+ All Categories
Home > Education > Instructional software presentation ronen cohen

Instructional software presentation ronen cohen

Date post: 01-Dec-2014
Category:
Upload: roneninio
View: 329 times
Download: 3 times
Share this document with a friend
Description:
 
Popular Tags:
37
INSTRUCTIONAL TECHNOLOGY SOFTWARE Ronen Cohen February 2013
Transcript
Page 1: Instructional software presentation  ronen cohen

INSTRUCTIONAL TECHNOLOGY

SOFTWARE

Ronen Cohen

February 2013

Page 2: Instructional software presentation  ronen cohen

Instructional Technology Software

Definition:

“Software that helps teach, using the computer to assist the instructional process.”

(Western Carolina University, 2008)

Page 3: Instructional software presentation  ronen cohen

Types of Instructional technology Software I will

discuss:

① Drill-and-Practice② Tutorials③ Simulations④ Instructional Games⑤ Problem-Solving Software

Page 4: Instructional software presentation  ronen cohen

1) Drill-and-Practice Software

Definition:

This type of instructional software provides exercises in which students repeatedly work through different items, and receive immediate feedback for their work (feedback levels and depth varies).

Page 5: Instructional software presentation  ronen cohen

1) Drill-and-Practice Software

Free Rice IXL

Page 6: Instructional software presentation  ronen cohen

1) Drill-and-Practice Software

Potential benefits:

• Assists in students’ need to transfer newly learned information into long term memory.

• Successful at helping kids learn correct procedures.

• Helps prepare students for higher-order skills through first gaining automaticity and fluency.

• Compared with pencil-and-paper worksheets, software is more efficient and appealing to students (hence increases motivation).

• Saves teacher’s time!

Page 7: Instructional software presentation  ronen cohen

1) Drill-and-Practice Software

Potential disadvantages:

• Misuse by teachers (as a way to introduce new skills, or use it too much).

• It contradicts the Reconstructed Curriculum idea that students learn and use skills in an integrated and authentic way.

Page 8: Instructional software presentation  ronen cohen

1) Drill-and-Practice Software

Suggested guidelines for use:

• Set time limits (10-15 minutes per day)

• Assign individually (differentiate)• Don’t assign if students don’t need it!

Page 9: Instructional software presentation  ronen cohen

2) Tutorial Software

Definition:

An entire instructional sequence on a topic. It is usually a specific instructional unit rather than a supplement to other instruction.”

There are 2 types of Tutorial software:• Linear tutorial- Offers no

differentiation.• Branching tutorial- more

sophisticated; directs students on alternate path based on performance.

Page 11: Instructional software presentation  ronen cohen

2) Tutorial Software

Good tutorials should include:

• Extensive interactivity• Provide appropriate feedback.• Thorough user control (especially

for pacing)• Appropriate pedagogy (in terms of

sequence, explanation, etc)• Adequate answer-judging and

feedback capabilities.• Appropriate graphics• Adequate record keeping.

Page 12: Instructional software presentation  ronen cohen

2) Tutorial Software

Benefits:

• Same as Drill-and-Practice software (feedback, motivation, and time saving).

• Self-contained and self-paced unit of instruction.

• Can be used as an alternative learning strategy.

• Can be used independently, when the teacher is unavailable

Page 13: Instructional software presentation  ronen cohen

2) Tutorial Software

Potential Limitations:

• Direct instruction rather than allowing students to generate their own knowledge through hands-on projects.

• Lack of high quality products• Reflects only one instructional

approach (no teacher choice in how it is taught and what is included)

Page 14: Instructional software presentation  ronen cohen

2) Tutorial Software

Suggested guidelines for use:

• Assign individually.• Use as a learning station.

Page 15: Instructional software presentation  ronen cohen

3) Simulation Software

• Definition:

“a computerized model of a real or imagined system. Designed to teach how a

system works.”

Page 17: Instructional software presentation  ronen cohen

3) Simulation Software

Types of Simulation Software:

• Physical simulations- user can manipulate things or processes.

• Iterative simulations- manipulates speed (slows down or speeds up the process)

• Procedural simulations- teaches the appropriate sequence.

• Situational simulations- presents hypothetical problem situations and the user is to react to them.

Page 18: Instructional software presentation  ronen cohen

3) Simulation Software

Benefits:

• Depends on how they are used, and whom they are used with…

• Works best when combined with non-simulation activities.

• Usually better than real-life demonstrations (novice teachers often add too much peripheral information that confuses students)

• Compresses time (when teaching about slow processes)

Page 19: Instructional software presentation  ronen cohen

3) Simulation Software

More Benefits:

• Slows down processes• Gets students involved (user choice

and interaction)• Makes experimentation safe• Makes the impossible possible

(access to resources, allows for creativity, etc)

• Saves money and other resources.• Allows for repetition with variations.• Allows observation of complex

processes.

Page 20: Instructional software presentation  ronen cohen

3) Simulation Software

Limitations:

• Criticism- Does not, and should not, replace the hands-on nature of real experimentation.

• Inaccuracy of models.• Teacher misuse of simulations (i.e.,

when a process can be shown quickly and with little resources)

Page 21: Instructional software presentation  ronen cohen

3) Simulation Software

Suggestions for use:

• Use instead of, or as supplement to, lab experiments.

• Use instead of, or as supplement to, role-playing.

• Use instead of, or as supplement to, field trips.

• Introduce and/or clarify a new topic.• Foster exploration and process learning

(emulate in-class science lab)• Encourage cooperation and group work.

Page 22: Instructional software presentation  ronen cohen

4) Instructional Games Software

• Definition:

Software that adds game-like rules

and/or competition to learning activities.

Page 23: Instructional software presentation  ronen cohen

4) Instructional Games Software

Mathletics

BrainPop

Page 24: Instructional software presentation  ronen cohen

4) Instructional Games Software

Selection Criteria:

Consider…• Appealing format and

activities.• Instructional value• Physical dexterity is

reasonable.• Social, societal, and cultural

issues.

Page 25: Instructional software presentation  ronen cohen

4) Instructional Games Software

Benefits:

• Fun • Motivating• Engaging

Page 26: Instructional software presentation  ronen cohen

4) Instructional Games Software

Potential Limitations:

• Learning vs. having fun• Confusion of game rules and

real-life rules• Inefficient learning• Classroom barriers (insufficient

school resources which effect widespread implementation).

Page 27: Instructional software presentation  ronen cohen

4) Instructional Games Software

Suggested guidelines for use:

• Use sparingly • Involve all students• Emphasize the content-area

skills first

Page 28: Instructional software presentation  ronen cohen

5) Problem-Solving Software

What is Problem Solving?

“[a] cognitive processing directed at achieving a goal when the

solution is not obvious”

Components:• Recognition of a goal (opportunities to solve

problems)• A process (process of physical activities or

operations)• A mental activity (cognitive operations to pursue

a solution)

Page 30: Instructional software presentation  ronen cohen

5) Problem-Solving Software

This type of software focuses on:

• fostering component skills in (or approaches to) general problem-solving abilities

• providing opportunities to practice solving different kinds of content-area problems.

Page 31: Instructional software presentation  ronen cohen

5) Problem-Solving Software

Benefits:

• Promotes visualization in math-related problem solving.

• Improves interest and motivation• Prevents inert knowledge (by

illustrating situations in which skills apply).

Page 32: Instructional software presentation  ronen cohen

5) Problem-Solving Software

Potential limitations:

• Names vs. Skills- Too many synonyms for “Problem Solving” can hinder teachers’ choice of appropriate software.

• Software claims vs. effectiveness• Possible negative effects of directed

instruction (the belief that it should not be taught per se, but through real life situations).

• Transfer to real life situations.

Page 33: Instructional software presentation  ronen cohen

5) Problem-Solving Software

Steps for integrating problem-solving software for directed teaching:

1. Identify particular skill/s or capabilities.2. Decide on activity/ies that will help

teach the desired skill.3. Research software that helps teaching

this skill (but don’t believe the vendors!).

4. Determine how it fits into the teaching sequence.

5. Model the use of the software and the steps for problem solving.

6. Build in transfer activities.

Page 34: Instructional software presentation  ronen cohen

5) Problem-Solving Software

Suggestions for integrating problem-solving software according to constructivist Models:

1. Allow sufficient time to explore, but provide some structure (directions, goals, schedule, organized times, etc.).

2. Differentiate the amount of direction to students.

3. Promote a reflective learning environment (include discussions about the process).

4. Emphasize thinking processes, not correct answers.

5. Discuss the relationship between the software activities and other types of problem solving.

6. Group students (pairs and small groups)7. When assessing- use alternatives to paper-and-

pencil tests!

Page 35: Instructional software presentation  ronen cohen

5) Problem-Solving Software

Suggestions for integrating problem-solving software according to Constructivist models:

1. Allow sufficient time to explore, but provide some structure (directions, goals, schedule, organized times, etc.).

2. Differentiate the amount of direction to students.

3. Promote a reflective learning environment (include discussions about the process).

4. Emphasize thinking processes, not correct answers.

5. Discuss the relationship between the software activities and other types of problem solving.

6. Group students (pairs and small groups)7. When assessing- use alternatives to paper-and-

pencil tests!

Page 36: Instructional software presentation  ronen cohen

REFERENCES:Roblyer, M. D., & Doering, A. H. (2012). Integrating Educational Technology into Teaching (6th ed.). Allyn & Bacon.

Western Carolina University. (2008). Educational Software. Retrieved from http://www.wcu.edu/ceap/houghton/learner/look/CAI.html#selecting

Page 37: Instructional software presentation  ronen cohen

ADDITIONAL READINGS/ RESOURCES

All about Educational Software http://www.wcu.edu/ceap/houghton/learner/look/CAI.html#selecting Advice and support on how to use technology in the classroom:http://www.softwarecentral.ie/ Reviews of Educational Software (and more…):http://www.superkids.com/ http://www.schoolzone.co.uk/ http://teemeducation.org.uk/ Hands-on science vs. Simulation Science:http://www.stemreports.com/2010/hands-on-science-vs-simulation-software/ Benefits of computer games:http://www.guardian.co.uk/education/2006/dec/12/elearning.technology10


Recommended