1
Instructional Methods
Learning Perspectives Review
70’s 80’s 90’s
Behavioral
Cognitive
Constructivist
�a change in the �a change in the
probability of a probability of a
behavior occurringbehavior occurring
�a change in the �a change in the
probability of a probability of a
behavior occurringbehavior occurring
�a change in �a change in
knowledge stored knowledge stored
in memoryin memory
�a change in �a change in
knowledge stored knowledge stored
in memoryin memory
...learning ...learning
constructed from constructed from
experienceexperience
...learning ...learning
constructed from constructed from
experienceexperience
Guide for Using Theories
LOW HIGH
HIGH
Learner’s
Task
Knowledge
Level of Cognitive Processing Required
ConstructConstruct
BehavioralBehavioral
CognitiveCognitive
Question
How do we improve
learning?
Question
How will you teach a
preschooler about
colors?
Instructional Methods
The procedures selected to help
learners achieve instructional
objectives
Methods to teach
2
Question
What are the
instructional methods
that you are familiar
with?
Instructional Methods
Cooperative
Learning
Discovery
Problem Solving
Games
Simulation
Discussion
Drill and Practice
Tutorial
Demonstration
Presentation
Cooperative Learning
Involves small groups of students
working together
Collaborative & social skills
Common academic goal
Divided tasks
Cooperative Learning
Promotes positive interactions &
interdependences among group of
students
Active Learning
Examples
Group Thesis
Group Work
Discovery
Students find “answers” for
themselves
Learning by doing
Discovery
Teacher sets an environment where
“discovery” can occur
Inductive or Inquiry Approach
• Deeper understanding of content through
active involvement with it
Trial and Error
3
Discovery
Higher level of thinking
Analysis and Synthesis of information
rather than memorize facts
Intrinsic Motivation
Participation is rewarding
Example
Lab Experiments
Field Trips
Problem Solving
Students use past experience & prior
content and skills
Based on Scientific Method of
inquiry
Define problem
Formulate Hypothesis
Collect & Analyze data
Derive Conclusions or Solutions
Verify Conclusions or Solutions
Problem Solving
Work with everyday problems
Example
Word Problems
Case Studies
Games
A competitive activity that involves
certain skills & played under a set of
rules
Teaches competition
strategies, cooperation &
teamwork, and conflict resolution
Games
Encourages social interaction and
increases student motivation
Requires learners to use
Problem solving
Demonstrate mastery of
content
Examples
Jeopardy
Trivia games and contests
Simulation
Students confront real life approximations of real life situations
Allows practice without the risk
Promotes decision making
Provides practice and experimentation with skills
ExamplesSim City
Monopoly
Vehicle Simulations
4
Drill and Practice
Provides repetitive practice in basic
skills to enhance learning, build
competency & attain mastery
Examples
Flash cards
Repetition
Tutorial
Tutor – form of a
person, computer, or special print
material
Most often one to one
Highest degree of student participation
Tutorial
Types
Instructor – Student (interactive dialogue)
Student – Student (tutoring)
Computer – Student (CAI software)
Can be used to introduce new
content or material in a
sequenced or interactive way
Demonstration
Shows students how to
do a task, skill or
procedure
May be used to set
performance standards
How to properly
perform, criteria to be met
Imitate physical
performance
Demonstration
Utilizes several senses
Hear, see or experience an event
Example
Cooking class
Sports (swinging a tennis racket or golf
club)
Presentation
Disseminate information to learners
Good for large content
Makes use of verbal or visual symbols
Students see and hear the same information
5
Presentation
One way communication method controlled by the source
Limited interaction from the audience