradually and that the most salient and consequently the brightest part is always the most luminous. On the head, the sparkling lights, both sharp and diffuse, are either in the pupil or in the white of the eye, depending upon the position of the head and the eye; these two highlights often give way to others less golden in the middle of the upper eyelid, in the middle of the lower eyelid, or at least along some part of it, according to the way light falls upon the head, than on the middle of the nose, on the bridge and the lower lip. The sharper the nose, the finer the light should be.

Never use a heavy consistency of paint on the pupils: they will look more real if they have a transparent quality. You should paint in as much detail as possible, take care not to give the sitter an ambiguous gaze, and ensure that you make the pupils round. Some people have large pupils and others small, but they are always perfectly round. The upper half of the pupil is always intercepted by the upper eyelid, but if the person is angry you will often see the whole pupil. When the eye smiles, the lower half of the pupil is intercepted and covered by the lower eyelid. The white of the eye in shadow should be a pure and pristine tone, and the mid-tones, although they are not quite the natural colour (this is so with any object you paint), should never look grey or dirty. Sometimes the eye should reflect light from the nose and share some of its shadow. The eyelashes in the shaded part are clear and stand out bright and this is why you should use ultramarine when painting a light part that is in shadow.

Observe the eye socket, which should be darker or lighter depending on its shape. It is made up of shadow and highlights, mid-tones and reflections from the nose. The eyebrow should be prepared in warm tones and one should be able to see the flesh beneath the gleam of the hairs which should be light and delicate.

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The setting of the eye is always painted in delicate bluish or violet tones, depending upon the whiteness and delicacy of the skin. Take care not to be too heavy with the latter or the eye will look as though it's full of tears. For this reason one should sometimes break into the blue tones with gold, but always cautiously.

Observe the forehead well; it is vital for a true likeness and is a very important key to the personality. When the forehead has a square but prominent bone, such as in the self portraits of Raphael, Rubens or van Dyck, there is a definite concentration of light on these prominent areas. The first is at the top of the forehead, just beneath the hairline. It is then interrupted and reappears near the eyebrow. This in turn gives way to the colour of the temple where there will often be a blue vein visible, especially if the sitter's skin is very fine. In between these highlights is the natural flesh tone which fades into the center.

The light returns, if more feebly, on the same bone on the other side. This mid-tone mingles softly with all the other mid-tones, eventually becoming the shadow that defines the shape of the brow bone. After this shadow, there is a slightly golden reflection, depending upon the colour of the hair. Above the eyebrow, the tone should become a little warmer: the accumulation of these hairs has the same effect as a mass of curls falling onto a well lit forehead. The shadow is warm. Look at the heads of Greuze and study the way in which your model's hair grows, this will add to the likeness and the painting will be more truthful. You should observe the part where the hair falls next to the skin so that you will be able to render it as realistically as possible; there should never be a hard line between the two; the hair and the skin should mingle slightly, in form and colour; this way the hair will not look like a wig, an inevitable error if one does not follow the method I have just described.

The hair should be drawn in a body and should remain as such for the most part; it is probably better to use a glaze, otherwise the colours may bleed into the shadow and the main flesh tones of the face. The highlights on the hair are only visible on the prominent parts of the head; curls reflect light in the center and a few stray hairs break the uniformity. The edge of the hair should, like metal, have something of the background colour, for this helps to accentuate the turn of the head.

It is also essential to study the ear and to place it in the correct position, understanding that it is a link between the head and the neck; you should make the shape as beautiful as you can; study the art of antiquity or beautiful examples in nature. For example, you might notice how in general the German, and especially the Austrian race, have ears that are situated a little too high according to perfect proportion. Likewise, the way the neck sits upon the shoulders is different from that of other peoples: it is wide, thick and rises high behind the ear.

These people also have very strong temple bones. So if you happen to be painting a German, you should conserve this characteristic trait, along with the prominent forehead and the usually flat, sunken cheeks. As far as possible, try and paint the complete ear and study its cartilage formation well, even if you are going to paint hair over it. The colour that determines its shape should be warm and transparent, apart from the ear hole which should always be dark and opaque.

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Its flesh tones, even when highlighted, should in general be less luminous than the cheek, which is more prominent. The shadow thrown on the neck by the ear is very warm in daylight; the jaw should be drawn in subtle tints with delicate mid-tones in order to obtain the depth between jaw and neck. If the head belongs to a woman, the base of the jaw should have warmer tones than that of a man, whose beard absorbs the naturally warm flesh tones beneath. The shadow on the neck should also be very subtle and less ruddy than the face. It is essential to observe the proportion of the collarbones relative to the position of the head, as well as the way they reflect light; the chest area becomes a little deeper in colour towards the point where the collar bones meet; in general the articulations, such as the elbow, the kneecap, the heel and the knuckles are always darker than the rest of the body.

If you have to paint breasts, put the model in a position where they are well lit; the best conditions for painting breasts occur when the light is direct and the colour should grow gradually stronger towards the nipple; the mid-tones which curve around the breast should be as light and fresh as possible; the shadow between the breasts should be warm and transparent.

There are rules for the gradation of light, such as I have described for the head, for the rest of the body. If the figure is seated, the light focuses strongly upon the thighs and will gradually fade towards the heel." Elizabeth Vigee-LeBrun (1755-1842)

***

Eakin's "line of action drawing".

HOW TO DRAW A FACE

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Picture 1

Draw a circle Draw an egg

 

Picture 2

Draw a vertical line in the middle of the egg Draw an horizontal line in the middle of the egg Draw the eyes on this line - The distance between the two eyes is one eye

 

Picture 3

Draw the "chin line" at the bottom of the egg Draw the "nose line" at the bottom of the circle. Draw the "eyebrow line" : the distance between chin and nose is the same than nose and

eyebrows Draw 2 vertical lines to define the width of the nose which is the same as the width of an

eye. Then you can draw eyebrows and nose

 

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Picture 4

Divide the distance between nose and chin in four equal parts You can draw the mouth between the second and the third lines

 

Picture 5

Draw the shape of the face. Draw the ears between the eyes line and the base of the nose. Draw the hair

Each face is different then you will have to adapt this proportions to your model !

How to Draw A Face

Drawing a face needs an idea about the proportions and positions of the eyes, mouth and nose. Therefore, while learning how to draw a face step by step, it is crucial to apply your imagination on the exact positions of the facial parts.

Here are some easy tips on how to draw a face step by step

As the common shape of human face is oval, your first step towards drawing a face is to draw an oval shape. Draw one horizontal and one vertical line passing through the centre of the oval shape, intersecting each other at 90degree. These lines will help you to draw the parts of the face in exact positions. However, make sure that you draw these lines with light stokes of pencil so that they won’t leave any mark after erasing them. The horizontal line indicates the position of the eyes and the vertical line, of the nose. Draw a small line in between the eye-line and the bottom of the vertical line to mark the bottom of the nose. Again, mark the middle of the nose line and chin line to mark the position of the chin. Draw the hair line in the middle of the eye line and the upper end of the oval

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shape. If the frame of the face is drawn properly, you are half way through how to draw a

face step by step. Now, it is time to draw the details of the face. Keep your hand loose and draw the eyes,

nose and the mouth with light but broad strokes. Draw the eyes on the eye line on the both side of the vertical line. First of all, draw the basic shapes of the eyes, and then the eyebrows. Then carefully draw the nose on the vertical line keeping in mind the line that you have earlier drawn as the bottom of the nose. The other small horizontal line under the nose line is for the mouth. Try to draw the lips with equal proportion on both sides. It is the not necessary that the lips and the eyes should be symmetrical on both sides; slightly asymmetric face will also do, but erase the problem part carefully if it is too asymmetric. Draw the hair with light strokes and make the hair style. Erase the extra lines of the frames from the face. These are the basic portions of how to draw a face step by step.

Now that you are done with the basic structure of the face, you need a darker pencil to add more details to the nose, eyes and the mouth. Draw the minute features such as eyelashes, pupils of the eyes, detail of the nostrils and its both sides, the lips, etc. Still, you need to be careful while using darker pencil until you have perfectly drawn the face. Refine the shadows with tight strokes of the pencil. Draw the hair with fine and close stokes from the defined hairline. Keep on working and reworking on the problems till they are properly drawn. Initially, you may find it difficult to sketch the face with exact proportion. But gradually, after you become an expert and know the basics of how to draw a face step by step, you will be able to draw a perfect and symmetric face.


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