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R. G. Bias | School of Information | UTA 5.424 | Phone: 512 471 7046 | [email protected] 1 Is your web site usable? How do you know? Usability Presentation to Local.com January 15, 2014 Randolph G. Bias, Ph.D. CHFP [email protected] cell: 512-657-3924
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Page 1: Is your web site usable? How do you know? Usability ...courses.ischool.utexas.edu/Bias_Randolph/2014/Spring/INF385P/file… · R. G. Bias | School of Information | UTA 5.424 | Phone:

R. G. Bias | School of Information | UTA 5.424 | Phone: 512 471 7046 | [email protected] 1

Is your web site usable? How do you know?

Usability Presentation to Local.com January 15, 2014

Randolph G. Bias, Ph.D. CHFP [email protected]

cell: 512-657-3924

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R. G. Bias | School of Information | UTA 5.424 | Phone: 512 471 7046 | [email protected] 2

As you may know . . .

•  . . . in 2005 we published the second edition of Bias and Mayhew, Cost-Justifying Usability: Update for the Internet Age.

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R. G. Bias | School of Information | UTA 5.424 | Phone: 512 471 7046 | [email protected] 3

Well . . .

•  . . . I’d like to offer you one SURE FIRE

way to decrease development costs.

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R. G. Bias | School of Information | UTA 5.424 | Phone: 512 471 7046 | [email protected] 4

• Eliminate all software QA testing.

Thank you very much for your time and attention.

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R. G. Bias | School of Information | UTA 5.424 | Phone: 512 471 7046 | [email protected] 5

OK, so you found that unsatisfying?

•  You can’t imagine Web or other SW development without testing for SW defects.

•  Nor is it wise to ship or “go live” without usability evaluation.

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R. G. Bias | School of Information | UTA 5.424 | Phone: 512 471 7046 | [email protected] 6

Objectives 1 - Offer a little background regarding usability

engineering 2 - Communicate the VALUE of pursuing usability

in the development of your web site 3 - Demonstrate that usability isn’t just a “nice-to-

have”

-  Thank you for having me here today.

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R. G. Bias | School of Information | UTA 5.424 | Phone: 512 471 7046 | [email protected] 7

Professional History • B.S. in psych from FSU • Ph.D. in cognitive psych from UT-Austin • Bell Labs for 3 years • IBM-Austin for 11 years • BMC Software for 5 years • Co-founded small usability consultancy • Previously taught at Rutgers, Huston-Tillotson, (SW)TSU • Assoc. prof./Prof in the UT School of Information since 2003. • Principal, The Usability Team.

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R. G. Bias | School of Information | UTA 5.424 | Phone: 512 471 7046 | [email protected] 8

Two Jokes

1.  Establish the domain for our talk

and

2. Insult everyone in the room.

. . . designed to simultaneously

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R. G. Bias | School of Information | UTA 5.424 | Phone: 512 471 7046 | [email protected] 9

Definitions

Usability -- the quality of a system, program, web site, or device that enables it to be easily understood and conveniently used.

Usability affords the user easy access to the product’s functions.

HCI -- the point of contact between the user and the computer, including all physical and informational content.

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R. G. Bias | School of Information | UTA 5.424 | Phone: 512 471 7046 | [email protected]

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R. G. Bias | School of Information | UTA 5.424 | Phone: 512 471 7046 | [email protected]

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R. G. Bias | School of Information | UTA 5.424 | Phone: 512 471 7046 | [email protected]

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R. G. Bias | School of Information | UTA 5.424 | Phone: 512 471 7046 | [email protected]

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R. G. Bias | School of Information | UTA 5.424 | Phone: 512 471 7046 | [email protected] 14

Page 15: Is your web site usable? How do you know? Usability ...courses.ischool.utexas.edu/Bias_Randolph/2014/Spring/INF385P/file… · R. G. Bias | School of Information | UTA 5.424 | Phone:

R. G. Bias | School of Information | UTA 5.424 | Phone: 512 471 7046 | [email protected]

So . . .

What the usability professional brings to the table – 1 - How human beings process information.

15

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R. G. Bias | School of Information | UTA 5.424 | Phone: 512 471 7046 | [email protected]

So . . .

What the usability professional brings to the table – 1 - How human beings process information. 2 – How to test human subjects.

16

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R. G. Bias | School of Information | UTA 5.424 | Phone: 512 471 7046 | [email protected]

So . . .

What the usability professional brings to the table – 1 - How human beings process information. 2 – How to test human subjects. 3 – People differ.

17

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R. G. Bias | School of Information | UTA 5.424 | Phone: 512 471 7046 | [email protected]

Transistor complexity doubles every 2 years

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R. G. Bias | School of Information | UTA 5.424 | Phone: 512 471 7046 | [email protected]

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R. G. Bias | School of Information | UTA 5.424 | Phone: 512 471 7046 | [email protected] 20

Poor usability is rampant •  “66.8% of online shoppers have abandoned sites

because they were unable to locate a product; 59% have left because the sites were disorganized or confusing.” (1)

•  In a study of online merchandise purchases, “almost half of all attempts to make a purchase failed because the users could not work out how to complete the transaction.” (2)

•  It’s estimated that billions in potential revenue are lost yearly due to user confusion and frustration on the web. (3) (1) Georgia Institute of Technology (1999). GVU Center 10th WWW User Survey, 1999. Atlanta:

GVU. (www.gvu.gatech.edu/user_surveys/) (2) The Economist (2001, April 14). Design Darwinism. (3) Rehman, A. (2000). Holiday 2000 E-Commerce: Avoiding 14 Billion in “Silent Losses." NY, NY: Creative Good.

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R. G. Bias | School of Information | UTA 5.424 | Phone: 512 471 7046 | [email protected] 21

Why does this happen? •  Typical software development process:

–  product conception (MRD) –  design: product mgmt and engineering negotiate

features –  coding; maybe a visual designer makes a pass –  QA / test –  deployment –  customers & users start complaining, support

phones ring –  big customers submit modification requests team

gets to work addressing issues for R1.1

•  Why wasn’t the user represented earlier in the process?

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R. G. Bias | School of Information | UTA 5.424 | Phone: 512 471 7046 | [email protected] 22

Why no usability engineering? •  Website built to satisfy management, not users

–  “Branding” becomes the focus, site is treated as an advertisement, visual design overrides usability

–  It takes an act of corporate bravery to put up a relatively austere, simple site

•  Engineering owns too much responsibility for UI design – Thus, the UI reflects implementation

technologies, developers’ design model •  Teams can’t escape featuritis:

–  “Competitor A has these 5 features, competitor B has those 10… we’d better put them all in our next release.”

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R. G. Bias | School of Information | UTA 5.424 | Phone: 512 471 7046 | [email protected] 23

The Discipline

•  Human Factors •  Ergonomics •  Man (sic) - Machine Interface •  Human-Computer Interaction •  Human Performance Engineering •  Cognitive Engineering •  Software Psychology •  Usability Engineering

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R. G. Bias | School of Information | UTA 5.424 | Phone: 512 471 7046 | [email protected] 24

Role of Psych in SW Design

•  Anthropometry Seats, Keyboards •  Sensory Screen etching •  Perception Synthetic speech •  Cognition Desktop metaphor •  Memory Menu interfaces •  Psycholinguistics Readable text •  Decision Making Control programs •  Individual Differences Display tilt, aliasing

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R. G. Bias | School of Information | UTA 5.424 | Phone: 512 471 7046 | [email protected] 25

What is Usability ?

•  Usability is NOT –  Just common sense –  all art (and no

science) –  stumbled onto by

accident –  tacked on at the end –  free

•  Usability IS –  intuitive, safe, error-free,

enjoyable –  best designed in from the

beginning –  best achieved by knowing your

users –  “The best predictor of customer

satisfaction” –  “The next competitive frontier”

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R. G. Bias | School of Information | UTA 5.424 | Phone: 512 471 7046 | [email protected] 26

Engineering, not art

•  Usability professionals aren’t “keepers of the magic key.”

•  We purvey usability engineering methods -- specific, learnable techniques that yield valuable data.

•  Bad idea: “Mr. or Ms. Software Developer, don’t depend on your own intuitions. Depend on MINE!!”

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R. G. Bias | School of Information | UTA 5.424 | Phone: 512 471 7046 | [email protected] 27

Design

•  Design entails discovery. •  Design should be empirical. •  Design is a process.

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R. G. Bias | School of Information | UTA 5.424 | Phone: 512 471 7046 | [email protected] 28

2 Design Approaches •  Analytical

–  Armchair design •  Empirical -- Dreyfuss (1953)

“Designing for people” –  “Design is an intimate

collaboration between engineers, designers, clients.”

–  User focus throughout. –  Studied cabins for ocean

liners. –  8 “staterooms” in a

warehouse. –  “Travelers” packed and

unpacked for trips of 1 week to 3 months.

–  Prototyping, iteration, collaborative design.

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R. G. Bias | School of Information | UTA 5.424 | Phone: 512 471 7046 | [email protected] 29

Be Empirical!

From Carroll and Rosson:

“Our view is that design activity is essentially empirical . . . not because we ‘don’t know enough yet,’ but because we can never know enough.”

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R. G. Bias | School of Information | UTA 5.424 | Phone: 512 471 7046 | [email protected] 30

Black Magic •  NZ stomped the US in the 1995

America’s Cup. •  Headed by Peter Blake and designer

Doug Peterson. •  SI, 5/22/95: “One of Blake’s earliest

and best decisions was to build 2 nearly identical boats. It enabled NZ to test rigging configurations, keels, sails, and rudders and learn exactly how much faster or slower each change made the boats go.”

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R. G. Bias | School of Information | UTA 5.424 | Phone: 512 471 7046 | [email protected] 31

Black Magic (cont’d.)

•  Blake: “We learned nothing about boat speed from the trials . . . and everything from the two-boat program.”

•  “Blake told Peterson he wanted the sailors to be involved in the design process from the start.”

•  Peterson: “Everyone participated in decisions from the start. As opposed to the usual way of having a design team over here, and the sailing team over there, and directors telling you what you have to do.”

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R. G. Bias | School of Information | UTA 5.424 | Phone: 512 471 7046 | [email protected] 32

Participatory, User-Centered Design

• You don’t have programmers write the docs, do all the testing, perform the marketing. • It’s no longer expected (usually) that programmers design the user interface. • For UI design to succeed you need three sets of skills: – Programming – HCI expertise – Domain expertise

• It is VERY unusual for all three sets of skills to reside in the same person.

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R. G. Bias | School of Information | UTA 5.424 | Phone: 512 471 7046 | [email protected] 33

And so . . .

Empirical Design: Carroll and Rosson quote: “. . . not because we ‘don’t know enough yet,’ but because we can never know enough.” Participatory Design: Like the Kiwis. User-centered Design: Like Dreyfuss.

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R. G. Bias | School of Information | UTA 5.424 | Phone: 512 471 7046 | [email protected] 34

Principles of User-Centered Design

The ABCs of developing useful and usable user interfaces are:

A. Products driven by task analysis B. Designs based on perceptual/

cognitive theory C. Frequent and intentional UI

evaluation and user feedback

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R. G. Bias | School of Information | UTA 5.424 | Phone: 512 471 7046 | [email protected] 35

A. Task Analysis

•  Have a crisp understanding of what tasks our users are trying to perform.

•  Have a crisp understanding of what our users’ environments are like.

•  Have a crisp understanding of what our users are like.

There are many, varied techniques we can use to gain this understanding. (Some good, some not so good.)

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R. G. Bias | School of Information | UTA 5.424 | Phone: 512 471 7046 | [email protected] 36

B. Perceptual/Cognitive Theory •  The H in HCI

•  What would the UI look like if you were designing a computer system for dogs? –  Probably wouldn’t be much text – Might code information in smells or tastes – Wouldn’t want to require much dexterity in

the user responses

•  Since we design for humans, we’ll benefit from knowing something about how humans receive and process info.

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R. G. Bias | School of Information | UTA 5.424 | Phone: 512 471 7046 | [email protected] 37

Perception and Cognition (cont’d.)

• What do we know about humans? –  In the physical realm: Anthropometry. –  These days we’re more interested in the cognitive

realm. –  Question: Can you remember a 30-digit number? –  I say that you can, right now, without practice,

seeing it only once, for 1 second, with no time to rehearse.

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R. G. Bias | School of Information | UTA 5.424 | Phone: 512 471 7046 | [email protected] 38

3333333333333333333333333333333

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R. G. Bias | School of Information | UTA 5.424 | Phone: 512 471 7046 | [email protected] 39

So? •  So, the answer to “Can you remember a 30-

digit number?”, is . . . It depends. On what? – Whether you hear or see the number. – Whether the number is masked. – Whether you have time to rehearse. – Whether you can “chunk” the numbers. –  If there are any intervening tasks. – How meaningful the number is. – WHAT the number is.

So, what’s a usable interface? It depends.

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R. G. Bias | School of Information | UTA 5.424 | Phone: 512 471 7046 | [email protected] 40

C. UI Evaluation

•  “Six months and $200,000.” •  Recent move toward “discount usability

engineering” –  “Heuristic evaluation” –  Usability walkthroughs –  UI Guidelines –  Some lab testing –  Field tests –  Password-protected access to prototypes –  Remote usability testing –  Extant user data that are being lost

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R. G. Bias | School of Information | UTA 5.424 | Phone: 512 471 7046 | [email protected] 41

Yeah, right, Randolph.

•  Cost-justification of usability methods –  Bang-for-the-buck – Quantifying costs is easy – Quantifying benefits is harder, but

possible

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R. G. Bias | School of Information | UTA 5.424 | Phone: 512 471 7046 | [email protected] 42

Importance of a CBA (cost-benefit analysis) Approach

•  Development resources are finite. •  Software developers should NOT

depend on their own intuitions. •  Software development managers like

(need!) quantitative data. •  Usability needs to (and CAN!) compete

for resources on a level playing field.

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R. G. Bias | School of Information | UTA 5.424 | Phone: 512 471 7046 | [email protected] 43

Versus?

•  The old way . . . •  Product development manager at the head

of the table, receiving estimates from . . . – Software developers – Writers – Testers – Usability professionals

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R. G. Bias | School of Information | UTA 5.424 | Phone: 512 471 7046 | [email protected] 44

• Expect to sell 1000 licenses of NGT 1.0 in Year 1. At $3000/license, projected revenues = $3,000,000. Yahoo!

• Proposed usability engineering program: • Usability Walkthrough = $ 6,000 • End-User testing = $20,000 • Beta Survey = $ 5,000  Total Cost = $31,000

• “Omigawd! We can’t spend 31K!”

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R. G. Bias | School of Information | UTA 5.424 | Phone: 512 471 7046 | [email protected] 45

But what of the BENEFITS?

First – development efficiencies.

- Walkthrough reveals 4 large usability problems. • Cost to fix (given the early stage of development) = 2 Developer Hours. • Had problems been discovered after coding, cost to fix and test = 8 Developer weeks. • Realized development savings = $24,000.

Scenario: NextGreatThing 1.0

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R. G. Bias | School of Information | UTA 5.424 | Phone: 512 471 7046 | [email protected] 46

More BENEFITS?

Reduced call support burden.

- All usability testing reveals - 4 tasks that require a call to the help desk 100% of the time, and - 6 more that fetch calls 50% of the time. - That’s a projected 7000 help desk calls prevented in the first year alone.

- 1 call to the help desk = $150 - X 7000 calls = $1,050,000 savings.

Scenario: NextGreatThing 1.0

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R. G. Bias | School of Information | UTA 5.424 | Phone: 512 471 7046 | [email protected] 47

More BENEFITS?

Increased sales.

- Improved customer satisfaction is projected to yield 10 additional licenses a month. - Cost of a license - $3000 - X 120 extra licenses/year = $360,000 increase in revenue.

Scenario: NextGreatThing 1.0

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R. G. Bias | School of Information | UTA 5.424 | Phone: 512 471 7046 | [email protected] 48

More BENEFITS?

• Increased customer satisfaction brings excellent product reviews in the press

• (Priceless!)

Scenario: NextGreatThing 1.0

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R. G. Bias | School of Information | UTA 5.424 | Phone: 512 471 7046 | [email protected] 49

Summary of benefits:

• Dev. efficiencies: $ 24,000

• Reduced call support: $1,050,000

• Increased revenue: $ 360,000

• Total benefit $1,434,000

• Cost had been, what? $ 31,000

Yielding an ROI of 46 : 1

(in the first year alone) !!!

Scenario: NextGreatThing 1.0

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We’re talkin’ real dollars! •  Creative Good had 50 consumers visit the sites of 8

leading e-tailers. 43% of all attempts to carry out a transaction failed, because the users could not complete the purchase process.

•  According to the GVU 10th WWW user survey, 67% of online shoppers have abandoned sites because they were unable to locate a product; 59% have left because the sites were disorganized or confusing.

•  Two anecdotes –  CD Now –  Groceryworks.com

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Ask Katherine Harris Apple

Macintosh

Drive Customer

Loyalty

Don’t forget the intangibles.

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R. G. Bias | School of Information | UTA 5.424 | Phone: 512 471 7046 | [email protected]

Sample Project

•  NCPTSD – National Center for Post-Traumatic Stress Disorder – Web site redesign •  Conducted “Heuristic Evaluation” of their

“current” web site •  Surveyed various user audiences re their

needs •  Conducted usability testing with veterans •  Conducted remote usability walkthrough

52

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R. G. Bias | School of Information | UTA 5.424 | Phone: 512 471 7046 | [email protected]

Another Sample Project

•  Texas Office of Court Administration – launch of an online brief filing system •  Conducted usability walkthrough (including

TX Supreme Court Chief Justice Wallace Jefferson as a test participant!)

•  Helped with visual design •  Conducted heuristic evaluation of

subsequent redesign •  Built a UI style guide to steer future design

53

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R. G. Bias | School of Information | UTA 5.424 | Phone: 512 471 7046 | [email protected] 54

The Dangers of Amateur Usability Engineering

•  There IS a certification for usability engineers, but . . . •  This is NOT just “common sense.” If it were, why CD Now

(etc.)? •  There ARE some important skills needed to perform objective,

empirical testing. •  A poor software developer will be revealed fairly early, at least

during system test; a poor usability engineer won’t be revealed until the customer support line gets inundated, or your software becomes shelfware, or your web site conversion rate is way low.

•  You WANT your design team to be PASSIONATE about their design – so don’t depend on them for an objective test of its goodness.

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Top 10 indicators that YOU need usability engineering.

10. You hear your lead developer complain that your users are “too stupid.”

9. Your customer support team is three times as big as your development team.

8. Think about it – would you ever call your own baby “ugly”?

7. The vendor who’s developing your training materials just bought a new Porsche.

6. Your sales force says that despite all your wondrous functionality your competitor’s product “just demos better.”

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Top 10 indicators that YOU need usability engineering.

5. You hear your developers say “Hey, our users SHOULD know how hard this was to develop.”

4. Two words: Florida ballot.

3. You assume your product is usable. You know what happens when you ASS-U-ME!

2. Your customers aren’t willing to spend 45 minutes on your e-commerce site just to save 9 cents.

And the Number 1 indicator that you need usability engineering is…..

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1. You are developing a web site or software user interface for ANYONE other than yourself!

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Questions?

V 4.3

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Logistics

-  Emergency exits -  Class timing, breaks -  Informality – ask questions -  Index cards:

-  Name -  Program (e.g., School of Info, Masters) -  Year (1st, 2nd?) -  Any historical experience with usability (classes or

work history) -  What do you hope to get out of this class?

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Once around the room.

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Review Syllabus

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Context of Usability

Usability

HCI Design

CRM/Cust. Support

Internationalization

Localization

Accessibility

Training

Tech Pubs

QA Testing

Market Research

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Context of Usability

Usability

HCI Design

CRM/Cust. Support

Internationalization

Localization

Accessibility

Training

Tech Pubs

QA Testing

Market Research –What do people want? What will they pay for?

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Context of Usability

Usability

HCI Design – What looks cool? What design will work? IA.

CRM/Cust. Support

Internationalization

Localization

Accessibility

Training

Tech Pubs

QA Testing

Market Research

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Context of Usability

Usability

HCI Design

CRM/Cust. Support

Internationalization

Localization

Accessibility

Training

Tech Pubs

QA Testing – Does the code work as spec’d?

Market Research

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R. G. Bias | School of Information | UTA 5.424 | Phone: 512 471 7046 | [email protected] 66

Context of Usability

Usability

HCI Design

CRM/Cust. Support

Internationalization

Localization

Accessibility

Training

Tech Pubs – What help will the user need?

QA Testing

Market Research

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Context of Usability

Usability

HCI Design

CRM/Cust. Support

Internationalization

Localization

Accessibility

Training – What does the user need to know in advance?

Tech Pubs

QA Testing

Market Research

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Context of Usability

Usability

HCI Design

CRM/Cust. Support – How can we best serve/keep our users?

Internationalization

Localization

Accessibility

Training

Tech Pubs

QA Testing

Market Research

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R. G. Bias | School of Information | UTA 5.424 | Phone: 512 471 7046 | [email protected] 69

Context of Usability

Usability

HCI Design

CRM/Cust. Support

Internationalization

Localization

Accessibility – How can we make our info & functions available to all?

Training

Tech Pubs

QA Testing

Market Research

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R. G. Bias | School of Information | UTA 5.424 | Phone: 512 471 7046 | [email protected] 70

Context of Usability

Usability

HCI Design

CRM/Cust. Support

Internationalization – How can we maximize its foreign use?

Localization

Accessibility

Training

Tech Pubs

QA Testing

Market Research

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R. G. Bias | School of Information | UTA 5.424 | Phone: 512 471 7046 | [email protected] 71

Context of Usability

Usability

HCI Design

CRM/Cust. Support

Internationalization

Localization – How can we make it used in a particular culture?

Accessibility

Training

Tech Pubs

QA Testing

Market Research

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R. G. Bias | School of Information | UTA 5.424 | Phone: 512 471 7046 | [email protected] 72

Context of Usability Usability Discoverability – can folks FIND the function?;

Learnability – can folks learn how to use the function?;

Usability – can folks carry out their intended task?

HCI Design

CRM/Cust. Support

Internationalization

Localization

Accessibility

Training

Tech Pubs

QA Testing

Market Research

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Check out . . .

•  http://www.usnews.com/articles/business/best-careers/2008/12/11/best-careers-2009-usability-experience-specialist.html

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R. G. Bias | School of Information | UTA 5.424 | Phone: 512 471 7046 | [email protected] 75

Homework •  Look ahead re the readings and the assignments. •  For the next class (January 22) bring an example or a

verbal description of –  One really bad design, AND –  One really good design. (NOT a web site.)

See you next week.


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