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Sport, technology and mobile mediaApril 2, 2009
1
A strong focus on looks, sex and health in an ever more egofocused society shifts people towards individual sports
Note: People not doing sports claim lack of time as the primary cause for not being active.The higher the education, the more active you are
Source: The Danes’ Sports Habits 2007
200719981993198719751964
FishingBowling
GolfDancingSpinning
BadmintonSoccerCycling
SwimmingAerobic
Gymnastics
RunningWalking
Fitness
Top 15 sport activities among adultsPer cent
Share of Danish adults doing sports regularlyPer cent
Men
Women1
Mobile phones will be the most important media platform of our time2Mobile vs. TV penetration by region 2000-2008
Global internet ad revenues 2007-2011
$US
D B
illio
n%
TV
pen
etra
tion
% mobile penetration
G7CISMideastEast AsiaSouth AsiaAfrica
MobileinternetStandardinternet
• Mobilepenetrationhappens at a lotfaster rate thanTV ever did
• In some parts ofthe world, mobilepenetration hasalreadysurpassed TV
• Mobile internet adrevenue isgrowing rapidly
Source: The promise of ubiquity; Portio research
Virtual communities are all over the place.... (1/2)Community landscape
Size
, mill
ion
user
s
Friends Dating Cultural Gaming& videos
Sports Virtuallife
Profes-sional
10-2
525
-50
50-1
0010
0+
The valueis in thevertical
Primary focus
Note: Nike+ really doesn’t belong on this list, as their user uptake is too lowSource: Press and general internet search
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..and they offer real value to their users (2/2)
Source: The web; The Economist; BusinessWeek
3Consumer value add
Facebook• Makes it easy to stay in touch and keep
yourself updated on especially yourcasual contacts by congregating data
Flickr• Makes it easy to share
photos/experiences with the world
YouTube• Makes it easy to video broadcast your
life and share it with the world
Twitter• Makes it easy to follow people’s status
updates and see what’s happening outthere, right now
Common denominatorFundamentally, theyprovide a services thatget better the morepeople that use them
Key levers for building virtual communities
General• Build from local to international, not the other way around• Shareability rocks• Seamless integration between web and device• Verticality rules• Give them a hit singleSpecific for sports communities• No distinction between the participator and the spectator• Standard disciplines are transforming into personalized activities• Forget the sport only focus - it’s all connected
Source: The web; BusinessWeek;
Looking at virtual sports communities, major brands are tapping into thetrend, but the top down approach will not make it in the community world
• Shoe sensor connected to arm band or iPod nano• Running• Global competitions are a key feature
• Community for Garmin products• All sports• Extensive analysis of own data is a key feature
• GPS tracker for Nokia phones• All sports• Sharing of tracks is a key element
• Shoe and pulse sensor connected to Adidas/Samsung phone• Running• Personal tracking and coaching are primary features
So where is the value?
• Flexible• Easy to use• Cheap
• Interesting customer segment• Marketing channel• Maybe even enhance their product
• Motivator for employees• Assurance companies
• Data traffic• Customer retentionTelcos
Health industry
Sports brands
Users/Customers
Relevant formobile services
How do you monetize virtual sports communities?
Give themyou hit singleand profit onthe record
Freebies rule the onlineworld - give them whatthey want and monetizelater
Offer it for free
There’s no suchthing as a free lunch,it’s a product - sell it!
Pay Freemium
Source: Business week
Endomondo makes it much more fun to be active!
Our concept creates an interplay between virtual networks and real lifesocial interaction by using the mobile phone as the key device
Start Endomondo on yourmobile while you exercise.Your workout data is auto-matically uploaded live whileyou exercise
While you are out there, friends canfollow you online. Afterwards, youcan log in to your personal profileand view the track, speed profile etc.
2
3
Sign-up atwww.endomondo.com anddownload the Endotracker toyour mobile
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Endomondo solves the basic needs for the users and makes social whatused to be individual
The Endomondo user...
• Would like to be moreactive
• Flexibility is animportant factor whenchoosing sport
• Demand of socialinteraction inconnection with sport
• ”Bragging” about levelof physical activity orjust showing results toothers
The individual moremotivated to be active,...
... through user-generatedcompetitions andinteractions with hisnetwork in connection withthe sport...
...and additionally, the usercan broadcast hisperformance throughamongst other things thelive map in connection toevents
Endomondo make...
In sum, theessence is thatEndomondo letsyou do somethingtogether that beforeyou were doing onyour own
RESULTS FROM PILOT
So does it work? Yes, it doesPhysical activity per week, hours
Change
+28%
+13%
+148%
+25%
+30%
Before the project Throughout the project
120 employees at The Copenhagen Municipality had access to Endomondo for three months
Both active and inactive participants increased physical activity level - inactive by factor 2,5
Note: Based on a project with The Copenhagen Municipality in fall, 2008.