Date post: | 13-Apr-2017 |
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Kevin Desprez, L3Florence 2016
INVESTIGATING
WARNING
• Yes, this seminar slides do contain a lot of text.
• Yes, this seminar slides do contain a lot of text.• I know this isn’t recommended.
• Yes, this seminar slides do contain a lot of text.• I know this isn’t recommended.• But not all of you speak fluent English.
• Yes, this seminar slides do contain a lot of text.• I know this isn’t recommended.• But not all of you speak fluent English.• So at least you can read even if you can’t
understand me.
• Yes, this seminar slides do contain a lot of text.• I know this isn’t recommended.• But not all of you speak fluent English.• So at least you can read even if you can’t
understand me.• Because even if I’m aware that I should talk
slowly, sometimes I forget.
And I want you to take the most out of this☺
FJ and HJ: Two very different roles
FJ and HJ: Two very different roles
• FJs identify issues and report them.
FJ and HJ: Two very different roles
• FJs identify issues and report them.• HJs investigate and make decisions.
FJ and HJ: Two very different roles
• FJs identify issues and report them.• HJs investigate and make decisions.
• Without the great work of a FJ, a HJ wouldn’t get to know there is something to investigate.
FJ and HJ: Two very different roles
• FJs identify issues and report them.• HJs investigate and make decisions.
• Without the great work of a FJ, a HJ wouldn’t get to know there is something to investigate.
• HJs investigate, but FJs pre-investigate.
FJ and HJ: Two very different roles
• FJs identify issues and report them.• HJs investigate and make decisions.
• Without the great work of a FJ, a HJ wouldn’t get to know there is something to investigate.
• HJs investigate, but FJs pre-investigate.• We both play an essential role in the Investigation
The FJ’s first actions
The FJ’s first actions
• Identify the situationSimple Rules question or premise of a complicated investigation?
The FJ’s first actions
• Identify the situationSimple Rules question or premise of a complicated investigation?
• Understand the situationDo players agree with each other, is it confrontational?
The FJ’s first actions
• Identify the situationSimple Rules question or premise of a complicated investigation?
• Understand the situationDo players agree with each other, is it confrontational?
• If players disagree with each other, separate them and talk to them one after the other
The FJ’s first actions
• Identify the situationSimple Rules question or premise of a complicated investigation?
• Understand the situationDo players agree with each other, is it confrontational?
•If players disagree with each other, separate them and talk to them one after the otherThis ensures the 2nd player cannot take advantage of the 1st player’s story
The FJ’s first actions
• Identify the situationSimple Rules question or premise of a complicated investigation?
• Understand the situationDo players agree with each other, is it confrontational?
• If players disagree with each other, separate them and talk to them one after the otherThis ensures the 2nd player cannot take advantage of the 1st player’s storyIn private, players are keener on discussing strategics
You should be paranoid… not complicated
You should be paranoid… not complicated
• You must look so that you can touch– Understand the game state (Illegal block, PT ATL)
You should be paranoid… not complicated
• You must look so that you can touch– Understand the game state (Illegal block, PT ATL)
• I don’t think players like that much– Know who’s up a game (Stalling, GP ATL)
You should be paranoid… not complicated
• You must look so that you can touch– Understand the game state (Illegal block, PT ATL)
• I don’t think players like that much– Know who’s up a game (Stalling, GP ATL)
• Heaven knows what players can do– Know who’s up a match (Stalling, PT ATL)
You should be paranoid… not complicated
• You must look so that you can touch– Understand the game state (Illegal block, PT ATL)
• I don’t think players like that much– Know who’s up a game (Stalling, GP ATL)
• Heaven knows what players can do– Know who’s up a match (Stalling, PT ATL)
• Heaven knows what you’ve got to prove
You must look so that you can touchI don’t think players like that muchHeaven knows what players can do
Heaven knows what you’ve got to prove
The FJ’s Goals
The FJ’s Goals
• Gather facts or players’ initial claimsThis is the closest-to-truth story you’ll ever get
The FJ’s Goals
• Gather facts or players’ initial claimsThis is the closest-to-truth story you’ll ever get
• Get a committing statement from players Something that the HJ will be able to build their investigation from
The FJ’s Goals
• Gather facts or players’ initial claimsThis is the closest-to-truth story you’ll ever get
• Get a committing statement from players Something that the HJ will be able to build their investigation fromKeep in mind if a player is trying to avoid answering the questions
The FJ’s Goals
• Gather facts or players’ initial claimsThis is the closest-to-truth story you’ll ever get
• Get a committing statement from players Something that the HJ will be able to build their investigation fromKeep in mind if a player is trying to avoid answering the questions
• Start with general questionsThe more you let players talk, the more you will learn relevant information
The FJ’s Goals
• Gather facts or players’ initial claimsThis is the closest-to-truth story you’ll ever get
• Get a committing statement from players Something that the HJ will be able to build their investigation fromKeep in mind if a player is trying to avoid answering the questions
• Start with general questionsThe more you let players talk, the more you will learn relevant informationPrecise questions are only useful for clarification of grey areas
The FJ’s Goals
• Gather facts or players’ initial claimsThis is the closest-to-truth story you’ll ever get
• Get a committing statement from players Something that the HJ will be able to build their investigation fromKeep in mind if a player is trying to avoid answering the questions
• Start with general questionsThe more you let players talk, the more you will learn relevant informationPrecise questions are only useful for clarification of grey areas
• Fetch the HJ (yourself!)Have another judge stay at the table while you get the HJ.
The HJ’s Goals
The HJ’s Goals
• Get the initial picture from the FJ
The HJ’s Goals
• Get the initial picture from the FJ• Listen to both players
The HJ’s Goals
• Get the initial picture from the FJ• Listen to both players• Is it worth investigating?
The HJ’s Goals
• Get the initial picture from the FJ• Listen to both players• Is it worth investigating?• Identifying lying
The HJ’s Goals
• Get the initial picture from the FJ• Listen to both players• Is it worth investigating?• Identifying lying• Evidence VS certainty
The HJ’s Goals
• Get the initial picture from the FJ• Listen to both players• Is it worth investigating?• Identifying lying• Evidence VS certainty• Make a timely decision
The HJ’s Goals
• Get the initial picture from the FJ• Listen to both players• Is it worth investigating?• Identifying lying• Evidence VS certainty• Make a timely decision• Reporting a DQ
Getting the initial picture
Getting the initial picture
• Understand before reaching the tableDon’t do this while walking to the table
Getting the initial picture
• Understand before reaching the tableDon’t do this while walking to the table– Harder to listen to each other in a room
Getting the initial picture
• Understand before reaching the tableDon’t do this while walking to the table– Harder to listen to each other in a room– Feeling of a « deadline » and some elements can be missed
Getting the initial picture
• Understand before reaching the tableDon’t do this while walking to the table– Harder to listen to each other in a room– Feeling of a « deadline » and some elements can be missed
• Mandatory elements to gather from the FJ:
Getting the initial picture
• Understand before reaching the tableDon’t do this while walking to the table– Harder to listen to each other in a room– Feeling of a « deadline » and some elements can be missed
• Mandatory elements to gather from the FJ:– What happened? (Facts)
Getting the initial picture
• Understand before reaching the tableDon’t do this while walking to the table– Harder to listen to each other in a room– Feeling of a « deadline » and some elements can be missed
• Mandatory elements to gather from the FJ:– What happened? (Facts)– Do players agree? If they don’t, what do they disagree on?
Getting the initial picture
• Understand before reaching the tableDon’t do this while walking to the table– Harder to listen to each other in a room– Feeling of a « deadline » and some elements can be missed
• Mandatory elements to gather from the FJ:– What happened? (Facts)– Do players agree? If they don’t, what do they disagree on?– What does the FJ think?
(Subjective impression based on the pre-investigation)
Listening to players
Listening to players
• If both players agree on facts, summarize them to confirm the issue.
Listening to players
• If both players agree on facts, summarize them to confirm the issue.
• If they disagree, or are not sure they agree, separate them (again?)
Listening to players
• If both players agree on facts, summarize them to confirm the issue.
• If they disagree, or are not sure they agree, separate them (again?)(This prevents a player from adjusting their story based on the other’s)
Listening to players
• If both players agree on facts, summarize them to confirm the issue.
• If they disagree, or are not sure they agree, separate them (again?)(This prevents a player from adjusting their story based on the other’s)
• Let them both tell you their side of the story(If you listen to both, they can’t say you’re biased – Life totals, GP PIT 2011)
Listening to players
• If both players agree on facts, summarize them to confirm the issue.
• If they disagree, or are not sure they agree, separate them (again?)(This prevents a player from adjusting their story based on the other’s)
• Let them both tell you their side of the story(If you listen to both, they can’t say you’re biased – Life totals, GP PIT 2011)
• Have the FJ with you to highlight any discrepancy in a player’s story.
Are they Cheating?
Are they Cheating?
• It is Cheating if an infraction was committed:
Are they Cheating?
• It is Cheating if an infraction was committed:a. Intentionally
Are they Cheating?
• It is Cheating if an infraction was committed:a. Intentionallyb. Knowingly
Are they Cheating?
• It is Cheating if an infraction was committed:a. Intentionallyb. Knowinglyc. To gain an advantage
Are they Cheating?
• It is Cheating if an infraction was committed:a. Intentionallyb. Knowinglyc. To gain an advantage
• Players don’t do illegal things for no advantage
Are they Cheating?
• It is Cheating if an infraction was committed:a. Intentionallyb. Knowinglyc. To gain an advantage
• Players don’t do illegal things for no advantage• Ask yourself: Do they have a reason to cheat?
Are they Cheating?
• It is Cheating if an infraction was committed:a. Intentionallyb. Knowinglyc. To gain an advantage
• Players don’t do illegal things for no advantage• Ask yourself: Do they have a reason to cheat?• If you can’t find which advantage they may
gain from the infraction, they likely did not cheat.
Is it worth investigating?
Is it worth investigating?• If the quest for Truth is very important to the two players
involved, tournament timing matters for all. (GP BOS 2012)
Is it worth investigating?• If the quest for Truth is very important to the two players
involved, tournament timing matters for all. (GP BOS 2012)
• Do you have the slightest chance to find out what really happened?
Is it worth investigating?• If the quest for Truth is very important to the two players
involved, tournament timing matters for all. (GP BOS 2012)
• Do you have the slightest chance to find out what really happened?– “I said/He said” situations often can’t be solved with certainty.
Is it worth investigating?• If the quest for Truth is very important to the two players
involved, tournament timing matters for all. (GP BOS 2012)
• Do you have the slightest chance to find out what really happened?– “I said/He said” situations often can’t be solved with certainty.– The more time passed, the less interesting players’ stories are.
Is it worth investigating?• If the quest for Truth is very important to the two players
involved, tournament timing matters for all. (GP BOS 2012)
• Do you have the slightest chance to find out what really happened?– “I said/He said” situations often can’t be solved with certainty.– The more time passed, the less interesting players’ stories are.
• If you can’t think of a reasonable approach to gather the elements you’re missing, it’s safer to shorten the investigation and make a decision with the elements you have.
Identifying lying
Identifying lying
• Does one of the players lie?– It’s not because two players disagree that one lies
Identifying lying
• Does one of the players lie?– It’s not because two players disagree that one lies– Both players may be lying, or at least “making a slightly better story”
(Card touching hand, GP LIL 2012)
Identifying lying
• Does one of the players lie?– It’s not because two players disagree that one lies– Both players may be lying, or at least “making a slightly better story”
(Card touching hand, GP LIL 2012)
• Discrepancies: Helping or misleading?– A player saying different things at different times may be lying.
Identifying lying
• Does one of the players lie?– It’s not because two players disagree that one lies– Both players may be lying, or at least “making a slightly better story”
(Card touching hand, GP LIL 2012)
• Discrepancies: Helping or misleading?– A player saying different things at different times may be lying.– However, if you ask the same question again and again, players will
naturally try to add details or end up being confused.
Evidences and Feelings
Evidences and Feelings
• Very few situations rely on “hard” facts.
Evidences and Feelings
• Very few situations rely on “hard” facts.• Evidence or not, you’ll need to make a
decision.– Judging is about making decisions on what’s the most probable.
Evidences and Feelings
• Very few situations rely on “hard” facts.• Evidence or not, you’ll need to make a
decision.– Judging is about making decisions on what’s the most probable.
• Certainty decreases with time as players’ stories will become better
Evidences and Feelings
• Very few situations rely on “hard” facts.• Evidence or not, you’ll need to make a
decision.– Judging is about making decisions on what’s the most probable.
• Certainty decreases with time as players’ stories will become better
• You’ll realistically almost always make a ruling based on your feelings.
Making the decision
Making the decision
• As soon as the investigation stops progressing, it’s time to make a decision (GP LIL12)
Making the decision
• As soon as the investigation stops progressing, it’s time to make a decision (GP LIL12)
– Looping is worse than useless, it’s confusing
Making the decision
• As soon as the investigation stops progressing, it’s time to make a decision (GP LIL12)
– Looping is worse than useless, it’s confusing
• If it’s unclear who’s lying, don’t go with Cheating but make a ruling.
Announcing the decision
Announcing the decision
• If your conclusions indicate a DQ, talk to the player apart, as this also prevents spectators from putting indirect pressure on you. (GP BRU 2009)
Announcing the decision
• If your conclusions indicate a DQ, talk to the player apart, as this also prevents spectators from putting indirect pressure on you. (GP BRU 2009)
• If your decision is based on a feeling, mention it to players before making the actual ruling.
Reporting the decision
Reporting the decision
• Print the DQ FAQ and give it to the player
Reporting the decision
• Print the DQ FAQ and give it to the player• Encourage the player to write or email a
statement. It can only be beneficial to them.Collect a readable email address
Reporting the decision
• Print the DQ FAQ and give it to the player• Encourage the player to write or email a
statement. It can only be beneficial to them.Collect a readable email address
• If they choose to email, take their email address nevertheless
Reporting the decision
• Print the DQ FAQ and give it to the player• Encourage the player to write or email a
statement. It can only be beneficial to them.Collect a readable email address
• If they choose to email, take their email address nevertheless
• Enter it in the Judge Center.On-site is better if you can find time.
Reporting the decision
• Print the DQ FAQ and give it to the player• Encourage the player to write or email a
statement. It can only be beneficial to them.Collect a readable email address
• If they choose to email, take their email address nevertheless
• Enter it in the Judge Center.On-site is better if you can find time.
• Describe facts AND give your opinion.
Thank you!
Thank you!Questions?