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Master of Science In E-Commerce Independent Study In E-Commerce (COMP 5009) Draft Report (ver 0.91) Supervisor: Professor Vincent Ng Student Names : Yu Kwan Ho (02733381g) Date: 01/06/2004 Underground Web -- Peer to Peer network (A social and legal view)
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Master of Science

In E-Commerce

Independent Study In E-Commerce (COMP 5009)

Draft Report (ver 0.91)

Supervisor: Professor Vincent Ng

Student Names : Yu Kwan Ho (02733381g) Date: 01/06/2004

Underground Web -- Peer to Peer network (A social and legal view)

1. Background ..........................................................................................................3 1.1. About Napster ..........................................................................................4

1.2. Peer to Peer Network.............................................................................7 1.2.1 P2P Clients ...........................................................................................8

1.2.1.1. 1st Generation Clients ...............................................................8 1.2.1.2. 2nd Generation Clients .............................................................8

1.2.1.3. 3rd Generation Clients ..............................................................9 2. Legal Issue ........................................................................................................ 10

2.2 Why and How Napster against US law ?.......................................... 12 2.4 Does Downloading Infringe in US? ................................................... 16

2.4 Does Downloading Infringe In Hong Kong?..................................... 18 3. Future of P2P.................................................................................................... 20

Reference.................................................................................................................. 22

1. Background

In 1999, a young man named Shawn Fanning developed a use of the Internet

that allowed people to identify and copy music files from other people's computers. As

you know, this model popularized peer-to-peer technology and a company called

Napster tried to turn it into a profit-making business. Napster became phenomenally

popular in a remarkably short period of time, boasting millions of registered users the

very next year. But it quickly became clear that Napster was being used extensively

(by millions of users) for the purpose of copying and distributing an unprecedented

number of copyrighted works, primarily sound recordings of musical works.

The rapid spread in Napster’s popularity has made many business people sit up

and take notice. Unfortunately for Napster, most of those noticing initially came from

record labels. The messy court battles that have since halted Napster in its tracks

have, nevertheless, served to alert people to their own community and consumer

power, and other businesses to the wider commercial potential of file sharing and

peer-to-peer networking.

1.1. About Napster

The music industry was turned on its head four years ago when the internet start

up company, Napster, introduced its music sharing software at its web site, Napster.

Shawn Fanning was a nineteen-year-old college student when he and twenty-year-old

Sean Parker discovered the idea of creating a database that would catalog a user's

MP3 (m-peg 3) music files to make them readily available to thousands of other users.

Unsurprisingly it was not as popular with the record labels, who, in December '99

banded together to file a huge lawsuit against the company. The Recording Industry

Association of America filed suit against Napster accusing them of encouraging the

duplication and distribution of copyrighted material.

In its defense, Napster cited a number of acts including the Digital Millennium

Copyright Act claiming that as an "Information Location Tool" it cannot be held liable

for copyright infringement. It also referred to the Sony Vs Universal Studios case

(discussed above) by stating that the majority of transactions carried out on Napster

were non-infringing and therefore it could again not be held liable for those that

'abused the system'.

Unfortunately for Napster these arguments were shot down in court. According to

RIAA lawyers, between 70 and 80 percent of transactions on Napster were illegal,

which negated Napsters main defense. In August 2000 Judge Marilyn Hall Patel

issued an injunction ordering Napster to prohibit the transfer of copyrighted material

using its file -sharing program. Napster immediately appealed the injunction to the

Court of Appeals for the Ninth Circuit, which allowed Napster to continue to operate

while the continuing trial was in progress.

In February 2001, after much arguing and counter-arguing, the Court of Appeals

finally handed down its ruling on the Napster case. The panel (comprised of three

judges) declared that Napster was indeed liable for copyright infringement and must

immediately stop the transfer of copyrighted material, effectively shutting down the

Napster service much to the dismay of its some 30 million users.

Time line for Napster

1999: Napster founded. College student Shawn Fanning's file-sharing

technology allows computer users to trade electronic music

files. Use spreads like wildfire across college campuses.

December 1999: Recording Industry Association of America (RIAA) takes

Napster to federal court in San Francisco for copyright

infringement.

April 13, 2000: Heavy metal rock group Metallica sues Napster for copyright

infringement; Rapper Dr. Dre files suit two weeks later.

May 3, 2000: Metallica drummer Lars Ulrich and the band's manager hand

Napster a list of more than 335,000 user names of people the

band says are illegally sharing their songs using Napster.

May 5, 2000: U.S. District Judge Marily Hall Patel rules against Napster

saying they are not entitled to "safe harbor" under the Digital

Millennium Copyright Act.

July 26, 2000: Patel grants the RIAA's request for a preliminary injunction and

orders Napster to shut down.

July 28, 2000: The 9th U.S. Circuit Court of Appeals keeps the injuction.

October 2, 2000: Appeals court hears oral arg uments.

October 31, 2000: Napster and German media giant Bertelsmann AG join forces to

develop a membership-based distribution system that would

guarantee payments to artists. Under the deal, Bertelsmann

agrees to drop the lawsuit against Napster and make its catalog

of music available to Napster, while gaining the right to buy a

stake in the service.

February12, 2001: 9th U.S. Circuit Court of Appeals rules that Napster must stop

trading in copyrighted material and may be liable for "vicarious

copyrighted infringement."

July 2001: Napster shut down.

December 2001: Pressplay, a joint venture of Universal Music Group and Sony

Music Entertainment, launches, offering licensed music for

download by subscription.

May 2002: Napster files for Chapter 11 bankruptcy protection as part of a

plan to be acquired by Bertelsmann.

September 2002: Napster sale to Bertelsmann is blocked. Liquidation planned.

November 2002: Roxio buys Napster's name and technology for about $5 million.

February 2003: Roxio hires Napster founder Shawn Fanning as a part-time

adviser.

May 2003: Roxio buys pressplay for $36.2 million in cash and stock. It

gains technology and licenses for more than 500,000 songs

from five major record labels and plans to use it as a foundation

to relaunch a legitimate Napster.

Today: Roxio formally launches Napster 2.0 as a paid service.

1.2. Peer to Peer Network

Peer-to-peer is a communications model in which each party has the same

capabilities and either party can initiate a communication session. Other models with

which it might be contrasted include the client/server model and the master/slave

model. In some cases, peer-to-peer communications is implemented by giving each

communication node both server and client capabilities. In recent usage, peer-to-peer

has come to describe applications in which users can use the Internet to exchange

files with each other directly or through a mediating server.

IBM's Advanced Peer-to-Peer Networking (APPN) is an example of a product

that supports the peer-to-peer communication model.

On the Internet, peer-to-peer (referred to as P2P) is a type of transient Internet

network that allows a group of computer users with the same networking program to

connect with each other and directly access files from one another's hard drives.

Napster and Gnutella are examples of this kind of peer-to-peer software. Corporations

are looking at the advantages of using P2P as a way for employees to share files

without the expense involved in maintaining a centralized server and as a way for

businesses to exchange information with each other directly.

Put a little more technically, Napster comes into the peer-to-peer definition

because Napster users bypass the domain naming system (DNS) that people

associated with the Internet. Once the Internet protocol addresses of the song you

want to upload have been identified, control of the file transfers to the PC rather than

to any central server. E-mail.

1.2.1 P2P Clients

In general P2P clients can classify into there generation

1.2.1.1. 1st Generation Clients

As stated above, Napster was the original P2P application that popularized the

concept to millions. The way Napster worked was quite simple. Napster (the

company) hosted a central server which indexed all the files that each Napster user

had. When you wanted to find a particular file, you simply "searched Napster". The

process of searching simply asked the central server: "does anyone have this file?".

The central server would look at its list of known files and provide you with the

internet location of the other users who had the file.

The central server model made sense for many reasons -- it was an efficient way

to handle searches, and allowed Napster to retain control over the network.

However, what it also meant was that when the lawyers came down on Napster, all

they had to do was turn off the central servers and that was the end of Napster.

1.2.1.2. 2nd Generation Clients

Gnutella was the second major P2P network that emerged. After Napster's

demise, the creators of Gnutella wanted to create a de-centralized network -- one

that could not be shut down by simply turning off a server.

In the most basic sense, Gnutella worked by connecting users to other users

directly (and bypassing any central server altogether). When you started the

Gnutella client, you would connect to a certain number of other users, and those

users were connected to other users etc... in one giant network. In order to search

for a file, you asked everyone you were connected to "hey, do you have this file?".

They in turn would see if they do, and also pass the message on to all the people

they were connected to. Basically, it was one big game of "telephone".

The main advantage was that it couldn't easily be shut down. The disadvantages

were many -- including slow searches and islands of sub -networks that weren't

connected to each other.

1.2.1.3. 3rd Generation Clients

Well, and technology marches forward, as always... and clever programmers

found ways to improve these networks and improve file transfer speeds.

Fasttrack is perhaps the most famous of this generation of networks. You may

recognize it as Kazaa, or Grokster or Morpheus... but it's all the same. Fasttrack is

the name of the network. Kazaa, Grokster and Morpheus are the names of the

different clients that connect to the Fasttrack Network. What that means is that

users of any of those clients had access to the exact same files.

Fasttrack added a number of enhancements to the P2P networks, including

supernodes, and spawning. These improvements both helped searches as well as

download speeds.

Despite legal battles, the Fasttrack network remains operational, and is the most

popular P2P network.

2. Legal Issue

2.1 The copyright Law

Copy right in US and Hong Kong

US Hong Kong US Copy Right Law:

http://www.loc.gov/copyright/title17

Hong Kong common Law

Chaper 528 section 115-118

http://www.justice.gov.hk/cHome.htm

This law protects copyright owners from the

unauthorized reproduction or distribution of

copyright protected works.

The penalties for breaking this law are as

follows:

1. If it's for commercial or private financial

gain: up to 5 years in prison, and $250,000 in

fines. Repeat offenders can face up to 10

years of prison time and up to $150,000 per

copyrighted work infringed upon.

2. The Federal Anti -Bootleg Statute prohibits

the unautho rized reproduction, recording, and

distribution of an artist's live musical

performance. Punishment could be up to 5

years in jail and $250,000 in fines.

There are also two legal concepts under

the Copyright Law that deal with Internet

usage:

1. Contributory Infringement: a person who

contributes to the infringing conduct of

another person with the knowledge they are

doing so.

i.e. a person provides a link on their

A person commits an offence if he, without the

licence of the copyright owner- distributes an

infringing copy of a copyright work. otherwise

than for his private and domestic use;

A person who commits an offence under

section 118(4) or (8) is liable on conviction on

indictment to a fine of $500000 and to

imprisonment for 8 years.

website to an infringed song

2. Vicarious Liability: "where a n entity or

person has the right and ability to control the

activities of the direct infringer and also

receives a financial benefit from the infringing

activities" (RIAA.com).

Fair Use Doctrine :

http://www4.law.cornell.edu/uscode/17/107.html

Hong Kong Common Law

Chapter 528 , section 38

This doctrine limits the extent of property

interest granted to the copyright holder. For

instance, it allows a person to cite a part of

the copyrighted work when it's used for

teaching, research, news reporting,

comment, criticism, or parody.

This doctrine limits the extent of property

interest granted to the copyright holder. For

instance, it allows a person to cite a part of the

copyrighted work when it's used for teaching,

research, news reporting, comment, criticism,

or parody.

Audio Home Recoding Act of 1992

http://www4.law.cornell.edu/uscode/17/ch10.text.htm

l

Hong Kong Common Law

Chapter 528, section 251

This act allows consumers to copy recorded

music for private, noncommercial use.

The AHRA also covers the devices used to

make copies such as: digital audio cassette

players, minidiscs, and DAT players. It also

covers all future digital audio recording

technologies, so Congress will not have to

keep revising this act everytime something

new is invented.

Multipurpose devices, such as CD-ROMs,

ARE NOT covered under this act.

prohibiting the transfer of the fixation by

the purchaser, imposing obligations which

continue after a transfer, prohibiting the

assignment of any consent or terminating

any consent on a transfer

Digital Millennium Law

http://www.gseis.ucla.edu/iclp/dmca1.htm

http://lcweb.loc.gov/copyright/legislation/dmca.pdf

No similar law in Hong Kong

This act has basically, 10 main parts, but for

Napster purposes only the ones that apply

have been listed below.

Service providers must remove material

from users' websites that seem to be

infringing on on copyrights.

Requires that "webcasters" pay licensing fees

to record companies.

Prohibits the manufacturing, sale, or

distribution devices used to "undermine

electronic devices."

Napster's lawyers are trying to use this

particular law in court.

No electronic thief la w

http://thomas.loc.gov/cgi-bin/bdquery/z?d105:HR022

65:@@@L

Hong Kong Common Law

Chapter 528 section 64

Because of this law, sound recording

infringements can now be criminally

prosecuted even if no monetary profit or

commercial gain is being achieved in the

infringing activity.

it allows consumers to make copies of

copyrighted media for noncommercial

use.

2.2 Why and How Napster against US law ?

As the Napster saga illustrates, the future of peer-to-peer file -sharing is entwined,

for better or worse, with copyright law. The legal fight has already broken out, with

copyright owners targeting not only the makers of file-sharing clients like Napster,

Scour, Audiogalaxy, Aimster and Kaza a, and Morpheus, but also companies that

provide products that rely on or add value to public P2P networks, such as

MP3Board.com, which provides a web-based search interface for the Gnutella

network.

The fight has only just begun. If these early skirmishes yield any lesson for future

P2P developers, it’s that a legal strategy needs to be in place early, preferably at the

beginning of development, rather than bolted on at the end. As a result, if you are

interested in peer-to-peer file sharing, whether as a developer, investor, or provider of

ancillary services (such as search services, platform tools, or security), it’s time to

bone up on some copyright law basics.

A brief overview of copyright law shows that one of the first copyright laws was

the Statute of Anne, enacted by the British Parliament in 1710. The first United States

copyright statute, passed in 1790, required conditions such as registration, copyright

notice, and renewal, as conditions for copyright protection. More recent legislation has

lessened the requirements of registration but with the advent of advanced technology,

in particular, the Internet, the ownership of intellectual property in terms of copyright

protection has quickly become an insistent conflict that a cumbersome legal system

has not been able to successfully address.

As one Washington copyright attorney points out, "This Napster case doesn't

make new law. It applies long-standing law to a new technology."11 One somewhat

recent attempt to update copyright law to the new technology is the Audio Home

Recording Act (AHRA) passed in 1992 in US. This compromise between the

consumer electronics and music industries specifically addresses the long-standing

uncertainty surrounding home audio taping and the introduction of new digital audio

recording technologies. Essentially the law says that when you buy a tape or CD, you

are not obligated to pay each time you listen to the item. The law also allows you to

make a tape recording for you car as well as, loan it out to a friend who may want to

make a copy to listen to their car. What you cannot do is rent the CD out, play it on the

radio, or play it in a restaurant, concert, bar, or store without the owner's permission.12

Jessica Litman points out in her book, Digital Copyright, that copyright laws today

are based on the premise that "neither the creator of a new work of authorship nor the

general public ought to be able to appropriate all of the benefits that flow from the

creation of a new, original work of authorship. If creators can't gain some benefit from

their creations, they may not bother to make new works," and distributors might not be

inclined to distribute new works.13 She goes on to point out that all artists, including

writers, musicians, painter, sculptor, among many, use "expressive ideas" first

encountered elsewhere. For example, the author writes a book based on experiences

he has had or that he imagines others have had using his knowledge of an already

existent world. The fact that the artist gleans his "raw material" from the world gives

the public at least some right to this material.

In an interview with Wired magazine in October of 2000, David Boies, the lawyer

for Napster, states there are four basic arguments used in Napster's defense against

the recording industry's challenge. The first issue is, "Are Napster's users engaged in

copyright infringement?" The second is, "Whether Napster can be held responsible if

some users engage in copyright infringement." The third is, "the Digital Millennium

Copyright Act, which we have argued that we are covered by, and which was

specifically designed by Congress to give a safe harbor to Internet service providers

so that they would not be held liable for their users' activities." And the last point is,

"Copyright misuse. The 9 th Circuit has made it clear that if copyright holders use their

copyrights for anticompetitive purposes - to try to gain control over something they do

not control directly through their copyrights - that's copyright misuse."

Though Boies's arguments made during court hearings in year 2000 did enable

Napster to stay in operation for a while longer, he was not able to stop the inevitable

closure of Napster that occurred in July of 2001. Napster was not able to convince the

courts that it was 100% able to prevent copyright misuse by its users and until this

occurs, the court finally did not allow Napster to continue the music file swapping

service. As of now, Napster is now is a division of Roxio, Inc., (Nasdaq: ROXI), which

provide pay service that you have to buy music instead of downloading it for free.

Does it mean that the war between P2P software and the copyright law is near to the

end ? ...... we might need to investigate the question “Does downloading really

infringe? “ , however the answer is different in different countey.

2.4 Does Downloading Infringe in US?

"The law is unambiguous," said Marybeth Peters, head of the U.S. Copyright

Office at a Senate Judiciary Committee hearing in September. "Using peer-to-peer

networks to copy or distribute copyrighted works without permission is infringement,

and copyright owners have every right to invoke the power of the courts to combat

such activity." But Litman notes that current law allows consumers to make copies of

copyrighted music for noncommercial use. She cites the 1992 Home Audio Recording

Act, which permits consumers to copy a digitally recorded work.

Under that act, "consumers cannot be sued for making noncommercial copies of

recorded music, and digital music recorder manufacturers are required to incorporate

technology that allows the recorders to make unlimited first-generation copies but

prevents the recorders from making second-generation copies (a copy of the

first-generation copy)," Litman says. The makers of digital music recorders and

recording media (like audio CD-Rs) must pay a fee into a fund to be divided among

copyright owners, composers, and performers. In exchange, copyright owners can't

sue consumers or the makers of digital music recorders for copyright infringement.

Now, however, the music industry argues that copies of recorded music made on

computers are infringements. According to Litman13, in the 1999 RIAA vs. Diamond

Multimedia case, the Ninth Circuit Court of Appeals held that it is legal for consumers

to use their computers to make MP3 copies of recordings and transfer them to

portable MP3 players. However, in the Napster case, the Ninth District Court "declined

to extend the rationale of the Diamond case to peer-to-peer file sharing," Litman

says.13

The issue remains rife with ambiguities. Among other things, the Ninth Circuit left

the issue of "fair use" open to debate. Rather than rule on the consumer's liability, the

court focused on the peer-to-peer software vendor who, the court decided, abets

infringement of copyrighted material.

2.4 Does Downloading Infringe In Hong Kong?

Similar to the US ,In Hong Kong Common Law Chapter 528 “COPYRIGHT

ORDINANCE”15 section 64 state that “a copy of a work in electronic form (other

than such a copy which was made available to the public) has been purchased

on terms which, expressly or impliedly or by virtue of any rule of law, allow the

purchaser to copy the work, or to adapt it or make copies of an adaptation, in

connection with his use of it.” , it allows consumers to make copies of copyrighted

media for noncommercial use.

Moreover , copyright material sent over the Internet or stored on web servers will

generally be protected in the same way as material in other media in Hong Kong .

Such protected act is referred as 'making available of copies of the work to the

public' in the Ordinance. Section.26 provides that this is 'to make available of copies

of the work, by wire or wireless means, in such a way that members of the public in

Hong Kong or elsewhere may access the work from a place and at a time individually

chosen by them (such as the INTERNET). Copyright works commonly found on the

Internet are sound recordings like music (MP3 format), films (Real Player or Media

Player formats), literary works (texts and passages on world wide web pages and

computer programs), artistic works (photos, graphics).

Uploading songs without copyright authorization for distribution by downloading

for profits or commercial gains is an criminal offence and can lead to arrest and

prosecution. Anyone wishing to put copyright material on the Internet, or distribute or

download material that others have placed on the Internet, should ensure that they

have the permission of the owners of rights in the material.

Different from US , in the Ordinance section 251, if the copyright owner

“prohibiting the transfer of the fixation by the purchaser, imposing obligations

which continue after a transfer, prohibiting the assignment of any consent or

terminating any consent on a transfer” , the purchaser is to be treated as an

infringing fixation for all purposes after the transfer. Under this section, purchaser

convert a CD to MP3 or convert an VCD/DVD to digital file format is an criminal

offence. If the Napster case appear in Hong Kong, it will not need a long period to

discuss it is infringe or not , as all the digital copy store in Napster client’s machine

was infringed . but is it really so easy to be sued by the copyright owner in Hong

Kong?

Although there had no case that home user share their file through P2P network

was bring to the court ,since the launch of the new copyright law from 1st April 2001.

However it doesn’t means that file sharing through P2P is legal. During a meeting in

the legislative council , the chair person of commerce , technology, & technology

bureau state that “digital content products remain to be a property protected by

the copyright laws , and the Custom department will take action once they get

enough adduce that they are against the law”.

3. Future of P2P

Author, Adrian Murdoch asks the question, "Is it now too late to prevent this

technology from being used?" His answer is, "probably yes." 14. Even if Napster is

permanently closed down, the number of P2P sites has increased and become so

global, that it would be almost impossible to close them all down. The reason is that

even though peer-to-peer is still in its infancy stage, it is very powerful. One reason for

this power is the fact that since there is no central server involved, it becomes a set of

applications that can access the edge of the Internet. "Theoretically, P2P computing

makes it possible to unlock the files and data sitting on every personal computer

connected to the Internet."

One future area of concentration will most certainly involve any means in which

to control the content on the Internet, or, digital content management. Several

companies such as ContentGuard, InterTrust Technologies, and Reciprocal have

developed technologies that prevent encrypted content to be released unless some

form of payment is made. However, there are two factors that have impeded the

progress of these systems: there is of yet, no common platform and there is no

economic model to base what should be charged for an activity like listening to a song

for a determined amount of times.

Many others see self-regulation as a solution to the legal conflicts arising over

Internet file sharing. This would be attractive to many because it would ward of

government interference into businesses. Another incentive for self-regulation is

maintaining the balance between piracy and over-regulation of the market.

Economically and creatively, it is important to have an Internet atmosphere of

innovation, and too many legal risks could have a dampening effect on new

enterprises.

While Napster has garnered the most media attention, there is a plethora of other

file sharing systems using distributed search models. Many are attempting to avoid

Napster's legal problems by incorporating digital-rights management systems that

give content owners some control over their works. AppleSoup, created by two

Napster veterans, is designing a system by which content owners will be able to

control, distribute, and even sell their content while the site will retain a "Napster-like

interface." MojoNation takes more of a Gnutella-like approach, using small programs

that run on individual computers to create the network. Unlike Gnutella, users are

compensated with "internal currency" for publishing and storing content. The currency

can then be traded to download content or exchanged for cash. Another startup,

FreeNet is completely decentralized, which means that no one person or computer

controls any of the content. This system makes it virtually impossible to forcibly

remove information from the network. It also provides an anonymity that is very

disturbing for many content owners, government authorities, or anyone who would try

and control the Internet.

Certainly the impact of P2P, in particular, file sharing technology over the

Internet, is in its very early stages of development. In order for content owners and

content users to come to any agreement, there will have to be agreement, legal and

self regulatory, on what is fair to as many involved as possible.

Reference

1. Jonathan Band, "The Copyright Paradox," Brookings Review, Winter 2001, Vol.

19 Issue 1, 32.

2. Spencer E Ante, Steven V. Brull, Dennis K. Berman, and Mike France, "Inside

Napster," Business Week , Issue 3694, 08/14/2000, 112

3. "Peer-to-Peer," Whatis.com, Internet on-line.

http://whatis.techtarget.com/definition/0,,sid9_gci212769,00.html.

4. Alex Salkever, "A Net of Their Own," BusinessWeek Online , August 1, 2001.

http://www.businessweek.com/technology/content/aug2001/tc20010801_849.ht

m.

5. Chris Sherman, "Napster, Copyright Killer or Distribution Hero?" Online , Vol. 24

Issue 6, November/December 2000, p.20.

6. Kurt Kleiner, "Free Speech, Liberty, Pornography: The Internet and Peer to Peer

Networking," New Scientist, Vol. 169, 3/10/2001, 32. Available from Expanded

Academic ASAP [database on-line]; http://infotrac.galegroup.com/ (Farmington

Hills, Mich.: The Gale Group,).

7. "Peer-to-Peer," Whatis.com

8. Dennis K. Berman, "With Technology Like This, Who Needs Napster?"

BusinessWeek . http://www.businessweek.com/2000/00_33/b3694007.htm.

9. Brad Grimes, "Enterprise Technology: Peer-to-Peer Gets Down to Business,"

PCWorld, May, 2001.

http://www.pcworld.com/features/article/0,aid,44862,00.asp .

10. Fred Von Lohman, "IAAL: Peer-to-Peer File Sharing and Copyright Law After

Napster," Electronic Frontier Foundation, March 9,2001.

http://www.eff.org/IP/P2P/Napster/20010309_p2p_exec_sum.html.

11. Raju Chebium, "Napster, DVD Cases Raise Copyright Questions in Digital Age,"

CNN.com. http://www.cnn.com/2000/LAW/08/07/copyright.overview/.

12. "HRRC'S Summary of the Audio Home Recording Act," Home Recording Rights

Coalition. http://www.hrrc.org/html/ahra_summary.html.

13. Jessica Litman, Digital Copyright, (New York: Prometheus Books, 2001).

14. Adrian Murdoch, "Right to Copy." WorldLink March/April 2001, Available from

Academic Search Elite [database on-line]; http://search.epnet.com (Boston, MA.:

EBSCO Publishing).

15. http://www.info.gov.hk/cib/chtml/copyright_c.htm

16. http://www.copyright.gov/title17/92chap5.html#506

17. Trevor Merriden ,“Irresistible Forces”


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