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UBISS 2015 - 6 TH INTERNATIONAL UBI SUMMER SCHOOL 2015 JUNE 8-13, 2015 OULU, FINLAND www.ubioulu.fi/en/UBISS2015
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Page 1: INTERNATIONAL UBI SUMMER SCHOOL - University of Ouluskidi/UBI/UBISS2015/UBISS2015_program_final.pdf · 10:00 -10:30 Project presentations and feedback Paavo 10:30 -11:30 Intelligent

UBISS 2015

-

6TH

INTERNATIONAL

UBI SUMMER SCHOOL

2015

JUNE 8-13, 2015

OULU, FINLAND

www.ubioulu.fi/en/UBISS2015

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UBISS 2015 - 6TH INTERNATIONAL UBI SUMMER SCHOOL 2015

2

WORKSHOPS

A SENSOR-BASED INTELLIGENT MOBILE INTERFACES

Dr. Per Ola Kristensson University of Cambridge

UK

B DESIGN FICTIONS FOR DATA GEOGRAPHIES

Assoc. Prof. Mark Shepard The State University of New York

USA

C DESIGNING GAMES FOR THE BODY

Assoc. Prof. Florian 'Floyd' Mueller RMIT University

Australia

D 3D WEB AND OPEN DATA FOR SMART CITIES HACKATHON

Prof. Timo ‘Timppa’ Ojala University of Oulu

Finland

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UBISS 2015 - 6TH INTERNATIONAL UBI SUMMER SCHOOL 2015

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PROGRAM AT A GLANCE

Monday June 8

9:00-13:00 7TH INTERNATIONAL OPEN UBIQUITOUS CITY SEMINAR 2015

Location: Oulu City Library, Kaarlenväylä 3, Pakkala Hall

13:00-14:30 Lunch break

14:30-15:00 Summer School Kick Off

Location: Architecture Campus, Rantakatu 2, auditorium

15:00-16:30 Workshops Kick Off

Location: Architecture Campus, Rantakatu 2, workshop forts

16:30-18:30 Oulu City Tour

Tour bus departs from Architecture Campus at 16:30

Tour bus goes to Get Together Party (via Nallikari camping)

18:30-24:00 Get Together Party

Program includes mandatory 30 second madness session for students

Location: Johteenhovi, Kansankentäntie 4

Tuesday June 9

10:00-18:00 Hard work at workshops

Wednesday June 10

10:00-18:00 Hard work at workshops

19:00-22:00

Dinner Boat Cruise on Oulu River Pier: Värtönranta, Koivuranta cafeteria, Kasarmintie 51

Bus to pier departs from Architecture Campus at 18:15 (via Nallikari Camping)

After cruise bus transportation from pier to Nallikari Camping (via downtown)

Thursday June 11

10:00-18:00 Hard work at workshops

Friday June 12

10:00-18:00 Hard work at workshops

Saturday June 13

9:00-12:00 Final exam

Location: Architecture Campus, Rantakatu 2, auditorium 12:00-13:00 Lunch break

13:00-18:30 Result seminar

Location: Architecture Campus, Rantakatu 2, auditorium Bus to Nallikari Camping departs from Architecture Campus at 18:30

20:00-24:00 School Dinner

Location: Walhalla, Jaalakuja 1

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UBISS 2015 - 6TH INTERNATIONAL UBI SUMMER SCHOOL 2015

4

7TH INTERNATIONAL OPEN UBIQUITOUS CITY SEMINAR 2015

Date: Monday, June 8, 2015

Time: 9:00 – 13:00

Location: Oulu City Library, Kaarlenväylä 3, Pakkala Hall

Web: http://www.ubioulu.fi/en/7th-Open-Ubiquitous-City-Seminar-2015

Program: 9:00 Opening words

9:10 SENSOR-BASED INTELLIGENT MOBILE INTERFACES Dr. Per Ola Kristensson, University of Cambridge, UK

9:40 DESIGN FICTIONS FOR DATA GEOGRAPHIES

Assoc. Prof. Mark Shepard, The State University of New York, USA

10:10 DESIGNING GAMES FOR THE BODY Assoc. Prof. Florian 'Floyd' Mueller, RMIT University, Australia

10:40 3D WEB, OPEN DATA AND HACKATHONS FOR SMART(ER) CITIES Toni Alatalo, University of Oulu & Playsign Ltd., Finland

11:10 Coffee break

11:30 OPEN UBI OULU: STATUS REPORT Professor Timo Ojala, University of Oulu, Finland

12:00 Q&A WITH THE SPEAKER PANEL

12:45 Closing words

Q&A with the speaker panel ongoing in the 2nd International Open Ubiquitous City Seminar 2010.

Panelists from left: Professor Anind Dey (Carnegie Mellon University, USA), Professor Marcus Foth (Queensland University of

Technology, Australia), Chief Nerd Zach Shelby (Sensinode Ltd.), Dr. Jürgen Scheible (Aalto University, Finland), Professor Vassilis

Kostakos (University of Madeira, Portugal), Adam Greenfield (Urbanscale, USA), Professor Mikael Wiberg (Uppsala University,

Sweden), moderator Professor Timo Ojala (University of Oulu, Finland).

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UBISS 2015 - 6TH INTERNATIONAL UBI SUMMER SCHOOL 2015

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WORKSHOP A

SENSOR-BASED INTELLIGENT MOBILE INTERFACES

Instructor: Dr. Per Ola Kristensson, University of Cambridge, UK, +358 41 364 2465

Teaching assistant: Dr. Denzil Ferreira, University of Oulu, [email protected], +358 40 967 5202

Liaison student: Aku Visuri, University of Oulu, [email protected], +358 40 485 1190

Fort: Paavo

SCHEDULE

DATE TIME TOPIC LOCATION

Monday June 8

9:00-13:00 7th International Open Ubiquitous City Seminar 2015 City Library

13:00-14:30 Lunch break

14:30-15:00 Summer School Registration & Kick Off Auditorium

15:00-16:30 Integrated system design 1

Team assignments and setup Paavo

16:30-18:30 Oulu City Tour

18:30-24:00 Get Together Party Johteenhovi

Tuesday June 9

10:00-11:30 Android development primer Paavo

11:30-11:45 Coffee UBI Café

11:45-13:00 AWARE toolkit hands-on 1 Paavo

13:00-14:00 Lunch break

14:00-15:00 AWARE toolkit hands-on 2 Paavo

15:00-16:00 Brainstorming and presentations Paavo

16:00-18:00 Project work Paavo

Wednesday June 10

10:00-10:30 Project presentations and feedback Paavo

10:30-11:30 Intelligent interactive systems 1 Paavo

11:30-11:45 Coffee UBI Café

11:45-13:00 Mobile interface design Paavo

13:00-14:00 Lunch break

14:00-18:00 Project work Paavo

19:00-22:00 Dinner Boat Cruise on Oulu River Värtönranta

Thursday June 11

10:00-10:30 Project presentations and feedback Paavo

10:30-11:15 Challenges of mobile middleware Paavo

11:15-11:30 Running a tech-startup Paavo

11:30-11:45 Coffee UBI Café

11:45-13:00 Intelligent interactive systems 2 Paavo

13:00-14:00 Lunch break

14:00-18:00 Project work Paavo

Friday June 12

10:00-10:30 Project presentations and feedback Paavo

10:30-11:30 Intelligent interactive systems 3 Paavo

11:30-11:45 Coffee UBI Café

11:45-13:00 Integrated system design 2 Paavo

13:00-14:00 Lunch break

14:00-18:00 Project work Paavo

Saturday June 13

9:00-12:00 Final exam Auditorium

12:00-13:00 Lunch break

13:00-18:30 Result Seminar Auditorium

20:00-24:00 School Dinner Walhalla

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UBISS 2015 - 6TH INTERNATIONAL UBI SUMMER SCHOOL 2015

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INSTRUCTOR

Per Ola Kristensson is a University Lecturer in the Department of Engineering at the

University of Cambridge where he leads the Intelligent Interactive Systems group. He is

interested in designing intelligent interactive systems that enable people to be more

creative, expressive and satisfied in their daily lives. His PhD thesis was on gesture

keyboard technology for touchscreens and in 2007 he co-founded ShapeWriter, Inc. to

commercialise this technology. He was the Director of Engineering of this company until

it was acquired by Nuance Communications in 2010. ShapeWriter was selected as the

8th best iPhone application by Time magazine in 2008 and won a Google Android

ADC50 developer award in the same year. He did his doctoral work at the Institute of

Technology at Linköping University, Sweden and at IBM Almaden Research Center in

San Jose, California, USA (Ph.D. Computer Science 2007). In 2008-2011 he was a Junior

Research Fellow at the University of Cambridge (Darwin College) and in 2011-2014 he was a Lecturer at the

University of St Andrews. He is an Honorary Associate Professor (Docent) in Computer and Systems Science at

Stockholm University, Sweden and an Honorary Reader at the University of St Andrews. In 2013 he was recognised

as an Innovator Under 35 (TR35) by MIT Technology Review and appointed a Member of the Royal Society of

Edinburgh Young Academy of Scotland. In 2014 he won the ACM User Interface Software and Technology (UIST)

Lasting Impact Award and the Royal Society of Edinburgh Early Career Prize in Physical Sciences, the Sir Thomas

Makdougall Brisbane Medal. He is an Associate Editor of ACM Transactions on Intelligent Interactive Systems and

the International Journal of Human-Computer Studies. He also serves as a Programme Co-Chair for the ACM

Conference on Intelligent User Interfaces (IUI 2015) and has served as an Associate Chair for CHI 2010, 2012-2015

and as a Faculty Member at the 2010 and 2012 CHI Doctoral Consortia.

SYNOPSIS

Today’s mobile phones have a range of built-in sensors and powerful processing capabilities. This allows apps to

leverage sensor data from for example accelerometers, touchscreens, microphones and RGB cameras, in order to

infer contextual data (such as the user’s emotional state) or to allow users new interactions (such as gestures). This

workshop teaches students how to use mobile phone sensors and algorithms from for instance the machine learning

field to design compelling intelligent interactive systems.

In this workshop students will learn how to build user interfaces in Android that respond to a range of sensor data.

Students will also be introduced to the theory and design principles critical for building compelling intelligent

interactive systems. The workshop will demonstrate how to go from theory to practice by providing step-by-step

instructions that detail how to build compelling sensor-based mobile user interfaces.

Students will be tasked with designing and implementing an Android user interface which responds to sensor data in

a non-trivial manner. The implementation should be robust to noise and demonstrate awareness of the design

principles that have been covered in the workshop.

After the workshop the student will understand the basics of intelligent interactive systems design for mobile

devices. Student will be able to build user interfaces in Android that respond to mobile phone sensor data in a

sensible manner. Student will also be aware of the theory and design principles that serve as a foundation for

intelligent interactive system design.

The typical student has a background in computer science, psychology, cognitive science, engineering, or related

field, and should have working knowledge in how to program using Java, including programming a graphical user

interface using Java. Previous Android programming experience is beneficial but will not be assumed. The workshop

will include primer for students without Android experience. Some mathematical background is beneficial for a

complete understanding of the algorithms involved, however no particular mathematical skills are required to build

the implementation.

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UBISS 2015 - 6TH INTERNATIONAL UBI SUMMER SCHOOL 2015

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STUDENTS

Lastname Firstname Organization Country

Bexheti Agon Università della Svizzera italiana Switzerland

Bons Julia University of Applied Sciences Ruhr West Germany

Buschek Daniel University of Munich Germany

Ferdinando Hany University of Oulu Finland

Garcia Juan Camilo University of Oulu Finland

Li Pingjiang University of Oulu Finland

Luo Chu University of Oulu Finland

Samodelkin Alexander University of Oulu Finland

Sanchez Milara Ivan University of Oulu Finland

Sarsenbayeva Zhanna University of Oulu Finland

Sotsenko Alisa Linnaeus University Sweden

Stigberg Susanne Høgskolen i Østfold Norway

Tecza Konrad Technical University of Berlin Germany

Tomi Azfar Universiti Teknologi PETRONAS Malaysia

Vahida Mitra University of Oulu Finland

van Berkel Niels University of Oulu Finland

Wang Kai University of Oulu Finland

Visuri Aku University of Oulu Finland

Voroshilov Alexander University of Oulu Finland

Zhou Junjie University of Oulu Finland

Zhu Zeyun University of Oulu Finland

PERSONAL EQUIPMENT

Mandatory: laptop equipped with the latest version of Android Studio

(http://developer.android.com/sdk/index.html).

Optional: Android phone.

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UBISS 2015 - 6TH INTERNATIONAL UBI SUMMER SCHOOL 2015

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WORKSHOP B

DESIGN FICTIONS FOR DATA GEOGRAPHIES

Instructor: Assoc. Prof. Mark Shepard, The State University of New York, USA, +358 41 364 2476

Teaching assistant: Anna Luusua, University of Oulu, [email protected], +358 40 537 1239

Liaison student: Piia Markkanen, University of Oulu, [email protected], +358 50 370 7104

Fort: Korsu

SCHEDULE

DATE TIME TOPIC LOCATION

Monday June 8

9:00-13:00 7th International Open Ubiquitous City Seminar 2015 City Library

13:00-14:30 Lunch break

14:30-15:00 Summer School Registration & Kick Off Auditorium

15:00-16:30 Introductions, team formation, logistics Korsu

16:30-18:30 Oulu City Tour

18:30-24:00 Get Together Party Johteenhovi

Tuesday June 9

10:00-11:15 Lecture: Introducing Geography of Data Korsu

11:15-11:30 Coffee UBI Café

11:30-13:00 Screening & Discussion: Precedents in Design Fiction Korsu

13:00-14:00 Lunch break

14:00-16:00 Tutorial: Smart Citizen Platform Korsu

16:00-16:15 Coffee UBI Café

16:15-17:15 Project: Team brainstorming – data collection strategies Korsu

17:15-18:00 Team Presentations & Discussion Korsu

Wednesday June 10

10:00-13:00 Fieldwork: Data collection in and around Oulu (1st iteration) Korsu

13:00-14:00 Lunch break

14:00-16:00 Tutorial: Visualizing Data Korsu

16:00-16:15 Coffee UBI Café

16:15-17:15 Project: Develop preliminary data visualizations Korsu

17:15-18:00 Team Presentations & Discussion Korsu

19:00-22:00 Dinner Boat Cruise on Oulu River Värtönranta

Thursday June 11

10:00-13:00 Fieldwork: Data collection in and around Oulu (2nd iteration) Korsu

13:00-14:00 Lunch break

14:00-16:00 Tutorial: Premiere and After Effects Korsu

16:00-16:15 Coffee UBI Café

16:15-17:15 Project: Develop storyboards Korsu

17:15-18:00 Team Presentations & Discussion Korsu

Friday June 12

10:00-13:00 Project: Video production Korsu

13:00-14:00 Lunch break

14:00-15:00 Screening & Discussion of rough video edits Korsu

15:00-18:00 Project: Video production Korsu

Saturday June 13

9:00-12:00 Final exam Auditorium

12:00-13:00 Lunch break

13:00-18:30 Result Seminar Auditorium

20:00-24:00 School Dinner Walhalla

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UBISS 2015 - 6TH INTERNATIONAL UBI SUMMER SCHOOL 2015

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INSTRUCTOR

Mark Shepard is an artist and architect whose work addresses contemporary

entanglements of technology and urban life. Recent work includes the Sentient City

Survival Kit, a collection of artifacts, spaces and media for survival in the near-future

“sentient” city. It has been exhibited at the 13th Venice International Architecture

Biennial; Ars Electronica, Linz, Austria; Transmediale, Berlin Germany; The Dutch

Electronic Arts Festival (DEAF 2012), Rotterdam, the Netherlands; Haus für

elektronische Künst, Basel, Switzerland; Arte.Mov Festival for Mobile Media Art, São

Paulo, Brazil; Center for Architecture, New York; the International Architecture Biennial

Rotterdam, the Netherlands; LABoral Center for Art and Industrial Creation, Gijon,

Spain; ISEA 2010 RUHR, Dortmund Germany, and the Albright-Knox Art Gallery, Buffalo,

New York. The project received an honorary mention in the Interactive Arts category of

the 2011 Prix Ars Electronica and was nominated for the 2011 Transmediale Award.

His Tactical Sound Garden [TSG], an open source software platform for cultivating virtual sound gardens in urban

public space, has been presented at museums, festivals and arts events internationally, including the Design

Museum, Barcelona; The Contemporary Museum, Baltimore, Maryland; Conflux Festival 2006, Brooklyn, New York;

ISEA 2006, San Jose, California; SIGGRAPH 2007, San Diego, California; Futuresonic, Manchester, UK; Sonar Festival,

Barcelona, Spain; The Electronic Language International Festival – FILE 2007, São Paolo, Brazil; and the Arte.Mov

Festival for Mobile Media Art, Belo Horizonte, Brazil.

In 2006 he organized Architecture and Situated Technologies (with Omar Khan and Trebor Scholz), a 3-day

symposium bringing together researchers and practitioners from art, architecture, technology and sociology to

explore the emerging role of “situated” technologies in the design and inhabitation of the contemporary city. In the

fall of 2009, he curated Toward the Sentient City, an exhibition that critically explored the evolving relationship

between ubiquitous computing, architecture and urban space. Organized by the Architectural League of New York,

this exhibition consisted of five newly commissioned projects by interdisciplinary teams distributed throughout New

York City.

His edited book based on the exhibition titled Sentient City: ubiquitous computing, architecture and the future of

urban space was published by MIT Press and the Architectural League of New York. He is an editor of the Situated

Technologies Pamphlet Series, published by the Architectural League of New York and co-author with Adam

Greenfield of the first pamphlet in the series, “Urban Computing and its Discontents.” Other publications include

“Structures of Discord (After Balanchine’s Agon)” in Pro+agonist: The Art of Opposition, published by the Walker Art

Center; “Surviving the Sentient City” in Inscribing a Square: Urban Data as Public Space; “Tactical Sound Garden

[TSG] Toolkit”, in 306090 v.9 – Regarding Public Space, published by Princeton Architectural Press; “Situating the

Device” and “working title: Industrian Pilz”, in Shark, a Journal of Poetics and Art Criticism, v.1 & 2.

Mark received an MS in Advanced Architectural Design from Columbia University; an MFA in Combined Media from

Hunter College, City University of New York; and a BArch from Cornell University. He is an Associate Professor at the

University at Buffalo, State University of New York, where he holds a joint appointment in the departments of

Architecture and Media Study and directs the Media Arts and Architecture Program (MAAP). He has been a visiting

researcher with the Network Architecture Lab at Studio-X, Graduate School of Architecture, Planning and

Preservation of Columbia University, and a fellow at Eyebeam Art + Technology Center in New York.

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UBISS 2015 - 6TH INTERNATIONAL UBI SUMMER SCHOOL 2015

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SYNOPSIS

Information today is embedded within and distributed across a variety of urban and exurban geographies. Indeed, it

has become difficult to point to situations where information systems do not play a direct or indirect role in the

disposition of physical features of the city and its surroundings, or of human activity as it affects and is affected by

them. These geographies of information are increasingly driven by data. Data are the raw material from which they

are formed, by which they are constituted, and through which they take shape.

This workshop will probe the urban and exurban geographies of Oulu and investigate the role data plays in how they

are organized, disposed, and experienced. Working in small groups, participants will learn how to work with simple

sensing devices and sampling techniques to collect data about the environment and how we inhabit it. Visualizations

produced from these data will form the basis for the production of short videos that attempt reimagine our relations

to these data geographies through fictional narrative scenarios.

Students should have experience in at least one of the following skillsets: programming (Arduino, Processing, D3,

etc.), data visualization, video editing, narrative storytelling.

STUDENTS

Lastname Firstname Organization Country

Anastasiu Irina Queensland University of Technology Australia

Colley Ashley University of Lapland Finland

Golchehr Saba Royal College of Art UK

Hughes Nathan Rough Glory Films UK

Kirk Sidsel IT University of Copenhagen Denmark

Kunkel Stine IT University of Copenhagen Denmark

Markkanen Piia University of Oulu Finland

McKinnon Heather Queensland University of Technology Australia

Paquet-Cormier Jimmy McGill University Canada

Wang Jinyi Stockholm University Sweden

PERSONAL EQUIPMENT Mandatory: laptop equipped with Arduino software (http://www.arduino.cc/en/Main/Software), Processing

(https://processing.org/download/) and Adobe Creative Suite (Photoshop, Illustrator, Premiere, After Effects,

http://www.adobe.com/downloads.html).

Optional: Android or iOS phone.

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UBISS 2015 - 6TH INTERNATIONAL UBI SUMMER SCHOOL 2015

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WORKSHOP C

DESIGNING GAMES FOR THE BODY

Instructor: Assoc. Prof. Florian 'Floyd' Mueller, RMIT University, Australia, +358 41 364 2464

Teaching assistant: Rich Byrne, RMIT University, Australia, +358 40 507 9165

Liaison student: Paula Alavesa, University of Oulu, Finland, [email protected], +358 44 511 6477

Fort: Art class

SCHEDULE

DATE TIME TOPIC LOCATION

Monday June 8

9:00-13:00 7th International Open Ubiquitous City Seminar 2015 City Library

13:00-14:30 Lunch break

14:30-15:00 Summer School Registration & Kick Off Auditorium

15:00-16:30 Design Thinking Express: The upcoming week in 90 minutes Art class

16:30-18:30 Oulu City Tour

18:30-24:00 Get Together Party Johteenhovi

Tuesday June 9

10:00-11:00 Lecture: Introducing Designing Games for the Body Art class

11:00-11:30 Coffee UBI Café

11:30-12:00 Speed dating Art class

12:00-13:00 Match making Art class

13:00-14:30 Lunch break

14:30-15:00 Group interviews Art class

15:00-15:30 In the Wild Interviews Art class

15:30-16:00 Coffee UBI Café

16:00-16:30 Plex cards Art class

16:30-17:00 Paper prototyping Art class

17:00-17:30 Redesign Art class

17:30-18:00 Feedback/Reflections Art class

Wednesday June 10

10:00-11:00 Lecture: The body as play Art class

11:00-12:00 Paper prototyping (teams) Art class

12:00-13:00 Feedback (all) Art class

13:00-14:00 Lunch break

14:00-14:30 Lecture: Sports as Bodily Play Art class

14:30-15:00 Lecture: Exertion Cards Art class

15:00-16:00 Activity: Identifying the core (teams) Art class

16:00-17:00 Activity: Tech-exploration (teams) Art class

17:00-18:00 Activity: Feedback (all) Art class

19:00-22:00 Dinner Boat Cruise on Oulu River Värtönranta

Thursday June 11

10:00-11:00 Lecture: Social Play Art class

11:00-11:30 Coffee UBI Café

11:30-12:30 Activity: Engaging with guidelines (teams) Art class

12:30-13:00 Feedback Art class

13:00-14:30 Lunch break

14:30-15:30 Lecture: Movement-Based Game Guidelines Art class

15:30-16:00 Activity: Prototyping (teams) Art class

16:00-16:30 Coffee UBI Café

16:30-17:30 Activity: Playtesting (all) Art class

17:30-18:00 Activity: feedback (all) Art class

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UBISS 2015 - 6TH INTERNATIONAL UBI SUMMER SCHOOL 2015

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Friday June 12

10:00-11:00 Lecture: Summary Art class

11:00-12:00 Activity: Prototyping (teams) Art class

12:00-13:00 Activity: Playtesting (all) Art class

13:00-14:00 Lunch break

14:00-15:00 Activity: Game Videos (teams) Art class

15:00-16:00 Activity: Website/Advertising Challenge (teams) Art class

16:00-17:00 Activity: Game Presentations (all) Art class

17:00-18:00 Activity: Reflections (all) Art class

Saturday June 13

9:00-12:00 Final exam Auditorium

12:00-13:00 Lunch break

13:00-18:30 Result Seminar Auditorium

20:00-24:00 School Dinner Walhalla

INSTRUCTOR

Florian 'Floyd' Mueller directs the Exertion Games Lab at RMIT University in Melbourne,

Australia. The Exertion Games Lab investigates the design of exertion games, these are

digital games that require physical effort, in order to understand the opportunities of

combining technology, play and the human body. This research is situated within a

broader interaction design agenda that supports people’s values such as an active and

healthy life. Floyd has been a Fulbright Visiting Scholar at Stanford University, having

worked on the topic of exertion games across four continents, including at organizations

such as the MIT Media Lab, Media Lab Europe, Fuji-Xerox Palo Alto Laboratories and

Xerox Parc. Floyd has also been a Microsoft Research Asia Fellow and has worked at the

Microsoft Beijing lab with the research teams developing Xbox Kinect. Previously in

Australia, he has worked at the University of Melbourne and was a principal scientist at

the Australian Commonwealth Scientific and Industrial Research Organization (CSIRO), where he led the Connecting

People team of 12 researchers.

Floyd’s work has been shortlisted for the European Innovation Games Award (next to Nintendo's WiiFit), has won

the Nokia Mindtrek Ubimedia Award, and was commissioned by Wired's Nextfest. His games were played by over

20,000 players across 3 continents and were featured on the BBC, ABC, Discovery Science Channel and Wired

magazine.

SYNOPSIS

Digital games are increasingly utilizing sensor technologies that can track the players’ bodies and their movements

(e.g. Kinect, Nintendo Wii). Moreover, some of the most used everyday consumer devices (e.g. smartphones) already

include sensors that can be used to support new bodily play experiences. This workshop utilizes these sensors and

devices but aims to create novel games and play experiences that go beyond what we get served by established

game studios, aiming to inspire a future of gaming in which the person’s body is at the centre of the play experience.

This workshop will provide a hands-on exploration of the intersection between play, digital technology and the body.

Participants will engage with the complete process of creating digital bodily play experiences, from coming up with

the initial play concept to designing a functional prototype of the envisioned play experience. Each thematic session

will be introduced by a short lecture followed by practical group work.

Attendees will have learnt the skills and knowledge necessary for designing novel bodily play experiences, allowing

them to take their new understanding beyond the workshop so they can create their own body-focused games in

the future. Participants will be guided to engage in a research-through-(game)design process in order to be able to

submit the result of the workshop to a design competition and/or a research conference.

Students from different disciplines are encouraged to participate in this workshop. Basic skills in some of the

following domains might be useful: interaction design, game design, hardware prototyping and programming.

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UBISS 2015 - 6TH INTERNATIONAL UBI SUMMER SCHOOL 2015

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STUDENTS

Lastname Firstname Organization Country

Alavesa Paula University of Oulu Finland

Dobrican Remus University of Luxembourg Luxembourg

Fedosov Anton Università della Svizzera italiana Switzerland

Fender Andreas Aarhus University Denmark

Halse Mads DGI Denmark

Mencarini Eleonora University of Trento Italy

Mitchell Robb University of Southern Denmark Denmark

Paasovaara Susanna Tampere University of Technology Finland

Peltonen Ella University of Helsinki Finland

Rantakari Juho University of Lapland Finland

Rezaeian Alireza Queensland University of Technology Australia

Schmidt Julia Linnaeus University Sweden

Tiab John Copenhagen University Denmark

PERSONAL EQUIPMENT Mandatory: laptop equipped with software that allows to use Wiimotes, Wii Balance Boards, etc. as regular mouse

and keyboard inputs (GlovePie (Win), DarwiinRemote (OSX), Remote Buddy (OSX)).

Optional: any devices/sensors that you may already have and are already hacking, e.g. smartphones, Kinects,

Wiimotes, Wii balance boards, Sony Move Controllers, Arduinos, heart rate monitors, smart watches, activity

trackers.

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WORKSHOP D

3D WEB AND OPEN DATA FOR SMART CITIES HACKATHON

Coordinator: Prof. Timo Ojala, University of Oulu, Finland

Teachers: Cvetan Stefanovski, Adminotech Ltd., Finland

Koste Sibinovski, Adminotech Ltd., Finland

Teaching assistant: Toni Alatalo, University of Oulu, Finland, [email protected], +358 40 719 8759

Liaison student: Luu Duc Thang, [email protected], +358 41 477 7391

Fort: Auditorium

SCHEDULE

DATE TIME TOPIC LOCATION

Monday June 8

9:00-13:00 7th International Open Ubiquitous City Seminar 2015 City Library

13:00-14:30 Lunch break

14:30-15:00 Summer School Registration & Kick Off Auditorium

15:00-16:30 Introduction of workshop D Auditorium

16:30-18:30 Oulu City Tour

18:30-24:00 Get Together Party Johteenhovi

Tuesday June 9

10:00-11:30 Lecture: 3D web Auditorium

11:30-13:00 Lecture: realXtend and Meshmoon Auditorium

13:00-14:00 Lunch break

14:00-15:00 Lecture: Open (government) data Auditorium

15:00-17:00 Hacking: Brainstorming for hacks Auditorium

17:00-18:00 Hacking: Vetting of hack proposals Auditorium

Wednesday June 10

10:00-10:30 Hacking: Hack status review Auditorium

10:30-13:00 Hacking: Hack development Auditorium

13:00-14:00 Lunch break

14:00-17:00 Hacking: Hack development Auditorium

17:00-18:00 Hacking: Hack status review Auditorium

19:00-22:00 Dinner Boat Cruise on Oulu River Värtönranta

Thursday June 11

10:00-10:30 Hacking: Hack status review Auditorium

10:30-13:00 Hacking: Hack development Auditorium

13:00-14:00 Lunch break

14:00-17:00 Hacking: Hack development Auditorium

17:00-18:00 Hacking: Hack status review Auditorium

Friday June 12

10:00-10:30 Hacking: Hack status review Auditorium

10:30-11:00 Hacking: Presentation guidelines Auditorium

11:00-13:00 Hacking: Hack development Auditorium

13:00-14:00 Lunch break

14:00-16:00 Hacking: Preparation of presentations Auditorium

16:00-18:00 Hacking: Presentation dress rehearsals Auditorium

Saturday June 13

9:00-12:00 Final exam Auditorium

12:00-13:00 Lunch break

13:00-18:30 Result seminar Auditorium

20:00-24:00 School Dinner Walhalla

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COORDINATOR

Timo “Timppa” Ojala is a Professor of Computer Science at the Department of

Computer Science and Engineering at the University of Oulu, Finland. Timppa leads the

Urban Computing and Cultures research group and the UBI (UrBan Interactions)

research program that have conducted a longitudinal and multidisciplinary study of

ubiquitous computing systems with real users in authentic urban setting at the Open

UBI Oulu civic laboratory deployed at downtown Oulu. This "in the wild" exploration

commenced over ten years ago and has imposed a visible and lasting change on the

Oulu cityscape in form of the city-wide panOULU WLAN network providing open and

free wireless Internet access to the general public, and the UBI-hotspots, the network of

large interactive public displays deployed around Oulu, for example. During the past

couple of years Timppa has coordinated the design and implementation of "Virtual

Oulu", a collaborative 3D virtual model of downtown Oulu implemented atop the realXtend open source platform

and hosted in the Meshmoon hosting service. While Timppa coordinates the execution of the hackathon, the

technological know-how and hands-on guidance of the project teams is provided by industry professionals that

have intimate knowledge of the technologies and software platforms used in the hackathon.

SYNOPSIS

In recent years 3D graphics has become a more feasible and a more important part of the multimedia experience in

the web. Today, WebGL allows rendering interactive 3D graphics in modern web browsers with GPU acceleration.

Application development for 3D web is enticed by the facts that (1) web browsers are available for all major

platforms including mobile devices, and (2) a web application typically does not require the user to install or update

any software or libraries other than the web browser. A number of 3D web applications have been developed for

various domains from information visualization to games, architecture and cultural heritage. This hackathon style

workshop focuses on the particular application domain of “smart cities”, where 3D virtual city models are coupled

with open data sources (e.g. buildings, services, traffic, weather, IoT) into novel prototype applications using 3D web

technologies.

The workshop first provides an overview of the 3D web technology landscape, including WebGL, three.js, the basics

of 3D modeling applications (Blender, SketchUp), and the workflow from creation to runtime engines. A special

emphasis is placed on the technologies developed in Oulu, i.e. the realXtend open source platform for creating real-

time networked multi-user 3D environments, the FIWARE Advanced Web-based User Interface Generic Enablers,

and the Meshmoon hosting service for creating and hosting multi-user 3D spaces for free. To bootstrap the hacking,

the workshop participants are provided with the “Virtual Oulu” 3D model of downtown Oulu and a number of open

data sources. In terms of 3D UI devices, the participants have access to Oculus Rift VR headsets and a CAVE. The

participants are grouped into project teams of 3-4 students that each brainstorm, design and implement their own

prototype, including 3D web programming, 3D content production and 3D UI design. For an example of such a

prototype, check out the “Virtual Helsinki” FIWARE demo exploiting multiple FIWARE Generic Enablers. The source

code of the prototype is available at https://github.com/playsign/fidemo/ and is licensed as open source for the

code and with creative commons licenses for graphics.

Prospective students should have expertise in at least one of the following areas: 3D web programming, 3D content

production, 3D UI design.

The project teams producing particularly “successful” prototypes will be offered the opportunity to (1) to “sell” their

prototype for real-world deployment in “Virtual Oulu” for a one-time fee, and (2) collaborate with the University of

Oulu researchers on conducting a field trial for the purpose of collecting research data on their prototype.

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STUDENTS

Lastname Firstname Organization Country

Abdrabo Mohamed University of Oulu Finland

Ahmed Furqan University of Oulu Finland

Dong Haejong University of Oulu Finland

Fürst Jonathan IT University of Copenhagen Denmark

Güneş Şan Bahçeşehir University Turkey

Hyttinen Samuli FCG Finland

Luu Duc Thang University of Oulu Finland

Rajaniemi Piritta Adminotech Finland

Reski Nico Linnaeus University Sweden

Tuomivaara Henri University of Oulu Finland

Viljamaa Esa VTT Technical Research Center of Finland Finland

Yang Jilin University of Oulu Finland

PERSONAL EQUIPMENT Mandatory: laptop equipped with Meshmoon SDK, Meshmoon Rocket and Git (Bash or some GUI client).

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SUMMER SCHOOL SITE

UNIVERSITY OF OULU, OULU SCHOOL OF ARCHITECTURE

Address: Rantakatu 2 (market place entrance) / Aleksanterinkatu 6 (downtown entrance)

UBI CAFÉ

Serves FREE coffee, tea, cold drinks, cookies and fruits

Opening hours

Tuesday - Friday 9:30 – 18:00

Saturday 8:45 – 18:00

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MAPS

OVERVIEW OF SUMMER SCHOOL LOCATIONS

UBI-postcard sent by students of Class 2010

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KEY LOCATIONS AT DOWNTOWN OULU

UBI-postcard received during 2010 UBI Summer School

From left: Marcus Foth, Patrick Hofmann, Jaz Choi, Jürgen Scheible and Jan Seeburger

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SOCIAL PROGRAM

GET TOGETHER PARTY

Monday, June 8, 2015, at 18:30-24:00

Location: Johteenhovi, Kansankentäntie 4.

Transportation: Oulu City Tour departing from the summer school site at 16:30 goes to Get Together Party via

Nallikari Camping. NOTICE: bus stops at Nallikari Camping for 10 MINUTES. Make sure you’re back on the bus on

time!

Program: welcoming words, 30 Second Madness for students, buffet, Finnish Summer Olympics, sauna (towels are

provided).

30 Second Madness: remember to email your one slider to Marko Jurmu ([email protected]) by Friday June 5.

Memorable Madness Award(s) will be nominated by a distinguished jury and presented at the School Dinner.

Menu: pizza, sushi, soda, beer.

Dress code: casual.

Photos from the Get Together Parties of previous UBI Summer Schools

Pizza

Class 2014 lined up for madness

Boot throwing in the

Finnish Summer Olympics

‘Wife’ carrying relay in

the Finnish Summer Olympics

Sauna with refreshments

Swimming with mosquitoes

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DINNER BOAT CRUISE

Wednesday, June 10, 2015, at 19:00-22:00

Synopsis: 3-hour at cruise on M/S Angelina on Oulu River, http://www.oululines.fi/etusivu_angelina.php.

Departure location: Värtönranta, Koivuranta cafeteria, Kasarmintie 51.

Transportation: Charter bus to Värtönranta (via Nallikari camping) departs from summer school site at 18:30.

Bus returns to Nallikari Camping (via downtown) after the cruise.

Menu: Green Island Salad, Skipper’s Salmon, Ship Gal’s Temptation.

Dress code: casual.

Nightly view on Oulu River

M/S Angelina

Photos from the cruises of previous UBI Summer Schools

Class 2011 safely back ashore

Aaron Quigley is busy taming the “big one”, while Jonna Häkkilä

and Keith Cheverst are selecting the next lucky lure

Class 2014 instructors enjoying dessert

No worries – the boat is not sinking ☺

Class 2014 enjoying dinner

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SCHOOL DINNER Saturday, June 13, 2015, at 20:00-24:00

Location: Walhalla, Jaalakuja 1.

Program: welcoming words, dinner buffet, speeches, presentation of awards, music, sauna (towels are provided),

late night sausages and Timppa’s famous pancakes at the outdoor fireplace.

Menu: Minute steak filled with red onion and fromage frais; potato and blue cheese casserole; green salad; bread;

white/red wine; coffee and cake

Dress code: casual.

Photos from the School Dinners of previous UBI Summer Schools

Class 2010 instructors

Class 2011 Best One Minute Madness Award Recipients

Class 2012 instructors skinny dipping at Nallikari Beach

during School Dinner sauna

Class 2013 instructors

Class 2014 enjoying dinner

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ACCOMMODATION IN NALLIKARI CAMPING

Out of town students have the opportunity to purchase low-cost accommodation from Saturday June 6 15:00 till

Sunday June 14 12:00 (8 nights) for just 180 EUR upon registration. Students opting for this accommodation will

lodge at the high quality holiday cottages of the 4-star Nallikari camping area. Nallikari camping area is located

next to the Nallikari beach, about 3 km scenic walk from the summer school site. We provide bus transportation

for summer school participants from Nallikari Camping to the summer school site every morning.

Information on Nallikari Camping

• Check-in time is 15:00.

• Check-out time is 12:00.

• Street address: Leiritie 10, Oulu.

• Web: http://www.nallikari.fi.

• Email: [email protected].

• Telephone: +358 44 703 1353.

• Reception open daily 8–23.

Bicycle rental in Nallikari Camping

• Daytime rental from 8 till 23 costs 15 EUR.

• 24 hour rental costs 20 EUR.

• Pre-booking of bicycles via email to [email protected].

Sunset in Nallikari

Holiday cottages

Nallikari beach

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TRANSPORTATION

SUMMER SCHOOL CHARTER BUSES

Following buses are chartered for summer school participants. Buses have “UBISS 2015” sign in front window.

DATE TIME DEPARTURE LOCATION DESTINATION

Mon June 8 8:30 Nallikari Camping City Library

Mon June 8

Oulu City Tour 16:30 Summer School Site

Johteenhovi (Get Together Party)

(via Nallikari Camping)

Tue June 9 9:30 Nallikari Camping Summer School Site

Wed June 10 9:30 Nallikari Camping Summer School Site

Wed June 10 18:15 Summer School Site Värtönranta (Dinner Boat Cruise) (via Nallikari Camping)

Wed June 10 22:00 Värtönranta Nallikari Camping (via downtown)

Thu June 11 9:30 Nallikari Camping Summer School Site

Fri June 12 9:30 Nallikari Camping Summer School Site

Sat June 13 8:30 Nallikari Camping Summer School Site

Sat June 13 18:30 Summer School Site Nallikari Camping

PUBLIC TRANSPORTATION: NALLIKARI ↔ DOWNTOWN OULU

Bus 15: travel time approx. 15 minutes, one-time ticket valid for 1 hour costs 3.30 EUR (6.60 EUR at 11pm - 4am).

NALLIKARI → DOWNTOWN

MON-FRI SAT SUN

6 00

7 00

8 00 00

9 00 00

10 00 00 00

11 00 00 00

12 00 00 00

13 00 00 00

14 00 00 00

15 00 00 00

16 00 00 00

17 00 00 00

18 00 00 00

19 00 00 00

20 00 00 00

21 00 00 00

22 00 00 00

FRI SAT

0 55 55

3 05 05

exit bus at Toripakka E bus stop

DOWNTOWN → NALLIKARI

MON-FRI SAT SUN

5 45

6 45

7 45 45

8 45 45

9 45 45 45

10 45 45 45

11 45 45 45

12 45 45 45

13 45 45 45

14 45 45 45

15 45 45 45

16 45 45 45

17 45 45 45

18 45 45 45

19 45 45 45

20 45 45 45

21 45 45 45

22 45 45 45

FRI SAT

0 35 35

2 45 45

board bus at Toripakka P bus stop

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COMMUNICATION AND SOCIAL MEDIA

EMAIL

Everybody: [email protected]

All instructors and TAs: [email protected]

Workshop A: [email protected]

Workshop B: [email protected]

Workshop C: [email protected]

Workshop D: [email protected] Staff: [email protected]

SOCIAL MEDIA

tiny.cc/ubiss

facebook.com/ubisummerschool

#UBISS2015

#UBISS2015

https://vimeo.com/groups/315324

USEFUL PHONE NUMBERS

Workshops

A

Instructor Per Ola Kristensson +358 41 364 2465

Teaching assistant Denzil Ferreira +358 40 967 5202

Liaison student Aku Visuri +358 40 485 1190

B

Instructor Mark Shepard +358 41 364 2476

Teaching assistant Anna Luusua +358 40 537 1239

Liaison student Piia Markkanen +358 50 370 7104

C

Instructor Floyd Mueller +358 41 364 2464

Teaching assistant Rich Byrne +358 40 507 9165

Liaison student Paula Alavesa +358 44 511 6477

D

Coordinator Timo Ojala +358 40 567 6646

Teaching assistant Toni Alatalo +358 40 719 8759

Liaison student Luu Duc Thang +358 41 477 7391

Summer school staff

Co-chair of the organizing committee Hannu Kukka +358 40 702 7653

Co-chair of the organizing committee Marko Jurmu +358 50 492 8389

Chair of the summer school Timo Ojala +358 40 567 6646

General services

Taxi (24 hours) +358 600 30081

City of Oulu tourist office (office hours) +358 44 703 1330

Directory services (24 hours)

Eniro: 0100100

Fonecta: 020202

Emergency (24 hours) 112

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ASSORTED PRACTICAL MATTERS

No free lunches

• Students are expected to grab lunches in nearby restaurants or at the market place and workshops are most

welcome to agree on their lunch plans.

• UBI Café at the summer school site is open on Tue-Sat serving FREE coffee, tea, cold drinks, cookies and fruits.

Personal laptops

• Required for all students.

• If you are not able to bring your own laptop, contact your liaison student.

• Finland uses 220 V / 50 Hz electricity with plug types C and F shown right.

• Extension cords and adapters will be available in lecture halls.

Wireless Internet access

• panOULU WLAN (SSID panoulu, http://www.panoulu.net) providing open (no

user accounts) and free (no payment) wireless Internet access is available in

lecture halls and throughout the City of Oulu in a hotspot manner.

• At the University of Oulu campus WLAN access points also advertise SSID

eduroam that can be used with your home organization’s user account if your

home organization is a member of the Eduroam roaming agreement. eduroam provides a secure connection and

has higher bandwidth gateway to the public Internet.

Printing • Printers are available at the summer school site.

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ORGANIZERS

CHAIR Professor Timo Ojala

University of Oulu

Department of Computer Science and Engineering

Urban Computing and Cultures research group

ORGANIZING COMMITTEE Dr. Marko Jurmu (co-chair)

Dr. Hannu Kukka (co-chair)

Paula Alavesa

Jukka Kontinen

Piia Markkanen

Hannu Rautio

Teijo Räty

Ossi Salmi

Luu Duc Thang

Aku Visuri

SPONSORS


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