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IxD Play: INTRO

Date post: 07-May-2015
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An overview of the course structure and curriculum for CCA's IxD Play.
16
IXD P LAY 00: COU RS E INTRODUCTI ON EVER YWHERE WE’LL GO ON OUR PLAYFUL PATH 00
Transcript
Page 1: IxD Play: INTRO

IXD P

LAY

00:

COURSE IN

TRODUCTI

ON

EV

ER

YW

HE

RE

WE

’ LL G

O O

N O

UR

PL A

YF U

L PA

TH

00

Page 2: IxD Play: INTRO

I X D P L AY CH E L S E A H OW E

YOUR PLAY ENABLERS

C H E L S E A H O W E

C H O W E @ C C A . E D U

C A T H E R I N E H E R D L I C K

C H E R D L I C K @ C C A . E D U

2 I don’t want this to be too boring, so let’s play a little game…

Page 3: IxD Play: INTRO

I X D P L AY CH E L S E A H OW E

COURSE ARCS

4 wks 4 wks 6 wks

PLAY GAMES PRODUCTION

Project 12/19

Project 23/19

Final5/5

3 If you’re playing, place a pen or pencil behind your right ear

Page 4: IxD Play: INTRO

I X D P L AY CH E L S E A H OW E

COURSE GRADES

30%

- A

tten

danc

e

5% - G

ame

Ana

lysi

s

10%

- A

ctiv

itie

s10

% - G

ame

Feel

ings

10%

- P

roje

ct 1

15%

- P

roje

ct 2

20%

- P

roje

ct 3

5% - E

xtra

Cre

dit

100%

4 DON’T let the people who aren’t playing know you’re playing.

Page 5: IxD Play: INTRO

I X D P L AY CH E L S E A H OW E

ATTENDANCE – 30%

• 7:15 – 10:15 PM

• 15 min break @ 8:45

ACTIVITIES – 10%

• Monday: Lecture + Activity

• Wednesday: Game + Workshop

5 Now it’s time to form teams. DISCREETLY, of course.

Page 6: IxD Play: INTRO

I X D P L AY CH E L S E A H OW E

GAMEFEELINGS – 10%

1 entry / week – starting this week

14 total entries

Entry

• 1 Game

• 1 Mechanic

• 1 Emotion

• 1 Paragraph

• 1 Picture*

6 Wink at another player. If they wink back, you’re now a team.

Page 7: IxD Play: INTRO

I X D P L AY CH E L S E A H OW E

GAME ANALYSIS – 5%

• Weekly: 1 student presents 1 game

• Today: Sign up for game, demo analysis

7 Without talking or writing, pairs must decide on a code word.

Page 8: IxD Play: INTRO

I X D P L AY CH E L S E A H OW E

GAME ANALYSIS OPTIONS

Masocore: Super Hexagon, VVVVVV, Super Meat Boy, Ikaruga

Arcade: Bejeweled, Candy Crush, Peggle

Kids: Bobo Discovers Light

Roleplay: Dungeons & Dragons, Sleep Is Death

AAA Multiplayer: Team Fortress 2, Left 4 Dead, Borderlands 2

Social/Builder: CastleVille, FarmVille2, Tiny Tower

Couch Co-Op: Samurai Gunn, Towerfall, Ibb & Obb

Indie: Braid, Aether, Passage, Luxuria

Superbia

Sim: The Sims, Minecraft

Mid-Core F2P: Clash of Clans, Blood Brothers

RPG: Mass Effect, Dragon Age, Skyrim, Final Fantasy

Hidden Object: Hidden Worlds,

Gamification: Lumosity, SuperBetter

Twine: Howling Dogs, Rat Chaos,

Action/Adventure: Assassin’s Creed, Uncharted

Experiential: Proteus, A Slow Year,

Rhythm: DDR, Just Dance, Guitar Hero, Crypt of the Necrodancer

8 If a non-player asks what you’re doing, game over. (pencil off)

Page 9: IxD Play: INTRO

I X D P L AY CH E L S E A H OW E

PROJECT 1 – 10%

create a play experience that’s fun for certain types of players

9 If another team figures out your team’s word, pencil off.

Page 10: IxD Play: INTRO

I X D P L AY CH E L S E A H OW E

PROJECT 2 – 15%

create a game using only circles that evokes a specific emotion

10 When you think you both know your code, pencil to left ear.

Page 11: IxD Play: INTRO

I X D P L AY CH E L S E A H OW E

PROJECT 3 – 20%

publish a game on the app store

11 If you know another team’s word, write it on a note and pass.

Page 12: IxD Play: INTRO

I X D P L AY CH E L S E A H OW E

EXTRA CREDIT – 5%

First Opportunity: Global Game Jam (2%)

Next Opportunity: Logan’s Run (1%)

Then: ???

12 Remember discretion: If I catch you, game over (pencil off)

Page 13: IxD Play: INTRO

I X D P L AY CH E L S E A H OW E

GAMEFEELINGS – MAKE YOUR TUMBLR

Submit your first entry

Entry

• 1 Game

• 1 Mechanic

• 1 Emotion

• 1 Paragraph

• 1 Picture*

13 If you receive a note with your team’s word on it, pencil off.

Page 14: IxD Play: INTRO

I X D P L AY CH E L S E A H OW E

ANALYSIS TIME

14 During this, pairs must show me, but not partner, the word.

Page 15: IxD Play: INTRO

I X D P L AY CH E L S E A H OW E

PICK YOUR ANALYSIS

Masocore: Super Hexagon, VVVVVV, Super Meat Boy, Ikaruga

Arcade: Bejeweled, Candy Crush, Peggle

Kids: Bobo Discovers Light

Roleplay: Dungeons & Dragons, Sleep Is Death

AAA Multiplayer: Team Fortress 2, Left 4 Dead, Borderlands 2

Social/Builder: CastleVille, FarmVille2, Tiny Tower

Couch Co-Op: Samurai Gunn, Towerfall, Ibb & Obb

Indie: Braid, Aether, Passage, Luxuria

Superbia

Sim: The Sims, Minecraft

Mid-Core F2P: Clash of Clans, Blood Brothers

RPG: Mass Effect, Dragon Age, Skyrim, Final Fantasy

Hidden Object: Hidden Worlds,

Gamification: Lumosity, SuperBetter

Twine: Howling Dogs, Rat Chaos,

Action/Adventure: Assassin’s Creed, Uncharted

Experiential: Proteus, A Slow Year,

Rhythm: DDR, Just Dance, Guitar Hero, Crypt of the Necrodancer

15 If the words partners showed me match, + no one knows…

Page 16: IxD Play: INTRO

I X D P L AY CH E L S E A H OW E

COURSE MATERIALS

All class materials can be found in Syllabus, Lectures, Teaching Materials.

All class work will be submitted to the Assignments – Student work folder

16 Congratulations! YOU WON! I will say your names next slide.


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