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INVESTOR PRESENTATION Q2 2020€¦ · •Net revenue grew by more than 1000% compared to Q2 2019....

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INVESTOR PRESENTATION Q2 2020
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Page 1: INVESTOR PRESENTATION Q2 2020€¦ · •Net revenue grew by more than 1000% compared to Q2 2019. Divided the Company into divisions Games and Services. •Acquisition of Canadian

INVESTOR PRESENTATION Q2 2020

Page 2: INVESTOR PRESENTATION Q2 2020€¦ · •Net revenue grew by more than 1000% compared to Q2 2019. Divided the Company into divisions Games and Services. •Acquisition of Canadian

• E G 7 i s a g r o u p o f c o m p a n i e s t h a t d e v e l o p s , m a r k e t s , p u b l i s h e s a n d d i s t r i b u t e s v i d e o g a m e s f o r P C , c o n s o l e a n d m o b i l e o n a g l o b a l m a r k e t .

• T h e g r o u p c o m p r i s e s T o a d m a n S t u d i o s , P e t r o l , S o l d O u t , A n t i m a t t e r G a m e s a n d B i g B l u e B u b b l ea m o n g o t h e r s .

• C o v e r s t h e e n t i r e g a m i n g i n d u s t r y v a l u e c h a i n . W h e r e w o r k - f o r - h i r e , m a r k e t i n g a n d p u b l i s h i n g h a s p r e d i c t i v e a n d s t a b l e r e v e n u e s t r e a m s a n d d e v e l o p m e n t w i t h g r e a t o p t i o n v a l u e .

• H a s u n d e r g o n e r a p i d g r o w t h , b o t h o r g a n i c a l l y a n d t h r o u g h a c q u i s i t i o n s .

E G 7 I N S H O R T

PRO FORMA

REVENUE TTM 2020-06

PRO FORMA EBITDA TTM

2020-06

OFFICES

681.2 MSEK 95.4 MSEK10

Page 3: INVESTOR PRESENTATION Q2 2020€¦ · •Net revenue grew by more than 1000% compared to Q2 2019. Divided the Company into divisions Games and Services. •Acquisition of Canadian

• Net revenue grew by more than 1000% compared to Q2 2019. Divided the Company

into divisions Games and Services.

• Acquisition of Canadian game developer Big Blue Bubble.

• Over 25 gaming projects in the pipeline and over 40 planned marketing campaigns

for Petrol.

• Several game releases, one of which was No Straight Roads.

• Petrol performs better than expected given the shift in projects.

• Even stronger M&A pipeline than previous quarters.

Q 2 2 0 2 0 R E C A P

PRO-FORMA TOTAL REVENUE

Q2 2020

INCREASE IN

NET REVENUE EMPLOYEES

189.1 MSEK 1014%270

PRO-FORMA

EBITDA

Q2 2020

26.6 MSEK

Page 4: INVESTOR PRESENTATION Q2 2020€¦ · •Net revenue grew by more than 1000% compared to Q2 2019. Divided the Company into divisions Games and Services. •Acquisition of Canadian

OVERVIEW OF BIG BLUE BUBBLE

Page 5: INVESTOR PRESENTATION Q2 2020€¦ · •Net revenue grew by more than 1000% compared to Q2 2019. Divided the Company into divisions Games and Services. •Acquisition of Canadian

Big Blue Bubble is a gaming industry mainstay releasing more than 100 titles: its own IP as well as in partnership with world-class brands such as Disney, DreamWorks, Scholastic and Nickelodeon.

Big Blue Bubble has its own My Singing Monsters, a franchise that is moving into stores and TV. Plus the release of two new games in the next six months.

Big Blue Bubble has been the top grosser in music genreF2P mobile games for 5+ years and this quarter will be releasing a new game, its own IP, Concert Kings.

With 100+ titles, 2 million monthly active users, new games and retail product rollouts. By this the studio is well positioned as an industry leader with 200M+ downloads.

GAME PORTFOLIOBIG BLUE BUBBLE IN SHORT

3.5 mCADEBITDA TTM 2020-06

FINANCIALS

12 mCADREVENUE TTM 2020-06

OVERVIEW OF BIG BLUE BUBBLE

Page 6: INVESTOR PRESENTATION Q2 2020€¦ · •Net revenue grew by more than 1000% compared to Q2 2019. Divided the Company into divisions Games and Services. •Acquisition of Canadian

IP OWNERSHIP

F2P VALUE SYNERGIES

STRONG PIPELINE

Big Blue Bubble holds several original and strong IP:s with recurringrevenue.

Big Blue Bubble holds expertise within the F2P sector which will benefit EG7 for some of its upcoming projects.

Big Blue Bubble has a strong development pipeline consisting of several interesting, still unannounced titles.

EXPERIENCED TEAMThe Big Blue Bubble team has worked together with well-known companies such as Disney, DreamWorks, Scholastic and Nickelodeon.

Through the acquisition, EG7 gains a reputable team of 70+ people across two offices in London, Ontario and San Francisco, California as well as best-in-class internally developed and owned mobile technology to the Group.

RATIONALE FOR EG7

PROFITABILITYBig Blue Bubble has been profitable every year since inception and will benefit the EG7 group with improved profitability.

Page 7: INVESTOR PRESENTATION Q2 2020€¦ · •Net revenue grew by more than 1000% compared to Q2 2019. Divided the Company into divisions Games and Services. •Acquisition of Canadian

UP-FRONT PURCHASE PRICE

16 mCAD

UP-FRONT EBITDA MULTIPLE

4.6xTITLES

100+

MONTHLY ACTIVE USERS

2m

F2P MOBILE AND CONSOLE GAMES

Page 8: INVESTOR PRESENTATION Q2 2020€¦ · •Net revenue grew by more than 1000% compared to Q2 2019. Divided the Company into divisions Games and Services. •Acquisition of Canadian

OVERVIEW OF EG7

Page 9: INVESTOR PRESENTATION Q2 2020€¦ · •Net revenue grew by more than 1000% compared to Q2 2019. Divided the Company into divisions Games and Services. •Acquisition of Canadian

• Development of own titles and work-for-hire.

• Five independent studios with unique expertises.

• 10+ fully owned Ips.

• 10+ current projects.

• Creative marketing studio with 40+ ongoing marketing projects. Previous projects - Call of Duty Warzone, Far Cry 6 and Assassins Creed Valhalla.

• 15+ current projects in Publishing, distribution and Work-For-Hire of PC and console video games.

GAMES SERVICES

2 D I V I S I O N S

TOTAL REVENUE 1 TOTAL REVENUE 1

1) Q2 2020 actuals.

~40% ~60%REVENUE Q2 2020

65 MSEK

REVENUE Q2 2020

97,6 MSEK

Page 10: INVESTOR PRESENTATION Q2 2020€¦ · •Net revenue grew by more than 1000% compared to Q2 2019. Divided the Company into divisions Games and Services. •Acquisition of Canadian

DEVELOPING MARKETING PUBLISHING

E G 7 V A L U E C H A I N

DISTRIBUTING

VALUE CHAIN – WE CONTROL THE VALUE CHAIN

WE TAKE THE COMPANIES WE ACQUIRE TO A NEW LEVEL

Page 11: INVESTOR PRESENTATION Q2 2020€¦ · •Net revenue grew by more than 1000% compared to Q2 2019. Divided the Company into divisions Games and Services. •Acquisition of Canadian

Add-on

acquisition 1

Add-on

acquisition 2

Add-on

acquisition 3

HISTORY AND PROGRESS OF M&AOur buy and build strategy provides the acquired company with a platform for expansion

and growth. Value is added to both firms by means of synergies.

Page 12: INVESTOR PRESENTATION Q2 2020€¦ · •Net revenue grew by more than 1000% compared to Q2 2019. Divided the Company into divisions Games and Services. •Acquisition of Canadian

2017-08

(Pro-forma Revenue)

11.4 mSEK7.5 mSEK

2016-082015-08 2018-121 2019-12

Contract with Fatshark

Consulting in Development of

Warhammer Vermintide

Consulting in Development

Contract worth 40 mSEK with

Leyou

11.1 mSEK

512.4 mSEK

Petrol, Soldoutand Antimatter

acquired

ArtplantAcquisition

-3%+52%

+586%

+573%

76.1 mSEK

Revenue per Year(SEK)

Revenue Growthper Year

1) Changed to calendar year. 2018 figures referring to 2017/09/01-2018/12/31, i.e. 16 months.

(Pro-forma Revenue)

681.2 mSEK

TTM 2020-06

Big Blue Bubble

acquired

+33%

H I S T O R Y & F I N A N C I A L S

Page 13: INVESTOR PRESENTATION Q2 2020€¦ · •Net revenue grew by more than 1000% compared to Q2 2019. Divided the Company into divisions Games and Services. •Acquisition of Canadian

PETROL ADVERTISING

MARKETING

ARTPLANT NORWAY

GAME DEVELOPER TOADMAN HQ

GAME DEVELOPER

ARTPLANT RUSSIA

GAME DEVELOPERANTIMATTER GAMES

GAME DEVELOPER

SOLD OUT

PUBLISHER &

DISTRIBUTOR

TOADMAN BERLIN

GAME DEVELOPER

BIG BLUE BUBBLE HQ

DEVELOPER &

PUBLISHER

BIG BLUE BUBBLE

DAMIR SLOGARCEO & Founder ofBig Blue Bubble>30 years experience

JAMES CATOCo-founder and COO of Sold Out>30 years experience

ALAN HUNTERCo-founder and CCO of Petrol>20 years experience

RICH BARHAMManaging Director of Antimatter>15 years experience

Page 14: INVESTOR PRESENTATION Q2 2020€¦ · •Net revenue grew by more than 1000% compared to Q2 2019. Divided the Company into divisions Games and Services. •Acquisition of Canadian

S O L I D T R A C K R E C O R D A N D P I P E L I N E

150+PREVIOUS GAME

PROJECTS1

25+CURRENT GAME

PROJECTS1

40+ONGOING MARKETING

CAMPAIGNS

1) Development, publishing, distribution

Page 15: INVESTOR PRESENTATION Q2 2020€¦ · •Net revenue grew by more than 1000% compared to Q2 2019. Divided the Company into divisions Games and Services. •Acquisition of Canadian

RELEASED IN 2020S E L E C T I O N O F G A M E S W E D E V E L O P , D I S T R I B U T E , P U B L I S H A N D M A R K E T

RELEASED RELEASED

RELEASED

RELEASED

RELEASEDRELEASEDRELEASED

RELEASED

Page 16: INVESTOR PRESENTATION Q2 2020€¦ · •Net revenue grew by more than 1000% compared to Q2 2019. Divided the Company into divisions Games and Services. •Acquisition of Canadian

TO BE RELEASED IN 2020-2022S E L E C T I O N O F G A M E S W E D E V E L O P , D I S T R I B U T E , A N D P U B L I S H

40+ MARKETING

CAMPAIGNS

AND RELEASES

10+UNDISCLOSED

PROJECTS

”HATHOR” DISJUNCTION GESTALT

BLOCK N LOAD 2

EVILVEVIL

Page 17: INVESTOR PRESENTATION Q2 2020€¦ · •Net revenue grew by more than 1000% compared to Q2 2019. Divided the Company into divisions Games and Services. •Acquisition of Canadian

EG7 AS AN INVESTMENT

Page 18: INVESTOR PRESENTATION Q2 2020€¦ · •Net revenue grew by more than 1000% compared to Q2 2019. Divided the Company into divisions Games and Services. •Acquisition of Canadian

CURRENT MARKET CONDITIONS CREATE OPPORTUNITIES FOR EG7

3. Digital Investment→ Opportunity to accelerate investment into digital distribution which improves profit margins

2. Expanding IP Portfolio→ We see several opportunities to acquire IPs to strengthen our portfolio

1. M&A→ Further accelerating our M&A strategy given our currently strong and promising pipeline

Page 19: INVESTOR PRESENTATION Q2 2020€¦ · •Net revenue grew by more than 1000% compared to Q2 2019. Divided the Company into divisions Games and Services. •Acquisition of Canadian

A L I G N E D I N C E N T I V E S B E T W E E N M A N A G E M E N T A N D I N V E S T O R S

SHAREHOLDER TYPE OF INVESTOR SHARES CAPITAL %

Robin Flodin Co-Founder 3,815,691 10.91%

Rasmus Davidsson Co-Founder 3,152,743 9.01%

Dan Sten Olsson med familj och stiftelse Investor, Represented on Board Level 2,900,000 8.29%

Alan Hunter Petrol Co-Founder 2,323,718 6.64%

Ben Granados Petrol Co-Founder 2,323,717 6.64%

Länsförsäkringar Fonder External Private Investor 1,960,055 5.60%

Johan Svensson External Private Investor 1,872,909 5.35%

Avanza Pension - 1,695,815 4.85%

Alexander Albedj Private Investor and Chairman 1,677,779 4.80%

Garry Williams Sold Out Co-Founder 1,386,320 3.96%

James Cato Sold Out Co-Founder 1,386,320 3.96%

Other shareholders - 5,780,119 16.52%

Total - 34,988,526 100.00%

Management and Board - 22,695,483 65%

1) Holdings as of June 30, 2020

Page 20: INVESTOR PRESENTATION Q2 2020€¦ · •Net revenue grew by more than 1000% compared to Q2 2019. Divided the Company into divisions Games and Services. •Acquisition of Canadian

T I C K E R S Y M B O L : E G 7ISIN: SE0010520106

• Strong organization consisting of well-renowned companies

• Diversified business model and revenue streams

• Very high profitable revenue growth

• Proven M&A track record with strong momentum

• Global coverage of a market undergoing rapid growth

• Diversified upcoming game portfolio

• Strong management with major ownership

STRONG REASONS TO INVEST7

K E Y I N V E S T M E N T H I G H L I G H T S

Page 21: INVESTOR PRESENTATION Q2 2020€¦ · •Net revenue grew by more than 1000% compared to Q2 2019. Divided the Company into divisions Games and Services. •Acquisition of Canadian

T H A N K Y O U

Page 22: INVESTOR PRESENTATION Q2 2020€¦ · •Net revenue grew by more than 1000% compared to Q2 2019. Divided the Company into divisions Games and Services. •Acquisition of Canadian

A P P E N D I X 1 I N C O M E S T A T E M E N T - G R O U P

18

QUARTER ACCUMULATED FY 20192020-04-012020-06-30

2019-04-012019-06-30

2020-01-01 2020-06-30

2019-01-012019-06-30

2019-01-012019-12-31

(KSEK) 3 months 3 months 6 months 6 months 12 months

Net revenue 138,027 13,618 293,505 28,445 151,644

Own work capitalized 10,002 1,987 17,222 3,697 12,765

Other revenue 14,551 2,750 15,617 2,974 3,942

Total revenue 162,580 18,355 326,344 35,116 168,351

Operating expenses

Cost of goods sold -94,105 -3,279 -190,953 -5,883 -51,257

Other external expenses -12,971 -3,285 -30,890 -7,468 -36,074

Personnel expenses -36,850 -6,933 -73,619 -14,532 -75,409

Other expenses 0 -56 0 -74 -478

Operating profit before depreciation and amortization (EBITDA)

18,654 4,802 30,882 7,159 5,133

Depreciation and amortization -22,969 -357 -46,298 -943 -25,853

Operating profit (EBIT) -4,315 4,445 -15,416 6,216 -20,720

Financial net 939 -431 -13,172 -287 -7,375

Profit before tax -3,376 4,014 -28,588 5,929 -28,095

Tax expense for the period -7,583 80 -12,742 -398 -258

Deferred tax 23 44 365 178 261

Other tax 1,376 0 0 0 0

NET PROFIT -9,560 4,138 -40,965 5,709 -28,092

Page 23: INVESTOR PRESENTATION Q2 2020€¦ · •Net revenue grew by more than 1000% compared to Q2 2019. Divided the Company into divisions Games and Services. •Acquisition of Canadian

A P P E N D I X 2 – B A L A N C E S H E E T G R O U P

(KSEK) 2020-06-30 2019-06-30 2019-12-31

ASSETS

Non-current assets

Intangible non-current assets 470,986 208,432 510,210

Tangible non-current assets 8,067 7,987 8,999

Financial non-currents assets 2,212 1,288 2,534

Total non-current assets 481,265 217,707 521,743

Current assets

Inventory 8,207 12,118

Current receivables 131,353 92,453 71,423

Cash and cash equivalents 144,713 25,135 105,740

Total current assets 284,273 117,588 189,281

TOTAL ASSETS 765,538 335,295 711,024

EQUITY AND LIABILITIES

Equity 306,069 127,355 250,126

Provisions 108,375 49,296 111,172

Non-current liabilities 219,507 124,600 216,299

Current liabilities 131,587 34,044 133,427

TOTAL EQUITY AND LIABILITIES 765,538 335,295 711,024


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