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“INCREASING STUDENT ACHIEVEMENT/ENGAGEMENT THROUGH TECHNOLOGY” HTTP:/TITLEITECHPAGES.WIKISPACES.COM
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Page 1: “I NCREASING STUDENT ACHIEVEMENT / ENGAGEMENT THROUGH TECHNOLOGY ” HTTP :/ TITLEITECHPAGES. WIKISPACES. COM.

“INCREASING STUDENT ACHIEVEMENT/ENGAGEMENT

THROUGH TECHNOLOGY”

HTTP:/TITLEITECHPAGES.WIKISPACES.COM

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TECHNOLOGY IN THE CLASSROOM: WHAT STUDENTS ARE SAYING

Seckman High School, Imperial, MO TechnoIntegration - home

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FLIP CAMERAS: BEYOND POINT AND SHOOT

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FIRST STEPS

Take the camera out of the box and remove the plastic cover over the lens

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INSTALLATION OF…

Batteries

Look on the bottom of the camera and slide the lock over to the unlock position

Slide the battery cover off, place batteries in the camera (from box), replace the cover, and slide button to lock position

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F

1. Power Button

2. Wrist Strap Hook

3. Battery Latch

4. Tripod Mount

5. Recording Light

6. USB Latch/Arm

7. HDMI Mini Port

8. Screen

9. Recording Controls

record button

play button

delete button

up/down buttons

left/right buttons

1

234

5

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7

8

9

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POWERING UP/SETTING TIME

Reset date/time-use the up, down, right, left buttons to

adjust the date and time-when you are ready to set, push the

play button

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RECORD, PLAY, AND DELETERecord Press to start/stop recording Press and hold and to zoom in/out during

recording.Play Videos Press to play/pause Press and hold and to increase/decrease

volume. Press and to view previous/next video.Delete Videos Press button. Select YES to confirm.

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SHOOTING TIPS Keep your hands steady! When panning, do it slowly. Make sure that the

moving person or object is in view at all times. When zooming, physically moving is better. Get in

close. Make sure the person or object fills the entire frame.

A microphone is on the camera, so stay close to the main sound source (the closer, the better).

Be conscious of background noise. Your subject can become completely drowned out.

Keep sunlight at the shooter’s back; avoid backlight Use more than “1” artificial light source (overheads,

etc.)

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MORE USES OF FLIP CAMERASMath record the steps of a math problem with

explanations; find math in nature; find math in everyday items

ELA act out a scene from a book; narrate a story; record students reading poetry for a virtual poetry jam; oral communication - turn a persuasive essay into a commercial

Science demo/create ‘how-to’s for experiments; record labs/dissections/demonstrations

Social Studies conduct an interview of a famous person from history/person from another culture; recreate a famous speech; create a commercial - “why you should visit…”

Performing Arts demonstrate basics of an instrument/parts/hand positioning; create a warm-up video for others to follow along; record yourself and critique

PE demonstrate rules of a game; make a workout video

Health create a PSA for saying no to drugs, not smoking, how to avoid peer pressure, etc; lunchtime tour/interview kids about what they eat for lunch at school;

Electives: computers parts of a computer/demo ergonomic positioning; student aids: conduct a school tour; other electives: use one of the above ideas to tie your elective focus into other curricular areas

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“TEXT2MINDMAP”

Brainstorming/Mapping Tool (www.text2mindmap.com)

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ACTIVITY #1

Record for 2-3 minutes using these features:-the red button - and keys

With a partner, complete the following:-introduce yourself-state position, name of school, grade level/subject-give at least 3 ways to use flip cameras

in the classroom (combined)Note: Make sure you practice using the “digital zoom” and shooting tips while recording.

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“LET’S BREAK”

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HOW DO I PULL MY FILES FROM THE FLIP

To transfer movies from the Flip Camera to your PC, simply flick the switch of the built in USB on the side of the flip cam (opposite side of the power button).

A window will pop up. Select the first option “View you Flip Camcorder Videos (or “Open Folder to View Files”) using the program (“FlipShare”) provided on the device”.

If this is your first time connecting the Flip Camera to your PC, you will have to install the built in “Flip Share” software. The installation process should start up automatically. If not, go to MY Computer and click on the FlipVideo icon.

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PULLING FILES CONTINUED….

Then click on Setup_FlipShare.exe

Select “I Agree” on the User License Agreement window. The FlipShare software program will install by itself and load automatically

When the FlipShare software program loads, you will be able to see all the recorded clips. Click the Movie icon on the bottom.

A small “Create Movie” window will open. Drag the desired clip/clips and drop it in to the Create Movie window. Then click “Full Length”

In the next page, add desired Title & Credits; followed by background music if desired.

Name the video clip and click “Create Movie”

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DIGITAL STORYTELLING

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DEFINITION

Digital Storytelling is the practice of using computer-based tools to tell stories.

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FU

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The guiding mission of the North Carolina State Board of Education is that every

public school student will graduate from high school, globally competitive for work

and postsecondary education and prepared for life in the 21st Century.

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21ST CENTURY SKILLS

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MARZANO’S DIMENSIONS OF THINKING

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TH

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Share 5 reasons why you would ask your students to create a digital story with your neighbor.

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CO

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Copyright plays an important role in digital storytelling. As educators and students, you need to be aware of the law so you know what kind of images, sounds and other media you can use without infringing the copyright of others.

There are five areas of copyright of interest to educators and digital storytelling. They are:

Copyright – understanding the definition and history of copyright

Legal Issues - US and international copyright law

Educational Fair Use - helps readers understand how to use information from the Internet legally

Creative Commons - making media easier to use by voluntarily giving up ownership rights

Multimedia - where to find images, sounds and music for digital stories

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STO

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Storyboards are visual representations that aid in the the creation process of digital storytelling. Storyboards lay out images in sequential order to create the the flow of the production. They can also include technical aspects and explanations of design.

Developing your Digital Story

Pre-writing: brainstorming, collecting images, researching, outlining, and storyboarding

Drafting: creating a script and developing form

Revising: modifying images and organization

Editing: timing, images, and narration

Publishing: the final product

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SAMPLES OF STORYBOARDS

A digital story template This is a PDF file that displays a vertical blank storyboard.

Creating a Storyboard in Word This is a tutorial on how to create a storyboard using Microsoft Word.

Adobe-

Design Center Tutorial: Edit storyboard styleIf you have Adobe Premiere software you can use the project window to arrange clips in a storyboard format.

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RUBRIC FOR ASSESSING YOUR DIGITAL STORY

Category 4 points 3 points 2 points 1 point

1. Purpose

2. Point of View

3. Dramatic Question

4. Choice of Content

5. Clarity of Voice

6. Pacing of Narrative

7. Meaningful Audio Soundtrack

8. Quality of Images

9. Economy of Story Detail

10. Grammar and language usage

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DIG

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Learners create a 1-4 minute digital video clipFirst person narrative

Begins with a written script ~ 400 words or less

Told in their own words (record script)

Illustrated (mostly) by still images

Music track to add emotional tone

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COLLABORATIVE WRITING TOOLS

Storybird Collaborative Storytelling (http://storybird.com/)

Art Inspired Storytelling Storybird reverses the process of visual

storytelling by starting with the image and "unlocking" the story inside.

Choose an artist or a theme, get inspired, and start writing.

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“LET’S GET STARTED”

Create your “free” Storybird Account (sign-up)

Choose an account type-regular, teacher/class, or kid (under 13)

Username Email Password Agree Create your account

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WORDLE.NET

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WHAT IS WORDLE?Wordle is a toy for generating “word clouds” from text that you provide. The clouds give greater prominence to words that appear more frequently in the source text. You can tweak your clouds with different fonts, layouts, and color schemes. The images you create with Wordle are yours to use however you like. You can print them out, or save them to the Wordle gallery to share with your friends.

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WORDLEGo to Wordle.netClick CreateType/Paste text in boxClick Submit

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CREATING A COLLABORATIVE GOOGLE DOC

Go to Google.com Click Sign-in Click Create, Document, File, Rename Give the document a title Click File, Email Collaborators Go to Add People Type in email addresses of collaborators Click on Share & Save

Note: Make sure ‘can edit’ is selected.

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DIGITAL STORY IDEAS

PSA – Public Service Announcement Breaking News or Old Broadcast “Movie” Trailer (book, article, historical era or

event, etc.) Reenactment/Living History Oral History Documentary Virtual Tour Story told from the perspective of an object

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Digital Storytelling

Media

Audio

Images

Video

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ONLINE TOOLS: IMAGES

Shutterstock http://www.shutterstock.com

Stock Xchng http://www.sxc.hu

Stock Vault http://www.stockvault.net

Flickr http://flickr.com

DigiTales Images Resources http://www.digitales.us/resources/image_sources.

php

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PICTURE DESIGN & PHOTO EDITING SITEShttp://www.befunky.com http://www.mrpicassohead.com http://www.myoats.comhttp://www.picniks.comhttp://dumpr.net/

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EXPERIMENT & PLAY1. Create a voki2. Use audio to feature

to answer the following question:

How would you use an avatar in your classroom?3. Cut and past the link

to your voki on our Google Collaborative Page.

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OTHER PLANNING/MAPPING SITES

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PAGE: DATE: PROJECT NAME:

AUTHOR:

FRAME/EVENT DESCRIPTION MEDIA LIST

Here you describe: what will appear on the screen

(picture, clip, graphic or other kind of visual)

what listeners will hear (music, narrative, sounds)

your director’s comments about what you are trying to achieve and communicate…

Here you list the specifics of every piece of media you will need; this will help you gather materials before beginning story construction; it also serves as a “works cited list” for copyright purposes… Music, songs, sounds, voice

recordings Pictures, graphics, diagrams Video clip Text, titles, transitions

NARRATION: Here you write out or describe the narrative…

NARRATION:

Here you do a quick sketch of what will appear at this point in your digital story… you can also paste a graphic or photo here…do whatever works to remind you of what ‘s going on …

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ON LINE TOOLS: TEXT

http://storybird.com/ http://foldingstory.com/ http://

www.carnegielibrary.org/kids/storymaker/embed.cfm http://storybird.com/ http://foldingstory.com/ http://www.carnegielibrary.org/kids/storymaker/embed.cf

m http://www.kerpoof.com/ http://www.zooburst.com/ http://www.youtube.com/user/SearchStories http://www.storyjumper.com/ http://www.blabberize.com/ http://www.clpgh.org/kids/storymaker/ http://edu.glogster.com/ http://www.artisancam.org.uk/flashapps/picturebookmake

r/

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ON LINE TOOLS: AUDIO

Free Music Project http://freemusic.freeculture.org

ccMixter http://ccmixter.org

Podsafe Music Network http://musicpodshow.com

Podsafe Audio http://www.podsafeaudio.com

Bravenet http:///www.resources.bravenet.com/audio_clips

DigiTales Music and Sound Resources http://www.digitales.us/resources/music_sound_sources.php

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www.freeplaymusic.comFreeplaymusic.com grants free master recording and

synchronization rights to students, to the FPM Production Music Library, excluding the FPM Indie Artist and Sound Effects Library, when FPM music is used by students within a school or class assignment. The assignment must be part of student curriculum, must only be viewed or heard within the classroom, campus, on a school’s closed circuit television and/or public announcement system and shall be free from any charge or admission fee. Free Student Educational Use excludes the use by any school in extra-curricular activities including, without limitation, the use in clubs and the use of any kind in performance, non-broadcast multimedia, DVD duplication, distribution and/or broadcast on a public or educational access TV, cable or radio channel, web, blog, and podcast.  

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“GATHER AROUND”

“Ladibug” Setup

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DOCUMENT CAMERAS

“Ladibug” provides superior image quality high-capacity internal memory to create

instant slideshows flexible gooseneck that easily captures all

views of an object from any angle

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FEATURES OF THE “LADIBUG”

All Lumens portable document cameras consist of three basic parts:

the camera head

the lamp/lamps

the base unit

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THE BASE (THE MOST IMPORTANT FEATURE)

Power: Switch the document camera on and off.

Source: Select between the internal or external memory and other sources connected to the document camera and select which captured images and videos to show.

Menu: Open the menu and control display, storage, settings, and advanced features.

Zoom: Zoom the camera lens in (+) and out (-) from the image, and select the stored images in the internal memory by pressing up or down arrows.

Brightness: Control the image brightness and select stored images in the internal memory by pressing the right or left arrow button.

Capture/Play buttons: Takes a picture of the object, saves it, and stores it for later use.

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MORE DOCUMENT CAMERA USES The most important use is to demonstrate new material. Show students how to do assigned work. Things are more easily

explained when they can see the problems worked out in front of them. Demonstrating 3 dimensional items. Less time spent passing an item

around to view. Immediate feedback by displaying student work. Enlarging text for students with vision impairments. Showing and scoring student or sample work. Great to look at all the objects with Food Chemistry, MicroWorlds,

Ecosystems. Almost like having a projection microscope! Increased effectiveness in communicating to a large group information

from a commonly held document. Example: a page from a book can be viewed by entire group to ensure that all students are on the correct page in the correct place.

Model what is expected in the steps included in a math concept. Allows up-close and detailed observations of objects, mechanics of

movement, manipulatives, etc. by the entire class. The MAIN benefit of this technology is the size!

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ACTIVITY #3 Participants will discuss and record ways to use the

document camera in the classroom to increase student engagement using the following items:

-display graphs and charts-3-D objects (pattern blocks, etc.)-display thermometers/rulers to

show the smallest units and degrees-reading picture books (discuss

illustrations)-staff meetings (BOY and EOY forms)-and of course…..less prep time

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PLEASE TAKE A MOMENT TO…..

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CONTACT INFORMATION Camilla Brothers (Title I Program Specialist)

[email protected] Lisa Basnight (Title I Program Specialist)

[email protected] Lana Spence (Title I Program Specialist)

[email protected]

(336) 370-2368 Title I Office


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