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Introduction

Date post: 06-Jan-2016
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The Authors Aradhana Goel, Michael Higgins, Mickey McManus, Marc Peterson from MAYA Design Special thanks to Mathilde Pignol, and the client that inspired this work: the Carnegie Library of Pittsburgh. Introduction. Interactive Information, Inexpensively: The Future of Signs. - PowerPoint PPT Presentation
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Introduction The Authors Aradhana Goel, Michael Higgins, Mickey McManus, Marc Peterson from MAYA Design Special thanks to Mathilde Pignol, and the client that inspired this work: the Carnegie Library of Pittsburgh.
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Page 1: Introduction

Introduction

The Authors

Aradhana Goel, Michael Higgins, Mickey McManus, Marc Peterson from MAYA Design

Special thanks to Mathilde Pignol, and the client that inspired this work: the Carnegie Library of Pittsburgh.

Page 2: Introduction

Interactive Information, Inexpensively: The Future of Signs

We’ll start with a tour of the space, showcasing the different interactive waypoints.

Then we’ll discuss the architecture of the system in more detail, and highlight some of the features that are now possible.

But first, some motivation…

Page 3: Introduction

System Goals

Learn more about designing interactive physical environments

Provide solutions to wayfinding problems in our office

Provide access to other information through the physical space of our office

Do it all inexpensively and with a minimum of exotic technology

Page 4: Introduction

Demo

Let’s watch a movie

Page 5: Introduction

Entrance to MAYA

Page 6: Introduction

The Lobby

Barcode reader

Projector

Page 7: Introduction

Read the newspaper

Page 8: Introduction

LED display in the library

Page 9: Introduction

Detail of the station

Cards have bar codes that cane be swiped at the bottom right. In this part of the film we demonstrate the interaction.

Page 10: Introduction

System Diagram

Data Sources

Middle Tier

Display and UI

Page 11: Introduction

Anatomy of a Sign Client

Page 12: Introduction

Content Management System

Page 13: Introduction

The Guts

Old Laptop

Cover

Page 14: Introduction

Clip 1: Map of MAYA

Conference room availability

Featured Projects

You are here

Page 15: Introduction

Clip 2: Schedule of conference rooms

Today’s schedule

Dynamic update

Page 16: Introduction

Clip 3: MAYAns out of office today

Who is out?

Page 17: Introduction

Clip 4: Food in the Kitchen

Email notification

Page 18: Introduction

Clip 5: Featured Projects at MAYA

Slideshow of projects

Projects & Process

Page 19: Introduction

Clip 6: Fresh produce at MAYA

Slideshow of images

Work in Progress

Page 20: Introduction

Clip 7: Visitors at MAYA

Image changes with weather conditions

Visitor’s Schedule

Flight and weather information

Page 21: Introduction

Lessons Learned: Successes

It's easy to add lots of content

System supports guided tours very well

Users find the newspaper interface charming

Minimal expense in new hardware

Page 22: Introduction

Lessons Learned: Failures

Flash is tricky to program robustly, and sign downtime is embarrassing

Laptop LCD screens are very small and not legible from a distance

Our information design is optimized for close-up viewing

Most users do not discover the card-reading interface; they have to be shown it.

Cards can be tricky to manage. They get lost, or fall on the floor.

Dependency on external data sources has to be managed carefully.

Page 23: Introduction

Cards Flying Off

Page 24: Introduction

Future Work

Redesign to improve legibility and attractiveness at a distance

Add more “charming” and non-standard user interfaces; perhaps something further into the tactile or ambient UI space than the newspaper

Integrate public instant messaging

Other suggestions or questions?

Page 25: Introduction

See the magic!

Page 26: Introduction

System Diagram

Data Sources

Clients

Database

CMS OrbitzPAT Transit

LED DisplayKiosk Kiosk Kiosk

Page 27: Introduction

Introduction

INTRODUCTION

MAYA Design’s office space can be somewhat confusing for new visitors. It has a complex layout, with many obscured sight-lines. Traditionally, architects overcome such difficulties by adding a simple information layer to the space: signs. This works well; but why not make the signs interactive and database driven? If we can do that, we enable a host of other applications. This demonstration shows a prototype dynamic wayfinding system deployed in our offices at MAYA.

Page 28: Introduction

Locating each waypoint


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