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WARBAND NAMETREASURY Gold crowns: Wyrdstone shards: Water units: Burden: Burden limit: WARBAND RATING Total experience: 14 Extra points: Extra points: Members { } x5: 0 Rating: 14
WARBAND TYPE STORED EQUIPMENT
0
NAME TYPEM WS BS S T W I A Ld
EQUIPMENT
SKILLS, INJURIES ETC
TOTAL XP 0
NAME TYPEM WS BS S T W I A Ld
EQUIPMENT
SKILLS, INJURIES ETC
TOTAL XP 0
NAME TYPEM WS BS S T W I A Ld
EQUIPMENT
SKILLS, INJURIES ETC
TOTAL XP 0
NAME TYPEM WS BS S T W I A Ld
EQUIPMENT
SKILLS, INJURIES ETC
TOTAL XP 0
NAME TYPEM WS BS S T W I A Ld
EQUIPMENT
SKILLS, INJURIES ETC
TOTAL XP 0
NAME TYPEM WS BS S T W I A Ld
EQUIPMENT
SKILLS, INJURIES ETC
TOTAL XP 0
NAME No. 1S
WEAPONS TYPET W I A Ld
ARMOUR
SPECIAL RULES
M WS BS
1
1
1
1
1
1
1
1
1
1
1
1
1
1
GROUP XP
14
NAME No.M WS BS S
WEAPONS TYPET W I A Ld
ARMOUR
SPECIAL RULES
GROUP XP
0
NAME No.M WS BS S
WEAPONS TYPET W I A Ld
ARMOUR
SPECIAL RULES
GROUP XP
0
NAME No.M WS BS S
WEAPONS TYPET W I A Ld
ARMOUR
SPECIAL RULES
GROUP XP
0
NAME No.M WS BS S
WEAPONS TYPET W I A Ld
ARMOUR
SPECIAL RULES
GROUP XP
0
NAME No.M WS BS S
WEAPONS TYPET W I A Ld
ARMOUR
SPECIAL RULES
GROUP XP
0
NAME No.M WS BS S
WEAPONS TYPET W I A Ld
ARMOUR
SPECIAL RULES
GROUP XP
0
Districts: Territories: Wards:
WARBAND BACKGROUND: Text
WARBAND BACKGROUND: Text
WARBAND NAMETREASURY Gold crowns: Wyrdstone shards: Water units: Burden: Burden limit: 15 3 0 3 45
The White Quill MerchantsWARBAND RATING Total experience: 203 Extra points: Extra points: Members { 14 } x5: 70 Rating: 273
WARBAND TYPE
Arabian Merchants
STORED EQUIPMENTHalfling cookbookHunting arrows Long bow Club Buckler Pistol
NAME TYPE
Nur Al-Din the Sailor CaptainT W I A Ld
EQUIPMENT(Brace) Duelling pistol Wyrdstone Pendulum Sword Magic carpet
SKILLS, INJURIES ETCLeader Eagle Eyes
M WS BS S
4 4 6 3 4 1 5 1 81 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 TOTAL XP 42
NAME TYPE
Baibars the Hunter ChampionT W I A Ld
EQUIPMENTLong Bow Dagger
SKILLS, INJURIES ETC
M WS BS S
4 4 3 3 3 1 3 1 71 1 1 1 1 1 1 1 TOTAL XP 8
NAME TYPE
Shirkuh the Lion ChampionT W I A Ld
EQUIPMENTCrossbow Spear Shield Magic carpet
SKILLS, INJURIES ETCNimble Trick shooter
M WS BS S
4 4 4 3 3 1 3 1 71 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 TOTAL XP 19
NAME TYPE
Al-Harawi the Student EQUIPMENT Youngblood Morning star SheildT W I A Ld
SKILLS, INJURIES ETCStep aside Sprint Chest wound Old battle wound
M WS BS S
Heavy Armour
4 4 2 3 3 1 6 2 71 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 TOTAL XP 20
NAME TYPE
Hash Ashin YoungbloodT W I A Ld
EQUIPMENTSword Buckler
SKILLS, INJURIES ETCExpert swordsman Strike to injure Hardened Step aside Sprint
M WS BS S
4 2 2 3 3 1 4 3 71 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1
1
TOTAL XP 23
NAME TYPE
Soloman WarriorT W I A Ld
EQUIPMENTSword Sword Bow
SKILLS, INJURIES ETC
M WS BS S
4 4 3 3 4 2 4 3 7
1
1
1
1
1
1
1
1
1
1
1
1
1
1
1
1
1
1
1
1
1
1
1
1
TOTAL XP 24
NAME Al-Katar No. 1 TYPE SwordsmenM WS BS S T W I A Ld
WEAPONSSword Sword 1 1 1 1 1 1 1 1 1 1
ARMOUR
SPECIAL RULESExpert swordsman
4 5 3 4 3 1 4 2 7
1
1
1
1
GROUP XP 14
NAME Al-Jalladi No. 1 TYPE WarriorsM WS BS S T W I A Ld
WEAPONSBows Swords 1 1 1 1 1 1 1 1 1 1
ARMOUR
SPECIAL RULES
4 4 4 3 3 1 4 2 7
1
1
1
1
GROUP XP 14
NAME Al-Tir No. 1 TYPE WarriorsM WS BS S T W I A Ld
WEAPONSSpears Daggers 1 1 1 1 1 1 1 1 1 1
ARMOUR
SPECIAL RULES
4 4 3 4 3 1 4 1 7
1
1
GROUP XP 12
NAME Al-Mostahfez No. 1 TYPE WarriorsM WS BS S T W I A Ld
WEAPONSBows 1 1 1 1 1 1 1 1 1 1
ARMOUR
SPECIAL RULES
4 4 4 4 3 1 3 1 7
1
1
1
GROUP XP 13
NAME Al-Jihaff No. 2 TYPE WarriorsM WS BS S T W I A Ld
WEAPONSSpears Daggers 1 1 1 1 1 1
ARMOUR
SPECIAL RULES
4 3 3 3 3 1 4 1 7
GROUP XP 12
NAME Al-Akhbar No. 2 TYPE WarriorsM WS BS S T W I A Ld
WEAPONSHalberds 1
ARMOUR
SPECIAL RULES
4 3 3 3 3 1 3 1 7
GROUP XP
2
NAME No.M WS BS S
WEAPONS TYPET W I A Ld
ARMOUR
SPECIAL RULES
GROUP XP
0
Districts: Territories: Wards:
Merchant's Quarters, Catacombs
WARBAND BACKGROUND: Nur Al-Din was hired many months ago by an Arabyan seeking wealth in Mordheim. Going by the name ofAl-Amin ('the Reliable One' in the Arabyan tongue), Nur Al-Din accepted his patronage and left the seas to pursue this new career. His skill with a halberd were unmatched in this warband and the tales tell of his decapitation of a Rat Ogre, saving his new comrades from certain death. However, the Golden Crescent Caravan parted ways soon after, as Al-Amin saw that he had gained enough wealth to return to Araby. As AlAmin's ship left the port, Nur Al-Din overheard a conversation he was having. It seemed he come to Mordheim to secure a dowry for a princess
WARBAND BACKGROUND: Nur Al-Din was hired many months ago by an Arabyan seeking wealth in Mordheim. Going by the name ofAl-Amin ('the Reliable One' in the Arabyan tongue), Nur Al-Din accepted his patronage and left the seas to pursue this new career. His skill with a halberd were unmatched in this warband and the tales tell of his decapitation of a Rat Ogre, saving his new comrades from certain death. However, the Golden Crescent Caravan parted ways soon after, as Al-Amin saw that he had gained enough wealth to return to Araby. As AlAmin's ship left the port, Nur Al-Din overheard a conversation he was having. It seemed he come to Mordheim to secure a dowry for a princess back in Araby, cementing his position in the Arbyan nobility. Nur Al-Din was sickened, even more so when the coffins of Bilal, Al Amin's longest friend, and Abu Talib, his brother, were carried past. It was then that Nur Al-Din's blood boiled and he decided to form The White Quill Merchants to restore the honour that had been fouled by Al-Amin.
WARBAND NAMETREASURY Gold crowns: Wyrdstone shards: Water units: Burden: Burden limit: 30 0 0 19
The EverhungerWARBAND RATING Total experience: 225 Extra points: 25 Extra points: Members { 13 } x5: 65 Rating: 315
WARBAND TYPE STORED EQUIPMENT
Undead
NAME TYPE
Saint-Gilles the CrucifierEQUIPMENT Vampire Sword Heavy armour Unholy relicT W I A Ld
SKILLS, INJURIES ETCLeader Arcane lore Resilient Mighty blow Flight of Zimmerman Luck of Schemtek
M WS BS S
Mace Dagger 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1
Tome of Magic
6 4 4 4 4 2 6 3 81 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1
Magical aptitude Streetwise 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1
Lightning reflexes Dread of Aramar 1 1 1 1 1 1 1 1 TOTAL XP 74
NAME TYPE
Firuz the Accursed NecromancerT W I A Ld
EQUIPMENTElven Greatsword Dagger
SKILLS, INJURIES ETCSorcery Spell of Awakening injury Hand Lifestealer Blinded
M WS BS S
4 5 2 4 4 2 4 2 71 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 TOTAL XP 41
NAME TYPE
Albert o Aix DregT W I A Ld
EQUIPMENTClub Axe Dagger 1 1 1 1 Chaos Armour Tarot cards Shield Helmet
SKILLS, INJURIES ETCResilient Mighty blow Chest wound
M WS BS S
4 4 2 4 2 1 3 1 81 1 1 1 1 1 1 1 1
TOTAL XP 13
NAME TYPE
Reynold Nose-Lopper DregT W I A Ld
EQUIPMENTSpear Dagger Short bow 1 1 1 1 1 1 1 1 1 1 1 1 1
SKILLS, INJURIES ETCMighty blow Reslient Step aside 1 1 1 1 1 1 1 1 TOTAL XP 31 Unstoppable charge Horrible scars
M WS BS S
4 2 2 3 4 3 5 3 71 1 1 1 1 1 1 1 1 1
NAME TYPE
Enfulu DregT W I A Ld
EQUIPMENTMace Dagger Heavy armour Tarot cards
SKILLS, INJURIES ETC
M WS BS S
4 2 2 4 3 1 4 1 71 1 1 1 1 TOTAL XP 5
NAME TYPE
TafurT W I A Ld
EQUIPMENT
SKILLS, INJURIES ETCFear Resilient Mighty Blow
M WS BS S
4 5 2 4 4 1 5 3 6
1 1
1 1
1
1
1
1
1
1
1
1
1
1
1
1
1
1
1
1
1
1
1
1
1
1
1
1
1
1
1
1
TOTAL XP 32
NAME The Canis Mortis WEAPONS No. 1 TYPE Dire wolvesM WS BS S T W I A Ld
ARMOUR
SPECIAL RULESFear Charge GROUP XP 0 May not run Immune to Poison Unliving No Pain
9 3 0 4 3 1 2 1 4
Immune to psychology
NAME Dead of the Inner Baronies WEAPONS No. 3 TYPE ZombiesM WS BS S T W I A Ld
ARMOUR
SPECIAL RULESFear May not run GROUP XP 0 No pain No brain
4 2 0 3 3 1 1 1 4
Immune to psychology Immune to poison
NAME Morgen WEAPONS No. 1 TYPE Zombie dwarf CrossbowM WS BS S T W I A Ld
ARMOUR
SPECIAL RULESFear May not run No pain No brain
Dagger 1 1 1 1 1 1 1 1 1 1 1 1 1 1 GROUP XP 14
3 4 3 3 4 2 2 1 9
Immune to psychology Immune to poison
NAME Dayle WEAPONS No. 1 TYPE Zombie dwarf AxeM WS BS S T W I A Ld
ARMOUR
SPECIAL RULESFear May not run GROUP XP 15 No pain No brain
Axe 15
3 5 3 3 4 2 2 1 9
Immune to psychology Immune to poison
NAME No.M WS BS S
WEAPONS TYPET W I A Ld
ARMOUR
SPECIAL RULES
GROUP XP
0
NAME No.M WS BS S
WEAPONS TYPET W I A Ld
ARMOUR
SPECIAL RULES
GROUP XP
0
NAME Gorje WEAPONS No. 1 TYPE Ogre bodyguard Double handed AxeM WS BS S T W I A Ld
ARMOURLight armour GROUP XP 0
SPECIAL RULESFear Large
6 3 2 4 4 3 3 2 7
Districts: Territories: Wards:
Rat Hunter's, The Botanical Gardens
WARBAND BACKGROUND: Saint Gilles was once a great warrior in the service to Sigmar, but during his campaigns in Araby hedeveloped some...disturbing habits. His name is still used to strike fear into the village of Ma'arra where he first acquired the taste for flesh. A witch hunt was planned for him though he never arrived at the Empires docks. It was rumored that he escaped with his most cunning followers and fled to Sylvania. One of these was Firuz the Accursed, the descendant of a traitor who sold out his city to Saint Gilles in the Empire's crusades. The human followers of The Everhunger were also once in the Empire's army, but defected to Sylvania after surrendering to the
WARBAND BACKGROUND: Saint Gilles was once a great warrior in the service to Sigmar, but during his campaigns in Araby hedeveloped some...disturbing habits. His name is still used to strike fear into the village of Ma'arra where he first acquired the taste for flesh. A witch hunt was planned for him though he never arrived at the Empires docks. It was rumored that he escaped with his most cunning followers and fled to Sylvania. One of these was Firuz the Accursed, the descendant of a traitor who sold out his city to Saint Gilles in the Empire's crusades. The human followers of The Everhunger were also once in the Empire's army, but defected to Sylvania after surrendering to the Vampire Counts on the edge of Stirland. Rather than become dinner, they chose to join the ranks of the Undead, and have found that the life is actually a lot better than the squalor of the Empire's army. Saint Gilles has been charged by the Von Carsteins to reclaim a lost Grimoire, thought by them to be lost somewhere in Mordheim.
WARBAND NAMETREASURY Gold crowns: Wyrdstone shards: Water units: Burden: Burden limit: 4 0 0 56
The Remnants of Clan VermisWARBAND RATING Total experience: 166 Extra points: 16 Extra points: Members { 18 } x5: 90 Rating: 272
WARBAND TYPE
Skaven
STORED EQUIPMENT
NAME TYPE
Rask of Clan Vermis Assassin adeptT W I A Ld
EQUIPMENTFlail Throwing stars
SKILLS, INJURIES ETCLeader Perfect killer Wyrdstone hunter
M WS BS S
6 4 5 4 4 1 5 21 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1
71 1 1 1 1 1 1 1 1 1 1 1 1
1
1
1
1
1
1
1
1
TOTAL XP 39
NAME TYPE
Quoncylle the Cunning Eshin SorcerorT W I A Ld
EQUIPMENTHalberd
SKILLS, INJURIES ETCGnawdoom
M WS BS S
5 3 3 3 3 1 4 11 1 1 1 1 1 1 1 1
61 TOTAL XP 10
NAME TYPE
Snyk the Claw Black skavenT W I A Ld
EQUIPMENTSword Dagger Throwing knives
SKILLS, INJURIES ETCKnife fighter
M WS BS S
6 4 4 4 4 1 4 21 1 1 1 1 1 1 1 1
61 1 1 1 1 1 1 1 1 1 1 TOTAL XP 20
NAME TYPE
Trythe Vermott Black skavenT W I A Ld
EQUIPMENTClub Dagger
SKILLS, INJURIES ETC
M WS BS S
6 4 3 4 3 1 4 11 1 1 1 1 1 1 1 1
61
Sling TOTAL XP 10
NAME TYPE
Ik of the Underpass Night runnerT W I A Ld
EQUIPMENTDagger Dagger
SKILLS, INJURIES ETCWeapons expert
M WS BS S
6 2 3 3 3 1 5 21 1 1 1 1 1 1 1 1
61
Blunderbus TOTAL XP 10
NAME TYPE
Thisk Two-toes VerminkinT W I A Ld
EQUIPMENTDouble handed weapon Dagger Lucky charm
SKILLS, INJURIES ETCResilient Strongman Frenzied
M WS BS S
5 4 3 3 3 2 6 2
5
1
1
1
1
1
1
1
1
1
1
1
1
1
1
1
1
1
TOTAL XP 17
NAME No.
The Scarred Furs 1 TYPE VerminkinT W I A Ld
WEAPONSDagger Spear
ARMOUR
SPECIAL RULES
M WS BS S
5 4 3 4 3 1 4 2
5
1
1
1
1
1
1
1
1
1
1
1
1
GROUP XP 12
NAME No.
Blunt Claws 2 TYPE VerminkinT W I A Ld
WEAPONSSword Dagger Slings 1 1 1 1 1 1 1 1
ARMOUR
SPECIAL RULES
M WS BS S
5 4 4 3 3 1 5 2
5
1
1
1
1
1
1
GROUP XP 28
NAME No.
The Slashed Ears 1 TYPE VerminkinT W I A Ld
WEAPONSSword Dagger Slings 1 1 1 1 1 1 1 1
ARMOUR
SPECIAL RULES
M WS BS S
5 4 4 4 3 1 4 1
5
1
1
1
1
GROUP XP 12
NAME No.
The Blooded Paws 3 TYPE VerminkinT W I A Ld
WEAPONSDagger Dagger
ARMOUR
SPECIAL RULES
M WS BS S
5 3 3 3 3 1 4 1
5
GROUP XP
0
NAME No.
The Rotted Teeth 4 TYPE VerminkinT W I A Ld
WEAPONSDagger Dagger
ARMOUR
SPECIAL RULES
M WS BS S
5 3 3 3 3 1 4 1
5
1
1
GROUP XP
8
NAME No.M WS BS S
WEAPONS TYPET W I A Ld
ARMOUR
SPECIAL RULES
]
GROUP XP
0
NAME No.
Nron the Haughty 1 TYPE WarlockT W I A Ld
WEAPONSStaff
ARMOUR
SPECIAL RULESFire Ball GROUP XP 0
M WS BS S
4 2 2 3 3 1 4 1
8
Districts: Territories: Wards:
Merchants Quarters, Hallibut
WARBAND BACKGROUND: Many years ago, Rask was the cheiftain of Clan Vermis, a Skaven Clan that rose to power quite quickly, gaininga stronghold over a rich mineral deposit. This was noticed by a few of his neighbouring clans and they joined forces to capture his domain and enslave his army. He was put to work in a massive slave train that ran all over the underworld of the Skaven, until he launched a daring attack on his guards and managed to escape. They fled until they reached the surface near some ruined human city. One of the free slaves approached him and threw off his cloak revealing white fur and scarred features, Rask had never seen this rat before. "Go there, bring me the Warpstone, and I'll show
WARBAND BACKGROUND: Many years ago, Rask was the cheiftain of Clan Vermis, a Skaven Clan that rose to power quite quickly, gaininga stronghold over a rich mineral deposit. This was noticed by a few of his neighbouring clans and they joined forces to capture his domain and enslave his army. He was put to work in a massive slave train that ran all over the underworld of the Skaven, until he launched a daring attack on his guards and managed to escape. They fled until they reached the surface near some ruined human city. One of the free slaves approached him and threw off his cloak revealing white fur and scarred features, Rask had never seen this rat before. "Go there, bring me the Warpstone, and I'll show you how to regain your lost power and bring vengeance to your enemies through Clan Eshin". The strange Skaven then leapt away, dissapearing into the forest before anyone could think about following. Rask looked towards the city, sillhouetted against against the dusky sky, and headed towards it...