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Interface Design

Date post: 22-Feb-2016
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Interface Design. Natural Design. What is natural design?. Intuitive Considers our learned behaviors Naturally designed products are easy to interpret and understand. What is unnatural design?. Confusing Non-intuitive. Natural design in everyday life. Hot/cold Push/pull doors. - PowerPoint PPT Presentation
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Page 1: Interface Design

Interface Design

Natural Design

Page 2: Interface Design

What is natural design?• Intuitive• Considers our learned

behaviors• Naturally designed

products are easy to interpret and understand.

Page 3: Interface Design

What is unnatural design?• Confusing• Non-intuitive

Page 4: Interface Design

Natural design in everyday life

• Hot/cold• Push/pull doors

Page 5: Interface Design

Why do products end up this way (non-intuitive)?

• No user testing• Form over function

Page 6: Interface Design

Naturally Designed Interactive Media

• What does the underlined text mean?• Where is the menu bar normally placed?• What does a flashing button mean?

Page 7: Interface Design

Form over function• Look of object is more important than how it

works.– Dolorian?– Women’s shoes?

Page 8: Interface Design

Limiting the options• A common trait of unnaturally designed

objects is that they have too many options.– E.g. Joseph A. Banks

• Striking a balance between offering a lot of information and not overwhelming the visitor.

Page 9: Interface Design

What if you can’t limit the options?• www.yahoo.com, www.bbc.com,

www.cnn.com– Enormous amount of information.– Categories presented in heirarchy.– Simple color scheme.– Crucial info above the fold.

Page 10: Interface Design

Usability• Interactive products that are intuitive and easy

to use have a lot of design effort invested in anticipating, understanding and managing of the users’ expectations.

Page 11: Interface Design

To aid usability of an interactive experience:

• Remove obstacles. (Let user’s interact with content as directly as possible).

• Minimize effort. (Keep related controls together).• Give feedback. • Be explicit - (What is clickable?)• Be flexible - (Let the user skip features).• Be forgiving - Don’t assume users will do the right

thing.• Take advantage of known conventions.

Page 12: Interface Design

When can one break the rules?

• Does your target audience have certain knowledge?

• Innovative navigation can help solve access problems. (Interface design would never evolve if nothing new is tried).

• Always test usability.

Page 13: Interface Design

Usability Testing• Answers the question: Is a technology easy for

the user to utilize?• Executed on all types of products.• Goal: identify and fix as many problems as

possible• Always on software, becoming more popular

on for interactive CDs and web sites.

Page 14: Interface Design

Who should do the usability test?

• Experts - can comment on problems that violate usability guidelines.

• Users - representative of people who will use product.

Page 15: Interface Design

Expert reviews of usability• Heuristic Evaluation - checks a web site to see if it violates any rules

contained in a short set of design heurisitics. • Guidelines Review – a much more thorough evaluation that is more

technical – might be able to be automated. One guideline might be checking the use of Alt tags.

• Cognitive Walkthrough – Experts go through a series of tasks the user would perform.

• Consistency Inspection – expert reviews all the web pages on the web site to ensure that the layout, terminology, and color are the same.

• Formal Usability Inspection – designers justify and defend their design choices to expert reviewers, screen by screen.

Page 16: Interface Design

User Testing• Select representative users – e.g. if the site is for doctors, don’t have

college students participate in your study• How to recruit – pay them or find someone who is enthusiastic about it

and will do it for free.• Select the setting –

– Usability lab – set up with computers and, a camera and recording device, and one- way mirror

– Workplace testing• Bring “lab in a bag”

• Web-based usability testing

Page 17: Interface Design

User testing - various types• Performance measurement – a quantitative measurement based on a list

of tasks the user is to perform –that the user was able to perform correctly

• Thinking Aloud – users are encourage to verbalize, out loud, their thoughts as they attempt to complete the set of tasks

• Coaching Method – user is assisted by the evaluator, but the user can also ask questions of the product that the evaluator can record.

• Questionaires – not only asking the users to complete the tasks – but then asking them for feedback on what it was like.


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