Date post: | 18-Jan-2018 |
Category: |
Documents |
Upload: | gerald-murphy |
View: | 220 times |
Download: | 0 times |
Introduction to C++
Part IIIVersion 1.0
TopicsC++ ClassesFile I/O
Conceptually, there is little differencebetween a class in C++ and a class in
C#. However, there is a significant difference in the structure of a program
that contains class definitions.
Consider the followingClass diagram …
Rectangle
- width: int- length: int
+ Rectangle(int, int)+ getWidth( ): int+ getLength( ): int
In C# we might write
public class Rectangle{ private double width; private double length;
public double getWidth( ) { return width; }
public double getLength( ) { return length; }}
In C++ it is common to write a class like thisin two distinct files
- A .h file that contains the class definition
- A .cpp file that contains the implementation
Class Rectangle { private: int width; int length; public: Rectangle(int, int); int getWidth( ); int getLength( ); };
The .h file
Notice the semicolon
#include rectangle.h
Rectangle::Rectangle(int p1, int p2) { width = p1; length = p2; }
int Rectangle::getWidth( ) { return width; }
int Rectangle::getLength( ) { return length; }
The .cpp file
include the .h file
name the class
public class Rectangle{ private double width; private double length;
public double getWidth( ) { return width; }
public double getLength( ) { return length; }}
class Rectangle { private: int width; int length; public: Rectangle(int, int); int getWidth( ); int getLength( ); };
#include rectangle.h Rectangle::Rectangle(int p1, int p2) { width = p1; length = p2; } int Rectangle::getWidth( ) { return width; } int Rectangle::getLength( ) { return length; }
In C++ we would write
In C# we might write
You can put all of the code in one file, but DON’Tas this is inline code and can cause many problems!
Class Rectangle { private: int width; int length; public: Rectangle(int p1, int p2)
{ width = p1; lenth = p2;
} int getWidth( ) { return width ;
} int getLength( )
{ return length;}
};
A Driver
#include <iostream>#include “rectangle.h”using namespace std;
int main( ){ Rectangle joe(4, 5); cout << joe.getWidth( ); . . .}
Standard .h files
Your .h files
The following code createsa Rectangle object using anon-parameterized constructor.
Rectangle joe;
Don’t do this!
Rectangle joe( );
If you don’t write any constructors, thecompiler will create a default, non-parameterized constructor for you.
If you write a parameterized constructor,the compiler does not create a defaultnon-parameterized one.
When an object is created like this
Employee joe;
the employee object is stored on the stack. It is a local variable.
Creating a “DRIVER” class
In a well designed Object Oriented Program themain( ) function does very little. It’s job is to create the objects necessary to run the programand then it lets them do the work. The objects inthe program communicate by passing messages toone another.
Think of the C# model which places Maininside of the static class “Program”
To illustrate let’s write a program that simulates the rolling of a pairof dice.
We will create two classes * one represents a pair of dice * the other is our “driver”
The Dice class …
class Dice{ public:
Dice(void);void roll( );int getDieOne( ) const;int getDieTwo( ) const;
private:int dieOne; // value of die oneint dieTwo; // value of die two
};
Objects of the Dice class represent a pair of dice.
class Driver{ public:
Driver(void);char getYN( ) const;void run( );void output(int, int);
};
The driver class manages any console I/O and “runs” the program.
Here is the run( ) function in theDriver class. Note how it creates a Dice object. The code here is very similarto what you might think to put in main( )
void Driver::run( ){ Dice luckyEddies; char key;
cout << "\nLucky Eddie's Dice Game of Chance ...."; do { key = getYN( ); if (key == 'y') { luckyEddies.roll( ); output (luckyEddies.getDieOne( ), luckyEddies.getDieTwo( ) ); } }while (key == 'y');}
Then main( ) simply looks like this:
int main( ){ Driver diceProgram; diceProgram.run( ); return 0;}
File I/O in C++
Stream Objects
cin – the standard input stream - an object of the istream class,
cout – the standard output stream – an object of the ostream class
These streams are automatically created for you whenyour program executes. To use them you only need to#include <iostream> and the appropriate using directives.
You have been introduced to these stream objects …
To do file I/O, we will use a newset of stream classes
ifstream – objects of this class represent file input
ofstream – objects of this class represent file output
File I/O
When a program takes input from a file, we say thatit reads from the file.
When a program puts data into a file, we say that it writes to the file.
To read or write to a file, we create a stream object, and connect it to the file.
Text FilesData in a file can either be text or binary.
Everything in a text file appears as readablecharacters. You can look at the file with a texteditor, such as notepad.
Text files are sometimes referred to as Formatted files.
This semester we will only deal with text files.
The fstream classes
We use objects of the ifstream class to read from a file, and objects of the ofstream class to write toa file.
These classes are defined in <fstream>. To use themwe must write
#include <fstream>
ifstream Operations
>> stream extraction operatorget ( ) extract one charactergetline( ) read a line of data into a stringignore( ) skip a character
these ought to look familiar, they are the samefunctions we use on standard In and standard Out.
ifstream fileData (“c:\\thefile.txt”);
char a;string s;int n;
a = fileData.get( );fileData.ignore( ); // pass over newlinegetline(fileData, s);fileData >> n;
Example Code
Declaring A Stream
To use a stream object, it must first be declared
ifstream inStream;ofstream outStream;
Stream variables
A stream object is like any other variable, butthere are some important exceptions:
You cannot assign a value to a stream variable
If you pass a stream variable as a parameter, youmust pass it by reference.
Connecting a Stream to a File
ifstream inputStream;inputStream.open (“theData.txt”);
Widget 123V89001 12.95theData.txt
inputStream
to program
you can declare and connect to a file at the same time:
ifstream inputStream (“theData.txt”);
Paths
ifstream inputStream;inputStream.open (“theData.txt”);
if no path is specified, the file is assumedto be in the same directory as the programthat is executing.
When you code a \ in a pathname, you mustwrite \\. Why?
inputStream.open (“c:\\theData.txt”);
Reading From a Text FileTo read data from a text file, use the streamextraction operator, just as you would use it to readfrom the keyboard.
string description; // no spacesstring partNumber; // no spacesdouble price;
ifstream inputStream;inputStream.open (“theData.txt”);…inputStream >> description >> partNumber >> price;…
Reading From a Text File
If the data contains spaces, e.g. a person’s namethen you must use getline.
string name;
ifstream inputStream;inputStream.open (“theData.txt”);…getline(inputStream, name);…
Type Safe I/OIn the C programming language, input and outputare done with very different libraries than thoseused in C++ (Although you can still use the C I/Olibraries in C++ if you want to).
One of the advantages to using the new C++ librariesis that C++ I/O is typesafe. The << and >> operators areoverloaded to do the correct thing for all of the standarddata types.
These operators can also be overloaded for user defineddata types.
Widget 123V89001 12.95theData.txt
inputStream
Data is read from the file and converted intothe appropriate data type.
double price;inputStream >> price;
in the file, this ischaracter data.
price
convert fromcharacter to double
12.95
…111000011010…
Writing to a Text File
Use the stream insertion operator to write to a text file,just as if you were writing to the display.
ofstream outputStream;outputStream.open (“theData.txt”);
…
outputStream << price;
Opening an Output file
If the named file does not exist, the file is created.
If the named file already exists, it is opened, andthe contents of the file are discarded, by default.
Formatting the Output
Most of the time, when we write data to a file, it iswith the idea in mind that the data will be read infrom this or some other program.
It is up to the programmer to format the data in theoutput file, so that it can later be read in a meaningfulway.
Example
int a = 5;int b = 15;int c = 239;
ofstream myOutputStream (“mydata.txt”);myOutputStream << a << b << c;
515239
What happens when you try to read this file?
int a = 5;int b = 15;int c = 239;
ofstream myOutputStream (“mydata.txt”);myOutputStream << a << “ “ << b << “ “ << c;
add white space toseparate the fields!
Closing the File
It is good programming practice to close a fileas soon as you are done using it.
myOutputStream.close ( );
Although a file is closed automatically when aprogram ends normally, it is not closed if an erroroccurs and the program terminates abnormally.If the file is not closed, all of the data written tothe file is lost!
Mode Bits
When a file is opened, you can supply bits that furtherdefine the file. These mode bits are defined in the iosclass. The ios class contains a number of importantconstants we use in file I/O.
ios::in open the file for reading, the default for ifstreamios::out open the file for writing, the default for ofstreamios::app open the file for appending. All data is written at the end of the fileios::trunc open the file and discard contents, the default for ofstream
ios::binary open the file for binary content, Note there is no ios::text which is the default
Example
#include <fstream>using std::ofstream;using std::ios;
ofstream myOutputStream (“TheData.txt”, ios::app);
…
Stream States
Objects of all of the stream classes have a state thatexpresses the condition of the stream..
The stream classes provide functions to query thestream’s state.
good( ) Everything’s fineeof( ) An input operation tried to read beyond the end of the filefail( ) An input operation failed to read the expected character, or an output operation failed to generate the desired charactersbad( ) Indicates the loss of integrity of the underlying input or output sequence
Checking that a File Opened
In C++, errors are not reported unless the programmerexplicitly asks. For example, your program could callfor a file to be opened and then read data from the file.If the file does not exist, no error is reported and youthink that everything worked fine!
ifstream myInputStream;myInputStream.open (“someData.txt”);
if (myInputStream.fail( )){ cout << “Could not open file”;}else{ …
check the state of thestream here…
We could also write
if (!myInputStream) {
Because I/O is subject to so many errors,it is good programming practice to check
the state of the stream after every I/O operation!
Writing a loop that reads until end of file
try to open the file
did it open?
print an error
message andquit
no
is the endof file flag
set?
yes
no
is the eofflag set
?
read a piece of data
was theread good
?
no
process the data
yes
continue with the rest of your program
yes
was the eofflag set
?
no
yes
display an errormessage and quit
no
int theData;istream myFile;
myFile.open (“someData.txt”);
while (!myFile.eof( )){
Start the read loop
int theData;istream myFile;
myFile.open (“someData.txt”);
while (!myFile.eof( )){ myFile >> theData; Read some data
int theData;istream myFile;
myFile.open (“someData.txt”);
while (!myFile.eof( )){ myFile >> theData; if ( myFile.good( ) ) { // process the data }
Test the stream state -- only process the data if the read is good
int theData;istream myFile;
myFile.open (“someData.txt”);
while (!myFile.eof( )){ myFile >> theData; if ( myFile.good( ) ) { // process the data } else if ( ! myFile.eof( ) ) { // print error message and quit }
If the read fails, testfor end of file
int theData;istream myFile;
myFile.open (“someData.txt”);
while (!myFile.eof( )){ myFile >> theData; if ( myFile.good( ) ) { // process the data } else if ( ! myFile.eof( ) ) { // print error message and quit }} // end of the read loop
We can read and test the state of the stream usingthe expression
while (myFile >> theData)
theFile.open("c:\\theFile02.txt");
while (theFile >> theData){ cout << "\nSuccessfully read in the value " << theData;}
// dropped out, so read failedif (!theFile.eof( ) ){ cout << "\nCould not read an integer - bad data in the file.";}
else{ cout << "\nReached the end of the file.";}
File Names as Input
char fileName[80];ifstream myData;cout << “Enter in a file name: “;cin >> fileName;myData.open (fileName);…
the filename must be storedin an array of characters. Wewill talk about char arraysin a later section…
Alternatively you could writestring fileName;cin >> fileName;myData.open(fileName.c_str( ) );
Formatting FlagsFormatting flags are defined in the ios class.Stream classes have a member function,setf( flag ) that sets these formatting flags.
left left align output not setright right align output setdec output as decimal sethex output as hexadecimal not setoct output as octal (base 8) not setshowpoint show decimal point on output not setscientific output in exponential format not setfixed output in fixed format (not scientific) not set
You can combine flags with the | operatormyStream.setf (ios::fixed | ios::showpoint);
A flag remains set until it is unset.myStream.unsetf (ios::fixed);
Stream ManipulatorsStream manipulators go directly into the stream.They are inserted using the stream insertion operator
dechexoctendlsetw (w)setprecision (n);setiosflags (flags);setfill (fillChar);
myStream << setw (5) << theData;
Side Effects
You don’t want a function to have an unwanted side effect.One example would be setting I/O flags in a function andleaving them that way when you exit the function.
The function flags returns a long data type that contains the settings of all of the I/O flags.
long myFlags = myStream.flags ( );…
myStream.flags (myFlags);
without an argument the function returns the flags.
with an argument, the flags are restored to those set in the parameter.
File Pointers
Streams have pointers associated with them
get pointer points to the place next character will be read from put pointer points to where the next character will be written
tellg( ) returns current get pointertellp ( ) returns current put pointer
seekg ( ) positions get pointerseekp ( ) positions put pointer
seekp (15); move 15 bytes from start of file
seekp (-10, ios::end);move -10 bytes from end of file
seekg (6, ios::cur); move 6 bytes from current position
Binary I/OWe will not do any binary I/O in this course.
Data is written to the output device exactly as itIs stored in memory.
Binary I/O is done with the functions * read( ) * write( )
The parameters are the address of the data bufferand the number of bytes to read or write.
The address must be cast to a char*